[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.kW8L5irx2T/springsettings.985169.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-12-amd64 #1 SMP Debian 4.19.152-1 (2020-10-18) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 135ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fac5001ebd0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 8017 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/985169/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 444ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x45ab8ed0] using map "FrostyCove v1.11" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="FrostyCove v1.11", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x45ab8ed0] using game "Zero-K v1.8.10.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.10.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 118ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 1002ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 1258ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 35ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 821ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 108ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 23ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 30ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 25ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 168ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: feature placer v3 Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: we require more minerals v1.1 Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature placer v3 Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: we require more minerals v1.1 Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 2 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Jamtime360 was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/985169/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Mex Placement Initialised with 36 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] placing 0 unit(s) [f=-000001] placing 612 feature(s) [f=-000001] placing 0 building(s) [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=1a373a0 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=9e11bc21 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=80522928 [f=-000001] [Path] [PathEstimator::ReadFile] hash=80522928 file="cache/104dev-maintenance/paths/FrostyCove v1.11.pe-80522928.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=1a373a0 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=9e11bc21 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=80522938 [f=-000001] [Path] [PathEstimator::ReadFile] hash=80522938 file="cache/104dev-maintenance/paths/FrostyCove v1.11.pe2-80522938.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (872ms, checksum 6ad25b8a)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11620,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/985169/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=1ddb045d3e82b189e52f3b584aafb72e5863a34b5965bd6c54d772fa74e3db07ad4c0c0c1b45e217a2a5af018f86141423e1de3efc28db031d341a3a05bc843c" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=fd63e257ccf45c428c934b94a120b102c9f83ca6d67b4b2007251c0d08e49ab48fa3cb1a58d809944cb93e62e52ad61e0f3c3d8c9f576451d14c9922b3eb49d4]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=6d6e793392e232dd6cd70357338eb5e675b6c7d79302b47a67ff55846bcb4950788dca0b6bfa771ce0e1b48bc4172cbf69ba09df7c0155e31d9e6e362ee59c68]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x5212b7f0,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Beginning demo playback [f=-000001] GameID: c58fa45f4de4ffa0ad757cfa52e76435 [f=-000001] Connection attempt from CatLady [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [0] Event [undefined]: CatLady changed status [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from Jabba360 [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Jabba360 changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="CatLady" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=1ddb045d3e82b189e52f3b584aafb72e5863a34b5965bd6c54d772fa74e3db07ad4c0c0c1b45e217a2a5af018f86141423e1de3efc28db031d341a3a05bc843c" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="CatLady" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Jabba360" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=1ddb045d3e82b189e52f3b584aafb72e5863a34b5965bd6c54d772fa74e3db07ad4c0c0c1b45e217a2a5af018f86141423e1de3efc28db031d341a3a05bc843c" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Jabba360" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="CatLady" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=fd63e257ccf45c428c934b94a120b102c9f83ca6d67b4b2007251c0d08e49ab48fa3cb1a58d809944cb93e62e52ad61e0f3c3d8c9f576451d14c9922b3eb49d4]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="CatLady" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=6d6e793392e232dd6cd70357338eb5e675b6c7d79