[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.IhVhGMd6WU/springsettings.984516.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-12-amd64 #1 SMP Debian 4.19.152-1 (2020-10-18) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 218ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fb14401ebd0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 8174 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/984516/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 681ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x44fa60e0] using map "Mechadansonia v1.02" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Mechadansonia v1.02", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x44fa60e0] using game "Zero-K v1.8.10.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.10.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 119ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (90 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 1450ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 1858ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 88ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 741ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 121ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 65ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 16ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 32ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 61ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 73ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 2 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] [Fx]Drone was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/984516/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Mex Placement Initialised with 46 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 46, 360 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=3dbd2188 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=ce702104 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=4b3a2384 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=ae5ee4 [f=-000001] [Path] [PathEstimator::ReadFile] hash=ae5ee4 file="cache/104dev-maintenance/paths/Mechadansonia v1.02.pe-ae5ee4.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=3dbd2188 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=ce702104 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=4b3a2384 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=ae5ef4 [f=-000001] [Path] [PathEstimator::ReadFile] hash=ae5ef4 file="cache/104dev-maintenance/paths/Mechadansonia v1.02.pe2-ae5ef4.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (1510ms, checksum 5135c9d1)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11613,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/984516/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=9800655de74d24e53b582b141a877c0b049c0e0de9b5a6dcf16b5065db72cdb4527d906d4355b0df1ebbb3b78f8b0453abab9f55450ac533cafd26610afc93b8" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=a974720dc8022e7687084c7df33aba974756f2ca17487315be0514a212556cfa7e4d7b1ef691eee06efb82c953513289e4f858bd858383a1a0a14049ea827e75]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=a7c157c47b5d727ef9edaebfc8d82c195bd511ac6c3a90a73a54fa3343334660836187b865c9cc0028c2fea04b4f2fe3e948aa46e17e759574aa1165d42b9d18]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x50366280,0x60d6aa60}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Beginning demo playback [f=-000001] GameID: 22d1a25f3bab6dbf806a79d7fa99294a [f=-000001] Connection attempt from BatBee [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: BatBee changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="BatBee" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=9800655de74d24e53b582b141a877c0b049c0e0de9b5a6dcf16b5065db72cdb4527d906d4355b0df1ebbb3b78f8b0453abab9f55450ac533cafd26610afc93b8" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="BatBee" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from