[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.eJt9wsv9cV/springsettings.984962.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-13-amd64 #1 SMP Debian 4.19.160-2 (2020-11-28) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 16ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7efdac095b90 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 4008 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/984962/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 209ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x4679fd30] using map "Cobalt Dream v1.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Cobalt Dream v1.0", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x4679fd30] using game "Zero-K v1.8.10.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.10.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 112ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (38 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 985ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 1182ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 3ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 30ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 702ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 107ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 25ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 30ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 61ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 76ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 2 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 0 mapped to this game's team 0 [f=-000001] Testing last game's team 1 mapped to this game's team 1 [f=-000001] All players and teams match from last game, using last game's scores as base [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/984962/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Mex Placement Initialised with 44 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 44, 78 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=c8e7acdd [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=aad9a4a2 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=545e4ae6 [f=-000001] [Path] [PathEstimator::ReadFile] hash=545e4ae6 file="cache/104dev-maintenance/paths/Cobalt Dream v1.0.pe-545e4ae6.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=c8e7acdd [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=aad9a4a2 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=545e4af6 [f=-000001] [Path] [PathEstimator::ReadFile] hash=545e4af6 file="cache/104dev-maintenance/paths/Cobalt Dream v1.0.pe2-545e4af6.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (216ms, checksum 9f002146)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11747,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/984962/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e83948aa6840334dfa941769d2c19a3ee3f5352fa5245859a90c6479e49c3e1562a8cc2709fdc8d7452eef69adaf0e96fe2d33789bdeecff969fb51b19cd2b35" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=06dcde00bfd6bd67bf5a88ce8a4f4b146ac6d11383bab5bea984f7d3c6bf970a954f7ba563b9b59d680ac61d16fe1bfe35e01e0af5184bf3f33cf08b1bd80de3]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=982343467aad7d88ad64aec3d6f7f814b91b7441cff5e4f87f1d0d011f828e16b7c4315173e122fec24bab04dafc8df366b2a3342e45e9e47f8677aace72420c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x529bf0d0,0x625b5c40}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: a414a45ffb3fe8644218244e2c9ceb70 [f=-000001] Connection attempt from PRO_rANDY [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: PRO_rANDY changed status [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from Godde [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Godde changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e83948aa6840334dfa941769d2c19a3ee3f5352fa5245859a90c6479e49c3e1562a8cc2709fdc8d7452eef69adaf0e96fe2d33789bdeecff969fb51b19cd2b35" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Godde" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e83948aa6840334dfa941769d2c19a3ee3f5352fa5245859a90c6479e49c3e1562a8cc2709fdc8d7452eef69adaf0e96fe2d33789bdeecff969fb51b19cd2b35" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Godde" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=06dcde00bfd6bd67bf5a88ce8a4f4b146ac6d11383bab5bea984f7d3c6bf970a954f7ba563b9b59d680ac61d16fe1bfe35e01e0af5184bf3f33cf08b1bd80de3]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=982343467aad7d88ad64aec3d6f7f814b91b7441cff5e4f87f1d0d011f828e16b7c4315173e122fec24bab04dafc8df366b2a3342e45e9e47f8677aace72420c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[Game::Load][lua{Rules,Gaia}={00000000fd1e08c0,000000011560ff20}]" [f=-000001] Allies: I choose: HeyItsMeAgain! