[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.M9kx9yVZXl/springsettings.986083.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-12-amd64 #1 SMP Debian 4.19.152-1 (2020-10-18) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 20ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f28f801ebd0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 7775 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/986083/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 449ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x46689ec0] using map "DunePatrolRedux v1.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="DunePatrolRedux v1.0", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x46689ec0] using game "Zero-K v1.8.10.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.10.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 118ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (38 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 1080ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 2668ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 36ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 681ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 107ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 23ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 26ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 299ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 308ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 2 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 1 mapped to this game's team 1 [f=-000001] Testing last game's team 0 mapped to this game's team 0 [f=-000001] All players and teams match from last game, using last game's scores as base [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/986083/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Mex Placement Initialised with 36 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 36, 139 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=c1067d66 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=1c58f1f4 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=bdfc68c1 [f=-000001] [Path] [PathEstimator::ReadFile] hash=bdfc68c1 file="cache/104dev-maintenance/paths/DunePatrolRedux v1.0.pe-bdfc68c1.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=c1067d66 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=1c58f1f4 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=bdfc68d1 [f=-000001] [Path] [PathEstimator::ReadFile] hash=bdfc68d1 file="cache/104dev-maintenance/paths/DunePatrolRedux v1.0.pe2-bdfc68d1.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (1119ms, checksum f5cbdc87)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11621,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/986083/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c89ab397b7b8e4624df7241b7bc13bf34fc30446d5ff3736dfd1b1a34f4d820880cdc935ec553f89cf0fed6e7521a0f8c652601e27fcc510277a554b82a13327" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=ce686554cfa4f42463af8871dc7c986f5e09e815156dffe438613486230873a9283749b142d65fa507ba57eef35b50e2f15e3289c8a959381864ec9e0da41b3d]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=2763773346ddca969f4e094d897f0a0425456f517b662b638cb8e07b5a3441bd3081b05a2d37f9b365f59d2a57949ada5f516b0fc2f3e2fed157a0496f9663b6]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x52b83ab0,0x61df22b0}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Beginning demo playback [f=-000001] GameID: d7c3a65ff77105450c59bf034596f592 [f=-000001] Connection attempt from Dregs [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Dregs changed status [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from MukeshBatra [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: MukeshBatra changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Dregs" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c89ab397b7b8e4624df7241b7bc13bf34fc30446d5ff3736dfd1b1a34f4d820880cdc935ec553f89cf0fed6e7521a0f8c652601e27fcc510277a554b82a13327" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Dregs" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="MukeshBatra" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c89ab397b7b8e4624df7241b7bc13bf34fc30446d5ff3736dfd1b1a34f4d820880cdc935ec553f89cf0fed6e7521a0f8c652601e27fcc510277a554b82a13327" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="MukeshBatra" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="MukeshBatra" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=ce686554cfa4f42463af8871dc7c986f5e09e815156dffe438613486230873a9283749b142d65fa507ba57eef35b50e2f15e3289c8a959381864ec9e0da41b3d]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="MukeshBatra" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=2763773346ddca969f4e094d897f0a0425456f517b662b638cb8e07b5a3441bd3081b05a2d37f9b365f59d2a57949ada5f516b0fc2f3e2fed157a0496f9663b6]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="MukeshBatra" string="[Game::Load][lua{Rules,Gaia}={0000000100a4a1a0,00000000f23798d0}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Dregs" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=ce686554cfa4f42463af8871dc7c986f5e09e815156dffe438613486230873a9283749b142d65fa507ba57eef35b50e2f15e3289c8a959381864ec9e0da41b3d]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Dregs" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=2763773346ddca969f4e094d897f0a0425456f517b662b638cb8e07b5a3441bd3081b05a2d37f9b365f59d2a57949ada5f516b0fc2f3e2fed157a0496f9663b6]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Dregs" string="[Game::Load][lua{Rules,Gaia}={000000006dd8e900,00000000c2f09ab0}]" [f=-000001] oh boy [f=-000001] this doesnt seem fair xd [f=-000001] Allies: I choose: Recon! [f=-000001] Allies: I choose: Dadda! [f=-000001] Matchmaker things you be climbing. [f=-000001] [0] Event [4988,47.3063965,3483]: 0 finished unit Strike Commander [f=-000001] [0] Event [1357,46.5111504,673]: 1 finished unit Recon Commander [f=0000000] [0] Dregs, team: 0, elo:3036 [f=0000000] [0] MukeshBatra, team: 1, elo:2567 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000007] [7] Event [1456,46.3248978,752]: 1 finished unit Rover Assembly [f=0000042] [42] Event [4920,46.3284454,3544]: 0 finished unit Amphbot Factory [f=0000324] [324] Event [5096,46.3260803,3576]: 0 finished unit Metal Extractor [f=0000353] [353] Event [1400,47.2768555,600]: 1 finished unit Metal Extractor [f=0000494] [494] Event [1473.99231,46.7327766,751.970337]: 1 finished unit Scorcher [f=0000599] [599] Event [4936,47.5464783,3352]: 0 finished unit Metal Extractor [f=0000604] [604] Event [4884,46.3260803,3544]: 0 finished unit Conch [f=0000728] [728] Event [1208,47.5370178,744]: 1 finished unit Metal Extractor [f=0000819] [819] Event [4872,47.1585999,3336]: 0 finished unit Solar Collector [f=0000845] [845] Event [4884,46.3260803,3544]: 0 finished unit Duck [f=0000887] [887] Event [1473.99231,46.7327766,751.970337]: 1 finished unit Scorcher [f=0001210] [1210] Event [4884,46.3260803,3544]: 0 finished unit Duck [f=0001313] [1313] Event [4744,47.267395,3496]: 0 finished unit Metal Extractor [f=0001351] [1351] Event [1048,46.3260803,520]: 1 finished unit Metal Extractor [f=0001443] [1443] Event [1473.99231,46.7327766,751.970337]: 1 finished unit Scorcher [f=0001678] [1678] Event [4664,46.3308105,3528]: 0 finished unit Solar Collector [f=0001739] [1739] Event [4884,46.3260803,3544]: 0 finished unit Duck [f=0002017] [2017] Event [1128,46.6051636,568]: 1 finished unit Solar Collector [f=0002038] [2038] Event [4696,46.3308105,3624]: 0 finished unit Solar Collector [f=0002137] [2137] Event [1473.99231,46.7327766,751.970337]: 1 finished unit Mason [f=0002421] [2421] Event [4864,47.2957764,3648]: 0 finished unit Lotus [f=0002487] [2487] Event [4884,46.3260803,3544]: 0 finished unit Archer [f=0002614] [2614] Event [1208,46.9268188,648]: 1 finished unit Solar Collector [f=0002774] hm clever [f=0002833] [2833] Event [1473.99231,46.7327766,751.970337]: 1 finished unit Scorcher [f=0002908] [2908] Event [5128,46.382843,3448]: 