[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.3BjdkPcNF7/springsettings.985500.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-12-amd64 #1 SMP Debian 4.19.152-1 (2020-10-18) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 19ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fdd5c01ebd0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 7907 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/985500/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 420ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x46485300] using map "Scaryland v1.02" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Scaryland v1.02", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x46485300] using game "Zero-K v1.8.10.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.10.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 121ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 1185ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 1477ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 36ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 681ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 314ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 23ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 8ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 27ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 62ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Acid Gadget 1.0 Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Ghetto Feature Placer Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Acid Gadget 1.0 Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Ghetto Feature Placer Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 318ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 2 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 0 mapped to this game's team 0 [f=-000001] Testing last game's team 1 mapped to this game's team 1 [f=-000001] All players and teams match from last game, using last game's scores as base [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/985500/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Mex Placement Initialised with 28 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 56, 106 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=edce664e [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=da236050 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=9426d1d0 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=bdf831ad [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=1a10ca8f [f=-000001] [Path] [PathEstimator::ReadFile] hash=1a10ca8f file="cache/104dev-maintenance/paths/Scaryland v1.02.pe-1a10ca8f.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=edce664e [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=da236050 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=9426d1d0 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=bdf831ad [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=1a10ca9f [f=-000001] [Path] [PathEstimator::ReadFile] hash=1a10ca9f file="cache/104dev-maintenance/paths/Scaryland v1.02.pe2-1a10ca9f.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (891ms, checksum 5470d423)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11622,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/985500/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ff4105af86bd9600dbf3cff90c8055c66505f249a93a64f3ffa47819ab1c9f4333b734e0cfa4f2206ebdf2342d1138ee5f3f837a3fee725bea39b04d5735c768" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=bd582c1a218c07c4c9c8d26854abf7dfafca4f79f4369b08996c387999ef834849ad2293792b4ba47aa198814a2f27c2a96e69446bcab98e52bf7cd161308558]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=9718a809f816b5ac5bb937b062970c504454a082c18fc601b9a3924e51d12b77c9b0f63205b4398c8d48fb35b9735789e0e8d5b6213197938a9dfb8e790763ff]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x52a83980,0x62fda930}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Beginning demo playback [f=-000001] GameID: 209ca55feab52817d7f48f2fbf54ffe2 [f=-000001] Connection attempt from DarloMonkey [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: DarloMonkey changed status [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from eldritch316 [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: eldritch316 changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="eldritch316" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ff4105af86bd9600dbf3cff90c8055c66505f249a93a64f3ffa47819ab1c9f4333b734e0cfa4f2206ebdf2342d1138ee5f3f837a3fee725bea39b04d5735c768" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="eldritch316" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DarloMonkey" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ff4105af86bd9600dbf3cff90c8055c66505f249a93a64f3ffa47819ab1c9f4333b734e0cfa4f2206ebdf2342d1138ee5f3f837a3fee725bea39b04d5735c768" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DarloMonkey" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="eldritch316" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=bd582c1a218c07c4c9c8d26854abf7dfafca4f79f4369b08996c387999ef834849ad2293792b4ba47aa198814a2f27c2a96e69446bcab98e52bf7cd161308558]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="eldritch316" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=9718a809f816b5ac5bb937b062970c504454a082c18fc601b9a3924e51d12b77c9b0f63205b4398c8d48fb35b9735789e0e8d5b6213197938a9dfb8e790763ff]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="eldritch316" string="[Game::Load][lua{Rules,Gaia}={0000000075b97c90,00000000abf9ee20}]" [f=-000001] Allies: I choose: Guardian! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DarloMonkey" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=bd582c1a218c07c4c9c8d26854abf7dfafca4f79f4369b08996c387999ef834849ad2293792b4ba47aa198814a2f27c2a96e69446bcab98e52bf7cd161308558]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DarloMonkey" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=9718a809f816b5ac5bb937b062970c504454a082c18fc601b9a3924e51d12b77c9b0f63205b4398c8d48fb35b9735789e0e8d5b6213197938a9dfb8e790763ff]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DarloMonkey" string="[Game::Load][lua{Rules,Gaia}={000000009a33a320,00000000bae91f40}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] [0] Event [4559,188.67749,347]: 0 finished unit Guardian Commander [f=-000001] [0] Event [542,188.680908,4660]: 1 finished unit Engineer Commander [f=0000000] [0] eldritch316, team: 0, elo:1587 [f=0000000] [0] DarloMonkey, team: 1, elo:1373 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000006] [6] Event [4456,188.671875,392]: 0 finished unit Shieldbot Factory [f=0000071] [71] Event [424,188.671875,4680]: 1 finished unit Spider Factory [f=0000306] [306] Event [4444,188.671875,392]: 0 finished unit Bandit [f=0000344] [344] Event [4696,188.671875,216]: 0 finished unit Metal Extractor [f=0000481] [481] Event [376,188.671875,4872]: 1 finished unit Metal Extractor [f=0000545] [545] Event [4444,188.671875,392]: 0 finished unit Bandit [f=0000570] [570] Event [4728,188.671875,312]: 0 finished unit Solar Collector [f=0000689] [689] Event [4728.77051,265.671875,255.441132]: 0 finished unit Firefly [f=0000781] [781] Event [264,188.671875,4776]: 1 finished unit Metal Extractor [f=0000785] [785] Event [424.055206,188.671875,4644]: 1 finished unit Weaver [f=0000788] [788] Event [4444,188.671875,392]: 0 finished unit Bandit [f=0000877] [877] Event [424.055206,188.671875,4644]: 1 finished unit Flea [f=0000967] [967] Event [424.055206,188.671875,4644]: 1 finished unit Flea [f=0000976] [976] Event [4856,188.671875,312]: 0 finished unit Metal Extractor [f=0001045] [1045] Event [4444,188.671875,392]: 0 finished unit Bandit [f=0001058] [1058] Event [424.055206,188.671875,4644]: 1 finished unit Flea [f=0001148] [1148] Event [424.055206,188.671875,4644]: 1 finished unit Flea [f=0001240] [1240] Event [424.055206,188.671875,4644]: 1 finished unit Flea [f=0001373] [1373] Event [120,188.511047,4392]: 1 finished unit Wind/Tidal Generator [f=0001395] [1395] Event [952,188.671875,4344]: 1 finished unit Metal Extractor [f=0001417] [1417] Event [4824,188.671875,408]: 0 finished unit Solar Collector [f=0001475] [1475] Event [4444,188.671875,392]: 0 finished unit Bandit [f=0001538] [1538] Event [120,188.671875,4440]: 1 finished unit Wind/Tidal Generator [f=0001718] [1718] Event [120,188.282776,4488]: 1 finished unit Wind/Tidal Generator [f=0001754] [1754] Event [4444,188.671875,392]: 0 finished unit Bandit [f=0001883] [1883] Event [136,188.671875,4536]: 1 finished unit Wind/Tidal Generator [f=0002062] [2062] Event [136,188.671875,4584]: 1 finished unit Wind/Tidal Generator [f=0002102] [2102] Event [4688,188.671875,496]: 0 finished unit Lotus [f=0002242] [2242] Event [136,188.671875,4632]: 1 finished unit Wind/Tidal Generator [f=0002308] [2308] Event [4444,188.671875,392]: 0 finished unit Rogue [f=0002422] [2422] Event [168,188.671875,4696]: 1 finished unit Wind/Tidal Generator [f=0002533] [2533] Event [424.055206,188.671875,4644]: 1 finished unit Flea [f=0002572] [2572] Event [248,188.671875,4712]: 1 finished unit Wind/Tidal Generator [f=0002621] [2621] Event [424.055206,188.671875,4644]: 1 finished unit Flea [f=0002712] [2712] Event [424.055206,188.671875,4644]: 1 finished unit Flea [f=0002767] [2767] Event [200,188.173828,4792]: 1 finished unit Wind/Tidal Generator [f=0002772] [2772] Event [4444,188.671875,392]: 0 finished unit Rogue [f=0002803] [2803] Event [424.055206,188.671875,4644]: 1 finished unit Flea [f=0002893] [2893] Event [424.055206,188.671875,4644]: 1 finished unit Flea [f=0002962] [2962] Event [248,188.303528,4856]: 1 finished unit Wind/Tidal Generator [f=0002988] [2988] Event [4184,188.671875,808]: 0 finished unit Metal Extractor [f=0003069] [3069] Event [592,188.671875,4528]: 1 finished unit Lotus [f=0003171] [3171] Event [312,188.033752,4888]: 1 finished unit Wind/Tidal Generator [f=0003343] [3343] Event [4280,188.671875,824]: 0 finished unit Solar Collector [f=0003393] [3393] Event [4444,188.671875,392]: 0 finished unit Rogue [f=0003775] [3775] Event [4444,188.671875,392]: 0 finished unit Convict [f=0004237] [4237] Event [424.055206,188.671875,4644]: 1 finished unit Weaver [f=0004361] [4361] Event [4248,188.671875,728]: 0 finished unit Solar Collector [f=0004496] [4496] Event [528,188.671875,4304]: 1 finished unit Picket [f=0004559] [4559] Event [2984,77.104187,360]: 0 finished unit Metal Extractor [f=0004585] [4585] Event [4376,188.671875,648]: 0 finished unit Wind/Tidal Generator [f=0004725] [4725] Event [2120,77.104187,4792]: 1 finished unit Metal Extractor [f=0004855] [4855] Event [4456,188.671875,584]: 0 finished unit Wind/Tidal Generator [f=0004904] [4904] Event [2968,77.104187,536]: 0 finished unit Metal Extractor [f=0005010] [5010] Event [3015.70581,77.104187,528.071411]: 0 finished unit Guardian Commander [f=0005010] game_message: Morph complete: Guardian lvl 1 -> Guardian lvl 2 [f=0005010] [5010] Event [2120,77.104187,4584]: 1 finished unit Metal Extractor [f=0005010] [5010] Received game_message: Morph complete: Guardian lvl 1 -> Guardian lvl 2 [f=0005140] [5140] Event [4536,188.671875,504]: 0 finished unit Wind/Tidal Generator [f=0005275] [5275] Event [2944,83.0496216,640]: 0 finished unit Lotus [f=0005292] [5292] Event [344,77.104187,3256]: 1 finished unit Metal Extractor [f=0005423] [5423] Event [4616,188.671875,440]: 0 finished unit Wind/Tidal Generator [f=0005441] [5441] Event [424.055206,188.671875,4644]: 1 finished unit Flea [f=0005460] [5460] Event [2128,108.185425,4368]: 1 finished unit Lotus [f=0005533] [5533] Event [424.055206,188.671875,4644]: 1 finished unit Flea [f=0005545] [5545] Event [3072,77.104187,512]: 0 finished unit Lotus [f=0005562] [5562] Event [4444,188.671875,392]: 0 finished unit Bandit [f=0005623] [5623] Event [424.055206,188.671875,4644]: 1 finished unit Flea [f=0005713] [5713] Event [424.055206,188.671875,4644]: 1 finished unit Flea [f=0005724] [5724] Event [536,77.104187,3208]: 1 finished unit Metal Extractor [f=0005779] [5779] Event [2000.33936,54.6354408,4184.97754]: 0 lost unit Bandit [f=0005799] [5799] Event [4444,188.671875,392]: 0 finished unit Bandit [f=0005804] [5804] Event [424.055206,188.671875,4644]: 1 finished unit Flea [f=0005827] [5827] Event [2128,108.185425,4368]: 1 lost unit Lotus [f=0005894] [5894] Event [424.055206,188.671875,4644]: 1 finished unit Flea [f=0005984] [5984] Event [424.055206,188.671875,4644]: 1 finished unit Flea [f=0006074] [6074] Event [424.055206,188.671875,4644]: 1 finished unit Flea [f=0006099] [6099] Event [528,77.104187,3280]: 1 finished unit Lotus [f=0006130] [6130] Event [2010.22119,49.6184921,4146.87061]: 1 lost unit Flea [f=0006158] [6158] Event [4444,188.671875,392]: 0 finished unit Bandit [f=0006314] [6314] Event [4400,188.671875,848]: 0 finished unit Lotus [f=0006643] [6643] Event [4444,188.671875,392]: 0 finished unit Bandit [f=0006668] [6668] Event [1903.78149,56.2182426,4183.39502]: 1 lost unit Flea [f=0006683] [6683] Event [1935.15137,55.1779099,4164.05615]: 1 lost unit Flea [f=0006685] [6685] Event [1906.8053,52.298954,4130.17871]: 1 lost unit Flea [f=0006703] [6703] Event [1916.57056,53.9236755,4149.18359]: 1 lost unit Flea [f=0006710] [6710] Event [1892.15283,52.5640793,4122.32617]: 1 lost unit Flea [f=0006714] [6714] Event [1938.38428,53.3355827,4140.72119]: 1 lost unit Flea [f=0006811] [6811] Event [3464,48.9541626,1384]: 0 finished unit Metal Extractor [f=0006953] [6953] Event [4444,188.671875,392]: 0 finished unit Bandit [f=0007026] [7026] Event [3401.4165,58.062294,1266.94092]: 0 finished unit Guardian