gabrey [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: gabrey changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="gabrey" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=9800655de74d24e53b582b141a877c0b049c0e0de9b5a6dcf16b5065db72cdb4527d906d4355b0df1ebbb3b78f8b0453abab9f55450ac533cafd26610afc93b8" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="gabrey" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="BatBee" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=a974720dc8022e7687084c7df33aba974756f2ca17487315be0514a212556cfa7e4d7b1ef691eee06efb82c953513289e4f858bd858383a1a0a14049ea827e75]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="BatBee" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=a7c157c47b5d727ef9edaebfc8d82c195bd511ac6c3a90a73a54fa3343334660836187b865c9cc0028c2fea04b4f2fe3e948aa46e17e759574aa1165d42b9d18]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="BatBee" string="[Game::Load][lua{Rules,Gaia}={00000000e4532070,00000000c10e8870}]" [f=-000001] Allies: I choose: Guardian! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="gabrey" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=a974720dc8022e7687084c7df33aba974756f2ca17487315be0514a212556cfa7e4d7b1ef691eee06efb82c953513289e4f858bd858383a1a0a14049ea827e75]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="gabrey" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=a7c157c47b5d727ef9edaebfc8d82c195bd511ac6c3a90a73a54fa3343334660836187b865c9cc0028c2fea04b4f2fe3e948aa46e17e759574aa1165d42b9d18]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="gabrey" string="[Game::Load][lua{Rules,Gaia}={00000000a6c8e060,00000000a693b040}]" [f=-000001] Allies: I choose: Guardian! [f=-000001] [0] Event [6961,124.375061,1240]: 0 finished unit Guardian Commander [f=-000001] [0] Event [2959,124.375061,6194]: 1 finished unit Guardian Commander [f=0000000] [0] BatBee, team: 1, elo:1500 [f=0000000] [0] gabrey, team: 0, elo:1429 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000025] [25] Event [7104,124.375,1248]: 0 finished unit Tank Foundry [f=0000299] [299] Event [6888,124.375,1160]: 0 finished unit Metal Extractor [f=0000502] [502] Event [2968,124.375,6200]: 1 finished unit Metal Extractor [f=0000689] [689] Event [7076.64111,201.375,1090.86401]: 0 finished unit Firefly [f=0000689] [689] Event [3023.54004,201.375,6162.0249]: 1 finished unit Firefly [f=0000734] [734] Event [7160,124.375,1000]: 0 finished unit Metal Extractor [f=0000874] [874] Event [7076,125.695,1248]: 0 finished unit Welder [f=0001154] [1154] Event [6920,124.375,840]: 0 finished unit Metal Extractor [f=0001185] [1185] Event [2648,124.375,6040]: 1 finished unit Metal Extractor [f=0001331] [1331] Event [6920,124.375,888]: 0 finished unit Wind/Tidal Generator [f=0001594] [1594] Event [2920,124.375,6136]: 1 finished unit Wind/Tidal Generator [f=0001862] [1862] Event [2728,124.375,6040]: 1 finished unit Wind/Tidal Generator [f=0001894] [1894] Event [6984,124.375,856]: 0 finished unit Solar Collector [f=0001900] [1900] Event [7076,125.695,1248]: 0 finished unit Welder [f=0002136] [2136] Event [7112,124.375,1000]: 0 finished unit Wind/Tidal Generator [f=0002227] [2227] Event [6952,21.1523438,2264]: 0 finished unit Metal Extractor [f=0002584] [2584] Event [7144,124.375,1064]: 0 finished unit Solar Collector [f=0002822] [2822] Event [7076,125.695,1248]: 0 finished unit Kodachi [f=0002835] [2835] Event [6936,124.375,1160]: 0 finished unit Wind/Tidal Generator [f=0002872] [2872] Event [7192,19.2053223,2248]: 0 finished unit Metal Extractor [f=0003022] [3022] Event [7000,22.8063965,2264]: 0 finished unit Wind/Tidal Generator [f=0003105] [3105] Event [6904,124.375,1224]: 0 finished unit Solar