[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.iQn6WqUalG/springsettings.986086.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-12-amd64 #1 SMP Debian 4.19.152-1 (2020-10-18) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 167ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f5b5401ebd0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 7775 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/986086/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 1390ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x451def70] using map "Prestige v1.00" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Prestige v1.00", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x451def70] using game "Zero-K v1.8.10.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.10.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 137ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (56 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 1801ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 2029ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 43ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 915ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 109ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 22ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 30ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 270ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 317ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 2 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Trojaner_ was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/986086/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Mex Placement Initialised with 22 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 22, 31 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=ea82e07e [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=10c771d3 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=dbe74bb8 [f=-000001] [Path] [PathEstimator::ReadFile] hash=dbe74bb8 file="cache/104dev-maintenance/paths/Prestige v1.00.pe-dbe74bb8.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=ea82e07e [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=10c771d3 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=dbe74bc8 [f=-000001] [Path] [PathEstimator::ReadFile] hash=dbe74bc8 file="cache/104dev-maintenance/paths/Prestige v1.00.pe2-dbe74bc8.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (1332ms, checksum 309f7aa6)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11620,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/986086/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=101a2638f003a97a6568082a40f69fd2030c6b820097906d3d520e9fdedf9fa8aa02d807be239940b9accf848f647403048cbda04573be6f7ed638bbb39defa2" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=c7f3d7cccf4682b28414959e018debdab5dd758f19ca722ad41b16422107efc76bbde766e44dd57dc14b7a0320301759475f45fa5d706a21f7badd69a87c0141]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=68aba2dafbf3ed7621e9e1ad1e1e115d1c95fd90a7ea0f4a76ef850b5a2a9280345e5177c509fef1c475d30304bd38c432254a2fac779656df297f1f19acd11d]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x52eb1350,0x667d8860}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Beginning demo playback [f=-000001] GameID: f8c5a65f101c52474ce691543618ac38 [f=-000001] Connection attempt from Dregs [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Dregs changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Dregs" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=101a2638f003a97a6568082a40f69fd2030c6b820097906d3d520e9fdedf9fa8aa02d807be239940b9accf848f647403048cbda04573be6f7ed638bbb39defa2" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Dregs" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from