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Godde" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=06dcde00bfd6bd67bf5a88ce8a4f4b146ac6d11383bab5bea984f7d3c6bf970a954f7ba563b9b59d680ac61d16fe1bfe35e01e0af5184bf3f33cf08b1bd80de3]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Godde" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=982343467aad7d88ad64aec3d6f7f814b91b7441cff5e4f87f1d0d011f828e16b7c4315173e122fec24bab04dafc8df366b2a3342e45e9e47f8677aace72420c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Godde" string="[Game::Load][lua{Rules,Gaia}={00000000cd1efa80,00000000d132f000}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] piece of shit RNG [f=-000001] gl hf [f=-000001] [0] Event [3736,195.766235,5226]: 0 finished unit Engineer Commander [f=-000001] [0] Event [366,195.7677,810]: 1 finished unit Strike Commander [f=0000000] [0] Godde, team: 0, elo:3432, userid: 86744 [f=0000000] [0] PRO_rANDY, team: 1, elo:3191, userid: 85949 [f=0000000] [0] ?, team: 2, elo:0 [f=0000001] Playback continued [f=0000005] [5] Event [264,195.761719,856]: 1 finished unit Amphbot Factory [f=0000006] [6] Event [3552,195.761719,5152]: 0 finished unit Tank Foundry [f=0000058] gkl [f=0000170] gl [f=0000181] hf [f=0000243] [243] Event [3688,195.761719,5448]: 0 finished unit Metal Extractor [f=0000285] [285] Event [408,195.761719,696]: 1 finished unit Metal Extractor [f=0000480] [480] Event [3928,195.761719,5112]: 0 finished unit Metal Extractor [f=0000501] [501] Event [264,195.761719,892]: 1 finished unit Conch [f=0000658] [658] Event [168,195.761719,1032]: 1 finished unit Metal Extractor [f=0000662] [662] Event [3524,197.081726,5152]: 0 finished unit Kodachi [f=0000670] [670] Event [3512,195.761719,5256]: 0 finished unit Solar Collector [f=0000819] [819] Event [136,195.761719,920]: 1 finished unit Solar Collector [f=0000994] [994] Event [3592,195.761719,5256]: 0 finished unit Solar Collector [f=0001239] [1239] Event [264,195.761719,892]: 1 finished unit Archer [f=0001355] [1355] Event [3524,197.081726,5152]: 0 finished unit Kodachi [f=0001493] [1493] Event [616,195.761719,1384]: 1 finished unit Metal Extractor [f=0001500] [1500] Event [3656,195.761719,5176]: 0 finished unit Solar Collector [f=0001575] [1575] Event [136,195.761719,840]: 1 finished unit Solar Collector [f=0001780] [1780] Event [3712,195.761719,5168]: 0 finished unit Lotus [f=0001894] [1894] Event [1303.65405,195.761719,1895.07654]: 0 lost unit Kodachi [f=0001983] [1983] Event [968,195.761719,1240]: 1 finished unit Metal Extractor [f=0002055] [2055] Event [3480,195.761719,4760]: 0 finished unit Metal Extractor [f=0002129] [2129] Event [824,338.818359,1368]: 1 finished unit Wind/Tidal Generator [f=0002279] [2279] Event [872,338.818359,1400]: 1 finished unit Wind/Tidal Generator [f=0002307] [2307] Event [3256,338.818359,4696]: 0 finished unit Wind/Tidal Generator [f=0002319] [2319] Event [368,195.761719,1456]: 1 finished unit Lotus [f=0002414] [2414] Event [920,338.273438,1416]: 1 finished unit Wind/Tidal Generator [f=0002427] [2427] Event [3208,338.818359,4696]: 0 finished unit Wind/Tidal Generator [f=0002607] [2607] Event [3160,338.818359,4680]: 0 finished unit Wind/Tidal Generator [f=0002712] [2712] Event [3112,338.818359,4680]: 0 finished unit Wind/Tidal Generator [f=0002764] [2764] Event [296,195.761719,1256]: 1 finished unit Solar Collector [f=0002850] [2850] Event [264,195.761719,892]: 1 finished unit Archer [f=0002929] [2929] Event [3524,197.081726,5152]: 0 finished unit Kodachi [f=0002982] [2982] Event [3064,338.71875,4664]: 0 finished unit Wind/Tidal Generator [f=0003006] [3006] Event [1024,338.818359,1472]: 1 finished unit Radar Tower [f=0003149] [3149] Event [984,338.818359,1464]: 1 finished unit Wind/Tidal Generator [f=0003210] [3210] Event [3128,195.761719,4904]: 0 finished unit Metal Extractor [f=0003269] [3269] Event [1000,338.818359,1528]: 1 finished unit Wind/Tidal Generator [f=0003411] [3411] Event [264,195.761719,892]: 1 finished unit Archer [f=0003422] [3422] Event [3088,338.636719,4576]: 0 finished unit Radar Tower [f=0003426] [3426] Event [1526.71277,195.761719,410.239685]: 0 lost unit Kodachi [f=0003677] [3677] Event [280,195.761719,1880]: 1 finished unit Metal Extractor [f=0003879] [3879] Event [264,195.761719,892]: 1 finished unit Conch [f=0003925] [3925] Event [3524,197.081726,5152]: 0 finished unit Welder [f=0004140] [4140] Event [2632,195.761719,4200]: 0 finished unit Metal Extractor [f=0004346] [4346] Event [264,195.761719,892]: 1 finished unit Conch [f=0004442] [4442] Event [328,195.761719,2584]: 1 finished unit Metal Extractor [f=0004469] [4469] Event [1464,195.761719,1944]: 1 finished unit Metal Extractor [f=0004531] [4531] Event [3524,197.081726,5152]: 0 finished unit Welder [f=0004572] [4572] Event [512,195.761719,752]: 1 finished unit Lotus [f=0004793] [4793] Event [2936,195.761719,6072]: 0 finished unit Metal Extractor [f=0004891] [4891] Event [400,195.761719,2688]: 1 finished unit Lotus [f=0005088] [5088] Event [400,195.761719,2688]: 1 lost unit Lotus [f=0005100] [5100] Event [3048,195.761719,3720]: 0 finished unit Metal Extractor [f=0005273] [5273] Event [2648,195.761719,5992]: 0 finished unit Metal Extractor [f=0005290] [5290] Event [2984,195.761719,3736]: 0 finished unit Solar Collector [f=0005340] [5340] Event [3524,197.081726,5152]: 0 finished unit Welder [f=0005489] [5489] Event [1912,195.761719,2856]: 1 finished unit Metal Extractor [f=0005600] [5600] Event [328,195.761719,2584]: 1 lost unit Metal Extractor [f=0005625] [5625] Event [3816,195.761719,4264]: 0 finished unit Metal Extractor [f=0005639] [5639] Event [432,195.106049,2688]: 1 finished unit Lotus [f=0005730] [5730] Event [424,195.761719,952]: 1 finished unit Caretaker [f=0005794] [5794] Event [175.314285,195.761719,2882.95532]: 0 lost unit Kodachi [f=0005827] [5827] Event [264,195.761719,892]: 1 finished unit Conch [f=0005887] [5887] Event [552,195.761719,872]: 1 finished unit Solar Collector [f=0005955] [5955] Event [3524,197.081726,5152]: 0 finished unit Welder [f=0005978] [5978] Event [2048,195.761719,2816]: 1 finished unit Picket [f=0006024] [6024] Event [552,195.761719,1016]: 1 finished unit Solar Collector [f=0006065] [6065] Event [248,195.761719,2728]: 1 finished unit Metal Extractor [f=0006134] [6134] Event [2304,195.761719,3568]: 0 finished unit Lotus [f=0006308] [6308] Event [3768,195.761719,3560]: 0 finished unit Metal Extractor [f=0006375] [6375] Event [2240,195.761719,3424]: 0 finished unit Lotus [f=0006441] [6441] Event [2184,195.761719,3288]: 0 lost unit Metal Extractor [f=0006481] [6481] Event [2368,195.761719,3328]: 0 lost unit Picket [f=0006500] [6500] Event [1920,195.761719,2976]: 1 finished unit Picket [f=0006501] [6501] Event [1999.22107,195.761719,2871.76294]: 1 finished unit Strike Commander [f=0006529] [6529] Event [264,195.761719,892]: 1 finished unit Archer [f=0006587] [6587] Event [568,195.761719,1112]: 1 finished unit Solar Collector [f=0006589] [6589] Event [3524,197.081726,5152]: 0 finished unit Welder [f=0006728] [6728] Event [2448,195.761719,3440]: 0 finished unit Picket [f=0006743] [6743] Event [3256,195.761719,4888]: 0 finished unit Caretaker [f=0006801] [6801] Event [1240,194.414063,5928]: 0 finished unit Metal Extractor [f=0006912] [6912] Event [3304,338.519531,4760]: 0 finished unit Wind/Tidal Generator [f=0006943] [6943] Event [1160,195.761719,72]: 1 finished unit Metal Extractor [f=0006984] [6984] Event [2368,195.761719,3504]: 0 finished unit Picket [f=0007020] [7020] Event [3848,195.761719,3432]: 0 finished unit Metal Extractor [f=0007037] [7037] Event [2272,195.761719,2784]: 1 finished unit Picket [f=0007066] [7066] Event [3256,338.818359,4760]: 0 finished unit Wind/Tidal Generator [f=0007212] [7212] Event [3208,338.191406,4744]: 0 finished unit Wind/Tidal Generator [f=0007212] [7212] Event [1976,195.761719,4856]: 0 finished unit Metal Extractor [f=0007235] [7235] Event [2560,195.761719,3424]: 0 finished unit Lotus [f=0007327] [7327] Event [1448,195.761719,152]: 1 finished unit Metal Extractor [f=0007329] [7329] Event [2240,195.761719,3424]: 0 lost unit Lotus [f=0007362] [7362] Event [3160,300.011719,4744]: 0 finished unit Wind/Tidal Generator [f=0007544] [7544] Event [2275.66553,195.761719,2982.45459]: 1 finished unit Strike Commander [f=0007544] [7544] Event [2275.66553,195.761719,2982.45459]: 1 lost unit Strike Commander [f=0007565] [7565] Event [2672,195.767578,3376]: 0 finished unit Lotus [f=0007628] [7628] Event [328,194.859161,2584]: 1 finished unit Metal Extractor [f=0007703] [7703] Event [1848,195.761719,5160]: 0 finished unit Metal Extractor [f=0007772] [7772] Event [2400,195.761719,3456]: 0 finished unit Lotus [f=0007777] [7777] Event [2208,195.761719,3088]: 1 finished unit Lotus [f=0007896] [7896] Event [2208,195.761719,3088]: 1 lost unit Lotus [f=0007917] [7917] Event [264,195.761719,892]: 1 finished unit Archer [f=0007917] [7917] Event [2238.92285,195.764572,3294.79053]: 1 lost unit Archer [f=0007957] [7957] Event [2376.87793,195.761719,3115.7522]: 1 lost unit Archer [f=0007959] [7959] Event [2544,195.761719,3344]: 0 finished unit Lotus [f=0007999] [7999] Event [376,195.761719,632]: 1 finished unit Solar Collector [f=0008043] [8043] Event [184,75.2929688,5192]: 0 finished unit Metal Extractor [f=0008054] [8054] Event [3304,331.072266,4664]: 0 finished unit Wind/Tidal Generator [f=0008193] [8193] Event [264,195.761719,892]: 1 finished unit Archer [f=0008265] [8265] Event [296,195.761719,632]: 1 finished unit Solar Collector [f=0008305] [8305] Event [3208,338.818359,4648]: 0 finished unit Wind/Tidal Generator [f=0008455] [8455] Event [3288,313.365234,4600]: 0 finished unit Wind/Tidal Generator [f=0008481] [8481] Event [336,195.76355,2800]: 1 finished unit Lotus [f=0008509] [8509] Event [216,75.3632813,4952]: 0 finished unit Metal Extractor [f=0008555] [8555] Event [3176,195.761719,2968]: 0 finished unit Metal Extractor [f=0008592] [8592] Event [3524,197.081726,5152]: 0 finished unit Ogre [f=0008603] [8603] Event [3240,338.818359,4600]: 0 finished unit Wind/Tidal Generator [f=0008611] [8611] Event [1360,195.761719,4592]: 0 finished unit Radar Tower [f=0008662] [8662] Event [2016,195.761719,544]: 1 finished unit Radar Tower [f=0008676] [8676] Event [3192,338.724609,4584]: 0 finished unit Wind/Tidal Generator [f=0008865] [8865] Event [3176,195.761719,2968]: 0 lost unit Metal Extractor [f=0008891] [8891] Event [264,195.761719,892]: 1 finished unit Archer [f=0008965] [8965] Event [3144,338.818359,4584]: 0 finished unit Wind/Tidal Generator [f=0009006] [9006] Event [1624,195.761719,4536]: 0 finished unit Metal Extractor [f=0009024] [9024] Event [2272,195.761719,3216]: 0 finished unit Lotus [f=0009095] [9095] Event [1974.96094,195.761719,3055.30542]: 1 lost unit Archer [f=0009141] [9141] Event [2248,195.761719,984]: 1 finished unit Metal Extractor [f=0009153] [9153] Event [2048,195.761719,2816]: 1 lost unit Picket [f=0009184] [9184] Event [216,195.761719,648]: 1 finished unit Solar Collector [f=0009246] [9246] Event [2400,195.761719,3232]: 0 finished unit Lotus [f=0009280] [9280] Event [208,195.761719,2672]: 1 finished unit Lotus [f=0009284] [9284] Event [2272,195.761719,2784]: 1 lost unit Picket [f=0009313] [9313] Event [3680,195.761719,3776]: 0 finished unit Lotus [f=0009394] [9394] Event [936,195.761719,4488]: 0 finished unit Metal Extractor [f=0009407] [9407] Event [2224,195.641632,3152]: 0 finished unit Lotus [f=0009421] [9421] Event [1920,195.761719,2976]: 1 lost unit Picket [f=0009431] [9431] Event [2144,195.720825,3120]: 0 lost unit Lotus [f=0009498] [9498] Event [2400,195.761719,3232]: 0 lost unit Lotus [f=0009501] [9501] Event [2120,195.761719,1288]: 1 finished unit Metal Extractor [f=0009538] [9538] Event [2224,195.641632,3152]: 0 lost unit Lotus [f=0009549] [9549] Event [2272,195.76355,3216]: 0 lost unit Lotus [f=0009552] [9552] Event [3524,197.081726,5152]: 0 finished unit Ogre [f=0009594] [9594] Event [1704,195.761719,4120]: 0 finished unit Metal Extractor [f=0009690] [9690] Event [3416,195.761719,4872]: 0 finished unit Caretaker [f=0009901] [9901] Event [2213.10181,195.761719,2790.11328]: 1 finished unit Strike Commander [f=0009951] [9951] Event [3524,197.081726,5152]: 0 finished unit Blitz [f=0009992] [9992] Event [2400,195.612793,3168]: 0 finished unit Lotus [f=0009996] [9996] Event [2160,195.761719,2688]: 1 finished unit Picket [f=0010064] [10064] Event [264,195.761719,892]: 1 finished unit Archer [f=0010068] [10068] Event [696,195.761719,3832]: 0 finished unit Metal Extractor [f=0010104] [10104] Event [136,195.761719,648]: 1 finished unit Solar Collector [f=0010152] [10152] Event [216,195.8255,2600]: 1 finished unit Solar Collector [f=0010167] [10167] Event [2624,195.761719,1472]: 1 finished unit Lotus [f=0010171] [10171] Event [2304,195.637207,3168]: 0 finished unit Lotus [f=0010291] [10291] Event [2512,195.761719,1408]: 1 finished unit Radar Tower [f=0010296] [10296] Event [3524,197.081726,5152]: 0 finished unit Blitz [f=0010419] [10419] Event [2144,195.705414,3072]: 0 lost unit Lotus [f=0010474] [10474] Event [3544,195.761719,4824]: 0 finished unit Caretaker [f=0010519] [10519] Event [920,195.761719,3176]: 0 finished unit Metal Extractor [f=0010560] [10560] Event [813.618713,196.02565,2615.43872]: 1 lost unit Archer [f=0010566] [10566] Event [2472,195.761719,1608]: 1 finished unit Metal Extractor [f=0010645] [10645] Event [901.815369,195.706589,2783.37939]: 1 lost unit Archer [f=0010673] [10673] Event [440,195.761719,776]: 1 finished unit Solar Collector [f=0010715] [10715] Event [3524,197.081726,5152]: 0 finished unit Blitz [f=0010757] [10757] Event [1005.27191,195.867401,3010.55566]: 1 lost unit Archer [f=0010890] [10890] Event [2096,195.722198,3088]: 0 finished unit Lotus [f=0010971] [10971] Event [3524,197.081726,5152]: 0 finished unit Blitz [f=0011032] [11032] Event [2160,195.761719,2688]: 1 lost unit Picket [f=0011049] [11049] Event [2408,195.761719,2024]: 1 finished unit Metal Extractor [f=0011089] [11089] Event [1713.89929,195.761719,2450.9502]: 1 finished unit Strike Commander [f=0011089] [11089] Event [1713.89929,195.761719,2450.9502]: 1 lost unit Strike Commander [f=0011172] [11172] Event [440,195.761719,872]: 1 finished unit Solar Collector [f=0011226] [11226] Event [3524,197.081726,5152]: 0 finished unit Blitz [f=0011252] [11252] Event [248,195.769958,2488]: 1 finished unit Solar Collector [f=0011287] [11287] Event [3416,195.761719,4648]: 0 finished unit Solar Collector [f=0011304] [11304] Event [2624,195.761719,2016]: 1 finished unit Lotus [f=0011314] [11314] Event [1840,195.761719,2464]: 1 finished unit Picket [f=0011322] [11322] Event [1912,195.761719,2856]: 1 lost unit Metal Extractor [f=0011449] [11449] Event [3496,195.761719,4632]: 0 finished unit Solar Collector [f=0011565] [11565] Event [2400,195.761719,2112]: 1 finished unit Lotus [f=0011648] [11648] Event [3524,197.081726,5152]: 0 finished unit Blitz [f=0011682] [11682] Event [1316.42798,195.761719,2983.9314]: 0 lost unit Ogre [f=0011691] [11691] Event [3576,195.761719,4632]: 0 finished unit Solar Collector [f=0011785] [11785] Event [1840,195.761719,2464]: 1 lost unit Picket [f=0011816] [11816] Event [1771.4574,195.761719,2764.99243]: 0 finished unit Engineer Commander [f=0011816] game_message: Morph complete: Engineer lvl 1 -> Engineer lvl 2 [f=0011816] [11816] Received game_message: Morph complete: Engineer lvl 1 -> Engineer lvl 2 [f=0011861] [11861] Event [1144.39771,195.761719,2810.98486]: 0 lost unit Ogre [f=0011912] [11912] Event [2512,195.761719,2048]: 1 finished unit Picket [f=0011920] [11920] Event [3524,197.081726,5152]: 0 finished unit Blitz [f=0011945] [11945] Event [1233.70435,195.761719,2706.85156]: 0 lost unit Blitz [f=0012005] [12005] Event [1219.0498,195.761719,2579.46777]: 0 lost unit Welder [f=0012044] [12044] Event [1043.2301,195.761719,2695.78687]: 1 lost unit Archer [f=0012109] [12109] Event [973.485535,195.814789,2850.12085]: 0 lost unit Blitz [f=0012171] [12171] Event [3524,197.081726,5152]: 0 finished unit Blitz [f=0012308] [12308] Event [672.898743,195.761719,2674.41333]: 0 lost unit Blitz [f=0012314] [12314] Event [264,195.761719,892]: 1 finished unit Buoy [f=0012336] [12336] Event [914.201233,195.850174,2555.81592]: 0 lost unit Welder [f=0012426] [12426] Event [3524,197.081726,5152]: 0 finished unit Blitz [f=0012440] [12440] Event [468.408783,195.761719,2484.57422]: 1 finished unit Strike Commander [f=0012512] [12512] Event [544.814087,195.761719,2462.40771]: 0 lost unit Blitz [f=0012538] [12538] Event [650.394409,195.761719,2465.94922]: 0 lost unit Welder [f=0012636] [12636] Event [541.826233,195.761719,2306.33911]: 0 lost unit Blitz [f=0012672] seriousyly [f=0012674] [12674] Event [264,195.761719,892]: 1 finished unit Archer [f=0012681] [12681] Event [3524,197.081726,5152]: 0 finished unit Blitz [f=0012690] [12690] Event [928,195.935715,2720]: 0 finished unit Lotus [f=0012730] [12730] Event [264,195.761719,1096]: 1 finished unit Caretaker [f=0012767] wtf [f=0012848] fucking targetging [f=0012935] [12935] Event [3524,197.081726,5152]: 0 finished unit Blitz [f=0012977] [12977] Event [2504,195.761719,1928]: 1 finished unit Solar Collector [f=0012989] [12989] Event [464,195.761719,2352]: 1 