Collector [f=0003172] [3172] Event [2728,124.375,6200]: 1 finished unit Caretaker [f=0003172] [3172] Event [7144,20.859375,2248]: 0 finished unit Wind/Tidal Generator [f=0003494] [3494] Event [6968,14.5666504,2328]: 0 finished unit Solar Collector [f=0003641] [3641] Event [5528,124.375,1128]: 0 finished unit Metal Extractor [f=0003729] [3729] Event [7076,125.695,1248]: 0 finished unit Welder [f=0003809] [3809] Event [5480,124.375,1128]: 0 finished unit Wind/Tidal Generator [f=0003851] [3851] Event [7176,13.6022949,2312]: 0 finished unit Solar Collector [f=0003873] [3873] Event [2648,124.375,6424]: 1 finished unit Metal Extractor [f=0004182] [4182] Event [2728,124.375,6472]: 1 finished unit Wind/Tidal Generator [f=0004338] [4338] Event [5208,124.375,968]: 0 finished unit Metal Extractor [f=0004493] [4493] Event [5208,124.375,1016]: 0 finished unit Wind/Tidal Generator [f=0004708] [4708] Event [7192,124.375,1400]: 0 finished unit Caretaker [f=0004957] [4957] Event [7056,21.9824219,2144]: 0 finished unit Lotus [f=0005045] [5045] Event [5528,124.375,744]: 0 finished unit Metal Extractor [f=0005211] [5211] Event [5480,124.375,744]: 0 finished unit Wind/Tidal Generator [f=0005245] [5245] Event [7076,125.695,1248]: 0 finished unit Ogre [f=0005309] [5309] Event [2800,124.375,6128]: 1 finished unit Lotus [f=0005503] [5503] Event [5512,124.375,808]: 0 finished unit Solar Collector [f=0005684] [5684] Event [2664,124.375,6136]: 1 finished unit Wind/Tidal Generator [f=0005848] [5848] Event [5272,124.375,1000]: 0 finished unit Solar Collector [f=0006195] [6195] Event [2672,124.375,6352]: 1 finished unit Picket [f=0006215] [6215] Event [5928,24.3688965,3288]: 0 finished unit Metal Extractor [f=0006381] [6381] Event [5512,124.375,1192]: 0 finished unit Solar Collector [f=0006439] [6439] Event [5880,24.3688965,3288]: 0 finished unit Wind/Tidal Generator [f=0006601] [6601] Event [7080,124.375,1416]: 0 finished unit Caretaker [f=0006686] [6686] Event [2920,124.375,6352]: 1 finished unit Cloakbot Factory [f=0006832] [6832] Event [7076,125.695,1248]: 0 finished unit Minotaur [f=0006858] [6858] Event [2315.35962,228.127213,5917.63086]: 1 lost unit Firefly [f=0006961] [6961] Event [5736,24.3688965,3336]: 0 finished unit Metal Extractor [f=0007116] [7116] Event [5784,24.3688965,3336]: 0 finished unit Wind/Tidal Generator [f=0007169] [7169] Event [2758.62891,201.375,6316.84521]: 1 finished unit Firefly [f=0007254] [7254] Event [2596.65771,124.375,6094.96045]: 0 lost unit Kodachi [f=0007259] [7259] Event [2920.01465,124.375,6342.3999]: 1 finished unit Conjurer [f=0007546] [7546] Event [5864,24.3688965,3512]: 0 finished unit Metal Extractor [f=0007633] [7633] Event [2920.01465,124.375,6342.3999]: 1 finished unit Conjurer [f=0007701] [7701] Event [5864,24.3688965,3464]: 0 finished unit Wind/Tidal Generator [f=0007831] [7831] Event [2592,124.074173,6080]: 1 finished unit Picket [f=0007920] [7920] Event [2920.01465,124.375,6342.3999]: 1 finished unit Conjurer [f=0007991] [7991] Event [5800,24.3688965,3496]: 0 finished unit Solar Collector [f=0008276] [8276] Event [5752,24.3688965,3400]: 0 finished unit Solar Collector [f=0008335] [8335] Event [7076,125.695,1248]: 0 finished unit Ogre [f=0008476] [8476] Event [5448,124.375,1000]: 0 finished unit Stardust [f=0008561] [8561] Event [5912,24.3688965,3352]: 0 finished unit Solar Collector [f=0008873] [8873] Event [7076,125.695,1248]: 0 finished unit Ogre [f=0009506] [9506] Event [7076,125.695,1248]: 0 finished unit Ogre [f=0009536] [9536] Event [2920.01465,124.375,6342.3999]: 1 finished unit Ronin [f=0009630] [9630] Event [5824,124.375,1984]: 0 finished unit Radar Tower [f=0009690] [9690] Event [2920.01465,124.375,6342.3999]: 1 finished unit Ronin [f=0010393] [10393] Event [7076,125.695,1248]: 0 finished unit Minotaur [f=0010888] [10888] Event [5416,124.375,1448]: 0 