[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.8n1mX19oqr/springsettings.985625.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-12-amd64 #1 SMP Debian 4.19.152-1 (2020-10-18) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 188ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f876801ebd0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 7892 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/985625/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 424ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 4 to team 0 (#active=5) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x46693dd0] using map "Fallendell v1.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Fallendell v1.0", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x46693dd0] using game "Zero-K v1.8.10.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.10.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 158ms [f=-000001] [PreGame::UpdateClientNet] received local player number 4 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (48 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 893ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 983ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 45ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 709ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 108ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 24ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 28ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 298ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 249ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 4 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 0 mapped to this game's team 1 [f=-000001] OrangeSky was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/985625/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Mex Placement Initialised with 32 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 32, 226 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=1a02b33b [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=10a6fc1e [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=b46a8c0 [f=-000001] [Path] [PathEstimator::ReadFile] hash=b46a8c0 file="cache/104dev-maintenance/paths/Fallendell v1.0.pe-b46a8c0.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=1a02b33b [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=10a6fc1e [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=b46a8d0 [f=-000001] [Path] [PathEstimator::ReadFile] hash=b46a8d0 file="cache/104dev-maintenance/paths/Fallendell v1.0.pe2-b46a8d0.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (1546ms, checksum 45e99d70)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11619,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/985625/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 4 to team 0 [f=-000001] -> Connection established (given id 4) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=0d057a3a635869bf883852fe41c4d413190f0b3b358a46fb4d0155a8b9a154b75b65f2e6cb636f91ae272529bb56134dda5d793a3c9e03bd7a28bf7a11f7d777" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=217f3d5f8552648731a1afbb75bbfa0139ef7916f8a0dd11ea6ebfa5bd4097cfef8f7c470ca8ba9f3fb4124f953ffc005a31feb2d1edfa422ab8c768791ff502]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=246a6011242f8b361efe1dac5ef46b6fb4523baf2d13b02ceafe4aed96e6467f1df8cb2b640cad80d422b8c089d34058bfe18588e67c6d457a692d76123433e5]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x53aa30b0,0x648d4860}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Beginning demo playback [f=-000001] GameID: 0bcaa55f79c7bf08430e11e15fdaa0bf [f=-000001] Connection attempt from Benny4537 [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Benny4537 changed status [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from Nighthawk44 [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Nighthawk44 changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Nighthawk44" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=0d057a3a635869bf883852fe41c4d413190f0b3b358a46fb4d0155a8b9a154b75b65f2e6cb636f91ae272529bb56134dda5d793a3c9e03bd7a28bf7a11f7d777" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Nighthawk44" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Benny4537" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=0d057a3a635869bf883852fe41c4d413190f0b3b358a46fb4d0155a8b9a154b75b65f2e6cb636f91ae272529bb56134dda5d793a3c9e03bd7a28bf7a11f7d777" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Benny4537" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet] added new player LordSwan3x with number 2 to team 0 [f=-000001] > SPRINGIE:User LordSwan3x|shieldscout|4_5||False|||BR [f=-000001] Connection attempt from LordSwan3x [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="LordSwan3x" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=0d057a3a635869bf883852fe41c4d413190f0b3b358a46fb4d0155a8b9a154b75b65f2e6cb636f91ae272529bb56134dda5d793a3c9e03bd7a28bf7a11f7d777" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="LordSwan3x" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Benny4537" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=217f3d5f8552648731a1afbb75bbfa0139ef7916f8a0dd11ea6ebfa5bd4097cfef8f7c470ca8ba9f3fb4124f953ffc005a31feb2d1edfa422ab8c768791ff502]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Benny4537" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=246a6011242f8b361efe1dac5ef46b6fb4523baf2d13b02ceafe4aed96e6467f1df8cb2b640cad80d422b8c089d34058bfe18588e67c6d457a692d76123433e5]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Benny4537" string="[Game::Load][lua{Rules,Gaia}={0000000065c3a8e0,00000000625895c0}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Nighthawk44" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=217f3d5f8552648731a1afbb75bbfa0139ef7916f8a0dd11ea6ebfa5bd4097cfef8f7c470ca8ba9f3fb4124f953ffc005a31feb2d1edfa422ab8c768791ff502]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Nighthawk44" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=246a6011242f8b361efe1dac5ef46b6fb4523baf2d13b02ceafe4aed96e6467f1df8cb2b640cad80d422b8c089d34058bfe18588e67c6d457a692d76123433e5]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Nighthawk44" string="[Game::Load][lua{Rules,Gaia}={000000007c3a2870,00000000f4a1c010}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="LordSwan3x" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=217f3d5f8552648731a1afbb75bbfa0139ef7916f8a0dd11ea6ebfa5bd4097cfef8f7c470ca8ba9f3fb4124f953ffc005a31feb2d1edfa422ab8c768791ff502]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="LordSwan3x" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=246a6011242f8b361efe1dac5ef46b6fb4523baf2d13b02ceafe4aed96e6467f1df8cb2b640cad80d422b8c089d34058bfe18588e67c6d457a692d76123433e5]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="LordSwan3x" string="[Game::Load][lua{Rules,Gaia}={00000000a5268de0,00000000645fe5b0}]" [f=-000001] Allies: I choose: Melter! [f=-000001] Allies: I choose: Queensryche! [f=-000001] glhf [f=-000001] [0] Event [5718,5.31711578,3055]: 0 finished unit Recon Commander [f=-000001] [0] Event [313,4.47827148,2263]: 1 finished unit Engineer Commander [f=0000000] [0] Benny4537, team: 1, elo:2898 [f=0000000] [0] Nighthawk44, team: 0, elo:2502 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000004] [4] Event [456,16.8029022,2280]: 1 finished unit Shieldbot Factory [f=0000006] [6] Event [5720,10.9367371,2968]: 0 finished unit Shieldbot Factory [f=0000089] u 2 [f=0000241] [241] Event [360,4.01596069,2056]: 1 finished unit Metal Extractor [f=0000352] [352] Event [5784,4.15283203,3064]: 0 finished unit Metal Extractor [f=0000461] [461] Event [468,15.9546518,2280]: 1 finished unit Convict [f=0000481] [481] Event [136,4.01947021,2296]: 1 finished unit Metal Extractor [f=0000540] [540] Event [5708,14.4603004,2968]: 0 finished unit Convict [f=0000623] [623] Event [5784,4.21600342,3128]: 0 finished unit Solar Collector [f=0000671] [671] Event [120,4.01947021,2200]: 1 finished unit Solar Collector [f=0000692] [692] Event [468,15.9546518,2280]: 1 finished unit Bandit [f=0000768] [768] Event [5708,14.4603004,2968]: 0 finished unit Bandit [f=0000894] [894] Event [248,4.01947021,2088]: 1 finished unit Solar Collector [f=0000967] [967] Event [5600,4.4090271,3088]: 0 finished unit Lotus [f=0001011] [1011] Event [5708,14.4603004,2968]: 0 finished unit Bandit [f=0001237] [1237] Event [136,4.01245117,2424]: 1 finished unit Solar Collector [f=0001262] [1262] Event [6008,4.01947021,2824]: 0 finished unit Metal Extractor [f=0001301] [1301] Event [468,15.9546518,2280]: 1 finished unit Convict [f=0001394] [1394] Event [5708,14.4603004,2968]: 0 finished unit Bandit [f=0001538] [1538] Event [56,0,2584]: 1 finished unit Wind/Tidal Generator [f=0001640] [1640] Event [468,15.9546518,2280]: 1 finished unit Bandit [f=0001663] [1663] Event [136,0,2584]: 1 finished unit Wind/Tidal Generator [f=0001728] [1728] Event [6024,4.01947021,2920]: 0 finished unit Solar Collector [f=0001774] [1774] Event [216,0,2552]: 1 finished unit Wind/Tidal Generator [f=0001870] [1870] Event [4936,52.7281189,3624]: 0 finished unit Solar Collector [f=0001951] [1951] Event [312,0,2520]: 1 finished unit Wind/Tidal Generator [f=0001951] stupid uber mexes e stalling me [f=0002015] [2015] Event [468,15.9546518,2280]: 1 finished unit Bandit [f=0002032] [2032] Event [104,52.7526855,3096]: 1 finished unit Metal Extractor [f=0002138] [2138] Event [4984,53.1983948,3544]: 0 finished unit Solar Collector [f=0002171] LoL [f=0002183] [2183] Event [5896,4.02999878,2984]: 0 finished unit Solar Collector [f=0002246] 1st time on this map [f=0002259] [2259] Event [468,15.9546518,2280]: 1 finished unit Bandit [f=0002334] [2334] Event [4952,52.7561951,3720]: 0 finished unit Metal Extractor [f=0002382] neer heard a complaint of too much M [f=0002501] [2501] Event [468,15.9546518,2280]: 1 finished unit Bandit [f=0002558] [2558] Event [5708,14.4603004,2968]: 0 finished unit Convict [f=0002652] [Game::ClientReadNet] added new player BACH with number 3 to team 0 [f=0002652] > SPRINGIE:User BACH|chicken_sporeshooter|3_1||False|DSR|Dynasty|US [f=0002668] Connection attempt from BACH [f=0002668] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0002668] -> Connection established (given id 3) [f=0002719] [2719] Event [1208,52.7246094,1400]: 1 finished unit Metal Extractor [f=0002733] [Game::ClientReadNet][LOGMSG] sender="BACH" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=0d057a3a635869bf883852fe41c4d413190f0b3b358a46fb4d0155a8b9a154b75b65f2e6cb636f91ae272529bb56134dda5d793a3c9e03bd7a28bf7a11f7d777" [f=0002733] [Game::ClientReadNet][LOGMSG] sender="BACH" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0002791] [2791] Event [5708,14.4603004,2968]: 0 finished unit Bandit [f=0002850] [2850] Event [416,-5,2592]: 1 finished unit Lotus [f=0002853] [2853] Event [1157.3667,54.1725197,1604.01733]: 0 lost unit Bandit [f=0002962] [2962] Event [4840,157.350464,4120]: 0 finished unit Metal Extractor [f=0003031] [3031] Event [5708,14.4603004,2968]: 0 finished unit Bandit [f=0003076] [3076] Event [1000,103.233643,3560]: 1 finished unit Metal Extractor [f=0003263] [3263] Event [4904,157.350464,4232]: 0 finished unit Solar Collector [f=0003298] [3298] Event [5708,14.4603004,2968]: 0 finished unit Bandit [f=0003313] [3313] Event [6010.23389,52.7246094,1919.66992]: 1 lost unit Bandit [f=0003391] [Game::ClientReadNet][LOGMSG] sender="BACH" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=217f3d5f8552648731a1afbb75bbfa0139ef7916f8a0dd11ea6ebfa5bd4097cfef8f7c470ca8ba9f3fb4124f953ffc005a31feb2d1edfa422ab8c768791ff502]" [f=0003419] [Game::ClientReadNet][LOGMSG] sender="BACH" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=246a6011242f8b361efe1dac5ef46b6fb4523baf2d13b02ceafe4aed96e6467f1df8cb2b640cad80d422b8c089d34058bfe18588e67c6d457a692d76123433e5]" [f=0003419] [Game::ClientReadNet][LOGMSG] sender="BACH" string="[Game::Load][lua{Rules,Gaia}={0000000093f8b9b0,00000000d8470ec0}]" [f=0003499] [3499] Event [6040,52.742157,2024]: 0 finished unit Metal Extractor [f=0003525] [3525] Event [5708,14.4603004,2968]: 0 finished unit Bandit [f=0003638] [3638] Event [4936,157.350464,4360]: 0 finished unit Solar Collector [f=0003663] [3663] Event [1304,157.494354,1000]: 1 finished unit Metal Extractor [f=0003736] [3736] Event [1224,103.233643,3496]: 1 finished unit Metal Extractor [f=0003765] [3765] Event [5708,14.4603004,2968]: 