[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.T4dokqZ85J/springsettings.986005.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-12-amd64 #1 SMP Debian 4.19.152-1 (2020-10-18) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 107ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fe29801ebd0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 7787 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/986005/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 392ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 4 to team 0 (#active=5) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x45da9350] using map "TitanDuel 2.2" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="TitanDuel 2.2", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x45da9350] using game "Zero-K v1.8.10.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.10.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 147ms [f=-000001] [PreGame::UpdateClientNet] received local player number 4 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 1500ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 1583ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 31ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 682ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 111ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 23ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 44ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 293ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 4 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] mad_kraft was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/986005/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Mex Placement Initialised with 32 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=5b47c59f [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=740540d8 [f=-000001] [Path] [PathEstimator::ReadFile] hash=740540d8 file="cache/104dev-maintenance/paths/TitanDuel 2.2.pe-740540d8.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=5b47c59f [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=740540e8 [f=-000001] [Path] [PathEstimator::ReadFile] hash=740540e8 file="cache/104dev-maintenance/paths/TitanDuel 2.2.pe2-740540e8.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (869ms, checksum 9d8a343e)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11620,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/986005/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 4 to team 0 [f=-000001] -> Connection established (given id 4) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=2bf631644636b4dd74bc635dad7031f8e462e7fb2ad9d3ad2e70eb952352ad7753174a15d1dde62f6e2e7e2e98416fa7429ad1bde98ca8c369080fd3875d6d09" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=909ee30a994f9a697eee46f6a1cdce3a20f36f94fb55ae4ed63c5dc48f0d17ae3fecdb5116e2ca3a13738e9d2db475c88e010b835cfe6b97b7e82b1a531a3b81]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=0ceb5134b860ce4a35b19c36bdf752eada7297e406b3c868678f9d77d28f8573fefc6fafd041ac84af60146d39e074a7aac2abc8803516b5e239a3445dcc405e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x52447ef0,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Beginning demo playback [f=-000001] GameID: b794a65f09c9912ae1d77e367b2b8cda [f=-000001] Connection attempt from izirayd [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: izirayd changed status [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from Sisaroth [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Sisaroth changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Sisaroth" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=2bf631644636b4dd74bc635dad7031f8e462e7fb2ad9d3ad2e70eb952352ad7753174a15d1dde62f6e2e7e2e98416fa7429ad1bde98ca8c369080fd3875d6d09" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Sisaroth" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=2bf631644636b4dd74bc635dad7031f8e462e7fb2ad9d3ad2e70eb952352ad7753174a15d1dde62f6e2e7e2e98416fa7429ad1bde98ca8c369080fd3875d6d09" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Sisaroth" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=909ee30a994f9a697eee46f6a1cdce3a20f36f94fb55ae4ed63c5dc48f0d17ae3fecdb5116e2ca3a13738e9d2db475c88e010b835cfe6b97b7e82b1a531a3b81]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Sisaroth" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=0ceb5134b860ce4a35b19c36bdf752eada7297e406b3c868678f9d77d28f8573fefc6fafd041ac84af60146d39e074a7aac2abc8803516b5e239a3445dcc405e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Sisaroth" string="[Game::Load][lua{Rules,Gaia}={00000000f0792150,0000000000000000}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=909ee30a994f9a697eee46f6a1cdce3a20f36f94fb55ae4ed63c5dc48f0d17ae3fecdb5116e2ca3a13738e9d2db475c88e010b835cfe6b97b7e82b1a531a3b81]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=0ceb5134b860ce4a35b19c36bdf752eada7297e406b3c868678f9d77d28f8573fefc6fafd041ac84af60146d39e074a7aac2abc8803516b5e239a3445dcc405e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[Game::Load][lua{Rules,Gaia}={00000000696dd2e0,0000000000000000}]" [f=-000001] Allies: I choose: J! [f=-000001] gl hf [f=-000001] gl [f=-000001] Allies: I choose: [18+ content]! [f=-000001] [0] Event [4730,166.73291,4619]: 0 finished unit Recon Commander [f=-000001] [0] Event [506,174.000244,455]: 1 finished unit Engineer Commander [f=0000000] [0] izirayd, team: 1, elo:2945 [f=0000000] [0] Sisaroth, team: 0, elo:2249 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000007] [7] Event [4752,163.609955,4512]: 0 finished unit Rover Assembly [f=0000008] [8] Event [520,174.877319,600]: 1 finished unit Shieldbot Factory [f=0000241] [241] Event [424,175.819244,328]: 1 finished unit Metal Extractor [f=0000352] [352] Event [4728,170.107483,4696]: 0 finished unit Metal Extractor [f=0000426] [426] Event [4751.99805,169.980667,4494.00781]: 0 finished unit Mason [f=0000430] [430] Event [520,173.953171,612]: 1 finished unit Convict [f=0000526] [526] Event [744,175.805054,600]: 1 finished unit Metal Extractor [f=0000557] [557] Event [4751.99805,169.980667,4494.00781]: 0 finished unit Dart [f=0000667] [667] Event [520,173.953171,612]: 1 finished unit Bandit [f=0000907] [907] Event [4376,181.289734,4376]: 0 finished unit Metal Extractor [f=0000968] [968] Event [936,175.819244,616]: 1 finished unit Solar Collector [f=0001051] [1051] Event [4751.99805,169.980667,4494.00781]: 0 finished unit Scorcher [f=0001089] [1089] Event [520,173.953171,612]: 1 finished unit Bandit [f=0001097] [1097] Event [4440,177.394409,4440]: 0 finished unit Wind/Tidal Generator [f=0001305] [1305] Event [4504,172.35672,4504]: 0 finished unit Wind/Tidal Generator [f=0001326] [1326] Event [4888,165.069824,3928]: 0 finished unit Metal Extractor [f=0001381] [1381] Event [328,175.819244,1000]: 1 finished unit Metal Extractor [f=0001473] [1473] Event [856,175.819244,712]: 1 finished unit Solar Collector [f=0001487] [1487] Event [4568,172.172241,4568]: 0 finished unit Wind/Tidal Generator [f=0001520] [1520] Event [1596.28638,179.460327,2230.68579]: 0 lost unit Dart [f=0001626] [1626] Event [520,173.953171,612]: 1 finished unit Bandit [f=0001741] [1741] Event [760,177.635651,776]: 1 finished unit Solar Collector [f=0001992] [1992] Event [4648,168.525238,4632]: 0 finished unit Solar Collector [f=0002105] [2105] Event [4864,170.164246,3856]: 0 finished unit Lotus [f=0002249] [2249] Event [472,181.289734,1608]: 1 finished unit Metal Extractor [f=0002313] [2313] Event [520,173.953171,612]: 1 finished unit Convict [f=0002329] [Game::ClientReadNet] added new player Godde with number 2 to team 0 [f=0002329] > SPRINGIE:User Godde|commsupport|7_7|donator_1,player_elo|False|A||SE [f=0002346] Connection attempt from Godde [f=0002346] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0002346] -> Connection established (given id 2) [f=0002358] [Game::ClientReadNet][LOGMSG] sender="Godde" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=2bf631644636b4dd74bc635dad7031f8e462e7fb2ad9d3ad2e70eb952352ad7753174a15d1dde62f6e2e7e2e98416fa7429ad1bde98ca8c369080fd3875d6d09" [f=0002358] [Game::ClientReadNet][LOGMSG] sender="Godde" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0002522] [2522] Event [4344,174.180237,4488]: 0 finished unit Solar Collector [f=0002526] [2526] Event [1272,177.458252,264]: 1 finished unit Metal Extractor [f=0002553] [2553] Event [4751.99805,169.980667,4494.00781]: 0 finished unit Scorcher [f=0002677] [2677] Event [520,173.953171,612]: 1 finished unit Bandit [f=0002721] [2721] Event [752,175.890198,1760]: 1 finished unit Radar Tower [f=0002919] [2919] Event [520,173.953171,612]: 1 finished unit Bandit [f=0003010] [3010] Event [4168,172.172241,4552]: 0 finished unit Solar Collector [f=0003121] [3121] Event [4751.99805,169.980667,4494.00781]: 0 finished unit Scorcher [f=0003178] [3178] Event [4488,168.596191,3528]: 0 finished unit Metal Extractor [f=0003192] [Game::ClientReadNet][LOGMSG] sender="Godde" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=909ee30a994f9a697eee46f6a1cdce3a20f36f94fb55ae4ed63c5dc48f0d17ae3fecdb5116e2ca3a13738e9d2db475c88e010b835cfe6b97b7e82b1a531a3b81]" [f=0003201] [3201] Event [520,173.953171,612]: 1 finished unit Bandit [f=0003215] [Game::ClientReadNet][LOGMSG] sender="Godde" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=0ceb5134b860ce4a35b19c36bdf752eada7297e406b3c868678f9d77d28f8573fefc6fafd041ac84af60146d39e074a7aac2abc8803516b5e239a3445dcc405e]" [f=0003215] [Game::ClientReadNet][LOGMSG] sender="Godde" string="[Game::Load][lua{Rules,Gaia}={000000005f653d20,0000000000000000}]" [f=0003288] [3288] Event [56,175.890198,1192]: 1 finished unit Solar Collector [f=0003418] [3418] Event [4008,174.180237,4648]: 0 finished unit Solar Collector [f=0003525] [3525] Event [1337.16956,173.837204,2000.42908]: 1 lost unit Bandit [f=0003640] [3640] Event [520,173.953171,612]: 1 finished unit Bandit [f=0003649] [3649] Event [4392,172.172241,3544]: 0 finished unit Solar Collector [f=0003684] [3684] Event [2753.66211,173.929886,4405.2085]: 0 lost unit Scorcher [f=0003712] [3712] Event [908.09082,177.568024,2285.24976]: 0 lost unit Scorcher [f=0003732] [3732] Event [1784,183.177124,728]: 1 finished unit Metal Extractor [f=0003770] [3770] Event [1112,182.921692,1928]: 1 finished unit Metal Extractor [f=0003907] [3907] Event [3896,186.760254,4760]: 0 finished unit Metal Extractor [f=0003950] [3950] Event [520,173.953171,612]: 1 finished unit