[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.chZlgMmkJw/springsettings.986769.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-12-amd64 #1 SMP Debian 4.19.152-1 (2020-10-18) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 210ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fb7d001ebd0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 7671 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/986769/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 232ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x4678fe10] using map "Scaryland v1.02" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Scaryland v1.02", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x4678fe10] using game "Zero-K v1.8.10.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.10.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 118ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 4043ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 4552ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 36ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 699ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 372ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 24ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 13ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 29ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 251ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Acid Gadget 1.0 Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Ghetto Feature Placer Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Acid Gadget 1.0 Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Ghetto Feature Placer Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 73ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 2 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] jmicz3d was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/986769/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Mex Placement Initialised with 28 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 56, 106 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=edce664e [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=da236050 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=9426d1d0 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=bdf831ad [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=1a10ca8f [f=-000001] [Path] [PathEstimator::ReadFile] hash=1a10ca8f file="cache/104dev-maintenance/paths/Scaryland v1.02.pe-1a10ca8f.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=edce664e [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=da236050 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=9426d1d0 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=bdf831ad [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=1a10ca9f [f=-000001] [Path] [PathEstimator::ReadFile] hash=1a10ca9f file="cache/104dev-maintenance/paths/Scaryland v1.02.pe2-1a10ca9f.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (996ms, checksum 5470d423)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11621,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/986769/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ff4105af86bd9600dbf3cff90c8055c66505f249a93a64f3ffa47819ab1c9f4333b734e0cfa4f2206ebdf2342d1138ee5f3f837a3fee725bea39b04d5735c768" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=bd582c1a218c07c4c9c8d26854abf7dfafca4f79f4369b08996c387999ef834849ad2293792b4ba47aa198814a2f27c2a96e69446bcab98e52bf7cd161308558]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=9718a809f816b5ac5bb937b062970c504454a082c18fc601b9a3924e51d12b77c9b0f63205b4398c8d48fb35b9735789e0e8d5b6213197938a9dfb8e790763ff]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x52e23890,0x65421140}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Beginning demo playback [f=-000001] GameID: 713ea85f6b28ff74496e435e4596f592 [f=-000001] Connection attempt from Nitekiller [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from WhiteHanuman [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Nitekiller" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ff4105af86bd9600dbf3cff90c8055c66505f249a93a64f3ffa47819ab1c9f4333b734e0cfa4f2206ebdf2342d1138ee5f3f837a3fee725bea39b04d5735c768" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Nitekiller" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] [Game::ClientReadNet][LOGMSG] sender="WhiteHanuman" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ff4105af86bd9600dbf3cff90c8055c66505f249a93a64f3ffa47819ab1c9f4333b734e0cfa4f2206ebdf2342d1138ee5f3f837a3fee725bea39b04d5735c768" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="WhiteHanuman" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="WhiteHanuman" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=bd582c1a218c07c4c9c8d26854abf7dfafca4f79f4369b08996c387999ef834849ad2293792b4ba47aa198814a2f27c2a96e69446bcab98e52bf7cd161308558]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="WhiteHanuman" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=9718a809f816b5ac5bb937b062970c504454a082c18fc601b9a3924e51d12b77c9b0f63205b4398c8d48fb35b9735789e0e8d5b6213197938a9dfb8e790763ff]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="WhiteHanuman" string="[Game::Load][lua{Rules,Gaia}={00000000bce7fae0,00000000f19ddd10}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Nitekiller" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=bd582c1a218c07c4c9c8d26854abf7dfafca4f79f4369b08996c387999ef834849ad2293792b4ba47aa198814a2f27c2a96e69446bcab98e52bf7cd161308558]" [f=-000001] hi [f=-000001] > Game will be force started in 60 seconds [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Nitekiller" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=9718a809f816b5ac5bb937b062970c504454a082c18fc601b9a3924e51d12b77c9b0f63205b4398c8d48fb35b9735789e0e8d5b6213197938a9dfb8e790763ff]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Nitekiller" string="[Game::Load][lua{Rules,Gaia}={0000000065163960,0000000096418850}]" [f=-000001] im new so go easy on me [f=-000001] Allies: I choose: shake it! [f=-000001] > Game will be force started in 40 seconds [f=-000001] hey [f=-000001] no haha [f=-000001] but dw =p [f=-000001] :) [f=-000001] dw`? [f=-000001] > Game will be force started in 20 seconds [f=-000001] I am sure youll do fine [f=-000001] dont worry [f=-000001] okay:) [f=-000001] [0] Event [4662,188.674072,402]: 0 finished unit Engineer Commander [f=-000001] [0] Event [391,188.674561,4757]: 1 finished unit Recon Commander [f=0000000] [0] Nitekiller, team: 1, elo:1929 [f=0000000] [0] WhiteHanuman, team: 0, elo:1321 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000019] [19] Event [4616,188.671875,504]: 0 finished unit Shieldbot Factory [f=0000213] [213] Event [440,188.671875,4624]: 1 finished unit Cloakbot Factory [f=0000282] [282] Event [4696,188.671875,216]: 0 finished unit Metal Extractor [f=0000498] [498] Event [4616,188.671875,516]: 0 finished unit Convict [f=0000510] [510] Event [4856,188.671875,312]: 0 finished unit Metal Extractor [f=0000563] [563] Event [264,188.671875,4776]: 1 finished unit Metal Extractor [f=0000790] [790] Event [440.01474,188.671875,4614.3999]: 1 finished unit Glaive [f=0000867] [867] Event [5016,187.831421,616]: 0 finished unit Wind/Tidal Generator [f=0000874] [874] Event [4616,188.671875,516]: 0 finished unit Convict [f=0000908] [908] Event [376,188.671875,4872]: 1 finished unit Metal Extractor [f=0000999] [999] Event [440.01474,188.671875,4614.3999]: 1 finished unit Glaive [f=0001021] [1021] Event [5016,188.262024,536]: 0 finished unit Wind/Tidal Generator [f=0001178] [1178] Event [328,188.671875,4808]: 1 finished unit Solar Collector [f=0001185] [1185] Event [4616,188.671875,516]: 0 finished unit Bandit [f=0001496] [1496] Event [4184,188.671875,808]: 0 finished unit Metal Extractor [f=0001508] [1508] Event [184,188.671875,4776]: 1 finished unit Solar Collector [f=0001550] [1550] Event [5000,188.671875,456]: 0 finished unit Wind/Tidal Generator [f=0001667] [1667] Event [440.01474,188.671875,4614.3999]: 1 finished unit Reaver [f=0001689] [1689] Event [4616,188.671875,516]: 0 finished unit Bandit [f=0001749] [1749] Event [5000,188.505859,376]: 0 finished unit Wind/Tidal Generator [f=0001948] [1948] Event [4920,186.767883,296]: 0 finished unit Wind/Tidal Generator [f=0002057] [2057] Event [440.01474,188.671875,4614.3999]: 1 finished unit Conjurer [f=0002160] [2160] Event [4616,188.671875,516]: 0 finished unit Bandit [f=0002167] [2167] Event [952,188.671875,4344]: 1 finished unit Metal Extractor [f=0002173] [2173] Event [4840,188.651123,248]: 0 finished unit Wind/Tidal Generator [f=0002282] [2282] Event [3997.22681,41.242115,2130.7583]: 1 lost unit Glaive [f=0002290] [2290] Event [440.01474,188.671875,4614.3999]: 1 finished unit Glaive [f=0002442] [2442] Event [888,188.671875,4296]: 1 finished unit Solar Collector [f=0002449] [2449] Event [4760,187.909241,184]: 0 finished unit Wind/Tidal Generator [f=0002620] [2620] Event [4040,188.651123,712]: 0 finished unit Wind/Tidal Generator [f=0002654] [2654] Event [4616,188.671875,516]: 0 finished unit Bandit [f=0002728] [2728] Event [4680,188.671875,136]: 0 finished unit Wind/Tidal Generator [f=0002784] [2784] Event [440.01474,188.671875,4614.3999]: 1 finished unit Glaive [f=0002952] [2952] Event [4632,188.671875,136]: 0 finished unit Wind/Tidal Generator [f=0003055] [3055] Event [4088,188.671875,792]: 0 finished unit Wind/Tidal Generator [f=0003102] [3102] Event [4616,188.671875,516]: 0 finished unit Bandit [f=0003104] [3104] Event [976,184.682312,4624]: 1 finished unit Lotus [f=0003173] [3173] Event [984,188.671875,4424]: 1 finished unit Solar Collector [f=0003457] [3457] Event [4552,188.671875,136]: 0 finished unit Wind/Tidal Generator [f=0003514] [3514] Event [4264,188.671875,920]: 0 finished unit Wind/Tidal Generator [f=0003699] [3699] Event [4472,188.671875,136]: 0 finished unit Wind/Tidal Generator [f=0003736] [3736] Event [4616,188.671875,516]: 0 finished unit Rogue [f=0003790] [3790] Event [440.01474,188.671875,4614.3999]: 1 finished unit Reaver [f=0003909] [3909] Event [4392,187.727661,136]: 0 finished unit Wind/Tidal Generator [f=0004037] [4037] Event [312,188.671875,4616]: 1 finished unit Caretaker [f=0004097] [4097] Event [4312,188.360596,136]: 0 finished unit Wind/Tidal Generator [f=0004227] [4227] Event [296,188.671875,4712]: 1 finished unit Solar Collector [f=0004288] [4288] Event [4616,188.671875,516]: 0 finished unit Rogue [f=0004304] [4304] Event [4232,188.345032,136]: 0 finished unit Wind/Tidal Generator [f=0004371] [4371] Event [4440,188.671875,648]: 0 finished unit Razor [f=0004545] [4545] Event [4152,188.023376,136]: 0 finished unit Wind/Tidal Generator [f=0004598] [4598] Event [4344,186.342468,968]: 0 finished unit Wind/Tidal Generator [f=0004964] [4964] Event [4144,176.61499,384]: 0 finished unit Lotus [f=0005040] [5040] Event [440.01474,188.671875,4614.3999]: 1 finished unit Knight [f=0005040] [5040] Event [3073.61816,22.1425114,1817.375]: 1 lost unit Glaive [f=0005063] [5063] Event [2120,77.104187,4584]: 1 finished unit Metal Extractor [f=0005383] [5383] Event [2184,77.3687744,4600]: 1 finished unit Solar Collector [f=0005394] [5394] Event [4160,180.9729,352]: 0 finished unit Lotus [f=0005514] [5514] Event [4616,188.671875,516]: 0 finished unit Outlaw [f=0005703] [5703] Event [2184,77.2702026,4728]: 1 finished unit Solar Collector [f=0006073] [6073] Event [2120,77.104187,4792]: 1 finished unit Metal Extractor [f=0006154] [6154] Event [4568,77.104187,1896]: 0 finished unit Metal Extractor [f=0006165] [6165] Event [440.01474,188.671875,4614.3999]: 1 finished unit Knight [f=0006239] [6239] Event [4624,188.179016,896]: 0 finished unit Lotus [f=0006384] [6384] Event [4616,188.671875,516]: 0 finished unit Thug [f=0006423] [6423] Event [4520,188.671875,520]: 0 finished unit Energy Pylon [f=0006559] [6559] Event [3648.86499,38.0419197,3158.177]: 1 lost unit Glaive [f=0006613] [6613] Event [4656,186.850891,912]: 0 finished unit Lotus [f=0006899] [6899] Event [4728,77.104187,1912]: 0 finished unit Metal Extractor [f=0007004] [7004] Event [4616,188.671875,516]: 0 finished unit Thug [f=0007186] [7186] Event [440.01474,188.671875,4614.3999]: 1 finished unit Sling [f=0007294] [7294] Event [2162.3252,18.5256081,2546.6709]: 0 lost unit Rogue [f=0007327] [7327] Event [2032,77.2131348,4416]: 1 finished unit Lotus [f=0007367] [7367] Event [440.01474,188.671875,4614.3999]: 1 finished unit Sling [f=0007499] [7499] Event [4512,77.0471191,2000]: 0 finished unit Lotus [f=0007547] [7547] Event [440.01474,188.671875,4614.3999]: 1 finished unit Sling [f=0007725] [7725] Event [2968,77.104187,536]: 0 finished unit Metal Extractor [f=0007742] [7742] Event [440.01474,188.671875,4614.3999]: 1 finished unit Sling [f=0007803] [7803] Event [344,77.104187,3256]: 1 finished unit Metal Extractor [f=0007922] [7922] Event [440.01474,188.671875,4614.3999]: 1 finished unit Sling [f=0008129] [8129] Event [4384,78.8525391,1840]: 0 finished unit Lotus [f=0008248] [8248] Event [408,77.104187,3272]: 1 finished unit Solar Collector [f=0008311] [8311] Event [4616,188.671875,516]: 0 finished unit Bandit [f=0008325] [8325] Event [2984,77.104187,360]: 0 finished unit Metal Extractor [f=0008550] [8550] Event [4616,188.671875,516]: 0 finished unit Bandit [f=0008610] [8610] Event [4648,77.104187,1848]: 0 finished unit Solar Collector [f=0008700] [8700] Event [440.01474,188.671875,4614.3999]: 1 finished unit Scythe [f=0008745] [8745] Event [3464,48.9541626,1384]: 0 finished unit Metal Extractor [f=0008795] [8795] Event [440,76.7358398,3144]: 1 finished unit Solar Collector [f=0008902] [8902] Event [1704,50.97229,3784]: 1 finished unit Metal Extractor [f=0008970] [8970] Event [3072,77.2702026,704]: 0 finished unit Lotus [f=0009092] [9092] Event [440.01474,188.671875,4614.3999]: 1 finished unit Scythe [f=0009105] [9105] Event [4680,77.104187,1688]: 0 finished unit Solar Collector [f=0009112] [9112] Event [4249.5,21.5849457,4459.61865]: 1 lost unit Glaive [f=0009347] [9347] Event [536,77.104187,3208]: 1 finished unit Metal Extractor [f=0009481] [9481] Event [440.01474,188.671875,4614.3999]: 1 finished unit Scythe [f=0009570] [9570] Event [3216,77.104187,704]: 0 finished unit Lotus [f=0009615] [9615] Event [4712,77.104187,1544]: 0 finished unit Solar Collector [f=0009775] [9775] Event [1656,47.5949097,3720]: 1 finished unit Solar Collector [f=0009871] [9871] Event [440.01474,188.671875,4614.3999]: 1 finished unit Scythe [f=0009955] [9955] Event [3432,40.1034546,1496]: 0 finished unit Stardust [f=0010044] [10044] Event [1784,41.4108276,3720]: 1 finished unit Solar Collector [f=0010126] [10126] Event [4728,77.3324585,1416]: 0 finished unit Solar Collector [f=0010261] [10261] Event [440.01474,188.671875,4614.3999]: 1 finished unit Scythe [f=0010316] [10316] Event [1784,54.1940308,3848]: 1 finished unit Solar Collector [f=0010364] [10364] Event [4616,188.671875,516]: 0 finished unit Aspis [f=0010374] [10374] Event [440.01474,188.671875,4614.3999]: 1 finished unit Glaive [f=0010426] [10426] Event [2984,77.104187,456]: 0 finished unit Solar Collector [f=0010493] [10493] Event [440.01474,188.671875,4614.3999]: 1 finished unit Glaive [f=0010612] [10612] Event [440.01474,188.671875,4614.3999]: 1 finished unit Glaive [f=0010629] [10629] Event [4712,92.4969482,1272]: 0 finished unit Solar Collector [f=0010718] [10718] Event [440.01474,188.671875,4614.3999]: 1 finished unit Glaive [f=0010837] [10837] Event [440.01474,188.671875,4614.3999]: 1 finished unit Glaive [f=0010906] [10906] Event [3096,77.104187,312]: 0 finished unit Solar Collector [f=0011151] [11151] Event [4696,113.804016,1128]: 0 finished unit Solar Collector [f=0011380] [11380] Event [888,30.3396606,2040]: 1 lost unit Metal Extractor [f=0011385] [11385] Event [440.01474,188.671875,4614.3999]: 1 finished unit Knight [f=0011386] [11386] Event [3224,77.104187,280]: 0 finished unit Solar Collector [f=0011465] [11465] Event [3768,66.479187,1112]: 0 finished unit Geothermal Generator [f=0011665] [11665] Event [4680,140.428772,1032]: 0 finished unit Solar Collector [f=0011851] [11851] Event [3304,77.104187,296]: 0 finished unit Solar Collector [f=0011940] [11940] Event [440.01474,188.671875,4614.3999]: 1 finished unit Knight [f=0012164] [12164] Event [3832,66.479187,1224]: 0 finished unit Energy Pylon [f=0012237] [12237] Event [4616,188.671875,516]: 0 finished unit Felon [f=0012331] [12331] Event [3384,77.104187,296]: 0 finished unit Solar Collector [f=0012496] [12496] Event [440.01474,188.671875,4614.3999]: 1 finished unit Knight [f=0012791] [12791] Event [4616,188.671875,516]: 0 finished unit Thug [f=0012800] [12800] Event [4328,73.8253784,1256]: 0 finished unit Energy Pylon [f=0012811] [12811] Event [3464,77.104187,312]: 0 finished unit Solar Collector [f=0013050] [13050] Event [440.01474,188.671875,4614.3999]: 1 finished unit Knight [f=0013146] [13146] Event [4696,188.671875,216]: 0 lost unit Metal Extractor [f=0013181] [13181] Event [4616,188.671875,504]: 0 lost unit Shieldbot Factory [f=0013277] [13277] Event [3544,77.8875732,328]: 0 finished unit Solar Collector [f=0013436] [13436] Event [4649.43115,187.440002,406.244171]: 1 lost unit Scythe [f=0013528] [13528] Event [4635.97119,186.851135,418.671692]: 0 lost unit Thug [f=0013605] [13605] Event [440.01474,188.671875,4614.3999]: 1 finished unit Knight [f=0013640] [13640] Event [4840,188.651123,248]: 0 lost unit Wind/Tidal Generator [f=0013666] [13666] Event [4856,188.517456,312]: 0 lost unit Metal Extractor [f=0013681] [13681] Event [4920,186.919983,296]: 0 lost unit Wind/Tidal Generator [f=0013739] [13739] Event [4200,27.963562,3176]: 0 finished unit Metal Extractor [f=0013770] [13770] Event [440.01474,188.671875,4614.3999]: 1 finished unit Ronin [f=0013779] [13779] Event [3624,85.0106812,328]: 0 finished unit Solar Collector [f=0013920] [13920] Event [440.01474,188.671875,4614.3999]: 1 finished unit Ronin [f=0014069] [14069] Event [4728,188.783264,600]: 0 finished unit Caretaker [f=0014239] [14239] Event [1963.46948,33.8788414,3742]: 0 lost unit Bandit [f=0014245] [14245] Event [3704,96.1700439,344]: 0 finished unit Solar Collector [f=0014294] [14294] Event [4040,24.9026489,3064]: 0 finished unit Metal Extractor [f=0014461] [14461] Event [440.01474,188.671875,4614.3999]: 1 finished unit Knight [f=0014562] [14562] Event [1908.74048,35.190834,3707.46973]: 0 lost unit Outlaw [f=0014574] [14574] Event [4760,188.694153,504]: 0 finished unit Caretaker [f=0014624] [14624] Event [440.01474,188.671875,4614.3999]: 1 finished unit Ronin [f=0014683] [14683] Event [1704,50.97229,3784]: 1 lost unit Metal Extractor [f=0014738] [14738] Event [3784,109.186707,360]: 0 finished unit Solar Collector [f=0014775] [14775] Event [440.01474,188.671875,4614.3999]: 1 finished unit Ronin [f=0014861] [14861] Event [4552,186.548615,456]: 0 finished unit Caretaker [f=0014909] [14909] Event [1841.77368,48.9604263,3839.64551]: 1 lost unit Reaver [f=0014913] [14913] Event [1864.0116,35.7638435,3676.20361]: 0 lost unit Thug [f=0015104] [15104] Event [4760,188.694153,504]: 0 lost unit Caretaker [f=0015203] [15203] Event [4793.65625,188.456619,477.434692]: 1 lost unit Scythe [f=0015246] [15246] Event [3864,116.870117,360]: 0 finished unit Solar Collector [f=0015316] [15316] Event [440.01474,188.671875,4614.3999]: 1 finished unit Knight [f=0015376] [15376] Event [4698.48291,187.538239,438.746735]: 1 lost unit Scythe [f=0015479] [15479] Event [440.01474,188.671875,4614.3999]: 1 finished unit Ronin [f=0015523] [15523] Event [4690.26904,186.84256,513.786865]: 0 lost unit Engineer Commander [f=0015538] [15538] Event [4708.09229,184.929657,431.512512]: 1 lost unit Scythe [f=0015570] [15570] Event [4216,33.8467407,2888]: 0 finished unit Energy Pylon [f=0015630] [15630] Event [440.01474,188.671875,4614.3999]: 1 finished unit Ronin [f=0015683] [15683] Event [2872.47485,44.7980766,2470.9751]: 0 lost unit Rogue [f=0015714] [15714] Event [3944,123.365479,376]: 0 finished unit Solar Collector [f=0015802] [15802] Event [2988.36523,32.6139717,2261.58472]: 1 lost unit Glaive [f=0015814] [15814] Event [3095.78247,28.8959103,2290.29663]: 1 lost unit Glaive [f=0015824] [15824] Event [4560,189.212952,688]: 0 finished unit Hovercraft Platform [f=0015827] [15827] Event [3158.83057,26.2785511,2338.16846]: 1 lost unit Glaive [f=0016171] [16171] Event [440.01474,188.671875,4614.3999]: 1 finished unit Knight [f=0016314] [16314] Event [4040,24.9026489,3064]: 0 lost unit Metal Extractor [f=0016334] [16334] Event [440.01474,188.671875,4614.3999]: 1 finished unit Ronin [f=0016341] [16341] Event [4560,189.212952,656]: 0 finished unit Halberd [f=0016474] [16474] Event [4200,27.963562,3176]: 0 lost unit Metal Extractor [f=0016485] [16485] Event [440.01474,188.671875,4614.3999]: 1 finished unit Ronin [f=0016670] [16670] Event [1041.00549,40.9406281,2848.18115]: 0 lost unit Bandit [f=0016693] [16693] Event [4216,33.8467407,2888]: 0 lost unit Energy Pylon [f=0017026] [17026] Event [440.01474,188.671875,4614.3999]: 1 finished unit Knight [f=0017040] [17040] Event [888,30.3396606,2040]: 1 finished unit Metal Extractor [f=0017082] [17082] Event [4560,189.212952,656]: 0 finished unit Halberd [f=0017147] [17147] Event [2058.42969,27.7516022,2616.00439]: 0 lost unit Bandit [f=0017150] [17150] Event [3992,151.344299,536]: 0 finished unit Storage [f=0017189] [17189] Event [440.01474,188.671875,4614.3999]: 1 finished unit Ronin [f=0017280] [17280] Event [4280,45.1721191,2424]: 0 finished unit Energy Pylon [f=0017340] [17340] Event [440.01474,188.671875,4614.3999]: 1 finished unit Ronin [f=0017576] [17576] Event [4560,189.212952,656]: 0 finished unit Halberd [f=0017648] [17648] Event [4152,185.688782,504]: 0 finished unit Storage [f=0017735] [17735] Event [1040,24.9026489,1984]: 1 finished unit Lotus [f=0017881] [17881] Event [440.01474,188.671875,4614.3999]: 1 finished unit Knight [f=0017899] [17899] Event [3250.70825,21.322937,1968.9552]: 0 lost unit Bandit [f=0018024] [18024] Event [4560,189.212952,656]: 0 finished unit Halberd [f=0018090] [18090] Event [440.01474,188.671875,4614.3999]: 1 finished unit Conjurer [f=0018179] [18179] Event [4264,188.22052,376]: 0 finished unit Storage [f=0018240] [18240] Event [440.01474,188.671875,4614.3999]: 1 finished unit Ronin [f=0018309] [18309] Event [3432,40.1034546,1496]: 0 lost unit Stardust [f=0018390] [18390] Event [440.01474,188.671875,4614.3999]: 1 finished unit Ronin [f=0018469] [18469] Event [3464,48.9541626,1384]: 0 lost unit Metal Extractor [f=0018610] [18610] Event [4560,189.212952,656]: 0 finished unit Halberd [f=0018654] [18654] Event [1048,26.9674683,2120]: 1 finished unit Metal Extractor [f=0018736] [18736] Event [440.01474,188.671875,4614.3999]: 1 finished unit Reaver [f=0018758] [18758] Event [4312,188.671875,344]: 0 finished unit Storage [f=0018847] [18847] Event [3693.60205,-113.62144,1338.80481]: 1 lost unit Scythe [f=0018914] [18914] Event [3832,66.479187,1224]: 0 lost unit Energy Pylon [f=0018952] [18952] Event [3827.7854,60.4112053,1702.01465]: 0 lost unit Halberd [f=0019112] [19112] Event [968,30.1528931,2184]: 1 finished unit Solar Collector [f=0019172] [19172] Event [3768,66.479187,1112]: 0 lost unit Geothermal Generator [f=0019192] [19192] Event [4560,189.212952,656]: 0 finished unit Halberd [f=0019249] [19249] Event [4472,77.104187,1800]: 0 finished unit Energy Pylon [f=0019283] [19283] Event [1704,49.8118591,3784]: 1 finished unit Metal Extractor [f=0019290] [19290] Event [440.01474,188.671875,4614.3999]: 1 finished unit Knight [f=0019338] [19338] Event [3709.54395,37.1147995,1863.80286]: 0 lost unit Felon [f=0019349] [19349] Event [4440,188.671875,312]: 0 finished unit Storage [f=0019429] [19429] Event [3981.92896,66.4792709,1502.27808]: 0 lost unit Halberd [f=0019500] [19500] Event [440.01474,188.671875,4614.3999]: 1 finished unit Conjurer [f=0019522] [19522] Event [4043.78027,61.9661789,1789.94214]: 1 lost unit Knight [f=0019618] [19618] Event [4016.07178,66.479187,1588.33679]: 0 lost unit Halberd [f=0019671] [19671] Event [1977.84546,52.4316978,4152.00439]: 0 lost unit Bandit [f=0019678] [19678] Event [4560,189.212952,656]: 0 finished unit Halberd [f=0019784] [19784] Event [440.01474,188.671875,4614.3999]: 1 finished unit Ronin [f=0019850] [19850] Event [584,188.671875,4664]: 1 finished unit Caretaker [f=0019924] [19924] Event [440.01474,188.671875,4614.3999]: 1 finished unit Ronin [f=0019978] [19978] Event [4328,73.8253784,1256]: 0 lost unit Energy Pylon [f=0019984] [19984] Event [4351.95605,77.104187,1650.79443]: 0 lost unit Halberd [f=0020005] [20005] Event [4560,189.212952,656]: 0 finished unit Quill [f=0020136] [20136] Event [1990.16748,51.3581505,4152.00586]: 0 lost unit Bandit [f=0020174] [20174] Event [440.01474,188.671875,4614.3999]: 1 finished unit Reaver [f=0020283] [20283] Event [3991.16382,65.5126801,1701.07678]: 0 lost unit Halberd [f=0020288] [20288] Event [4560,189.212952,656]: 0 finished unit Quill [f=0020349] [20349] Event [4045.11597,66.479187,1667.56702]: 0 lost unit Halberd [f=0020386] [20386] Event [4007.49243,66.5306168,1619.00989]: 0 lost unit Halberd [f=0020467] [20467] Event [4088,188.671875,792]: 0 lost unit Wind/Tidal Generator [f=0020559] [20559] Event [440.01474,188.671875,4614.3999]: 1 finished unit Knight [f=0020597] [20597] Event [4560,189.212952,656]: 0 finished unit Scalpel [f=0020675] [20675] Event [4412.24561,77.104187,1715.28357]: 0 lost unit Quill [f=0020689] [20689] Event [440.01474,188.671875,4614.3999]: 1 finished unit Conjurer [f=0020703] [20703] Event [4384,78.8525391,1840]: 0 lost unit Lotus [f=0020775] [20775] Event [280,26.635437,344]: 1 finished unit Metal Extractor [f=0020808] [20808] Event [440.01474,188.671875,4614.3999]: 1 finished unit Ronin [f=0020848] [20848] Event [4472,77.104187,1800]: 0 lost unit Energy Pylon [f=0020928] [20928] Event [440.01474,188.671875,4614.3999]: 1 finished unit Ronin [f=0020945] [20945] Event [4344,186.342468,968]: 0 lost unit Wind/Tidal Generator [f=0020960] [20960] Event [4560,189.212952,656]: 0 finished unit Scalpel [f=0021016] [21016] Event [4551.14844,105.826958,1144.34766]: 0 lost unit Quill [f=0021058] [21058] Event [4280,45.1721191,2424]: 0 lost unit Energy Pylon [f=0021136] [21136] Event [4512,77.0471191,2000]: 0 lost unit Lotus [f=0021179] [21179] Event [440.01474,188.671875,4614.3999]: 1 finished unit Reaver [f=0021255] [21255] Event [4568,77.1508789,1896]: 0 lost unit Metal Extractor [f=0021270] [21270] Event [4648,77.130127,1848]: 0 lost unit Solar Collector [f=0021297] [21297] Event [4680,77.1043396,1688]: 0 lost unit Solar Collector [f=0021330] [21330] Event [4024,24.0736198,3144]: 0 finished unit Stardust [f=0021380] [21380] Event [4560,189.212952,656]: 0 finished unit Scalpel [f=0021463] [21463] Event [4464.71973,83.6312866,1202.97937]: 1 lost unit Ronin [f=0021472] [21472] Event [4380.40283,55.4909019,1202.13623]: 1 lost unit Knight [f=0021514] [21514] Event [4712,77.104187,1544]: 0 lost unit Solar Collector [f=0021534] [21534] Event [440.01474,188.671875,4614.3999]: 1 finished unit Knight [f=0021538] [21538] Event [4728,77.3701477,1416]: 0 lost unit Solar Collector [f=0021613] [21613] Event [4712,92.5028992,1272]: 0 lost unit Solar Collector [f=0021627] [21627] Event [4728,77.104187,1912]: 0 lost unit Metal Extractor [f=0021646] [21646] Event [4696,113.810349,1128]: 0 lost unit Solar Collector [f=0021664] [21664] Event [440.01474,188.671875,4614.3999]: 1 finished unit Conjurer [f=0021745] [21745] Event [4680,140.428772,1032]: 0 lost unit Solar Collector [f=0021769] [21769] Event [280,24.3475342,248]: 1 finished unit Solar Collector [f=0021791] [21791] Event [4560,189.212952,656]: 0 finished unit Scalpel [f=0021806] [21806] Event [4526.4707,89.6248779,1202.91821]: 1 lost unit Knight [f=0021830] [21830] Event [4654.21582,98.0109634,1207.4668]: 1 lost unit Knight [f=0021838] [21838] Event [4656,186.871338,912]: 0 lost unit Lotus [f=0021895] [21895] Event [4624,187.415161,896]: 0 lost unit Lotus [f=0021963] [21963] Event [4583.84814,84.5511703,1269.84509]: 1 lost unit Knight [f=0021993] [21993] Event [440.01474,188.671875,4614.3999]: 1 finished unit Ronin [f=0022046] [22046] Event [4264,188.671875,920]: 0 lost unit Wind/Tidal Generator [f=0022099] [22099] Event [440.01474,188.671875,4614.3999]: 1 finished unit Ronin [f=0022131] [22131] Event [4582.98242,98.9106979,1180.51587]: 1 lost unit Knight [f=0022136] [22136] Event [4618.74902,99.6027756,1193.76538]: 1 lost unit Knight [f=0022180] [22180] Event [2824,22.2671509,4664]: 1 finished unit Metal Extractor [f=0022202] [22202] Event [4585.52686,95.7920837,1196.84924]: 1 lost unit Ronin [f=0022206] [22206] Event [4560.5415,90.0060425,1218.60364]: 1 lost unit Ronin [f=0022242] [22242] Event [4497.03809,83.9890137,1226.84448]: 1 lost unit Ronin [f=0022248] [22248] Event [408,21.4059448,184]: 1 finished unit Solar Collector [f=0022334] [22334] Event [440.01474,188.671875,4614.3999]: 1 finished unit Reaver [f=0022416] [22416] Event [4498.78711,121.456139,1099.50708]: 1 lost unit Ronin [f=0022420] [22420] Event [4385.53711,63.1404076,1213.93396]: 1 lost unit Ronin [f=0022620] [22620] Event [4635.59668,143.680603,992.006958]: 0 lost unit Scalpel [f=0022675] [22675] Event [2888,24.9026489,4696]: 1 finished unit Solar Collector [f=0022718] [22718] Event [440.01474,188.671875,4614.3999]: 1 finished unit Knight [f=0022782] [22782] Event [4629.09082,176.431152,945.508606]: 1 lost unit Knight [f=0022787] [22787] Event [4942.89941,188.671875,760.29248]: 0 lost unit Scalpel [f=0022800] [22800] Event [440,25.307312,248]: 1 finished unit Metal Extractor [f=0022876] [22876] Event [4184,188.671875,808]: 0 lost unit Metal Extractor [f=0022885] [22885] Event [440.01474,188.671875,4614.3999]: 1 finished unit Conjurer [f=0022890] [22890] Event [1368,66.479187,4008]: 1 finished unit Geothermal Generator [f=0022941] gg [f=0022986] [22986] Event [440.01474,188.671875,4614.3999]: 1 finished unit Ronin [f=0023012] [23012] Event [4557.51123,180.859161,938.56604]: 1 lost unit Ronin [f=0023013] [23013] Event [4576.84717,175.877045,953.097961]: 1 lost unit Ronin [f=0023103] [23103] Event [440.01474,188.671875,4614.3999]: 1 finished unit Ronin [f=0023143] [23143] Event [3016,22.2463989,4664]: 1 finished unit Solar Collector [f=0023179] i told u [f=0023339] [23339] Event [440.01474,188.671875,4614.3999]: 1 finished unit Reaver [f=0023367] gg [f=0023412] can u teach me what i did wrong? [f=0023496] [23496] Event [4560,189.212952,656]: 0 finished unit Scalpel [f=0023558] [23558] Event [4584.20605,172.528137,961.963257]: 1 lost unit Knight [f=0023693] [23693] Event [2984,22.651062,4584]: 1 finished unit Metal Extractor [f=0023694] [23694] Event [440.01474,188.671875,4614.3999]: 1 finished unit Knight [f=0023769] [23769] Event [4712,189.360504,728]: 0 finished unit Stinger [f=0023824] [23824] Event [440.01474,188.671875,4614.3999]: 1 finished unit Conjurer [f=0023887] u defended one side [f=0023943] [23943] Event [440.01474,188.671875,4614.3999]: 1 finished unit Ronin [f=0024024] [24024] Event [4120,25.1661682,3256]: 0 finished unit Stardust [f=0024048] [24048] Event [440.01474,188.671875,4614.3999]: 1 finished unit Ronin [f=0024099] [24099] Event [4040,188.651123,712]: 0 lost unit Wind/Tidal Generator [f=0024111] [24111] Event [4096.83398,66.500679,1443.04285]: 1 lost unit