0 finished unit Bandit [f=0003783] [3783] Event [468,15.9546518,2280]: 1 finished unit Bandit [f=0004020] [4020] Event [468,15.9546518,2280]: 1 finished unit Bandit [f=0004087] [4087] Event [4968,157.350464,4504]: 0 finished unit Metal Extractor [f=0004117] [4117] Event [5904,52.7246094,1904]: 0 finished unit Lotus [f=0004164] [4164] Event [5708,14.4603004,2968]: 0 finished unit Convict [f=0004185] [4185] Event [392,0,2504]: 1 finished unit Wind/Tidal Generator [f=0004247] [4247] Event [1392,160.473938,1104]: 1 finished unit Lotus [f=0004247] [4247] Event [621.309326,52.7246094,2989.79419]: 0 lost unit Bandit [f=0004273] [4273] Event [468,15.9546518,2280]: 1 finished unit Bandit [f=0004332] [4332] Event [520,0,2488]: 1 finished unit Wind/Tidal Generator [f=0004407] [4407] Event [5708,14.4603004,2968]: 0 finished unit Bandit [f=0004422] [4422] Event [472,0,2504]: 1 finished unit Wind/Tidal Generator [f=0004500] [4500] Event [468,15.9546518,2280]: 1 finished unit Bandit [f=0004537] [4537] Event [5144,157.350464,4184]: 0 finished unit Metal Extractor [f=0004648] [4648] Event [5708,14.4603004,2968]: 0 finished unit Bandit [f=0004874] [4874] Event [264,4.01947021,2312]: 1 finished unit Caretaker [f=0004875] [4875] Event [468,15.9546518,2280]: 1 finished unit Rogue [f=0004875] [4875] Event [5708,14.4603004,2968]: 0 finished unit Bandit [f=0004972] [4972] Event [4832,157.350464,4272]: 0 finished unit Lotus [f=0005076] [5076] Event [468,15.9546518,2280]: 1 finished unit Rogue [f=0005236] [5236] Event [1000,157.350464,936]: 1 finished unit Metal Extractor [f=0005250] [5250] Event [5708,14.4603004,2968]: 0 finished unit Convict [f=0005380] [5380] Event [88,4.01947021,2040]: 1 finished unit Solar Collector [f=0005382] [5382] Event [4227.67334,59.6327248,1049.90649]: 1 lost unit Bandit [f=0005394] [5394] Event [4203.66846,44.7028694,1170.17346]: 0 lost unit Bandit [f=0005430] [5430] Event [1048,103.233643,3832]: 1 finished unit Metal Extractor [f=0005440] [5440] Event [4018.76978,55.4619942,1004.10651]: 1 lost unit Bandit [f=0005448] [5448] Event [6088,52.7246094,1848]: 0 finished unit Solar Collector [f=0005452] [5452] Event [4768,157.350464,4096]: 0 finished unit Lotus [f=0005471] [5471] Event [3982.71436,53.2002258,931.375549]: 1 lost unit Bandit [f=0005479] [5479] Event [468,15.9546518,2280]: 1 finished unit Outlaw [f=0005490] [5490] Event [5708,14.4603004,2968]: 0 finished unit Bandit [f=0005536] [5536] Event [184,4.26513672,1960]: 1 finished unit Solar Collector [f=0005545] [5545] Event [5720,4.02648926,2824]: 0 finished unit Caretaker [f=0005644] [5644] Event [5708,14.4603004,2968]: 0 finished unit Bandit [f=0005650] [5650] Event [328,4.01947021,2136]: 1 finished unit Solar Collector [f=0005804] [5804] Event [468,15.9546518,2280]: 1 finished unit Bandit [f=0005867] [5867] Event [352,105.476227,1888]: 1 finished unit Radar Tower [f=0005889] [5889] Event [5536,2.35946655,2752]: 0 finished unit Lotus [f=0005926] [5926] Event [6072,52.7246094,1720]: 0 finished unit Solar Collector [f=0005926] [5926] Event [1176,157.350464,616]: 1 finished unit Metal Extractor [f=0005959] [5959] Event [468,15.9546518,2280]: 1 finished unit Bandit [f=0005992] [5992] Event [4912,157.350464,4480]: 0 finished unit Lotus [f=0006001] [6001] Event [5708,14.4603004,2968]: 0 finished unit Bandit [f=0006060] [6060] Event [1168,103.233643,3936]: 1 finished unit Lotus [f=0006087] [6087] Event [468,15.9546518,2280]: 1 finished unit Bandit [f=0006122] [6122] Event [5144,103.233643,1560]: 0 finished unit Metal Extractor [f=0006145] [6145] Event [5708,14.4603004,2968]: 0 finished unit Bandit [f=0006275] [6275] Event [1216,157.350464,752]: 1 finished unit Radar Tower [f=0006301] [6301] Event [5708,14.4603004,2968]: 0 finished unit Bandit [f=0006318] [6318] Event [248,4.01947021,2200]: 1 finished unit Caretaker [f=0006326] [6326] Event [468,15.9546518,2280]: 1 finished unit Bandit [f=0006391] [6391] Event [6072,52.7246094,1944]: 0 finished unit Solar Collector [f=0006432] [6432] Event [296,4.31427002,1976]: 1 finished unit Solar Collector [f=0006446] [6446] Event [468,15.9546518,2280]: 1 finished unit Bandit [f=0006492] [6492] Event [1296,157.350464,592]: 1 lost unit Lotus [f=0006504] [6504] Event [5048,157.792664,4536]: 0 finished unit Solar Collector [f=0006522] [6522] Event [424,4.05456543,1992]: 1 finished unit Solar Collector [f=0006622] [6622] Event [1176,157.350464,616]: 1 lost unit Metal Extractor [f=0006636] [6636] Event [5708,14.4603004,2968]: 0 finished unit Convict [f=0006642] [6642] Event [472,7.7571106,2072]: 1 finished unit Solar Collector [f=0006769] [6769] Event [1088,103.233643,3776]: 1 finished unit Radar Tower [f=0006784] [6784] Event [4920,103.237152,1624]: 0 finished unit Metal Extractor [f=0006804] [6804] Event [5112,157.350464,4408]: 0 finished unit Solar Collector [f=0006843] [6843] Event [5708,14.4603004,2968]: 0 finished unit Bandit [f=0006971] [6971] Event [5708,14.4603004,2968]: 0 finished unit Bandit [f=0006972] [6972] Event [4592,-5,2528]: 0 finished unit Lotus [f=0007001] [7001] Event [1232,103.233643,3680]: 1 finished unit Lotus [f=0007075] [7075] Event [1739.5531,157.350464,681.862549]: 0 lost unit Bandit [f=0007102] [7102] Event [5708,14.4603004,2968]: 0 finished unit Bandit [f=0007163] [7163] Event [5176,157.350464,4280]: 0 finished unit Solar Collector [f=0007212] [7212] Event [1816.60229,157.350464,650.128845]: 0 lost unit Bandit [f=0007228] [7228] Event [584,11.9369507,2040]: 1 finished unit Solar Collector [f=0007307] [7307] Event [5708,14.4603004,2968]: 0 finished unit Convict [f=0007358] [7358] Event [1232,157.310028,672]: 1 finished unit Lotus [f=0007435] [7435] Event [5708,14.4603004,2968]: 0 finished unit Bandit [f=0007458] [7458] Event [5096,103.233643,1288]: 0 finished unit Metal Extractor [f=0007470] [7470] Event [1000,103.233643,3688]: 1 finished unit Solar Collector [f=0007557] [7557] Event [468,15.9546518,2280]: 1 finished unit Felon [f=0007569] [7569] Event [5708,14.4603004,2968]: 0 finished unit Bandit [f=0007704] [7704] Event [5708,14.4603004,2968]: 0 finished unit Bandit [f=0007708] [7708] Event [2820.59204,-4.6830063,1792.53748]: 0 lost unit Bandit [f=0007740] [7740] Event [468,15.9546518,2280]: 1 finished unit