302b47a67ff55846bcb4950788dca0b6bfa771ce0e1b48bc4172cbf69ba09df7c0155e31d9e6e362ee59c68]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="CatLady" string="[Game::Load][lua{Rules,Gaia}={0x49b0df90,(nil)}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Jabba360" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=fd63e257ccf45c428c934b94a120b102c9f83ca6d67b4b2007251c0d08e49ab48fa3cb1a58d809944cb93e62e52ad61e0f3c3d8c9f576451d14c9922b3eb49d4]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Jabba360" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=6d6e793392e232dd6cd70357338eb5e675b6c7d79302b47a67ff55846bcb4950788dca0b6bfa771ce0e1b48bc4172cbf69ba09df7c0155e31d9e6e362ee59c68]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Jabba360" string="[Game::Load][lua{Rules,Gaia}={000000005db31710,0000000000000000}]" [f=-000001] Allies: I choose: Mitzi! [f=-000001] Allies: I choose: Guardian! [f=-000001] !predict [f=-000001] > Team Jabba360 has a 25.6% chance to win [f=-000001] > Team CatLady has a 74.4% chance to win [f=-000001] oh fuck [f=-000001] [0] Event [4202,267.455078,4906]: 0 finished unit Guardian Commander [f=-000001] [0] Event [842,267.796204,248]: 1 finished unit Strike Commander [f=0000000] [0] CatLady, team: 1, elo:2046 [f=0000000] [0] Jabba360, team: 0, elo:1861 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000010] [10] Event [4168,267.446533,4792]: 0 finished unit Shieldbot Factory [f=0000031] [31] Event [696,269.309235,232]: 1 finished unit Gunship Plant [f=0000071] dont worry, i will even it out for you with testing risky tactics [f=0000313] [313] Event [4200,267.678467,4984]: 0 finished unit Metal Extractor [f=0000345] [345] Event [952,267.446533,168]: 1 finished unit Metal Extractor [f=0000352] [352] Event [4168.01855,267.446533,4780]: 0 finished unit Bandit [f=0000415] hahaha [f=0000460] [460] Event [4264,274.462524,4984]: 0 finished unit Wind/Tidal Generator [f=0000609] [609] Event [872,267.446533,280]: 1 finished unit Solar Collector [f=0000689] [689] Event [4202,344.446533,4906]: 0 finished unit Firefly [f=0000916] [916] Event [744,269.309235,424]: 1 finished unit Solar Collector [f=0001100] [1100] Event [4168.01855,267.446533,4780]: 0 finished unit Convict [f=0001470] [1470] Event [504,310.629639,584]: 1 finished unit Metal Extractor [f=0001589] [1589] Event [584,308.42627,536]: 1 finished unit Wind/Tidal Generator [f=0001642] [1642] Event [4168.01855,267.446533,4780]: 0 finished unit Bandit [f=0001709] [1709] Event [648,274.295807,504]: 1 finished unit Wind/Tidal Generator [f=0001800] [1800] Event [3648,267.446533,3904]: 0 finished unit Radar Tower [f=0001810] [1810] Event [4048,267.446533,4688]: 0 finished unit Lotus [f=0002346] [2346] Event [216,310.317993,200]: 1 finished unit Metal Extractor [f=0002399] [2399] Event [4168.01855,267.446533,4780]: 0 finished unit Bandit [f=0002483] [2483] Event [248,310.289001,296]: 1 finished unit Wind/Tidal Generator [f=0002615] [2615] Event [4648,313.173676,4568]: 0 finished unit Metal Extractor [f=0002648] [2648] Event [296,310.281738,376]: 1 finished unit Wind/Tidal Generator [f=0002789] [2789] Event [4344,97.9393005,3400]: 0 finished unit Metal Extractor [f=0003029] [3029] Event [344,308.448029,456]: 1 finished unit Wind/Tidal Generator [f=0003105] [3105] Event [4424,97.6856232,3304]: 0 finished unit Solar Collector [f=0003174] [3174] Event [4168.01855,267.446533,4780]: 0 finished unit Bandit [f=0003210] [3210] Event [696,290.297638,232]: 1 finished unit Hercules [f=0003275] [3275] Event [4728,317.710876,4568]: 0 finished unit Wind/Tidal Generator [f=0003418] [3418] Event [4168.01855,267.446533,4780]: 0 finished unit Bandit [f=0003419] [3419] Event [392,314.775452,536]: 1 finished unit Wind/Tidal Generator [f=0003498] [3498] Event [4728,323.697662,4520]: 0 finished unit Wind/Tidal Generator [f=0003554] [3554] Event [4568,97.8450775,3192]: 0 finished unit Metal Extractor [f=0003599] [3599] Event [424,320.914459,616]: 1 finished unit Wind/Tidal Generator [f=0003780] [3780] Event [4168.01855,267.446533,4780]: 0 finished unit Convict [f=0003930] [3930] Event [696,290.297638,232]: 1 finished unit Wasp [f=0004009] [4009] Event [1257.10107,202.251434,3745.87598]: 0 lost unit Bandit [f=0004072] [4072] Event [952,267.446533,168]: 1 lost unit Metal Extractor [f=0004248] [4248] Event [4936,310.289001,4952]: 0 finished unit Metal Extractor [f=0004487] [4487] Event [5016,310.622406,4920]: 0 finished unit Wind/Tidal Generator [f=0004559] [4559] Event [3464,97.9393005,3208]: 0 finished unit Metal Extractor [f=0004562] [4562] Event [4168.01855,267.446533,4780]: 0 finished unit Vandal [f=0004694] [4694] Event [952,263.384949,168]: 1 finished unit Metal Extractor [f=0004844] [4844] Event [4168.01855,267.446533,4780]: 0 finished unit Vandal [f=0004910] [4910] Event [3576,97.9393005,3208]: 0 finished unit Solar Collector [f=0004914] [4914] Event [696,290.297638,232]: 1 finished unit Wasp [f=0004989] [4989] Event [920.12085,265.460876,200.025345]: 1 finished unit Strike Commander [f=0005114] [5114] Event [4168.01855,267.446533,4780]: 0 finished unit Vandal [f=0005132] [5132] Event [5016,316.536713,4984]: 0 finished unit Wind/Tidal Generator [f=0005384] [5384] Event [4168.01855,267.446533,4780]: 0 finished unit Vandal [f=0005654] [5654] Event [4168.01855,267.446533,4780]: 0 finished unit Vandal [f=0005924] [5924] Event [4168.01855,267.446533,4780]: 0 finished unit Vandal [f=0006194] [6194] Event [4168.01855,267.446533,4780]: 0 finished unit Vandal [f=0006205] [6205] Event [4024,267.446533,4856]: 0 finished unit Razor [f=0006359] [6359] Event [3704,97.9393005,3528]: 0 finished unit Razor [f=0006464] [6464] Event [4168.01855,267.446533,4780]: 0 finished unit Vandal [f=0006686] [6686] Event [1176.3894,267.482056,389.600494]: 1 finished unit Strike Commander [f=0006734] [6734] Event [4168.01855,267.446533,4780]: 0 finished unit Vandal [f=0006766] [6766] Event [4536,444.404602,3976]: 0 finished unit Metal Extractor [f=0006989] [6989] Event [3224,97.9393005,3880]: 0 finished unit Metal Extractor [f=0006991] [6991] Event [4584,444.404602,3928]: 0 finished unit Wind/Tidal Generator [f=0007216] [7216] Event [4584,444.404602,3976]: 0 finished unit Wind/Tidal Generator [f=0007312] [7312] Event [3304,97.9393005,3880]: 0 finished unit Solar Collector [f=0007462] [7462] Event [4072,267.446533,4952]: 0 finished unit Caretaker [f=0007712] [7712] Event [4608,432.800659,3680]: 0 finished unit Radar Tower [f=0008181] [8181] Event [896,257.719788,816]: 1 finished unit Lotus [f=0008219] [8219] Event [2776,97.9393005,3832]: 0 finished unit Metal Extractor [f=0008245] [8245] Event [1328.69434,110.21302,1320.68884]: 1 finished unit Strike Commander [f=0008371] [8371] Event [4632,444.404602,3928]: 0 finished unit Wind/Tidal Generator [f=0008480] [8480] Event [3064,267.446533,4872]: 0 finished unit Metal Extractor [f=0008534] [8534] Event [2872,97.9393005,3848]: 0 finished unit Solar Collector [f=0008569] [8569] Event [4168.01855,267.446533,4780]: 0 finished unit Felon [f=0008596] [8596] Event [4712,444.404602,3928]: 0 finished unit Wind/Tidal Generator [f=0008703] [8703] Event [1248,249.638367,704]: 1 finished unit Lotus [f=0008885] [8885] Event [4168.01855,267.446533,4780]: 0 finished unit Vandal [f=0008917] [8917] Event [616,444.404602,1176]: 1 finished unit Metal Extractor [f=0009091] [9091] Event [4744,441.193787,4008]: 0 finished unit Wind/Tidal Generator [f=0009138] [9138] Event [4168.01855,267.446533,4780]: 0 finished unit Vandal [f=0009166] [9166] Event [1504,267.446533,912]: 1 finished unit Radar Tower [f=0009345] [9345] Event [4760,430.590057,4088]: 0 finished unit Wind/Tidal Generator [f=0009464] [9464] Event [3048,97.9393005,3576]: 0 finished unit Razor [f=0009560] [9560] Event [2104,97.9393005,4664]: 0 finished unit Metal Extractor [f=0009635] [9635] Event [1520,267.279816,400]: 1 finished unit Lotus [f=0009645] [9645] Event [4760,412.694946,4168]: 0 finished unit Wind/Tidal Generator [f=0009686] [9686] Event [3467.62476,369.046753,4864.48145]: 0 lost unit Firefly [f=0009781] [9781] Event [2698.83057,275.134674,4992.7334]: 1 lost unit Hercules [f=0009791] [9791] Event [4168.01855,267.446533,4780]: 0 finished unit Racketeer [f=0009900] [9900] Event [4776,394.807068,4248]: 0 finished unit Wind/Tidal Generator [f=0009961] [9961] Event [4072,267.446533,4952]: 0 lost unit Caretaker [f=0009989] [9989] Event [2984.67749,174.939301,3673.27905]: 0 finished unit Firefly [f=0010082] [10082] Event [4048,267.446533,4688]: 0 lost unit Lotus [f=0010170] [10170] Event [4792,371.932617,4328]: 0 finished unit Wind/Tidal Generator [f=0010440] [10440] Event [4792,347.45636,4408]: 0 finished unit Wind/Tidal Generator [f=0010641] [10641] Event [4168.01855,267.446533,4780]: 0 finished unit Bandit [f=0010710] [10710] Event [4808,334.729004,4488]: 0 finished unit Wind/Tidal Generator [f=0010804] [10804] Event [2056,97.9393005,4744]: 0 finished unit Solar Collector [f=0010875] [10875] Event [4168.01855,267.446533,4780]: 0 finished unit Bandit [f=0010984] [10984] Event [3552.73877,267.446533,4998.39502]: 0 lost unit Bandit [f=0011115] [11115] Event [4168.01855,267.446533,4780]: 0 finished unit Bandit [f=0011292] [11292] Event [3064,267.446533,4872]: 0 lost unit Metal Extractor [f=0011330] [11330] Event [2934.95654,267.446533,5019.92773]: 1 finished unit Strike Commander [f=0011330] [11330] Event [2934.95654,267.446533,5019.92773]: 1 lost unit Strike Commander [f=0011363] [11363] Event [3214.33032,267.446533,4899.82764]: 0 lost unit Bandit [f=0011368] [11368] Event [4168.01855,267.446533,4780]: 0 finished unit Bandit [f=0011431] [11431] Event [696,290.297638,232]: 1 finished unit Locust [f=0011958] [11958] Event [4168.01855,267.446533,4780]: 0 finished unit Rogue [f=0012097] [12097] Event [2580.23267,202.037949,4835.71582]: 0 lost unit Bandit [f=0012151] [12151] Event [2525.42456,202.353699,4844.09277]: 0 lost