MukeshBatra [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: MukeshBatra changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="MukeshBatra" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=101a2638f003a97a6568082a40f69fd2030c6b820097906d3d520e9fdedf9fa8aa02d807be239940b9accf848f647403048cbda04573be6f7ed638bbb39defa2" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="MukeshBatra" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Dregs" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=c7f3d7cccf4682b28414959e018debdab5dd758f19ca722ad41b16422107efc76bbde766e44dd57dc14b7a0320301759475f45fa5d706a21f7badd69a87c0141]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Dregs" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=68aba2dafbf3ed7621e9e1ad1e1e115d1c95fd90a7ea0f4a76ef850b5a2a9280345e5177c509fef1c475d30304bd38c432254a2fac779656df297f1f19acd11d]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Dregs" string="[Game::Load][lua{Rules,Gaia}={00000000c2f09ab0,00000000cf484bc0}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="MukeshBatra" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=c7f3d7cccf4682b28414959e018debdab5dd758f19ca722ad41b16422107efc76bbde766e44dd57dc14b7a0320301759475f45fa5d706a21f7badd69a87c0141]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="MukeshBatra" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=68aba2dafbf3ed7621e9e1ad1e1e115d1c95fd90a7ea0f4a76ef850b5a2a9280345e5177c509fef1c475d30304bd38c432254a2fac779656df297f1f19acd11d]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="MukeshBatra" string="[Game::Load][lua{Rules,Gaia}={0000000100a46000,00000001093753f0}]" [f=-000001] Allies: I choose: Cuzin Dutty D! [f=-000001] is this water? [f=-000001] No [f=-000001] Allies: I choose: Recon! [f=-000001] It's solid, with some water in the edges and the pond in the middle [f=-000001] i like this map [f=-000001] I'm glad. It's one of my favourites of the bunch too. [f=-000001] > Game will be force started in 60 seconds [f=-000001] best arena combat [f=-000001] [0] Event [6088,47.074585,1038]: 0 finished unit Recon Commander [f=-000001] [0] Event [870,47.0721436,2654]: 1 finished unit Recon Commander [f=0000000] [0] Dregs, team: 0, elo:3039 [f=0000000] [0] MukeshBatra, team: 1, elo:2554 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000007] [7] Event [6040,47.0703125,1144]: 0 finished unit Jumpbot Factory [f=0000009] [9] Event [976,47.0703125,2608]: 1 finished unit Tank Foundry [f=0000352] [352] Event [6184,47.0703125,1144]: 0 finished unit Metal Extractor [f=0000353] [353] Event [808,47.0703125,2680]: 1 finished unit Metal Extractor [f=0000531] [531] Event [6016,47.0703125,1144]: 0 finished unit Constable [f=0000643] [643] Event [1004,48.3903122,2608]: 1 finished unit Kodachi [f=0000676] [676] Event [6016,47.0703125,1144]: 0 finished unit Puppy [f=0000757] [757] Event [5928,47.0703125,904]: 0 finished unit Metal Extractor [f=0000758] [758] Event [808,47.0703125,2456]: 1 finished unit Metal Extractor [f=0000819] [819] Event [6016,47.0703125,1144]: 0 finished unit Puppy [f=0000876] [876] Event [6248,298.632813,824]: 0 finished unit Wind/Tidal Generator [f=0000897] [897] Event [824,47.0703125,2520]: 1 finished unit Wind/Tidal Generator [f=0001132] [1132] Event [824,47.0703125,2600]: 1 finished unit Wind/Tidal Generator [f=0001161] [1161] Event [6312,298.632813,888]: 0 finished unit Wind/Tidal Generator [f=0001293] [1293] Event [1004,48.3903122,2608]: 1 finished unit Welder [f=0001453] [1453] Event [6376,298.632813,936]: 0 finished unit Wind/Tidal Generator [f=0001988] [1988] Event [4808,47.0703125,2136]: 0 finished unit Metal Extractor [f=0002046] [2046] Event [6016,47.0703125,1144]: 0 finished unit Pyro [f=0002107] [2107] Event [6440,298.632813,1000]: 0 finished unit Wind/Tidal Generator [f=0002375] [2375] Event [1000,47.0703125,4008]: 1 finished unit Metal Extractor [f=0002416] [2416] Event [4600,47.0703125,1944]: 0 finished unit Metal Extractor [f=0002435] [2435] Event [6440,298.632813,1080]: 0 finished unit Wind/Tidal Generator [f=0002591] [2591] Event [2344,47.0703125,2968]: 1 finished unit Metal Extractor [f=0002631] [2631] Event [5287.67627,32.3167496,1831.96936]: 1 lost unit Kodachi [f=0002723] [2723] Event [6488,298.632813,1000]: 0 finished unit Wind/Tidal Generator [f=0002838] [2838] Event [6016,47.0703125,1144]: 0 finished unit Constable [f=0002877] [2877] Event [1004,48.3903122,2608]: 1 finished unit Kodachi [f=0002885] [2885] Event [1192,47.0703125,4232]: 1 finished unit Metal Extractor [f=0003017] [3017] Event [6504,298.632813,1080]: 0 finished unit Wind/Tidal Generator [f=0003117] [3117] Event [848.301636,9.97220325,3110.89331]: 0 lost unit Puppy [f=0003186] [3186] Event [1304,47.0703125,4232]: 1 finished unit Wind/Tidal Generator [f=0003511] [3511] Event [6016,47.0703125,1144]: 0 finished unit Pyro [f=0003581] [3581] Event [1240,47.0703125,4152]: 1 finished unit Wind/Tidal Generator [f=0003802] [3802] Event [4864,47.0703125,2000]: 0 finished unit Lotus [f=0003903] [3903] Event [6568,298.632813,1080]: 0 finished unit Wind/Tidal Generator [f=0003942] [3942] Event [1160,47.0703125,4072]: 1 finished unit Wind/Tidal Generator [f=0003969] [3969] Event [2552,47.0703125,3160]: 1 finished unit Metal Extractor [f=0004126] [4126] Event [6616,298.632813,1144]: 0 finished unit Wind/Tidal Generator [f=0004171] [4171] Event [1096,47.0703125,3992]: 1 finished unit Wind/Tidal Generator [f=0004337] [4337] Event [6016,47.0703125,1144]: 0 finished unit Moderator [f=0004352] [4352] Event [6600,298.632813,1224]: 0 finished unit Wind/Tidal Generator [f=0004472] [4472] Event [1016,47.0703125,3912]: 1 finished unit Wind/Tidal Generator [f=0004516] [4516] Event [1004,48.3903122,2608]: 1 finished unit Blitz [f=0004521] [4521] Event [2576,47.0703125,3488]: 1 finished unit Lotus [f=0004740] [4740] Event [1624.69568,27.9296875,1406.65051]: 1 lost unit Kodachi [f=0004828] [4828] Event [4872,47.0703125,2968]: 0 finished unit Metal Extractor [f=0004985] [4985] Event [3664,96.6094971,1408]: 0 finished unit Lotus [f=0005075] [5075] Event [984,47.0703125,3816]: 1 finished unit Wind/Tidal Generator [f=0005137] [5137] Event [1004,48.3903122,2608]: 1 finished unit Welder [f=0005302] [5302] Event [984,47.0703125,3736]: 1 finished unit Wind/Tidal Generator [f=0005382] [5382] Event [5064,47.0703125,3160]: 0 finished unit Metal Extractor [f=0005497] [5497] Event [968,46.9207764,3656]: 1 finished unit Wind/Tidal Generator [f=0005522] [5522] Event [6344,298.632813,1112]: 0 finished unit Caretaker [f=0005677] [5677] Event [6016,47.0703125,1144]: 0 finished unit Pyro [f=0005692] [5692] Event [968,14.5889282,3576]: 1 finished unit Wind/Tidal Generator [f=0005752] [5752] Event [3576,27.9296875,3960]: 1 finished unit Metal Extractor [f=0005861] [5861] Event [3584,96.6255188,1376]: 0 finished unit Picket [f=0005928] [5928] Event [6016,47.0703125,1144]: 0 finished unit Constable [f=0006056] [6056] Event [1004,48.3903122,2608]: 1 finished unit Blitz [f=0006097] [6097] Event [952,10.15625,3496]: 1 finished unit Wind/Tidal Generator [f=0006271] [6271] Event [1000,47.0703125,1144]: 1 finished unit Metal Extractor [f=0006291] [6291] Event [952,10.15625,3416]: 1 finished unit Wind/Tidal Generator [f=0006405] [6405] Event [3568,97.65625,3792]: 1 finished unit Picket [f=0006497] [6497] Event [936,7.421875,3336]: 1 finished unit Wind/Tidal Generator [f=0006544] [6544] Event [2552,47.0703125,3160]: 1 lost unit Metal Extractor [f=0006591] [6591] Event [3576,27.9296875,1224]: 0 finished