0 finished unit Solar Collector [f=0003192] [3192] Event [5048,47.224823,3336]: 0 finished unit Solar Collector [f=0003198] [3198] Event [3737.87671,75.4870834,3690.83887]: 1 lost unit Scorcher [f=0003244] [3244] Event [1304,46.4348755,584]: 1 finished unit Solar Collector [f=0003334] [3334] Event [4884,46.3260803,3544]: 0 finished unit Archer [f=0003367] [3367] Event [2216,75.5021057,872]: 1 finished unit Metal Extractor [f=0003439] [3439] Event [1473.99231,46.7327766,751.970337]: 1 finished unit Scorcher [f=0003522] [3522] Event [5080,46.3260803,3640]: 0 finished unit Solar Collector [f=0003830] [3830] Event [2625.97021,-5.9862146,1850.82935]: 0 finished unit Strike Commander [f=0003830] game_message: Morph complete: Dadda lvl 1 -> Dadda lvl 2 [f=0003830] [3830] Received game_message: Morph complete: Dadda lvl 1 -> Dadda lvl 2 [f=0003848] [3848] Event [1473.99231,46.7327766,751.970337]: 1 finished unit Scorcher [f=0003876] [3876] Event [2328,75.5021057,904]: 1 finished unit Solar Collector [f=0003887] [3887] Event [5024,46.4143791,3632]: 0 finished unit Lotus [f=0004008] [4008] Event [4884,46.3260803,3544]: 0 finished unit Conch [f=0004047] [4047] Event [3699.91895,74.5161819,3334.61841]: 0 lost unit Archer [f=0004184] [4184] Event [5192,46.3260803,3544]: 0 finished unit Solar Collector [f=0004285] [4285] Event [1473.99231,46.7327766,751.970337]: 1 finished unit Fencer [f=0004386] [4386] Event [2440,74.3952332,952]: 1 finished unit Solar Collector [f=0004612] [4612] Event [4884,46.3260803,3544]: 0 finished unit Archer [f=0004643] [4643] Event [5224,46.3166199,3432]: 0 finished unit Solar Collector [f=0004679] [4679] Event [1473.99231,46.7327766,751.970337]: 1 finished unit Scorcher [f=0004777] [4777] Event [408,17.1358643,1944]: 1 finished unit Metal Extractor [f=0004994] [4994] Event [3174.50415,18.3389378,1341.63269]: 1 lost unit Scorcher [f=0005044] [5044] Event [3191.60791,17.4353752,1345.50305]: 1 lost unit Scorcher [f=0005052] [5052] Event [2568,74.286438,920]: 1 finished unit Metal Extractor [f=0005093] [5093] Event [1473.99231,46.7327766,751.970337]: 1 finished unit Scorcher [f=0005115] [5115] Event [3340.02051,17.1547852,1406.87146]: 1 lost unit Scorcher [f=0005187] [5187] Event [3432.27661,13.408741,1462.48169]: 1 lost unit Scorcher [f=0005248] [5248] Event [264,17.9494629,2024]: 1 finished unit Metal Extractor [f=0005383] [5383] Event [5064,47.5180969,3400]: 0 finished unit Caretaker [f=0005410] [5410] Event [3548.4585,9.15003204,1435.97107]: 1 lost unit Scorcher [f=0005442] [5442] Event [3590.66504,5.26966381,1448.0166]: 1 lost unit Scorcher [f=0005485] [5485] Event [4884,46.3260803,3544]: 0 finished unit Archer [f=0005529] [5529] Event [1473.99231,46.7327766,751.970337]: 1 finished unit Fencer [f=0005678] [5678] Event [5736,17.1500549,2152]: 0 finished unit Metal Extractor [f=0005692] [5692] Event [424,17.1595154,2184]: 1 finished unit Metal Extractor [f=0005901] [5901] Event [2862.16357,20.0768223,1340.80017]: 1 lost unit Scorcher [f=0005924] [5924] Event [1473.99231,46.7327766,751.970337]: 1 finished unit Scorcher [f=0005955] [5955] Event [2713.9978,74.2765045,1108.40271]: 1 lost unit Fencer [f=0006059] [6059] Event [312,18.3609924,2136]: 1 finished unit Solar Collector [f=0006175] [6175] Event [2568,74.286438,920]: 1 lost unit Metal Extractor [f=0006184] [6184] Event [2200,75.5021057,728]: 1 finished unit Solar Collector [f=0006209] [6209] Event [5880,18.015686,2072]: 0 finished unit Metal Extractor [f=0006314] [6314] Event [1473.99231,46.7327766,751.970337]: 1 finished unit Scorcher [f=0006335] [6335] Event [4424,16.0384521,1848]: 0 finished unit Metal Extractor [f=0006413] [6413] Event [296,17.1547852,1928]: 1 finished unit Solar Collector [f=0006414] [6414] Event [4884,46.3260803,3544]: 0 finished unit Archer [f=0006506] [6506] Event [2199.24243,74.6697311,1233.6123]: 1 lost unit Fencer [f=0006518] [6518] Event [3928,75.5021057,3224]: 0 finished unit Metal Extractor [f=0006531] [6531] Event [2209.02368,75.5021057,779.077087]: 1 lost unit