[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.BJx0cifpe3/springsettings.984515.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-12-amd64 #1 SMP Debian 4.19.152-1 (2020-10-18) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 158ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f978001ebd0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 8174 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/984515/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 549ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x451bd3e0] using map "Sparkles Reef v1.01" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Sparkles Reef v1.01", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x451bd3e0] using game "Zero-K v1.8.10.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.10.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 220ms [f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 1227ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 1437ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 31ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 839ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 229ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 33ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 40ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 133ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Particles Gadget 1.0 Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: we require more minerals v1.1 Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Particles Gadget 1.0 Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: we require more minerals v1.1 Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 118ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 3 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] BatBee was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/984515/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Mex Placement Initialised with 34 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 34, 70 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=ccb8844c [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=79653f79 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=26babd2c [f=-000001] [Path] [PathEstimator::ReadFile] hash=26babd2c file="cache/104dev-maintenance/paths/Sparkles Reef v1.01.pe-26babd2c.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=ccb8844c [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=79653f79 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=26babd3c [f=-000001] [Path] [PathEstimator::ReadFile] hash=26babd3c file="cache/104dev-maintenance/paths/Sparkles Reef v1.01.pe2-26babd3c.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (889ms, checksum 0f087854)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11611,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/984515/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f48e086bf5db08c7c21278ee3502f770f660346b8977fc5d4c7f883668e364a619c77bfbbfb2fe442558656ea6daa2666b7b48707fe0f3c4d1bc7196ea541f46]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=1a7a6fe97a8125f7278ff15d3a6df848ab7f220451c714f03986246b133ff4a2020d9496084c04b38a6c0a3e8140e00aabb832211812a13fa6278be23ad4eec8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x518a1860,0x626f91f0}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Beginning demo playback [f=-000001] GameID: fcd0a25f385539e77dc34135939337a8 [f=-000001] Connection attempt from [Fx]Drone [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: [Fx]Drone changed status [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from Benny4537 [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Benny4537 changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="[Fx]Drone" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="[Fx]Drone" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Benny4537" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Benny4537" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="[Fx]Drone" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f48e086bf5db08c7c21278ee3502f770f660346b8977fc5d4c7f883668e364a619c77bfbbfb2fe442558656ea6daa2666b7b48707fe0f3c4d1bc7196ea541f46]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="[Fx]Drone" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=1a7a6fe97a8125f7278ff15d3a6df848ab7f220451c714f03986246b133ff4a2020d9496084c04b38a6c0a3e8140e00aabb832211812a13fa6278be23ad4eec8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="[Fx]Drone" string="[Game::Load][lua{Rules,Gaia}={00000000bed422e0,00000000f7ef5ff0}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Benny4537" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f48e086bf5db08c7c21278ee3502f770f660346b8977fc5d4c7f883668e364a619c77bfbbfb2fe442558656ea6daa2666b7b48707fe0f3c4d1bc7196ea541f46]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Benny4537" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=1a7a6fe97a8125f7278ff15d3a6df848ab7f220451c714f03986246b133ff4a2020d9496084c04b38a6c0a3e8140e00aabb832211812a13fa6278be23ad4eec8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Benny4537" string="[Game::Load][lua{Rules,Gaia}={00000000cae00500,00000000c0185f40}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] <[Fx]Drone> Allies: I choose: Jet Li! [f=-000001] [0] Event [246,-61.332169,4851]: 0 finished unit Recon Commander [f=-000001] [0] Event [4907,-60.725647,260]: 1 finished unit Engineer Commander [f=0000000] [0] [Fx]Drone, team: 0, elo:2875 [f=0000000] [0] Benny4537, team: 1, elo:2858 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000004] [4] Event [4840,-58.911743,344]: 1 finished unit Amphbot Factory [f=0000015] [15] Event [352,0,4752]: 0 finished unit Shipyard [f=0000241] [241] Event [4984,-1,264]: 1 finished unit Metal Extractor [f=0000367] [367] Event [280,-1,4984]: 0 finished unit Metal Extractor [f=0000481] [481] Event [4840,-1,136]: 1 finished unit Metal Extractor [f=0000507] [507] Event [4840,-59.425903,380]: 1 finished unit Conch [f=0000583] [583] Event [4904,0,104]: 1 finished unit Wind/Tidal Generator [f=0000673] [673] Event [4968,0,152]: 1 finished unit Wind/Tidal Generator [f=0000712] [712] Event [136,-1,4856]: 0 finished unit Metal Extractor [f=0000810] [810] Event [344.000031,0,4751.98779]: 0 finished unit Corsair [f=0000833] [833] Event [5032,0,216]: 1 finished unit Wind/Tidal Generator [f=0000851] [851] Event [200,0,4888]: 0 finished unit Wind/Tidal Generator [f=0000986] [986] Event [216,0,4968]: 0 finished unit Wind/Tidal Generator [f=0001127] [1127] Event [4840,-59.425903,380]: 1 finished unit Archer [f=0001129] [1129] Event [168,0,4808]: 0 finished unit Wind/Tidal Generator [f=0001146] [1146] Event [344.000031,-2,4751.98779]: 0 finished unit Cutter [f=0001385] [1385] Event [4840,-59.425903,380]: 1 finished unit Duck [f=0001722] [1722] Event [4840,-59.425903,380]: 1 finished unit Duck [f=0001763] [1763] Event [344.000031,0,4751.98779]: 0 finished unit Mariner [f=0001989] [1989] Event [3720,-1,104]: 1 finished unit Metal Extractor [f=0002167] [2167] Event [1400,-1,5016]: 0 finished unit Metal Extractor [f=0002598] [2598] Event [3528,-1,184]: 1 finished unit Metal Extractor [f=0002633] [2633] Event [1592,-1,4936]: 0 finished unit Metal Extractor [f=0002735] [2735] Event [4840,-59.425903,380]: 1 finished unit Conch [f=0002771] [2771] Event [1544,0,4984]: 0 finished unit Wind/Tidal Generator [f=0002832] [2832] Event [3592,0,136]: 1 finished unit Wind/Tidal Generator [f=0002906] [2906] Event [1448,0,5000]: 0 finished unit Wind/Tidal Generator [f=0003105] [3105] Event [3744,-5,192]: 1 lost unit Lotus [f=0003171] [3171] Event [344.000031,0,4751.98779]: 0 finished unit Corsair [f=0003201] [3201] Event [3592,0,136]: 1 lost unit Wind/Tidal Generator [f=0003246] [3246] Event [4840,-59.425903,380]: 1 finished unit Archer [f=0003385] [3385] Event [1464,-1,4872]: 0 finished unit Urchin [f=0003404] [3404] Event [3720,-1,104]: 1 lost unit Metal Extractor [f=0003465] [3465] Event [3528,-1,184]: 1 lost unit Metal Extractor [f=0003497] [3497] Event [3640,0,88]: 1 lost unit Wind/Tidal Generator [f=0003543] [3543] Event [4840,-59.425903,380]: 1 finished unit Duck [f=0003580] [3580] Event [4776,-1,1672]: 1 finished unit Metal Extractor [f=0003602] [3602] Event [1352,0,4952]: 0 finished unit Wind/Tidal Generator [f=0003631] [3631] Event [344.000031,-2,4751.98779]: 0 finished