unit Metal Extractor [f=0006731] [6731] Event [6328,47.0703125,2456]: 0 finished unit Metal Extractor [f=0006792] [6792] Event [936,7.421875,3256]: 1 finished unit Wind/Tidal Generator [f=0006864] [6864] Event [4824,47.0703125,3144]: 0 finished unit Stardust [f=0006966] [6966] Event [2344,47.0703125,2968]: 1 lost unit Metal Extractor [f=0006972] [6972] Event [3440,84.9136353,3856]: 1 finished unit Picket [f=0006991] [6991] Event [6016,47.0703125,1144]: 0 finished unit Pyro [f=0007012] lotus afk [f=0007061] [7061] Event [920,4.68215942,3176]: 1 finished unit Wind/Tidal Generator [f=0007120] [7120] Event [1288,47.0703125,904]: 1 finished unit Metal Extractor [f=0007179] [7179] Event [1004,48.3903122,2608]: 1 finished unit Blitz [f=0007255] [7255] Event [920,4.72488403,3096]: 1 finished unit Wind/Tidal Generator [f=0007385] [7385] Event [6328,47.0703125,2680]: 0 finished unit Metal Extractor [f=0007432] [7432] Event [3504,27.9296875,1184]: 0 finished unit Lotus [f=0007446] [7446] Event [904,35.9458923,3016]: 1 finished unit Wind/Tidal Generator [f=0007538] [7538] Event [6016,47.0703125,1144]: 0 finished unit Moderator [f=0007641] [7641] Event [888,47.0703125,2936]: 1 finished unit Wind/Tidal Generator [f=0007680] [7680] Event [1192,47.0703125,872]: 1 finished unit Wind/Tidal Generator [f=0007846] [7846] Event [1112,47.0703125,936]: 1 finished unit Wind/Tidal Generator [f=0007864] [7864] Event [888,47.0703125,2856]: 1 finished unit Wind/Tidal Generator [f=0007892] [7892] Event [6016,47.0703125,1144]: 0 finished unit Pyro [f=0007975] [7975] Event [1004,48.3903122,2608]: 1 lost unit Blitz [f=0007989] [7989] Event [1004,48.3903122,2608]: 1 lost unit Blitz [f=0008013] [8013] Event [1004,48.3903122,2608]: 1 lost unit Blitz [f=0008076] [8076] Event [3472,27.9296875,1280]: 0 finished unit Picket [f=0008137] [8137] Event [1032,47.0703125,1000]: 1 finished unit Wind/Tidal Generator [f=0008210] [8210] Event [1034.00427,47.0703125,2484.55225]: 1 lost unit Blitz [f=0008240] [8240] Event [6016,47.0703125,1144]: 0 finished unit Moderator [f=0008256] [8256] Event [1004,48.3903122,2608]: 1 lost unit Blitz [f=0008289] [8289] Event [824,47.0703125,2520]: 1 lost unit Wind/Tidal Generator [f=0008324] [8324] Event [872,47.0703125,2776]: 1 finished unit Wind/Tidal Generator [f=0008332] [8332] Event [824,47.1286011,2600]: 1 lost unit Wind/Tidal Generator [f=0008379] [8379] Event [808,46.9158554,2456]: 1 lost unit Metal Extractor [f=0008437] [8437] Event [872,47.0703125,2776]: 1 lost unit Wind/Tidal Generator [f=0008468] [8468] Event [872,47.1954727,2696]: 1 lost unit Wind/Tidal Generator [f=0008485] [8485] Event [888,47.0703125,2936]: 1 lost unit Wind/Tidal Generator [f=0008513] [8513] Event [888,47.1286011,2856]: 1 lost unit Wind/Tidal Generator [f=0008539] [8539] Event [3696,87.0445251,1328]: 0 finished unit Radar Tower [f=0008562] [8562] Event [904,36.0195923,3016]: 1 lost unit Wind/Tidal Generator [f=0008565] [8565] Event [952,47.0703125,1064]: 1 finished unit Wind/Tidal Generator [f=0008597] [8597] Event [920,4.79856968,3096]: 1 lost unit Wind/Tidal Generator [f=0008611] [8611] Event [6168,47.0703125,4024]: 0 finished unit Metal Extractor [f=0008618] [8618] Event [920,4.72879028,3176]: 1 lost unit Wind/Tidal Generator [f=0008667] [8667] Event [936,7.421875,3336]: 1 lost unit Wind/Tidal Generator [f=0008692] [8692] Event [936,7.55342484,3256]: 1 lost unit Wind/Tidal Generator [f=0008718] [8718] Event [2704,100.390625,3152]: 1 finished unit Picket [f=0008722] [8722] Event [952,10.2299309,3416]: 1 lost unit Wind/Tidal Generator [f=0008753] [8753] Event [968,14.5889282,3576]: 1 lost unit Wind/Tidal Generator [f=0008776] [8776] Event [952,10.2299309,3496]: 1 lost unit Wind/Tidal Generator [f=0008810] [8810] Event [968,46.9790649,3656]: 1 