finished unit Picket [f=0013044] [13044] Event [264,195.761719,892]: 1 finished unit Buoy [f=0013144] [13144] Event [1464,195.761719,1944]: 1 lost unit Metal Extractor [f=0013191] [13191] Event [3524,197.081726,5152]: 0 finished unit Blitz [f=0013417] [13417] Event [608,195.761719,2352]: 1 finished unit Picket [f=0013445] [13445] Event [3524,197.081726,5152]: 0 finished unit Blitz [f=0013529] [13529] Event [1480,195.761719,3048]: 0 finished unit Stinger [f=0013545] [13545] Event [928,195.935715,2720]: 0 lost unit Lotus [f=0013625] [13625] Event [3524,197.081726,5152]: 0 finished unit Welder [f=0013646] [13646] Event [1737.67505,195.761719,1391.70117]: 1 lost unit Archer [f=0013663] [13663] Event [2592,195.761719,2128]: 1 finished unit Lotus [f=0013728] [13728] Event [2120,195.761719,1288]: 1 lost unit Metal Extractor [f=0013734] [13734] Event [264,195.761719,892]: 1 finished unit Archer [f=0013805] [13805] Event [3524,197.081726,5152]: 0 finished unit Welder [f=0013874] [13874] Event [920,195.761719,3176]: 0 lost unit Metal Extractor [f=0013884] [13884] Event [2248,195.761719,984]: 1 lost unit Metal Extractor [f=0014004] [14004] Event [2416,195.761719,1904]: 1 finished unit Lotus [f=0014060] [14060] Event [3524,197.081726,5152]: 0 finished unit Blitz [f=0014111] [14111] Event [1328,195.761719,3248]: 0 lost unit Lotus [f=0014147] [14147] Event [2016,195.761719,544]: 1 lost unit Radar Tower [f=0014153] [14153] Event [962.96106,195.684662,3042.62427]: 1 finished unit Strike Commander [f=0014153] [14153] Event [962.96106,195.684662,3042.62427]: 1 lost unit Strike Commander [f=0014380] [14380] Event [264,195.761719,892]: 1 finished unit Buoy [f=0014386] [14386] Event [3524,197.081726,5152]: 0 finished unit Blitz [f=0014562] [14562] Event [1192,195.761719,3592]: 0 finished unit Stinger [f=0014652] [14652] Event [2512,195.761719,1408]: 1 lost unit Radar Tower [f=0014677] [14677] Event [768,195.761719,2864]: 1 finished unit Picket [f=0014695] [14695] Event [3524,197.081726,5152]: 0 finished unit Blitz [f=0014718] [14718] Event [2624,195.76355,1472]: 1 lost unit Lotus [f=0014902] [14902] Event [376,195.780029,2472]: 1 finished unit Solar Collector [f=0015005] [15005] Event [3524,197.081726,5152]: 0 finished unit Blitz [f=0015087] [15087] Event [320,195.761719,752]: 1 finished unit Lotus [f=0015178] [15178] Event [1248,195.761719,3312]: 0 finished unit Lotus [f=0015256] [15256] Event [2852.8147,195.761719,2052.42554]: 0 lost unit Blitz [f=0015268] [15268] Event [2400,195.761719,2112]: 1 lost unit Lotus [f=0015311] [15311] Event [2573.4397,195.761719,2170.87012]: 0 lost unit Blitz [f=0015337] [15337] Event [760.05304,195.761719,2776.10962]: 1 finished unit Strike Commander [f=0015347] [15347] Event [2592,195.762024,2128]: 1 lost unit Lotus [f=0015363] [15363] Event [3524,197.081726,5152]: 0 finished unit Welder [f=0015381] [15381] Event [2512,195.827332,2048]: 1 lost unit Picket [f=0015411] [15411] Event [2944,195.761719,1808]: 1 finished unit Lotus [f=0015430] [15430] Event [1360,195.761719,3248]: 0 finished unit Lotus [f=0015432] [15432] Event [264,195.761719,892]: 1 finished unit Archer [f=0015438] [15438] Event [2408,195.761719,2024]: 1 lost unit Metal Extractor [f=0015466] [15466] Event [2690.604,195.884521,2104.45459]: 0 lost unit Blitz [f=0015471] [15471] Event [2624,195.761719,2016]: 1 lost unit Lotus [f=0015476] [15476] Event [2533.1189,195.917007,2064.93042]: 0 lost unit Blitz [f=0015489] [15489] Event [3176,194.859161,2968]: 0 finished unit Metal Extractor [f=0015522] [15522] Event [2416,195.78537,1904]: 1 lost unit Lotus [f=0015535] [15535] Event [2600.74805,195.763,1887.42139]: 0 lost unit Blitz [f=0015595] [15595] Event [1912,194.859161,2856]: 0 finished unit Metal Extractor [f=0015596] [15596] Event [2472,195.761719,1608]: 1 lost unit Metal Extractor [f=0015659] [15659] Event [2831.49146,195.761719,1870.31018]: 1 lost unit Archer [f=0015686] [15686] Event [2952.58203,195.761719,1704.09814]: 1 lost unit Conch [f=0015718] [15718] Event [3524,197.081726,5152]: 0 finished unit Blitz [f=0015718] [15718] Event [2120,194.859161,1288]: 1 finished unit Metal Extractor [f=0015737] [15737] Event [2944,195.761719,1808]: 1 lost unit Lotus [f=0015738] [15738] Event [264,195.761719,892]: 1 finished unit Buoy [f=0015831] [15831] Event [3704,195.761719,4744]: 0 finished unit Solar Collector [f=0015882] [15882] Event [3056,195.761719,1888]: 1 finished unit Lotus [f=0015977] [15977] Event [3524,197.081726,5152]: 0 finished unit Blitz [f=0016013] [16013] Event [1480,195.761719,3048]: 0 lost unit Stinger [f=0016014] [16014] Event [3504.55835,195.418915,1868.01746]: 1 lost unit Buoy [f=0016036] [16036] Event [3704,195.761719,4824]: 0 finished unit Solar Collector [f=0016059] [16059] Event [2973.46753,195.081848,1814.62683]: 1 lost unit Conch [f=0016095] [16095] Event [1488,195.761719,3168]: 0 finished unit Lotus [f=0016103] [16103] Event [3074.43188,195.761719,1483.1875]: 0 lost unit Blitz [f=0016182] [16182] Event [3056,195.761719,1888]: 1 lost unit Lotus [f=0016258] [16258] Event [264,195.761719,892]: 1 finished unit Archer [f=0016321] [16321] Event [1248,195.761719,3312]: 0 lost unit Lotus [f=0016322] [16322] Event [3078.41479,188.857529,853.309387]: 1 lost unit Buoy [f=0016371] [16371] Event [1360,195.761719,3248]: 0 lost unit Lotus [f=0016392] [16392] Event [3524,197.081726,5152]: 0 finished unit Blitz [f=0016431] [16431] Event [1488,195.761719,3168]: 0 lost unit Lotus [f=0016513] [16513] Event [2792.20654,195.761719,1342.17395]: 