unit Cutter [f=0003643] [3643] Event [568,-1,4632]: 0 finished unit Urchin [f=0003777] [3777] Event [4840,-59.425903,380]: 1 finished unit Duck [f=0004146] [4146] Event [344.000031,0,4751.98779]: 0 finished unit Hunter [f=0004331] [4331] Event [4488,20,1400]: 1 finished unit Urchin [f=0004442] [4442] Event [4488,20,1400]: 1 lost unit Urchin [f=0004445] [4445] Event [4369.00635,-2,1548.16797]: 0 lost unit Cutter [f=0004467] [4467] Event [344.000031,0,4751.98779]: 0 finished unit Hunter [f=0004508] [4508] Event [848.653076,0,3964.8457]: 0 lost unit Hunter [f=0004559] [4559] Event [4776,-1,1672]: 1 lost unit Metal Extractor [f=0004613] [4613] Event [1166.27539,0,4206.14648]: 0 lost unit Mariner [f=0004656] [4656] Event [4840,-59.425903,380]: 1 finished unit Archer [f=0004742] [4742] Event [3720,-1,104]: 1 finished unit Metal Extractor [f=0004775] [4775] Event [5039.29053,-22.898275,1791.85046]: 1 lost unit Duck [f=0004777] [4777] Event [2792,-1,5016]: 0 finished unit Metal Extractor [f=0004797] [4797] Event [344.000031,0,4751.98779]: 0 finished unit Hunter [f=0004808] [4808] Event [1044.0415,-64.828293,3770.8208]: 1 lost unit Duck [f=0004925] [4925] Event [829.687134,-2,3726.44458]: 0 lost unit Cutter [f=0005129] [5129] Event [1049.74426,0,3746.65063]: 0 lost unit Hunter [f=0005132] [5132] Event [5096.44678,0,1926.18481]: 0 lost unit Corsair [f=0005409] [5409] Event [3656,0,104]: 1 finished unit Wind/Tidal Generator [f=0005426] [5426] Event [344.000031,0,4751.98779]: 0 finished unit Mariner [f=0005467] [5467] Event [3144,-1,4392]: 0 finished unit Metal Extractor [f=0005618] [5618] Event [4840,-59.425903,380]: 1 finished unit Archer [f=0005646] [5646] Event [344.000031,0,4751.98779]: 0 finished unit Hunter [f=0005678] [5678] Event [4640,73.7866211,1824]: 1 finished unit Lotus [f=0005763] [5763] Event [3720,-1,248]: 1 finished unit Urchin [f=0005768] [5768] Event [344,-1,3448]: 0 lost unit Metal Extractor [f=0005844] [5844] Event [344.000031,0,4751.98779]: 0 finished unit Hunter [f=0005929] [5929] Event [598.50238,0,3710.9873]: 0 lost unit Hunter [f=0006046] [6046] Event [344.000031,0,4751.98779]: 0 finished unit Hunter [f=0006104] [6104] Event [619.125122,0,3809.75342]: 0 lost unit Hunter [f=0006230] [6230] Event [411.645813,-19.145672,3702.18237]: 1 lost unit Archer [f=0006246] [6246] Event [344.000031,0,4751.98779]: 0 finished unit Hunter [f=0006314] [6314] Event [581.066345,-60.155209,3587.33374]: 1 lost unit Duck [f=0006334] [6334] Event [4840,-59.425903,380]: 1 finished unit Duck [f=0006361] [6361] Event [3528,-1,184]: 1 finished unit Metal Extractor [f=0006429] [6429] Event [4776,-1,1672]: 1 finished unit Metal Extractor [f=0006442] [6442] Event [3384,-1,5016]: 0 finished unit Metal Extractor [f=0006582] [6582] Event [344.000031,0,4751.98779]: 0 finished unit Hunter [f=0006599] [6599] Event [3288,0,4968]: 0 finished unit Wind/Tidal Generator [f=0006665] [6665] Event [4840,-59.425903,380]: 1 finished unit Duck [f=0006746] [6746] Event [3192,0,4904]: 0 finished unit Wind/Tidal Generator [f=0006753] [6753] Event [3592,0,120]: 1 finished unit Wind/Tidal Generator [f=0006830] [6830] Event [3763.8999,0,1095.8103]: 0 lost unit Hunter [f=0006881] [6881] Event [3256,0,4888]: 0 finished unit Wind/Tidal Generator [f=0006986] [6986] Event [4952,-1,1656]: 1 finished unit Metal Extractor [f=0007016] [7016] Event [3432,0,4968]: 0 finished unit Wind/Tidal Generator [f=0007024] [7024] Event [3768,0,40]: 1 finished unit Wind/Tidal Generator [f=0007113] [7113] Event [344.000031,0,4751.98779]: 0 finished unit Hunter [f=0007151] [7151] Event [3416,0,4888]: 0 finished unit Wind/Tidal Generator [f=0007178] [7178] Event [3864,0,40]: 1 finished unit Wind/Tidal Generator [f=0007219] [7219] Event [4840,-59.425903,380]: 1 finished unit Duck [f=0007333] [7333] Event [4704,107.267456,1856]: 1 finished unit Radar Tower [f=0007374] [7374] Event [3304,0,4808]: 0 finished unit Wind/Tidal Generator [f=0007389] [7389] Event [3960,0,40]: 1 finished unit Wind/Tidal Generator [f=0007421] [7421] Event [488,0,4456]: 0 finished unit Caretaker [f=0007442] [7442] Event [344.000031,0,4751.98779]: 0 finished unit Hunter [f=0007547] [7547] Event [4840,-59.425903,380]: 