[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.T7gep8f8Hf/springsettings.984818.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-12-amd64 #1 SMP Debian 4.19.152-1 (2020-10-18) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 66ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f07fc01ebd0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 8091 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/984818/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 589ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x45a000a0] using map "Ravaged_v2" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Ravaged_v2", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x45a000a0] using game "Zero-K v1.8.10.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.10.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 257ms [f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 1888ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 2263ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 1ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 32ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 695ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 243ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 41ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 107ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 211ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 3 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Jamtime360 was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/984818/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Mex Placement Initialised with 32 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=81bc3ac [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=dacb5a16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=c3841729 [f=-000001] [Path] [PathEstimator::ReadFile] hash=c3841729 file="cache/104dev-maintenance/paths/Ravaged_v2.pe-c3841729.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=81bc3ac [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=dacb5a16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=c3841739 [f=-000001] [Path] [PathEstimator::ReadFile] hash=c3841739 file="cache/104dev-maintenance/paths/Ravaged_v2.pe2-c3841739.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (876ms, checksum ec2c733e)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11620,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/984818/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=06c773431b240bec75cb59a118ee1eadfe4d2d1c628ae86f13b6dd6d33b535f1ed80cdf77a1d5547b7cdea05ecf3c0f9c11d5368b46f630158f1a97881d2bcfb" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=941d59af8c3b28a5417d7929d9831dfe4645f33aa53d11b5dc06e00284074616b089b47b9c78830003f238a73779d766d53fe2d3172241aea0f91a9a577fad2f]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=580f198f51c3df5f78df4efcb8534b9438741196ad419901dba45da9830834f89be829b01b9139eeeb7d3ac13cc7cd87245f7099d28bb6089eac303d5c8e655c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x51d95190,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Beginning demo playback [f=-000001] GameID: 5b79a35fe4f6f32ba622bc0c5fc8eb57 [f=-000001] Connection attempt from mad_kraft [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: mad_kraft changed status [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from Danielsonx [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Danielsonx changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Danielsonx" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=06c773431b240bec75cb59a118ee1eadfe4d2d1c628ae86f13b6dd6d33b535f1ed80cdf77a1d5547b7cdea05ecf3c0f9c11d5368b46f630158f1a97881d2bcfb" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Danielsonx" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="mad_kraft" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=06c773431b240bec75cb59a118ee1eadfe4d2d1c628ae86f13b6dd6d33b535f1ed80cdf77a1d5547b7cdea05ecf3c0f9c11d5368b46f630158f1a97881d2bcfb" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="mad_kraft" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Danielsonx" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=941d59af8c3b28a5417d7929d9831dfe4645f33aa53d11b5dc06e00284074616b089b47b9c78830003f238a73779d766d53fe2d3172241aea0f91a9a577fad2f]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Danielsonx" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=580f198f51c3df5f78df4efcb8534b9438741196ad419901dba45da9830834f89be829b01b9139eeeb7d3ac13cc7cd87245f7099d28bb6089eac303d5c8e655c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Danielsonx" string="[Game::Load][lua{Rules,Gaia}={00000000772697b0,0000000000000000}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="mad_kraft" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=941d59af8c3b28a5417d7929d9831dfe4645f33aa53d11b5dc06e00284074616b089b47b9c78830003f238a73779d766d53fe2d3172241aea0f91a9a577fad2f]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="mad_kraft" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=580f198f51c3df5f78df4efcb8534b9438741196ad419901dba45da9830834f89be829b01b9139eeeb7d3ac13cc7cd87245f7099d28bb6089eac303d5c8e655c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="mad_kraft" string="[Game::Load][lua{Rules,Gaia}={00000000641cdb60,0000000000000000}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] Allies: I choose: The Nazarine! [f=-000001] Good luck, have fun. :) [f=-000001] u2 [f=-000001] [0] Event [1026,343.052795,4034]: 0 finished unit Engineer Commander [f=-000001] [0] Event [4262,341.44751,1040]: 1 finished unit Engineer Commander [f=0000000] [0] Danielsonx, team: 0, elo:1848 [f=0000000] [0] mad_kraft, team: 1, elo:1835 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000005] [5] Event [1144,341.647003,3960]: 0 finished unit Spider Factory [f=0000007] [7] Event [4256,341.244873,952]: 1 finished unit Cloakbot Factory [f=0000171] [171] Event [1180,341.474121,3960]: 0 finished unit Flea [f=0000240] [240] Event [968,342.562012,3960]: 0 finished unit Metal Extractor [f=0000241] [241] Event [4072,341.536194,1112]: 1 finished unit Metal Extractor [f=0000342] [342] Event [968,342.08075,3864]: 0 finished unit Wind/Tidal Generator [f=0000451] [451] Event [4246.3999,341.124573,952]: 1 finished unit Conjurer [f=0000481] [481] Event [4408,341.599487,1192]: 1 finished unit Metal Extractor [f=0000647] [647] Event [4246.3999,341.124573,952]: 1 finished unit Glaive [f=0000691] [691] Event [1180,341.474121,3960]: 0 finished unit Weaver [f=0000780] [780] Event [1000,341.27655,4504]: 0 finished unit Metal Extractor [f=0000784] [784] Event [1180,341.474121,3960]: 0 finished unit Flea [f=0000878] [878] Event [1180,341.474121,3960]: 0 finished unit Flea [f=0000882] [882] Event [920,341.612183,4472]: 0 finished unit Wind/Tidal Generator [f=0000940] [940] Event [4246.3999,341.124573,952]: 1 finished unit Glaive [f=0000972] [972] Event [1180,341.474121,3960]: 0 finished unit Flea [f=0000996] [996] Event [904,342.625366,4360]: 0 finished unit Wind/Tidal Generator [f=0001174] [1174] Event [4504,340.845947,728]: 1 finished unit Metal Extractor [f=0001219] [1219] Event [904,342.878662,4280]: 0 finished unit Wind/Tidal Generator [f=0001484] [1484] Event [920,342.998962,4200]: 0 finished unit Wind/Tidal Generator [f=0001598] [1598] Event [4246.3999,341.124573,952]: 1 finished unit Glaive [f=0001751] [1751] Event [920,343.264923,4120]: 0 finished unit Wind/Tidal Generator [f=0001755] [1755] Event [4488,341.048584,840]: 1 finished unit Solar Collector [f=0001982] [1982] Event [4104,341.916138,664]: 1 finished unit Metal Extractor [f=0002060] [2060] Event [920,343.353577,4040]: 0 finished unit Wind/Tidal Generator [f=0002114] [2114] Event [632,340.997925,3992]: 0 finished unit Metal Extractor [f=0002139] [2139] Event [4246.3999,341.124573,952]: 1 finished unit Glaive [f=0002169] [2169] Event [4456,341.700806,1000]: 1 finished unit Solar Collector [f=0002199] [2199] Event [1180,341.474121,3960]: 0 finished unit Weaver [f=0002501] [2501] Event [4344,341.263885,1096]: 1 finished unit Solar Collector [f=0002680] [2680] Event [1344,340.117737,3968]: 0 finished unit Lotus [f=0002768] [2768] Event [4246.3999,341.124573,952]: 1 finished unit Conjurer [f=0002936] [2936] Event [1557.09766,260.993591,4264.92969]: 1 lost unit Glaive [f=0002944] [2944] Event [4184,341.612183,1144]: 1 finished unit Solar Collector [f=0003065] [3065] Event [4246.3999,341.124573,952]: 1 finished unit Glaive [f=0003085] [3085] Event [600,342.05542,4392]: 0 finished unit Metal Extractor [f=0003130] [3130] Event [1180,341.474121,3960]: 0 finished unit Venom [f=0003278] [3278] Event [3352,234.107056,472]: 1 finished unit Metal Extractor [f=0003313] [3313] Event [4072,341.453857,1000]: 1 finished unit Solar Collector [f=0003361] [3361] Event [4246.3999,341.124573,952]: 1 finished unit Glaive [f=0003521] [3521] Event [1784,226.387878,4536]: 0 finished unit Metal Extractor [f=0003571] [3571] Event [4104,342.042786,840]: 1 finished unit Solar Collector [f=0003625] [3625] Event [4246.3999,341.124573,952]: 1 finished unit Glaive [f=0003889] [3889] Event [4246.3999,341.124573,952]: 1 finished unit Glaive [f=0003963] [3963] Event [4184,341.852783,712]: 1 finished unit Solar Collector [f=0004136] [4136] Event [3064,227.223755,424]: 1 finished unit Metal Extractor [f=0004157] [4157] Event [392,341.453857,4584]: 0 finished unit Wind/Tidal Generator [f=0004206] [4206] Event [3040,227.198425,592]: 1 finished unit Lotus [f=0004284] [4284] Event [4246.3999,341.124573,952]: 1 finished unit Conjurer [f=0004303] [4303] Event [2104,228.629517,4680]: 0 finished unit Metal Extractor [f=0004325] [4325] Event [1180,341.474121,3960]: 0 finished unit Redback [f=0004429] [4429] Event [472,341.713501,4584]: 0 finished unit Wind/Tidal Generator [f=0004442] [4442] Event [3728,341.314545,1264]: 1 finished unit Radar Tower [f=0004492] [4492] Event [4246.3999,341.124573,952]: 1 finished unit Glaive [f=0004522] [4522] Event [1064,342.726685,4120]: 0 finished unit Caretaker [f=0004599] [4599] Event [472,342.004761,4504]: 0 finished unit Wind/Tidal Generator [f=0004740] [4740] Event [4246.3999,341.124573,952]: 1 finished unit Glaive [f=0004872] [4872] Event [3712,341.289215,1168]: 1 finished unit Picket [f=0004885] [4885] Event [392,341.979431,4504]: 0 finished unit Wind/Tidal Generator [f=0004938] [4938] Event [2456,235.284882,4568]: 0 finished unit Metal Extractor [f=0005002] [Game::ClientReadNet] added new player LordSwan3x with number 2 to team 0 [f=0005002] > SPRINGIE:User LordSwan3x|shieldscout|4_5||False|||BR [f=0005022] Connection attempt from LordSwan3x [f=0005022] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0005022] -> Connection established (given id 2) [f=0005032] [5032] Event [1176,341.263885,4136]: 0 finished unit Caretaker [f=0005061] [Game::ClientReadNet][LOGMSG] sender="LordSwan3x" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=06c773431b240bec75cb59a118ee1eadfe4d2d1c628ae86f13b6dd6d33b535f1ed80cdf77a1d5547b7cdea05ecf3c0f9c11d5368b46f630158f1a97881d2bcfb" [f=0005062] [Game::ClientReadNet][LOGMSG] sender="LordSwan3x" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0005080] [5080] Event [392,341.586853,4424]: 0 finished unit Wind/Tidal Generator [f=0005087] [5087] Event [4246.3999,341.124573,952]: 1 finished unit Glaive [f=0005159] [5159] Event [2776,234.214722,344]: 1 finished unit Metal Extractor [f=0005269] [5269] Event [472,341.662842,4424]: 0 finished unit Wind/Tidal Generator [f=0005332] [5332] Event [3792,341.574158,1328]: 1 finished unit Picket [f=0005405] [5405] Event [4246.3999,341.124573,952]: 1 finished unit Glaive [f=0005486] [5486] Event [1180,341.474121,3960]: 0 finished unit Redback [f=0005530] [5530] Event [472,340.921936,4344]: 0 finished unit Wind/Tidal Generator [f=0005610] [5610] Event [4008,342.334045,824]: 1 finished unit Wind/Tidal Generator [f=0005737] [5737] Event [392,340.807953,4344]: 0 finished unit Wind/Tidal Generator [f=0005783] [5783] Event [3912,342.05542,808]: 1 finished unit Wind/Tidal Generator [f=0005859] [5859] Event [1720,135.448303,808]: 1 finished unit Metal Extractor [f=0005869] [5869] Event [1180,341.474121,3960]: 0 finished unit Redback [f=0005941] [5941] Event [3816,342.118774,792]: 1 finished unit Wind/Tidal Generator [f=0006005] [6005] Event [4246.3999,341.124573,952]: 1 finished unit Conjurer [f=0006011] [6011] Event [392,341.624817,4264]: 0 finished unit Wind/Tidal Generator [f=0006022] [Game::ClientReadNet][LOGMSG] sender="LordSwan3x" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=941d59af8c3b28a5417d7929d9831dfe4645f33aa53d11b5dc06e00284074616b089b47b9c78830003f238a73779d766d53fe2d3172241aea0f91a9a577fad2f]" [f=0006060] [Game::ClientReadNet][LOGMSG] sender="LordSwan3x" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=580f198f51c3df5f78df4efcb8534b9438741196ad419901dba45da9830834f89be829b01b9139eeeb7d3ac13cc7cd87245f7099d28bb6089eac303d5c8e655c]" [f=0006060] [Game::ClientReadNet][LOGMSG] sender="LordSwan3x" string="[Game::Load][lua{Rules,Gaia}={0000000095c93060,0000000000000000}]" [f=0006143] [6143] Event [3720,338.515625,760]: 1 finished unit Wind/Tidal Generator [f=0006200] [6200] Event [3280,235.82312,640]: 1 finished unit Lotus [f=0006260] [6260] Event [4246.3999,341.124573,952]: 1 finished unit Glaive [f=0006338] [6338] Event [472,341.27655,4264]: 0 finished unit Wind/Tidal Generator [f=0006352] [6352] Event [3624,302.325989,744]: 1 finished unit Wind/Tidal Generator [f=0006531] [6531] Event [1180,341.474121,3960]: 0 finished unit Recluse [f=0006562] [6562] Event [3528,267.181152,728]: 1 finished unit Wind/Tidal Generator [f=0006562] [6562] Event [4246.3999,341.124573,952]: 1 finished unit Glaive [f=0006571] [6571] Event [4168,341.30188,1064]: 1 finished unit Caretaker [f=0006671] [6671] Event [1103.86292,234.866196,1954.9248]: 1 lost unit Glaive [f=0006726] [6726] Event [4246.3999,341.124573,952]: 1 finished unit Glaive [f=0006767] [6767] Event [472,341.485535,4184]: 0 finished unit Wind/Tidal Generator [f=0006777] [6777] Event [1040.85364,309.165314,2233.81714]: 1 lost unit Glaive [f=0006786] [6786] Event [1528,135.777588,968]: 1 finished unit Metal Extractor [f=0006808] [6808] Event [976.993713,326.154053,2245.92676]: 1 lost unit Glaive [f=0006822] [6822] Event [3448,234.14505,648]: 1 finished unit Wind/Tidal Generator [f=0006833] [6833] Event [1065.10669,301.620483,2243.36426]: 1 lost unit Glaive [f=0006868] [6868] Event [931.925293,340.535156,2221.87622]: 1 lost unit Glaive [f=0006875] [6875] Event [3384,135.65094,4376]: 0 finished unit Metal Extractor [f=0006884] [6884] Event [4246.3999,341.124573,952]: 1 finished unit Glaive [f=0006971] [6971] Event [1078.05444,296.931488,2239.23364]: 1 lost unit Glaive [f=0006998] [6998] Event [1091.8407,283.302826,2229.49829]: 1 lost unit Glaive [f=0007044] [7044] Event [1984,226.349854,4416]: 0 finished unit Lotus [f=0007061] [7061] Event [3432,233.967743,552]: 1 finished unit Wind/Tidal Generator [f=0007092] [7092] Event [1095.56946,266.570007,2211.93408]: 1 lost unit Glaive [f=0007107] [7107] Event [392,341.187897,4184]: 0 finished unit Wind/Tidal Generator [f=0007118] [7118] Event [2880,226.223206,576]: 1 finished unit Lotus [f=0007146] [7146] Event [4246.3999,341.124573,952]: 1 finished unit Conjurer [f=0007240] [7240] Event [1180,341.474121,3960]: 0 finished unit Recluse [f=0007274] [7274] Event [3400,233.980408,456]: 1 finished unit Wind/Tidal Generator [f=0007314] [7314] Event [4246.3999,341.124573,952]: 1 finished unit Glaive [f=0007470] [7470] Event [4246.3999,341.124573,952]: 1 finished unit Glaive [f=0007495] [7495] Event [3400,234.695984,376]: 1 finished unit Wind/Tidal Generator [f=0007501] [7501] Event [392,340.769958,4104]: 0 finished unit Wind/Tidal Generator [f=0007541] fuck game is bug [f=0007622] [7622] Event [4246.3999,341.124573,952]: 1 finished unit Glaive [f=0007681] [7681] Event [3656,136.144867,4232]: 0 finished unit Metal Extractor [f=0007691] [7691] Event [3304,234.594666,360]: 1 finished unit Wind/Tidal Generator [f=0007701] [7701] Event [1448,135.473633,1192]: 1 finished unit Metal Extractor [f=0007760] [7760] Event [4246.3999,341.124573,952]: 1 finished unit Glaive [f=0007832] [7832] Event [472,341.124573,4104]: 0 finished unit Wind/Tidal Generator [f=0007874] [7874] Event [2288,227.154083,4416]: 0 finished unit Lotus [f=0007879] [7879] Event [3223.86182,228.836197,1946.35913]: 1 lost unit Conjurer [f=0007900] [7900] Event [3208,227.166748,344]: 1 finished unit Wind/Tidal Generator [f=0007904] [7904] Event [1180,341.474121,3960]: 0 finished unit Recluse [f=0007957] [7957] Event [4246.3999,341.124573,952]: 1 finished unit Conjurer [f=0008052] [8052] Event [3112,226.938782,328]: 1 finished unit Wind/Tidal Generator [f=0008064] [8064] Event [4246.3999,341.124573,952]: 1 finished unit Glaive [f=0008077] your game is bugged? [f=0008124] [8124] Event [472,341.485535,4024]: 0 finished unit Wind/Tidal Generator [f=0008157] [8157] Event [4246.3999,341.124573,952]: 1 finished unit Glaive [f=0008223] [8223] Event [3016,226.31189,312]: 1 finished unit Wind/Tidal Generator [f=0008249] [8249] Event [4246.3999,341.124573,952]: 1 finished unit Glaive [f=0008306] [8306] Event [3736,136.334839,3928]: 0 finished unit Metal Extractor [f=0008315] [8315] Event [1180,341.474121,3960]: 0 finished unit Venom [f=0008318] [8318] Event [3192,226.020569,2040]: 1 lost unit Metal Extractor [f=0008343] [8343] Event [4246.3999,341.124573,952]: 1 finished unit Glaive [f=0008387] [8387] Event [2920,225.938263,312]: 1 finished unit Wind/Tidal Generator [f=0008389] [8389] Event [392,340.921936,4024]: 0 finished unit Wind/Tidal Generator [f=0008500] [8500] Event [4246.3999,341.124573,952]: 1 finished unit Conjurer [f=0008538] [8538] Event [1180,341.474121,3960]: 0 finished unit Weaver [f=0008571] [8571] Event [2824,233.847412,296]: 1 finished unit Wind/Tidal Generator [f=0008579] [8579] Event [1180,341.474121,3960]: 0 finished unit Flea [f=0008599] [8599] Event [4246.3999,341.124573,952]: 1 finished unit Glaive [f=0008625] [8625] Event [1180,341.474121,3960]: 0 finished unit Flea [f=0008644] [8644] Event [392,341.612183,3944]: 0 finished unit Wind/Tidal Generator [f=0008668] [8668] Event [1180,341.474121,3960]: 0 finished unit Flea [f=0008680] [8680] Event [4246.3999,341.124573,952]: 1 finished unit Glaive [f=0008712] [8712] Event [1180,341.474121,3960]: 0 finished unit Flea [f=0008757] [8757] Event [1180,341.474121,3960]: 0 finished unit Flea [f=0008767] [8767] Event [4246.3999,341.124573,952]: 1 finished unit Glaive [f=0008795] [8795] Event [472,341.890808,3944]: 0 finished unit Wind/Tidal Generator [f=0008857] [8857] Event [4246.3999,341.124573,952]: 1 finished unit Glaive [f=0008975] [8975] Event [472,341.890808,3864]: 0 finished unit Wind/Tidal Generator [f=0008982] [8982] Event [4246.3999,341.124573,952]: 1 finished unit Conjurer [f=0008983] yah commanmd are delayed for some reason..é. [f=0009060] [9060] Event [4246.3999,341.124573,952]: 1 finished unit Glaive [f=0009140] [9140] Event [392,341.637512,3864]: 0 finished unit Wind/Tidal Generator [f=0009142] [9142] Event [4246.3999,341.124573,952]: 1 finished unit Glaive [f=0009213] [9213] Event [4246.3999,341.124573,952]: 1 finished unit Glaive [f=0009287] [9287] Event [4246.3999,341.124573,952]: 1 finished unit Glaive [f=0009347] sry mate [f=0009411] [9411] Event [4246.3999,341.124573,952]: 1 finished unit Conjurer [f=0009463] [9463] Event [2589.1709,226.217712,3105.76953]: 1 lost unit Glaive [f=0009480] [9480] Event [4826.43262,331.798187,998.862976]: 0 lost unit Flea [f=0009497] [9497] Event [4246.3999,341.124573,952]: 1 finished unit Glaive [f=0009530] [9530] Event [680,342.815308,4600]: 0 finished unit Wind/Tidal Generator [f=0009570] [9570] Event [4246.3999,341.124573,952]: 1 finished unit Glaive [f=0009643] [9643] Event [4246.3999,341.124573,952]: 1 finished unit Glaive [f=0009648] [9648] Event [1180,341.474121,3960]: 0 finished unit Redback [f=0009695] [9695] Event [760,343.011627,4600]: 0 finished unit Wind/Tidal Generator [f=0009706] [9706] Event [4246.3999,341.124573,952]: 1 finished unit Glaive [f=0009818] [9818] Event [4246.3999,341.124573,952]: 1 finished unit Conjurer [f=0009845] [9845] Event [760,342.929321,4520]: 0 finished unit Wind/Tidal Generator [f=0009898] [9898] Event [4246.3999,341.124573,952]: 1 finished unit Glaive [f=0009916] [9916] Event [1180,341.474121,3960]: 0 finished unit Redback [f=0009958] [9958] Event [4246.3999,341.124573,952]: 1 finished unit Glaive [f=0009976] [9976] Event [1664,341.314545,3152]: 0 finished unit Lotus [f=0009995] [9995] Event [680,342.473389,4520]: 0 finished unit Wind/Tidal Generator [f=0010015] [10015] Event [4246.3999,341.124573,952]: 1 finished unit Glaive [f=0010096] that's alright. That sounds super annoying. [f=0010118] [10118] Event [4246.3999,341.124573,952]: 1 finished unit Glaive [f=0010130] [10130] Event [2346.63306,229.49791,4283.46436]: 1 lost unit Glaive [f=0010174] [10174] Event [2288,227.154083,4416]: 0 lost unit Lotus [f=0010187] [10187] Event [1180,341.474121,3960]: 0 finished unit Redback [f=0010189] [10189] Event [2188.59717,226.634705,4320.52344]: 1 lost unit Glaive [f=0010205] [10205] Event [680,342.3974,4440]: 0 finished unit Wind/Tidal Generator [f=0010266] [10266] Event [2456,235.284882,4568]: 0 lost unit Metal Extractor [f=0010267] [10267] Event [2129.5813,226.289627,4518.77881]: 1 lost unit Glaive [f=0010310] [10310] Event [4246.3999,341.124573,952]: 1 finished unit Conjurer [f=0010354] [10354] Event [4248,341.263885,1048]: 1 finished unit Caretaker [f=0010356] [10356] Event [2104,228.629517,4680]: 0 lost unit Metal Extractor [f=0010359] [10359] Event [2246.98291,227.078445,4518.14502]: 1 lost unit Glaive [f=0010399] [10399] Event [4246.3999,341.124573,952]: 1 finished unit Glaive [f=0010425] [10425] Event [1984,226.349854,4416]: 0 lost unit Lotus [f=0010426] [10426] Event [760,342.701355,4440]: 0 finished unit Wind/Tidal Generator [f=0010456] [10456] Event [1180,341.474121,3960]: 0 finished unit Redback [f=0010462] [10462] Event [4246.3999,341.124573,952]: 1 finished unit Glaive [f=0010479] [10479] Event [2172.99121,226.639023,4275.33008]: 1 lost unit Glaive [f=0010506] [10506] Event [2209.31909,227.271149,4276.70947]: 1 lost unit Glaive [f=0010510] [10510] Event [4384.06982,342.858582,2790.10352]: 1 lost unit Glaive [f=0010522] [10522] Event [4389.70654,342.737671,2781.02075]: 1 lost unit Glaive [f=0010531] [10531] Event [2105.09863,226.553436,4250.70508]: 1 lost unit Glaive [f=0010538] [10538] Event [4246.3999,341.124573,952]: 1 finished unit Glaive [f=0010554] [10554] Event [undefined]: mad_kraft resigned [f=0010554] game_message: mad_kraft has been destroyed! [f=0010554] game_message: Danielsonx wins! [f=0010554] Submitting stats [f=0010554] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0010554] Part| Total Time|Time of the last 0.5s [f=0010554] Draw 10195.24ms 10.75% [f=0010554] Lua::Callins::Synced 4682.42ms 27.86% [f=0010554] Lua::Callins::Unsynced 14250.88ms 15.82% [f=0010554] Lua::CollectGarbage::Synced 196.69ms 0.10% [f=0010554] Lua::CollectGarbage::Unsynced 543.08ms 1.99% [f=0010554] Misc::Profiler::AddTime 42.06ms 0.10% [f=0010554] Sim 13625.89ms 63.28% [f=0010554] [10554] Received game_message: mad_kraft has been destroyed! [f=0010554] [10554] Received game_message: Danielsonx wins! [f=0010555] [10555] Event [2121.5061,226.571091,4227.73584]: 1 lost unit Glaive [f=0010555] [10555] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0010555] [10555] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0010555] [10555] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0010555] [10555] Game End Stats Values: 2,2165,2225,2165,2225,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.58876944,7.4666667,7.58876944,1275,1275,1275,1275,6.21199942,6.33439922,6.21199942,6.33439922,0,25,0,25,0,0,0,0,890,925,890,925,0,0,0,0,0,0,0,0,0,0,0,0 [f=0010555] [10555] Game End Stats Values: 3,2440,2570,2440,2570,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,8.91577339,8,8.91577339,1275,1275,1275,1275,9.30479908,8.20319843,9.30479908,8.20319843,65,75,65,75,0,0,0,0,1100,1220,1100,1220,0,0,0,0,0,0,0,0,0,0,0,0 [f=0010555] [10555] Game End Stats Values: 4,2595,2665,2595,2665,0,1.90546679,0,1.90546679,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,10.6151819,8,10.6151819,1275,1275,1275,1275,10.1616001,9.79903126,10.1616001,9.79903126,130,100,130,100,0,0,0,0,1190,1290,1190,1290,0,0,0,0,0,0,0,0,0,0,0,0 [f=0010555] [10555] Game End Stats Values: 5,2730,2735,2730,2735,0,6.9817543,0,6.9817543,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,12.5100994,8,12.5100994,1275,1275,1275,1275,11.5080004,10.0104189,11.5080004,10.0104189,195,100,195,100,0,0,0,0,1260,1360,1260,1360,0,0,0,0,0,0,0,0,0,0,0,0 [f=0010555] [10555] Game End Stats Values: 6,2955,3030,2955,3030,0.63485676,15.3402719,0.63485676,15.3402719,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,10.1333332,13.8341379,10.1333332,13.8341379,1275,1275,1275,1275,12.4071245,10.5964355,12.4071245,10.5964355,260,100,260,100,0,0,0,0,1420,1655,1420,1655,0,0,0,0,0,0,0,0,0,0,0,0 [f=0010555] [10555] Game End Stats Values: 7,3025,3120,3025,3120,1.22580981,21.1801071,1.22580981,21.1801071,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,0,90,12.666667,13.5565042,12.666667,13.5565042,1275,1275,1275,1275,13.3833952,11.8973236,13.3833952,11.8973236,260,100,260,100,0,0,0,0,1490,1655,1490,1655,0,0,0,0,0,0,0,0,0,0,0,0 [f=0010555] [10555] Game End Stats Values: 8,3215,3410,3215,3410,2.23591137,28.8360367,2.23591137,28.8360367,0,0,0,0,0,0,0,0,0,0,0,0,37.6460533,65.0000153,37.6460533,65.0000153,0,90,0,90,14.666667,14.1639624,14.666667,14.1639624,1275,1275,1275,1275,13.4113417,12.1407957,13.4113417,12.1407957,260,300,260,300,0,65,0,65,1680,1745,1680,1745,65,0,65,0,0,0,0,0,65.0000153,41.0684204,65.0000153,41.0684204 [f=0010555] [10555] Game End Stats Values: 9,3510,3500,3510,3500,3.05466604,38.0699387,3.05466604,38.0699387,0,0,0,0,0,0,0,0,0,0,0,0,37.6460533,65.0000153,37.6460533,65.0000153,0,90,0,90,17.0666676,16.7456703,17.0666676,16.7456703,1275,1275,1275,1275,14.5001822,14.0819941,14.5001822,14.0819941,325,300,325,300,0,65,0,65,1910,1835,1910,1835,65,0,65,0,0,0,0,0,65.0000153,41.0684204,65.0000153,41.0684204 [f=0010555] [10555] Game End Stats Values: 10,3710,3500,3710,3500,4.01395464,43.4932899,4.01395464,43.4932899,0,0,0,0,0,0,0,0,0,0,0,0,37.6460533,65.0000153,37.6460533,65.0000153,0,90,0,90,20,16.9384975,20,16.9384975,1275,1275,1275,1275,15.2439537,15.5416899,15.2439537,15.5416899,455,300,455,300,0,65,0,65,1980,1835,1980,1835,65,0,65,0,0,0.002,0,0.002,65.0000153,41.0684204,65.0000153,41.0684204 [f=0010555] [10555] Game End Stats Values: 11,4130,3900,4130,3900,11.3903284,55.1994591,11.3903284,55.1994591,0,0,0,0,0,0,0,0,0,0,0,0,37.6460533,65.0000153,37.6460533,65.0000153,90,90,90,90,22,18.8666706,22,18.8666706,1330,1275,1330,1275,17.0181599,16.5726757,17.0181599,16.5726757,520,540,520,540,0,65,0,65,2190,1995,2190,1995,65,0,65,0,0,0.006,0,0.006,65.0000153,41.0684204,65.0000153,41.0684204 [f=0010555] [10555] Game End Stats Values: 12,4295,4240,4295,4240,21.5817852,67.5957336,21.5817852,67.5957336,0,0,0,0,0,0,0,0,0,0,0,0,37.6460533,65.0000153,37.6460533,65.0000153,190,90,190,90,22,22.2863846,22,22.2863846,1330,1275,1330,1275,17.6954308,17.8424187,17.6954308,17.8424187,585,540,585,540,0,65,0,65,2190,2335,2190,2335,65,0,65,0,0,0.006,0,0.006,65.0000153,41.0684204,65.0000153,41.0684204 [f=0010555] [10555] Game End Stats Values: 13,4550,4490,4550,4490,32.7955856,92.9534378,32.7955856,92.9534378,0,0,0,0,0,0,0,0,0,0,0,0,37.6460533,65.0000153,37.6460533,65.0000153,290,90,290,90,22,34.0509453,22,34.0509453,1330,1275,1330,1275,18.620388,20.4201145,18.620388,20.4201145,650,540,650,540,0,65,0,65,2280,2585,2280,2585,65,0,65,0,0,0.006,0,0.006,65.0000153,41.0684204,65.0000153,41.0684204 [f=0010555] [10555] Game End Stats Values: 14,4685,4800,4685,4800,43.7773132,125.817177,43.7773132,125.817177,0,0,0,0,0,0,0,0,0,0,0,0,37.6460533,65.0000153,37.6460533,65.0000153,290,90,290,90,22.9243851,39.9460716,22.9243851,39.9460716,1330,1275,1330,1275,19.5841141,22.7762489,19.5841141,22.7762489,715,780,715,780,0,65,0,65,2350,2655,2350,2655,65,0,65,0,0,26.0060139,0,26.0060139,65.0000153,41.0684204,65.0000153,41.0684204 [f=0010555] [10555] Game End Stats Values: 15,5120,5075,5120,5075,56.2516174,139.746582,56.2516174,139.746582,0,0,0,0,0,0,0,0,0,0,0,0,37.6460533,65.0000153,37.6460533,65.0000153,380,90,380,90,24.8890724,24.9476185,24.8890724,24.9476185,1330,1275,1330,1275,21.2748184,19.7806301,21.2748184,19.7806301,780,1020,780,1020,0,65,0,65,2630,2690,2630,2690,65,0,65,0,0,26.0060139,0,26.0060139,65.0000153,41.0684204,65.0000153,41.0684204 [f=0010555] [10555] Game End Stats Values: 16,5435,5390,5435,5390,69.2952423,147.87558,69.2952423,147.87558,0,0,0,0,0,0,0,0,0,0,0,0,51.2460594,172.92865,51.2460594,172.92865,380,90,380,90,25.4316349,19.993145,25.4316349,19.993145,1330,1275,1330,1275,21.5575733,19.3939381,21.5575733,19.3939381,845,1300,845,1300,0,130,0,130,2880,2725,2880,2725,130,0,130,0,0,26.0060139,0,26.0060139,172.92865,54.6684265,172.92865,54.6684265 [f=0010555] [10555] Game End Stats Values: 17,5415,5640,5415,5640,86.6496964,159.768677,86.6496964,159.768677,0,0,0,0,0,0,0,0,0,0,0,0,121.966087,607.445923,121.966087,607.445923,470,180,470,180,27.0983601,22.4180851,27.0983601,22.4180851,1330,1275,1330,1275,23.3137646,20.7464771,23.3137646,20.7464771,455,1300,455,1300,0,585,0,585,3160,2885,3160,2885,585,0,585,0,0,26.0060139,0,26.0060139,616.086975,130.828461,616.086975,130.828461 [f=0010555] [10555] Game End Stats Values: 18,5680,5955,5680,5955,107.554123,174.448364,107.554123,174.448364,0,0,0,0,0,0,0,0,0,0,0,0,121.966087,663.63147,121.966087,663.63147,470,180,470,180,28.6403999,24.4949665,28.6403999,24.4949665,1330,1275,1330,1275,23.9176273,21.666647,23.9176273,21.666647,650,1580,650,1580,0,585,0,585,3230,2920,3230,2920,585,0,585,0,0,26.0060139,0,26.0060139,672.272522,130.828461,672.272522,130.828461 [f=0010555] [10555] Game End Stats Values: 19,6005,6450,6005,6450,135.475388,196.38887,135.475388,196.38887,0,0,0,0,0,0,0,0,0,0,0,0,121.966087,765.242126,121.966087,765.242126,470,270,470,270,33.5197906,31.321764,33.5197906,31.321764,1330,1275,1330,1275,25.8542213,23.6195011,25.8542213,23.6195011,780,1860,780,1860,0,705,0,705,3425,3045,3425,3045,705,0,705,0,0,26.0060139,0,26.0060139,773.883179,130.828461,773.883179,130.828461 [f=0010555] [10555] Game End Stats Values: 20,6390,6955,6390,6955,177.604599,225.652542,177.604599,225.652542,0,0,0,0,0,0,0,0,0,0,0,0,121.966087,804.953674,121.966087,804.953674,470,270,470,270,39.9979172,39.0413132,39.9979172,39.0413132,1330,1275,1330,1275,27.1686153,25.3319073,27.1686153,25.3319073,975,2035,975,2035,0,782.500183,0,782.500183,3615,3375,3615,3375,782.500183,25,782.500183,25,0,26.0090122,0,26.0090122,813.594727,155.828461,813.594727,155.828461 [f=0010555] [10555] Game End Stats Values: 21,6805,7185,6805,7185,247.379501,258.105988,247.379501,258.105988,0,0,0,0,0,0,0,0,0,0,0,0,121.966087,804.953674,121.966087,804.953674,470,270,470,270,45.8708763,46.5983124,45.8708763,46.5983124,1330,1275,1330,1275,29.0116615,26.5235634,29.0116615,26.5235634,1235,2160,1235,2160,0,782.500183,0,782.500183,3770,3480,3770,3480,782.500183,25,782.500183,25,0,26.0090122,0,26.0090122,813.594727,155.828461,813.594727,155.828461 [f=0010555] [10555] Game End Stats Values: 22,7185,7220,7185,7220,330.463593,293.931946,330.463593,293.931946,0,0,0,0,0,0,0,0,0,10.0154114,0,10.0154114,121.966087,804.953674,121.966087,804.953674,470,270,470,270,51.9740639,59.168232,51.9740639,59.168232,1330,1275,1330,1275,29.8989372,26.7484074,29.8989372,26.7484074,1495,2160,1495,2160,0,782.500183,0,782.500183,3890,3515,3890,3515,782.500183,25,782.500183,25,0,26.0090122,0,26.0090122,813.594727,155.828461,813.594727,155.828461 [f=0010555] [10555] Game End Stats Values: 23,7565,7540,7565,7540,413.486847,329.468781,413.486847,329.468781,0,0,0,0,0,0,0,0,0,10.0154114,0,10.0154114,146.966095,966.084656,146.966095,966.084656,470,270,470,270,51.4263573,61.2409592,51.4263573,61.2409592,1330,1275,1330,1275,29.8948841,26.7291279,29.8948841,26.7291279,1755,2375,1755,2375,25,847.500183,25,847.500183,4010,3620,4010,3620,847.500183,50,847.500183,50,0,26.0090122,0,26.0090122,974.795959,180.828461,974.795959,180.828461 [f=0010555] [10555] Game End Stats Values: 24,7685,8000,7685,8000,476.847504,368.226318,476.847504,368.226318,0,0,0,0,0,0,0,0,0,10.0154114,0,10.0154114,526.691589,1194.00085,526.691589,1194.00085,470,270,470,270,49.7071686,63.7227898,49.7071686,63.7227898,1330,1275,1330,1275,28.5840454,26.8214321,28.5840454,26.8214321,1755,2855,1755,2855,205,1042.50024,205,1042.50024,4130,3600,4130,3600,1042.50024,230,1042.50024,230,0,26.0090122,0,26.0090122,1271.26953,566.714844,1271.26953,566.714844 [f=0010555] [10555] Game End Stats Values: 25,7670,8095,7670,8095,512.221558,394.2948,512.221558,394.2948,0,0,0,0,0,0,0,0,0,10.0154114,0,10.0154114,721.434143,1624.8429,721.434143,1624.8429,470,180,470,180,49.6919518,66.2583466,49.6919518,66.2583466,1330,1275,1330,1275,29.4134369,27.0795116,29.4134369,27.0795116,1560,3095,1560,3095,385,1367.50024,385,1367.50024,4310,3545,4310,3545,1432.50024,410,1432.50024,410,0,47.0090103,0,47.0090103,1723.526,764.177368,1723.526,764.177368 [f=0010568] [10568] Event [4447.93896,342.018463,2920.91357]: 1 lost unit Glaive [f=0010574] [10574] Event [4533.05811,341.277222,2919.14551]: 1 lost unit Glaive [f=0010578] [10578] Event [2072.69946,226.802475,4305.96143]: 1 lost unit Glaive [f=0010592] [10592] Event [2096.43799,226.673782,4376.75488]: 1 lost unit Glaive [f=0010651] [10651] Event [760,343.252258,4360]: 0 finished unit Wind/Tidal Generator [f=0010726] [10726] Event [1180,341.474121,3960]: 0 finished unit Redback [f=0010754] Player Danielsonx left the game: normal quit [f=0010754] [10754] Event [undefined]: Danielsonx quit [f=0010784] Spectator mad_kraft left the game: normal quit [f=0010784] [10784] Event [undefined]: mad_kraft quit [f=0010796] Spectator LordSwan3x left the game: normal quit [f=0010796] [10796] Event [undefined]: LordSwan3x quit [f=0010800] [10800] Event [680,342.789978,4360]: 0 finished unit Wind/Tidal Generator [f=0010802] No clients connected, shutting down server [f=0010802] Server shutdown [f=0010950] [10950] Event [680,342.536682,4280]: 0 finished unit Wind/Tidal Generator [f=0011080] [11080] Event [760,343.100281,4280]: 0 finished unit Wind/Tidal Generator [f=0011199] [11199] Event [760,342.789978,4200]: 0 finished unit Wind/Tidal Generator [f=0011340] [11340] Event [680,341.992126,4200]: 0 finished unit Wind/Tidal Generator [f=0011469] [11469] Event [680,342.334045,4120]: 0 finished unit Wind/Tidal Generator [f=0011589] [11589] Event [760,342.448059,4120]: 0 finished unit Wind/Tidal Generator [f=0011709] [11709] Event [760,342.308716,4040]: 0 finished unit Wind/Tidal Generator [f=0011850] [11850] Event [680,341.865479,4040]: 0 finished unit Wind/Tidal Generator [f=0012000] [12000] Event [680,340.972595,3960]: 0 finished unit Wind/Tidal Generator [f=0012129] [12129] Event [760,341.574158,3960]: 0 finished unit Wind/Tidal Generator [f=0012249] [12249] Event [760,341.352539,3880]: 0 finished unit Wind/Tidal Generator [f=0012390] [12390] Event [680,341.428528,3880]: 0 finished unit Wind/Tidal Generator [f=0012540] [12540] Event [680,342.118774,3800]: 0 finished unit Wind/Tidal Generator [f=0012690] [12690] Event [760,341.840149,3800]: 0 finished unit Wind/Tidal Generator [f=0012920] [12920] Event [552,341.339874,4088]: 0 finished unit Wind/Tidal Generator [f=0013096] [13096] Event [600,341.390533,4168]: 0 finished unit Wind/Tidal Generator [f=0013552] Autoquit sending quit command. [f=0013552] [QuitAction] user exited to system [f=0013552] [SpringApp::Kill][1] fromRun=1 [f=0013552] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0013552] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0013552] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0013552] [ThreadPool::SetThreadCount][2] workers=0 [f=0013552] [SpringApp::Kill][2] [f=0013552] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0013552] [Game::KillLua][3] dtor=0 luaUI=0x5244fbb0 [f=0013552] Start widgetHandler:Shutdown [f=0013552] Shutdown - SaveOrderList Complete [f=0013552] Writing last game win data [f=0013552] Shutdown - SaveConfigData Complete [f=0013552] Shutdown Widget - Save/Load API [f=0013552] Shutdown Widget - Chili Highlight [f=0013552] Shutdown Widget - Draw After Chili [f=0013552] Shutdown Widget - EPIC Menu [f=0013552] Shutdown Widget - Chili Widget Selector [f=0013552] Shutdown Widget - Chili Minimap [f=0013552] Shutdown Widget - Local Team Colors [f=0013552] Shutdown Widget - Display Keys 2 [f=0013552] Shutdown Widget - Save Game Menu [f=0013552] Shutdown Widget - Unit Icons [f=0013552] Shutdown Widget - Noises [f=0013552] Shutdown Widget - HealthBars [f=0013552] Shutdown Widget - Win Counter [f=0013552] Shutdown Widget - SpringRTS Replay Stats [f=0013552] Shutdown Widget - BuildETA [f=0013552] Shutdown Widget - Modular Comm Info [f=0013552] Shutdown Widget - Music Player v2 [f=0013552] Shutdown Widget - Stereo3D [f=0013552] Shutdown Widget - Showeco and Grid Drawer [f=0013552] Shutdown Widget - Point Tracker [f=0013552] Shutdown Widget - Missile Silo Range [f=0013552] Shutdown Widget - MinimapEvents [f=0013552] Shutdown Widget - Mex Placement Handler [f=0013552] Shutdown Widget - Local Widgets Config [f=0013552] Shutdown Widget - Highlight Geos [f=0013552] Shutdown Widget - Grab Input [f=0013552] Input grabbing is disabled! [f=0013552] Shutdown Widget - Defense Range Zero-K [f=0013552] Shutdown Widget - MetalFeatures (new) [f=0013552] Shutdown Widget - Darkening [f=0013552] Shutdown Widget - Context Menu [f=0013552] Shutdown Widget - Chili Spectator Panels [f=0013552] Shutdown Widget - Chili Selections & CursorTip v2 [f=0013552] Shutdown Widget - Chili Nuke Warning [f=0013552] Shutdown Widget - Chili EndGame Window [f=0013552] Shutdown Widget - Chili Economy Panel Default [f=0013552] Shutdown Widget - CameraShake [f=0013552] Shutdown Widget - Attack AoE [f=0013552] Shutdown Widget - UnitShapes [f=0013552] Shutdown Widget - Map Edge Extension [f=0013552] Shutdown Widget - Selection Send [f=0013552] Shutdown Widget - LupsManager [f=0013552] Shutdown Widget - Newton Firezone [f=0013552] Shutdown Widget - Chili Pro Console [f=0013552] Shutdown Widget - Lasso Terraform GUI [f=0013552] Shutdown Widget - Lups [f=0013552] Shutdown Widget - Chili Framework [f=0013552] Shutdown Widget - Chili Core Selector [f=0013552] Shutdown Widget - Custom Markers [f=0013552] Shutdown Widget - Select Keys [f=0013552] Shutdown Widget - Pause Screen [f=0013552] Shutdown Widget - Text To Speech Control [f=0013552] Shutdown Widget - Persistent Build Height [f=0013552] Shutdown Widget - Layout Handler [f=0013552] End widgetHandler:Shutdown [f=0013552] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={502661,65625533} {int,ext,rec}Allocs={22360318,0,0} {chunk,block}Bytes={65625533,0} [f=0013552] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0013552] [Game::KillLua][2] dtor=0 luaRules=0x51d95190 [f=0013552] Start gadgetHandler:Shutdown [f=0013552] Shutdown - StartSetup [f=0013552] Shutdown - UnitMorph [f=0013552] Shutdown - Carrier Drones [f=0013552] Shutdown - LupsNanoSpray [f=0013552] Shutdown - Missile Silo Controller [f=0013552] Shutdown - Modular Comm Info [f=0013552] Shutdown - Terrain Texture Handler [f=0013552] Shutdown - UnitCloakShield [f=0013552] Shutdown - Starlight Handler [f=0013552] End gadgetHandler:Shutdown [f=0013552] Start gadgetHandler:Shutdown [f=0013552] Shutdown - Save/Load [f=0013552] Shutdown - Teleport Throw [f=0013552] Shutdown - UnitMorph [f=0013552] Shutdown - Modular Comm Info [f=0013552] Shutdown - Retreat Command [f=0013552] Shutdown - Shockwaves [f=0013552] Shutdown - UnitCloakShield [f=0013552] Shutdown - Lups Cloak FX [f=0013552] Shutdown - Lups [f=0013552] Shutdown - Lups Shield [f=0013552] End gadgetHandler:Shutdown [f=0013552] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={22360392,0,0} {chunk,block}Bytes={0,0} [f=0013552] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={22360392,0,0} {chunk,block}Bytes={0,0} [f=0013552] [Game::KillLua][4] dtor=0 [f=0013552] [Game::~CGame][1] [f=0013552] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0013552] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0013552] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0013552] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0013552] [Game::KillLua][4] dtor=1 [f=0013552] [Game::KillMisc][1] [f=0013552] [Game::KillMisc][2] [f=0013552] [Game::KillMisc][3] [f=0013552] [Game::KillRendering][1] [f=0013552] [3DOParser::Kill] allocated 137 pieces [f=0013552] [S3OParser::Kill] allocated 2738 pieces [f=0013552] [AssParser::Kill] allocated 222 pieces [f=0013552] [Game::KillInterface][1] [f=0013552] [Game::KillInterface][2] [f=0013552] [Game::KillSimulation][1] [f=0013552] [Game::KillSimulation][2] [f=0013552] [CCollisionHandler] dis-/continuous tests: 0/1136415 [f=0013552] [Game::KillSimulation][3] [f=0013552] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0013552] [~CPathCache(20x20)] cacheHits=53 hitPercentage=49% numHashColls=0 maxCacheSize=9 [f=0013552] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0013552] [~CPathCache(40x40)] cacheHits=136 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0013552] [~CRectangleOverlapHandler] 0% overlap reduction [f=0013552] [~CRectangleOverlapHandler] 0% overlap reduction [f=0013552] [LosHandler::Kill] raycast instance cache-{hits,misses}={4734,6135}; shared=9%; cached=34% [f=0013552] [Game::KillSimulation][4] [f=0013552] [CommonDefHandler::KillStatic] 3163 sound-set data items added [f=0013552] [Game::~CGame][2] [f=0013552] [Game::~CGame][3] [f=0013552] [SpringApp::Kill][3] [f=0013552] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 142608 bytes sent 153655 bytes recv'd [f=0013552] [SpringApp::Kill][4] font=0x4593faa0 [f=0013552] [SpringApp::Kill][5] [f=0013552] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7792 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/1744f8151505db92eb3c8724f41eb638.sdp (0x459ff4b0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/1744f8151505db92eb3c8724f41eb638.sdp" numZipFiles=7792 sumInflSize=721737kb sumReadTime=7003ms file="unittextures/bcore_abc_1.tga" indx=6966 inflSize=3210kb readTime=163ms file="bitmaps/loadpictures/firestates.png" indx=501 inflSize=2945kb readTime=150ms file="objects3d/can.s3o" indx=4924 inflSize=64kb readTime=134ms file="objects3d/strikecom_1.dae" indx=5457 inflSize=999kb readTime=78ms file="units/commrecon1.lua" indx=6697 inflSize=5kb readTime=63ms file="modularcommapi/api_modularcomms.lua" indx=4811 inflSize=8kb readTime=60ms file="gamedata/unitdefs_pre.lua" indx=923 inflSize=0kb readTime=53ms file="luaui/widgets/gui_chili_crudeplayerlist_old.lua" indx=4586 inflSize=29kb readTime=53ms file="objects3d/funnelweb.dae" indx=5147 inflSize=1500kb readTime=49ms file="objects3d/weaver.s3o" indx=5499 inflSize=128kb readTime=46ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/1744f8151505db92eb3c8724f41eb638.sdp] 53373564 bytes cached in 2885 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=121 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/Ravaged_v2.sd7 (0x45a98f00) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x45ab3110) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x45a07400) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz] 14008 bytes cached in 3 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f07fc01eec0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]