Mason [f=0006658] [6658] Event [2216,75.5021057,872]: 1 lost unit Metal Extractor [f=0006672] [6672] Event [2165.75415,75.5021057,1090.84351]: 0 lost unit Archer [f=0006706] [6706] Event [5720,17.1595154,1912]: 0 finished unit Metal Extractor [f=0006734] [6734] Event [1473.99231,46.7327766,751.970337]: 1 finished unit Fencer [f=0006752] [6752] Event [4088,15.9343872,2024]: 0 finished unit Metal Extractor [f=0006763] [6763] Event [2348.18433,75.5021057,956.192627]: 1 lost unit Scorcher [f=0006793] scorchers seem really bad vs archer [f=0006830] [6830] Event [2297.88135,75.5207443,771.877502]: 1 lost unit Scorcher [f=0006862] [6862] Event [576,16.6486511,1920]: 1 finished unit Lotus [f=0006924] [6924] Event [2200,75.5316315,728]: 1 lost unit Solar Collector [f=0006978] [6978] Event [4884,46.3260803,3544]: 0 finished unit Archer [f=0006987] [6987] Event [2328,75.5021057,904]: 1 lost unit Solar Collector [f=0006989] [6989] Event [2440,74.4356842,952]: 1 lost unit Solar Collector [f=0007067] earlier fencer? xd [f=0007096] [7096] Event [3576,74.286438,3176]: 0 finished unit Metal Extractor [f=0007276] [7276] Event [4884,46.3260803,3544]: 0 finished unit Archer [f=0007309] The cost difference makes that so [f=0007312] [7312] Event [576,17.1831665,2224]: 1 finished unit Lotus [f=0007484] [7484] Event [1473.99231,46.7327766,751.970337]: 1 finished unit Ravager [f=0007576] [7576] Event [4884,46.3260803,3544]: 0 finished unit Archer [f=0007816] [7816] Event [3504,74.2911682,3200]: 0 finished unit Lotus [f=0007819] well i think im ded [f=0007876] [7876] Event [4884,46.3260803,3544]: 0 finished unit Archer [f=0007904] [7904] Event [1473.99231,46.7327766,751.970337]: 1 finished unit Fencer [f=0007955] [7955] Event [5808,17.1737061,1856]: 0 finished unit Lotus [f=0008025] [8025] Event [2632.4729,73.7703171,935.671082]: 0 lost unit Duck [f=0008098] [8098] Event [2351.71704,74.1672363,853.646057]: 1 lost unit Fencer [f=0008132] [8132] Event [4884,46.3260803,3544]: 0 finished unit Conch [f=0008161] [8161] Event [2522.97778,74.0824203,868.996338]: 1 lost unit Ravager [f=0008221] [8221] Event [3504,74.286438,3104]: 0 finished unit Lotus [f=0008265] [8265] Event [1473.99231,46.7327766,751.970337]: 1 finished unit Mason [f=0008268] gg [f=0008333] [8333] Event [undefined]: MukeshBatra resigned [f=0008333] game_message: MukeshBatra has been destroyed! [f=0008333] game_message: Dregs wins! [f=0008333] Submitting stats [f=0008333] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0008333] Part| Total Time|Time of the last 0.5s [f=0008333] Draw 14343.84ms 33.83% [f=0008333] Lua::Callins::Synced 5196.01ms 4.99% [f=0008333] Lua::Callins::Unsynced 18064.80ms 42.12% [f=0008333] Lua::CollectGarbage::Synced 351.92ms 0.10% [f=0008333] Lua::CollectGarbage::Unsynced 677.31ms 1.40% [f=0008333] Misc::Profiler::AddTime 43.26ms 0.10% [f=0008333] Sim 28457.28ms 45.01% [f=0008333] [8333] Received game_message: MukeshBatra has been destroyed! [f=0008333] [8333] Received game_message: Dregs wins! [f=0008334] [8334] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0008334] [8334] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0008334] [8334] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0008334] [8334] Game End Stats Values: 2,2165,2165,2165,2165,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,5.86666679,6,5.86666679,6,0,0,0,0,0,0,0,0,890,890,890,890,0,0,0,0,0,0,0,0,0,0,0,0 [f=0008334] [8334] Game End Stats Values: 3,2515,2555,2515,2555,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,8.13333321,8,8.13333321,1275,1275,1275,1275,8.53333378,9.19999981,8.53333378,9.19999981,260,80,260,80,0,0,0,0,980,1200,980,1200,0,0,0,0,0,0,0,0,0,0,0,0 [f=0008334] [8334] Game End Stats Values: 4,2515,2725,2515,2725,0,0.34545141,0,0.34545141,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,10,8,10,1275,1275,1275,1275,10,10.0230303,10,10.0230303,260,160,260,160,0,0,0,0,980,1290,980,1290,0,0,0,0,0,0,0,0,0,0,0,0 [f=0008334] [8334] Game End Stats Values: 