unit Bandit [f=0012205] [12205] Event [2554.04346,202.007675,4841.1416]: 0 lost unit Bandit [f=0012211] [12211] Event [2480,114.00795,4608]: 1 finished unit Lotus [f=0012259] [12259] Event [2578.12793,198.149094,4824.93115]: 0 lost unit Bandit [f=0012311] [12311] Event [2510.25708,195.836914,4826.52588]: 0 lost unit Bandit [f=0012319] [12319] Event [2104,97.9393005,4664]: 0 lost unit Metal Extractor [f=0012344] [12344] Event [4168.01855,267.446533,4780]: 0 finished unit Rogue [f=0012404] [12404] Event [2379.08398,196.869644,4436.42969]: 0 lost unit Firefly [f=0012558] [12558] Event [728,202.251434,4456]: 0 finished unit Metal Extractor [f=0012600] [12600] Event [696,290.297638,232]: 1 finished unit Locust [f=0012705] [12705] Event [4168.01855,267.446533,4780]: 0 finished unit Rogue [f=0012719] [12719] Event [2984.67749,174.939301,3673.27905]: 0 finished unit Firefly [f=0012727] [12727] Event [2577.97192,189.556564,4796.22119]: 1 finished unit Strike Commander [f=0012727] [12727] Event [2577.97192,189.556564,4796.22119]: 1 lost unit Strike Commander [f=0012793] [12793] Event [2795.82495,233.500229,4799.25537]: 0 lost unit Felon [f=0012977] [12977] Event [3016,97.9393005,3800]: 0 finished unit Spider Factory [f=0012987] [12987] Event [3129.54663,267.97995,4801.75586]: 0 lost unit Rogue [f=0013051] [13051] Event [4328,269.251251,4824]: 0 finished unit Caretaker [f=0013057] [13057] Event [2633.05859,193.818146,4468.06836]: 0 lost unit Firefly [f=0013080] [13080] Event [4168.01855,267.446533,4780]: 0 finished unit Rogue [f=0013181] [13181] Event [3019.70068,97.9393005,3683.86621]: 0 finished unit Guardian Commander [f=0013181] game_message: Morph complete: Guardian lvl 1 -> Guardian lvl 2 [f=0013181] [13181] Received game_message: Morph complete: Guardian lvl 1 -> Guardian lvl 2 [f=0013194] [13194] Event [2725.90137,203.414948,3335.11548]: 1 lost unit Locust [f=0013379] [13379] Event [3019.70068,174.939301,3683.86621]: 0 finished unit Firefly [f=0013408] [13408] Event [2691.48975,22.0398979,4143.04053]: 1 lost unit Locust [f=0013443] [13443] Event [1400,202.251434,4008]: 0 finished unit Metal Extractor [f=0013505] [13505] Event [3536.23462,267.446533,4776.00244]: 0 lost unit Bandit [f=0013561] [13561] Event [3144,97.9393005,3752]: 0 finished unit Caretaker [f=0013725] [13725] Event [2688.25684,343.232391,4672.62695]: 0 lost unit Firefly [f=0013741] [13741] Event [696,290.297638,232]: 1 finished unit Locust [f=0013760] [13760] Event [2056,97.9393005,4744]: 0 lost unit Solar Collector [f=0013799] [13799] Event [3016.05518,97.9393005,3764]: 0 finished unit Redback [f=0014000] [14000] Event [3144,97.9393005,3864]: 0 finished unit Caretaker [f=0014039] [14039] Event [3075.5813,174.939301,3763.9021]: 0 finished unit Firefly [f=0014249] [14249] Event [2497.54614,200.044769,4462.56543]: 0 lost unit Firefly [f=0014271] [14271] Event [4168.01855,267.446533,4780]: 0 finished unit Racketeer [f=0014356] [14356] Event [4189.91943,267.446533,4753.46777]: 0 lost unit Racketeer [f=0014557] [14557] Event [3924.35962,267.446533,4916.71631]: 1 finished unit Strike Commander [f=0014557] [14557] Event [3924.35962,267.446533,4916.71631]: 1 lost unit Strike Commander [f=0014579] [14579] Event [3030.31079,174.939301,3735.11597]: 0 finished unit Firefly [f=0014631] [14631] Event [4231.85596,267.456787,4620.51709]: 0 lost unit Rogue [f=0014841] [14841] Event [696,290.297638,232]: 1 finished unit Locust [f=0014847] [14847] Event [4024,267.446533,4856]: 0 lost unit Razor [f=0014871] [14871] Event [3016.05518,97.9393005,3764]: 0 finished unit Widow [f=0014904] [14904] Event [4264,274.462524,4984]: 0 lost unit Wind/Tidal Generator [f=0014932] [14932] Event [2904,97.9393005,3704]: 0 finished unit Caretaker [f=0015119] [15119] Event [2681.09497,336.246246,4580.38721]: 0 lost unit Firefly [f=0015136] [15136] Event [3016.05518,97.9393005,3764]: 0 finished unit Widow [f=0015258] [15258] Event [1000,202.251434,4056]: 0 finished unit Razor [f=0015318] [15318] Event [4368.56689,291.575867,4293.9043]: 1 lost unit Locust [f=0015340] [15340] Event [4288,268.272034,4864]: 1 finished unit Lotus [f=0015390] [15390] Event [4168,267.446533,4792]: 0 lost unit Shieldbot Factory [f=0015444] [15444] Event [4200,269.49762,4984]: 0 lost unit Metal Extractor [f=0015449] [15449] Event [3008.40625,174.939301,3630.05322]: 0 finished unit Firefly [f=0015496] [15496] Event [1484.62598,221.835632,3821.3186]: 1 lost unit Wasp [f=0015510] [15510] Event [696,290.297638,232]: 1 finished unit Locust [f=0015530] [15530] Event [4288,268.015381,4864]: 1 lost unit Lotus [f=0015537] [15537] Event [4464,292.604065,4352]: 0 finished unit Lotus [f=0015545] [15545] Event [4328,270.061493,4824]: 0 lost unit Caretaker [f=0015821] [15821] Event [3016.05518,97.9393005,3764]: 0 finished unit Tarantula [f=0016058] [16058] Event [3016.05518,97.9393005,3764]: 0 finished unit Recluse [f=0016185] [16185] Event [696,290.297638,232]: 1 finished unit Locust [f=0016300] [16300] Event [3016.05518,97.9393005,3764]: 0 finished unit Recluse [f=0016565] [16565] Event [3016.05518,97.9393005,3764]: 0 finished unit Recluse [f=0016860] [16860] Event [696,290.297638,232]: 1 finished unit Locust [f=0017002] [17002] Event [5103.14697,319.152649,4845.12793]: 0 lost unit Racketeer [f=0017061] [17061] Event [5016,310.622406,4920]: 0 lost unit Wind/Tidal Generator [f=0017081] [17081] Event [3016.05518,97.9393005,3764]: 0 finished unit Recluse [f=0017292] [17292] Event [4936,310.289001,4952]: 0 lost unit Metal Extractor [f=0017316] [17316] Event [4433.15625,269.309235,4690.24512]: 0 lost unit Rogue [f=0017318] [17318] Event [1304,202.251434,4072]: 0 finished unit Solar Collector [f=0017368] [17368] Event [5016,316.95755,4984]: 0 lost unit Wind/Tidal Generator [f=0017392] [17392] Event [4354.37256,120.628525,3352.80249]: 1 lost unit Locust [f=0017535] [17535] Event [696,290.297638,232]: 1 finished unit Locust [f=0017553] [17553] Event [3016.05518,97.9393005,3764]: 0 finished unit Recluse [f=0017613] [17613] Event [4808,334.729004,4488]: 0 lost unit Wind/Tidal Generator [f=0017637] [17637] Event [4792,347.714233,4408]: 0 lost unit Wind/Tidal Generator [f=0017645] [17645] Event [2808,97.9393005,3720]: 0 finished unit Solar Collector [f=0017720] [17720] Event [3414.61499,201.397491,3038.26489]: 1 lost unit Locust [f=0017781] [17781] Event [4544.4707,292.285034,4838.12891]: 1 lost unit Locust [f=0017799] [17799] Event [2315.79028,200.24733,4471.19189]: 0 lost unit Firefly [f=0017888] [17888] Event [4287.09619,376.071533,4903.60742]: 1 lost unit Locust [f=0018034] [18034] Event [808,202.251434,4488]: 0 finished unit Solar Collector [f=0018059] i cant belvie you were still able to plop this fuckin shit unit [f=0018088] [18088] Event [4772.86426,306.943298,4838.81445]: 1 lost unit Strike Commander [f=0018119] [18119] Event [2616.24341,174.939301,3419.229]: 0 finished unit Firefly [f=0018124] [18124] Event [3016.05518,97.9393005,3764]: 0 finished unit Recluse [f=0018271] :D [f=0018407] after all those loses [f=0018431] [18431] Event [3016.05518,97.9393005,3764]: 0 finished unit Recluse [f=0018435] [18435] Event [2162.62671,173.615921,1994.05493]: 1 lost unit Locust [f=0018613] :DDDD [f=0018767] i expanded quickly [f=0018831] i had the eco [f=0018839] no reason to cheer the teeths, it means that the balance is jsut fundamentyally broken [f=0018848] [18848] Event [3016.05518,97.9393005,3764]: 0 finished unit Recluse [f=0019128] [19128] Event [3016.05518,97.9393005,3764]: 0 finished unit Recluse [f=0019202] [19202] Event [2480,114.00795,4608]: 1 lost unit Lotus [f=0019214] :( [f=0019244] and shit troll nonsense is worth more than any planning or tactic. [f=0019425] [19425] Event [3016.05518,97.9393005,3764]: 0 finished unit Recluse [f=0019542] not a good new sb y any means [f=0019664] [19664] Event [3016.05518,97.9393005,3764]: 0 finished unit Hermit [f=0019781] Player CatLady left the game: normal quit [f=0019781] [19781] Event [undefined]: CatLady quit [f=0019820] [19820] Event [2504,97.8523254,3352]: 0 finished unit Stinger [f=0019910] [19910] Event [3016.05518,97.9393005,3764]: 0 finished unit Hermit [f=0019914] *does a little celebration dance in my chair* [f=0020127] [20127] Event [3016.05518,97.9393005,3764]: 0 finished unit Hermit [f=0020129] Jabba360 has forced a win due to dropped opposition. [f=0020129] game_message: CatLady has been destroyed! [f=0020129] [20129] Event [undefined]: CatLady resigned [f=0020129] game_message: Jabba360 wins! [f=0020129] Submitting stats [f=0020129] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0020129] Part| Total Time|Time of the last 0.5s [f=0020129] Draw 30826.75ms 31.77% [f=0020129] Lua::Callins::Synced 38260.45ms 10.39% [f=0020129] Lua::Callins::Unsynced 35367.16ms 36.86% [f=0020129] Lua::CollectGarbage::Synced 675.63ms 0.00% [f=0020129] Lua::CollectGarbage::Unsynced 1682.41ms 0.20% [f=0020129] Misc::Profiler::AddTime 85.26ms 0.10% [f=0020129] Sim 62346.90ms 34.57% [f=0020129] [20129] Received game_message: CatLady has been destroyed! [f=0020129] [20129] Received game_message: Jabba360 wins! [f=0020130] [20130] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0020130] [20130] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0020130] [20130] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0020130] [20130] Game End Stats Values: 2,2240,2165,2165,2240,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,6.02335978,5.87215996,5.87215996,6.02335978,75,0,0,75,0,0,0,0,890,890,890,890,0,0,0,0,0,0,0,0,0,0,0,0 [f=0020130] [20130] Game End Stats Values: 3,2295,2235,2235,2295,8.43792915,0.00054832,0.00054832,8.43792915,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,9.91883183,9.0666666,9.0666666,9.91883183,1275,1275,1275,1275,8.67932701,8.04123592,8.04123592,8.67932701,75,0,0,75,0,0,0,0,925,960,960,925,0,0,0,0,0,0,0,0,0,0,0,0 [f=0020130] [20130] Game End Stats Values: 