finished unit Storage [f=0011031] [11031] Event [5808,24.3688965,3392]: 0 finished unit Lotus [f=0011175] [11175] Event [4496,124.375,1712]: 0 finished unit Radar Tower [f=0011401] [11401] Event [5840,24.3688965,3392]: 0 finished unit Lotus [f=0011794] [11794] Event [4488,124.375,2920]: 0 finished unit Stinger [f=0012031] [12031] Event [3928,124.375,2216]: 0 finished unit Metal Extractor [f=0012186] [12186] Event [3976,124.375,2216]: 0 finished unit Wind/Tidal Generator [f=0012661] [12661] Event [3704,124.375,2152]: 0 finished unit Metal Extractor [f=0012816] [12816] Event [3752,124.375,2152]: 0 finished unit Wind/Tidal Generator [f=0013246] [13246] Event [3656,124.375,1944]: 0 finished unit Metal Extractor [f=0013401] [13401] Event [3704,124.375,1944]: 0 finished unit Wind/Tidal Generator [f=0013468] [13468] Event [5840,24.3688965,3424]: 0 finished unit Picket [f=0013575] [13575] Event [7076,125.695,1248]: 0 finished unit Minotaur [f=0013691] [13691] Event [3672,124.375,2008]: 0 finished unit Solar Collector [f=0013842] [13842] Event [4023.34351,24.3688965,3228.42017]: 1 lost unit Ronin [f=0013923] [13923] Event [3883.12402,24.3688965,3161.94434]: 1 lost unit Ronin [f=0014079] [14079] Event [3720,124.375,2088]: 0 finished unit Solar Collector [f=0014108] [14108] Event [7076,125.695,1248]: 0 finished unit Ogre [f=0014366] [14366] Event [3944,124.375,2152]: 0 finished unit Solar Collector [f=0014684] [14684] Event [2248,24.3688965,3864]: 1 finished unit Metal Extractor [f=0014846] [14846] Event [7076,125.695,1248]: 0 finished unit Emissary [f=0015134] [15134] Event [2440,24.3688965,3816]: 1 finished unit Metal Extractor [f=0015184] [15184] Event [4784,24.3688965,3440]: 0 finished unit Missile Silo [f=0015445] [15445] Event [2344,24.3688965,3864]: 1 finished unit Solar Collector [f=0015553] [15553] Event [3014.78125,128.716202,3823.42651]: 1 lost unit Firefly [f=0015850] [15850] Event [2432,24.3688965,3920]: 1 finished unit Picket [f=0015862] [15862] Event [7076,125.695,1248]: 0 finished unit Emissary [f=0015869] [15869] Event [2357.93481,101.368896,3932.30786]: 1 finished unit Firefly [f=0015921] [15921] Event [4216,124.375,1400]: 0 finished unit Stardust [f=0015961] [15961] Event [2682.8103,126.068672,3948.92505]: 1 lost unit Firefly [f=0015992] [15992] Event [2432,24.3688965,3920]: 1 lost unit Picket [f=0016002] [16002] Event [4800,24.1688919,3456]: 0 finished unit Inferno [f=0016043] [16043] Event [2357.93481,101.169945,3932.30786]: 1 lost unit Firefly [f=0016058] [16058] Event [2440,24.3688965,3816]: 1 lost unit Metal Extractor [f=0016155] [16155] Event [2344,24.5921936,3864]: 1 lost unit Solar Collector [f=0016155] [16155] Event [2358.33154,21.6067448,3932.05029]: 1 lost unit Guardian Commander [f=0016264] [16264] Event [2248,23.0651283,3864]: 1 lost unit Metal Extractor [f=0016458] [16458] Event [4768,24.1688919,3456]: 0 finished unit Inferno [f=0016909] [16909] Event [4768,24.1688919,3424]: 0 finished unit Inferno [f=0016972] [16972] Event [2920,124.375,6136]: 1 lost unit Wind/Tidal Generator [f=0017048] [17048] Event [2728,124.375,6040]: 1 lost unit Wind/Tidal Generator [f=0017130] [17130] Event [2920.01465,124.375,6342.3999]: 1 lost unit Sling [f=0017158] [17158] Event [2920.01465,124.375,6342.3999]: 1 lost unit Sling [f=0017166] [17166] Event [2664,124.375,6136]: 1 lost unit Wind/Tidal Generator [f=0017274] [17274] Event [2728,124.529953,6200]: 1 lost unit Caretaker [f=0017394] [17394] Event [2592,124.232941,6080]: 1 lost unit Picket [f=0017444] [17444] Event [4800,24.1688919,3456]: 0 finished unit Shockley [f=0017748] [17748] Event [2920.01465,124.398422,6342.3999]: 1 lost unit Sling [f=0017768] [17768] Event [2920.01465,124.375,6342.3999]: 1 lost unit Sling [f=0017782] [17782] Event [2920.01465,124.375,6342.3999]: 1 lost unit Sling [f=0017816] [17816] Event [2920.01465,124.375,6342.3999]: 