Thug [f=0007748] [7748] Event [2778.15112,-3.7896543,1842.87146]: 1 lost unit Bandit [f=0007791] [7791] Event [4360,4.53186035,2008]: 0 finished unit Metal Extractor [f=0007907] [7907] Event [5708,14.4603004,2968]: 0 finished unit Rogue [f=0007960] [7960] Event [468,15.9546518,2280]: 1 finished unit Thug [f=0007975] [7975] Event [1112,103.233643,3544]: 1 finished unit Solar Collector [f=0008011] [8011] Event [5104,103.233643,1424]: 0 finished unit Lotus [f=0008059] [8059] Event [468,15.9546518,2280]: 1 finished unit Bandit [f=0008146] [8146] Event [5784,4.02297974,2840]: 0 finished unit Caretaker [f=0008175] [8175] Event [468,15.9546518,2280]: 1 finished unit Bandit [f=0008211] [8211] Event [1176,156.190033,616]: 1 finished unit Metal Extractor [f=0008230] [8230] Event [744,3.984375,1976]: 1 finished unit Solar Collector [f=0008241] [8241] Event [5708,14.4603004,2968]: 0 finished unit Rogue [f=0008276] [8276] Event [468,15.9546518,2280]: 1 finished unit Bandit [f=0008359] [8359] Event [468,15.9546518,2280]: 1 finished unit Bandit [f=0008464] [8464] Event [468,15.9546518,2280]: 1 finished unit Bandit [f=0008556] [8556] Event [904,9.56100464,1912]: 1 finished unit Solar Collector [f=0008615] [8615] Event [468,15.9546518,2280]: 1 finished unit Rogue [f=0008685] [8685] Event [4464,112.249603,1632]: 0 finished unit Radar Tower [f=0008783] [8783] Event [468,15.9546518,2280]: 1 finished unit Rogue [f=0008827] [8827] Event [1192,157.876892,1032]: 1 finished unit Solar Collector [f=0008941] [8941] Event [5708,14.4603004,2968]: 0 finished unit Rogue [f=0008941] [8941] Event [1803.15857,16.2240791,2503.89868]: 0 lost unit Bandit [f=0008979] [8979] Event [1968.97815,7.09293365,2524.47681]: 0 lost unit Bandit [f=0008982] [8982] Event [920,54.8829651,1720]: 1 finished unit Solar Collector [f=0008998] [8998] Event [468,15.9546518,2280]: 1 finished unit Rogue [f=0009075] [9075] Event [4464,112.249603,1632]: 0 lost unit Radar Tower [f=0009100] [9100] Event [4976,103.233643,1328]: 0 finished unit Picket [f=0009133] [9133] Event [4360,4.53186035,2008]: 0 lost unit Metal Extractor [f=0009156] [9156] Event [468,15.9546518,2280]: 1 finished unit Rogue [f=0009300] [9300] Event [1388.32874,103.263069,3904.00562]: 0 lost unit Bandit [f=0009363] [9363] Event [468,15.9546518,2280]: 1 finished unit Rogue [f=0009372] [9372] Event [1243.64697,103.233643,3896.00415]: 0 lost unit Bandit [f=0009401] [9401] Event [1168,103.233643,3936]: 1 lost unit Lotus [f=0009412] [9412] Event [1000,55.932312,1576]: 1 finished unit Solar Collector [f=0009413] [9413] Event [1096,157.350464,936]: 1 finished unit Solar Collector [f=0009466] [9466] Event [1232,103.233643,3680]: 1 lost unit Lotus [f=0009468] [9468] Event [468,15.9546518,2280]: 1 finished unit Bandit [f=0009482] [9482] Event [1088,103.233643,3776]: 1 lost unit Radar Tower [f=0009501] [9501] Event [5708,14.4603004,2968]: 0 finished unit Outlaw [f=0009559] [9559] Event [468,15.9546518,2280]: 1 finished unit Bandit [f=0009594] [9594] Event [1048,103.126221,3832]: 1 lost unit Metal Extractor [f=0009597] [9597] Event [1224,103.233643,3496]: 1 lost unit Metal Extractor [f=0009671] [9671] Event [468,15.9546518,2280]: 1 finished unit Bandit [f=0009715] [9715] Event [5704,211.467285,4920]: 0 finished unit Geothermal Generator [f=0009778] [9778] Event [1000,103.233643,3560]: 1 lost unit Metal Extractor [f=0009785] [9785] Event [1160,52.7246094,1512]: 1 finished unit Solar Collector [f=0009799] [9799] Event [468,15.9546518,2280]: 1 finished unit Bandit [f=0009801] [9801] Event [5708,14.4603004,2968]: 0 finished unit Rogue [f=0009868] [9868] Event [3993.46558,17.2005444,2333.65845]: 0 lost unit Bandit [f=0009892] [9892] Event [468,15.9546518,2280]: 1 finished unit Bandit [f=0009940] [9940] Event [1096,157.350464,808]: 1 finished unit Solar Collector [f=0009976] [9976] Event [4162.92285,9.21973801,2494.52173]: 1 lost unit Bandit [f=0009992] [9992] Event [654.382019,56.7200851,2789.30933]: 0 lost unit Bandit [f=0010000] Spectator LordSwan3x left the game: normal quit [f=0010000] [10000] Event [undefined]: LordSwan3x quit [f=0010014] [10014] Event [4196.73486,9.79487514,2406.44604]: 0 lost unit Rogue [f=0010025] [10025] Event [551.393982,53.2159538,2900.42822]: 0 lost unit Bandit [f=0010030] [10030] Event [515.534668,55.6910439,2837.77832]: 1 lost unit Bandit [f=0010035] [10035] Event [622.05188,56.246769,2790.99707]: 0 lost unit Bandit [f=0010066] [10066] Event [5708,14.4603004,2968]: 0 finished unit Rogue [f=0010078] [10078] Event [5472,211.467285,4864]: 0 finished unit Lotus [f=0010089] [10089] Event [643.214478,20.5395966,2632.40771]: 1 lost unit Bandit [f=0010095] [10095] Event [753.933228,53.4830894,2831.91187]: 0 lost unit Bandit [f=0010122] [10122] Event [4428.25977,4.00906992,2561.33179]: 1 lost unit Bandit [f=0010180] [10180] Event [625.330078,54.6195412,2762.11719]: 1 lost unit Convict [f=0010196] [10196] Event [4592,-5,2528]: 0 lost unit Lotus [f=0010201] [10201] Event [5708,14.4603004,2968]: 0 finished unit Bandit [f=0010206] [10206] Event [4429.64502,4.87379026,2618.32202]: 1 lost unit Bandit [f=0010298] [10298] Event [4431.22412,1.35638428,2482.82129]: 0 lost unit Outlaw [f=0010331] [10331] Event [5708,14.4603004,2968]: 0 finished unit Bandit [f=0010456] [10456] Event [1064,157.402039,664]: 1 finished unit Solar Collector [f=0010517] [10517] Event [468,15.9546518,2280]: 1 finished unit Bandit [f=0010533] [10533] Event [5708,14.4603004,2968]: 0 finished unit Convict [f=0010571] [10571] Event [5896,4.01947021,2800]: 0 finished unit Airplane Plant [f=0010609] [10609] Event [468,15.9546518,2280]: 1 finished unit Bandit [f=0010640] [10640] Event [5708,14.4603004,2968]: 0 finished unit Bandit [f=0010699] [10699] Event [468,15.9546518,2280]: 1 finished unit Bandit [f=0010739] [10739] Event [5708,14.4603004,2968]: 0 finished unit Bandit [f=0010788] [10788] Event [468,15.9546518,2280]: 1 finished unit Bandit [f=0010836] [10836] Event [4937.2002,5.37741375,2995.55151]: 0 lost unit Bandit [f=0010844] [10844] Event [5708,14.4603004,2968]: 0 finished unit Bandit [f=0010844] [10844] Event [4990.65723,17.1662025,3084.06421]: 0 lost unit Bandit [f=0010878] [10878] Event [468,15.9546518,2280]: 1 finished unit Bandit [f=0010886] [10886] Event [4886.21484,44.7695198,3440.8623]: 1 lost unit Bandit [f=0010888] [10888] Event [4865.40088,47.4715767,3455.37988]: 1 lost unit Bandit [f=0010903] [10903] Event [5006.60449,16.5048027,3147.85791]: 0 lost unit Rogue [f=0010968] [10968] Event [468,15.9546518,2280]: 1 finished unit Bandit [f=0010972] [10972] Event [4936,52.7281189,3624]: 0 lost unit Solar Collector [f=0010995] [10995] Event [5708,14.4603004,2968]: 0 finished unit Convict [f=0011000] [11000] Event [5560,211.467285,4856]: 0 finished unit Wind/Tidal Generator [f=0011055] [11055] Event [5000,103.426666,1688]: 0 finished unit Stinger [f=0011067] [11067] Event [4952,52.9290009,3720]: 0 lost unit Metal Extractor [f=0011099] [11099] Event [5708,14.4603004,2968]: 0 finished unit Bandit [f=0011119] [11119] Event [616,17.2679138,2152]: 1 finished unit Caretaker [f=0011124] [11124] Event [4984,53.2332611,3544]: 0 lost unit Solar Collector [f=0011147] [11147] Event [468,15.9546518,2280]: 1 finished unit Bandit [f=0011225] [11225] Event [5480,211.467285,4776]: 0 finished unit Wind/Tidal Generator [f=0011292] [11292] Event [4888,103.233643,1464]: 0 finished unit Solar Collector [f=0011305] [11305] Event [468,15.9546518,2280]: 1 finished unit Convict [f=0011420] [11420] Event [468,15.9546518,2280]: 1 finished unit Convict [f=0011477] [11477] Event [5400,211.674347,4696]: 0 finished unit Wind/Tidal Generator [f=0011561] [11561] Event [5016,103.233643,1384]: 0 finished unit Solar Collector [f=0011569] [11569] Event [2164.27759,12.7076025,2711.18896]: 0 lost unit Bandit [f=0011578] [11578] Event [2143.11597,13.2126369,2695.13867]: 0 lost unit Bandit [f=0011590] [11590] Event [2338.24097,11.7386255,2647.84399]: 1 lost unit Bandit [f=0011651] [11651] Event [2239.91064,53.3002739,2475.75708]: 1 lost unit Bandit [f=0011680] [11680] Event [2428.6626,24.1149464,2610.31396]: 0 lost unit Bandit [f=0011722] [11722] Event [5320,215.633087,4632]: 0 finished unit Wind/Tidal Generator [f=0011771] [11771] Event [2447.41211,43.8102531,2550.21313]: 1 lost unit Bandit [f=0011851] [11851] Event [5708,14.4603004,2968]: 0 finished unit Felon [f=0011968] [11968] Event [5708,14.4603004,2968]: 0 finished unit Bandit [f=0011970] [11970] Event [5240,193.119507,4552]: 0 finished unit Wind/Tidal Generator [f=0012018] [12018] Event [4480.82373,157.350464,4483.11133]: 1 lost unit Bandit [f=0012047] [12047] Event [4512.31592,157.350464,4469.14014]: 1 lost unit Bandit [f=0012047] [12047] Event [4768,157.350464,4096]: 0 lost unit Lotus [f=0012073] [12073] Event [5708,14.4603004,2968]: 0 finished unit Bandit [f=0012103] [12103] Event [4703.59668,157.350464,4534.06396]: 1 lost unit Bandit [f=0012110] [12110] Event [4832,157.350464,4272]: 0 lost unit Lotus [f=0012152] [12152] Event [4735.09033,157.350464,4450.22119]: 1 lost unit Bandit [f=0012162] [12162] Event [4840,157.357178,4120]: 0 lost unit Metal Extractor [f=0012188] [12188] Event [4912,157.350464,4480]: 0 lost unit Lotus [f=0012206] [12206] Event [4904,157.101135,4232]: 0 lost unit Solar Collector [f=0012235] [12235] Event [5160,159.519348,4472]: 0 finished unit Wind/Tidal Generator [f=0012278] [12278] Event [5708,14.4603004,2968]: 0 finished unit Thug [f=0012340] [12340] Event [3421.46118,5.43145037,1978.5293]: 1 lost unit Bandit [f=0012492] [12492] Event [1000,102.073212,3560]: 1 finished unit Metal Extractor [f=0012494] [12494] Event [5708,14.4603004,2968]: 0 finished unit Thug [f=0012505] [12505] Event [468,15.9546518,2280]: 1 finished unit Felon [f=0012574] [12574] Event [4560,135.401917,1040]: 0 finished unit Radar Tower [f=0012702] [12702] Event [468,15.9546518,2280]: 1 finished unit Outlaw [f=0012741] [12741] Event [5708,14.4603004,2968]: 0 finished unit Thug [f=0012897] [12897] Event [468,15.9546518,2280]: 1 finished unit Outlaw [f=0012919] [12919] Event [5708,14.4603004,2968]: 0 finished unit Bandit [f=0012986] [12986] Event [1224,102.073212,3496]: 1 finished unit Metal Extractor [f=0013058] [13058] Event [4840,156.199188,4120]: 0 finished unit Metal Extractor [f=0013066] [13066] Event [5708,14.4603004,2968]: 0 finished unit Bandit [f=0013218] [13218] Event [5708,14.4603004,2968]: 0 finished unit Bandit [f=0013324] [13324] Event [5875.5,8.01947021,2762.00024]: 0 finished unit Thunderbird [f=0013352] [13352] Event [5708,14.4603004,2968]: 0 finished unit Bandit [f=0013486] [13486] Event [5708,14.4603004,2968]: 0 finished unit Bandit [f=0013564] [13564] Event [1048,101.978149,3832]: 1 finished unit Metal Extractor [f=0013605] [13605] Event [1784,4.00894165,3128]: 1 finished unit Metal Extractor [f=0013621] [13621] Event [5708,14.4603004,2968]: 0 finished unit Bandit [f=0013634] [13634] Event [944,103.233643,3840]: 1 finished unit Lotus [f=0013679] [13679] Event [468,15.9546518,2280]: 1 finished unit Aspis [f=0013745] [13745] Event [3560,52.7246094,744]: 0 finished unit Metal Extractor [f=0013756] [13756] Event [5708,14.4603004,2968]: 0 finished unit Bandit [f=0013789] [13789] Event [468,15.9546518,2280]: 1 finished unit Rogue [f=0013800] [13800] Event [2408,103.233643,200]: 1 finished unit Metal Extractor [f=0013875] [13875] Event [468,15.9546518,2280]: 1 finished unit Bandit [f=0013875] [13875] Event [3737.92529,103.250046,3854.95288]: 1 lost unit Bandit [f=0013959] [13959] Event [5708,14.4603004,2968]: 0 finished unit Convict [f=0013984] [13984] Event [468,15.9546518,2280]: 1 finished unit Rogue [f=0014113] [14113] Event [468,15.9546518,2280]: 1 finished unit Rogue [f=0014115] [14115] Event [3144,52.7246094,648]: 0 finished unit Metal Extractor [f=0014194] [14194] Event [5708,14.4603004,2968]: 0 finished unit Bandit [f=0014200] [14200] Event [468,15.9546518,2280]: 1 finished unit Bandit [f=0014208] [14208] Event [5875.5,8.01947021,2762.00024]: 0 finished unit Owl [f=0014367] [14367] Event [2928.39722,53.5184212,4078.26221]: 1 lost unit Felon [f=0014376] [14376] Event [3036.75708,53.2177849,4137.44092]: 0 lost unit Bandit [f=0014398] [14398] Event [468,15.9546518,2280]: 1 finished unit Thug [f=0014426] [14426] Event [5708,14.4603004,2968]: 0 finished unit Bandit [f=0014454] [14454] Event [2416,103.233643,336]: 1 finished unit Lotus [f=0014469] [14469] Event [3424,52.7246094,784]: 0 finished unit Picket [f=0014589] [14589] Event [468,15.9546518,2280]: 