1 lost unit Buoy [f=0016527] [16527] Event [1528,195.771179,3224]: 0 finished unit Stinger [f=0016683] [16683] Event [2560,195.761719,2320]: 0 finished unit Radar Tower [f=0016718] [16718] Event [2225.0481,195.761719,1169.526]: 1 lost unit Archer [f=0016734] [16734] Event [3524,197.081726,5152]: 0 finished unit Blitz [f=0016747] [16747] Event [1051.59729,195.914398,3076.34668]: 1 lost unit Strike Commander [f=0016755] [16755] Event [1067.89783,193.200287,3157.49536]: 0 lost unit Welder [f=0016766] gg [f=0016780] [16780] Event [2120,194.859161,1288]: 1 lost unit Metal Extractor [f=0016796] [16796] Event [2248,194.859161,984]: 1 lost unit Metal Extractor [f=0016803] [16803] Event [1070.58411,193.236481,2955.04956]: 1 lost unit Conch [f=0016849] [16849] Event [undefined]: PRO_rANDY resigned [f=0016849] game_message: PRO_rANDY has been destroyed! [f=0016849] game_message: Godde wins! [f=0016849] Submitting stats [f=0016849] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0016849] Part| Total Time|Time of the last 0.5s [f=0016849] Draw 15820.11ms 16.98% [f=0016849] Lua::Callins::Synced 23094.33ms 48.75% [f=0016849] Lua::Callins::Unsynced 21482.00ms 20.68% [f=0016849] Lua::CollectGarbage::Synced 527.00ms 2.80% [f=0016849] Lua::CollectGarbage::Unsynced 1054.49ms 0.80% [f=0016849] Misc::Profiler::AddTime 73.48ms 0.00% [f=0016849] Sim 40148.74ms 68.73% [f=0016849] [16849] Received game_message: PRO_rANDY has been destroyed! [f=0016849] [16849] Received game_message: Godde wins! [f=0016850] [16850] Game End Stats Header: 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30,10330,9250,10330,9250,201.437592,70.3589096,201.437592,70.3589096,0,0,0,0,0,0,0,0,33.8265076,652.028076,33.8265076,652.028076,5794.84473,6464.96387,5794.84473,6464.96387,920,1190,920,1190,46.0937424,51.8393555,46.0937424,51.8393555,4425,1615,4425,1615,35.4677162,49.1052208,35.4677162,49.1052208,740,1800,740,1800,4205.25,2120,4205.25,2120,4245,4645,4245,4645,2300,4205.25,2300,4205.25,343.416809,143.400101,343.416809,143.400101,6713.49463,5959.25488,6713.49463,5959.25488 [f=0016850] [16850] Game End Stats Values: 31,10340,9850,10340,9850,235.736908,74.7690964,235.736908,74.7690964,0,0,0,0,0,0,0,0,33.8265076,653.246399,33.8265076,653.246399,5916.94336,6617.08398,5916.94336,6617.08398,1020,1190,1020,1190,48.7146568,54.1145248,48.7146568,54.1145248,4425,1615,4425,1615,34.8199501,48.2940102,34.8199501,48.2940102,740,2400,740,2400,4205.25,2210,4205.25,2210,4155,4645,4155,4645,2390,4205.25,2390,4205.25,343.416809,143.400101,343.416809,143.400101,6935.93848,6090.81543,6935.93848,6090.81543 [f=0016850] [16850] Game End Stats Values: 32,10250,10490,10250,10490,263.034607,86.7345734,263.034607,86.7345734,0,0,0,0,0,0,0,0,33.8265076,653.246399,33.8265076,653.246399,6405.66064,6894.03467,6405.66064,6894.03467,1110,1520,1110,1520,46.4751244,47.3590584,46.4751244,47.3590584,4425,1615,4425,1615,37.4699059,48.6643639,37.4699059,48.6643639,740,2400,740,2400,4385.25,2570,4385.25,2570,3975,4955,3975,4955,2750,4385.25,2750,4385.25,423.416809,143.400101,423.416809,143.400101,7212.88916,6579.69287,7212.88916,6579.69287 [f=0016850] [16850] Game End Stats Values: 33,11415,11090,11415,11090,300.834137,87.162262,300.834137,87.162262,0,0,0,0,0,0,0,0,33.8265076,653.246399,33.8265076,653.246399,6419.92188,8098.69092,6419.92188,8098.69092,1200,1520,1200,1520,45.5153351,44.4638596,45.5153351,44.4638596,5220,1615,5220,1615,37.9366302,46.028511,37.9366302,46.028511,1020,3000,1020,3000,4399.5,2625,4399.5,2625,3975,4955,3975,4955,2805,4399.5,2805,4399.5,534.666809,143.400101,534.666809,143.400101,8417.5459,6593.9541,8417.5459,6593.9541 [f=0016850] [16850] Game End Stats Values: 34,11370,11810,11370,11810,328.254913,89.5764923,328.254913,89.5764923,0,0,0,0,0,0,0,0,33.8265076,682.773682,33.8265076,682.773682,6568.76416,8243.69043,6568.76416,8243.69043,1210,1940,1210,1940,43.5104141,38.4160309,43.5104141,38.4160309,5165,1615,5165,1615,36.0447845,46.3509483,36.0447845,46.3509483,1020,3300,1020,3300,4399.5,2770,4399.5,2770,3975,4955,3975,4955,2950,4399.5,2950,4399.5,620.666809,146.347473,620.666809,146.347473,8562.54492,6742.79639,8562.54492,6742.79639 [f=0016850] [16850] Game End Stats Values: 35,11440,11900,11440,11900,345.266876,90.6863708,345.266876,90.6863708,0,0,0,0,0,0,0,0,33.8265076,938.46814,33.8265076,938.46814,6951.64697,8693.44629,6951.64697,8693.44629,1210,2030,1210,2030,43.5772324,33.7912292,43.5772324,33.7912292,5165,1615,5165,1615,42.3841705,49.58955,42.3841705,49.58955,1020,3300,1020,3300,4699.5,2860,4699.5,2860,4045,4955,4045,4955,3040,4699.5,3040,4699.5,820.659424,199.080002,820.659424,199.080002,9014.72754,7125.6792,9014.72754,7125.6792 [f=0016850] [16850] Game End Stats Values: 36,12060,11470,12060,11470,368.97699,93.7441025,368.97699,93.7441025,0,0,0,0,0,0,0,0,33.8265076,1101.45825,33.8265076,1101.45825,7793.62842,9402.6377,7793.62842,9402.6377,840,2120,840,2120,45.1381302,39.7062035,45.1381302,39.7062035,6115,1615,6115,1615,39.0695648,47.6705132,39.0695648,47.6705132,1300,2400,1300,2400,5899.5,3830,5899.5,3830,3805,5335,3805,5335,4010,5899.5,4010,5899.5,997.653992,199.080002,997.653992,199.080002,9739.80078,8045.14795,9739.80078,8045.14795 [f=0016850] [16850] Game End Stats Values: 37,11630,11280,11630,11280,413.605408,95.6706543,413.605408,95.6706543,0,0,0,0,0,0,0,0,33.8265076,1128.13696,33.8265076,1128.13696,8480.31641,11763.3779,8480.31641,11763.3779,840,1790,840,1790,48.5023613,49.4411736,48.5023613,49.4411736,6115,1615,6115,1615,33.4252357,50.1284409,33.4252357,50.1284409,1020,2400,1020,2400,6619.5,4350,6619.5,4350,3655,5475,3655,5475,4530,6619.5,4530,6619.5,1064.65405,199.080002,1064.65405,199.080002,12100.541,8736.51855,12100.541,8736.51855 [f=0016850] [16850] Game End Stats Values: 38,11250,11730,11250,11730,456.089142,96.5606155,456.089142,96.5606155,0,0,0,0,0,0,0,0,33.8265076,1158.79541,33.8265076,1158.79541,9306.76563,15293.3564,9306.76563,15293.3564,840,1940,840,1940,48.0048141,49.9403419,48.0048141,49.9403419,6115,1615,6115,1615,35.9600792,50.0593338,35.9600792,50.0593338,640,2700,640,2700,6889.5,4910,6889.5,4910,3655,5475,3655,5475,5090,6889.5,5090,6889.5,1164.40405,199.080002,1164.40405,199.080002,15630.5195,9576.52344,15630.5195,9576.52344 [f=0016850] [16850] Game End Stats Values: 39,4770,11885,4770,11885,482.611084,99.6729507,482.611084,99.6729507,0,0,0,0,0,0,0,0,610.23468,1255.75171,610.23468,1255.75171,10187.748,17117.8027,10187.748,17117.8027,840,1940,840,1940,45.1295891,46.4384079,45.1295891,46.4384079,55,1670,55,1670,107.959404,50.4446144,107.959404,50.4446144,460,3000,460,3000,7089.5,11422.75,7089.5,11422.75,3415,5275,3415,5275,11602.75,7089.5,11602.75,7089.5,1164.65405,199.080002,1164.65405,199.080002,17575.4258,10472.6191,17575.4258,10472.6191 [f=0016874] gg [f=0016889] [16889] Event [1588.10669,195.594498,930.67749]: 1 lost unit Archer [f=0016982] Player Godde left the game: normal quit [f=0016982] [16982] Event [undefined]: Godde quit [f=0016984] [16984] Event [3524,197.081726,5152]: 0 finished unit Blitz [f=0017032] Spectator PRO_rANDY left the game: normal quit [f=0017032] [17032] Event [undefined]: PRO_rANDY quit [f=0017038] No clients connected, shutting down server [f=0017038] Server shutdown [f=0017038] End of demo reached [f=0017239] [17239] Event [3524,197.081726,5152]: 0 finished unit Blitz [f=0017587] [17587] Event [3524,197.081726,5152]: 0 finished unit Blitz [f=0017645] [17645] Event [1488,194.859161,3168]: 0 finished unit Lotus [f=0017785] [17785] Event [2112,195.918427,3120]: 0 finished unit Advanced Radar [f=0017899] [17899] Event [3524,197.081726,5152]: 0 finished unit Blitz [f=0018154] [18154] Event [3524,197.081726,5152]: 0 finished unit Blitz [f=0018408] [18408] Event [3524,197.081726,5152]: 0 finished unit Blitz [f=0018663] [18663] Event [3524,197.081726,5152]: 0 finished unit Blitz [f=0018864] [18864] Event [2472,194.859161,1608]: 0 finished unit Metal Extractor [f=0018918] [18918] Event [3524,197.081726,5152]: 0 finished unit Blitz [f=0019173] [19173] Event [3524,197.081726,5152]: 0 finished unit Blitz [f=0019428] [19428] Event [3524,197.081726,5152]: 0 finished unit Blitz [f=0019539] [19539] Event [2248,194.859161,984]: 0 finished unit Metal Extractor [f=0019683] [19683] Event [3524,197.081726,5152]: 0 finished unit Blitz [f=0019918] Autoquit sending quit command. [f=0019918] [QuitAction] user exited to system [f=0019918] [SpringApp::Kill][1] fromRun=1 [f=0019918] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0019918] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0019918] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0019918] [ThreadPool::SetThreadCount][2] workers=0 [f=0019918] [SpringApp::Kill][2] [f=0019918] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0019918] [Game::KillLua][3] dtor=0 luaUI=0x61b09070 [f=0019918] Start widgetHandler:Shutdown [f=0019918] Shutdown - SaveOrderList Complete [f=0019918] Writing last game win data [f=0019918] Shutdown - SaveConfigData Complete [f=0019918] Shutdown Widget - Chili Highlight [f=0019918] Shutdown Widget - Save/Load API [f=0019918] Shutdown Widget - Draw After Chili [f=0019918] Shutdown Widget - EPIC Menu [f=0019918] Shutdown Widget - Chili Minimap [f=0019918] Shutdown Widget - Chili Widget Selector [f=0019918] Shutdown Widget - Local Team Colors [f=0019918] Shutdown Widget - Display Keys 2 [f=0019918] Shutdown Widget - Save Game Menu [f=0019918] Shutdown Widget - HealthBars [f=0019918] Shutdown Widget - Noises [f=0019918] Shutdown Widget - Unit Icons [f=0019918] Shutdown Widget - Win Counter [f=0019918] Shutdown Widget - BuildETA [f=0019918] Shutdown Widget - SpringRTS Replay Stats [f=0019918] Shutdown Widget - Modular Comm Info [f=0019918] Shutdown Widget - Mex Placement Handler [f=0019918] Shutdown Widget - CameraShake [f=0019918] Shutdown Widget - Chili Economy Panel Default [f=0019918] Shutdown Widget - Chili EndGame Window [f=0019918] Shutdown Widget - Chili Nuke Warning [f=0019918] Shutdown Widget - Chili Selections & CursorTip v2 [f=0019918] Shutdown Widget - Chili Spectator Panels [f=0019918] Shutdown Widget - Context Menu [f=0019918] Shutdown Widget - Darkening [f=0019918] Shutdown Widget - MetalFeatures (new) [f=0019918] Shutdown Widget - Defense Range Zero-K [f=0019918] Shutdown Widget - Grab Input [f=0019918] Input grabbing is disabled! [f=0019918] Shutdown Widget - Highlight Geos [f=0019918] Shutdown Widget - Local Widgets Config [f=0019918] Shutdown Widget - MinimapEvents [f=0019918] Shutdown Widget - Missile Silo Range [f=0019918] Shutdown Widget - Point Tracker [f=0019918] Shutdown Widget - Showeco and Grid Drawer [f=0019918] Shutdown Widget - Stereo3D [f=0019918] Shutdown Widget - Music Player v2 [f=0019918] Shutdown Widget - Attack AoE [f=0019918] Shutdown Widget - Map Edge Extension [f=0019918] Shutdown Widget - Selection Send [f=0019918] Shutdown Widget - LupsManager [f=0019918] Shutdown Widget - Newton Firezone [f=0019918] Shutdown Widget - Chili Pro Console [f=0019918] Shutdown Widget - Lasso Terraform GUI [f=0019918] Shutdown