[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.Ex4DLWlcnZ/springsettings.985547.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-12-amd64 #1 SMP Debian 4.19.152-1 (2020-10-18) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 18ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f455c01ebd0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 7910 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/985547/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 247ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x45b67ae0] using map "FrostyCove v1.11" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="FrostyCove v1.11", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x45b67ae0] using game "Zero-K v1.8.10.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.10.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 308ms [f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 1384ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 1462ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 36ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 3041ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 227ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 64ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 28ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 268ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: feature placer v3 Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: we require more minerals v1.1 Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature placer v3 Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: we require more minerals v1.1 Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 3 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Moo222225 was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/985547/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Mex Placement Initialised with 36 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] placing 0 unit(s) [f=-000001] placing 612 feature(s) [f=-000001] placing 0 building(s) [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=1a373a0 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=9e11bc21 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=80522928 [f=-000001] [Path] [PathEstimator::ReadFile] hash=80522928 file="cache/104dev-maintenance/paths/FrostyCove v1.11.pe-80522928.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=1a373a0 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=9e11bc21 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=80522938 [f=-000001] [Path] [PathEstimator::ReadFile] hash=80522938 file="cache/104dev-maintenance/paths/FrostyCove v1.11.pe2-80522938.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (976ms, checksum 6ad25b8a)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11622,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/985547/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=1ddb045d3e82b189e52f3b584aafb72e5863a34b5965bd6c54d772fa74e3db07ad4c0c0c1b45e217a2a5af018f86141423e1de3efc28db031d341a3a05bc843c" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=fd63e257ccf45c428c934b94a120b102c9f83ca6d67b4b2007251c0d08e49ab48fa3cb1a58d809944cb93e62e52ad61e0f3c3d8c9f576451d14c9922b3eb49d4]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=6d6e793392e232dd6cd70357338eb5e675b6c7d79302b47a67ff55846bcb4950788dca0b6bfa771ce0e1b48bc4172cbf69ba09df7c0155e31d9e6e362ee59c68]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x521b5350,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Beginning demo playback [f=-000001] GameID: 31ada55f0ea0d4dc4c023029275d2964 [f=-000001] Connection attempt from KingLunchBox [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: KingLunchBox changed status [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from PRO_rANDY [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: PRO_rANDY changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=1ddb045d3e82b189e52f3b584aafb72e5863a34b5965bd6c54d772fa74e3db07ad4c0c0c1b45e217a2a5af018f86141423e1de3efc28db031d341a3a05bc843c" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="KingLunchBox" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=1ddb045d3e82b189e52f3b584aafb72e5863a34b5965bd6c54d772fa74e3db07ad4c0c0c1b45e217a2a5af018f86141423e1de3efc28db031d341a3a05bc843c" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="KingLunchBox" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet] added new player JARG with number 2 