1 finished unit Thug [f=0014591] [14591] Event [2675.79883,12.4952278,3955.62769]: 0 lost unit Bandit [f=0014597] [14597] Event [1272,103.326492,3784]: 1 finished unit Stardust [f=0014619] [14619] Event [5708,14.4603004,2968]: 0 finished unit Bandit [f=0014622] [14622] Event [2660.33447,38.9579544,4037.69556]: 0 lost unit Bandit [f=0014622] [14622] Event [2658.00757,45.1588898,4062.11182]: 0 lost unit Bandit [f=0014627] [14627] Event [2361.55347,6.64838457,3940.71948]: 1 lost unit Outlaw [f=0014670] [14670] Event [468,15.9546518,2280]: 1 finished unit Bandit [f=0014703] [14703] Event [2303.68726,9.62956238,3870.94141]: 1 lost unit Bandit [f=0014708] [14708] Event [5875.5,8.01947021,2762.00024]: 0 finished unit Raven [f=0014745] [14745] Event [468,15.9546518,2280]: 1 finished unit Bandit [f=0014796] [14796] Event [2642.16016,1.72684836,3735.58398]: 0 lost unit Bandit [f=0014817] [14817] Event [2705.73584,1.90564871,3748.49536]: 0 lost unit Bandit [f=0014820] [14820] Event [468,15.9546518,2280]: 1 finished unit Bandit [f=0014832] [14832] Event [4696,157.350464,4232]: 0 finished unit Stinger [f=0014857] [14857] Event [2336,103.233643,112]: 1 finished unit Radar Tower [f=0014884] [14884] Event [5708,14.4603004,2968]: 0 finished unit Convict [f=0014895] [14895] Event [468,15.9546518,2280]: 1 finished unit Bandit [f=0014981] [14981] Event [468,15.9546518,2280]: 1 finished unit Vandal [f=0015034] [15034] Event [5708,14.4603004,2968]: 0 finished unit Bandit [f=0015071] [15071] Event [468,15.9546518,2280]: 1 finished unit Vandal [f=0015086] [15086] Event [5875.5,8.01947021,2762.00024]: 0 finished unit Raven [f=0015161] [15161] Event [468,15.9546518,2280]: 1 finished unit Vandal [f=0015212] [15212] Event [5708,14.4603004,2968]: 0 finished unit Bandit [f=0015251] [15251] Event [468,15.9546518,2280]: 1 finished unit Vandal [f=0015326] [15326] Event [3424,52.7246094,784]: 0 lost unit Picket [f=0015341] [15341] Event [468,15.9546518,2280]: 1 finished unit Vandal [f=0015383] [15383] Event [5708,14.4603004,2968]: 0 finished unit Bandit [f=0015440] [15440] Event [3560,52.7246094,744]: 0 lost unit Metal Extractor [f=0015453] [15453] Event [468,15.9546518,2280]: 1 finished unit Rogue [f=0015509] [15509] Event [5875.5,8.01947021,2762.00024]: 0 finished unit Raven [f=0015523] [15523] Event [3144,52.7246094,648]: 0 lost unit Metal Extractor [f=0015528] [15528] Event [5708,14.4603004,2968]: 0 finished unit Bandit [f=0015530] [15530] Event [2117.37207,-3.2842844,3078.03101]: 0 lost unit Bandit [f=0015539] [15539] Event [2112.4519,-4.145865,3087.53369]: 0 lost unit Bandit [f=0015559] [15559] Event [468,15.9546518,2280]: 1 finished unit Rogue [f=0015565] [15565] Event [1870.64905,2.99492049,3123.58496]: 1 lost unit Bandit [f=0015662] [15662] Event [5708,14.4603004,2968]: 0 finished unit Bandit [f=0015663] [15663] Event [468,15.9546518,2280]: 1 finished unit Rogue [f=0015713] [15713] Event [2045.46924,-4.2177358,3027.73901]: 1 lost unit Bandit [f=0015737] [15737] Event [2084.46167,-4.9638901,3095.90503]: 1 lost unit Bandit [f=0015741] [15741] Event [2030.1167,-5,3100.09717]: 1 lost unit Bandit [f=0015749] [15749] Event [2122.05225,-1.5021577,3059.72729]: 1 lost unit Bandit [f=0015768] [15768] Event [468,15.9546518,2280]: 1 finished unit Rogue [f=0015791] [15791] Event [3384,106.820374,280]: 0 lost unit Stardust [f=0015824] [15824] Event [3415.19653,94.9230881,344.766266]: 0 lost unit Convict [f=0015834] [15834] Event [3446.04297,94.944519,349.550751]: 0 lost unit Convict [f=0015844] [15844] Event [3434.32788,101.130852,325.040314]: 0 lost unit Convict [f=0015873] [15873] Event [468,15.9546518,2280]: 1 finished unit Rogue [f=0015878] [15878] Event [3472.53247,95.8749466,352.929657]: 0 lost unit Convict [f=0015890] [15890] Event [5875.5,8.01947021,2762.00024]: 0 finished unit Raven [f=0015913] [15913] Event [5708,14.4603004,2968]: 0 finished unit Convict [f=0015914] [15914] Event [2234.35376,4.96521521,3084.68311]: 1 lost unit Rogue [f=0015925] [15925] Event [2461.46143,5.73239422,3182.07886]: 0 lost unit Felon [f=0015945] [15945] Event [468,15.9546518,2280]: 1 finished unit Bandit [f=0015955] [15955] Event [2626.48853,17.4138508,3103.23169]: 1 lost unit Bandit [f=0016019] [16019] Event [468,15.9546518,2280]: 1 finished unit Bandit [f=0016039] [16039] Event [3448,105.609589,248]: 0 lost unit Stinger [f=0016040] [16040] Event [2944.24463,16.9935055,3251.42383]: 0 lost unit Rogue [f=0016055] [16055] Event [5708,14.4603004,2968]: 0 finished unit Bandit [f=0016082] [16082] Event [2629.44189,5.36467314,3440.62866]: 0 lost unit Thug [f=0016094] [16094] Event [468,15.9546518,2280]: 1 finished unit Bandit [f=0016099] [16099] Event [2849.91064,18.1544247,3409.23706]: 1 lost unit Bandit [f=0016120] [16120] Event [2485.33057,2.18237519,3380.32471]: 1 lost unit Rogue [f=0016135] [16135] Event [2956.78564,-3.6972585,3653.88525]: 0 lost unit Rogue [f=0016139] [16139] Event [undefined]: Nighthawk44 resigned [f=0016139] game_message: Nighthawk44 has been destroyed! [f=0016139] game_message: Benny4537 wins! [f=0016139] Submitting stats [f=0016139] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0016139] Part| Total Time|Time of the last 0.5s [f=0016139] Draw 17035.78ms 7.68% [f=0016139] Lua::Callins::Synced 15504.03ms 23.45% [f=0016139] Lua::Callins::Unsynced 22088.78ms 11.72% [f=0016139] Lua::CollectGarbage::Synced 686.55ms 0.20% [f=0016139] Lua::CollectGarbage::Unsynced 1221.25ms 1.38% [f=0016139] Misc::Profiler::AddTime 93.20ms 0.00% [f=0016139] Sim 42415.42ms 84.14% [f=0016139] [16139] Received game_message: Nighthawk44 has been destroyed! [f=0016139] [16139] Received game_message: Benny4537 wins! [f=0016140] [16140] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0016140] [16140] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0016140] [16140] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0016140] [16140] Game End Stats Values: 2,2165,2165,2165,2165,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,6.0666666,6.76666689,6.76666689,6.0666666,0,0,0,0,0,0,0,0,890,890,890,890,0,0,0,0,0,0,0,0,0,0,0,0 [f=0016140] [16140] Game End Stats Values: 