Commander [f=0007026] game_message: Morph complete: Guardian lvl 2 -> Guardian lvl 3 [f=0007026] [7026] Received game_message: Morph complete: Guardian lvl 2 -> Guardian lvl 3 [f=0007112] [7112] Event [424.055206,188.671875,4644]: 1 finished unit Flea [f=0007142] [7142] Event [4444,188.671875,392]: 0 finished unit Bandit [f=0007200] [7200] Event [424.055206,188.671875,4644]: 1 finished unit Flea [f=0007290] [7290] Event [424.055206,188.671875,4644]: 1 finished unit Flea [f=0007298] [7298] Event [2120,77.104187,4584]: 1 lost unit Metal Extractor [f=0007312] [7312] Event [4444,188.671875,392]: 0 finished unit Bandit [f=0007349] [7349] Event [3401.4165,138.062286,1266.94092]: 0 finished unit Firefly [f=0007380] [7380] Event [424.055206,188.671875,4644]: 1 finished unit Flea [f=0007468] [7468] Event [2120,77.104187,4792]: 1 lost unit Metal Extractor [f=0007470] [7470] Event [424.055206,188.671875,4644]: 1 finished unit Flea [f=0007490] [7490] Event [4444,188.671875,392]: 0 finished unit Bandit [f=0007560] [7560] Event [424.055206,188.671875,4644]: 1 finished unit Flea [f=0007670] [7670] Event [4444,188.671875,392]: 0 finished unit Bandit [f=0007837] [7837] Event [4444,188.671875,392]: 0 finished unit Bandit [f=0007948] [7948] Event [1339.48572,71.7517471,4527.22412]: 1 lost unit Flea [f=0007962] [7962] Event [1322.1792,69.4796219,4521.66016]: 1 lost unit Flea [f=0007985] [7985] Event [1357.85498,72.5686722,4523.13428]: 1 lost unit Flea [f=0007992] [7992] Event [1319.26648,70.2925262,4524.01367]: 1 lost unit Flea [f=0008002] [8002] Event [4444,188.671875,392]: 0 finished unit Bandit [f=0008008] [8008] Event [1040,158.322144,4720]: 1 finished unit Picket [f=0008021] [8021] Event [1251.95093,85.8097,4528.08643]: 1 lost unit Flea [f=0008042] [8042] Event [1040,158.322144,4720]: 1 lost unit Picket [f=0008167] [8167] Event [4444,188.671875,392]: 0 finished unit Bandit [f=0008204] [8204] Event [859.64032,187.343796,4665.35742]: 1 lost unit Flea [f=0008244] [8244] Event [977.804565,176.015518,4728.77734]: 0 lost unit Bandit [f=0008249] [8249] Event [792.242554,188.671875,4634.28711]: 1 lost unit Weaver [f=0008292] [8292] Event [424.055206,188.671875,4644]: 1 finished unit Flea [f=0008345] [8345] Event [4444,188.671875,392]: 0 finished unit Bandit [f=0008382] [8382] Event [424.055206,188.671875,4644]: 1 finished unit Flea [f=0008472] [8472] Event [424.055206,188.671875,4644]: 1 finished unit Flea [f=0008512] [8512] Event [4444,188.671875,392]: 0 finished unit Bandit [f=0008563] [8563] Event [424.055206,188.671875,4644]: 1 finished unit Flea [f=0008634] [8634] Event [853.706055,187.397064,4621.96582]: 1 lost unit Flea [f=0008653] [8653] Event [424.055206,188.671875,4644]: 1 finished unit Flea [f=0008656] [8656] Event [952,188.078918,4344]: 1 lost unit Metal Extractor [f=0008677] [8677] Event [4444,188.671875,392]: 0 finished unit Bandit [f=0008735] [8735] Event [802.900757,188.607071,4655.3999]: 1 lost unit Flea [f=0008808] [8808] Event [742.029175,188.671875,4655.87109]: 0 lost unit Bandit [f=0008842] [8842] Event [4444,188.671875,392]: 0 finished unit Bandit [f=0008863] [8863] Event [761.660522,188.671875,4408.19531]: 1 lost unit Flea [f=0008889] [8889] Event [592,188.671875,4528]: 1 lost unit Lotus [f=0008941] [8941] Event [648.323975,188.671875,4305.95557]: 1 lost unit Flea [f=0008980] [8980] Event [528,188.671875,4304]: 1 lost unit Picket [f=0009021] [9021] Event [4444,188.671875,392]: 0 finished unit Bandit [f=0009187] [9187] Event [4444,188.671875,392]: 0 finished unit Bandit [f=0009365] [9365] Event [4444,188.671875,392]: 0 finished unit Bandit [f=0009434] [9434] Event [424.055206,188.64151,4644]: 1 lost unit Recluse [f=0009456] [9456] Event [496,144.101868,4096]: 1 finished unit Picket [f=0009502] [9502] Event [496,144.101868,4096]: 1 lost unit Picket [f=0009510] [9510] Event [424,188.704224,4680]: 1 lost unit Spider Factory [f=0009532] [9532] Event [4444,188.671875,392]: 0 finished unit Bandit [f=0009561] [9561] Event [644.022583,76.7818222,3808.70947]: 0 lost unit Bandit [f=0009668] [9668] Event [635.77832,77.104187,3722.80273]: 0 lost unit Bandit [f=0009690] [9690] Event [452.432739,77.231636,3730.35815]: 1 lost unit Weaver [f=0009697] [9697] Event [4444,188.671875,392]: 0 finished unit Bandit [f=0009725] [9725] Event [undefined]: DarloMonkey resigned [f=0009725] game_message: DarloMonkey has been destroyed! [f=0009725] game_message: eldritch316 wins! [f=0009725] Submitting stats [f=0009725] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0009725] Part| Total