to team 0 [f=-000001] > SPRINGIE:User JARG|gunshipheavyskirm|2_4||False|||US [f=-000001] Connection attempt from JARG [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=fd63e257ccf45c428c934b94a120b102c9f83ca6d67b4b2007251c0d08e49ab48fa3cb1a58d809944cb93e62e52ad61e0f3c3d8c9f576451d14c9922b3eb49d4]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="JARG" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=1ddb045d3e82b189e52f3b584aafb72e5863a34b5965bd6c54d772fa74e3db07ad4c0c0c1b45e217a2a5af018f86141423e1de3efc28db031d341a3a05bc843c" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="JARG" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=6d6e793392e232dd6cd70357338eb5e675b6c7d79302b47a67ff55846bcb4950788dca0b6bfa771ce0e1b48bc4172cbf69ba09df7c0155e31d9e6e362ee59c68]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[Game::Load][lua{Rules,Gaia}={000000010f683030,0000000000000000}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="KingLunchBox" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=fd63e257ccf45c428c934b94a120b102c9f83ca6d67b4b2007251c0d08e49ab48fa3cb1a58d809944cb93e62e52ad61e0f3c3d8c9f576451d14c9922b3eb49d4]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="KingLunchBox" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=6d6e793392e232dd6cd70357338eb5e675b6c7d79302b47a67ff55846bcb4950788dca0b6bfa771ce0e1b48bc4172cbf69ba09df7c0155e31d9e6e362ee59c68]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="KingLunchBox" string="[Game::Load][lua{Rules,Gaia}={00000000e9559520,0000000000000000}]" [f=-000001] Allies: I choose: Hobart! [f=-000001] Allies: I choose: HeyItsMeAgain! [f=-000001] [0] Event [4209,267.45752,4890]: 0 finished unit Engineer Commander [f=-000001] [0] Event [996,267.452271,286]: 1 finished unit Strike Commander [f=0000000] [0] PRO_rANDY, team: 1, elo:3277 [f=0000000] [0] KingLunchBox, team: 0, elo:2340 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000005] [5] Event [4104,267.446533,4688]: 0 finished unit Cloakbot Factory [f=0000006] [6] Event [952,267.446533,408]: 1 finished unit Jumpbot Factory [f=0000122] [Game::ClientReadNet][LOGMSG] sender="JARG" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=fd63e257ccf45c428c934b94a120b102c9f83ca6d67b4b2007251c0d08e49ab48fa3cb1a58d809944cb93e62e52ad61e0f3c3d8c9f576451d14c9922b3eb49d4]" [f=0000142] [Game::ClientReadNet][LOGMSG] sender="JARG" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=6d6e793392e232dd6cd70357338eb5e675b6c7d79302b47a67ff55846bcb4950788dca0b6bfa771ce0e1b48bc4172cbf69ba09df7c0155e31d9e6e362ee59c68]" [f=0000142] [Game::ClientReadNet][LOGMSG] sender="JARG" string="[Game::Load][lua{Rules,Gaia}={00000000a646b450,0000000000000000}]" [f=0000285] [285] Event [952,267.446533,168]: 1 finished unit Metal Extractor [f=0000295] [295] Event [4104.01465,267.446533,4678.3999]: 0 finished unit Glaive [f=0000356] [356] Event [4200,267.678467,4984]: 0 finished unit Metal Extractor [f=0000405] [405] Event [1016,267.446533,168]: 1 finished unit Wind/Tidal Generator [f=0000477] [477] Event [952,267.446533,432]: 1 finished unit Constable [f=0000499] [499] Event [4104.01465,267.446533,4678.3999]: 0 finished unit Glaive [f=0000536] [536] Event [4280,268.439484,4920]: 0 finished unit Solar Collector [f=0000713] [713] Event [4104.01465,267.446533,4678.3999]: 0 finished unit Glaive [f=0000798] [798] Event [1096,267.446533,328]: 1 finished unit Wind/Tidal Generator [f=0000920] [920] Event [952,267.446533,432]: 1 finished unit Constable [f=0000926] [926] Event [4104.01465,267.446533,4678.3999]: 0 finished unit Glaive [f=0001131] [1131] Event [4104.01465,267.446533,4678.3999]: 0 finished unit Glaive [f=0001353] [1353] Event [504,310.629639,584]: 1 finished unit Metal Extractor [f=0001424] [1424] Event [952,267.446533,432]: 1 finished unit Constable [f=0001508] [1508] Event [4104.01465,267.446533,4678.3999]: 0 finished unit Conjurer [f=0001718] [1718] Event [4104.01465,267.446533,4678.3999]: 0 finished unit Glaive [f=0001798] [1798] Event [568,274.187073,168]: 1 finished unit Wind/Tidal Generator [f=0001929] [1929] Event [4104.01465,267.446533,4678.3999]: 0 finished unit Glaive [f=0001989] [1989] Event [952,267.446533,432]: 1 finished unit Constable [f=0002140] [2140] Event [4104.01465,267.446533,4678.3999]: 0 finished unit Glaive [f=0002223] [2223] Event [488,288.001648,168]: 1 finished unit Wind/Tidal Generator [f=0002351] [2351] Event [4104.01465,267.446533,4678.3999]: 0 finished unit Glaive [f=0002377] [2377] Event [952,267.446533,432]: 1 finished unit Puppy [f=0002492] [2492] Event [1278.2395,260.002869,658.911194]: 0 lost unit Glaive [f=0002510] [2510] Event [952,267.446533,432]: 1 finished unit Puppy [f=0002558] [2558] Event [4104.01465,267.446533,4678.3999]: 0 finished unit Glaive [f=0002573] [2573] Event [1155.91345,266.479736,580.043152]: 0 lost unit Glaive [f=0002633] [2633] Event [3064,267.446533,4872]: 0 finished unit Metal Extractor [f=0002659] [2659] Event [952,267.446533,432]: 1 finished unit Puppy [f=0002685] [2685] Event [952,267.446533,432]: 1 lost unit Puppy [f=0002688] [2688] Event [1065.34448,282.775208,563.482178]: 1 lost unit Puppy [f=0002688] [2688] Event [1071.84851,267.443604,569.702942]: 0 lost unit Glaive [f=0002764] [2764] Event [952,267.446533,432]: 1 lost unit Puppy [f=0002819] [2819] Event [952,267.446533,432]: 1 lost unit Puppy [f=0002855] [2855] Event [952,267.446533,432]: 1 lost unit Puppy [f=0002871] [2871] Event [952,267.446533,432]: 1 lost unit Puppy [f=0002925] [2925] Event [952,267.446533,432]: 1 lost unit Puppy [f=0002934] [2934] Event [4104.01465,267.446533,4678.3999]: 0 finished unit Conjurer [f=0002985] [2985] Event [952,267.446533,432]: 1 lost unit Puppy [f=0003045] [3045] Event [952,267.446533,432]: 1 lost unit Puppy [f=0003081] [3081] Event [616,444.404602,1176]: 1 finished unit Metal Extractor [f=0003124] [3124] Event [952,267.446533,432]: 1 lost unit Puppy [f=0003143] [3143] Event [4104.01465,267.446533,4678.3999]: 0 finished unit Glaive [f=0003183] [3183] Event [952,267.446533,432]: 1 lost unit Puppy [f=0003279] [3279] Event [952,267.446533,432]: 1 lost unit Puppy [f=0003331] [3331] Event [952,267.446533,432]: 1 lost unit Puppy [f=0003352] [3352] Event [4104.01465,267.446533,4678.3999]: 0 finished unit Glaive [f=0003424] [3424] Event [952,267.446533,432]: 1 lost unit Puppy [f=0003447] [3447] Event [1096,267.446533,328]: 1 lost unit Wind/Tidal Generator [f=0003509] [3509] Event [1928,97.9393005,1272]: 1 finished unit Metal Extractor [f=0003557] [3557] Event [4104.01465,267.446533,4678.3999]: 0 finished unit Glaive [f=0003572] [3572] Event [952,267.474304,432]: 1 finished unit Puppy [f=0003587] [3587] Event [952,267.446533,477.699615]: 1 lost unit Puppy [f=0003673] [3673] Event [1116.70166,267.714996,439.858521]: 0 lost unit Glaive [f=0003694] [3694] Event [2104,97.9393005,4664]: 0 finished unit Metal Extractor [f=0003715] [3715] Event [536,444.404602,1160]: 1 finished unit Wind/Tidal Generator [f=0003721] [3721] Event [952,267.446533,432]: 1 finished unit Puppy [f=0003764] [3764] Event [4104.01465,267.446533,4678.3999]: 0 finished unit Glaive [f=0003882] [3882] Event [952,267.446533,432]: 1 finished unit Puppy [f=0003970] [3970] Event [4104.01465,267.446533,4678.3999]: 0 finished unit Glaive [f=0004033] [4033] Event [952,267.446533,432]: 1 finished unit Puppy [f=0004184] [4184] Event [952,267.446533,432]: 1 finished unit Puppy [f=0004335] [4335] Event [952,267.446533,432]: 1 finished unit Puppy [f=0004343] [4343] Event [456,444.32489,1144]: 1 finished unit Wind/Tidal Generator [f=0004347] [4347] Event [4104.01465,267.446533,4678.3999]: 0 finished unit Conjurer [f=0004471] [4471] Event [952,267.446533,432]: 1 finished unit Puppy [f=0004475] [4475] Event [216,310.317993,200]: 1 finished unit Metal Extractor [f=0004554] [4554] Event [4104.01465,267.446533,4678.3999]: 0 finished unit Glaive [f=0004613] [4613] Event [4648,313.173676,4568]: 0 finished unit Metal Extractor [f=0004624] [4624] Event [952,267.446533,432]: 1 finished unit Puppy [f=0004695] [4695] Event [2088,267.446533,280]: 1 finished unit Metal Extractor [f=0004773] [4773] Event [1362.62097,97.9393005,1488.4989]: 0 lost unit Glaive [f=0004777] [4777] Event [3648,267.446533,3888]: 0 finished unit Radar Tower [f=0004780] [4780] Event [952,267.446533,432]: 1 finished unit Puppy [f=0004782] [4782] Event [376,438.838196,1080]: 1 finished unit Wind/Tidal Generator [f=0004816] [4816] Event [4104.01465,267.446533,4678.3999]: 0 finished unit Glaive [f=0004832] [4832] Event [1259.10059,123.549728,1279.6814]: 0 lost unit Glaive [f=0004841] [4841] Event [1066.28027,162.527908,1114.61682]: 0 lost unit Glaive [f=0004845] [4845] Event [998.112488,170.283524,1099.79211]: 0 lost unit Glaive [f=0004862] [4862] Event [1140.37354,168.383743,1089.51428]: 0 lost unit Glaive [f=0004866] [4866] Event [1138.05249,163.870575,1108.91602]: 1 lost unit Puppy [f=0004868] [4868] Event [1015.02856,176.355804,1063.69275]: 