[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.pJxsJ9IO2R/springsettings.986347.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-12-amd64 #1 SMP Debian 4.19.152-1 (2020-10-18) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 174ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f4efc01ebd0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 7775 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/986347/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 492ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x450af0b0] using map "Prestige v1.00" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Prestige v1.00", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x450af0b0] using game "Zero-K v1.8.10.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.10.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 130ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (56 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 1447ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 1829ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 43ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 683ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 107ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 23ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 57ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 321ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 416ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 2 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] eqdw was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/986347/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Mex Placement Initialised with 22 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 22, 31 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=ea82e07e [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=10c771d3 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=dbe74bb8 [f=-000001] [Path] [PathEstimator::ReadFile] hash=dbe74bb8 file="cache/104dev-maintenance/paths/Prestige v1.00.pe-dbe74bb8.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=ea82e07e [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=10c771d3 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=dbe74bc8 [f=-000001] [Path] [PathEstimator::ReadFile] hash=dbe74bc8 file="cache/104dev-maintenance/paths/Prestige v1.00.pe2-dbe74bc8.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (1728ms, checksum 309f7aa6)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11620,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/986347/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=101a2638f003a97a6568082a40f69fd2030c6b820097906d3d520e9fdedf9fa8aa02d807be239940b9accf848f647403048cbda04573be6f7ed638bbb39defa2" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=c7f3d7cccf4682b28414959e018debdab5dd758f19ca722ad41b16422107efc76bbde766e44dd57dc14b7a0320301759475f45fa5d706a21f7badd69a87c0141]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=68aba2dafbf3ed7621e9e1ad1e1e115d1c95fd90a7ea0f4a76ef850b5a2a9280345e5177c509fef1c475d30304bd38c432254a2fac779656df297f1f19acd11d]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x52cb5c50,0x66d805a0}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Beginning demo playback [f=-000001] GameID: be3ba75f59e057faddda8c0b3fd9a503 [f=-000001] Connection attempt from rtwfroody [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [0] Event [undefined]: rtwfroody changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="rtwfroody" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=101a2638f003a97a6568082a40f69fd2030c6b820097906d3d520e9fdedf9fa8aa02d807be239940b9accf848f647403048cbda04573be6f7ed638bbb39defa2" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="rtwfroody" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from Trojaner_ [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Trojaner_ changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Trojaner_" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=101a2638f003a97a6568082a40f69fd2030c6b820097906d3d520e9fdedf9fa8aa02d807be239940b9accf848f647403048cbda04573be6f7ed638bbb39defa2" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Trojaner_" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="rtwfroody" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=c7f3d7cccf4682b28414959e018debdab5dd758f19ca722ad41b16422107efc76bbde766e44dd57dc14b7a0320301759475f45fa5d706a21f7badd69a87c0141]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="rtwfroody" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=68aba2dafbf3ed7621e9e1ad1e1e115d1c95fd90a7ea0f4a76ef850b5a2a9280345e5177c509fef1c475d30304bd38c432254a2fac779656df297f1f19acd11d]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="rtwfroody" string="[Game::Load][lua{Rules,Gaia}={0x50ea8300,0x93f97ee0}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Trojaner_" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=c7f3d7cccf4682b28414959e018debdab5dd758f19ca722ad41b16422107efc76bbde766e44dd57dc14b7a0320301759475f45fa5d706a21f7badd69a87c0141]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Trojaner_" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=68aba2dafbf3ed7621e9e1ad1e1e115d1c95fd90a7ea0f4a76ef850b5a2a9280345e5177c509fef1c475d30304bd38c432254a2fac779656df297f1f19acd11d]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Trojaner_" string="[Game::Load][lua{Rules,Gaia}={000000009d028930,00000000d157d560}]" [f=-000001] Hi! Good luck, and have fun! [f=-000001] Allies: I choose: sfirepluk Singu rush! [f=-000001] Allies: I choose: Strike! [f=-000001] hello, thanks, will be prob over quick as its 3.30 am i have no idea what i am doing [f=-000001] no worries [f=-000001] [0] Event [6129,47.0760498,2551]: 0 finished unit Engineer Commander [f=-000001] [0] Event [1253,47.0703125,4257]: 1 finished unit Strike Commander [f=0000000] [0] rtwfroody, team: 1, elo:1970 [f=0000000] [0] Trojaner_, team: 0, elo:1505 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000016] [16] Event [1240,298.632813,4408]: 1 finished unit Spider Factory [f=0000150] [150] Event [5728,27.9296875,2544]: 0 finished unit Tank Foundry [f=0000300] [300] Event [1192,47.0703125,4232]: 1 finished unit Metal Extractor [f=0000525] [525] Event [5784,27.9296875,2680]: 0 finished unit Solar Collector [f=0000747] [747] Event [5784,27.9296875,2792]: 0 finished unit Solar Collector [f=0000760] [760] Event [1276,298.632813,4408]: 1 finished unit Weaver [f=0000778] [778] Event [5700,29.2496872,2544]: 0 finished unit Welder [f=0000842] [842] Event [1276,298.632813,4408]: 1 finished unit Flea [f=0000900] [900] Event [1000,47.0703125,4008]: 1 finished unit Metal Extractor [f=0000932] [932] Event [1276,298.632813,4408]: 1 finished unit Flea [f=0001022] [1022] Event [1276,298.632813,4408]: 1 finished unit Flea [f=0001111] [1111] Event [1276,298.632813,4408]: 1 finished unit Flea [f=0001188] [1188] Event [1112,298.632813,4392]: 1 finished unit Wind/Tidal Generator [f=0001218] [1218] Event [1216,47.0703125,4000]: 1 finished unit Lotus [f=0001231] [1231] Event [1276,298.632813,4408]: 1 finished unit Flea [f=0001409] [1409] Event [1032,298.632813,4312]: 1 finished unit Wind/Tidal Generator [f=0001416] [1416] Event [5700,29.2496872,2544]: 0 finished unit Kodachi [f=0001564] [1564] Event [6328,47.0703125,2456]: 0 finished unit Metal Extractor [f=0001617] [1617] Event [952,298.632813,4232]: 1 finished unit Wind/Tidal Generator [f=0001827] [1827] Event [872,298.632813,4168]: 1 finished unit Wind/Tidal Generator [f=0001997] [1997] Event [6328,47.0703125,2680]: 0 finished unit Metal Extractor [f=0002049] [2049] Event [792,298.632813,4088]: 1 finished unit Wind/Tidal Generator [f=0002259] [2259] Event [712,298.632813,4008]: 1 finished unit Wind/Tidal Generator [f=0002626] [2626] Event [5696,27.9296875,2768]: 0 finished unit Lotus [f=0002663] [2663] Event [5697.43164,27.9296875,2646.89844]: 1 lost unit Flea [f=0002683] [2683] Event [2552,47.0703125,3160]: 1 finished unit Metal Extractor [f=0003059] [3059] Event [2344,47.0703125,2968]: 1 finished unit Metal Extractor [f=0003126] [3126] Event [1276,298.632813,4408]: 1 finished unit Redback [f=0003219] [3219] Event [1276,298.632813,4408]: 1 finished unit Flea [f=0003765] [3765] Event [2592,100.390625,2960]: 1 finished unit Radar Tower [f=0003793] [3793] Event [6328,47.0703125,2680]: 0 lost unit Metal Extractor [f=0003931] [3931] Event [6016,47.0703125,3840]: 0 finished unit Lotus [f=0003945] [3945] Event [1276,298.632813,4408]: 1 finished unit Redback [f=0004042] [4042] Event [6328,47.0703125,2456]: 0 lost unit Metal Extractor [f=0004044] [4044] Event [1276,298.632813,4408]: 1 finished unit Flea [f=0004320] [4320] Event [2036.40027,27.9296875,3709.93628]: 1 lost unit Flea [f=0004514] [4514] Event [2480,47.0703125,3248]: 1 finished unit Lotus [f=0004779] [4779] Event [1276,298.632813,4408]: 1 finished unit Redback [f=0004870] [4870] Event [1276,298.632813,4408]: 1 finished unit Flea [f=0005174] [5174] Event [2320,47.0703125,3120]: 1 finished unit Lotus [f=0005248] [5248] Event [4680,27.9296875,2584]: 0 finished unit Stinger [f=0005325] [5325] Event [6168,47.0703125,4024]: 0 finished unit Metal Extractor [f=0005390] [5390] Event [5700,29.2496872,2544]: 0 finished unit Welder [f=0005605] [5605] Event [1276,298.632813,4408]: 1 finished unit Redback [f=0005687] [5687] Event [912,47.0703125,2656]: 1 finished unit Lotus [f=0005697] [5697] Event [1276,298.632813,4408]: 1 finished unit Flea [f=0006137] [6137] Event [912,47.0703125,2512]: 1 finished unit Lotus [f=0006313] [6313] Event [1276,298.632813,4408]: 1 finished unit Venom [f=0006621] [6621] Event [808,47.0703125,2680]: 1 finished unit Metal Extractor [f=0006843] [6843] Event [5928,47.0703125,4232]: 0 finished unit Metal Extractor [f=0006872] [6872] Event [870.90332,47.0703125,2282.31494]: 0 lost unit Kodachi [f=0007023] [7023] Event [808,47.0703125,2456]: 1 finished unit Metal Extractor [f=0007294] [7294] Event [2280,47.0703125,2136]: 1 finished unit Metal Extractor [f=0007308] [7308] Event [1276,298.632813,4408]: 1 finished unit Redback [f=0007604] [7604] Event [2352,47.0703125,2032]: 1 finished unit Lotus [f=0007843] [7843] Event [1276,298.632813,4408]: 1 finished unit Weaver [f=0007920] [7920] Event [1276,298.632813,4408]: 1 finished unit Flea [f=0008024] [8024] Event [2224,47.0703125,1888]: 1 finished unit Lotus [f=0008400] [8400] Event [2088,47.0703125,1944]: 1 finished unit Metal Extractor [f=0008456] [8456] Event [5984,298.632813,4352]: 0 finished unit Lotus [f=0008470] [8470] Event [1000,47.0703125,1144]: 1 finished unit Metal Extractor [f=0008733] [8733] Event [1276,298.632813,4408]: 1 finished unit Venom [f=0008899] [8899] Event [5700,29.2496872,2544]: 0 finished unit Ogre [f=0009016] [9016] Event [1288,47.0703125,904]: 1 finished unit Metal Extractor [f=0009053] [9053] Event [1160,298.632813,4488]: 1 finished unit Caretaker [f=0009177] [9177] Event [6048,298.632813,4320]: 0 finished unit Radar Tower [f=0009239] [9239] Event [1064,298.632813,4456]: 1 finished unit Wind/Tidal Generator [f=0009391] [9391] Event [1280,47.0703125,1072]: 1 finished unit Lotus [f=0009419] [9419] Event [984,298.632813,4376]: 1 finished unit Wind/Tidal Generator [f=0009504] [9504] Event [1276,298.632813,4408]: 1 finished unit Redback [f=0009614] [9614] Event [904,298.632813,4296]: 1 finished unit Wind/Tidal Generator [f=0009732] [9732] Event [4784,100.390625,2848]: 0 finished unit Radar Tower [f=0009766] [9766] Event [1136,47.0703125,1184]: 1 finished unit Lotus [f=0009839] [9839] Event [824,298.632813,4216]: 1 finished unit Wind/Tidal Generator [f=0010064] [10064] Event [744,298.632813,4136]: 1 finished unit Wind/Tidal Generator [f=0010134] [10134] Event [1276,298.632813,4408]: 1 finished unit Recluse [f=0010319] [10319] Event [664,298.632813,4056]: 1 finished unit Wind/Tidal Generator [f=0010334] [10334] Event [3576,27.9296875,1224]: 1 finished unit Metal Extractor [f=0010528] [10528] Event [5640,27.9296875,2424]: 0 finished unit Stinger [f=0010677] [10677] Event [1276,298.632813,4408]: 1 finished unit Recluse [f=0010722] [10722] Event [1276,298.632813,4408]: 1 finished unit Flea [f=0010838] [10838] Event [480,298.632813,3760]: 1 finished unit Lotus [f=0010904] [10904] Event [3632,97.442627,1392]: 1 finished unit Lotus [f=0011138] [11138] Event [1276,298.632813,4408]: 1 finished unit Venom [f=0011151] [11151] Event [5201.52539,100.080605,3298.23267]: 1 lost unit Flea [f=0011450] [11450] Event [5700,29.2496872,2544]: 0 finished unit Blitz [f=0011523] [11523] Event [1276,298.632813,4408]: 1 finished unit Redback [f=0011676] [11676] Event [1408,254.882813,4720]: 1 finished unit Lotus [f=0011702] [11702] Event [5200,100.390625,3056]: 0 finished unit Lotus [f=0011775] [11775] Event [3776,75.3059387,1296]: 1 finished unit Radar Tower [f=0012033] [12033] Event [1276,298.632813,4408]: 1 finished unit Recluse [f=0012255] [12255] Event [1064,47.0703125,1080]: 1 finished unit Solar Collector [f=0012552] [12552] Event [1176,47.0703125,968]: 1 finished unit Solar Collector [f=0012581] [12581] Event [824,207.03125,4392]: 1 finished unit Energy Pylon [f=0012639] [12639] Event [5640,27.9296875,3288]: 0 finished unit Stinger [f=0012873] [12873] Event [1276,298.632813,4408]: 1 finished unit Weaver [f=0013064] [13064] Event [3720,87.0231628,1352]: 1 finished unit Stinger [f=0013409] [13409] Event [1276,298.632813,4408]: 1 finished unit Recluse [f=0013479] [13479] Event [1276,298.632813,4408]: 1 finished unit Flea [f=0013609] [13609] Event [920,207.03125,712]: 1 finished unit Energy Pylon [f=0013622] [13622] Event [5700,29.2496872,2544]: 0 finished unit Blitz [f=0013738] [13738] Event [1112,298.632813,744]: 1 finished unit Wind/Tidal Generator [f=0013798] [13798] Event [1276,298.632813,4408]: 1 finished unit Venom [f=0013952] [13952] Event [1032,298.632813,824]: 1 finished unit Wind/Tidal Generator [f=0014167] [14167] Event [1276,298.632813,4408]: 1 finished unit Redback [f=0014200] [14200] Event [952,298.632813,904]: 1 finished unit Wind/Tidal Generator [f=0014345] [14345] Event [872,298.632813,984]: 1 finished unit Wind/Tidal Generator [f=0014408] [14408] Event [6272,47.1172333,2576]: 0 finished unit Lotus [f=0014495] [14495] Event [808,298.632813,1064]: 1 finished unit Wind/Tidal Generator [f=0014547] [14547] Event [3576,27.9296875,3960]: 1 finished unit Metal Extractor [f=0014608] [14608] Event [1276,298.632813,4408]: 1 finished unit Recluse [f=0014705] [14705] Event [728,298.632813,1144]: 1 finished unit Wind/Tidal Generator [f=0014735] [14735] Event [5064,47.0703125,3160]: 0 finished unit Metal Extractor [f=0014827] [14827] Event [5700,29.2496872,2544]: 0 finished unit Blitz [f=0014930] [14930] Event [648,298.632813,1224]: 1 finished unit Wind/Tidal Generator [f=0014965] [14965] Event [3600,95.0019836,3808]: 1 finished unit Lotus [f=0015059] [15059] Event [1276,298.632813,4408]: 1 finished unit Recluse [f=0015137] [15137] Event [1276,298.632813,4408]: 1 finished unit Flea [f=0015140] [15140] Event [4872,47.0703125,2968]: 0 finished unit Metal Extractor [f=0015155] [15155] Event [568,298.632813,1304]: 1 finished unit Wind/Tidal Generator [f=0015345] [15345] Event [4480,100.390625,1952]: 1 finished unit Picket [f=0015365] [15365] Event [488,298.632813,1384]: 1 finished unit Wind/Tidal Generator [f=0015391] [15391] Event [4558.3877,100.249489,2130.7146]: 1 lost unit Flea [f=0015545] [15545] Event [488,298.632813,1448]: 1 finished unit Wind/Tidal Generator [f=0015660] [15660] Event [4480,100.390625,1904]: 1 finished unit Picket [f=0015747] [15747] Event [1276,298.632813,4408]: 1 finished unit Venom [f=0015755] [15755] Event [504,298.632813,1528]: 1 finished unit Wind/Tidal Generator [f=0015950] [15950] Event [504,298.632813,1608]: 1 finished unit Wind/Tidal Generator [f=0016104] [16104] Event [5984,298.632813,4352]: 0 lost unit Lotus [f=0016129] [16129] Event [4464,100.390625,1840]: 1 finished unit Picket [f=0016145] [16145] Event [504,298.632813,1688]: 1 finished unit Wind/Tidal Generator [f=0016221] [16221] Event [4680,47.0703125,2888]: 0 finished unit Stinger [f=0016314] [16314] Event [1276,298.632813,4408]: 1 finished unit Redback [f=0016355] [16355] Event [504,298.632813,1768]: 1 finished unit Wind/Tidal Generator [f=0016392] [16392] Event [6048,298.632813,4320]: 0 lost unit Radar Tower [f=0016394] [16394] Event [6328,45.9098816,2680]: 0 finished unit Metal Extractor [f=0016431] [16431] Event [5928,47.0703125,4232]: 0 lost unit Metal Extractor [f=0016512] [16512] Event [4364.05566,27.9296875,2129.18384]: 0 lost unit Blitz [f=0016538] [16538] Event [4480,100.390625,1952]: 1 lost unit Picket [f=0016550] [16550] Event [520,263.395691,1848]: 1 finished unit Wind/Tidal Generator [f=0016579] [16579] Event [6168,47.0703125,4024]: 0 lost unit Metal Extractor [f=0016636] [16636] Event [4480,100.390625,1904]: 1 lost unit Picket [f=0016661] [16661] Event [3528,97.1382141,3800]: 1 finished unit Stinger [f=0016664] [16664] Event [4464,100.390625,1840]: 1 lost unit Picket [f=0016718] [16718] Event [4292.10107,28.0926781,1811.88892]: 0 lost unit Blitz [f=0016745] [16745] Event [520,198.32077,1928]: 1 finished unit Wind/Tidal Generator [f=0016789] [16789] Event [1276,298.632813,4408]: 1 finished unit Recluse [f=0016828] [16828] Event [6016,47.0703125,3840]: 0 lost unit Lotus [f=0016852] [16852] Event [4118.08203,27.9296875,1692.31018]: 0 lost unit Blitz [f=0016940] [16940] Event [520,132.337952,2008]: 1 finished unit Wind/Tidal Generator [f=0016995] [16995] Event [4208.4458,27.9296875,1536.53638]: 0 lost unit Ogre [f=0017135] [17135] Event [520,79.1191101,2088]: 1 finished unit Wind/Tidal Generator [f=0017236] [17236] Event [1276,298.632813,4408]: 1 finished unit Recluse [f=0017304] [17304] Event [1276,298.632813,4408]: 1 finished unit Flea [f=0017316] [17316] Event [undefined]: Trojaner_ resigned [f=0017316] game_message: Trojaner_ has been destroyed! [f=0017316] game_message: rtwfroody wins! [f=0017316] Submitting stats [f=0017316] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0017316] Part| Total Time|Time of the last 0.5s [f=0017316] Draw 17860.63ms 45.30% [f=0017316] Lua::Callins::Synced 9634.06ms 7.60% [f=0017316] Lua::Callins::Unsynced 23691.91ms 53.90% [f=0017316] Lua::CollectGarbage::Synced 956.71ms 0.10% [f=0017316] Lua::CollectGarbage::Unsynced 1169.51ms 1.10% [f=0017316] Misc::Profiler::AddTime 72.57ms 0.10% [f=0017316] Sim 41628.18ms 27.90% [f=0017316] [17316] Received game_message: Trojaner_ has been destroyed! [f=0017316] [17316] Received game_message: rtwfroody wins! [f=0017317] [17317] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0017317] [17317] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0017317] [17317] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0017317] [17317] Game End Stats Values: 2,2075,2165,2165,2075,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,5.5999999,6,6,5.5999999,0,0,0,0,0,0,0,0,800,890,890,800,0,0,0,0,0,0,0,0,0,0,0,0 [f=0017317] [17317] Game End Stats Values: 3,2415,2360,2360,2415,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,10,8,8,10,1275,1275,1275,1275,6.58222198,7.5,7.5,6.58222198,0,25,25,0,0,0,0,0,1140,1060,1060,1140,8.73333263,0,0,8.73333263,0,0,0,0,0,0,0,0 [f=0017317] [17317] Game End Stats Values: 4,2415,2675,2675,2415,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,90,0,12,8.46460056,8.46460056,12,1275,1275,1275,1275,6,8.89999962,8.89999962,6,0,125,125,0,0,0,0,0,1140,1185,1185,1140,8.73333263,0,0,8.73333263,0,0,0,0,0,0,0,0 [f=0017317] [17317] Game End Stats Values: 5,2685,2745,2745,2685,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,90,0,12,12.6615505,12.6615505,12,1275,1275,1275,1275,6.5999999,9,9,6.5999999,180,125,125,180,0,0,0,0,1230,1255,1255,1230,8.73333263,0,0,8.73333263,0,0,0,0,0,0,0,0 [f=0017317] [17317] Game End Stats Values: 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9,2865,3270,3270,2865,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,25,123.67614,123.67614,25,90,90,90,90,12,21.2695389,21.2695389,12,1275,1275,1275,1275,9,17.4888725,17.4888725,9,180,365,365,180,25,0,0,25,1320,1540,1540,1320,8.73333263,25,25,8.73333263,0,99.9996872,99.9996872,0,123.67614,25,25,123.67614 [f=0017317] [17317] Game End Stats Values: 10,2775,3590,3590,2775,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,25,303.677277,303.677277,25,180,90,90,180,12,16.5531845,16.5531845,12,1275,1330,1330,1275,8.30000019,13,13,8.30000019,180,630,630,180,25,180,180,25,1140,1540,1540,1140,188.733337,25,25,188.733337,0,99.9996872,99.9996872,0,303.677277,25,25,303.677277 [f=0017317] [17317] Game End Stats Values: 