Bandit [f=0004052] [4052] Event [184,174.009949,1144]: 1 finished unit Solar Collector [f=0004216] [4216] Event [4448,172.051636,3488]: 0 finished unit Lotus [f=0004278] Spectator Godde left the game: normal quit [f=0004278] [4278] Event [undefined]: Godde quit [f=0004331] [4331] Event [4751.99805,169.980667,4494.00781]: 0 finished unit Scorcher [f=0004364] [4364] Event [2264,172.35672,1176]: 1 finished unit Metal Extractor [f=0004567] [4567] Event [520,173.953171,612]: 1 finished unit Convict [f=0004619] [4619] Event [2862.56616,179.464981,3520.43188]: 0 lost unit Scorcher [f=0004687] [4687] Event [3304,168.525238,4744]: 0 finished unit Metal Extractor [f=0004726] [4726] Event [2240,172.477356,960]: 1 finished unit Lotus [f=0004764] [4764] Event [4751.99805,169.980667,4494.00781]: 0 finished unit Fencer [f=0004801] [4801] Event [4528,170.540314,3520]: 0 finished unit Radar Tower [f=0004804] [4804] Event [312,174.24408,1096]: 1 finished unit Solar Collector [f=0004869] [4869] Event [1280,172.179321,2064]: 1 finished unit Lotus [f=0005062] [5062] Event [3264,172.044525,4672]: 0 finished unit Lotus [f=0005072] [5072] Event [4376,172.236084,3448]: 0 finished unit Solar Collector [f=0005159] [5159] Event [4751.99805,169.980667,4494.00781]: 0 finished unit Scorcher [f=0005346] [5346] Event [440,177.515015,1032]: 1 finished unit Solar Collector [f=0005450] [5450] Event [520,173.953171,612]: 1 finished unit Bandit [f=0005489] [5489] Event [3416,168.525238,4760]: 0 finished unit Solar Collector [f=0005523] [5523] Event [4488,174.187317,3416]: 0 finished unit Solar Collector [f=0005549] [5549] Event [4751.99805,169.980667,4494.00781]: 0 finished unit Scorcher [f=0005550] [5550] Event [2392,175.819244,1592]: 1 finished unit Storage [f=0005661] [5661] Event [520,173.953171,612]: 1 finished unit Bandit [f=0005715] [5715] Event [776,175.819244,2456]: 1 finished unit Metal Extractor [f=0005769] [5769] Event [3592,181.098175,4760]: 0 finished unit Solar Collector [f=0005827] [5827] Event [520,173.953171,612]: 1 finished unit Bandit [f=0005939] [5939] Event [4751.99805,169.980667,4494.00781]: 0 finished unit Scorcher [f=0005955] [5955] Event [568,175.819244,984]: 1 finished unit Solar Collector [f=0006067] [6067] Event [520,173.953171,612]: 1 finished unit Bandit [f=0006105] [6105] Event [2600,184.936768,2104]: 1 finished unit Metal Extractor [f=0006188] [6188] Event [3768,182.928772,4760]: 0 finished unit Solar Collector [f=0006300] [6300] Event [520,173.953171,612]: 1 finished unit Bandit [f=0006329] [6329] Event [4751.99805,169.980667,4494.00781]: 0 finished unit Scorcher [f=0006390] [6390] Event [776,177.571777,2712]: 1 finished unit Metal Extractor [f=0006664] [6664] Event [360,175.819244,616]: 1 finished unit Caretaker [f=0006764] [6764] Event [4751.99805,169.980667,4494.00781]: 0 finished unit Fencer [f=0006807] [6807] Event [2960,179.473328,2416]: 1 finished unit Lotus [f=0006942] [6942] Event [344,175.890198,728]: 1 finished unit Caretaker [f=0007006] [7006] Event [4928,345.397797,2240]: 0 finished unit Radar Tower [f=0007022] [7022] Event [520,173.953171,612]: 1 finished unit Rogue [f=0007145] [7145] Event [976,173.924805,2960]: 1 finished unit Lotus [f=0007182] [7182] Event [264,177.827209,888]: 1 finished unit Solar Collector [f=0007211] [7211] Event [4751.99805,169.980667,4494.00781]: 0 finished unit Fencer [f=0007332] [7332] Event [264,173.995728,744]: 1 finished unit Solar Collector [f=0007418] [7418] Event [3104,181.091064,2336]: 1 finished unit Lotus [f=0007453] [7453] Event [520,173.953171,612]: 1 finished unit Rogue [f=0007582] [7582] Event [2824,173.995728,3896]: 0 finished unit Metal Extractor [f=0007600] [7600] Event [264,175.819244,600]: 1 finished unit Solar Collector [f=0007601] [7601] Event [4751.99805,169.980667,4494.00781]: 0 finished unit Mason [f=0007680] [7680] Event [4896,343.57428,2416]: 0 finished unit Lotus [f=0007780] [7780] Event [520,173.953171,612]: 1 finished unit Rogue [f=0007800] [7800] Event [2160.64844,172.506607,3428.4917]: 0 lost unit Scorcher [f=0007824] [7824] Event [2169.26465,177.419586,3375.59448]: 0 lost unit Scorcher [f=0007853] [7853] Event [2101.36206,165.996765,3509.05981]: 1 lost unit Bandit [f=0007944] [7944] Event [2455.34058,175.826324,3335.9585]: 0 lost unit Scorcher [f=0007972] [7972] Event [2816,177.458252,3824]: 0 finished unit Lotus [f=0008006] [8006] Event [2621.70532,179.633804,3491.67358]: 0 lost unit Fencer [f=0008057] [8057] Event [2706.89917,184.872223,3518.39648]: 0 lost unit Fencer [f=0008082] [8082] Event [280,175.819244,456]: 1 finished unit Solar Collector [f=0008256] [8256] Event [520,173.953171,612]: 1 finished unit Outlaw [f=0008279] [8279] Event [4928,332.704224,2560]: 0 finished unit Lotus [f=0008349] [8349] Event [280,177.62854,312]: 1 finished unit Solar Collector [f=0008397] [8397] Event [2896,177.649841,3744]: 0 finished unit Lotus [f=0008441] [8441] Event [1608,174.002838,3256]: 1 finished unit Metal Extractor [f=0008686] [8686] Event [4751.99805,169.980667,4494.00781]: 0 finished unit Scorcher [f=0008832] [8832] Event [4888,172.229004,4472]: 0 finished unit Caretaker [f=0008982] [8982] Event [4751.99805,169.980667,4494.00781]: 0 finished unit Scorcher [f=0009039] [9039] Event [520,173.953171,612]: 1 finished unit Thug [f=0009164] [9164] Event [3208,179.593964,2296]: 1 finished unit Stinger [f=0009232] [9232] Event [2656,177.713684,3344]: 0 finished unit Lotus [f=0009291] [9291] Event [4888,177.642761,4392]: 0 finished unit Caretaker [f=0009442] [9442] Event [4751.99805,169.980667,4494.00781]: 0 finished unit Ripper [f=0009639] [9639] Event [4856,177.642761,4312]: 0 finished unit Caretaker [f=0009759] [9759] Event [3144,173.995728,2600]: 1 finished unit Metal Extractor [f=0009780] [9780] Event [4751.99805,169.980667,4494.00781]: 0 finished unit Ripper [f=0009846] [9846] Event [520,173.953171,612]: 1 finished unit Thug [f=0009904] [9904] Event [1656,173.995728,4152]: 1 lost unit Metal Extractor [f=0009915] [9915] Event [4751.99805,169.980667,4494.00781]: 0 finished unit Scorcher [f=0009935] [9935] Event [408,175.819244,384]: 1 finished unit Fusion Reactor [f=0009957] [Game::ClientReadNet] added new player Aquanim with number 3 to team 0 [f=0009958] > SPRINGIE:User Aquanim|planefighter|7_7|dev_game|True|RSN|Empire|AU [f=0009984] [9984] Event [2277.74414,174.125732,3837.4519]: 0 lost unit Fencer [f=0010002] Connection attempt from Aquanim [f=0010002] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0010002] -> Connection established (given id 3) [f=0010013] [Game::ClientReadNet][LOGMSG] sender="Aquanim" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=2bf631644636b4dd74bc635dad7031f8e462e7fb2ad9d3ad2e70eb952352ad7753174a15d1dde62f6e2e7e2e98416fa7429ad1bde98ca8c369080fd3875d6d09" [f=0010013] [Game::ClientReadNet][LOGMSG] sender="Aquanim" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0010088] [10088] Event [4751.99805,169.980667,4494.00781]: 0 finished unit Scorcher [f=0010146] [10146] Event [360,177.642761,536]: 1 finished unit Caretaker [f=0010212] [10212] Event [520,173.953171,612]: 1 finished unit Thug [f=0010314] [10314] Event [2656,177.713684,3344]: 0 lost unit Lotus [f=0010439] [10439] Event [4751.99805,169.980667,4494.00781]: 0 finished unit Ripper [f=0010451] [10451] Event [552,175.819244,328]: 1 finished unit Solar Collector [f=0010578] [Game::ClientReadNet][LOGMSG] sender="Aquanim" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=909ee30a994f9a697eee46f6a1cdce3a20f36f94fb55ae4ed63c5dc48f0d17ae3fecdb5116e2ca3a13738e9d2db475c88e010b835cfe6b97b7e82b1a531a3b81]" [f=0010596] [Game::ClientReadNet][LOGMSG] sender="Aquanim" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=0ceb5134b860ce4a35b19c36bdf752eada7297e406b3c868678f9d77d28f8573fefc6fafd041ac84af60146d39e074a7aac2abc8803516b5e239a3445dcc405e]" [f=0010596] [Game::ClientReadNet][LOGMSG] sender="Aquanim" string="[Game::Load][lua{Rules,Gaia}={00000000eafccd40,0000000000000000}]" [f=0010624] [10624] Event [1344,175.819244,3648]: 1 finished unit Lotus [f=0010687] [10687] Event [520,173.953171,612]: 1 finished unit Felon [f=0010700] [10700] Event [680,175.819244,328]: 1 finished unit Solar Collector [f=0010794] [10794] Event [4751.99805,169.980667,4494.00781]: 0 finished unit Ripper [f=0010806] [10806] Event [520,173.953171,612]: 1 finished unit Rogue [f=0010949] [10949] Event [4751.99805,169.980667,4494.00781]: 0 finished unit Scorcher [f=0010992] [10992] Event [808,172.605042,312]: 1 finished unit Solar Collector [f=0011016] [11016] Event [520,173.953171,612]: 1 finished unit Rogue [f=0011056] [11056] Event [3536,172.179321,2464]: 1 finished unit Lotus [f=0011124] [11124] Event [4751.99805,169.980667,4494.00781]: 0 finished unit Scorcher [f=0011148] [11148] Event [520,173.953171,612]: 1 finished unit Rogue [f=0011167] [11167] Event [3948.27637,172.353973,2144.59668]: 1 lost unit Bandit [f=0011281] [11281] Event [936,173.995728,312]: 1 finished unit Solar Collector [f=0011485] [11485] Event [4751.99805,169.980667,4494.00781]: 0 finished unit Ripper [f=0011500] [11500] Event [3808,177.387329,2432]: 1 finished unit Lotus [f=0011517] [11517] Event [520,173.953171,612]: 1 finished unit Outlaw [f=0011572] [11572] Event [1064,175.819244,312]: 1 finished unit Solar Collector [f=0011687] [11687] Event [520,173.953171,612]: 1 finished unit Thug [f=0011868] [11868] Event [1192,175.819244,296]: 1 finished unit Solar Collector [f=0011877] [11877] Event [520,173.953171,612]: 1 finished unit Thug [f=0011899] [11899] Event [4751.99805,169.980667,4494.00781]: 0 finished unit Ripper [f=0011972] [11972] Event [2447.33496,175.862869,3437.01245]: 0 lost unit Scorcher [f=0012054] [12054] Event [520,173.953171,612]: 1 finished unit Thug [f=0012109] [12109] Event [4751.99805,169.980667,4494.00781]: 0 finished unit Scorcher [f=0012146] [12146] Event [1352,175.684448,392]: 1 finished unit Solar Collector [f=0012319] [12319] Event [4751.99805,169.980667,4494.00781]: 0 finished unit Scorcher [f=0012450] [12450] Event [1464,174.24408,520]: 1 finished unit Solar Collector [f=0012543] [12543] Event [1712,176.003723,4016]: 1 finished unit Lotus [f=0012549] [12549] Event [1712,176.003723,4016]: 1 lost unit Lotus [f=0012617] [12617] Event [3856,173.995728,2544]: 1 finished unit Lotus [f=0012653] [12653] Event [1693.21887,176.370651,3960.54907]: 1 lost unit Convict [f=0012668] [12668] Event [1688.17615,175.431473,4051.37012]: 0 lost unit Scorcher [f=0012712] [12712] Event [4751.99805,169.980667,4494.00781]: 0 finished unit Ravager [f=0012719] [12719] Event [690.510193,174.114639,4509.24414]: 0 lost unit Scorcher [f=0012763] [12763] Event [1576,177.401489,648]: 1 finished unit Solar Collector [f=0012838] [12838] Event [520,173.953171,612]: 1 finished unit Felon [f=0012889] [12889] Event [2467.19824,177.727753,3406.04736]: 0 lost unit Scorcher [f=0013006] [13006] Event [4056,175.819244,2472]: 1 finished unit Metal Extractor [f=0013039] [13039] Event [2604.29517,179.466248,3548.75854]: 0 lost unit Scorcher [f=0013044] [13044] Event [520,173.953171,612]: 1 finished unit Convict [f=0013047] [13047] Event [2481.65088,172.12149,3576.21338]: 1 lost unit Rogue [f=0013063] [13063] Event [1672,175.94696,776]: 1 finished unit Solar Collector [f=0013071] [13071] Event [3672,170.348755,3224]: 0 finished unit Metal Extractor [f=0013081] [13081] Event [2733.50977,177.704941,3658.69092]: 0 lost unit Ripper [f=0013156] [13156] Event [520,173.953171,612]: 1 finished unit Convict [f=0013233] [13233] Event [4751.99805,169.980667,4494.00781]: 0 finished unit Ravager [f=0013236] [13236] Event [2713.51514,289.225769,3821.35327]: 0 lost unit Recon Commander [f=0013269] [13269] Event [2748.01099,180.474991,3497.39404]: 0 lost unit Ripper [f=0013270] [13270] Event [520,173.953171,612]: 1 finished unit Convict [f=0013316] [13316] Event [2493.06299,172.221893,3513.29736]: 0 lost unit Scorcher [f=0013368] [13368] Event [2816,177.458252,3824]: 0 lost unit Lotus [f=0013385] [13385] Event [1848,176.060486,808]: 1 finished unit Solar Collector [f=0013393] [13393] Event [2896,177.697601,3744]: 0 lost unit Lotus [f=0013396] [13396] Event [4232,177.947845,2632]: 1 finished unit Metal Extractor [f=0013438] [13438] Event [520,173.953171,612]: 1 finished unit Rogue [f=0013487] [13487] Event [2557.1687,177.53389,3326.39282]: 0 lost unit Scorcher [f=0013550] [13550] Event [520,173.953171,612]: 1 finished unit Rogue [f=0013636] [13636] Event [4751.99805,169.980667,4494.00781]: 0 finished unit Ripper [f=0013657] [13657] Event [520,173.953171,612]: 1 finished unit Rogue [f=0013706] [13706] Event [1960,177.571777,936]: 1 finished unit Solar Collector [f=0013867] [13867] Event [520,173.953171,612]: 1 finished unit Outlaw [f=0014013] [14013] Event [2056,173.747406,1064]: 1 finished unit Solar Collector [f=0014025] [14025] Event [520,173.953171,612]: 1 finished unit Thug [f=0014049] [14049] Event [4751.99805,169.980667,4494.00781]: 0 finished unit Ripper [f=0014149] [14149] Event [520,173.953171,612]: 1 finished unit Convict [f=0014223] [14223] Event [4096,175.812134,2784]: 1 finished unit Lotus [f=0014270] [14270] Event [520,173.953171,612]: 1 finished unit Convict [f=0014275] [14275] Event [4751.99805,169.980667,4494.00781]: 0 finished unit Mason [f=0014335] [14335] Event [2168,172.172241,1192]: 1 finished unit Solar Collector [f=0014390] [14390] Event [520,173.953171,612]: 1 finished unit Convict [f=0014479] [14479] Event [4751.99805,169.980667,4494.00781]: 0 finished unit Mason [f=0014510] [14510] Event [520,173.953171,612]: 1 finished unit Convict [f=0014634] [14634] Event [4016,172.172241,2976]: 1 finished unit Picket [f=0014670] [14670] Event [520,173.953171,612]: 1 finished unit Thug [f=0014746] [14746] Event [2376.82983,177.949814,2897.05005]: 0 lost unit Ravager [f=0014756] [14756] Event [4751.99805,169.980667,4494.00781]: 0 finished unit Scorcher [f=0014835] [14835] Event [520,173.953171,612]: 1 finished unit Thug [f=0014878] [14878] Event [4928,332.704224,2560]: 0 lost unit Lotus [f=0014878] [14878] Event [2190.48804,170.274307,2590.49756]: 1 lost unit Outlaw [f=0014894] [14894] Event [2912,177.444092,3552]: 0 finished unit Radar Tower [f=0014900] [14900] Event [2191.76147,172.178009,2865.71729]: 0 lost unit Ripper [f=0014912] [14912] Event [3588.30518,173.995728,731.402893]: 1 lost unit Convict [f=0014934] [14934] Event [3888,173.988647,2976]: 1 finished unit Picket [f=0014945] [14945] Event [2084.73096,179.421921,2608.02441]: 1 lost unit Rogue [f=0014953] [14953] Event [4928,345.397797,2240]: 0 lost unit Radar Tower [f=0014960] [14960] Event [3571.84351,174.016876,708.332397]: 1 lost unit Convict [f=0015005] [15005] Event [2218.25952,165.779999,2505.56714]: 1 lost unit Rogue [f=0015014] [15014] Event [2043.44604,178.627014,2781.87744]: 0 lost unit Ripper [f=0015017] [15017] Event [4896,343.57428,2416]: 0 lost unit Lotus [f=0015038] [15038] Event [3672,170.348755,3224]: 0 lost unit Metal Extractor [f=0015052] [15052] Event [3537.39282,172.261169,685.466125]: 1 lost unit Convict [f=0015056] [15056] Event [2069.01392,182.857803,2710.83569]: 0 lost unit Ripper [f=0015099] [15099] Event [3624,172.363831,632]: 1 lost unit Metal Extractor [f=0015155] [15155] Event [2174.82275,165.302948,2535.56616]: 0 lost unit Ravager [f=0015176] [15176] Event [4751.99805,169.980667,4494.00781]: 0 finished unit Ravager [f=0015228] [15228] Event [2052.09082,179.562897,2521.49634]: 0 lost unit Ripper [f=0015231] [15231] Event [3191.97021,169.88678,4814.47412]: 1 lost unit Bandit [f=0015251] [15251] Event [3264,172.044525,4672]: 0 lost unit Lotus [f=0015257] [15257] Event [5016,345.371155,2440]: 0 lost unit Geothermal Generator [f=0015324] [15324] Event [3856,176.003723,3152]: 1 finished unit