1 lost unit Sling [f=0017828] [17828] Event [2920.01465,124.375,6342.3999]: 1 lost unit Sling [f=0017862] [17862] Event [2920.01465,124.375,6342.3999]: 1 lost unit Sling [f=0017872] [17872] Event [2920.01465,124.375,6342.3999]: 1 lost unit Sling [f=0017888] [17888] Event [2920.01465,124.375,6342.3999]: 1 lost unit Sling [f=0017902] [17902] Event [2920.01465,124.375,6342.3999]: 1 lost unit Sling [f=0017934] [17934] Event [2920.01465,124.375,6342.3999]: 1 lost unit Sling [f=0017948] [17948] Event [2920.01465,124.375,6342.3999]: 1 lost unit Sling [f=0017982] [17982] Event [2920.01465,124.375,6342.3999]: 1 lost unit Sling [f=0017984] [17984] Event [4768,24.1688919,3456]: 0 finished unit Shockley [f=0017992] [17992] Event [2920.01465,124.375,6342.3999]: 1 lost unit Sling [f=0018012] [18012] Event [2920.01465,124.375,6342.3999]: 1 lost unit Sling [f=0018418] [18418] Event [2920,121.522377,6352]: 1 lost unit Cloakbot Factory [f=0018438] [18438] Event [4800,24.1688919,3456]: 0 finished unit Inferno [f=0018450] game_message: AllyTeam 1 has an overwhelming numerical advantage! [f=0018451] [18451] Received game_message: AllyTeam 1 has an overwhelming numerical advantage! [f=0018472] [18472] Event [3208,124.375,6328]: 1 lost unit Gauss [f=0018494] [18494] Event [2728,124.475861,6472]: 1 lost unit Wind/Tidal Generator [f=0018500] [18500] Event [3209.15723,123.261742,6223.83789]: 1 lost unit Conjurer [f=0018554] game_message: BatBee has been destroyed! [f=0018554] [18554] Event [undefined]: BatBee resigned [f=0018554] game_message: gabrey wins! [f=0018554] Submitting stats [f=0018554] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0018554] Part| Total Time|Time of the last 0.5s [f=0018554] Draw 34313.86ms 7.41% [f=0018554] Lua::Callins::Synced 9871.72ms 4.18% [f=0018554] Lua::Callins::Unsynced 39114.93ms 9.10% [f=0018554] Lua::CollectGarbage::Synced 720.84ms 0.22% [f=0018554] Lua::CollectGarbage::Unsynced 1929.58ms 0.15% [f=0018554] Misc::Profiler::AddTime 105.42ms 0.00% [f=0018554] Sim 82644.60ms 37.27% [f=0018554] [18554] Event [2648,123.25943,6424]: 1 lost unit Metal Extractor [f=0018554] [18554] Received game_message: BatBee has been destroyed! [f=0018554] [18554] Received game_message: gabrey wins! [f=0018555] [18555] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0018555] [18555] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0018555] [18555] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0018555] [18555] Game End Stats Values: 2,2165,1275,1275,2165,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,6.13333321,5.5999999,5.5999999,6.13333321,0,0,0,0,0,0,0,0,890,0,0,890,0,0,0,0,0,0,0,0,0,0,0,0 [f=0018555] [18555] Game End Stats Values: 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9,3580,1725,1725,3580,19.0890732,83.618515,83.618515,19.0890732,0,0,0,0,0,0,0,0,0,529.606567,529.606567,0,0,0,0,0,0,0,0,0,26.228056,12.982728,12.982728,26.228056,1275,1275,1275,1275,16.9257393,11.5303526,11.5303526,16.9257393,180,0,0,180,0,0,0,0,2105,430,430,2105,0,0,0,0,0,0,0,0,0,0,0,0 [f=0018555] [18555] Game End Stats Values: 10,3975,1815,1815,3975,64.2017059,100.277809,100.277809,64.2017059,0,0,0,0,0,0,0,0,0,614.263428,614.263428,0,0,0,0,0,0,0,0,0,29.2635212,12.7094402,12.7094402,29.2635212,1275,1275,1275,1275,20.6075096,11.6439524,11.6439524,20.6075096,180,0,0,180,0,0,0,0,2500,520,520,2500,0,0,0,0,0,0,0,0,0,0,0,0 [f=0018555] [18555] Game End Stats Values: 11,4100,1850,1850,4100,78.7172546,120.105469,120.105469,78.7172546,0,0,0,0,0,0,0,0,0,779.09021,779.09021,0,0,0,0,0,0,0,0,0,27.4195518,10.992671,10.992671,27.4195518,1275,1275,1275,1275,19.5010376,13.3218441,13.3218441,19.5010376,180,0,0,180,0,0,0,0,2625,555,555,2625,0,0,0,0,0.00033333,0,0,0.00033333,0,0,0,0 [f=0018555] [18555] Game End Stats Values: 