Sling [f=0024140] instead of attacking [f=0024284] [24284] Event [440.01474,188.671875,4614.3999]: 1 finished unit Reaver [f=0024436] [24436] Event [4171.94189,66.2464447,1803.94946]: 0 lost unit Scalpel [f=0024472] [24472] Event [3502.50098,36.3927803,1606.53088]: 1 lost unit Sling [f=0024474] [24474] Event [4696,25.307312,4760]: 1 finished unit Metal Extractor [f=0024542] [24542] Event [4560,189.212952,656]: 0 finished unit Scalpel [f=0024599] [24599] Event [3693.64355,25.4330177,2150.55249]: 1 lost unit Sling [f=0024638] [24638] Event [440.01474,188.671875,4614.3999]: 1 finished unit Knight [f=0024661] and when I invaded your base with my scythes [f=0024783] [24783] Event [440.01474,188.671875,4614.3999]: 1 finished unit Conjurer [f=0024867] u didnt respond at all [f=0024903] [24903] Event [440.01474,188.671875,4614.3999]: 1 finished unit Ronin [f=0025008] [25008] Event [440.01474,188.671875,4614.3999]: 1 finished unit Ronin [f=0025211] [25211] Event [4560,189.212952,656]: 0 finished unit Scalpel [f=0025243] [25243] Event [440.01474,188.671875,4614.3999]: 1 finished unit Reaver [f=0025275] because i was really spread out [f=0025300] [25300] Event [4302.35254,63.299736,2007.11292]: 0 lost unit Convict [f=0025387] hnn [f=0025418] [25418] Event [4360,79.2727661,1912]: 0 lost unit Stinger [f=0025421] so I destroyed your base and killed your commander [f=0025550] yeah [f=0025598] [25598] Event [440.01474,188.671875,4614.3999]: 1 finished unit Knight [f=0025671] the commander i slept [f=0025743] [25743] Event [440.01474,188.671875,4614.3999]: 1 finished unit Conjurer [f=0025782] [25782] Event [4386.52393,75.6460037,1701.58801]: 1 lost unit Reaver [f=0025847] [25847] Event [440.01474,188.671875,4614.3999]: 1 finished unit Ronin [f=0025859] i thought i can jump [f=0025889] [25889] Event [4560,189.212952,656]: 0 finished unit Scalpel [f=0025935] well you could have done something [f=0025952] [25952] Event [440.01474,188.671875,4614.3999]: 1 finished unit Ronin [f=0025992] w engineer [f=0025994] [25994] Event [4024,24.0736198,3144]: 0 lost unit Stardust [f=0026079] [26079] Event [4459.77197,77.7222366,1455.875]: 1 lost unit Ronin [f=0026094] [26094] Event [4607.7915,77.14077,1463.71887]: 1 lost unit Ronin [f=0026101] [26101] Event [4581.01904,90.0175323,1234.69861]: 0 lost unit Scalpel [f=0026129] okay [f=0026138] [26138] Event [4845.52246,103.018234,1313.18237]: 0 lost unit Scalpel [f=0026153] [26153] Event [4479.33545,77.8496857,1417.77271]: 1 lost unit Ronin [f=0026154] ty [f=0026179] gg [f=0026188] [26188] Event [440.01474,188.671875,4614.3999]: 1 finished unit Reaver [f=0026243] yeah if you have recon commander u can jump [f=0026284] [26284] Event [undefined]: WhiteHanuman resigned [f=0026284] game_message: WhiteHanuman has been destroyed! [f=0026284] game_message: Nitekiller wins! [f=0026284] Submitting stats [f=0026284] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0026284] Part| Total Time|Time of the last 0.5s [f=0026284] Draw 40855.13ms 18.93% [f=0026284] Lua::Callins::Synced 14939.69ms 12.78% [f=0026284] Lua::Callins::Unsynced 51798.09ms 22.79% [f=0026284] Lua::CollectGarbage::Synced 2148.98ms 0.40% [f=0026284] Lua::CollectGarbage::Unsynced 2901.30ms 1.59% [f=0026284] Misc::Profiler::AddTime 152.93ms 0.20% [f=0026284] Sim 91586.95ms 68.88% [f=0026284] [26284] Received game_message: WhiteHanuman has been destroyed! [f=0026284] [26284] Received game_message: Nitekiller wins! [f=0026285] [26285] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received 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47,6610,11965,11965,6610,3841.61475,1741.43298,1741.43298,3841.61475,0,0,0,0,0,0,0,0,2432.15894,1829.17578,1829.17578,2432.15894,3422.67505,7953.39697,7953.39697,3422.67505,1000,270,270,1000,53.4565163,34,34,53.4565163,0,1275,1275,0,21.2813377,33.4510956,33.4510956,21.2813377,820,6970,6970,820,2175,7850,7850,2175,4790,3450,3450,4790,8431.5,2555,2555,8431.5,554.008667,286.66748,286.66748,554.008667,8914.23438,4347.01807,4347.01807,8914.23438 [f=0026285] [26285] Game End Stats Values: 48,6085,12235,12235,6085,3907.25439,1789.20728,1789.20728,3907.25439,0,0,0,0,0,0,0,0,2432.15894,1921.86377,1921.86377,2432.15894,3624.35742,8770.55859,8770.55859,3624.35742,820,270,270,820,45.3607521,34,34,45.3607521,0,1275,1275,0,22.0537434,32.1005058,32.1005058,22.0537434,1040,7150,7150,1040,2175,8595,8595,2175,4225,3540,3540,4225,9176.5,2555,2555,9176.5,634.670776,300.800598,300.800598,634.670776,9839.7334,4551.8623,4551.8623,9839.7334 [f=0026285] [26285] Game End Stats Values: 49,6155,12365,12365,6155,3975.02783,1789.20728,1789.20728,3975.02783,0,0,0,0,0,0,0,0,2432.15894,1921.86377,1921.86377,2432.15894,3879.8103,9133.60254,9133.60254,3879.8103,1040,270,270,1040,52.866272,34,34,52.866272,0,1275,1275,0,19.0071011,28.8777828,28.8777828,19.0071011,1260,7280,7280,1260,2615,8895,8895,2615,3855,3540,3540,3855,9546.5,2995,2995,9546.5,684.667725,318.7995,318.7995,684.667725,10204.4814,4833.61133,4833.61133,10204.4814 [f=0026285] [26285] Game End Stats Values: 50,5860,11595,11595,5860,4040.0481,1835.86206,1835.86206,4040.0481,0,0,0,0,0,0,0,0,2432.15894,1921.86377,1921.86377,2432.15894,4496.19092,9398.95605,9398.95605,4496.19092,860,270,270,860,55.0000763,35.0666656,35.0666656,55.0000763,0,1275,1275,0,12.6013269,34.2325363,34.2325363,12.6013269,1480,6320,6320,1480,3665,9410,9410,3665,3520,3730,3730,3520,10061.5,4045,4045,10061.5,684.667725,360.796936,360.796936,684.667725,10479.8887,5453.78369,5453.78369,10479.8887 [f=0026285] [26285] Game End Stats Values: 51,5860,10915,10915,5860,4102.71924,1844.76233,1844.76233,4102.71924,0,0,0,0,0,0,0,0,2432.15894,1921.86377,1921.86377,2432.15894,5146.58545,9647.1543,9647.1543,5146.58545,860,270,270,860,47.9401207,36.9333344,36.9333344,47.9401207,0,1275,1275,0,12.1780643,29.7933559,29.7933559,12.1780643,1480,5480,5480,1480,4815,9410,9410,4815,3520,3890,3890,3520,10061.5,5195,5195,10061.5,684.667725,360.796936,360.796936,684.667725,10735.9111,6108.96387,6108.96387,10735.9111 [f=0026285] [26285] Game End Stats Values: 