Picket [f=0015329] [15329] Event [3304,168.57666,4744]: 0 lost unit Metal Extractor [f=0015334] [15334] Event [520,173.953171,612]: 1 finished unit Felon [f=0015454] [15454] Event [520,173.953171,612]: 1 finished unit Rogue [f=0015505] [15505] Event [3896,186.760254,4760]: 0 lost unit Metal Extractor [f=0015574] [15574] Event [520,173.953171,612]: 1 finished unit Rogue [f=0015634] [15634] Event [3952,179.274658,3136]: 1 finished unit Lotus [f=0015636] [15636] Event [4751.99805,169.980667,4494.00781]: 0 finished unit Ravager [f=0015640] [15640] Event [4798.75732,168.525513,3431.68286]: 1 lost unit Bandit [f=0015648] gg [f=0015694] [15694] Event [520,173.953171,612]: 1 finished unit Rogue [f=0015739] [15739] Event [2288.53882,172.164505,1068.35864]: 0 lost unit Scorcher [f=0015764] [15764] Event [undefined]: Sisaroth resigned [f=0015764] game_message: Sisaroth has been destroyed! [f=0015764] game_message: izirayd wins! [f=0015764] Submitting stats [f=0015764] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0015764] Part| Total Time|Time of the last 0.5s [f=0015764] Draw 15805.58ms 10.97% [f=0015764] Lua::Callins::Synced 9605.18ms 32.30% [f=0015764] Lua::Callins::Unsynced 22216.77ms 17.55% [f=0015764] Lua::CollectGarbage::Synced 671.66ms 0.30% [f=0015764] Lua::CollectGarbage::Unsynced 1091.66ms 0.60% [f=0015764] Misc::Profiler::AddTime 60.45ms 0.10% [f=0015764] Sim 29877.88ms 79.46% [f=0015764] [15764] Received game_message: Sisaroth has been destroyed! [f=0015764] [15764] Received game_message: izirayd wins! [f=0015765] [15765] Game End Stats Header: 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[f=0015765] [15765] Game End Stats Values: 31,5385,12815,12815,5385,774.626282,517.472656,517.472656,774.626282,0,0,0,0,0,0,0,0,449.508026,17.6450806,17.6450806,449.508026,1717.34424,4385.26709,4385.26709,1717.34424,450,1230,1230,450,31.5969181,89,89,31.5969181,110,1330,1330,110,22.6579094,41.1134682,41.1134682,22.6579094,1720,4185,4185,1720,639.66687,4045,4045,639.66687,3105,6070,6070,3105,4305,714.66687,714.66687,4305,114.40062,0,0,114.40062,4950.08008,1930.25281,1930.25281,4950.08008 [f=0015765] [15765] Game End Stats Values: 32,5625,13375,13375,5625,813.924438,624.517639,624.517639,813.924438,0,0,0,0,0,0,0,0,469.816956,17.6450806,17.6450806,469.816956,1717.34424,4385.26709,4385.26709,1717.34424,450,1230,1230,450,26.7809029,91.9333344,91.9333344,26.7809029,110,1330,1330,110,20.657156,43.2062378,43.2062378,20.657156,1960,4675,4675,1960,639.66687,4045,4045,639.66687,3105,6140,6140,3105,4305,714.66687,714.66687,4305,114.40062,0,0,114.40062,4950.08008,1930.25281,1930.25281,4950.08008 [f=0015765] [15765] Game End Stats Values: 33,5985,14140,14140,5985,853.279663,729.659729,729.659729,853.279663,0,0,0,0,0,0,0,0,507.154327,17.6450806,17.6450806,507.154327,1717.34424,4385.26709,4385.26709,1717.34424,450,1320,1320,450,25.9266491,94.5999985,94.5999985,25.9266491,110,1330,1330,110,20.6609592,43.07938,43.07938,20.6609592,2200,4850,4850,2200,639.66687,4045,4045,639.66687,3225,6640,6640,3225,4305,714.66687,714.66687,4305,114.40062,0,0,114.40062,4950.08008,1930.25281,1930.25281,4950.08008 [f=0015765] [15765] Game End Stats Values: 34,5985,14710,14710,5985,886.560669,852.952271,852.952271,886.560669,0,0,0,0,0,0,0,0,538.045959,17.6450806,17.6450806,538.045959,1960.45935,5017.13184,5017.13184,1960.45935,450,1420,1420,450,25.0712414,97,97,25.0712414,110,1330,1330,110,21.2337837,44.2894058,44.2894058,21.2337837,2080,5200,5200,2080,639.66687,4295,4295,639.66687,3345,6760,6760,3345,4555,714.66687,714.66687,4555,129.067108,0,0,129.067108,5581.94482,2173.36865,2173.36865,5581.94482 [f=0015765] [15765] Game End Stats Values: 35,4665,13885,13885,4665,910.251282,970.441406,970.441406,910.251282,0,0,0,0,0,0,0,0,577.328125,17.6450806,17.6450806,577.328125,3152.47534,6662.08008,6662.08008,3152.47534,180,1520,1520,180,23.7504368,97,97,23.7504368,110,1330,1330,110,21.4189262,43.9025116,43.9025116,21.4189262,1120,4635,4635,1120,1340.00024,6338.27393,6338.27393,1340.00024,3255,6400,6400,3255,6598.27393,1665.00024,1665.00024,6598.27393,176.068542,0,0,176.068542,7264.90332,3621.1001,3621.1001,7264.90332 [f=0015765] [15765] Game End Stats Values: 36,4605,14980,14980,4605,915.653564,1094.672,1094.672,915.653564,0,0,0,0,0,0,0,0,619.794678,17.6450806,17.6450806,619.794678,3264.70557,7161.80762,7161.80762,3264.70557,180,1710,1710,180,18.6270256,97,97,18.6270256,110,1330,1330,110,18.7198772,44.3519363,44.3519363,18.7198772,1240,5540,5540,1240,1415.00024,6648.27393,6648.27393,1415.00024,3075,6400,6400,3075,6908.27393,1740.00024,1740.00024,6908.27393,251.070831,0,0,251.070831,7765,3794.6687,3794.6687,7765 [f=0015765] [15765] Game End Stats Values: 37,4605,14980,14980,4605,916.192749,1104.75977,1104.75977,916.192749,0,0,0,0,0,0,0,0,619.794678,17.6450806,17.6450806,619.794678,3276.27271,7168.27344,7168.27344,3276.27271,180,1710,1710,180,24.2861481,97,97,24.2861481,110,1330,1330,110,17.5624886,46.1577072,46.1577072,17.5624886,1240,5540,5540,1240,1415.00024,6648.27393,6648.27393,1415.00024,3075,6400,6400,3075,6908.27393,1740.00024,1740.00024,6908.27393,253.570908,0,0,253.570908,7771.46582,3806.23584,3806.23584,7771.46582 [f=0015769] [15769] Event [4008,174.180237,4648]: 0 lost unit Solar Collector [f=0015772] [15772] Event [4168,172.172241,4552]: 0 lost unit Solar Collector [f=0015780] [15780] Event [3592,181.098175,4760]: 0 lost unit Solar Collector [f=0015783] [15783] Event [4762.2583,345.404907,1531.29395]: 0 lost unit Mason [f=0015785] [15785] Event [4728,170.107483,4696]: 0 lost unit Metal Extractor [f=0015794] [15794] Event [2275.28394,171.808533,1072.14905]: 0 lost unit Scorcher [f=0015794] [15794] Event [4376,172.259583,3448]: 0 lost unit Solar Collector [f=0015808] [15808] Event [3768,182.928772,4760]: 0 lost unit Solar Collector [f=0015813] [15813] Event [4199.58398,167.112167,3569.1875]: 0 lost unit Ripper [f=0015813] [15813] Event [4488,174.264252,3416]: 0 lost unit Solar Collector [f=0015813] [15813] Event [3416,168.525238,4760]: 0 lost unit Solar Collector [f=0015875] Spectator Aquanim left the game: normal quit [f=0015875] [15875] Event [undefined]: Aquanim quit [f=0015911] [15911] Event [520,173.953171,612]: 1 finished unit Outlaw [f=0015957] [15957] Event [2192,173.995728,1088]: 1 finished unit Lotus [f=0015999] [15999] Event [4064,179.466248,3296]: 1 finished unit Picket [f=0016050] No clients connected, shutting down server [f=0016050] Server shutdown [f=0016064] [16064] Event [520,173.953171,612]: 1 finished unit Thug [f=0016229] [16229] Event [520,173.953171,612]: 1 finished unit Thug [f=0016344] [16344] Event [3936,176.003723,3408]: 1 finished unit Picket [f=0016394] [16394] Event [520,173.953171,612]: 1 finished unit Thug [f=0016668] [16668] Event [1624,176.107086,3960]: 1 finished unit Stardust [f=0016915] [16915] Event [520,173.953171,612]: 1 finished unit Felon [f=0017042] [17042] Event [520,173.953171,612]: 1 finished unit Rogue [f=0017163] [17163] Event [520,173.953171,612]: 1 finished unit Rogue [f=0017283] [17283] Event [520,173.953171,612]: 1 finished unit Rogue [f=0017485] [17485] Event [520,173.953171,612]: 1 finished unit Outlaw [f=0017639] [17639] Event [520,173.953171,612]: 1 finished unit Thug [f=0017804] [17804] Event [520,173.953171,612]: 1 finished unit Thug [f=0017969] [17969] Event [520,173.953171,612]: 1 finished unit Thug [f=0018468] [18468] Event [520,173.953171,612]: 1 finished unit Felon [f=0018588] [18588] Event [520,173.953171,612]: 1 finished unit Rogue [f=0018707] [18707] Event [520,173.953171,612]: 1 finished unit Rogue [f=0018827] [18827] Event [520,173.953171,612]: 1 finished unit Rogue [f=0019044] [19044] Event [520,173.953171,612]: 1 finished unit Outlaw [f=0019198] [19198] Event [520,173.953171,612]: 1 finished unit Thug [f=0019302] Autoquit sending quit command. [f=0019302] [QuitAction] user exited to system [f=0019302] [SpringApp::Kill][1] fromRun=1 [f=0019302] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0019302] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0019302] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0019302] [ThreadPool::SetThreadCount][2] workers=0 [f=0019302] [SpringApp::Kill][2] [f=0019302] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0019302] [Game::KillLua][3] dtor=0 luaUI=0x6354bee0 [f=0019302] Start widgetHandler:Shutdown [f=0019302] Shutdown - SaveOrderList Complete [f=0019302] Writing last game win data [f=0019302] Shutdown - SaveConfigData Complete [f=0019302] Shutdown Widget - Save/Load API [f=0019302] Shutdown Widget - Chili Highlight [f=0019302] Shutdown Widget - Draw After Chili [f=0019302] Shutdown Widget - EPIC Menu [f=0019302] Shutdown Widget - Chili Widget Selector [f=0019302] Shutdown Widget - Chili Minimap [f=0019302] Shutdown Widget - Local Team Colors [f=0019302] Shutdown Widget - Display Keys 2 [f=0019302] Shutdown Widget - Save Game Menu [f=0019302] Shutdown Widget - Unit Icons [f=0019302] Shutdown Widget - Noises [f=0019302] Shutdown Widget - HealthBars [f=0019302] Shutdown Widget - Win Counter [f=0019302] Shutdown Widget - SpringRTS Replay Stats [f=0019302] Shutdown Widget - BuildETA [f=0019302] Shutdown Widget - Modular Comm Info [f=0019302] Shutdown Widget - Music Player v2 [f=0019302] Shutdown Widget - Stereo3D [f=0019302] Shutdown Widget - Showeco and Grid Drawer [f=0019302] Shutdown Widget - Point Tracker [f=0019302] Shutdown Widget - Missile Silo Range [f=0019302] Shutdown Widget - MinimapEvents [f=0019302] Shutdown Widget - Mex Placement Handler [f=0019302] Shutdown Widget - Local Widgets Config [f=0019302] Shutdown Widget - Highlight Geos [f=0019302] Shutdown Widget - Grab Input [f=0019302] Input grabbing is disabled! [f=0019302] Shutdown Widget - Defense Range Zero-K [f=0019302] Shutdown Widget - MetalFeatures (new) [f=0019302] Shutdown Widget - Darkening [f=0019302] Shutdown Widget - Context Menu [f=0019302] Shutdown Widget - Chili Spectator Panels [f=0019302] Shutdown Widget - Chili Selections & CursorTip v2 [f=0019302] Shutdown Widget - Chili Nuke Warning [f=0019302] Shutdown Widget - Chili EndGame Window [f=0019302] Shutdown Widget - Chili Economy Panel Default [f=0019302] Shutdown Widget - CameraShake [f=0019302] Shutdown Widget - Attack AoE [f=0019302] Shutdown Widget - UnitShapes [f=0019302] Shutdown Widget - Map Edge Extension [f=0019302] Shutdown Widget - Selection Send [f=0019302] Shutdown Widget - LupsManager [f=0019302] Shutdown Widget - Newton Firezone [f=0019302] Shutdown Widget - Chili Pro