4,2415,2305,2305,2415,14.4517317,4.80045748,4.80045748,14.4517317,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,9.95805359,11.7333336,11.7333336,9.95805359,1275,1275,1275,1275,8.51772022,8.36119366,8.36119366,8.51772022,75,0,0,75,0,0,0,0,1045,1030,1030,1045,0,0,0,0,0,0,0,0,0,0,0,0 [f=0020130] [20130] Game End Stats Values: 5,2490,2465,2465,2490,17.1487217,10.5896759,10.5896759,17.1487217,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,9.62330055,12.663497,12.663497,9.62330055,1275,1275,1275,1275,8.29659843,9.78794765,9.78794765,8.29659843,150,0,0,150,0,0,0,0,1045,1190,1190,1045,0,0,0,0,0,0,0,0,0,0,0,0 [f=0020130] [20130] Game End Stats Values: 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37,8890,8570,8570,8890,1292.89136,763.202637,763.202637,1292.89136,0,0,0,0,0,0,0,0,2086.2915,0,0,2086.2915,8278.52637,5098.23584,5098.23584,8278.52637,930,360,360,930,42.5709572,23.7038155,23.7038155,42.5709572,1615,5765,5765,1615,26.8888226,15.6635046,15.6635046,26.8888226,3040,660,660,3040,400,3910,3910,400,3285,1785,1785,3285,3975,2072.33228,2072.33228,3975,329.364288,1240.51685,1240.51685,329.364288,5166.32178,8551.14453,8551.14453,5166.32178 [f=0020130] [20130] Game End Stats Values: 38,9450,8570,8570,9450,1295.39929,797.544006,797.544006,1295.39929,0,0,0,0,0,0,0,0,2086.2915,0,0,2086.2915,9148.52637,5101.33936,5101.33936,9148.52637,930,360,360,930,41.2947044,21.0926228,21.0926228,41.2947044,1615,5765,5765,1615,26.5791855,14.1619129,14.1619129,26.5791855,3600,660,660,3600,400,3910,3910,400,3285,1785,1785,3285,3975,2072.33228,2072.33228,3975,329.364288,1268.3562,1268.3562,329.364288,5169.42529,9421.14453,9421.14453,5169.42529 [f=0020130] [20130] Game End Stats Values: 39,9345,8790,8790,9345,1296.47424,823.885986,823.885986,1296.47424,0,0,0,0,0,0,0,0,2086.2915,17.8566284,17.8566284,2086.2915,10677.3633,5645.68262,5645.68262,10677.3633,930,360,360,930,38.3167801,20.5639324,20.5639324,38.3167801,1615,5765,5765,1615,26.4836597,14.2491302,14.2491302,26.4836597,3530,880,880,3530,400,4295,4295,400,3250,1785,1785,3250,4360,2072.33228,2072.33228,4360,329.364288,1295.27271,1295.27271,329.364288,5724.78564,10949.9814,10949.9814,5724.78564 [f=0020130] [20130] Game End Stats Values: 40,9170,8790,8790,9170,1301.05981,836.117554,836.117554,1301.05981,0,0,0,0,0,0,0,0,2086.2915,17.8566284,17.8566284,2086.2915,11275.4854,5832.35547,5832.35547,11275.4854,930,360,360,930,38.5596313,24.5418701,24.5418701,38.5596313,1615,5765,5765,1615,25.4929714,15.3542519,15.3542519,25.4929714,3410,880,880,3410,400,4540,4540,400,3195,1785,1785,3195,4605,2292.33228,2292.33228,4605,329.364288,1324.87573,1324.87573,329.364288,5920.5752,11548.1035,11548.1035,5920.5752 [f=0020130] [20130] Game End Stats Values: 41,9430,8130,8130,9430,1323.75134,859.200562,859.200562,1323.75134,0,0,0,0,0,0,0,0,2289.02759,17.8566284,17.8566284,2289.02759,12670.7949,5997.47705,5997.47705,12670.7949,930,360,360,930,42.4998207,25.951189,25.951189,42.4998207,1615,5765,5765,1615,31.7502537,14.7959805,14.7959805,31.7502537,3690,220,220,3690,840,4630,4630,840,3195,1785,1785,3195,4695,2952.33228,2952.33228,4695,417.701233,1355.25293,1355.25293,417.701233,6104.47314,12943.4131,12943.4131,6104.47314 [f=0020130] [20130] Game End Stats Values: 42,10080,2200,2200,10080,1324.49573,899.433228,899.433228,1324.49573,0,0,0,0,0,0,0,0,2289.02759,843.877625,843.877625,2289.02759,13115.4561,5997.62598,5997.62598,13115.4561,930,360,360,930,44.5860634,22.7819843,22.7819843,44.5860634,1615,55,55,1615,24.4204426,50.0814629,50.0814629,24.4204426,4250,0,0,4250,6770,4630,4630,6770,3265,1785,1785,3265,4695,9102.33203,9102.33203,4695,417.701233,1372.94092,1372.94092,417.701233,6104.62207,13388.0742,13388.0742,6104.62207 [f=0020130] [20130] Game End Stats Values: 43,10360,2200,2200,10360,1327.01038,944.242126,944.242126,1327.01038,0,0,0,0,0,0,0,0,2289.02759,920.389038,920.389038,2289.02759,13115.4561,5997.62598,5997.62598,13115.4561,930,360,360,930,47.7174416,26.6095676,26.6095676,47.7174416,1615,55,55,1615,24.5384445,15.1007671,15.1007671,24.5384445,4530,0,0,4530,6770,4630,4630,6770,3265,1785,1785,3265,4695,9102.33203,9102.33203,4695,417.701233,1401.62622,1401.62622,417.701233,6104.62207,13388.0742,13388.0742,6104.62207 [f=0020130] [20130] Game End Stats Values: 44,10640,2110,2110,10640,1329.88281,988.765137,988.765137,1329.88281,0,0,0,0,0,0,0,0,2289.02759,989.07605,989.07605,2289.02759,13133.708,5997.62598,5997.62598,13133.708,930,270,270,930,47.5260582,25.3419056,25.3419056,47.5260582,1615,55,55,1615,24.9067364,14.5791368,14.5791368,24.9067364,4810,0,0,4810,6860,4630,4630,6860,3265,1785,1785,3265,4695,9192.33203,9192.33203,4695,427.700623,1422.46729,1422.46729,427.700623,6104.62207,13406.3262,13406.3262,6104.62207 [f=0020130] [20130] Game End Stats Values: 