12,4280,1850,1850,4280,92.3699341,143.807816,143.807816,92.3699341,0,0,0,0,0,0,0,0,0,982.792542,982.792542,0,0,0,0,0,0,0,0,0,32.6222038,11.3324289,11.3324289,32.6222038,1275,1275,1275,1275,20.9101791,13.5801554,13.5801554,20.9101791,180,0,0,180,0,0,0,0,2805,555,555,2805,0,0,0,0,0.00099999,0,0,0.00099999,0,0,0,0 [f=0018555] [18555] Game End Stats Values: 13,4995,1940,1940,4995,149.160141,164.957687,164.957687,149.160141,0,0,0,0,0,0,0,0,0,1097.71118,1097.71118,0,0,0,0,0,90,90,90,90,37.1343727,13.3320074,13.3320074,37.1343727,1275,1275,1275,1275,25.1193504,13.4099922,13.4099922,25.1193504,680,0,0,680,0,0,0,0,2930,555,555,2930,0,0,0,0,0.0017,0,0,0.0017,0,0,0,0 [f=0018555] [18555] Game End Stats Values: 14,5135,1975,1975,5135,204.305084,194.487076,194.487076,204.305084,0,0,0,0,0,0,0,0,0,1268.46875,1268.46875,0,0,0,0,0,90,90,90,90,41.6433868,14.0459318,14.0459318,41.6433868,1275,1275,1275,1275,25.6763287,13.9686289,13.9686289,25.6763287,680,0,0,680,0,0,0,0,3070,590,590,3070,0,0,0,0,0.00243332,0,0,0.00243332,0,0,0,0 [f=0018555] [18555] Game End Stats Values: 15,5225,2075,2075,5225,254.627914,218.610184,218.610184,254.627914,0,0,0,0,0,0,0,0,0,1372.58911,1372.58911,0,0,0,0,0,90,190,190,90,41.8306923,14.9155092,14.9155092,41.8306923,1275,1275,1275,1275,25.4881897,13.6082048,13.6082048,25.4881897,680,0,0,680,0,0,0,0,3160,590,590,3160,0,0,0,0,0.00299997,0,0,0.00299997,0,0,0,0 [f=0018555] [18555] Game End Stats Values: 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End Stats Values: 41,16575,1165,1165,16575,2672.64868,898.296753,898.296753,2672.64868,0,0,0,0,0,0,0,0,1741.06555,6056.81592,6056.81592,1741.06555,2740.63525,447.061737,447.061737,2740.63525,1230,0,0,1230,55.3000031,3.4224503,3.4224503,55.3000031,4285,0,0,4285,41.9752235,6.35798693,6.35798693,41.9752235,6450,0,0,6450,2115.66577,180,180,2115.66577,4590,1165,1165,4590,1180,2917.99902,2917.99902,1180,0.00299997,72.3332977,72.3332977,0.00299997,449.172729,3412.01489,3412.01489,449.172729 [f=0018555] [18555] Game End Stats Values: 42,15975,245,245,15975,2791.66577,906.796631,906.796631,2791.66577,0,0,0,0,0,0,0,0,1741.06555,6111.98096,6111.98096,1741.06555,3201.50098,447.061737,447.061737,3201.50098,1230,0,0,1230,53.3908119,3.29141569,3.29141569,53.3908119,3685,0,0,3685,41.9344444,4.56664419,4.56664419,41.9344444,6450,0,0,6450,2915.66577,180,180,2915.66577,4590,245,245,4590,2280,3849.33179,3849.33179,2280,0.00299997,72.3332977,72.3332977,0.00299997,545.37616,3997.03149,3997.03149,545.37616 [f=0018555] [18555] Game End Stats Values: 43,15975,90,90,15975,2816.91895,907.226379,907.226379,2816.91895,0,0,0,0,0,0,0,0,1741.06555,6123.07764,6123.07764,1741.06555,3431.29419,447.061737,447.061737,3431.29419,1230,0,0,1230,42.9235764,2.4712038,2.4712038,42.9235764,3685,0,0,3685,40.3133163,4.10744143,4.10744143,40.3133163,6450,0,0,6450,3075.99902,180,180,3075.99902,4590,90,90,4590,2280,4009.66504,4009.66504,2280,0.00299997,72.3332977,72.3332977,0.00299997,674.042969,4228.69092,4228.69092,674.042969 [f=0018773] Spectator BatBee left the game: normal quit [f=0018773] [18773] Event [undefined]: BatBee quit [f=0018781] Player gabrey left the game: normal quit [f=0018781] [18781] Event [undefined]: gabrey quit [f=0018787] No clients connected, shutting down server [f=0018787] Server shutdown [f=0018888] [18888] Event [4768,24.1688919,3424]: 0 finished unit Inferno [f=0019994] Autoquit sending quit command. [f=0019994] [QuitAction] user exited to system [f=0019994] [SpringApp::Kill][1] fromRun=1 [f=0019994] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0019994] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0019994] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0019994] [ThreadPool::SetThreadCount][2] workers=0 [f=0019994] [SpringApp::Kill][2] [f=0019994] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0019994] [Game::KillLua][3] dtor=0 luaUI=0x606c5fe0 [f=0019994] Start widgetHandler:Shutdown [f=0019994] Shutdown - SaveOrderList Complete [f=0019994] Writing last game win data [f=0019994] Shutdown - SaveConfigData Complete [f=0019994] Shutdown Widget - Chili Highlight [f=0019994] Shutdown Widget - Save/Load API [f=0019994] Shutdown Widget - Draw After Chili [f=0019994] Shutdown Widget - EPIC Menu [f=0019994] Shutdown Widget - Chili Minimap [f=0019994] Shutdown Widget - Chili Widget Selector [f=0019994] Shutdown Widget - Local Team Colors [f=0019994] Shutdown Widget - Display Keys 2 [f=0019994] Shutdown Widget - Save Game Menu [f=0019994] Shutdown Widget - HealthBars [f=0019994] Shutdown Widget - Noises [f=0019994] Shutdown Widget - Unit Icons [f=0019994] Shutdown Widget - Win Counter [f=0019994] Shutdown Widget - BuildETA [f=0019994] Shutdown Widget - SpringRTS Replay Stats [f=0019994] Shutdown Widget - Modular Comm Info [f=0019994] Shutdown Widget - CameraShake [f=0019994] Shutdown Widget - Chili Economy Panel Default [f=0019994] Shutdown Widget - Chili EndGame Window [f=0019994] Shutdown Widget - Chili Nuke Warning [f=0019994] Shutdown Widget - Chili Selections & CursorTip v2 [f=0019994] Shutdown Widget - Chili Spectator Panels [f=0019994] Shutdown Widget - Context Menu [f=0019994] Shutdown Widget - Darkening [f=0019994] Shutdown Widget - MetalFeatures (new) [f=0019994] Shutdown Widget - Defense Range Zero-K [f=0019994] Shutdown Widget - Grab Input [f=0019994] Input grabbing is disabled! [f=0019994] Shutdown Widget - Highlight Geos [f=0019994] Shutdown Widget - Local Widgets Config [f=0019994] Shutdown Widget - Mex Placement Handler [f=0019994] Shutdown Widget - MinimapEvents [f=0019994] Shutdown Widget - Missile Silo Range [f=0019994] Shutdown Widget - Point Tracker [f=0019994] Shutdown Widget - Showeco and Grid Drawer [f=0019994] Shutdown Widget - Stereo3D [f=0019994] Shutdown Widget - Music Player v2 [f=0019994] Shutdown Widget - Attack AoE [f=0019994] Shutdown Widget - UnitShapes [f=0019994] Shutdown Widget - Map Edge Extension [f=0019994] Shutdown Widget - Selection Send [f=0019994] Shutdown Widget - LupsManager [f=0019994] Shutdown Widget - Newton Firezone [f=0019994] Shutdown Widget - Chili Pro Console [f=0019994] Shutdown Widget - Lasso Terraform GUI [f=0019994] Shutdown Widget - Chili Framework [f=0019994] Shutdown Widget - Lups [f=0019994] Shutdown Widget - Custom Markers [f=0019994] Shutdown Widget - Chili Core Selector [f=0019994] Shutdown Widget - Select Keys [f=0019994] Shutdown Widget - Pause Screen [f=0019994] Shutdown Widget - Layout Handler [f=0019994] Shutdown Widget - Persistent Build Height [f=0019994] Shutdown Widget - Text To Speech Control [f=0019994] End widgetHandler:Shutdown [f=0019994] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={516310,62078643} {int,ext,rec}Allocs={28553201,0,0} {chunk,block}Bytes={62078643,0} [f=0019994] [Game::KillLua][1] dtor=0 luaGaia=0x60d6aa60 [f=0019994] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={266252,47203302} {int,ext,rec}Allocs={28553202,0,0} {chunk,block}Bytes={47203302,0} [f=0019994] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={266252,47203302} {int,ext,rec}Allocs={28553202,0,0} {chunk,block}Bytes={47203302,0} [f=0019994] [Game::KillLua][2] dtor=0 luaRules=0x50366280 [f=0019994] Start gadgetHandler:Shutdown [f=0019994] Shutdown - StartSetup [f=0019994] Shutdown - UnitMorph [f=0019994] Shutdown - Carrier Drones [f=0019994] Shutdown - LupsNanoSpray [f=0019994] Shutdown - Missile Silo Controller [f=0019994] Shutdown - Modular Comm Info [f=0019994] Shutdown - Terrain Texture Handler [f=0019994] Shutdown - UnitCloakShield [f=0019994] Shutdown - Starlight Handler [f=0019994] End gadgetHandler:Shutdown [f=0019994] Start gadgetHandler:Shutdown [f=0019994] Shutdown - Save/Load [f=0019994] Shutdown - Teleport Throw [f=0019994] Shutdown - UnitMorph [f=0019994] Shutdown - Modular Comm Info [f=0019994] Shutdown - Retreat