Time|Time of the last 0.5s [f=0009725] Draw 17099.06ms 22.34% [f=0009725] Lua::Callins::Synced 5014.00ms 19.36% [f=0009725] Lua::Callins::Unsynced 22414.36ms 27.31% [f=0009725] Lua::CollectGarbage::Synced 398.01ms 0.40% [f=0009725] Lua::CollectGarbage::Unsynced 875.84ms 0.70% [f=0009725] Misc::Profiler::AddTime 84.80ms 0.10% [f=0009725] Sim 33531.61ms 61.97% [f=0009725] [9725] Received game_message: DarloMonkey has been destroyed! [f=0009725] [9725] Received game_message: eldritch316 wins! [f=0009726] [9726] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0009726] [9726] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0009726] [9726] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0009726] [9726] Game End Stats Values: 2,2075,2240,2075,2240,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,5.5999999,5.86666679,5.5999999,5.86666679,0,75,0,75,0,0,0,0,800,890,800,890,0,0,0,0,0,0,0,0,0,0,0,0 [f=0009726] [9726] Game End Stats Values: 3,2450,2480,2450,2480,0,0.00103103,0,0.00103103,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,9.33333302,8,9.33333302,1275,1275,1275,1275,7.86666679,8.00006962,7.86666679,8.00006962,25,225,25,225,0,0,0,0,1150,960,1150,960,0,0,0,0,0,0,0,0,0,0,0,0 [f=0009726] [9726] Game End Stats Values: 4,2550,2645,2550,2645,0,0.49225378,0,0.49225378,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,10,8,10,1275,1275,1275,1275,10,9.49941444,10,9.49941444,125,300,125,300,0,0,0,0,1150,1050,1150,1050,0,0,0,0,0,0,0,0,0,0,0,0 [f=0009726] [9726] Game End Stats Values: 5,2745,2865,2745,2865,0,4.41941309,0,4.41941309,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,10.8781929,11.4666662,10.8781929,11.4666662,1275,1275,1275,1275,11.6000004,10.2618103,11.6000004,10.2618103,125,450,125,450,0,0,0,0,1345,1120,1345,1120,0,0,0,0,0,0,0,0,0,0,0,0 [f=0009726] [9726] Game End Stats Values: 6,2850,2955,2850,2955,0,10.2865524,0,10.2865524,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,0,90,15.8534756,12,15.8534756,12,1275,1275,1275,1275,12,10.3911428,12,10.3911428,125,450,125,450,0,0,0,0,1450,1120,1450,1120,0,0,0,0,0,0,0,0,0,0,0,0 [f=0009726] [9726] Game End Stats Values: 7,2970,3075,2970,3075,4.01104069,16.1361504,4.01104069,16.1361504,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,0,90,18.650486,12,18.650486,12,1275,1275,1275,1275,12.2674017,10.3899736,12.2674017,10.3899736,175,570,175,570,0,0,0,0,1520,1120,1520,1120,0,0,0,0,0,0,0,0,0,0,0,0 [f=0009726] [9726] Game End Stats Values: 8,3205,3285,3205,3285,19.0514297,21.2539043,19.0514297,21.2539043,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,90,90,90,22.220295,12,22.220295,12,1275,1275,1275,1275,13.0026941,10.8745165,13.0026941,10.8745165,250,690,250,690,0,0,0,0,1590,1210,1590,1210,0,0,0,0,0,0,0,0,0,0,0,0 [f=0009726] [9726] Game End Stats Values: 9,3240,3475,3240,3475,57.3438377,28.4654217,57.3438377,28.4654217,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,90,90,90,22.2904873,12.9333334,22.2904873,12.9333334,1275,1275,1275,1275,14.5528269,12.4807682,14.5528269,12.4807682,250,810,250,810,0,0,0,0,1625,1280,1625,1280,0,0,0,0,0,0,0,0,0,0,0,0 [f=0009726] [9726] Game End Stats Values: 10,3240,3595,3240,3595,96.8246078,50.1934738,96.8246078,50.1934738,0,0,0,0,0,0,0,0,60.1597595,0,60.1597595,0,0,0,0,0,90,90,90,90,24.2015305,14,24.2015305,14,1275,1275,1275,1275,14.6320505,13.448535,14.6320505,13.448535,250,810,250,810,0,0,0,0,1625,1400,1625,1400,0,0,0,0,0.00019,0,0.00019,0,0,0,0,0 [f=0009726] [9726] Game End Stats Values: 11,3510,3665,3510,3665,137.83078,68.4736557,137.83078,68.4736557,0,0,0,0,0,0,0,0,115.082611,0,115.082611,0,0,0,0,0,190,90,190,90,26.6600819,14.3999996,26.6600819,14.3999996,1275,1275,1275,1275,14.7337465,13.2186775,14.7337465,13.2186775,250,810,250,810,0,0,0,0,1795,1470,1795,1470,0,0,0,0,0.00019,0,0.00019,0,0,0,0,0 [f=0009726] [9726] Game End Stats Values: 12,3600,3915,3600,3915,180.933472,71.3828964,180.933472,71.3828964,0,0,0,0,0,0,0,0,199.533936,0,199.533936,0,0,0,0,0,190,90,190,90,27.227911,17.3007908,27.227911,17.3007908,1275,1275,1275,1275,15.6735106,13.7939491,15.6735106,13.7939491,250,810,250,810,0,0,0,0,1885,1720,1885,1720,0,0,0,0,0.00019,0,0.00019,0,0,0,0,0 [f=0009726] [9726] Game End Stats Values: 13,3780,4270,3780,4270,228.552872,91.5567932,228.552872,91.5567932,0,0,0,0,0,0,0,0,301.734467,0,301.734467,0,0,0,0,0,190,180,190,180,32.7590065,21.5922203,32.7590065,21.5922203,1275,1505,1275,1505,19.0412941,17.3449268,19.0412941,17.3449268,250,810,250,810,0,0,0,0,2065,1755,2065,1755,0,0,0,0,0.00019,0,0.00019,0,0,0,0,0 [f=0009726] [9726] Game End Stats Values: 