5,2735,2875,2735,2875,0,1.69457293,0,1.69457293,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,10.3999996,8,10.3999996,1275,1275,1275,1275,11.7333336,12.089941,11.7333336,12.089941,390,240,390,240,0,0,0,0,1070,1360,1070,1360,0,0,0,0,0,0,0,0,0,0,0,0 [f=0008334] [8334] Game End Stats Values: 6,2925,2945,2925,2945,0.27945662,2.53713846,0.27945662,2.53713846,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8.80000019,16.1333351,8.80000019,16.1333351,1275,1275,1275,1275,12.01863,12.0561705,12.01863,12.0561705,390,240,390,240,0,0,0,0,1260,1430,1260,1430,0,0,0,0,0,0.00100666,0,0.00100666,0,0,0,0 [f=0008334] [8334] Game End Stats Values: 7,2995,3215,2995,3215,0.85116118,9.11859798,0.85116118,9.11859798,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,0,90,10.1333332,14,10.1333332,14,1275,1275,1275,1275,12.0381136,17.460968,12.0381136,17.460968,390,420,390,420,0,0,0,0,1330,1430,1330,1430,0,0,0,0,0,85.0010681,0,85.0010681,0,0,0,0 [f=0008334] [8334] Game End Stats Values: 8,3125,3285,3125,3285,1.19035101,9.60305786,1.19035101,9.60305786,0,0,0,0,0,0,0,0,0,0,0,0,37.7496605,83.9637451,37.7496605,83.9637451,0,90,0,90,12,14.9333334,12,14.9333334,1275,1275,1275,1275,12.0226126,18.632267,12.0226126,18.632267,520,420,520,420,0,0,0,0,1330,1500,1330,1500,0,0,0,0,0,184.333862,0,184.333862,83.9637451,37.7496605,83.9637451,37.7496605 [f=0008334] [8334] Game End Stats Values: 9,3285,3605,3285,3605,3.55441046,10.8846588,3.55441046,10.8846588,0,0,0,0,0,0,0,0,0,0,0,0,131.348862,130,131.348862,130,0,90,0,90,13.333333,17.7333336,13.333333,17.7333336,1275,1275,1275,1275,12.9576025,18.9965191,12.9576025,18.9965191,520,600,520,600,0,130,0,130,1490,1640,1490,1640,130,0,130,0,0,278.666779,0,278.666779,130,131.348862,130,131.348862 [f=0008334] [8334] Game End Stats Values: 10,3485,3895,3485,3895,6.54587698,14.375844,6.54587698,14.375844,0,0,0,0,0,0,0,0,0,0,0,0,180.000015,209.318176,180.000015,209.318176,0,180,0,180,14.5333338,23.333334,14.5333338,23.333334,1275,1505,1275,1505,14.1994305,12.2327452,14.1994305,12.2327452,650,420,650,420,180,130,180,130,1560,1790,1560,1790,130,180,130,180,0,278.666779,0,278.666779,209.318176,180.000015,209.318176,180.000015 [f=0008334] [8334] Game End Stats Values: 11,3695,3965,3695,3965,13.0774765,31.7094917,13.0774765,31.7094917,0,0,0,0,0,0,0,0,0,0,0,0,181.780487,247.234833,181.780487,247.234833,0,180,0,180,16.2666664,24.5333309,16.2666664,24.5333309,1275,1505,1275,1505,14.4354401,13.1555777,14.4354401,13.1555777,790,420,790,420,180,130,180,130,1630,1860,1630,1860,130,180,130,180,0,278.666779,0,278.666779,247.234833,181.780487,247.234833,181.780487 [f=0008334] [8334] Game End Stats Values: 12,3915,4215,3915,4215,14.6366796,59.3732834,14.6366796,59.3732834,0,0,0,0,0,0,0,0,0,0,0,0,206.650345,285.15152,206.650345,285.15152,0,180,0,180,18,23.2000008,18,23.2000008,1275,1505,1275,1505,14.6372805,13.8442535,14.6372805,13.8442535,920,600,920,600,180,130,180,130,1720,1930,1720,1930,130,180,130,180,0,278.666779,0,278.666779,285.15152,206.650345,285.15152,206.650345 [f=0008334] [8334] Game End Stats Values: 13,3705,4395,3705,4395,18.8423309,91.4690552,18.8423309,91.4690552,0,0,0,0,0,0,0,0,0,0,0,0,1430.93616,780.422363,1430.93616,780.422363,0,180,0,180,18,24,18,24,1275,1505,1275,1505,18.1470413,14.1397161,18.1470413,14.1397161,530,600,530,600,180,650,180,650,1900,2110,1900,2110,650,180,650,180,0,278.666779,0,278.666779,786.193054,1431.12036,786.193054,1431.12036 [f=0008334] [8334] Game End Stats Values: 14,3675,4665,3675,4665,23.8576069,123.925919,23.8576069,123.925919,0,0,0,0,0,0,0,0,0,0,0,0,1536.00647,1039.65625,1536.00647,1039.65625,0,180,0,180,18,24,18,24,1275,1505,1275,1505,20.8676834,14.6971245,20.8676834,14.6971245,410,780,410,780,180,910,180,910,1990,2200,1990,2200,910,180,910,180,0,278.666779,0,278.666779,1045.42688,1564.81079,1045.42688,1564.81079 [f=0008334] [8334] Game End Stats Values: 15,3585,4755,3585,4755,27.8839512,156.759079,27.8839512,156.759079,0,0,0,0,0,0,0,0,0,0,0,0,1608.62585,1346.24377,1608.62585,1346.24377,0,180,0,180,19.2000008,24,19.2000008,24,1275,1505,1275,1505,21.8684216,16.4555416,21.8684216,16.4555416,270,780,270,780,180,1270,180,1270,2040,2290,2040,2290,1270,180,1270,180,0,278.666779,0,278.666779,1352.0144,1655.62317,1352.0144,1655.62317 [f=0008334] [8334] Game End Stats Values: 16,3575,5025,3575,5025,36.5891762,178.584122,36.5891762,178.584122,0,0,0,0,0,0,0,0,0,0,0,0,1793.09802,1927.57031,1793.09802,1927.57031,0,180,0,180,20.9333324,24,20.9333324,24,1275,1505,1275,1505,20.3136806,19.8550014,20.3136806,19.8550014,400,780,400,780,360,1620,360,1620,1900,2560,1900,2560,1620,360,1620,360,0,278.666779,0,278.666779,1937.97791,1840.09534,1937.97791,1840.09534 [f=0008334] [8334] Game End Stats Values: 17,3195,5385,3195,5385,45.3955956,190.364944,45.3955956,190.364944,0,0,0,0,0,0,0,0,0,0,0,0,1795.97168,2094.73755,1795.97168,2094.73755,90,180,90,180,18.5333328,24,18.5333328,24,1275,1505,1275,1505,18.5870953,24.785387,18.5870953,24.785387,140,960,140,960,360,2090,360,2090,1690,2740,1690,2740,2090,360,2090,360,0,278.666779,0,278.666779,2109.67676,1860.93616,2109.67676,1860.93616 [f=0008334] [8334] Game End Stats Values: 18,3535,5745,3535,5745,62.9003029,210.710388,62.9003029,210.710388,0,0,0,0,0,0,0,0,0,0,0,0,1872.53345,2094.73755,1872.53345,2094.73755,180,180,180,180,18,24,18,24,1275,1505,1275,1505,19.1669807,33.1119232,19.1669807,33.1119232,390,1320,390,1320,360,2090,360,2090,1690,2740,1690,2740,2090,360,2090,360,0,375.003052,0,375.003052,2109.67676,1937.49792,2109.67676,1937.49792 [f=0008334] [8334] Game End Stats Values: 19,3535,6025,3535,6025,96.1336212,211.331909,96.1336212,211.331909,0,0,0,0,0,0,0,0,25.8161926,0,25.8161926,0,2005.9187,2403.05688,2005.9187,2403.05688,180,360,180,360,18,27.333334,18,27.333334,1275,1505,1275,1505,20.2155533,30.6859455,20.2155533,30.6859455,390,1420,390,1420,440,2230,440,2230,1690,2740,1690,2740,2230,440,2230,440,0,435.338226,0,435.338226,2417.99609,2071.72217,2417.99609,2071.72217 [f=0008334] [8334] Game End Stats Values: 20,3405,6265,3405,6265,116.630104,213.184738,116.630104,213.184738,0,0,0,0,0,0,0,0,107.04895,0,107.04895,0,2005.9187,2483.43433,2005.9187,2483.43433,180,450,180,450,18,30.2499962,18,30.2499962,1275,1505,1275,1505,20.5620594,26.2317123,20.5620594,26.2317123,140,1420,140,1420,440,2480,440,2480,1810,2890,1810,2890,2480,440,2480,440,0,435.338226,0,435.338226,2499.67651,2071.72217,2499.67651,2071.72217 [f=0008358] gg [f=0008360] [8360] Event [5680,16.4452515,1808]: 0 finished unit Lotus [f=0008361] [8361] Event [4884,46.3260803,3544]: 0 finished unit Archer [f=0008439] Player Dregs left the game: normal quit [f=0008439] [8439] Event [undefined]: Dregs quit [f=0008499] Spectator MukeshBatra left the game: normal quit [f=0008499] [8499] Event [undefined]: MukeshBatra quit [f=0008505] No clients connected, shutting down server [f=0008505] Server shutdown [f=0008505] End of demo reached [f=0008583] [8583] Event [3288,16.8898926,1480]: 0 finished unit Metal Extractor [f=0008585] [8585] Event [4884,46.3260803,3544]: 0 finished unit Archer [f=0008755] [8755] Event [3024,74.286438,3280]: 0 finished unit Radar Tower [f=0008811] [8811] Event [4884,46.3260803,3544]: 0 finished unit Archer [f=0009046] [9046] Event [4884,46.3260803,3544]: 0 finished unit Archer [f=0009302] [9302] Event [4884,46.3260803,3544]: 0 finished unit Archer [f=0009405] [9405] Event [2648,74.286438,3592]: 0 finished unit Metal Extractor [f=0009498] [9498] Event [5320,75.5021057,664]: 0 finished unit Metal Extractor [f=0009670] [9670] Event [4884,46.3260803,3544]: 0 finished unit Archer [f=0009930] [9930] Event [2456,73.6856995,3256]: 0 finished unit Metal Extractor [f=0009993] [9993] Event [5512,75.5021057,504]: 0 finished unit Metal Extractor [f=0010154] [10154] Event [4884,46.3260803,3544]: 0 finished unit Archer [f=0010335] [10335] Event [2384,70.7624207,3280]: 0 finished unit Lotus [f=0010578] [10578] Event [5048,74.286438,360]: 0 finished unit Metal Extractor [f=0010655] Autoquit sending quit command. [f=0010655] [QuitAction] user exited to system [f=0010655] [SpringApp::Kill][1] fromRun=1 [f=0010655] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0010655] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0010655] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0010655] [ThreadPool::SetThreadCount][2] workers=0 [f=0010655] [SpringApp::Kill][2] [f=0010655] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0010655] [Game::KillLua][3] dtor=0 luaUI=0x61b1a5e0 [f=0010655] Start widgetHandler:Shutdown [f=0010655] Shutdown - SaveOrderList Complete [f=0010655] Writing last game win data [f=0010655] Shutdown - SaveConfigData Complete [f=0010655] Shutdown Widget - Chili Highlight [f=0010655] Shutdown Widget - Save/Load API [f=0010655] Shutdown Widget - Draw After Chili [f=0010655] Shutdown Widget - EPIC Menu [f=0010655] Shutdown Widget - Chili Minimap [f=0010655] Shutdown Widget - Chili Widget Selector [f=0010655] Shutdown Widget - Local Team Colors [f=0010655] Shutdown Widget - Display Keys 2 [f=0010655] Shutdown Widget - Save Game Menu [f=0010655] Shutdown Widget - HealthBars [f=0010655] Shutdown Widget - Noises [f=0010655] Shutdown Widget - Unit Icons [f=0010655] Shutdown Widget - Win Counter [f=0010655] Shutdown Widget - BuildETA [f=0010655] Shutdown Widget - SpringRTS Replay Stats [f=0010655] Shutdown Widget - Modular Comm Info [f=0010655] Shutdown Widget - CameraShake [f=0010655] Shutdown Widget - Chili Economy Panel Default [f=0010655] Shutdown Widget - Chili EndGame Window [f=0010655] Shutdown Widget - Chili Nuke Warning [f=0010655] Shutdown Widget - Chili Selections & CursorTip v2 [f=0010655] Shutdown Widget - Chili Spectator Panels [f=0010655] Shutdown Widget - Context Menu [f=0010655] Shutdown Widget - Darkening [f=0010655] Shutdown Widget - MetalFeatures (new) [f=0010655] Shutdown Widget - Defense Range Zero-K [f=0010655] Shutdown Widget - Grab Input [f=0010655] Input grabbing is disabled! [f=0010655] Shutdown Widget - Highlight Geos [f=0010655] Shutdown Widget - Local Widgets Config [f=0010655] Shutdown Widget - Mex Placement Handler [f=0010655] Shutdown Widget - MinimapEvents [f=0010655] Shutdown Widget - Missile Silo Range [f=0010655] Shutdown Widget - Point Tracker [f=0010655] Shutdown Widget - Showeco and Grid Drawer [f=0010655] Shutdown Widget - Stereo3D [f=0010655] Shutdown Widget - Music Player v2 [f=0010655] Shutdown Widget - Attack AoE [f=0010655] Shutdown Widget - Map Edge Extension [f=0010655] Shutdown Widget - Selection Send [f=0010655] Shutdown Widget - LupsManager [f=0010655] Shutdown Widget - Newton Firezone [f=0010655] Shutdown Widget - Chili Pro Console [f=0010655] Shutdown Widget - Lasso Terraform GUI [f=0010655] Shutdown Widget - Chili Framework [f=0010655] Shutdown Widget - Lups [f=0010655] Shutdown Widget - Custom Markers [f=0010655] Shutdown Widget - Chili Core Selector [f=0010655] Shutdown Widget - Select Keys [f=0010655] Shutdown Widget - Pause Screen [f=0010655] Shutdown Widget - Layout Handler [f=0010655] Shutdown Widget - Persistent Build Height [f=0010655] Shutdown Widget - Text To Speech Control [f=0010655] End widgetHandler:Shutdown [f=0010655] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={793326,82928361} {int,ext,rec}Allocs={24551164,0,0} {chunk,block}Bytes={82928361,0} [f=0010655] [Game::KillLua][1] dtor=0 luaGaia=0x61df22b0 [f=0010655] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={627820,72376596} {int,ext,rec}Allocs={24551165,0,0} {chunk,block}Bytes={72376596,0} [f=0010655] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={627820,72376596} {int,ext,rec}Allocs={24551165,0,0} {chunk,block}Bytes={72376596,0} [f=0010655] [Game::KillLua][2] dtor=0 luaRules=0x52b83ab0 [f=0010655] Start gadgetHandler:Shutdown [f=0010655] Shutdown - StartSetup [f=0010655] Shutdown - UnitMorph [f=0010655] Shutdown - Carrier Drones [f=0010655] Shutdown - LupsNanoSpray [f=0010655] Shutdown - Missile Silo Controller [f=0010655] Shutdown - Modular Comm Info [f=0010655] Shutdown - Terrain Texture Handler [f=0010655] Shutdown - UnitCloakShield [f=0010655] Shutdown - Starlight Handler [f=0010655] End gadgetHandler:Shutdown [f=0010655] Start gadgetHandler:Shutdown [f=0010655] Shutdown - Save/Load [f=0010655] Shutdown - Teleport Throw [f=0010655] Shutdown - UnitMorph [f=0010655] Shutdown - Modular Comm Info [f=0010655] Shutdown - Retreat Command [f=0010655] Shutdown - Shockwaves [f=0010655] Shutdown - UnitCloakShield [f=0010655] Shutdown - Lups Cloak FX [f=0010655] Shutdown - Lups [f=0010655] Shutdown - Lups Shield [f=0010655] End gadgetHandler:Shutdown [f=0010655] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={24551197,0,0} {chunk,block}Bytes={0,0} [f=0010655] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={24551197,0,0} {chunk,block}Bytes={0,0} [f=0010655] [Game::KillLua][4] dtor=0 [f=0010655] [Game::~CGame][1] [f=0010655] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0010655] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0010655] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0010655] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0010655] [Game::KillLua][4] dtor=1 [f=0010655] [Game::KillMisc][1] [f=0010655] [Game::KillMisc][2] [f=0010655] [Game::KillMisc][3] [f=0010655] [Game::KillRendering][1] [f=0010655] [3DOParser::Kill] allocated 137 pieces [f=0010655] [S3OParser::Kill] allocated 2663 pieces [f=0010655] [AssParser::Kill] allocated 241 pieces [f=0010655] [Game::KillInterface][1] [f=0010655] [Game::KillInterface][2] [f=0010655] [Game::KillSimulation][1] [f=0010655] [Game::KillSimulation][2] [f=0010655] [CCollisionHandler] dis-/continuous tests: 0/584288 [f=0010655] [Game::KillSimulation][3] [f=0010655] [~CPathCache(24x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0010655] [~CPathCache(24x16)] cacheHits=6 hitPercentage=10% numHashColls=0 maxCacheSize=4 [f=0010655] [~CPathCache(48x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0010655] [~CPathCache(48x32)] cacheHits=4 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0010655] [~CRectangleOverlapHandler] 0% overlap reduction [f=0010655] [~CRectangleOverlapHandler] 0% overlap reduction [f=0010655] [LosHandler::Kill] raycast instance cache-{hits,misses}={2836,6102}; shared=1%; cached=31% [f=0010655] [Game::KillSimulation][4] [f=0010655] [CommonDefHandler::KillStatic] 3163 sound-set data items added [f=0010655] [Game::~CGame][2] [f=0010655] [Game::~CGame][3] [f=0010655] [SpringApp::Kill][3] [f=0010655] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 113354 bytes sent 105938 bytes recv'd [f=0010655] [SpringApp::Kill][4] font=0x465beaa0 [f=0010655] [SpringApp::Kill][5] [f=0010655] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7792 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/1744f8151505db92eb3c8724f41eb638.sdp (0x4668bbf0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/1744f8151505db92eb3c8724f41eb638.sdp" numZipFiles=7792 sumInflSize=721737kb sumReadTime=6202ms file="unittextures/bcore_abc_1.tga" indx=6966 inflSize=3210kb readTime=249ms file="luaui/configs/lang/campaign_units.en.json" indx=2851 inflSize=4kb readTime=72ms file="luaui/images/lobbyranks/4_4.png" indx=3600 inflSize=152kb readTime=62ms file="luaui/widgets/camera_cofc.lua" indx=3803 inflSize=94kb readTime=54ms file="objects3d/strikecom_1.dae" indx=5457 inflSize=999kb readTime=50ms file="objects3d/infiltrator.s3o" indx=5192 inflSize=74kb readTime=48ms file="luaui/widgets/gui_custom_markers.lua" indx=4615 inflSize=15kb readTime=47ms file="objects3d/tarantula.s3o" indx=5480 inflSize=126kb readTime=43ms file="objects3d/corvrad_big.s3o" indx=5054 inflSize=115kb readTime=43ms file="objects3d/storm.s3o" indx=5451 inflSize=85kb readTime=41ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/1744f8151505db92eb3c8724f41eb638.sdp] 53965892 bytes cached in 2889 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=87 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/dunepatrolredux_v1.0.sd7 (0x4675c1f0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x4676e8f0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x466405e0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f28f801eec0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]