0 lost unit Glaive [f=0004879] [4879] Event [296,310.289001,216]: 1 finished unit Wind/Tidal Generator [f=0004881] [4881] Event [1239.39392,156.729034,1138.31824]: 0 lost unit Glaive [f=0004896] [4896] Event [1091.0188,183.964645,1024.85425]: 0 lost unit Glaive [f=0004931] [4931] Event [952,267.446533,432]: 1 finished unit Puppy [f=0004948] [4948] Event [1210.10046,208.426682,911.676392]: 0 lost unit Glaive [f=0005064] [5064] Event [4104.01465,267.446533,4678.3999]: 0 finished unit Glaive [f=0005085] [5085] Event [952,267.446533,432]: 1 finished unit Puppy [f=0005126] [5126] Event [392,425.09613,1000]: 1 finished unit Wind/Tidal Generator [f=0005131] [5131] Event [2416,246.57251,512]: 1 finished unit Radar Tower [f=0005134] [5134] Event [1400,202.251434,4008]: 0 finished unit Metal Extractor [f=0005220] [5220] Event [952,267.446533,432]: 1 finished unit Puppy [f=0005270] [5270] Event [376,304.824066,200]: 1 finished unit Wind/Tidal Generator [f=0005298] [5298] Event [4104.01465,267.446533,4678.3999]: 0 finished unit Glaive [f=0005380] [5380] Event [952,267.446533,432]: 1 finished unit Puppy [f=0005385] [5385] Event [392,399.119568,920]: 1 finished unit Wind/Tidal Generator [f=0005469] [5469] Event [4936,310.289001,4952]: 0 finished unit Metal Extractor [f=0005493] [5493] Event [1263.1438,97.9393005,1555.38916]: 1 finished unit Puppy [f=0005504] [5504] Event [4104.01465,267.446533,4678.3999]: 0 finished unit Glaive [f=0005531] [5531] Event [952,267.446533,432]: 1 finished unit Puppy [f=0005642] [5642] Event [3632,267.446533,4000]: 0 finished unit Radar Tower [f=0005672] [5672] Event [3120,97.9393005,480]: 1 finished unit Lotus [f=0005686] [5686] Event [952,267.446533,432]: 1 finished unit Puppy [f=0005703] [5703] Event [1343.78516,97.9393005,1693.62122]: 1 finished unit Puppy [f=0005747] [5747] Event [424,289.625183,248]: 1 finished unit Wind/Tidal Generator [f=0005795] [5795] Event [3143.91675,97.9393005,664.004395]: 0 lost unit Glaive [f=0005840] [5840] Event [952,267.446533,432]: 1 finished unit Puppy [f=0005867] [5867] Event [3600,267.446533,4096]: 0 finished unit Radar Tower [f=0005882] [5882] Event [3058.24902,97.9393005,640.00885]: 0 lost unit Glaive [f=0005932] [5932] Event [4104.01465,267.446533,4678.3999]: 0 finished unit Conjurer [f=0005995] [5995] Event [952,267.446533,432]: 1 finished unit Puppy [f=0006029] [6029] Event [3048,97.9393005,488]: 1 finished unit Metal Extractor [f=0006059] [6059] Event [1592,202.251434,3448]: 0 finished unit Metal Extractor [f=0006101] [6101] Event [408,342.651001,840]: 1 finished unit Wind/Tidal Generator [f=0006140] [6140] Event [2376,97.9393005,1320]: 1 finished unit Metal Extractor [f=0006144] [6144] Event [4104.01465,267.446533,4678.3999]: 0 finished unit Glaive [f=0006146] [6146] Event [952,267.446533,432]: 1 finished unit Puppy [f=0006245] [6245] Event [424,291.357422,328]: 1 finished unit Wind/Tidal Generator [f=0006400] [6400] Event [4104.01465,267.446533,4678.3999]: 0 finished unit Glaive [f=0006420] [6420] Event [408,324.473206,760]: 1 finished unit Wind/Tidal Generator [f=0006426] [6426] Event [1400,202.251434,4008]: 0 lost unit Metal Extractor [f=0006441] [6441] Event [1592,202.251434,3448]: 0 lost unit Metal Extractor [f=0006592] [6592] Event [1496.40454,202.257935,3287.4021]: 0 lost unit Conjurer [f=0006612] [6612] Event [440,308.411804,408]: 1 finished unit Wind/Tidal Generator [f=0006615] [6615] Event [952,267.446533,432]: 1 finished unit Constable [f=0006690] [6690] Event [424,316.681671,680]: 1 finished unit Wind/Tidal Generator [f=0006836] [6836] Event [2432,97.9175568,1760]: 1 finished unit Radar Tower [f=0006901] [6901] Event [3600,267.446533,4096]: 0 finished unit Sparrow [f=0006901] game_message: Morph complete: Radar Tower -> Sparrow [f=0006901] [6901] Received game_message: Morph complete: Radar Tower -> Sparrow [f=0006960] [6960] Event [424,320.769501,600]: 1 finished unit Wind/Tidal Generator [f=0006966] [6966] Event [3592,267.446533,4200]: 0 finished unit Wind/Tidal Generator [f=0007034] [7034] Event [440,309.136597,488]: 1 finished unit Wind/Tidal Generator [f=0007098] [7098] Event [4104.01465,267.446533,4678.3999]: 0 finished unit Glaive [f=0007171] [7171] Event [3888,202.251434,1184]: 1 finished unit Lotus [f=0007206] [7206] Event [4536,444.404602,3976]: 0 finished unit Metal Extractor [f=0007289] [7289] Event [2104,97.9393005,4664]: 0 lost unit Metal Extractor [f=0007351] [7351] Event [3904,202.251434,1024]: 1 