14,3995,4470,3995,4470,269.437775,106.574753,269.437775,106.574753,0,0,0,0,0,0,0,0,350.269226,0,350.269226,0,116.477226,90,116.477226,90,190,270,190,270,33.5782166,24.8339977,33.5782166,24.8339977,1275,1505,1275,1505,21.1256599,17.0011978,21.1256599,17.0011978,375,885,375,885,75,90,75,90,2155,1790,2155,1790,90,75,90,75,0.00019,0,0.00019,0,90,116.477226,90,116.477226 [f=0009726] [9726] Game End Stats Values: 15,4135,4545,4135,4545,294.331604,117.138245,294.331604,117.138245,0,0,0,0,0,0,0,0,531.331421,0,531.331421,0,117.962074,115,117.962074,115,280,270,280,270,19.4392166,20.1610928,19.4392166,20.1610928,1275,1505,1275,1505,21.6595898,16.7042332,21.6595898,16.7042332,425,960,425,960,75,115,75,115,2155,1790,2155,1790,115,75,115,75,0.00019,0,0.00019,0,115,117.962074,115,117.962074 [f=0009726] [9726] Game End Stats Values: 16,3985,4710,3985,4710,322.26297,128.251724,322.26297,128.251724,0,0,0,0,0,0,0,0,859.262329,0,859.262329,0,172.030792,663.24292,172.030792,663.24292,280,360,280,360,14.9347544,18.5234909,14.9347544,18.5234909,1275,1505,1275,1505,21.8620911,16.7409,21.8620911,16.7409,275,1035,275,1035,75,265,75,265,2155,1790,2155,1790,265,75,265,75,0.00019,0,0.00019,0,669.36792,175.569244,669.36792,175.569244 [f=0009726] [9726] Game End Stats Values: 17,4010,5350,4010,5350,362.880646,147.335144,362.880646,147.335144,0,0,0,0,0,0,0,0,1159.54895,0,1159.54895,0,172.030792,825.677124,172.030792,825.677124,280,360,280,360,23.2902584,21.5611439,23.2902584,21.5611439,1275,1905,1275,1905,22.7078457,18.7388935,22.7078457,18.7388935,300,1185,300,1185,75,265,75,265,2155,1880,2155,1880,265,75,265,75,0.00019,0,0.00019,0,831.802124,175.569244,831.802124,175.569244 [f=0009726] [9726] Game End Stats Values: 18,3955,5520,3955,5520,405.843414,180.497375,405.843414,180.497375,0,0,0,0,0,0,0,0,1310.84924,0,1310.84924,0,172.030792,1312.97913,172.030792,1312.97913,280,360,280,360,28.1276569,23.3197842,28.1276569,23.3197842,1275,1905,1275,1905,20.8641834,20.2108154,20.8641834,20.2108154,425,1335,425,1335,75,445,75,445,1975,1880,1975,1880,445,75,445,75,0.00019,0,0.00019,0,1319.10413,179.273804,1319.10413,179.273804 [f=0009726] [9726] Game End Stats Values: 19,3830,5745,3830,5745,444.905548,210.404556,444.905548,210.404556,0,0,0,0,0,0,0,0,1541.91162,0,1541.91162,0,222.148636,1888.24011,222.148636,1888.24011,280,360,280,360,22.0398464,21.1065502,22.0398464,21.1065502,1275,1905,1275,1905,18.6041431,19.9938107,18.6041431,19.9938107,300,1560,300,1560,75,670,75,670,1975,1880,1975,1880,670,75,670,75,0.00019,0,0.00019,0,1896.40674,238.154816,1896.40674,238.154816 [f=0009726] [9726] Game End Stats Values: 20,3710,5895,3710,5895,472.926422,235.871536,472.926422,235.871536,0,0,0,0,0,0,0,0,1723.93542,0,1723.93542,0,225.213013,2171.4043,225.213013,2171.4043,280,360,280,360,15.9520254,18.893322,15.9520254,18.893322,1275,1905,1275,1905,17.8680668,19.6977978,17.8680668,19.6977978,350,1710,350,1710,150,695,150,695,1805,1880,1805,1880,865,150,865,150,0.00019,0,0.00019,0,2181.40967,251.132401,2181.40967,251.132401 [f=0009726] [9726] Game End Stats Values: 21,3380,5970,3380,5970,511.000031,267.831696,511.000031,267.831696,0,0,0,0,0,0,0,0,1943.01038,0,1943.01038,0,392.030243,2460.45947,392.030243,2460.45947,90,360,90,360,22.2460938,21.1815357,22.2460938,21.1815357,1275,1905,1275,1905,17.2049084,20.1306763,17.2049084,20.1306763,300,1785,300,1785,225,1075,225,1075,1715,1880,1715,1880,1245,225,1245,225,0.00019,0,0.00019,0,2471.39917,436.47229,2471.39917,436.47229 [f=0009726] [9726] Game End Stats Values: 22,3380,6195,3380,6195,560.774414,294.410004,560.774414,294.410004,0,0,0,0,0,0,0,0,2059.03198,14.6008606,2059.03198,14.6008606,426.120819,3340.76587,426.120819,3340.76587,90,360,90,360,33.1176682,25.1339016,33.1176682,25.1339016,1275,1905,1275,1905,17.3183041,19.7718849,17.3183041,19.7718849,300,2010,300,2010,225,1135.3335,225,1135.3335,1715,1880,1715,1880,1305.3335,225,1305.3335,225,0.00019,0,0.00019,0,3351.70557,555.767212,3351.70557,555.767212 [f=0009726] [9726] Game End Stats Values: 23,2410,6195,2410,6195,593.629944,294.410004,593.629944,294.410004,0,0,0,0,0,0,0,0,2194.97314,14.6008606,2194.97314,14.6008606,700.634216,3658.2771,700.634216,3658.2771,90,360,90,360,31.9041958,24.6927414,31.9041958,24.6927414,1275,1905,1275,1905,17.2855511,18,17.2855511,18,300,2010,300,2010,375,2205.3335,375,2205.3335,745,1880,745,1880,2395.66699,375,2395.66699,375,0.00019,0,0.00019,0,3678.51514,832.132874,3678.51514,832.132874 [f=0009740] [9740] Event [560.950989,77.104187,3579.06616]: 0 lost unit Bandit [f=0009766] [9766] Event [376,187.984772,4872]: 1 lost unit Metal Extractor [f=0009771] [9771] Event [528,77.104187,3280]: 1 lost unit Lotus [f=0009875] [9875] Event [4444,188.671875,392]: 0 finished unit Bandit [f=0009946] Spectator DarloMonkey left the game: normal quit [f=0009946] [9946] Event [undefined]: DarloMonkey quit [f=0010010] No clients connected, shutting down server [f=0010010] Server shutdown [f=0010010] End of demo reached [f=0010041] [10041] Event [4444,188.671875,392]: 0 finished unit Bandit [f=0010208] [10208] Event [4444,188.671875,392]: 0 finished unit Bandit [f=0010511] [10511] Event [4444,188.671875,392]: 0 finished unit Bandit [f=0010814] [10814] Event [4444,188.671875,392]: 0 finished unit Bandit [f=0011118] [11118] Event [4444,188.671875,392]: 0 finished unit Bandit [f=0011415] [11415] Event [4444,188.671875,392]: 0 finished unit Bandit [f=0011630] Autoquit sending quit command. [f=0011630] [QuitAction] user exited to system [f=0011630] [SpringApp::Kill][1] fromRun=1 [f=0011630] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0011630] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0011630] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0011630] [ThreadPool::SetThreadCount][2] workers=0 [f=0011630] [SpringApp::Kill][2] [f=0011630] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0011630] [Game::KillLua][3] dtor=0 luaUI=0x523ace80 [f=0011630] Start widgetHandler:Shutdown [f=0011630] Shutdown - SaveOrderList Complete [f=0011630] Writing last game win data [f=0011630] Shutdown - SaveConfigData Complete [f=0011630] Shutdown Widget - Save/Load API [f=0011630] Shutdown Widget - Chili Highlight [f=0011630] Shutdown Widget - Draw After Chili [f=0011630] Shutdown Widget - EPIC Menu [f=0011630] Shutdown Widget - Chili Widget Selector [f=0011630] Shutdown Widget - Chili Minimap [f=0011630] Shutdown Widget - Local Team Colors [f=0011630] Shutdown Widget - Display Keys 2 [f=0011630] Shutdown Widget - Save Game Menu [f=0011630] Shutdown Widget - Unit Icons [f=0011630] Shutdown Widget - Noises [f=0011630] Shutdown Widget - HealthBars [f=0011630] Shutdown Widget - Win Counter [f=0011630] Shutdown Widget - SpringRTS Replay Stats [f=0011630] Shutdown Widget - BuildETA [f=0011630] Shutdown Widget - Modular Comm Info [f=0011630] Shutdown Widget - Music Player v2 [f=0011630] Shutdown Widget - Stereo3D [f=0011630] Shutdown Widget - Showeco and Grid Drawer [f=0011630] Shutdown Widget - Point Tracker [f=0011630] Shutdown Widget - Missile Silo Range [f=0011630] Shutdown Widget - MinimapEvents [f=0011630] Shutdown Widget - Mex Placement Handler [f=0011630] Shutdown Widget - Local Widgets Config [f=0011630] Shutdown Widget - Highlight Geos [f=0011630] Shutdown Widget - Grab Input [f=0011630] Input grabbing is disabled! [f=0011630] Shutdown Widget - Defense Range Zero-K [f=0011630] Shutdown Widget - MetalFeatures (new) [f=0011630] Shutdown Widget - Darkening [f=0011630] Shutdown Widget - Context Menu [f=0011630] Shutdown Widget - Chili Spectator Panels [f=0011630] Shutdown Widget - Chili Selections & CursorTip v2 [f=0011630] Shutdown Widget - Chili Nuke Warning [f=0011630] Shutdown Widget - Chili EndGame Window [f=0011630] Shutdown Widget - Chili Economy Panel Default [f=0011630] Shutdown Widget - CameraShake [f=0011630] Shutdown Widget - Attack AoE [f=0011630] Shutdown Widget - Map Edge Extension [f=0011630] Shutdown Widget - Selection Send [f=0011630] Shutdown Widget - LupsManager [f=0011630] Shutdown Widget - Newton Firezone [f=0011630] Shutdown Widget - Chili Pro Console [f=0011630] Shutdown Widget - Lasso Terraform GUI [f=0011630] Shutdown Widget - Lups [f=0011630] Shutdown Widget - Chili Framework [f=0011630] Shutdown Widget - Chili Core Selector [f=0011630] Shutdown Widget - Custom Markers [f=0011630] Shutdown Widget - Select Keys [f=0011630] Shutdown Widget - Pause Screen [f=0011630] Shutdown Widget - Text To Speech Control [f=0011630] Shutdown Widget - Persistent Build Height [f=0011630] Shutdown Widget - Layout Handler [f=0011630] End widgetHandler:Shutdown [f=0011630] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={476888,63330555} {int,ext,rec}Allocs={24847422,0,0} {chunk,block}Bytes={63330555,0} [f=0011630] [Game::KillLua][1] dtor=0 luaGaia=0x62fda930 [f=0011630] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={303122,52369628} {int,ext,rec}Allocs={24847423,0,0} {chunk,block}Bytes={52369628,0} [f=0011630] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={303122,52369628} {int,ext,rec}Allocs={24847423,0,0} {chunk,block}Bytes={52369628,0} [f=0011630] [Game::KillLua][2] dtor=0 