lost unit Wind/Tidal Generator [f=0008862] [8862] Event [984,47.0703125,3816]: 1 lost unit Wind/Tidal Generator [f=0008879] [8879] Event [984,47.2018814,3736]: 1 lost unit Wind/Tidal Generator [f=0008928] [8928] Event [1016,47.2355652,3912]: 1 lost unit Wind/Tidal Generator [f=0009065] [9065] Event [1000,47.0703125,4008]: 1 lost unit Metal Extractor [f=0009068] [9068] Event [1096,47.0875931,3992]: 1 lost unit Wind/Tidal Generator [f=0009120] [9120] Event [808,47.0703125,2680]: 1 lost unit Metal Extractor [f=0009142] [9142] Event [1160,47.2298813,4072]: 1 lost unit Wind/Tidal Generator [f=0009150] gg xd [f=0009222] [9222] Event [1240,47.1522522,4152]: 1 lost unit Wind/Tidal Generator [f=0009287] [9287] Event [2860.30811,27.9296875,908.72467]: 1 lost unit Blitz [f=0009300] [9300] Event [6016,47.0703125,1144]: 0 finished unit Moderator [f=0009300] [9300] Event [1192,47.2378159,4232]: 1 lost unit Metal Extractor [f=0009315] [9315] Event [5928,47.0703125,4232]: 0 finished unit Metal Extractor [f=0009318] [9318] Event [1004,48.3903122,2608]: 1 lost unit Blitz [f=0009337] [9337] Event [1304,47.0703125,4232]: 1 lost unit Wind/Tidal Generator [f=0009360] [9360] Event [1004,48.3903122,2608]: 1 lost unit Blitz [f=0009377] gg [f=0009392] [9392] Event [1004,48.3903122,2608]: 1 lost unit Blitz [f=0009432] [9432] Event [undefined]: MukeshBatra resigned [f=0009432] game_message: MukeshBatra has been destroyed! [f=0009432] game_message: Dregs wins! [f=0009432] Submitting stats [f=0009432] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0009432] Part| Total Time|Time of the last 0.5s [f=0009432] Draw 11429.36ms 10.06% [f=0009432] Lua::Callins::Synced 3271.65ms 18.73% [f=0009432] Lua::Callins::Unsynced 15093.53ms 16.24% [f=0009432] Lua::CollectGarbage::Synced 220.96ms 0.10% [f=0009432] Lua::CollectGarbage::Unsynced 593.15ms 0.40% [f=0009432] Misc::Profiler::AddTime 36.37ms 0.00% [f=0009432] Sim 20860.12ms 79.78% [f=0009432] [9432] Received game_message: MukeshBatra has been destroyed! [f=0009432] [9432] Received game_message: Dregs wins! [f=0009433] [9433] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received 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16,4385,4925,4385,4925,58.6058006,0,58.6058006,0,0,0,0,0,0,0,0,0,0,0,0,0,260.841461,567.860657,260.841461,567.860657,190,280,190,280,18.7999229,20.6318359,18.7999229,20.6318359,1275,1275,1275,1275,19.2706833,17.666666,19.2706833,17.666666,600,900,600,900,45,450,45,450,2320,2470,2320,2470,450,90,450,90,0,200.179398,0,200.179398,567.860657,273.596069,567.860657,273.596069 [f=0009433] [9433] Game End Stats Values: 17,4855,5365,4855,5365,58.9087524,0,58.9087524,0,0,0,0,0,0,0,0,0,0,0,0,0,260.841461,657.861511,260.841461,657.861511,290,500,290,500,18.0599728,19.6385918,18.0599728,19.6385918,1275,1275,1275,1275,17.3201962,20.8999996,17.3201962,20.8999996,900,1120,900,1120,45,540,45,540,2390,2470,2390,2470,540,90,540,90,0,200.179398,0,200.179398,657.861511,273.596069,657.861511,273.596069 [f=0009433] [9433] Game End Stats Values: 18,4960,5785,4960,5785,62.9444466,0,62.9444466,0,0,0,0,0,0,0,0,0,0,0,0,0,373.984344,799.461121,373.984344,799.461121,290,590,290,590,18.0770512,19.0635567,18.0770512,19.0635567,1275,1275,1275,1275,17.7690468,21.7000008,17.7690468,21.7000008,900,1360,900,1360,45,540,45,540,2495,2560,2495,2560,540,90,540,90,0,200.179398,0,200.179398,799.461121,386.738953,799.461121,386.738953 [f=0009433] [9433] Game End Stats Values: 19,5065,6105,5065,6105,63.2777901,0,63.2777901,0,0,0,0,0,0,0,0,0,0,0,0,0,495.612976,1226.91943,495.612976,1226.91943,290,690,290,690,15.6837702,19.8838844,15.6837702,19.8838844,1275,1275,1275,1275,17.5222225,24.8422241,17.5222225,24.8422241,900,1580,900,1580,45,783.332092,45,783.332092,2600,2560,2600,2560,783.332092,90,783.332092,90,0,201.744186,0,201.744186,1226.91943,508.367584,1226.91943,508.367584 [f=0009433] [9433] Game End Stats Values: 20,4570,6400,4570,6400,63.7112122,0,63.7112122,0,0,0,0,0,0,0,0,0,0,0,0,0,566.327148,1750.80762,566.327148,1750.80762,290,690,290,690,11.9504805,19.9531002,11.9504805,19.9531002,1275,1330,1275,1330,17.1288948,26.4333324,17.1288948,26.4333324,600,1820,600,1820,45,1388.24878,45,1388.24878,2405,2560,2405,2560,1388.24878,90,1388.24878,90,0,266.187439,0,266.187439,1796.21069,583.279907,1796.21069,583.279907 [f=0009433] [9433] Game End Stats Values: 21,4285,6490,4285,6490,64.32444,0,64.32444,0,0,0,0,0,0,0,0,0,0,0,0,0,566.327148,2217.14502,566.327148,2217.14502,390,690,390,690,10.6907911,19.7289028,10.6907911,19.7289028,1275,1330,1275,1330,16.0408821,27.2667065,16.0408821,27.2667065,600,1820,600,1820,45,1773.24878,45,1773.24878,2020,2650,2020,2650,1808.24878,90,1808.24878,90,0,303.27774,0,303.27774,2308.59302,583.847717,2308.59302,583.847717 [f=0009433] [9433] Game End Stats Values: 22,3575,6820,3575,6820,64.4697037,0,64.4697037,0,0,0,0,0,0,0,0,0,0,9.63989258,0,9.63989258,622.89856,3403.02832,622.89856,3403.02832,390,690,390,690,9.3522253,17.8599472,9.3522253,17.8599472,1275,1330,1275,1330,13.5096855,26.0244503,13.5096855,26.0244503,300,2060,300,2060,45,2708.24805,45,2708.24805,1610,2740,1610,2740,2743.24805,90,2743.24805,90,0,304.281769,0,304.281769,3497.37988,640.419128,3497.37988,640.419128 [f=0009440] [9440] Event [1004,48.3903122,2608]: 1 lost unit Blitz [f=0009463] [9463] Event [1251.9292,27.9296875,2712.12451]: 1 lost unit Welder [f=0009479] [9479] Event [976,47.0703125,2608]: 1 lost unit Tank Foundry [f=0009583] Spectator MukeshBatra left the game: normal quit [f=0009583] [9583] Event [undefined]: MukeshBatra quit [f=0009600] Player Dregs left the game: normal quit [f=0009600] [9600] Event [undefined]: Dregs quit [f=0009606] No clients connected, shutting down server [f=0009606] Server shutdown [f=0009678] [9678] Event [6016,47.0703125,1144]: 0 finished unit Moderator [f=0009756] [9756] Event [6256,47.0703125,2544]: 0 finished unit Lotus [f=0009968] [9968] Event [5920,47.0703125,4112]: 0 finished unit Lotus [f=0010054] [10054] Event [6016,47.0703125,1144]: 0 finished unit Moderator [f=0010448] [10448] Event [6224,47.0703125,2640]: 0 finished unit Lotus [f=0010514] [10514] Event [5952,47.0703125,4048]: 0 finished unit Lotus [f=0010607] [10607] Event [2280,47.0703125,2136]: 0 finished unit Metal Extractor [f=0010662] [10662] Event [6016,47.0703125,1144]: 0 finished unit Moderator [f=0011080] [11080] Event [6016,47.0703125,1144]: 0 finished unit Moderator [f=0011237] [11237] Event [2088,47.0703125,1944]: 0 finished unit Metal Extractor [f=0011460] [11460] Event [6016,47.0703125,1144]: 0 finished unit Moderator [f=0011838] [11838] Event [6016,47.0703125,1144]: 0 finished unit Moderator [f=0012215] [12215] Event [6016,47.0703125,1144]: 0 finished unit Moderator [f=0012598] [12598] Event [6016,47.0703125,1144]: 0 finished unit Moderator [f=0012977] [12977] Event [6016,47.0703125,1144]: 0 finished unit Moderator [f=0013102] Autoquit sending quit command. [f=0013102] [QuitAction] user exited to system [f=0013102] [SpringApp::Kill][1] fromRun=1 [f=0013102] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0013102] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0013102] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0013102] [ThreadPool::SetThreadCount][2] workers=0 [f=0013102] [SpringApp::Kill][2] [f=0013102] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0013102] [Game::KillLua][3] dtor=0 luaUI=0x529b3140 [f=0013102] Start widgetHandler:Shutdown [f=0013102] Shutdown - SaveOrderList Complete [f=0013102] Writing last game win data [f=0013102] Shutdown - SaveConfigData Complete [f=0013102] Shutdown