3,2430,2590,2590,2430,0,0.05038495,0.05038495,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,9.0666666,10.4666662,10.4666662,9.0666666,1275,1275,1275,1275,9.5,12.303359,12.303359,9.5,75,75,75,75,0,0,0,0,1080,1240,1240,1080,0,0,0,0,0,0.00100666,0.00100666,0,0,0,0,0 [f=0016140] [16140] Game End Stats Values: 4,2685,2780,2780,2685,0.54311532,1.99943459,1.99943459,0.54311532,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,0,0,90,10,12.1333332,12.1333332,10,1275,1275,1275,1275,9.76954174,13.1299372,13.1299372,9.76954174,150,75,75,150,0,0,0,0,1170,1430,1430,1170,0,0,0,0,0,0.00100666,0.00100666,0,0,0,0,0 [f=0016140] [16140] Game End Stats Values: 5,2830,2960,2960,2830,0.58701032,2.89024973,2.89024973,0.58701032,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,0,0,90,10.1333332,16.926239,16.926239,10.1333332,1275,1275,1275,1275,13.0029268,13.0593872,13.0593872,13.0029268,225,150,150,225,0,0,0,0,1240,1535,1535,1240,0,0,0,0,0,0.00201333,0.00201333,0,0,0,0,0 [f=0016140] [16140] Game End Stats Values: 6,3040,3160,3160,3040,2.70128679,22.3986759,22.3986759,2.70128679,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,0,0,90,13.8666668,20.0058517,20.0058517,13.8666668,1275,1275,1275,1275,13.1409502,15.1005621,15.1005621,13.1409502,225,225,225,225,0,0,0,0,1450,1660,1660,1450,0,0,0,0,0,0.00201333,0.00201333,0,0,0,0,0 [f=0016140] [16140] Game End Stats Values: 7,3250,3310,3310,3250,17.9617577,50.3354073,50.3354073,17.9617577,0,0,0,0,0,0,0,0,0,0,0,0,0,3.10611868,3.10611868,0,90,0,0,90,17.9999981,20.2476902,20.2476902,17.9999981,1275,1275,1275,1275,15.4840307,16.8624477,16.8624477,15.4840307,225,375,375,225,0,0,0,0,1660,1660,1660,1660,0,0,0,0,0,0.00201333,0.00201333,0,3.10611868,0,0,3.10611868 [f=0016140] [16140] Game End Stats Values: 8,3415,3580,3580,3415,19.8133526,84.1696243,84.1696243,19.8133526,0,0,0,0,0,0,0,0,0,0,0,0,16.670454,153.992264,153.992264,16.670454,90,90,90,90,18,20.591938,20.591938,18,1275,1275,1275,1275,15.7901058,19.122282,19.122282,15.7901058,300,375,375,300,0,75,75,0,1750,1840,1840,1750,75,0,0,75,0,0.00201333,0.00201333,0,153.992264,16.670454,16.670454,153.992264 [f=0016140] [16140] Game End Stats Values: 9,3725,3505,3505,3725,30.8068218,138.446884,138.446884,30.8068218,0,0,0,0,0,0,0,0,0,0,0,0,131.397583,181.130722,181.130722,131.397583,90,90,90,90,20.2888832,22.0549755,22.0549755,20.2888832,1275,1275,1275,1275,17.9995651,22.6184826,22.6184826,17.9995651,450,300,300,450,75,75,75,75,1910,1840,1840,1910,75,75,75,75,0.00096,0.00201333,0.00201333,0.00096,181.130722,131.397583,131.397583,181.130722 [f=0016140] [16140] Game End Stats Values: 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Stats Values: 36,12735,11560,11560,12735,1575.64636,1708.96191,1708.96191,1575.64636,0,0,0,0,0,0,0,0,0,977.574829,977.574829,0,3950.01831,4443.35205,4443.35205,3950.01831,1390,670,670,1390,65.9397202,62.8617554,62.8617554,65.9397202,1670,1440,1440,1670,46.0160561,38.2863998,38.2863998,46.0160561,4155,4955,4955,4155,3412,3690,3690,3412,5520,4495,4495,5520,3840,3878.8335,3878.8335,3840,563.592407,348.165894,348.165894,563.592407,4602.94434,4751.51563,4751.51563,4602.94434 [f=0016140] [16140] Game End Stats Values: 37,11715,11635,11635,11715,1646.23572,1740.39172,1740.39172,1646.23572,0,0,0,0,0,0,0,0,0,977.574829,977.574829,0,4393.59863,6200.02734,6200.02734,4393.59863,1390,670,670,1390,60.8130531,52.1747627,52.1747627,60.8130531,1670,1440,1440,1670,43.0517616,35.4176865,35.4176865,43.0517616,3495,5030,5030,3495,3727,4672.2915,4672.2915,3727,5160,4495,4495,5160,5442.2915,4268.8335,4268.8335,5442.2915,694.530151,348.165894,348.165894,694.530151,6416.81738,5285.59717,5285.59717,6416.81738 [f=0016158] [16158] Event [2898.99072,397.329651,2419.70923]: 0 lost unit Owl [f=0016160] [16160] Event [4968,157.410583,4504]: 0 lost unit Metal Extractor [f=0016176] [16176] Event [3045.21021,18.0716438,3447.14404]: 0 lost unit Thug [f=0016184] [16184] Event [3033.41895,-3.7378464,3735.79663]: 0 lost unit Rogue [f=0016184] [16184] Event [468,15.9546518,2280]: 1 finished unit Bandit [f=0016252] Spectator Nighthawk44 left the game: normal quit [f=0016252] [16252] Event [undefined]: Nighthawk44 quit [f=0016259] [16259] Event [468,15.9546518,2280]: 1 finished unit Bandit [f=0016424] No clients connected, shutting down server [f=0016424] Server shutdown [f=0017211] Autoquit sending quit command. [f=0017211] [QuitAction] user exited to system [f=0017211] [SpringApp::Kill][1] fromRun=1 [f=0017211] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0017211] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0017211] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0017211] [ThreadPool::SetThreadCount][2] workers=0 [f=0017211] [SpringApp::Kill][2] [f=0017211] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0017211] [Game::KillLua][3] dtor=0 luaUI=0x646309b0 [f=0017211] Start widgetHandler:Shutdown [f=0017211] Shutdown - SaveOrderList Complete [f=0017211] Writing last game win data [f=0017211] Shutdown - SaveConfigData Complete [f=0017211] Shutdown Widget - Save/Load API [f=0017211] Shutdown Widget - Chili Highlight [f=0017211] Shutdown Widget - Draw After Chili [f=0017211] Shutdown Widget - EPIC Menu [f=0017211] Shutdown Widget - Chili Widget Selector [f=0017211] Shutdown Widget - Chili Minimap [f=0017211] Shutdown Widget - Local Team Colors [f=0017211] Shutdown Widget - Display Keys 2 [f=0017211] Shutdown Widget - Save Game Menu [f=0017211] Shutdown Widget - Unit Icons [f=0017211] Shutdown Widget - Noises [f=0017211] Shutdown Widget - HealthBars [f=0017211] Shutdown Widget - Win Counter [f=0017211] Shutdown Widget - SpringRTS Replay Stats [f=0017211] Shutdown Widget - BuildETA [f=0017211] Shutdown Widget - Modular Comm Info [f=0017211] Shutdown Widget - Music Player v2 [f=0017211] Shutdown Widget - Stereo3D [f=0017211] Shutdown Widget - Showeco and Grid Drawer [f=0017211] Shutdown Widget - Point Tracker [f=0017211] Shutdown Widget - Missile Silo Range [f=0017211] Shutdown Widget - MinimapEvents [f=0017211] Shutdown Widget - Mex Placement Handler [f=0017211] Shutdown Widget - Local Widgets Config [f=0017211] Shutdown Widget - Highlight Geos [f=0017211] Shutdown Widget - Grab Input [f=0017211] Input grabbing is disabled! [f=0017211] Shutdown Widget - Defense Range Zero-K [f=0017211] Shutdown Widget - MetalFeatures (new) [f=0017211] Shutdown Widget - Darkening [f=0017211] Shutdown Widget - Context Menu [f=0017211] Shutdown Widget - Chili Spectator Panels [f=0017211] Shutdown Widget - Chili Selections & CursorTip v2 [f=0017211] Shutdown Widget - Chili Nuke Warning [f=0017211] Shutdown Widget - Chili EndGame Window [f=0017211] Shutdown Widget - Chili Economy Panel Default [f=0017211] Shutdown Widget - CameraShake [f=0017211] Shutdown Widget - Attack AoE [f=0017211] Shutdown Widget - Map Edge Extension [f=0017211] Shutdown Widget - Selection Send [f=0017211] Shutdown Widget - LupsManager [f=0017211] Shutdown Widget - Newton Firezone [f=0017211] Shutdown Widget - Chili Pro Console [f=0017211] Shutdown Widget - Lasso Terraform GUI [f=0017211] Shutdown Widget - Lups [f=0017211] Shutdown Widget - Chili Framework [f=0017211] Shutdown Widget - Chili Core Selector [f=0017211] Shutdown Widget - Custom Markers [f=0017211] Shutdown Widget - Select Keys [f=0017211] Shutdown Widget - Pause Screen [f=0017211] Shutdown Widget - Text To Speech Control [f=0017211] Shutdown Widget - Persistent Build Height [f=0017211] Shutdown Widget - Layout Handler [f=0017211] End widgetHandler:Shutdown [f=0017211] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={871928,89893301} {int,ext,rec}Allocs={27634681,0,0} {chunk,block}Bytes={89893301,0} [f=0017211] [Game::KillLua][1] dtor=0 luaGaia=0x648d4860 [f=0017211] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={646489,76302582} {int,ext,rec}Allocs={27634682,0,0} {chunk,block}Bytes={76302582,0} [f=0017211] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={646489,76302582} {int,ext,rec}Allocs={27634682,0,0} {chunk,block}Bytes={76302582,0} [f=0017211] [Game::KillLua][2] dtor=0 luaRules=0x53aa30b0 [f=0017211] Start gadgetHandler:Shutdown [f=0017211] Shutdown - StartSetup [f=0017211] Shutdown - UnitMorph [f=0017211] Shutdown - Carrier Drones [f=0017211] Shutdown - LupsNanoSpray [f=0017211] Shutdown - Missile Silo Controller [f=0017211] Shutdown - Modular Comm Info [f=0017211] Shutdown - Terrain Texture Handler [f=0017211] Shutdown - UnitCloakShield [f=0017211] Shutdown - Starlight Handler [f=0017211] End gadgetHandler:Shutdown [f=0017211] Start gadgetHandler:Shutdown [f=0017211] Shutdown - Save/Load [f=0017211] Shutdown - Teleport Throw [f=0017211] Shutdown - UnitMorph [f=0017211] Shutdown - Modular Comm Info [f=0017211] Shutdown - Retreat Command [f=0017211] Shutdown - Shockwaves [f=0017211] Shutdown - UnitCloakShield [f=0017211] Shutdown - Lups Cloak FX [f=0017211] Shutdown - Lups [f=0017211] Shutdown - Lups Shield [f=0017211] End gadgetHandler:Shutdown [f=0017211] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={27634714,0,0} {chunk,block}Bytes={0,0} [f=0017211] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={27634714,0,0} {chunk,block}Bytes={0,0} [f=0017211] [Game::KillLua][4] dtor=0 [f=0017211] [Game::~CGame][1] [f=0017211] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0017211] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0017211] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0017211] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0017211] [Game::KillLua][4] dtor=1 [f=0017211] [Game::KillMisc][1] [f=0017211] [Game::KillMisc][2] [f=0017211] [Game::KillMisc][3] [f=0017211] [Game::KillRendering][1] [f=0017211] [3DOParser::Kill] allocated 137 pieces [f=0017211] [S3OParser::Kill] allocated 2821 pieces [f=0017211] [AssParser::Kill] allocated 223 pieces [f=0017211] [Game::KillInterface][1] [f=0017211] [Game::KillInterface][2] [f=0017211] [Game::KillSimulation][1] [f=0017211] [Game::KillSimulation][2] [f=0017211] [CCollisionHandler] dis-/continuous tests: 0/264592 [f=0017211] [Game::KillSimulation][3] [f=0017211] [~CPathCache(24x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0017211] [~CPathCache(24x20)] cacheHits=120 hitPercentage=50% numHashColls=0 maxCacheSize=11 [f=0017211] [~CPathCache(48x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0017211] [~CPathCache(48x40)] cacheHits=401 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0017211] [~CRectangleOverlapHandler] 0% overlap reduction [f=0017211] [~CRectangleOverlapHandler] 0% overlap reduction [f=0017211] [LosHandler::Kill] raycast instance cache-{hits,misses}={15346,30566}; shared=8%; cached=25% [f=0017211] [Game::KillSimulation][4] [f=0017211] [CommonDefHandler::KillStatic] 3163 sound-set data items added [f=0017211] [Game::~CGame][2] [f=0017211] [Game::~CGame][3] [f=0017211] [SpringApp::Kill][3] [f=0017211] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 183646 bytes sent 342082 bytes recv'd [f=0017211] [SpringApp::Kill][4] font=0x465c7aa0 [f=0017211] [SpringApp::Kill][5] [f=0017211] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7792 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/1744f8151505db92eb3c8724f41eb638.sdp (0x4536c7c0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/1744f8151505db92eb3c8724f41eb638.sdp" numZipFiles=7792 sumInflSize=721737kb sumReadTime=5716ms file="objects3d/funnelweb.dae" indx=5147 inflSize=1500kb readTime=156ms file="objects3d/strikecom.dae" indx=5455 inflSize=999kb readTime=124ms file="bitmaps/loadpictures/cloaking.png" indx=494 inflSize=3633kb readTime=99ms file="luaui/configs/lang/campaign_units.en.json" indx=2851 inflSize=4kb readTime=75ms file="bitmaps/pd/lightningball_purple.png" indx=547 inflSize=32kb readTime=61ms file="unittextures/bcore_abc_1.tga" indx=6966 inflSize=3210kb readTime=57ms file="objects3d/corgol_512.s3o" indx=5025 inflSize=68kb readTime=53ms file="bitmaps/smoke/new_dirta.png" indx=574 inflSize=19kb readTime=52ms file="luaui/widgets/gui_chili_deluxeplayerlist.lua" indx=4587 inflSize=55kb readTime=47ms file="luaui/widgets/missilesilo_range.lua" indx=4686 inflSize=5kb readTime=39ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/1744f8151505db92eb3c8724f41eb638.sdp] 54756947 bytes cached in 2905 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=98 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/Fallendell_v1.0.sd7 (0x46727620) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x46719000) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x4664a0e0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f876801eec0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]