11,2775,3565,3565,2775,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,61.9056664,321.032654,321.032654,61.9056664,180,90,90,180,12,15.3026896,15.3026896,12,1275,1330,1330,1275,6.0999999,13,13,6.0999999,180,605,605,180,50,180,180,50,1140,1540,1540,1140,188.733337,50,50,188.733337,0,99.9996872,99.9996872,0,321.032654,64.5577927,64.5577927,321.032654 [f=0017317] [17317] Game End Stats Values: 12,2775,3920,3920,2775,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,94.9147263,417.748322,417.748322,94.9147263,180,180,180,180,12,15.4763403,15.4763403,12,1275,1330,1330,1275,6,13,13,6,180,870,870,180,50,180,180,50,1140,1540,1540,1140,188.733337,50,50,188.733337,0,99.9996872,99.9996872,0,417.748322,97.5668716,97.5668716,417.748322 [f=0017317] [17317] Game End Stats Values: 13,3485,4010,4010,3485,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,94.9147263,417.748322,417.748322,94.9147263,600,270,270,600,12,21.0870113,21.0870113,12,1275,1330,1330,1275,6.0999999,13,13,6.0999999,180,870,870,180,50,180,180,50,1430,1540,1540,1430,188.733337,50,50,188.733337,0,99.9996872,99.9996872,0,417.748322,97.5668716,97.5668716,417.748322 [f=0017317] [17317] Game End Stats Values: 14,3485,4365,4365,3485,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,94.9147263,417.748322,417.748322,94.9147263,600,360,360,600,12,21.9821129,21.9821129,12,1275,1330,1330,1275,7.5,13,13,7.5,180,1135,1135,180,50,180,180,50,1430,1540,1540,1430,188.733337,50,50,188.733337,0,99.9996872,99.9996872,0,417.748322,97.5668716,97.5668716,417.748322 [f=0017317] [17317] Game End Stats Values: 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39,4890,12865,12865,4890,0,312.485138,312.485138,0,0,0,0,0,0,0,0,0,0,0,0,0,1525.24695,2345.11646,2345.11646,1525.24695,1950,2010,2010,1950,12,32.7289238,32.7289238,12,1330,1385,1385,1330,11.5,29.683363,29.683363,11.5,0,5345,5345,0,400,1875,1875,400,1610,4125,4125,1610,2183.7334,400,400,2183.7334,141.717194,99.9996872,99.9996872,141.717194,2379.9248,1611.427,1611.427,2379.9248 [f=0017317] [17317] Game End Stats Values: 40,4890,13205,13205,4890,0,329.133606,329.133606,0,0,0,0,0,0,0,0,0,0,0,0,0,1525.24695,2438.07275,2438.07275,1525.24695,1950,2010,2010,1950,12,33.3258743,33.3258743,12,1330,1385,1385,1330,11.5,30.0810604,30.0810604,11.5,0,5650,5650,0,400,1875,1875,400,1610,4160,4160,1610,2183.7334,400,400,2183.7334,141.717194,99.9996872,99.9996872,141.717194,2472.8811,1611.427,1611.427,2472.8811 [f=0017330] [17330] Event [520,45.3399658,2168]: 1 finished unit Wind/Tidal Generator [f=0017354] [17354] Event [5642.43652,27.9296875,3679.09302]: 0 lost unit Welder [f=0017511] gg [f=0017525] [17525] Event [520,24.8374939,2248]: 1 finished unit Wind/Tidal Generator [f=0017555] Spectator Trojaner_ left the game: normal quit [f=0017555] [17555] Event [undefined]: Trojaner_ quit [f=0017601] No clients connected, shutting down server [f=0017601] Server shutdown [f=0017626] [17626] Event [1276,298.632813,4408]: 1 finished unit Venom [f=0017720] [17720] Event [536,30.6640625,2328]: 1 finished unit Wind/Tidal Generator [f=0017915] [17915] Event [536,30.6640625,2408]: 1 finished unit Wind/Tidal Generator [f=0018002] [18002] Event [3486.72583,27.9296875,1216.59106]: 1 finished unit Strike Commander [f=0018015] [18015] Event [1276,298.632813,4408]: 1 finished unit Redback [f=0018110] [18110] Event [536,30.6640625,2488]: 1 finished unit Wind/Tidal Generator [f=0018320] [18320] Event [536,30.6640625,2568]: 1 finished unit Wind/Tidal Generator [f=0018465] [18465] Event [1276,298.632813,4408]: 1 finished unit Recluse [f=0018515] [18515] Event [536,30.6640625,2648]: 1 finished unit Wind/Tidal Generator [f=0018695] [18695] Event [536,30.6640625,2728]: 1 finished unit Wind/Tidal Generator [f=0018905] [18905] Event [552,36.1328125,2808]: 1 finished unit Wind/Tidal Generator [f=0018915] [18915] Event [1276,298.632813,4408]: 1 finished unit Recluse [f=0018983] [18983] Event [1276,298.632813,4408]: 1 finished unit Flea [f=0019100] [19100] Event [552,39.8551941,2888]: 1 finished unit Wind/Tidal Generator [f=0019292] [19292] Event [1276,298.632813,4408]: 1 finished unit Venom [f=0019295] [19295] Event [552,55.5725098,2968]: 1 finished unit Wind/Tidal Generator [f=0019427] Autoquit sending quit command. [f=0019427] [QuitAction] user exited to system [f=0019427] [SpringApp::Kill][1] fromRun=1 [f=0019427] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0019427] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0019427] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0019427] [ThreadPool::SetThreadCount][2] workers=0 [f=0019427] [SpringApp::Kill][2] [f=0019427] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0019427] [Game::KillLua][3] dtor=0 luaUI=0x6680eaf0 [f=0019427] Start widgetHandler:Shutdown [f=0019427] Shutdown - SaveOrderList Complete [f=0019427] Writing last game win data [f=0019427] Shutdown - SaveConfigData Complete [f=0019427] Shutdown Widget - Chili Highlight [f=0019427] Shutdown Widget - Save/Load API [f=0019427] Shutdown Widget - Draw After Chili [f=0019427] Shutdown Widget - EPIC Menu [f=0019427] Shutdown Widget - Chili Minimap [f=0019427] Shutdown Widget - Chili Widget Selector [f=0019427] Shutdown Widget - Local Team Colors [f=0019427] Shutdown Widget - Display Keys 2 [f=0019427] Shutdown Widget - Save Game Menu [f=0019427] Shutdown Widget - HealthBars [f=0019427] Shutdown Widget - Noises [f=0019427] Shutdown Widget - Unit Icons [f=0019427] Shutdown Widget - Win Counter [f=0019427] Shutdown Widget - BuildETA [f=0019427] Shutdown Widget - SpringRTS Replay Stats [f=0019427] Shutdown Widget - Modular Comm Info [f=0019427] Shutdown Widget - CameraShake [f=0019427] Shutdown Widget - Chili Economy Panel Default [f=0019427] Shutdown Widget - Chili EndGame Window [f=0019427] Shutdown Widget - Chili Nuke Warning [f=0019427] Shutdown Widget - Chili Selections & CursorTip v2 [f=0019427] Shutdown Widget - Chili Spectator Panels [f=0019427] Shutdown Widget - Context Menu [f=0019427] Shutdown Widget - Darkening [f=0019427] Shutdown Widget - MetalFeatures (new) [f=0019427] Shutdown Widget - Defense Range Zero-K [f=0019427] Shutdown Widget - Grab Input [f=0019427] Input grabbing is disabled! [f=0019427] Shutdown Widget - Highlight Geos [f=0019427] Shutdown Widget - Local Widgets Config [f=0019427] Shutdown Widget - Mex Placement Handler [f=0019427] Shutdown Widget - MinimapEvents [f=0019427] Shutdown Widget - Missile Silo Range [f=0019427] Shutdown Widget - Point Tracker [f=0019427] Shutdown Widget - Showeco and Grid Drawer [f=0019427] Shutdown Widget - Stereo3D [f=0019427] Shutdown Widget - Music Player v2 [f=0019427] Shutdown Widget - Attack AoE [f=0019427] Shutdown Widget - UnitShapes [f=0019427] Shutdown Widget - Map Edge Extension [f=0019427] Shutdown Widget - Selection Send [f=0019427] Shutdown Widget - LupsManager [f=0019427] Shutdown Widget - Newton Firezone [f=0019427] Shutdown Widget - Chili Pro Console [f=0019427] Shutdown Widget - Lasso Terraform GUI [f=0019427] Shutdown Widget - Chili Framework [f=0019427] Shutdown Widget - Lups [f=0019427] Shutdown Widget - Custom Markers [f=0019427] Shutdown Widget - Chili Core Selector [f=0019427] Shutdown Widget - Select Keys [f=0019427] Shutdown Widget - Pause Screen [f=0019427] Shutdown Widget - Layout Handler [f=0019427] Shutdown Widget - Persistent Build Height [f=0019427] Shutdown Widget - Text To Speech Control [f=0019427] End widgetHandler:Shutdown [f=0019427] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={580164,67650250} {int,ext,rec}Allocs={25608122,0,0} {chunk,block}Bytes={67650250,0} [f=0019427] [Game::KillLua][1] dtor=0 luaGaia=0x66d805a0 [f=0019427] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={336272,53139985} {int,ext,rec}Allocs={25608123,0,0} {chunk,block}Bytes={53139985,0} [f=0019427] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={336272,53139985} {int,ext,rec}Allocs={25608123,0,0} {chunk,block}Bytes={53139985,0} [f=0019427] [Game::KillLua][2] dtor=0 luaRules=0x52cb5c50 [f=0019427] Start gadgetHandler:Shutdown [f=0019427] Shutdown - StartSetup [f=0019427] Shutdown - UnitMorph [f=0019427] Shutdown - Carrier Drones [f=0019427] Shutdown - LupsNanoSpray [f=0019427] Shutdown - Missile Silo Controller [f=0019427] Shutdown - Modular Comm Info [f=0019427] Shutdown - Terrain Texture Handler [f=0019427] Shutdown - UnitCloakShield [f=0019427] Shutdown - Starlight Handler [f=0019427] End gadgetHandler:Shutdown [f=0019427] Start gadgetHandler:Shutdown [f=0019427] Shutdown - Save/Load [f=0019427] Shutdown - Teleport Throw [f=0019427] Shutdown - UnitMorph [f=0019427] Shutdown - Modular Comm Info [f=0019427] Shutdown - Retreat Command [f=0019427] Shutdown - Shockwaves [f=0019427] Shutdown - UnitCloakShield [f=0019427] Shutdown - Lups Cloak FX [f=0019427] Shutdown - Lups [f=0019427] Shutdown - Lups Shield [f=0019427] End gadgetHandler:Shutdown [f=0019427] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={25608221,0,0} {chunk,block}Bytes={0,0} [f=0019427] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={25608221,0,0} {chunk,block}Bytes={0,0} [f=0019427] [Game::KillLua][4] dtor=0 [f=0019427] [Game::~CGame][1] [f=0019427] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0019427] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0019427] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0019427] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0019427] [Game::KillLua][4] dtor=1 [f=0019427] [Game::KillMisc][1] [f=0019427] [Game::KillMisc][2] [f=0019427] [Game::KillMisc][3] [f=0019427] [Game::KillRendering][1] [f=0019427] [3DOParser::Kill] allocated 137 pieces [f=0019427] [S3OParser::Kill] allocated 2721 pieces [f=0019427] [AssParser::Kill] allocated 220 pieces [f=0019427] [Game::KillInterface][1] [f=0019427] [Game::KillInterface][2] [f=0019427] [Game::KillSimulation][1] [f=0019427] [Game::KillSimulation][2] [f=0019427] [CCollisionHandler] dis-/continuous tests: 0/722098 [f=0019427] [Game::KillSimulation][3] [f=0019427] [~CPathCache(28x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0019427] [~CPathCache(28x20)] cacheHits=23 hitPercentage=19% numHashColls=0 maxCacheSize=4 [f=0019427] [~CPathCache(56x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0019427] [~CPathCache(56x40)] cacheHits=13 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0019427] [~CRectangleOverlapHandler] 0% overlap reduction [f=0019427] [~CRectangleOverlapHandler] 0% overlap reduction [f=0019427] [LosHandler::Kill] raycast instance cache-{hits,misses}={3382,8086}; shared=0%; cached=29% [f=0019427] [Game::KillSimulation][4] [f=0019427] [CommonDefHandler::KillStatic] 3163 sound-set data items added [f=0019427] [Game::~CGame][2] [f=0019427] [Game::~CGame][3] [f=0019427] [SpringApp::Kill][3] [f=0019427] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 204597 bytes sent 235104 bytes recv'd [f=0019427] [SpringApp::Kill][4] font=0x44fe2aa0 [f=0019427] [SpringApp::Kill][5] [f=0019427] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7792 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/1744f8151505db92eb3c8724f41eb638.sdp (0x45059b10) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/1744f8151505db92eb3c8724f41eb638.sdp" numZipFiles=7792 sumInflSize=721737kb sumReadTime=7820ms file="unittextures/bcore_abc_2.tga" indx=6968 inflSize=1800kb readTime=283ms file="luaui/widgets/unit_shapes.lua" indx=4744 inflSize=23kb readTime=268ms file="unittextures/factorytank_1.png" indx=7141 inflSize=4103kb readTime=222ms file="unittextures/factorytank_2.png" indx=7143 inflSize=4103kb readTime=207ms file="unittextures/bcore_abc_1.tga" indx=6966 inflSize=3210kb readTime=197ms file="objects3d/detriment.s3o" indx=5099 inflSize=514kb readTime=107ms file="objects3d/funnelweb.dae" indx=5147 inflSize=1500kb readTime=90ms file="bitmaps/pd/shield3wake.png" indx=558 inflSize=192kb readTime=72ms file="bitmaps/pd/splashside.tga" indx=568 inflSize=64kb readTime=69ms file="units/dronecarry.lua" indx=6704 inflSize=3kb readTime=48ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/1744f8151505db92eb3c8724f41eb638.sdp] 60597445 bytes cached in 2893 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=67 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/Prestige_V1.00.sd7 (0x4513d5f0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x45130ef0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x450acdc0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f4efc01eec0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]