Widget - Save/Load API [f=0013102] Shutdown Widget - Chili Highlight [f=0013102] Shutdown Widget - Draw After Chili [f=0013102] Shutdown Widget - EPIC Menu [f=0013102] Shutdown Widget - Chili Widget Selector [f=0013102] Shutdown Widget - Chili Minimap [f=0013102] Shutdown Widget - Local Team Colors [f=0013102] Shutdown Widget - Display Keys 2 [f=0013102] Shutdown Widget - Save Game Menu [f=0013102] Shutdown Widget - Unit Icons [f=0013102] Shutdown Widget - Noises [f=0013102] Shutdown Widget - HealthBars [f=0013102] Shutdown Widget - Win Counter [f=0013102] Shutdown Widget - SpringRTS Replay Stats [f=0013102] Shutdown Widget - BuildETA [f=0013102] Shutdown Widget - Modular Comm Info [f=0013102] Shutdown Widget - Music Player v2 [f=0013102] Shutdown Widget - Stereo3D [f=0013102] Shutdown Widget - Showeco and Grid Drawer [f=0013102] Shutdown Widget - Point Tracker [f=0013102] Shutdown Widget - Missile Silo Range [f=0013102] Shutdown Widget - MinimapEvents [f=0013102] Shutdown Widget - Mex Placement Handler [f=0013102] Shutdown Widget - Local Widgets Config [f=0013102] Shutdown Widget - Highlight Geos [f=0013102] Shutdown Widget - Grab Input [f=0013102] Input grabbing is disabled! [f=0013102] Shutdown Widget - Defense Range Zero-K [f=0013102] Shutdown Widget - MetalFeatures (new) [f=0013102] Shutdown Widget - Darkening [f=0013102] Shutdown Widget - Context Menu [f=0013102] Shutdown Widget - Chili Spectator Panels [f=0013102] Shutdown Widget - Chili Selections & CursorTip v2 [f=0013102] Shutdown Widget - Chili Nuke Warning [f=0013102] Shutdown Widget - Chili EndGame Window [f=0013102] Shutdown Widget - Chili Economy Panel Default [f=0013102] Shutdown Widget - CameraShake [f=0013102] Shutdown Widget - Attack AoE [f=0013102] Shutdown Widget - UnitShapes [f=0013102] Shutdown Widget - Map Edge Extension [f=0013102] Shutdown Widget - Selection Send [f=0013102] Shutdown Widget - LupsManager [f=0013102] Shutdown Widget - Newton Firezone [f=0013102] Shutdown Widget - Chili Pro Console [f=0013102] Shutdown Widget - Lasso Terraform GUI [f=0013102] Shutdown Widget - Lups [f=0013102] Shutdown Widget - Chili Framework [f=0013102] Shutdown Widget - Chili Core Selector [f=0013102] Shutdown Widget - Custom Markers [f=0013102] Shutdown Widget - Select Keys [f=0013102] Shutdown Widget - Pause Screen [f=0013102] Shutdown Widget - Text To Speech Control [f=0013102] Shutdown Widget - Persistent Build Height [f=0013102] Shutdown Widget - Layout Handler [f=0013102] End widgetHandler:Shutdown [f=0013102] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={822681,84417415} {int,ext,rec}Allocs={23894801,0,0} {chunk,block}Bytes={84417415,0} [f=0013102] [Game::KillLua][1] dtor=0 luaGaia=0x667d8860 [f=0013102] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={635592,72783798} {int,ext,rec}Allocs={23894802,0,0} {chunk,block}Bytes={72783798,0} [f=0013102] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={635592,72783798} {int,ext,rec}Allocs={23894802,0,0} {chunk,block}Bytes={72783798,0} [f=0013102] [Game::KillLua][2] dtor=0 luaRules=0x52eb1350 [f=0013102] Start gadgetHandler:Shutdown [f=0013102] Shutdown - StartSetup [f=0013102] Shutdown - UnitMorph [f=0013102] Shutdown - Carrier Drones [f=0013102] Shutdown - LupsNanoSpray [f=0013102] Shutdown - Missile Silo Controller [f=0013102] Shutdown - Modular Comm Info [f=0013102] Shutdown - Terrain Texture Handler [f=0013102] Shutdown - UnitCloakShield [f=0013102] Shutdown - Starlight Handler [f=0013102] End gadgetHandler:Shutdown [f=0013102] Start gadgetHandler:Shutdown [f=0013102] Shutdown - Save/Load [f=0013102] Shutdown - Teleport Throw [f=0013102] Shutdown - UnitMorph [f=0013102] Shutdown - Modular Comm Info [f=0013102] Shutdown - Retreat Command [f=0013102] Shutdown - Shockwaves [f=0013102] Shutdown - UnitCloakShield [f=0013102] Shutdown - Lups Cloak FX [f=0013102] Shutdown - Lups [f=0013102] Shutdown - Lups Shield [f=0013102] End gadgetHandler:Shutdown [f=0013102] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={23894834,0,0} {chunk,block}Bytes={0,0} [f=0013102] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={23894834,0,0} {chunk,block}Bytes={0,0} [f=0013102] [Game::KillLua][4] dtor=0 [f=0013102] [Game::~CGame][1] [f=0013102] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0013102] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0013102] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0013102] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0013102] [Game::KillLua][4] dtor=1 [f=0013102] [Game::KillMisc][1] [f=0013102] [Game::KillMisc][2] [f=0013102] [Game::KillMisc][3] [f=0013102] [Game::KillRendering][1] [f=0013102] [3DOParser::Kill] allocated 137 pieces [f=0013102] [S3OParser::Kill] allocated 2700 pieces [f=0013102] [AssParser::Kill] allocated 220 pieces [f=0013102] [Game::KillInterface][1] [f=0013102] [Game::KillInterface][2] [f=0013102] [Game::KillSimulation][1] [f=0013102] [Game::KillSimulation][2] [f=0013102] [CCollisionHandler] dis-/continuous tests: 0/471269 [f=0013102] [Game::KillSimulation][3] [f=0013102] [~CPathCache(28x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0013102] [~CPathCache(28x20)] cacheHits=7 hitPercentage=9% numHashColls=0 maxCacheSize=7 [f=0013102] [~CPathCache(56x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0013102] [~CPathCache(56x40)] cacheHits=3 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0013102] [~CRectangleOverlapHandler] 0% overlap reduction [f=0013102] [~CRectangleOverlapHandler] 0% overlap reduction [f=0013102] [LosHandler::Kill] raycast instance cache-{hits,misses}={1202,5713}; shared=0%; cached=17% [f=0013102] [Game::KillSimulation][4] [f=0013102] [CommonDefHandler::KillStatic] 3163 sound-set data items added [f=0013102] [Game::~CGame][2] [f=0013102] [Game::~CGame][3] [f=0013102] [SpringApp::Kill][3] [f=0013102] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 137810 bytes sent 106101 bytes recv'd [f=0013102] [SpringApp::Kill][4] font=0x45113aa0 [f=0013102] [SpringApp::Kill][5] [f=0013102] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7792 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/1744f8151505db92eb3c8724f41eb638.sdp (0x451813d0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/1744f8151505db92eb3c8724f41eb638.sdp" numZipFiles=7792 sumInflSize=721737kb sumReadTime=6542ms file="unittextures/factorytank_1.png" indx=7141 inflSize=4103kb readTime=273ms file="objects3d/strikecom_1.dae" indx=5457 inflSize=999kb readTime=193ms file="objects3d/detriment.s3o" indx=5099 inflSize=514kb readTime=83ms file="bitmaps/cc/bigexplo.tga" indx=407 inflSize=256kb readTime=58ms file="unittextures/bcore_abc_1.tga" indx=6966 inflSize=3210kb readTime=58ms file="luaui/configs/lang/campaign_units.en.json" indx=2851 inflSize=4kb readTime=57ms file="objects3d/corsent.s3o" indx=5043 inflSize=122kb readTime=52ms file="scripts/pw_mine2.lua" indx=5751 inflSize=1kb readTime=51ms file="objects3d/strikecom.dae" indx=5455 inflSize=999kb readTime=47ms file="luarules/configs/customcmds.h.lua" indx=1240 inflSize=0kb readTime=45ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/1744f8151505db92eb3c8724f41eb638.sdp] 62845912 bytes cached in 2884 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=67 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/Prestige_V1.00.sd7 (0x452b15b0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x452b14b0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x45195560) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f5b5401eec0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]