finished unit Radar Tower [f=0007372] [7372] Event [4104.01465,267.446533,4678.3999]: 0 finished unit Glaive [f=0007398] [7398] Event [4392,269.128052,4792]: 0 finished unit Solar Collector [f=0007636] [7636] Event [3752,202.251434,1144]: 1 finished unit Metal Extractor [f=0007675] [7675] Event [3224,97.9393005,3880]: 0 lost unit Metal Extractor [f=0007686] [7686] Event [952,267.446533,432]: 1 finished unit Pyro [f=0007702] [7702] Event [4104.01465,267.446533,4678.3999]: 0 finished unit Glaive [f=0007796] [7796] Event [3240.9043,136.331116,3789.50269]: 1 lost unit Puppy [f=0007862] [7862] Event [1144,267.601379,440]: 1 finished unit Caretaker [f=0007901] [7901] Event [4424,269.309235,4680]: 0 finished unit Solar Collector [f=0007994] [7994] Event [2739.05835,6.92036772,3077.42261]: 1 finished unit Strike Commander [f=0008119] [8119] Event [952,267.446533,432]: 1 finished unit Pyro [f=0008178] [8178] Event [4104.01465,267.446533,4678.3999]: 0 finished unit Conjurer [f=0008275] [8275] Event [1144,267.975616,568]: 1 finished unit Caretaker [f=0008288] [8288] Event [4424,202.251434,696]: 1 finished unit Metal Extractor [f=0008456] [8456] Event [952,267.446533,432]: 1 finished unit Pyro [f=0008522] [8522] Event [4104.01465,267.446533,4678.3999]: 0 finished unit Glaive [f=0008680] [8680] Event [4536,308.42627,4552]: 0 finished unit Solar Collector [f=0008704] [8704] Event [2442.3313,2.94075012,3061.66821]: 0 finished unit Engineer Commander [f=0008704] game_message: Morph complete: Hobart lvl 1 -> Hobart lvl 2 [f=0008704] [8704] Received game_message: Morph complete: Hobart lvl 1 -> Hobart lvl 2 [f=0008793] [8793] Event [4104.01465,267.446533,4678.3999]: 0 finished unit Glaive [f=0008864] [8864] Event [952,267.446533,432]: 1 finished unit Pyro [f=0008999] [8999] Event [4104.01465,267.446533,4678.3999]: 0 finished unit Glaive [f=0009207] [9207] Event [4104.01465,267.446533,4678.3999]: 0 finished unit Glaive [f=0009241] [9241] Event [1704,2.94075012,2888]: 0 lost unit Metal Extractor [f=0009305] [9305] Event [5064,442.498413,3928]: 0 finished unit Wind/Tidal Generator [f=0009319] [9319] Event [1866.97998,2.94075012,2706.98462]: 0 lost unit Glaive [f=0009354] [9354] Event [952,267.446533,432]: 1 finished unit Pyro [f=0009424] [9424] Event [1838.06226,2.94075012,2835.48584]: 0 lost unit Glaive [f=0009432] [9432] Event [1817.11182,2.94075012,2872.41504]: 0 lost unit Glaive [f=0009456] [9456] Event [1857.1394,2.94075012,2866.50244]: 0 lost unit Glaive [f=0009466] [9466] Event [1938.60217,2.94075012,2837.83862]: 0 lost unit Glaive [f=0009486] [9486] Event [1921.09546,2.98661399,2848.32446]: 0 lost unit Glaive [f=0009506] [9506] Event [2002.59326,2.94075012,2839.3811]: 0 lost unit Glaive [f=0009523] [9523] Event [1912.67395,2.94075012,2756.96606]: 0 lost unit Glaive [f=0009545] [9545] Event [2000.24353,2.94075012,2865.70044]: 0 lost unit Glaive [f=0009556] [9556] Event [4104.01465,267.446533,4678.3999]: 0 finished unit Glaive [f=0009631] [9631] Event [1786.25854,2.94075012,2756.91211]: 1 lost unit Pyro [f=0009635] [9635] Event [1951.29382,2.94075012,2884.25244]: 0 lost unit Glaive [f=0009775] [9775] Event [2090.9104,2.94075012,2771.41919]: 1 finished unit Strike Commander [f=0009775] [9775] Event [2090.9104,2.94075012,2771.41919]: 1 lost unit Strike Commander [f=0009776] [9776] Event [4088,202.251434,1336]: 1 finished unit Stardust [f=0009819] [9819] Event [952,267.446533,432]: 1 finished unit Pyro [f=0010004] [10004] Event [2453.85107,2.94075012,3087.23853]: 0 lost unit Engineer Commander [f=0010212] [10212] Event [4984,444.121948,3928]: 0 finished unit Wind/Tidal Generator [f=0010260] [10260] Event [4104.01465,267.446533,4678.3999]: 0 finished unit Conjurer [f=0010277] [10277] Event [2817.93481,45.7941322,3172.58594]: 0 lost unit Glaive [f=0010278] [10278] Event [3224,97.9393005,3880]: 0 finished unit Metal Extractor [f=0010318] [10318] Event [2794.17969,46.0529213,3191.21265]: 0 lost unit Glaive [f=0010323] [10323] Event [952,267.446533,432]: 1 finished unit Pyro [f=0010354] [10354] Event [2798.48242,54.6020546,3214.97925]: 0 lost unit Glaive [f=0010375] [10375] Event [2819.49731,55.7267609,3203.25879]: 0 lost unit Glaive [f=0010415] [10415] Event [2790.56006,60.4119911,3238.31836]: 0 lost unit Glaive [f=0010510] gg [f=0010540] [10540] Event [4104.01465,267.446533,4678.3999]: 0 finished unit Glaive [f=0010546] [10546] Event [3560,202.251434,1704]: 1 finished unit Metal Extractor [f=0010563] gg [f=0010584] [10584] Event [4904,443.244934,3944]: 0 finished unit Wind/Tidal Generator [f=0010584] [10584] Event [undefined]: KingLunchBox resigned [f=0010584] game_message: KingLunchBox has been destroyed! [f=0010584] game_message: PRO_rANDY wins! [f=0010584] Submitting stats [f=0010584] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0010584] Part| Total Time|Time of the last 0.5s [f=0010584] Draw 12717.35ms 53.65% [f=0010584] Lua::Callins::Synced 8335.02ms 3.70% [f=0010584] Lua::Callins::Unsynced 15238.54ms 56.14% [f=0010584] Lua::CollectGarbage::Synced 378.38ms 1.20% [f=0010584] Lua::CollectGarbage::Unsynced 683.45ms 1.30% [f=0010584] Misc::Profiler::AddTime 46.76ms 0.10% [f=0010584] Sim 21865.51ms 21.18% [f=0010584] [10584] Received game_message: KingLunchBox has been destroyed! [f=0010584] [10584] Received game_message: PRO_rANDY wins! [f=0010585] [10585] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0010585] [10585] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0010585] [10585] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0010585] [10585] Game End Stats Values: 2,2230,2200,2200,2230,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,5.88223982,6.14431953,6.14431953,5.88223982,65,0,0,65,0,0,0,0,890,925,925,890,0,0,0,0,0,0,0,0,0,0,0,0 [f=0010585] [10585] Game End Stats Values: 3,2430,2375,2375,2430,1.17528236,0.54761785,0.54761785,1.17528236,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,14.9261532,9.15160561,9.15160561,14.9261532,1275,1275,1275,1275,10.029129,8.07770729,8.07770729,10.029129,195,0,0,195,0,0,0,0,960,1100,1100,960,0,0,0,0,31.1405525,0,0,31.1405525,0,0,0,0 [f=0010585] [10585] Game End Stats Values: 4,2560,2515,2515,2560,3.45390844,1.11343718,1.11343718,3.45390844,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,16.1076965,10.9949465,10.9949465,16.1076965,1275,1275,1275,1275,10.0945492,8.37294292,8.37294292,10.0945492,325,0,0,325,0,0,0,0,960,1240,1240,960,0,0,0,0,58.5896721,5.89743567,5.89743567,58.5896721,0,0,0,0 [f=0010585] [10585] Game End Stats Values: 5,2745,2780,2780,2745,4.9564271,2.59118223,2.59118223,4.9564271,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,15.4512882,16.6036434,16.6036434,15.4512882,1275,1275,1275,1275,8.56615257,12.6779852,12.6779852,8.56615257,390,0,0,390,0,0,0,0,1080,1505,1505,1080,0,0,0,0,63.8886757,47.5382957,47.5382957,63.8886757,0,0,0,0 [f=0010585] [10585] Game End Stats Values: 6,2875,2955,2955,2875,6.00854778,5.90562296,5.90562296,6.00854778,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,14.3333397,14.3643761,14.3643761,14.3333397,1275,1275,1275,1275,9.52040768,11.6845522,11.6845522,9.52040768,520,0,0,520,0,0,0,0,1080,1680,1680,1080,0,6.66666698,6.66666698,0,83.9521942,60.1021347,60.1021347,83.9521942,0,0,0,0 [f=0010585] [10585] Game End Stats Values: 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23,4250,6960,6960,4250,19.7694225,290.253204,290.253204,19.7694225,0,0,0,0,0,0,0,0,0,0,0,0,1432.52942,3420.20557,3420.20557,1432.52942,0,400,400,0,21.5253925,32.0821457,32.0821457,21.5253925,1610,2070,2070,1610,17.2711067,28.0210552,28.0210552,17.2711067,560,1100,1100,560,546.666626,2127.7998,2127.7998,546.666626,2080,3390,3390,2080,2127.7998,1505,1505,2127.7998,320.644989,209.399048,209.399048,320.644989,3443.38354,1639.98901,1639.98901,3443.38354 [f=0010585] [10585] Game End Stats Values: 24,2865,7180,7180,2865,20.702364,290.727722,290.727722,20.702364,0,0,0,0,0,0,0,0,471.772034,0,0,471.772034,1898.88354,3901.18506,3901.18506,1898.88354,0,400,400,0,17.8987808,30.199543,30.199543,17.8987808,110,2070,2070,110,28.1480675,28.5889263,28.5889263,28.1480675,430,1320,1320,430,546.666626,3757.7998,3757.7998,546.666626,2325,3390,3390,2325,3757.7998,1505,1505,3757.7998,339.719116,232.707504,232.707504,339.719116,3924.36304,2181.97461,2181.97461,3924.36304 [f=0010585] [10585] Game End Stats Values: 25,2770,7270,7270,2770,20.702364,292.671387,292.671387,20.702364,0,0,0,0,0,0,0,0,474.394714,0,0,474.394714,2046.72778,4050.28491,4050.28491,2046.72778,0,400,400,0,17.4505844,37.9546967,37.9546967,17.4505844,110,2070,2070,110,14.6243916,33.8568954,33.8568954,14.6243916,300,1320,1320,300,546.666626,3952.7998,3952.7998,546.666626,2360,3480,3480,2360,3952.7998,1505,1505,3952.7998,340.647308,300.915619,300.915619,340.647308,4073.62671,2382.4978,2382.4978,4073.62671 [f=0010667] [10667] Event [952,267.446533,432]: 1 finished unit Constable [f=0010701] Spectator JARG left the game: normal quit [f=0010701] [10701] Event [undefined]: JARG quit [f=0010718] Player PRO_rANDY left the game: normal quit [f=0010718] [10718] Event [undefined]: PRO_rANDY quit [f=0010727] [10727] Event [808,97.9393005,1752]: 1 finished unit Metal Extractor [f=0010759] Spectator KingLunchBox left the game: normal quit [f=0010759] [10759] Event [undefined]: KingLunchBox quit [f=0010765] No clients connected, shutting down server [f=0010765] Server shutdown [f=0011045] [11045] Event [952,267.446533,432]: 1 finished unit Pyro [f=0011387] [11387] Event [952,267.446533,432]: 1 finished unit Pyro [f=0011679] [11679] Event [952,267.446533,432]: 1 finished unit Pyro [f=0011791] [11791] Event [2563.40674,2.41067266,3213.49097]: 1 finished unit Strike Commander [f=0011885] [11885] Event [1688,97.9393005,1944]: 1 finished unit Metal Extractor [f=0011966] [11966] Event [584,94.6342468,1960]: 1 finished unit Metal Extractor [f=0012510] [12510] Event [168,2.94075012,2120]: 1 finished unit Metal Extractor [f=0014053] Autoquit sending quit command. [f=0014053] [QuitAction] user exited to system [f=0014053] [SpringApp::Kill][1] fromRun=1 [f=0014053] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0014053] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0014053] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0014053] [ThreadPool::SetThreadCount][2] workers=0 [f=0014053] [SpringApp::Kill][2] [f=0014053] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0014053] [Game::KillLua][3] dtor=0 luaUI=0x51fbfc10 [f=0014053] Start widgetHandler:Shutdown [f=0014053] Shutdown - SaveOrderList Complete [f=0014053] Writing last game win data [f=0014053] Shutdown - SaveConfigData Complete [f=0014053] Shutdown Widget - Chili Highlight [f=0014053] Shutdown Widget - Save/Load API [f=0014053] Shutdown Widget - Draw After Chili [f=0014053] Shutdown Widget - EPIC Menu [f=0014053] Shutdown Widget - Chili Minimap [f=0014053] Shutdown Widget - Chili Widget Selector [f=0014053] Shutdown Widget - Local Team Colors [f=0014053] Shutdown Widget - Display Keys 2 [f=0014053] Shutdown Widget - Save Game Menu [f=0014053] Shutdown Widget - HealthBars [f=0014053] Shutdown Widget - Noises [f=0014053] Shutdown Widget - Unit Icons [f=0014053] Shutdown Widget - Win Counter [f=0014053] Shutdown Widget - BuildETA [f=0014053] Shutdown Widget - SpringRTS Replay Stats [f=0014053] Shutdown Widget - Modular Comm Info [f=0014053] Shutdown Widget - CameraShake [f=0014053] Shutdown Widget - Chili Economy Panel Default [f=0014053] Shutdown Widget - Chili EndGame Window [f=0014053] Shutdown Widget - Chili Nuke Warning [f=0014053] Shutdown Widget - Chili Selections & CursorTip v2 [f=0014053] Shutdown Widget - Chili Spectator Panels [f=0014053] Shutdown Widget - Context Menu [f=0014053] Shutdown Widget - Darkening [f=0014053] Shutdown Widget - MetalFeatures (new) [f=0014053] Shutdown Widget - Defense Range Zero-K [f=0014053] Shutdown Widget - Grab Input [f=0014053] Input grabbing is disabled! [f=0014053] Shutdown Widget - Highlight Geos [f=0014053] Shutdown Widget - Local Widgets Config [f=0014053] Shutdown Widget - Mex Placement Handler [f=0014053] Shutdown Widget - MinimapEvents [f=0014053] Shutdown Widget - Missile Silo Range [f=0014053] Shutdown Widget - Point Tracker [f=0014053] Shutdown Widget - Showeco and Grid Drawer [f=0014053] Shutdown Widget - Stereo3D [f=0014053] Shutdown Widget - Music Player v2 [f=0014053] Shutdown Widget - Attack AoE [f=0014053] Shutdown Widget - Map Edge Extension [f=0014053] Shutdown Widget - Selection Send [f=0014053] Shutdown Widget - LupsManager [f=0014053] Shutdown Widget - Newton Firezone [f=0014053] Shutdown Widget - Chili Pro Console [f=0014053] Shutdown Widget - Lasso Terraform GUI [f=0014053] Shutdown Widget - Chili Framework [f=0014053] Shutdown Widget - Lups [f=0014053] Shutdown Widget - Custom Markers [f=0014053] Shutdown Widget - Chili Core Selector [f=0014053] Shutdown Widget - Select Keys [f=0014053] Shutdown Widget - Pause Screen [f=0014053] Shutdown Widget - Layout Handler [f=0014053] Shutdown Widget - Persistent Build Height [f=0014053] Shutdown Widget - Text To Speech Control [f=0014053] End widgetHandler:Shutdown [f=0014053] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={598512,104300138} {int,ext,rec}Allocs={22676627,0,0} {chunk,block}Bytes={104300138,0} [f=0014053] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0014053] [Game::KillLua][2] dtor=0 luaRules=0x521b5350 [f=0014053] Start gadgetHandler:Shutdown [f=0014053] Shutdown - StartSetup [f=0014053] Shutdown - UnitMorph [f=0014053] Shutdown - Carrier Drones [f=0014053] Shutdown - LupsNanoSpray [f=0014053] Shutdown - Missile Silo Controller [f=0014053] Shutdown - Modular Comm Info [f=0014053] Shutdown - Terrain Texture Handler [f=0014053] Shutdown - UnitCloakShield [f=0014053] Shutdown - Starlight Handler [f=0014053] End gadgetHandler:Shutdown [f=0014053] Start gadgetHandler:Shutdown [f=0014053] Shutdown - Save/Load [f=0014053] Shutdown - Teleport Throw [f=0014053] Shutdown - UnitMorph [f=0014053] Shutdown - Modular Comm Info [f=0014053] Shutdown - Retreat Command [f=0014053] Shutdown - Shockwaves [f=0014053] Shutdown - we require more minerals v1.1 [f=0014053] Shutdown - UnitCloakShield [f=0014053] Shutdown - Lups Cloak FX [f=0014053] Shutdown - Lups [f=0014053] Shutdown - Lups Shield [f=0014053] End gadgetHandler:Shutdown [f=0014053] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={22676659,0,0} {chunk,block}Bytes={0,0} [f=0014053] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={22676659,0,0} {chunk,block}Bytes={0,0} [f=0014053] [Game::KillLua][4] dtor=0 [f=0014053] [Game::~CGame][1] [f=0014053] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0014053] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0014053] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0014053] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0014053] [Game::KillLua][4] dtor=1 [f=0014053] [Game::KillMisc][1] [f=0014053] [Game::KillMisc][2] [f=0014053] [Game::KillMisc][3] [f=0014053] [Game::KillRendering][1] [f=0014053] [3DOParser::Kill] allocated 137 pieces [f=0014053] [S3OParser::Kill] allocated 2684 pieces [f=0014053] [AssParser::Kill] allocated 222 pieces [f=0014053] [Game::KillInterface][1] [f=0014053] [Game::KillInterface][2] [f=0014053] [Game::KillSimulation][1] [f=0014053] [Game::KillSimulation][2] [f=0014053] [CCollisionHandler] dis-/continuous tests: 0/1072069 [f=0014053] [Game::KillSimulation][3] [f=0014053] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0014053] [~CPathCache(20x20)] cacheHits=47 hitPercentage=31% numHashColls=0 maxCacheSize=8 [f=0014053] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0014053] [~CPathCache(40x40)] cacheHits=573 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0014053] [~CRectangleOverlapHandler] 0% overlap reduction [f=0014053] [~CRectangleOverlapHandler] 0% overlap reduction [f=0014053] [LosHandler::Kill] raycast instance cache-{hits,misses}={6093,9144}; shared=7%; cached=33% [f=0014053] [Game::KillSimulation][4] [f=0014053] [CommonDefHandler::KillStatic] 3163 sound-set data items added [f=0014053] [Game::~CGame][2] [f=0014053] [Game::~CGame][3] [f=0014053] [SpringApp::Kill][3] [f=0014053] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 148244 bytes sent 135676 bytes recv'd [f=0014053] [SpringApp::Kill][4] font=0x45a91aa0 [f=0014053] [SpringApp::Kill][5] [f=0014053] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7792 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/1744f8151505db92eb3c8724f41eb638.sdp (0x45affc50) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/1744f8151505db92eb3c8724f41eb638.sdp" numZipFiles=7792 sumInflSize=721737kb sumReadTime=5792ms file="objects3d/funnelweb.dae" indx=5147 inflSize=1500kb readTime=197ms file="bitmaps/loadpictures/cloaking.png" indx=494 inflSize=3633kb readTime=172ms file="objects3d/strikecom_3.dae" indx=5461 inflSize=1000kb readTime=60ms file="unittextures/bcore_abc_1.tga" indx=6966 inflSize=3210kb readTime=58ms file="luaui/configs/lang/campaign_units.en.json" indx=2851 inflSize=4kb readTime=52ms file="units/bomberdisarm.lua" indx=6653 inflSize=4kb readTime=45ms file="gamedata/modularcomms/weapondefgen.lua" indx=865 inflSize=1kb readTime=44ms file="objects3d/spideranarchid.s3o" indx=5432 inflSize=168kb readTime=42ms file="bitmaps/gpl/explosion2/exp00_10.tga" indx=428 inflSize=15kb readTime=39ms file="bitmaps/gpl/groundflash.tga" indx=445 inflSize=188kb readTime=38ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/1744f8151505db92eb3c8724f41eb638.sdp] 54237814 bytes cached in 2880 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=21 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/frostycove_v1.11.sd7 (0x45c346d0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x45c250b0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x45b0f0f0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f455c01eec0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]