Command [f=0019994] Shutdown - Shockwaves [f=0019994] Shutdown - UnitCloakShield [f=0019994] Shutdown - Lups Cloak FX [f=0019994] Shutdown - Lups [f=0019994] Shutdown - Lups Shield [f=0019994] End gadgetHandler:Shutdown [f=0019994] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={28553240,0,0} {chunk,block}Bytes={0,0} [f=0019994] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={28553240,0,0} {chunk,block}Bytes={0,0} [f=0019994] [Game::KillLua][4] dtor=0 [f=0019994] [Game::~CGame][1] [f=0019994] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0019994] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0019994] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0019994] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0019994] [Game::KillLua][4] dtor=1 [f=0019994] [Game::KillMisc][1] [f=0019994] [Game::KillMisc][2] [f=0019994] [Game::KillMisc][3] [f=0019994] [Game::KillRendering][1] [f=0019994] [3DOParser::Kill] allocated 137 pieces [f=0019994] [S3OParser::Kill] allocated 2787 pieces [f=0019994] [AssParser::Kill] allocated 244 pieces [f=0019994] [Game::KillInterface][1] [f=0019994] [Game::KillInterface][2] [f=0019994] [Game::KillSimulation][1] [f=0019994] [Game::KillSimulation][2] [f=0019994] [CCollisionHandler] dis-/continuous tests: 0/217489 [f=0019994] [Game::KillSimulation][3] [f=0019994] [~CPathCache(32x28)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0019994] [~CPathCache(32x28)] cacheHits=27 hitPercentage=30% numHashColls=0 maxCacheSize=6 [f=0019994] [~CPathCache(64x56)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0019994] [~CPathCache(64x56)] cacheHits=27 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0019994] [~CRectangleOverlapHandler] 0% overlap reduction [f=0019994] [~CRectangleOverlapHandler] 0% overlap reduction [f=0019994] [LosHandler::Kill] raycast instance cache-{hits,misses}={3618,6782}; shared=1%; cached=34% [f=0019994] [Game::KillSimulation][4] [f=0019994] [CommonDefHandler::KillStatic] 3163 sound-set data items added [f=0019994] [Game::~CGame][2] [f=0019994] [Game::~CGame][3] [f=0019994] [SpringApp::Kill][3] [f=0019994] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 211589 bytes sent 129897 bytes recv'd [f=0019994] [SpringApp::Kill][4] font=0x44ee0aa0 [f=0019994] [SpringApp::Kill][5] [f=0019994] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7792 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/1744f8151505db92eb3c8724f41eb638.sdp (0x43c857c0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/1744f8151505db92eb3c8724f41eb638.sdp" numZipFiles=7792 sumInflSize=721737kb sumReadTime=6287ms file="objects3d/commsupport2.s3o" indx=4985 inflSize=91kb readTime=176ms file="gamedata/resources.lua" indx=913 inflSize=6kb readTime=137ms file="bitmaps/loadpictures/manualfire.png" indx=506 inflSize=3361kb readTime=136ms file="objects3d/cremfactory.s3o" indx=5077 inflSize=98kb readTime=102ms file="unittextures/bcore_abc_1.tga" indx=6966 inflSize=3210kb readTime=57ms file="unittextures/factorytank_1.png" indx=7141 inflSize=4103kb readTime=56ms file="objects3d/debris2x2c.s3o" indx=5087 inflSize=4kb readTime=48ms file="objects3d/weaver.s3o" indx=5499 inflSize=128kb readTime=48ms file="luaui/widgets/snd_text_to_speech.lua" indx=4713 inflSize=3kb readTime=46ms file="objects3d/core_diplomat.s3o" indx=5020 inflSize=104kb readTime=38ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/1744f8151505db92eb3c8724f41eb638.sdp] 66181510 bytes cached in 2903 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=162 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/Mechadansonia_V1.02.sd7 (0x450369d0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x4502ad80) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x44f58050) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7fb14401eec0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]