[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.yP0Mgv0rDM/springsettings.986852.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-12-amd64 #1 SMP Debian 4.19.152-1 (2020-10-18) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 37ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f139c01ebd0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 7653 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/986852/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 228ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x45c3f9d0] using map "Sparkles Reef v1.01" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Sparkles Reef v1.01", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x45c3f9d0] using game "Zero-K v1.8.10.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.10.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 117ms [f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 2682ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 2788ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 31ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 678ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 380ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 25ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 43ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 28ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 193ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Particles Gadget 1.0 Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: we require more minerals v1.1 Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Particles Gadget 1.0 Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: we require more minerals v1.1 Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 77ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 3 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Jamtime360 was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/986852/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Mex Placement Initialised with 34 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 34, 70 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=ccb8844c [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=79653f79 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=26babd2c [f=-000001] [Path] [PathEstimator::ReadFile] hash=26babd2c file="cache/104dev-maintenance/paths/Sparkles Reef v1.01.pe-26babd2c.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=ccb8844c [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=79653f79 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=26babd3c [f=-000001] [Path] [PathEstimator::ReadFile] hash=26babd3c file="cache/104dev-maintenance/paths/Sparkles Reef v1.01.pe2-26babd3c.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (630ms, checksum 0f087854)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11618,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/986852/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f48e086bf5db08c7c21278ee3502f770f660346b8977fc5d4c7f883668e364a619c77bfbbfb2fe442558656ea6daa2666b7b48707fe0f3c4d1bc7196ea541f46]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=1a7a6fe97a8125f7278ff15d3a6df848ab7f220451c714f03986246b133ff4a2020d9496084c04b38a6c0a3e8140e00aabb832211812a13fa6278be23ad4eec8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x5229a720,0x5227c7e0}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Beginning demo playback [f=-000001] GameID: 465ba85fd04b9e525d331b545fdaa0bf [f=-000001] Connection attempt from SausageandMash [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: SausageandMash changed status [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from chrisdoor1990 [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: chrisdoor1990 changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="SausageandMash" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="SausageandMash" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="chrisdoor1990" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="chrisdoor1990" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="SausageandMash" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f48e086bf5db08c7c21278ee3502f770f660346b8977fc5d4c7f883668e364a619c77bfbbfb2fe442558656ea6daa2666b7b48707fe0f3c4d1bc7196ea541f46]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="SausageandMash" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=1a7a6fe97a8125f7278ff15d3a6df848ab7f220451c714f03986246b133ff4a2020d9496084c04b38a6c0a3e8140e00aabb832211812a13fa6278be23ad4eec8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="SausageandMash" string="[Game::Load][lua{Rules,Gaia}={00000001576145c0,00000000f2b28960}]" [f=-000001] Allies: I choose: BB! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="chrisdoor1990" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f48e086bf5db08c7c21278ee3502f770f660346b8977fc5d4c7f883668e364a619c77bfbbfb2fe442558656ea6daa2666b7b48707fe0f3c4d1bc7196ea541f46]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="chrisdoor1990" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=1a7a6fe97a8125f7278ff15d3a6df848ab7f220451c714f03986246b133ff4a2020d9496084c04b38a6c0a3e8140e00aabb832211812a13fa6278be23ad4eec8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="chrisdoor1990" string="[Game::Load][lua{Rules,Gaia}={00000000ea953d80,00000000ea955e50}]" [f=-000001] Allies: I choose: Guardian! [f=-000001] [0] Event [4837,-61.268997,230]: 0 finished unit Guardian Commander [f=-000001] [0] Event [288,-60.736847,4882]: 1 finished unit Guardian Commander [f=0000000] [0] chrisdoor1990, team: 1, elo:2098 [f=0000000] [0] SausageandMash, team: 0, elo:1640 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000016] [16] Event [288,0,4736]: 1 finished unit Shipyard [f=0000120] [120] Event [4736,0,480]: 0 finished unit Shipyard [f=0000341] [341] Event [280,-1,4984]: 1 finished unit Metal Extractor [f=0000494] [494] Event [4984,-1,264]: 0 finished unit Metal Extractor [f=0000630] [630] Event [136,-1,4856]: 1 finished unit Metal Extractor [f=0000689] [689] Event [4869.97852,15.9761276,272.324951]: 0 finished unit Firefly [f=0000689] [689] Event [216.552155,15.8578148,4863.96533]: 1 finished unit Firefly [f=0000779] [779] Event [4744,0,480]: 0 finished unit Mariner [f=0000795] [795] Event [88,0,4856]: 1 finished unit Wind/Tidal Generator [f=0000824] [824] Event [4840,-1,136]: 0 finished unit Metal Extractor [f=0000905] [905] Event [280.000031,0,4735.98779]: 1 finished unit Mariner [f=0000915] [915] Event [104,0,4936]: 1 finished unit Wind/Tidal Generator [f=0000974] [974] Event [5032,0,232]: 0 finished unit Wind/Tidal Generator [f=0001064] [1064] Event [136,0,5016]: 1 finished unit Wind/Tidal Generator [f=0001094] [1094] Event [4952,0,168]: 0 finished unit Wind/Tidal Generator [f=0001184] [1184] Event [200,0,5032]: 1 finished unit Wind/Tidal Generator [f=0001233] [1233] Event [280.000031,0,4735.98779]: 1 finished unit Hunter [f=0001332] [1332] Event [4904,0,88]: 0 finished unit Wind/Tidal Generator [f=0001348] [1348] Event [280,0,5032]: 1 finished unit Wind/Tidal Generator [f=0001623] [1623] Event [4776,0,88]: 0 finished unit Wind/Tidal Generator [f=0001685] [1685] Event [360,0,5048]: 1 finished unit Wind/Tidal Generator [f=0001875] [1875] Event [4952,-1,1656]: 0 finished unit Metal Extractor [f=0001902] [1902] Event [4696,0,88]: 0 finished unit Wind/Tidal Generator [f=0001926] [1926] Event [280.000031,0,4735.98779]: 1 finished unit Hunter [f=0001958] [1958] Event [360,0,4984]: 1 finished unit Wind/Tidal Generator [f=0002141] [2141] Event [4616,0,88]: 0 finished unit Wind/Tidal Generator [f=0002175] [2175] Event [168,-1,3464]: 1 finished unit Metal Extractor [f=0002221] [2221] Event [360,0,4920]: 1 finished unit Wind/Tidal Generator [f=0002382] [2382] Event [4536,0,88]: 0 finished unit Wind/Tidal Generator [f=0002382] [2382] Event [4744,0,480]: 0 finished unit Mariner [f=0002465] [2465] Event [4776,-1,1672]: 0 finished unit Metal Extractor [f=0002570] [2570] Event [280.000031,0,4735.98779]: 1 finished unit Hunter [f=0002598] [2598] Event [4456,0,88]: 0 finished unit Wind/Tidal Generator [f=0002626] [2626] Event [4664,-1,1640]: 0 lost unit Urchin [f=0002809] [2809] Event [4376,0,88]: 0 finished unit Wind/Tidal Generator [f=0002850] [2850] Event [4808,0,1592]: 0 finished unit Wind/Tidal Generator [f=0002920] [2920] Event [344,-1,3448]: 1 finished unit Metal Extractor [f=0003050] [3050] Event [4296,0,88]: 0 finished unit Wind/Tidal Generator [f=0003105] [3105] Event [4888,0,1592]: 0 finished unit Wind/Tidal Generator [f=0003174] [3174] Event [280.000031,0,4735.98779]: 1 finished unit Hunter [f=0003219] [3219] Event [4844.25586,0,1384.79321]: 0 lost unit Mariner [f=0003261] [3261] Event [4744,-55,480]: 0 finished unit Seawolf [f=0003340] [3340] Event [408,0,4840]: 1 finished unit Caretaker [f=0003372] [3372] Event [4808,0,1592]: 0 lost unit Wind/Tidal Generator [f=0003608] [3608] Event [280.000031,0,4735.98779]: 1 finished unit Hunter [f=0003915] [3915] Event [3768,-1,520]: 0 finished unit Urchin [f=0003938] [3938] Event [4744,-55,480]: 0 finished unit Seawolf [f=0003939] [3939] Event [4011.13647,0,836.450439]: 1 lost unit Hunter [f=0004008] [4008] Event [568,-1,3528]: 1 finished unit Urchin [f=0004139] [4139] Event [472,0,4840]: 1 finished unit Caretaker [f=0004193] [4193] Event [280.000031,0,4735.98779]: 1 finished unit Hunter [f=0004615] [4615] Event [4744,-55,480]: 0 finished unit Seawolf [f=0004691] [4691] Event [536,0,4840]: 1 finished unit Caretaker [f=0004833] [4833] Event [440,0,4920]: 1 finished unit Wind/Tidal Generator [f=0004858] [4858] Event [4776,-1,1672]: 0 lost unit Metal Extractor [f=0004876] [4876] Event [280.000031,0,4735.98779]: 1 finished unit Hunter [f=0004937] [4937] Event [4888,0,1592]: 0 lost unit Wind/Tidal Generator [f=0004964] [4964] Event [504,0,5000]: 1 finished unit Wind/Tidal Generator [f=0004980] [4980] Event [2196.59375,0,1994.17761]: 1 lost unit Hunter [f=0004986] [4986] Event [2466.26514,0,1860.51917]: 1 lost unit Hunter [f=0005052] [5052] Event [5044.09619,0,1423.71204]: 1 lost unit Hunter [f=0005100] [5100] Event [3160,-1,808]: 0 finished unit Urchin [f=0005213] [5213] Event [280.000031,0,4735.98779]: 1 finished unit Hunter [f=0005273] [5273] Event [568,0,5080]: 1 finished unit Wind/Tidal Generator [f=0005350] [5350] Event [4744,-4,480]: 0 finished unit Mistral [f=0005356] [5356] Event [1008.56042,0,1623.54553]: 0 lost unit Mariner [f=0005476] [5476] Event [536,0,4920]: 1 finished unit Wind/Tidal Generator [f=0005590] [5590] Event [280.000031,0,4735.98779]: 1 finished unit Hunter [f=0005659] [5659] Event [616,0,4920]: 1 finished unit Wind/Tidal Generator [f=0005828] [5828] Event [344,28.0340576,2568]: 1 finished unit Metal Extractor [f=0005898] [5898] Event [280.000031,0,4735.98779]: 1 finished unit Hunter [f=0005941] [5941] Event [696,0,4920]: 1 finished unit Wind/Tidal Generator [f=0006010] [6010] Event [712,0,4984]: 1 finished unit Wind/Tidal Generator [f=0006019] [6019] Event [2023.75671,0,4152.55029]: 1 lost unit Hunter [f=0006035] [6035] Event [2060.78564,-55,4213.39648]: 0 lost unit Seawolf [f=0006089] [6089] Event [712,0,5064]: 1 finished unit Wind/Tidal Generator [f=0006100] [6100] Event [4744,-4,480]: 0 finished unit Mistral [f=0006210] [6210] Event [2232,-1,360]: 0 finished unit Urchin [f=0006357] [6357] Event [504,26.8914795,2504]: 1 finished unit Metal Extractor [f=0006717] [6717] Event [4744,0,480]: 0 finished unit Mariner [f=0007060] [7060] Event [3643.08105,-55,4410.22412]: 0 lost unit Seawolf [f=0007108] [7108] Event [3668.4231,0,4422.63916]: 1 lost unit Hunter [f=0007301] [7301] Event [3671.01831,0,3988.45337]: 1 lost unit Hunter [f=0007406] [7406] Event [4744,-55,480]: 0 finished unit Seawolf [f=0007580] [7580] Event [280.000031,0,4735.98779]: 1 finished unit Hunter [f=0007622] [7622] Event [3718.86914,-4,3048.18115]: 0 lost unit Mistral [f=0007802] [7802] Event [984,-1,2968]: 1 finished unit Urchin [f=0008090] [8090] Event [4744,-55,480]: 0 finished unit Seawolf [f=0008222] [8222] Event [632,-59.532471,4816]: 1 finished unit Fusion Reactor [f=0008276] [8276] Event [280.000031,0,4735.98779]: 1 finished unit Hunter [f=0008433] [8433] Event [280.000031,0,4735.98779]: 1 finished unit Hunter [f=0008527] [8527] Event [2552,21.9366455,872]: 0 finished unit Geothermal Generator [f=0008779] [8779] Event [4744,-55,480]: 0 finished unit Seawolf [f=0009034] [9034] Event [1144,-1,3016]: 1 finished unit Urchin [f=0009340] [9340] Event [4776,-1,1672]: 0 finished unit Metal Extractor [f=0009356] [9356] Event [656,0,4672]: 1 finished unit Advanced Radar [f=0009509] [9509] Event [280.000031,0,4735.98779]: 1 finished unit Mariner [f=0009561] [9561] Event [4744,-4,480]: 0 finished unit Mistral [f=0009566] [9566] Event [792,0,5064]: 1 finished unit Wind/Tidal Generator [f=0009832] [9832] Event [872,0,5064]: 1 finished unit Wind/Tidal Generator [f=0010166] [10166] Event [952,0,5064]: 1 finished unit Wind/Tidal Generator [f=0010267] [10267] Event [1320,-1,3128]: 1 finished unit Urchin [f=0010308] [10308] Event [4744,-4,480]: 0 finished unit Mistral [f=0010483] [10483] Event [1032,0,5064]: 1 finished unit Wind/Tidal Generator [f=0010840] [10840] Event [1112,0,5048]: 1 finished unit Wind/Tidal Generator [f=0010933] [10933] Event [4744,0,480]: 0 finished unit Mariner [f=0011200] [11200] Event [1192,0,5048]: 1 finished unit Wind/Tidal Generator [f=0011221] [11221] Event [280.000031,0,4735.98779]: 1 finished unit Envoy [f=0011508] [11508] Event [2817.03027,-55,1824.26428]: 0 lost unit Seawolf [f=0011529] [11529] Event [2792,-1,5016]: 1 finished unit Metal Extractor [f=0011551] [11551] Event [1272,0,5048]: 1 finished unit Wind/Tidal Generator [f=0011612] [11612] Event [1480,-1,3240]: 1 finished unit Urchin [f=0011650] [11650] Event [2440,29.7039795,904]: 0 finished unit Gunship Plant [f=0011679] [11679] Event [280.000031,0,4735.98779]: 1 finished unit Corsair [f=0011708] [11708] Event [4744,-55,480]: 0 finished unit Seawolf [f=0011755] [11755] Event [3920.43628,0,2061.7876]: 1 lost unit Hunter [f=0011817] [11817] Event [1352,0,5048]: 1 finished unit Wind/Tidal Generator [f=0012102] [12102] Event [280.000031,0,4735.98779]: 1 finished unit Corsair [f=0012392] [12392] Event [4744,-55,480]: 0 finished unit Seawolf [f=0012402] [12402] Event [2440,50.7039795,904]: 0 finished unit Gnat [f=0012510] [12510] Event [1400,-1,5016]: 1 finished unit Metal Extractor [f=0012573] [12573] Event [280.000031,0,4735.98779]: 1 finished unit Corsair [f=0012611] [12611] Event [3144,-1,4392]: 1 finished unit Metal Extractor [f=0012646] [12646] Event [3720,-1,104]: 0 finished unit Metal Extractor [f=0012687] [12687] Event [4447.01563,0,3744.00317]: 1 lost unit Hunter [f=0012741] [12741] Event [2088,-1,3448]: 1 finished unit Metal Extractor [f=0012848] [12848] Event [4352.75195,0,3959.72949]: 0 lost unit Mariner [f=0012895] [12895] Event [2440,50.7039795,904]: 0 finished unit Gnat [f=0012907] [12907] Event [280.000031,0,4735.98779]: 1 finished unit Corsair [f=0013109] [13109] Event [4744,-55,480]: 0 finished unit Seawolf [f=0013162] [13162] Event [3601.1709,-55,3700.48608]: 0 lost unit Seawolf [f=0013195] [13195] Event [2440,50.7039795,904]: 0 finished unit Gnat [f=0013207] [13207] Event [1592,-1,4936]: 1 finished unit Metal Extractor [f=0013229] [13229] Event [3677.58716,0,3521.70435]: 1 lost unit Hunter [f=0013253] [Game::ClientReadNet] added new player Danielsonx with number 2 to team 0 [f=0013253] > SPRINGIE:User Danielsonx|chicken_digger|3_3||False|||US [f=0013266] Connection attempt from Danielsonx [f=0013266] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0013266] -> Connection established (given id 2) [f=0013278] [13278] Event [280.000031,-4,4735.98779]: 1 finished unit Mistral [f=0013317] [13317] Event [3604.9292,0,3431.57275]: 1 lost unit Hunter [f=0013348] [13348] Event [1982.24512,0,558.000977]: 1 lost unit Hunter [f=0013366] [Game::ClientReadNet][LOGMSG] sender="Danielsonx" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=0013366] [Game::ClientReadNet][LOGMSG] sender="Danielsonx" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0013394] [13394] Event [3384,-1,5016]: 1 finished unit Metal Extractor [f=0013438] [13438] Event [1747.48767,0,597.039795]: 1 lost unit Hunter [f=0013486] [13486] Event [2424,-1,3544]: 1 finished unit Metal Extractor [f=0013545] [13545] Event [3660.98779,-4,3347.1665]: 0 lost unit Mistral [f=0013551] [13551] Event [280.000031,-4,4735.98779]: 1 finished unit Mistral [f=0013634] [13634] Event [3419.28711,0,3378.48413]: 1 lost unit Corsair [f=0013828] [13828] Event [280.000031,-4,4735.98779]: 1 finished unit Mistral [f=0013888] [13888] Event [4744,-4,480]: 0 finished unit Mistral [f=0013946] [Game::ClientReadNet][LOGMSG] sender="Danielsonx" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f48e086bf5db08c7c21278ee3502f770f660346b8977fc5d4c7f883668e364a619c77bfbbfb2fe442558656ea6daa2666b7b48707fe0f3c4d1bc7196ea541f46]" [f=0013971] [Game::ClientReadNet][LOGMSG] sender="Danielsonx" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=1a7a6fe97a8125f7278ff15d3a6df848ab7f220451c714f03986246b133ff4a2020d9496084c04b38a6c0a3e8140e00aabb832211812a13fa6278be23ad4eec8]" [f=0013971] [Game::ClientReadNet][LOGMSG] sender="Danielsonx" string="[Game::Load][lua{Rules,Gaia}={00000000faffb5d0,00000000eebcd4e0}]" [f=0014107] [14107] Event [280.000031,-4,4735.98779]: 1 finished unit Mistral [f=0014135] [14135] Event [3480,-1,4472]: 1 finished unit Urchin [f=0014180] [14180] Event [2136,-1,3128]: 1 finished unit Urchin [f=0014185] [14185] Event [2440,50.7039795,904]: 0 finished unit Harpy [f=0014237] [14237] Event [3324.22559,0,3332.2251]: 1 lost unit Envoy [f=0014362] [14362] Event [280.000031,-4,4735.98779]: 1 finished unit Mistral [f=0014483] [14483] Event [280.000031,0,4735.98779]: 1 finished unit Hunter [f=0014603] [14603] Event [280.000031,0,4735.98779]: 1 finished unit Hunter [f=0014684] [14684] Event [4744,-4,480]: 0 finished unit Mistral [f=0014723] [14723] Event [280.000031,0,4735.98779]: 1 finished unit Hunter [f=0014800] [14800] Event [2239.34448,-55,3503.93701]: 0 lost unit Seawolf [f=0014835] [14835] Event [280.000031,0,4735.98779]: 1 finished unit Hunter [f=0014852] [14852] Event [3656,-1,4312]: 1 finished unit Urchin [f=0014900] [14900] Event [2216,-1,3128]: 1 finished unit Urchin [f=0014942] [14942] Event [280.000031,0,4735.98779]: 1 finished unit Hunter [f=0014968] [14968] Event [2061.34375,-55,3624.53198]: 0 lost unit Seawolf [f=0015047] [15047] Event [280.000031,0,4735.98779]: 1 finished unit Hunter [f=0015152] [15152] Event [280.000031,0,4735.98779]: 1 finished unit Hunter [f=0015173] [15173] Event [2440,50.7039795,904]: 0 finished unit Harpy [f=0015349] [15349] Event [4744,0,480]: 0 finished unit Mariner [f=0015427] [15427] Event [3864,-1,4248]: 1 finished unit Urchin [f=0015635] [15635] Event [2392,-1,3176]: 1 finished unit Urchin [f=0015829] [15829] Event [1464,-60.900269,4904]: 1 finished unit Energy Pylon [f=0016055] [16055] Event [4024,-1,4424]: 1 finished unit Urchin [f=0016079] [16079] Event [4744,-55,480]: 0 finished unit Seawolf [f=0016110] [16110] Event [280.000031,0,4735.98779]: 1 finished unit Siren [f=0016154] [16154] Event [2440,50.7039795,904]: 0 finished unit Harpy [f=0016280] [16280] Event [2488,-1,3224]: 1 finished unit Urchin [f=0016517] [16517] Event [344,-1,3448]: 1 lost unit Metal Extractor [f=0016534] [16534] Event [632,0,4760]: 1 finished unit Caretaker [f=0016736] [16736] Event [1976,-1,728]: 0 finished unit Metal Extractor [f=0016777] [16777] Event [4744,-55,480]: 0 finished unit Seawolf [f=0016809] [16809] Event [1144,-1,3016]: 1 lost unit Urchin [f=0016979] [16979] Event [696,0,4760]: 1 finished unit Caretaker [f=0016986] [16986] Event [280.000031,-4,4735.98779]: 1 finished unit Zephyr [f=0016988] [16988] Event [1504.86023,0,3299.32104]: 1 lost unit Hunter [f=0017022] [17022] Event [4472,-1,3848]: 1 finished unit Urchin [f=0017041] [17041] Event [2584,-1,3352]: 1 finished unit Urchin [f=0017092] [17092] Event [2440,50.7039795,904]: 0 finished unit Harpy [f=0017126] [17126] Event [2287.25586,0,3560.01514]: 1 lost unit Hunter [f=0017156] [17156] Event [3528,-1,184]: 0 finished unit Metal Extractor [f=0017178] [17178] Event [301.085297,143.524017,3911.85352]: 0 lost unit Harpy [f=0017372] [17372] Event [280.000031,-4,4735.98779]: 1 finished unit Zephyr [f=0017459] [17459] Event [4744,-55,480]: 0 finished unit Seawolf [f=0017506] [17506] Event [1736,-1,104]: 0 finished unit Metal Extractor [f=0017958] [17958] Event [3656,-1,4312]: 1 lost unit Urchin [f=0018006] [18006] Event [2440,50.7039795,904]: 0 finished unit Harpy [f=0018022] [18022] Event [2328,-1,104]: 0 finished unit Metal Extractor [f=0018049] [18049] Event [4600,-1,3752]: 1 finished unit Urchin [f=0018165] [18165] Event [2967.0957,48.6149178,3233.58569]: 0 lost unit Gnat [f=0018190] [18190] Event [3444.47437,19.8785572,3836.38184]: 0 lost unit Harpy [f=0018192] [18192] Event [4744,-4,480]: 0 finished unit Mistral [f=0018193] [18193] Event [3103.86426,0,3258.16187]: 1 lost unit Corsair [f=0018210] [18210] Event [2817.09448,84.4509201,3095.5083]: 0 lost unit Gnat [f=0018273] [18273] Event [2727.39746,77.9776077,3091.25757]: 0 lost unit Gnat [f=0018356] [18356] Event [792,-61.037598,4832]: 1 finished unit Fusion Reactor [f=0018389] [18389] Event [3109.62134,-4,3375.13037]: 1 lost unit Mistral [f=0018612] [18612] Event [3272.5332,-55,3294.58667]: 0 lost unit Seawolf [f=0018617] [18617] Event [2608.90796,142.568069,3339.87817]: 0 lost unit Harpy [f=0018677] [18677] Event [3313.77734,-55,3291.52124]: 0 lost unit Seawolf [f=0018700] [18700] Event [3032,-1,1672]: 0 finished unit Metal Extractor [f=0018749] [18749] Event [488,-1,328]: 0 finished unit Metal Extractor [f=0018883] [18883] Event [undefined]: SausageandMash resigned [f=0018883] game_message: SausageandMash has been destroyed! [f=0018883] game_message: chrisdoor1990 wins! [f=0018883] Submitting stats [f=0018883] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0018883] Part| Total Time|Time of the last 0.5s [f=0018883] Draw 26268.15ms 15.87% [f=0018883] Lua::Callins::Synced 6566.22ms 7.58% [f=0018883] Lua::Callins::Unsynced 34566.25ms 21.66% [f=0018883] Lua::CollectGarbage::Synced 1090.40ms 0.10% [f=0018883] Lua::CollectGarbage::Unsynced 1842.52ms 1.10% [f=0018883] Misc::Profiler::AddTime 91.67ms 0.20% [f=0018883] Sim 60103.36ms 72.95% [f=0018883] [18883] Received game_message: SausageandMash has been destroyed! [f=0018883] [18883] Received game_message: chrisdoor1990 wins! [f=0018884] [18884] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0018884] [18884] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0018884] [18884] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0018884] [18884] Game End Stats Values: 2,2075,2165,2165,2075,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,5.5999999,5.86666679,5.86666679,5.5999999,0,0,0,0,0,0,0,0,800,890,890,800,0,0,0,0,0,0,0,0,0,0,0,0 [f=0018884] [18884] Game End Stats Values: 3,2475,2310,2310,2475,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,8.15999985,8.15999985,8,1275,1275,1275,1275,7.73333311,9.0666666,9.0666666,7.73333311,0,0,0,0,0,0,0,0,1180,1015,1015,1180,0,0,0,0,0,0,0,0,0,0,0,0 [f=0018884] [18884] Game End Stats Values: 4,2580,2750,2750,2580,0.03966466,0.65122932,0.65122932,0.03966466,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,9.44000053,11.1999998,11.1999998,9.44000053,1275,1275,1275,1275,18.8693027,10.0434151,10.0434151,18.8693027,0,100,100,0,0,0,0,0,1285,1355,1355,1285,132.999893,0,0,132.999893,0,0,0,0,0,0,0,0 [f=0018884] [18884] Game End Stats Values: 5,2615,2785,2785,2615,0.68517613,6.59269476,6.59269476,0.68517613,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,11.8399992,14.0799999,14.0799999,11.8399992,1275,1275,1275,1275,10.0430346,10.3960981,10.3960981,10.0430346,0,100,100,0,0,0,0,0,1320,1390,1390,1320,132.999893,0,0,132.999893,0,0,0,0,0,0,0,0 [f=0018884] [18884] Game End Stats Values: 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38,7745,11615,11615,7745,889.674377,1575.09619,1575.09619,889.674377,0,0,0,0,0,0,0,0,0,0,0,0,2824.53418,3080.49707,3080.49707,2824.53418,360,1560,1560,360,47.2222214,71.7999954,71.7999954,47.2222214,1275,1775,1775,1275,19.5606117,53.7965088,53.7965088,19.5606117,2790,3220,3220,2790,2380,2581.5,2581.5,2380,3300,5040,5040,3300,2934.5,2766.66455,2766.66455,2934.5,334.048859,0,0,334.048859,3201.38818,2881.71313,2881.71313,3201.38818 [f=0018884] [18884] Game End Stats Values: 39,8355,12215,12215,8355,925.935364,1649.05469,1649.05469,925.935364,0,0,0,0,0,0,0,0,0,0,0,0,3082.26807,3349.6814,3349.6814,3082.26807,360,1680,1680,360,46.1111031,73.5925751,73.5925751,46.1111031,1275,1775,1775,1275,23.5230064,35.8268547,35.8268547,23.5230064,3310,3520,3520,3310,2600,2581.5,2581.5,2600,3390,5220,5220,3390,2934.5,2986.66455,2986.66455,2934.5,392.349884,15.9111423,15.9111423,392.349884,3470.57251,3171.21655,3171.21655,3470.57251 [f=0018884] [18884] Game End Stats Values: 40,8455,12515,12515,8455,962.677307,1731.78711,1731.78711,962.677307,0,0,0,0,0,0,0,0,0,0,0,0,3226.10254,3607.94971,3607.94971,3226.10254,360,1680,1680,360,45,73.3407364,73.3407364,45,1275,1775,1775,1275,27.1661377,36.2858734,36.2858734,27.1661377,3230,3820,3820,3230,2700,2881.5,2881.5,2700,3570,5220,5220,3570,3234.5,3086.66455,3086.66455,3234.5,466.849884,20.0888863,20.0888863,466.849884,3728.84082,3315.05103,3315.05103,3728.84082 [f=0018884] [18884] Game End Stats Values: 41,8455,12395,12395,8455,999.41925,1814.98315,1814.98315,999.41925,0,0,0,0,0,0,0,0,0,0,0,0,3484.823,3607.94971,3607.94971,3484.823,360,1560,1560,360,48.3333321,71.7999954,71.7999954,48.3333321,1275,1775,1775,1275,24.7828255,35.0637169,35.0637169,24.7828255,3230,3820,3820,3230,2820,2881.5,2881.5,2820,3570,5220,5220,3570,3234.5,3206.66455,3206.66455,3234.5,466.849884,20.0888863,20.0888863,466.849884,3728.84082,3573.77148,3573.77148,3728.84082 [f=0018884] [18884] Game End Stats Values: 42,8515,13035,13035,8515,1036.16125,1907.3623,1907.3623,1036.16125,0,0,0,0,0,0,0,0,0,0,0,0,3965.66553,4059.58154,4059.58154,3965.66553,360,1680,1680,360,48.3333321,76.4666672,76.4666672,48.3333321,1275,1775,1775,1275,26.1828251,36.1586151,36.1586151,26.1828251,3200,3340,3340,3200,3300,3151.5,3151.5,3300,3660,6220,6220,3660,3804.5,3686.66455,3686.66455,3804.5,466.849884,20.0888863,20.0888863,466.849884,4180.47266,4054.61401,4054.61401,4180.47266 [f=0018884] [18884] Game End Stats Values: 43,7955,13035,13035,7955,1072.9032,2027.40186,2027.40186,1072.9032,0,0,0,0,0,0,0,0,0,0,0,0,4133.47217,4690.50146,4690.50146,4133.47217,360,1680,1680,360,45,106.800018,106.800018,45,1275,1775,1775,1275,38.0939522,38.0026436,38.0026436,38.0939522,2460,3340,3340,2460,3300,3891.5,3891.5,3300,3840,6220,6220,3840,4701.16699,3686.66455,3686.66455,4701.16699,466.849884,20.0888863,20.0888863,466.849884,4811.39502,4227.68848,4227.68848,4811.39502 [f=0019001] [19001] Event [280.000031,0,4735.98779]: 1 finished unit Siren [f=0019002] Spectator SausageandMash left the game: normal quit [f=0019002] [19002] Event [undefined]: SausageandMash quit [f=0019122] Spectator Danielsonx left the game: normal quit [f=0019122] [19122] Event [undefined]: Danielsonx quit [f=0019134] Player chrisdoor1990 left the game: normal quit [f=0019134] [19134] Event [undefined]: chrisdoor1990 quit [f=0019136] [19136] Event [4712,-1,3640]: 1 finished unit Urchin [f=0019140] No clients connected, shutting down server [f=0019140] Server shutdown [f=0020014] [20014] Event [2584,0,3512]: 1 finished unit Razor [f=0020038] [20038] Event [792,-59.768677,4736]: 1 finished unit Fusion Reactor [f=0020237] [20237] Event [4840,-1,3528]: 1 finished unit Urchin [f=0020394] [20394] Event [280.000031,0,4735.98779]: 1 finished unit Siren [f=0020428] Autoquit sending quit command. [f=0020428] [QuitAction] user exited to system [f=0020428] [SpringApp::Kill][1] fromRun=1 [f=0020428] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0020428] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0020428] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0020428] [ThreadPool::SetThreadCount][2] workers=0 [f=0020428] [SpringApp::Kill][2] [f=0020428] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0020428] [Game::KillLua][3] dtor=0 luaUI=0x522535e0 [f=0020428] Start widgetHandler:Shutdown [f=0020428] Shutdown - SaveOrderList Complete [f=0020428] Writing last game win data [f=0020428] Shutdown - SaveConfigData Complete [f=0020428] Shutdown Widget - Save/Load API [f=0020428] Shutdown Widget - Chili Highlight [f=0020428] Shutdown Widget - Draw After Chili [f=0020428] Shutdown Widget - EPIC Menu [f=0020428] Shutdown Widget - Chili Widget Selector [f=0020428] Shutdown Widget - Chili Minimap [f=0020428] Shutdown Widget - Local Team Colors [f=0020428] Shutdown Widget - Display Keys 2 [f=0020428] Shutdown Widget - Save Game Menu [f=0020428] Shutdown Widget - Unit Icons [f=0020428] Shutdown Widget - Noises [f=0020428] Shutdown Widget - HealthBars [f=0020428] Shutdown Widget - Win Counter [f=0020428] Shutdown Widget - SpringRTS Replay Stats [f=0020428] Shutdown Widget - BuildETA [f=0020428] Shutdown Widget - Modular Comm Info [f=0020428] Shutdown Widget - Music Player v2 [f=0020428] Shutdown Widget - Stereo3D [f=0020428] Shutdown Widget - Showeco and Grid Drawer [f=0020428] Shutdown Widget - Point Tracker [f=0020428] Shutdown Widget - Missile Silo Range [f=0020428] Shutdown Widget - MinimapEvents [f=0020428] Shutdown Widget - Mex Placement Handler [f=0020428] Shutdown Widget - Local Widgets Config [f=0020428] Shutdown Widget - Highlight Geos [f=0020428] Shutdown Widget - Grab Input [f=0020428] Input grabbing is disabled! [f=0020428] Shutdown Widget - Defense Range Zero-K [f=0020428] Shutdown Widget - MetalFeatures (new) [f=0020428] Shutdown Widget - Darkening [f=0020428] Shutdown Widget - Context Menu [f=0020428] Shutdown Widget - Chili Spectator Panels [f=0020428] Shutdown Widget - Chili Selections & CursorTip v2 [f=0020428] Shutdown Widget - Chili Nuke Warning [f=0020428] Shutdown Widget - Chili EndGame Window [f=0020428] Shutdown Widget - Chili Economy Panel Default [f=0020428] Shutdown Widget - CameraShake [f=0020428] Shutdown Widget - Attack AoE [f=0020428] Shutdown Widget - Selection Send [f=0020428] Shutdown Widget - LupsManager [f=0020428] Shutdown Widget - Newton Firezone [f=0020428] Shutdown Widget - Chili Pro Console [f=0020428] Shutdown Widget - Lasso Terraform GUI [f=0020428] Shutdown Widget - Lups [f=0020428] Shutdown Widget - Chili Framework [f=0020428] Shutdown Widget - Chili Core Selector [f=0020428] Shutdown Widget - Custom Markers [f=0020428] Shutdown Widget - Select Keys [f=0020428] Shutdown Widget - Pause Screen [f=0020428] Shutdown Widget - Text To Speech Control [f=0020428] Shutdown Widget - Persistent Build Height [f=0020428] Shutdown Widget - Layout Handler [f=0020428] End widgetHandler:Shutdown [f=0020428] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={619137,71328352} {int,ext,rec}Allocs={31635029,0,0} {chunk,block}Bytes={71328352,0} [f=0020428] [Game::KillLua][1] dtor=0 luaGaia=0x5227c7e0 [f=0020428] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={385755,57327692} {int,ext,rec}Allocs={31635030,0,0} {chunk,block}Bytes={57327692,0} [f=0020428] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={385755,57327692} {int,ext,rec}Allocs={31635030,0,0} {chunk,block}Bytes={57327692,0} [f=0020428] [Game::KillLua][2] dtor=0 luaRules=0x5229a720 [f=0020428] Start gadgetHandler:Shutdown [f=0020428] Shutdown - StartSetup [f=0020428] Shutdown - UnitMorph [f=0020428] Shutdown - Carrier Drones [f=0020428] Shutdown - LupsNanoSpray [f=0020428] Shutdown - Missile Silo Controller [f=0020428] Shutdown - Modular Comm Info [f=0020428] Shutdown - Terrain Texture Handler [f=0020428] Shutdown - UnitCloakShield [f=0020428] Shutdown - Starlight Handler [f=0020428] End gadgetHandler:Shutdown [f=0020428] Start gadgetHandler:Shutdown [f=0020428] Shutdown - Save/Load [f=0020428] Shutdown - Teleport Throw [f=0020428] Shutdown - UnitMorph [f=0020428] Shutdown - Modular Comm Info [f=0020428] Shutdown - Retreat Command [f=0020428] Shutdown - Shockwaves [f=0020428] Shutdown - we require more minerals v1.1 [f=0020428] Shutdown - UnitCloakShield [f=0020428] Shutdown - Lups Cloak FX [f=0020428] Shutdown - Lups [f=0020428] Shutdown - Lups Shield [f=0020428] End gadgetHandler:Shutdown [f=0020428] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={31635069,0,0} {chunk,block}Bytes={0,0} [f=0020428] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={31635069,0,0} {chunk,block}Bytes={0,0} [f=0020428] [Game::KillLua][4] dtor=0 [f=0020428] [Game::~CGame][1] [f=0020428] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0020428] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0020428] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0020428] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0020428] [Game::KillLua][4] dtor=1 [f=0020428] [Game::KillMisc][1] [f=0020428] [Game::KillMisc][2] [f=0020428] [Game::KillMisc][3] [f=0020428] [Game::KillRendering][1] [f=0020428] [3DOParser::Kill] allocated 137 pieces [f=0020428] [S3OParser::Kill] allocated 2864 pieces [f=0020428] [AssParser::Kill] allocated 244 pieces [f=0020428] [Game::KillInterface][1] [f=0020428] [Game::KillInterface][2] [f=0020428] [Game::KillSimulation][1] [f=0020428] [Game::KillSimulation][2] [f=0020428] [CCollisionHandler] dis-/continuous tests: 0/856331 [f=0020428] [Game::KillSimulation][3] [f=0020428] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0020428] [~CPathCache(20x20)] cacheHits=140 hitPercentage=51% numHashColls=0 maxCacheSize=10 [f=0020428] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0020428] [~CPathCache(40x40)] cacheHits=64 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0020428] [~CRectangleOverlapHandler] 0% overlap reduction [f=0020428] [~CRectangleOverlapHandler] 0% overlap reduction [f=0020428] [LosHandler::Kill] raycast instance cache-{hits,misses}={8795,14765}; shared=0%; cached=37% [f=0020428] [Game::KillSimulation][4] [f=0020428] [CommonDefHandler::KillStatic] 3163 sound-set data items added [f=0020428] [Game::~CGame][2] [f=0020428] [Game::~CGame][3] [f=0020428] [SpringApp::Kill][3] [f=0020428] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 215960 bytes sent 176590 bytes recv'd [f=0020428] [SpringApp::Kill][4] font=0x45b77aa0 [f=0020428] [SpringApp::Kill][5] [f=0020428] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7792 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/1744f8151505db92eb3c8724f41eb638.sdp (0x45c42020) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/1744f8151505db92eb3c8724f41eb638.sdp" numZipFiles=7792 sumInflSize=721737kb sumReadTime=8815ms file="unittextures/bcore_abc_1.tga" indx=6966 inflSize=3210kb readTime=354ms file="objects3d/strikecom_1.dae" indx=5457 inflSize=999kb readTime=198ms file="bitmaps/loadpictures/markers.png" indx=507 inflSize=2489kb readTime=176ms file="unittextures/bcore_abc_2.tga" indx=6968 inflSize=1800kb readTime=73ms file="objects3d/benzcom1.s3o" indx=4904 inflSize=211kb readTime=65ms file="objects3d/amphassault.s3o" indx=4822 inflSize=151kb readTime=60ms file="objects3d/benzcom2.s3o" indx=4906 inflSize=223kb readTime=59ms file="luaui/widgets/unit_healthbars.lua" indx=4733 inflSize=40kb readTime=52ms file="luarules/configs/water_effect_defs.lua" indx=1601 inflSize=0kb readTime=52ms file="luaui/widgets/unit_dynamic_avoidance_ex.lua" indx=4730 inflSize=127kb readTime=46ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/1744f8151505db92eb3c8724f41eb638.sdp] 54241717 bytes cached in 2902 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=133 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/SparklesReef_V1.01.sd7 (0x45cd2eb0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x45ccb7f0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x45c3ba30) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f139c01eec0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 207630 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]