luaRules=0x52a83980 [f=0011630] Start gadgetHandler:Shutdown [f=0011630] Shutdown - StartSetup [f=0011630] Shutdown - UnitMorph [f=0011630] Shutdown - Carrier Drones [f=0011630] Shutdown - LupsNanoSpray [f=0011630] Shutdown - Missile Silo Controller [f=0011630] Shutdown - Modular Comm Info [f=0011630] Shutdown - Terrain Texture Handler [f=0011630] Shutdown - UnitCloakShield [f=0011630] Shutdown - Starlight Handler [f=0011630] End gadgetHandler:Shutdown [f=0011630] Start gadgetHandler:Shutdown [f=0011630] Shutdown - Save/Load [f=0011630] Shutdown - Teleport Throw [f=0011630] Shutdown - UnitMorph [f=0011630] Shutdown - Modular Comm Info [f=0011630] Shutdown - Retreat Command [f=0011630] Shutdown - Shockwaves [f=0011630] Shutdown - UnitCloakShield [f=0011630] Shutdown - Lups Cloak FX [f=0011630] Shutdown - Lups [f=0011630] Shutdown - Lups Shield [f=0011630] End gadgetHandler:Shutdown [f=0011630] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={24847467,0,0} {chunk,block}Bytes={0,0} [f=0011630] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={24847467,0,0} {chunk,block}Bytes={0,0} [f=0011630] [Game::KillLua][4] dtor=0 [f=0011630] [Game::~CGame][1] [f=0011630] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0011630] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0011630] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0011630] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0011630] [Game::KillLua][4] dtor=1 [f=0011630] [Game::KillMisc][1] [f=0011630] [Game::KillMisc][2] [f=0011630] [Game::KillMisc][3] [f=0011630] [Game::KillRendering][1] [f=0011630] [3DOParser::Kill] allocated 137 pieces [f=0011630] [S3OParser::Kill] allocated 2709 pieces [f=0011630] [AssParser::Kill] allocated 232 pieces [f=0011630] [Game::KillInterface][1] [f=0011630] [Game::KillInterface][2] [f=0011630] [Game::KillSimulation][1] [f=0011630] [Game::KillSimulation][2] [f=0011630] [CCollisionHandler] dis-/continuous tests: 0/71555 [f=0011630] [Game::KillSimulation][3] [f=0011630] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0011630] [~CPathCache(20x20)] cacheHits=59 hitPercentage=24% numHashColls=0 maxCacheSize=41 [f=0011630] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0011630] [~CPathCache(40x40)] cacheHits=34 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0011630] [~CRectangleOverlapHandler] 0% overlap reduction [f=0011630] [~CRectangleOverlapHandler] 0% overlap reduction [f=0011630] [LosHandler::Kill] raycast instance cache-{hits,misses}={10549,8295}; shared=11%; cached=45% [f=0011630] [Game::KillSimulation][4] [f=0011630] [CommonDefHandler::KillStatic] 3163 sound-set data items added [f=0011630] [Game::~CGame][2] [f=0011630] [Game::~CGame][3] [f=0011630] [SpringApp::Kill][3] [f=0011630] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 123473 bytes sent 87898 bytes recv'd [f=0011630] [SpringApp::Kill][4] font=0x463bfaa0 [f=0011630] [SpringApp::Kill][5] [f=0011630] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7792 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/1744f8151505db92eb3c8724f41eb638.sdp (0x46439a00) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/1744f8151505db92eb3c8724f41eb638.sdp" numZipFiles=7792 sumInflSize=721737kb sumReadTime=6001ms file="bitmaps/pd/shield2.png" indx=555 inflSize=119kb readTime=191ms file="objects3d/funnelweb.dae" indx=5147 inflSize=1500kb readTime=122ms file="objects3d/strikecom.dae" indx=5455 inflSize=999kb readTime=116ms file="objects3d/strikecom_1.dae" indx=5457 inflSize=999kb readTime=80ms file="objects3d/corwolv.s3o" indx=5056 inflSize=117kb readTime=78ms file="luarules/gadgets/ceasefire2.lua" indx=1633 inflSize=10kb readTime=76ms file="bitmaps/cc/bigexplo.tga" indx=407 inflSize=256kb readTime=65ms file="unittextures/bcore_abc_1.tga" indx=6966 inflSize=3210kb readTime=58ms file="luaui/widgets/unit_tree_reclaim.lua" indx=4756 inflSize=1kb readTime=56ms file="gamedata/resources.lua" indx=913 inflSize=6kb readTime=54ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/1744f8151505db92eb3c8724f41eb638.sdp] 53902308 bytes cached in 2884 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=142 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/Scaryland_V1.02.sd7 (0x465557c0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x46545eb0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x464837a0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7fdd5c01eec0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 207630 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]