52,5330,11695,11695,5330,4157.2793,1858.94397,1858.94397,4157.2793,0,0,0,0,0,0,0,0,2432.15894,1921.86377,1921.86377,2432.15894,5384.97217,10101.4395,10101.4395,5384.97217,860,270,270,860,43.3097115,40.7333336,40.7333336,43.3097115,0,1275,1275,0,11.5039988,31.4787655,31.4787655,11.5039988,1040,5480,5480,1040,5165,9940,9940,5165,3430,4670,4670,3430,10591.5,5545,5545,10591.5,684.667725,360.796936,360.796936,684.667725,11246.1953,6413.01953,6413.01953,11246.1953 [f=0026285] [26285] Game End 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End Stats Values: 55,6155,12495,12495,6155,4312.06299,2273.33276,2273.33276,4312.06299,0,0,0,0,0,0,0,0,2432.15894,1925.95605,1925.95605,2432.15894,5937.34961,10564.2686,10564.2686,5937.34961,1500,270,270,1500,50.1821098,67,67,50.1821098,0,1275,1275,0,8.77762032,44.2158737,44.2158737,8.77762032,1260,6000,6000,1260,5795,9975,9975,5795,3395,4950,4950,3395,10626.5,6175,6175,10626.5,684.667725,373.046936,373.046936,684.667725,11717.1484,6973.26416,6973.26416,11717.1484 [f=0026285] [26285] Game End Stats Values: 56,6155,12635,12635,6155,4339.22656,2426.68896,2426.68896,4339.22656,0,0,0,0,0,0,0,0,2432.15894,2150.66333,2150.66333,2432.15894,6136.39111,10712.6621,10712.6621,6136.39111,1500,270,270,1500,32.1586037,67,67,32.1586037,0,1275,1275,0,11.2997808,45.2904053,45.2904053,11.2997808,1260,6050,6050,1260,5995,10195,10195,5995,3395,5040,5040,3395,10846.5,6475,6475,10846.5,746.66394,376.546722,376.546722,746.66394,11865.542,7272.30566,7272.30566,11865.542 [f=0026285] [26285] Game End Stats Values: 57,6155,12935,12935,6155,4366.85107,2581.50098,2581.50098,4366.85107,0,0,0,0,0,0,0,0,2432.15894,2529.50757,2529.50757,2432.15894,6136.39111,10739.0625,10739.0625,6136.39111,1500,270,270,1500,33.0800209,67,67,33.0800209,0,1275,1275,0,17.84165,51.2319107,51.2319107,17.84165,1260,6230,6230,1260,5995,10195,10195,5995,3395,5160,5160,3395,10846.5,6475,6475,10846.5,896.654785,451.542145,451.542145,896.654785,11891.9424,7272.30566,7272.30566,11891.9424 [f=0026285] [26285] Game End Stats Values: 58,6255,13505,13505,6255,4413.92383,2736.31299,2736.31299,4413.92383,0,0,0,0,0,0,0,0,2432.15894,2876.01855,2876.01855,2432.15894,6136.39111,11046.6816,11046.6816,6136.39111,1500,270,270,1500,39.3399277,67,67,39.3399277,0,1275,1275,0,19.1381626,51.320797,51.320797,19.1381626,1480,6800,6800,1480,5995,10397.001,10397.001,5995,3275,5160,5160,3275,11048.501,6475,6475,11048.501,1046.64978,526.540222,526.540222,1046.64978,12199.5615,7272.30566,7272.30566,12199.5615 [f=0026285] [26285] Game End Stats Values: 59,6255,13405,13405,6255,4470.75488,2891.125,2891.125,4470.75488,0,0,0,0,0,0,0,0,2432.15894,3243.53027,3243.53027,2432.15894,6756.02246,11207.3564,11207.3564,6756.02246,1280,270,270,1280,39.2302284,67,67,39.2302284,0,1275,1275,0,18.2995892,51.320797,51.320797,18.2995892,1700,6580,6580,1700,6395,10617.001,10617.001,6395,3275,5280,5280,3275,11268.501,6875,6875,11268.501,1165.33093,601.549377,601.549377,1165.33093,12382.8193,7921.78906,7921.78906,12382.8193 [f=0026285] [26285] Game End Stats Values: 60,5815,13535,13535,5815,4489.46045,2963.37061,2963.37061,4489.46045,0,0,0,0,0,0,0,0,2432.15894,3387.45459,3387.45459,2432.15894,7095.54004,11473.4277,11473.4277,7095.54004,1280,270,270,1280,34.7534637,67,67,34.7534637,0,1275,1275,0,8.67225075,49.7965698,49.7965698,8.67225075,1260,6710,6710,1260,6485,10837.001,10837.001,6485,3275,5280,5280,3275,11708.501,6965,6965,11708.501,1165.33093,621.218445,621.218445,1165.33093,12657.0029,8288.32324,8288.32324,12657.0029 [f=0026302] [26302] Event [4697.31934,91.4197159,1277.78369]: 1 lost unit Reaver [f=0026307] [26307] Event [4560,189.175903,656]: 0 finished unit Scalpel [f=0026319] [26319] Event [4549.12988,174.286255,962.411804]: 0 lost unit Scalpel [f=0026408] [WhiteHanuman (replay)] agg i [f=0026445] [WhiteHanuman (replay)] see [f=0026470] gg [f=0026543] [26543] Event [440.01474,188.671875,4614.3999]: 1 finished unit Knight [f=0026553] Spectator WhiteHanuman left the game: normal quit [f=0026553] [26553] Event [undefined]: WhiteHanuman quit [f=0026571] No clients connected, shutting down server [f=0026571] Server shutdown [f=0026672] [26672] Event [440.01474,188.671875,4614.3999]: 1 finished unit Conjurer [f=0026791] [26791] Event [440.01474,188.671875,4614.3999]: 1 finished unit Ronin [f=0026897] [26897] Event [440.01474,188.671875,4614.3999]: 1 finished unit Ronin [f=0027132] [27132] Event [440.01474,188.671875,4614.3999]: 1 finished unit Reaver [f=0027487] [27487] Event [440.01474,188.671875,4614.3999]: 1 finished unit Knight [f=0027582] Autoquit sending quit command. [f=0027582] [QuitAction] user exited to system [f=0027582] [SpringApp::Kill][1] fromRun=1 [f=0027582] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0027582] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0027582] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0027582] [ThreadPool::SetThreadCount][2] workers=0 [f=0027582] [SpringApp::Kill][2] [f=0027582] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0027582] [Game::KillLua][3] dtor=0 luaUI=0x63e9c2e0 [f=0027582] Start widgetHandler:Shutdown [f=0027582] Shutdown - SaveOrderList Complete [f=0027582] Writing last game win data [f=0027582] Shutdown - SaveConfigData Complete [f=0027582] Shutdown Widget - Save/Load API [f=0027582] Shutdown Widget - Chili Highlight [f=0027582] Shutdown Widget - Draw After Chili [f=0027582] Shutdown Widget - EPIC Menu [f=0027582] Shutdown Widget - Chili Widget Selector [f=0027582] Shutdown Widget - Chili Minimap [f=0027582] Shutdown Widget - Local Team Colors [f=0027582] Shutdown Widget - Display Keys 2 [f=0027582] Shutdown Widget - Save Game Menu [f=0027582] Shutdown Widget - Unit Icons [f=0027582] Shutdown Widget - Noises [f=0027582] Shutdown Widget - HealthBars [f=0027582] Shutdown Widget - Win Counter [f=0027582] Shutdown Widget - SpringRTS Replay Stats [f=0027582] Shutdown Widget - BuildETA [f=0027582] Shutdown Widget - Modular Comm Info [f=0027582] Shutdown Widget - Music Player v2 [f=0027582] Shutdown Widget - Stereo3D [f=0027582] Shutdown Widget - Showeco and Grid Drawer [f=0027582] Shutdown Widget - Point Tracker [f=0027582] Shutdown Widget - Missile Silo Range [f=0027582] Shutdown Widget - MinimapEvents [f=0027582] Shutdown Widget - Mex Placement Handler [f=0027582] Shutdown Widget - Local Widgets Config [f=0027582] Shutdown Widget - Highlight Geos [f=0027582] Shutdown Widget - Grab Input [f=0027582] Input grabbing is disabled! [f=0027582] Shutdown Widget - Defense Range Zero-K [f=0027582] Shutdown Widget - MetalFeatures (new) [f=0027582] Shutdown Widget - Darkening [f=0027582] Shutdown Widget - Context Menu [f=0027582] Shutdown Widget - Chili Spectator Panels [f=0027582] Shutdown Widget - Chili Selections & CursorTip v2 [f=0027582] Shutdown Widget - Chili Nuke Warning [f=0027582] Shutdown Widget - Chili EndGame Window [f=0027582] Shutdown Widget - Chili Economy Panel Default [f=0027582] Shutdown Widget - CameraShake [f=0027582] Shutdown Widget - Attack AoE [f=0027582] Shutdown Widget - Map Edge Extension [f=0027582] Shutdown Widget - Selection Send [f=0027582] Shutdown Widget - LupsManager [f=0027582] Shutdown Widget - Newton Firezone [f=0027582] Shutdown Widget - Chili Pro Console [f=0027582] Shutdown Widget - Lasso Terraform GUI [f=0027582] Shutdown Widget - Lups [f=0027582] Shutdown Widget - Chili Framework [f=0027582] Shutdown Widget - Chili Core Selector [f=0027582] Shutdown Widget - Custom Markers [f=0027582] Shutdown Widget - Select Keys [f=0027582] Shutdown Widget - Pause Screen [f=0027582] Shutdown Widget - Text To Speech Control [f=0027582] Shutdown Widget - Persistent Build Height [f=0027582] Shutdown Widget - Layout Handler [f=0027582] End widgetHandler:Shutdown [f=0027582] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={495804,61262678} {int,ext,rec}Allocs={37838963,0,0} {chunk,block}Bytes={61262678,0} [f=0027582] [Game::KillLua][1] dtor=0 luaGaia=0x65421140 [f=0027582] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={257822,47032243} {int,ext,rec}Allocs={37838964,0,0} {chunk,block}Bytes={47032243,0} [f=0027582] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={257822,47032243} {int,ext,rec}Allocs={37838964,0,0} {chunk,block}Bytes={47032243,0} [f=0027582] [Game::KillLua][2] dtor=0 luaRules=0x52e23890 [f=0027582] Start gadgetHandler:Shutdown [f=0027582] Shutdown - StartSetup [f=0027582] Shutdown - UnitMorph [f=0027582] Shutdown - Carrier Drones [f=0027582] Shutdown - LupsNanoSpray [f=0027582] Shutdown - Missile Silo Controller [f=0027582] Shutdown - Modular Comm Info [f=0027582] Shutdown - Terrain Texture Handler [f=0027582] Shutdown - UnitCloakShield [f=0027582] Shutdown - Starlight Handler [f=0027582] End gadgetHandler:Shutdown [f=0027582] Start gadgetHandler:Shutdown [f=0027582] Shutdown - Save/Load [f=0027582] Shutdown - Teleport Throw [f=0027582] Shutdown - UnitMorph [f=0027582] Shutdown - Modular Comm Info [f=0027582] Shutdown - Retreat Command [f=0027582] Shutdown - Shockwaves [f=0027582] Shutdown - UnitCloakShield [f=0027582] Shutdown - Lups Cloak FX [f=0027582] Shutdown - Lups [f=0027582] Shutdown - Lups Shield [f=0027582] End gadgetHandler:Shutdown [f=0027582] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={37839056,0,0} {chunk,block}Bytes={0,0} [f=0027582] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={37839056,0,0} {chunk,block}Bytes={0,0} [f=0027582] [Game::KillLua][4] dtor=0 [f=0027582] [Game::~CGame][1] [f=0027582] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0027582] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0027582] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0027582] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0027582] [Game::KillLua][4] dtor=1 [f=0027582] [Game::KillMisc][1] [f=0027582] [Game::KillMisc][2] [f=0027582] [Game::KillMisc][3] [f=0027582] [Game::KillRendering][1] [f=0027582] [3DOParser::Kill] allocated 137 pieces [f=0027582] [S3OParser::Kill] allocated 2840 pieces [f=0027582] [AssParser::Kill] allocated 240 pieces [f=0027582] [Game::KillInterface][1] [f=0027582] [Game::KillInterface][2] [f=0027582] [Game::KillSimulation][1] [f=0027582] [Game::KillSimulation][2] [f=0027582] [CCollisionHandler] dis-/continuous tests: 0/144246 [f=0027582] [Game::KillSimulation][3] [f=0027582] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0027582] [~CPathCache(20x20)] cacheHits=85 hitPercentage=33% numHashColls=0 maxCacheSize=22 [f=0027582] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0027582] [~CPathCache(40x40)] cacheHits=101 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0027582] [~CRectangleOverlapHandler] 0% overlap reduction [f=0027582] [~CRectangleOverlapHandler] 0% overlap reduction [f=0027582] [LosHandler::Kill] raycast instance cache-{hits,misses}={11004,19331}; shared=5%; cached=31% [f=0027582] [Game::KillSimulation][4] [f=0027582] [CommonDefHandler::KillStatic] 3163 sound-set data items added [f=0027582] [Game::~CGame][2] [f=0027582] [Game::~CGame][3] [f=0027582] [SpringApp::Kill][3] [f=0027582] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 293733 bytes sent 217867 bytes recv'd [f=0027582] [SpringApp::Kill][4] font=0x466c3aa0 [f=0027582] [SpringApp::Kill][5] [f=0027582] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7792 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/1744f8151505db92eb3c8724f41eb638.sdp (0x46739a80) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/1744f8151505db92eb3c8724f41eb638.sdp" numZipFiles=7792 sumInflSize=721737kb sumReadTime=8874ms file="objects3d/strikecom_1.dae" indx=5457 inflSize=999kb readTime=181ms file="unittextures/bcore_abc_1.tga" indx=6966 inflSize=3210kb readTime=134ms file="gamedata/featuredefs_post.lua" indx=850 inflSize=6kb readTime=112ms file="units/commrecon1.lua" indx=6697 inflSize=5kb readTime=106ms file="unittextures/bcore_abc_2.tga" indx=6968 inflSize=1800kb readTime=87ms file="units/amphfloater.lua" indx=6640 inflSize=5kb readTime=81ms file="objects3d/spherecon.s3o" indx=5423 inflSize=55kb readTime=61ms file="units/chicken_dragon.lua" indx=6662 inflSize=7kb readTime=59ms file="units/amphriot.lua" indx=6644 inflSize=5kb readTime=59ms file="objects3d/spiderriot.s3o" indx=5433 inflSize=134kb readTime=58ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/1744f8151505db92eb3c8724f41eb638.sdp] 54864580 bytes cached in 2918 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=142 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/Scaryland_V1.02.sd7 (0x468217c0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x4681de00) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x46737c70) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7fb7d001eec0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 207630 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]