Widget - Chili Framework [f=0019918] Shutdown Widget - Lups [f=0019918] Shutdown Widget - Custom Markers [f=0019918] Shutdown Widget - Chili Core Selector [f=0019918] Shutdown Widget - Select Keys [f=0019918] Shutdown Widget - Pause Screen [f=0019918] Shutdown Widget - Layout Handler [f=0019918] Shutdown Widget - Persistent Build Height [f=0019918] Shutdown Widget - Text To Speech Control [f=0019918] End widgetHandler:Shutdown [f=0019918] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={543183,64595669} {int,ext,rec}Allocs={28139620,0,0} {chunk,block}Bytes={64595669,0} [f=0019918] [Game::KillLua][1] dtor=0 luaGaia=0x625b5c40 [f=0019918] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={293543,49777840} {int,ext,rec}Allocs={28139621,0,0} {chunk,block}Bytes={49777840,0} [f=0019918] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={293543,49777840} {int,ext,rec}Allocs={28139621,0,0} {chunk,block}Bytes={49777840,0} [f=0019918] [Game::KillLua][2] dtor=0 luaRules=0x529bf0d0 [f=0019918] Start gadgetHandler:Shutdown [f=0019918] Shutdown - StartSetup [f=0019918] Shutdown - UnitMorph [f=0019918] Shutdown - Carrier Drones [f=0019918] Shutdown - LupsNanoSpray [f=0019918] Shutdown - Missile Silo Controller [f=0019918] Shutdown - Modular Comm Info [f=0019918] Shutdown - Terrain Texture Handler [f=0019918] Shutdown - UnitCloakShield [f=0019918] Shutdown - Starlight Handler [f=0019918] End gadgetHandler:Shutdown [f=0019918] Start gadgetHandler:Shutdown [f=0019918] Shutdown - Save/Load [f=0019918] Shutdown - Teleport Throw [f=0019918] Shutdown - UnitMorph [f=0019918] Shutdown - Modular Comm Info [f=0019918] Shutdown - Retreat Command [f=0019918] Shutdown - Shockwaves [f=0019918] Shutdown - UnitCloakShield [f=0019918] Shutdown - Lups Cloak FX [f=0019918] Shutdown - Lups [f=0019918] Shutdown - Lups Shield [f=0019918] End gadgetHandler:Shutdown [f=0019918] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={28139653,0,0} {chunk,block}Bytes={0,0} [f=0019918] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={28139653,0,0} {chunk,block}Bytes={0,0} [f=0019918] [Game::KillLua][4] dtor=0 [f=0019918] [Game::~CGame][1] [f=0019918] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0019918] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0019918] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0019918] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0019918] [Game::KillLua][4] dtor=1 [f=0019918] [Game::KillMisc][1] [f=0019918] [Game::KillMisc][2] [f=0019918] [Game::KillMisc][3] [f=0019918] [Game::KillRendering][1] [f=0019918] [3DOParser::Kill] allocated 137 pieces [f=0019918] [S3OParser::Kill] allocated 2759 pieces [f=0019918] [AssParser::Kill] allocated 222 pieces [f=0019918] [Game::KillInterface][1] [f=0019918] [Game::KillInterface][2] [f=0019918] [Game::KillSimulation][1] [f=0019918] [Game::KillSimulation][2] [f=0019918] [CCollisionHandler] dis-/continuous tests: 0/543684 [f=0019918] [Game::KillSimulation][3] [f=0019918] [~CPathCache(16x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0019918] [~CPathCache(16x24)] cacheHits=84 hitPercentage=21% numHashColls=0 maxCacheSize=23 [f=0019918] [~CPathCache(32x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0019918] [~CPathCache(32x48)] cacheHits=234 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0019918] [~CRectangleOverlapHandler] 0% overlap reduction [f=0019918] [~CRectangleOverlapHandler] 0% overlap reduction [f=0019918] [LosHandler::Kill] raycast instance cache-{hits,misses}={4154,11870}; shared=1%; cached=25% [f=0019918] [Game::KillSimulation][4] [f=0019918] [CommonDefHandler::KillStatic] 3163 sound-set data items added [f=0019918] [Game::~CGame][2] [f=0019918] [Game::~CGame][3] [f=0019918] [SpringApp::Kill][3] [f=0019918] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 211103 bytes sent 217273 bytes recv'd [f=0019918] [SpringApp::Kill][4] font=0x466d4aa0 [f=0019918] [SpringApp::Kill][5] [f=0019918] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7792 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/1744f8151505db92eb3c8724f41eb638.sdp (0x4679fbc0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/1744f8151505db92eb3c8724f41eb638.sdp" numZipFiles=7792 sumInflSize=721737kb sumReadTime=4039ms file="unittextures/bcore_abc_1.tga" indx=6966 inflSize=3210kb readTime=74ms file="unittextures/factorytank_1.png" indx=7141 inflSize=4103kb readTime=69ms file="luarules/gadgets/weapon_reaim_time.lua" indx=1823 inflSize=3kb readTime=35ms file="units/assaultcruiser.lua" indx=6648 inflSize=7kb readTime=35ms file="luarules/gadgets/unit_windmill_control.lua" indx=1809 inflSize=9kb readTime=32ms file="bitmaps/pd/shield.png" indx=554 inflSize=260kb readTime=32ms file="luaui/configs/icontypes.lua" indx=2844 inflSize=24kb readTime=31ms file="objects3d/amphassault.s3o" indx=4822 inflSize=151kb readTime=30ms file="objects3d/spiderriot.s3o" indx=5433 inflSize=134kb readTime=29ms file="unittextures/bcore_abc_2.tga" indx=6968 inflSize=1800kb readTime=28ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/1744f8151505db92eb3c8724f41eb638.sdp] 64533855 bytes cached in 2900 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=67 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/Cobalt_Dream_v1.0.sd7 (0x46828a60) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x46825330) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x46747e90) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7efdac091820) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]