45,11080,2110,2110,11080,1332.93848,1018.22925,1018.22925,1332.93848,0,0,0,0,0,0,0,0,2289.02759,1021.85876,1021.85876,2289.02759,13133.708,5997.62598,5997.62598,13133.708,930,270,270,930,38.7954292,15.9699583,15.9699583,38.7954292,1615,55,55,1615,26.6300602,12.1854954,12.1854954,26.6300602,5250,0,0,5250,6860,4630,4630,6860,3265,1785,1785,3265,4695,9192.33203,9192.33203,4695,453.865692,1422.46729,1422.46729,453.865692,6104.62207,13406.3262,13406.3262,6104.62207 [f=0020130] [20130] Game End Stats Values: 46,11820,2110,2110,11820,1340.23157,1037.61755,1037.61755,1340.23157,0,0,0,0,0,0,0,0,2289.02759,1043.05994,1043.05994,2289.02759,13133.708,5997.62598,5997.62598,13133.708,1350,270,270,1350,37.3048363,14.7768154,14.7768154,37.3048363,1615,55,55,1615,25.0338116,11.9273996,11.9273996,25.0338116,5570,0,0,5570,6860,4630,4630,6860,3265,1785,1785,3265,4695,9192.33203,9192.33203,4695,453.865692,1422.46729,1422.46729,453.865692,6104.62207,13406.3262,13406.3262,6104.62207 [f=0020286] Player Jabba360 left the game: normal quit [f=0020286] [20286] Event [undefined]: Jabba360 quit [f=0020292] No clients connected, shutting down server [f=0020292] Server shutdown [f=0020350] [20350] Event [3016.05518,97.9393005,3764]: 0 finished unit Hermit [f=0020500] [20500] Event [4936,305.853577,4952]: 0 finished unit Metal Extractor [f=0020573] [20573] Event [3016.05518,97.9393005,3764]: 0 finished unit Hermit [f=0020794] [20794] Event [1536,202.251434,3200]: 0 finished unit Radar Tower [f=0020965] [20965] Event [4984,309.046631,4888]: 0 finished unit Wind/Tidal Generator [f=0021051] [21051] Event [3016.05518,97.9393005,3764]: 0 finished unit Tarantula [f=0021275] [21275] Event [4984,306.769653,4936]: 0 finished unit Wind/Tidal Generator [f=0021478] [21478] Event [3016.05518,97.9393005,3764]: 0 finished unit Tarantula [f=0021691] [21691] Event [4984,312.109619,4984]: 0 finished unit Wind/Tidal Generator [f=0021881] [21881] Event [3016.05518,97.9393005,3764]: 0 finished unit Tarantula [f=0022269] [22269] Event [3016.05518,97.9393005,3764]: 0 finished unit Tarantula [f=0022378] [22378] Event [4984,322.231445,5032]: 0 finished unit Wind/Tidal Generator [f=0023684] Autoquit sending quit command. [f=0023684] [QuitAction] user exited to system [f=0023684] [SpringApp::Kill][1] fromRun=1 [f=0023684] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0023684] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0023684] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0023684] [ThreadPool::SetThreadCount][2] workers=0 [f=0023684] [SpringApp::Kill][2] [f=0023684] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0023684] [Game::KillLua][3] dtor=0 luaUI=0x631bc350 [f=0023684] Start widgetHandler:Shutdown [f=0023684] Shutdown - SaveOrderList Complete [f=0023684] Writing last game win data [f=0023684] Shutdown - SaveConfigData Complete [f=0023684] Shutdown Widget - Save/Load API [f=0023684] Shutdown Widget - Chili Highlight [f=0023684] Shutdown Widget - Draw After Chili [f=0023684] Shutdown Widget - EPIC Menu [f=0023684] Shutdown Widget - Chili Widget Selector [f=0023684] Shutdown Widget - Chili Minimap [f=0023684] Shutdown Widget - Local Team Colors [f=0023684] Shutdown Widget - Display Keys 2 [f=0023684] Shutdown Widget - Save Game Menu [f=0023684] Shutdown Widget - Unit Icons [f=0023684] Shutdown Widget - Noises [f=0023684] Shutdown Widget - HealthBars [f=0023684] Shutdown Widget - Win Counter [f=0023684] Shutdown Widget - SpringRTS Replay Stats [f=0023684] Shutdown Widget - BuildETA [f=0023684] Shutdown Widget - Modular Comm Info [f=0023684] Shutdown Widget - Music Player v2 [f=0023684] Shutdown Widget - Stereo3D [f=0023684] Shutdown Widget - Showeco and Grid Drawer [f=0023684] Shutdown Widget - Point Tracker [f=0023684] Shutdown Widget - Missile Silo Range [f=0023684] Shutdown Widget - MinimapEvents [f=0023684] Shutdown Widget - Mex Placement Handler [f=0023684] Shutdown Widget - Local Widgets Config [f=0023684] Shutdown Widget - Highlight Geos [f=0023684] Shutdown Widget - Grab Input [f=0023684] Input grabbing is disabled! [f=0023684] Shutdown Widget - Defense Range Zero-K [f=0023684] Shutdown Widget - MetalFeatures (new) [f=0023684] Shutdown Widget - Darkening [f=0023684] Shutdown Widget - Context Menu [f=0023684] Shutdown Widget - Chili Spectator Panels [f=0023684] Shutdown Widget - Chili Selections & CursorTip v2 [f=0023684] Shutdown Widget - Chili Nuke Warning [f=0023684] Shutdown Widget - Chili EndGame Window [f=0023684] Shutdown Widget - Chili Economy Panel Default [f=0023684] Shutdown Widget - CameraShake [f=0023684] Shutdown Widget - Attack AoE [f=0023684] Shutdown Widget - Map Edge Extension [f=0023684] Shutdown Widget - Selection Send [f=0023684] Shutdown Widget - LupsManager [f=0023684] Shutdown Widget - Newton Firezone [f=0023684] Shutdown Widget - Chili Pro Console [f=0023684] Shutdown Widget - Lasso Terraform GUI [f=0023684] Shutdown Widget - Lups [f=0023684] Shutdown Widget - Chili Framework [f=0023684] Shutdown Widget - Chili Core Selector [f=0023684] Shutdown Widget - Custom Markers [f=0023684] Shutdown Widget - Select Keys [f=0023684] Shutdown Widget - Pause Screen [f=0023684] Shutdown Widget - Text To Speech Control [f=0023684] Shutdown Widget - Persistent Build Height [f=0023684] Shutdown Widget - Layout Handler [f=0023684] End widgetHandler:Shutdown [f=0023684] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={315731,59462857} {int,ext,rec}Allocs={28957883,0,0} {chunk,block}Bytes={59462857,0} [f=0023684] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0023684] [Game::KillLua][2] dtor=0 luaRules=0x5212b7f0 [f=0023684] Start gadgetHandler:Shutdown [f=0023684] Shutdown - StartSetup [f=0023684] Shutdown - UnitMorph [f=0023684] Shutdown - Carrier Drones [f=0023684] Shutdown - LupsNanoSpray [f=0023684] Shutdown - Missile Silo Controller [f=0023684] Shutdown - Modular Comm Info [f=0023684] Shutdown - Terrain Texture Handler [f=0023684] Shutdown - UnitCloakShield [f=0023684] Shutdown - Starlight Handler [f=0023684] End gadgetHandler:Shutdown [f=0023684] Start gadgetHandler:Shutdown [f=0023684] Shutdown - Save/Load [f=0023684] Shutdown - Teleport Throw [f=0023684] Shutdown - UnitMorph [f=0023684] Shutdown - Modular Comm Info [f=0023684] Shutdown - Retreat Command [f=0023684] Shutdown - Shockwaves [f=0023684] Shutdown - we require more minerals v1.1 [f=0023684] Shutdown - UnitCloakShield [f=0023684] Shutdown - Lups Cloak FX [f=0023684] Shutdown - Lups [f=0023684] Shutdown - Lups Shield [f=0023684] End gadgetHandler:Shutdown [f=0023684] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={28957934,0,0} {chunk,block}Bytes={0,0} [f=0023684] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={28957934,0,0} {chunk,block}Bytes={0,0} [f=0023684] [Game::KillLua][4] dtor=0 [f=0023684] [Game::~CGame][1] [f=0023684] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0023684] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0023684] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0023684] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0023684] [Game::KillLua][4] dtor=1 [f=0023684] [Game::KillMisc][1] [f=0023684] [Game::KillMisc][2] [f=0023684] [Game::KillMisc][3] [f=0023684] [Game::KillRendering][1] [f=0023684] [3DOParser::Kill] allocated 137 pieces [f=0023684] [S3OParser::Kill] allocated 2863 pieces [f=0023684] [AssParser::Kill] allocated 260 pieces [f=0023684] [Game::KillInterface][1] [f=0023684] [Game::KillInterface][2] [f=0023684] [Game::KillSimulation][1] [f=0023684] [Game::KillSimulation][2] [f=0023684] [CCollisionHandler] dis-/continuous tests: 0/3397279 [f=0023684] [Game::KillSimulation][3] [f=0023684] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0023684] [~CPathCache(20x20)] cacheHits=61 hitPercentage=44% numHashColls=0 maxCacheSize=10 [f=0023684] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0023684] [~CPathCache(40x40)] cacheHits=1777 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0023684] [~CRectangleOverlapHandler] 0% overlap reduction [f=0023684] [~CRectangleOverlapHandler] 0% overlap reduction [f=0023684] [LosHandler::Kill] raycast instance cache-{hits,misses}={5094,12534}; shared=3%; cached=26% [f=0023684] [Game::KillSimulation][4] [f=0023684] [CommonDefHandler::KillStatic] 3163 sound-set data items added [f=0023684] [Game::~CGame][2] [f=0023684] [Game::~CGame][3] [f=0023684] [SpringApp::Kill][3] [f=0023684] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 250621 bytes sent 238839 bytes recv'd [f=0023684] [SpringApp::Kill][4] font=0x459d5aa0 [f=0023684] [SpringApp::Kill][5] [f=0023684] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7792 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/1744f8151505db92eb3c8724f41eb638.sdp (0x45a43ad0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/1744f8151505db92eb3c8724f41eb638.sdp" numZipFiles=7792 sumInflSize=721737kb sumReadTime=6902ms file="luaui/widgets/snd_text_to_speech.lua" indx=4713 inflSize=3kb readTime=227ms file="objects3d/funnelweb.dae" indx=5147 inflSize=1500kb readTime=186ms file="objects3d/strikecom_1.dae" indx=5457 inflSize=999kb readTime=158ms file="objects3d/commrecon5.s3o" indx=4981 inflSize=133kb readTime=135ms file="objects3d/strikecom_3.dae" indx=5461 inflSize=1000kb readTime=113ms file="bitmaps/pd/shield2.png" indx=555 inflSize=119kb readTime=77ms file="unitpics/commsupport.png" indx=6341 inflSize=9kb readTime=74ms file="luarules/gadgets/cmd_remove_wait.lua" indx=1643 inflSize=1kb readTime=68ms file="unittextures/bcore_abc_1.tga" indx=6966 inflSize=3210kb readTime=56ms file="luaui/images/ranks/rank2.png" indx=3698 inflSize=4kb readTime=55ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/1744f8151505db92eb3c8724f41eb638.sdp] 59114418 bytes cached in 2912 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=21 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/frostycove_v1.11.sd7 (0x45b367b0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x45b325d0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x45a55930) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7fac5001eec0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]