Console [f=0019302] Shutdown Widget - Lasso Terraform GUI [f=0019302] Shutdown Widget - Lups [f=0019302] Shutdown Widget - Chili Framework [f=0019302] Shutdown Widget - Chili Core Selector [f=0019302] Shutdown Widget - Custom Markers [f=0019302] Shutdown Widget - Select Keys [f=0019302] Shutdown Widget - Pause Screen [f=0019302] Shutdown Widget - Text To Speech Control [f=0019302] Shutdown Widget - Persistent Build Height [f=0019302] Shutdown Widget - Layout Handler [f=0019302] End widgetHandler:Shutdown [f=0019302] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={1431221,132712747} {int,ext,rec}Allocs={27143525,0,0} {chunk,block}Bytes={132712747,0} [f=0019302] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0019302] [Game::KillLua][2] dtor=0 luaRules=0x52447ef0 [f=0019302] Start gadgetHandler:Shutdown [f=0019302] Shutdown - StartSetup [f=0019302] Shutdown - UnitMorph [f=0019302] Shutdown - Carrier Drones [f=0019302] Shutdown - LupsNanoSpray [f=0019302] Shutdown - Missile Silo Controller [f=0019302] Shutdown - Modular Comm Info [f=0019302] Shutdown - Terrain Texture Handler [f=0019302] Shutdown - UnitCloakShield [f=0019302] Shutdown - Starlight Handler [f=0019302] End gadgetHandler:Shutdown [f=0019302] Start gadgetHandler:Shutdown [f=0019302] Shutdown - Save/Load [f=0019302] Shutdown - Teleport Throw [f=0019302] Shutdown - UnitMorph [f=0019302] Shutdown - Modular Comm Info [f=0019302] Shutdown - Retreat Command [f=0019302] Shutdown - Shockwaves [f=0019302] Shutdown - UnitCloakShield [f=0019302] Shutdown - Lups Cloak FX [f=0019302] Shutdown - Lups [f=0019302] Shutdown - Lups Shield [f=0019302] End gadgetHandler:Shutdown [f=0019302] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={27143557,0,0} {chunk,block}Bytes={0,0} [f=0019302] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={27143557,0,0} {chunk,block}Bytes={0,0} [f=0019302] [Game::KillLua][4] dtor=0 [f=0019302] [Game::~CGame][1] [f=0019302] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0019302] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0019302] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0019302] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0019302] [Game::KillLua][4] dtor=1 [f=0019302] [Game::KillMisc][1] [f=0019302] [Game::KillMisc][2] [f=0019302] [Game::KillMisc][3] [f=0019302] [Game::KillRendering][1] [f=0019302] [3DOParser::Kill] allocated 137 pieces [f=0019302] [S3OParser::Kill] allocated 2732 pieces [f=0019302] [AssParser::Kill] allocated 246 pieces [f=0019302] [Game::KillInterface][1] [f=0019302] [Game::KillInterface][2] [f=0019302] [Game::KillSimulation][1] [f=0019302] [Game::KillSimulation][2] [f=0019302] [CCollisionHandler] dis-/continuous tests: 0/240465 [f=0019302] [Game::KillSimulation][3] [f=0019302] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0019302] [~CPathCache(20x20)] cacheHits=119 hitPercentage=40% numHashColls=0 maxCacheSize=16 [f=0019302] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0019302] [~CPathCache(40x40)] cacheHits=205 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0019302] [~CRectangleOverlapHandler] 0% overlap reduction [f=0019302] [~CRectangleOverlapHandler] 0% overlap reduction [f=0019302] [LosHandler::Kill] raycast instance cache-{hits,misses}={9779,16880}; shared=3%; cached=33% [f=0019302] [Game::KillSimulation][4] [f=0019302] [CommonDefHandler::KillStatic] 3163 sound-set data items added [f=0019302] [Game::~CGame][2] [f=0019302] [Game::~CGame][3] [f=0019302] [SpringApp::Kill][3] [f=0019302] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 204477 bytes sent 211321 bytes recv'd [f=0019302] [SpringApp::Kill][4] font=0x45ccaaa0 [f=0019302] [SpringApp::Kill][5] [f=0019302] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7792 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/1744f8151505db92eb3c8724f41eb638.sdp (0x45d39280) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/1744f8151505db92eb3c8724f41eb638.sdp" numZipFiles=7792 sumInflSize=721737kb sumReadTime=8050ms file="bitmaps/loadpictures/selectionkeys.png" indx=511 inflSize=2340kb readTime=144ms file="luaui/widgets/mission_galaxy_battle_handler.lua" indx=4687 inflSize=25kb readTime=91ms file="objects3d/corcomalt4.s3o" indx=5016 inflSize=114kb readTime=65ms file="unittextures/bcore_abc_1.tga" indx=6966 inflSize=3210kb readTime=57ms file="bitmaps/pd/shield.png" indx=554 inflSize=260kb readTime=53ms file="objects3d/commsupport2.s3o" indx=4985 inflSize=91kb readTime=53ms file="unitpics/assaultcruiser.png" indx=6288 inflSize=10kb readTime=52ms file="objects3d/lotus_d.s3o" indx=5214 inflSize=50kb readTime=52ms file="units/armcom1.lua" indx=6647 inflSize=6kb readTime=49ms file="objects3d/cormist_512.s3o" indx=5032 inflSize=56kb readTime=45ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/1744f8151505db92eb3c8724f41eb638.sdp] 55719406 bytes cached in 2904 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=13 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/titanduel_2.2.sd7 (0x45e30620) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x45e21370) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x45d49a50) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7fe29801eec0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]