1 finished unit Duck [f=0007556] [7556] Event [3288,0,4728]: 0 finished unit Wind/Tidal Generator [f=0007566] [7566] Event [4056,0,40]: 1 finished unit Wind/Tidal Generator [f=0007766] [7766] Event [3272,0,4632]: 0 finished unit Wind/Tidal Generator [f=0007813] [7813] Event [4152,0,40]: 1 finished unit Wind/Tidal Generator [f=0007920] [Game::ClientReadNet] added new player Godde with number 2 to team 0 [f=0007920] > SPRINGIE:User Godde|commsupport|7_7|donator_1,player_elo|False|A||SE [f=0007925] [7925] Event [344.000031,0,4751.98779]: 0 finished unit Mariner [f=0007937] Connection attempt from Godde [f=0007937] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0007937] -> Connection established (given id 2) [f=0007949] [Game::ClientReadNet][LOGMSG] sender="Godde" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=0007949] [Game::ClientReadNet][LOGMSG] sender="Godde" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0007956] [7956] Event [4488,17.9981041,1400]: 1 finished unit Urchin [f=0007959] [7959] Event [4840,-59.425903,380]: 1 finished unit Duck [f=0008006] [8006] Event [4248,0,40]: 1 finished unit Wind/Tidal Generator [f=0008103] [8103] Event [344,-1,3448]: 0 finished unit Metal Extractor [f=0008149] [8149] Event [3772.8606,0,414.903656]: 0 lost unit Hunter [f=0008172] [8172] Event [4344,0,40]: 1 finished unit Wind/Tidal Generator [f=0008199] [8199] Event [344.000031,0,4751.98779]: 0 finished unit Hunter [f=0008257] [8257] Event [3416,-1,4792]: 0 finished unit Urchin [f=0008322] [8322] Event [4440,0,40]: 1 finished unit Wind/Tidal Generator [f=0008366] [8366] Event [3272,0,4632]: 0 lost unit Wind/Tidal Generator [f=0008384] [8384] Event [3513.98999,-58.105526,4887.98877]: 1 lost unit Duck [f=0008422] [8422] Event [3416,-1,4792]: 0 lost unit Urchin [f=0008487] [8487] Event [4536,0,40]: 1 finished unit Wind/Tidal Generator [f=0008499] [8499] Event [3659.72974,0,4045.86182]: 0 lost unit Hunter [f=0008500] [8500] Event [3288,0,4728]: 0 lost unit Wind/Tidal Generator [f=0008518] [8518] Event [4840,-59.425903,380]: 1 finished unit Archer [f=0008600] [8600] Event [168,-1,3464]: 0 finished unit Metal Extractor [f=0008638] [Game::ClientReadNet][LOGMSG] sender="Godde" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f48e086bf5db08c7c21278ee3502f770f660346b8977fc5d4c7f883668e364a619c77bfbbfb2fe442558656ea6daa2666b7b48707fe0f3c4d1bc7196ea541f46]" [f=0008641] [Game::ClientReadNet][LOGMSG] sender="Godde" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=1a7a6fe97a8125f7278ff15d3a6df848ab7f220451c714f03986246b133ff4a2020d9496084c04b38a6c0a3e8140e00aabb832211812a13fa6278be23ad4eec8]" [f=0008641] [Game::ClientReadNet][LOGMSG] sender="Godde" string="[Game::Load][lua{Rules,Gaia}={00000000b5a8f8a0,00000000c1194ac0}]" [f=0008652] [8652] Event [4632,0,40]: 1 finished unit Wind/Tidal Generator [f=0008655] [8655] Event [3528,-1,184]: 1 lost unit Metal Extractor [f=0008674] [8674] Event [344.000031,0,4751.98779]: 0 finished unit Corsair [f=0008699] [8699] Event [3304,0,4808]: 0 lost unit Wind/Tidal Generator [f=0008709] [8709] Event [3240,-0.9613783,4808]: 0 lost unit Urchin [f=0008709] [8709] Event [3593.3313,0,301.18042]: 0 lost unit Hunter [f=0008728] [8728] Event [3720,-1,248]: 1 lost unit Urchin [f=0008762] [8762] Event [3497.41138,0,4328.47998]: 0 lost unit Hunter [f=0008814] [8814] Event [4776,28.0340576,2552]: 1 finished unit Metal Extractor [f=0008817] [8817] Event [4728,0,40]: 1 finished unit Wind/Tidal Generator [f=0008873] [8873] Event [3307.63623,-3.4261706,4240.30127]: 1 lost unit Duck [f=0008874] [8874] Event [3324.01978,12.6077042,4247.91406]: 0 lost unit Recon Commander [f=0008874] [8874] Event [3322.49902,19.7773457,4226.85205]: 1 lost unit Duck [f=0008973] <[Fx]Drone> wow gg I had no idea this match up was so scvuffed [f=0008982] [8982] Event [4824,0,40]: 1 finished unit Wind/Tidal Generator [f=0009002] [9002] Event [344.000031,0,4751.98779]: 0 finished unit Mariner [f=0009009] [9009] Event [3144,-1,4392]: 0 lost unit Metal Extractor [f=0009054] [9054] Event [4616,26.8914795,2616]: 1 finished unit Metal Extractor [f=0009059] [9059] Event [4840,-59.425903,380]: 1 finished unit Archer [f=0009130] [9130] Event [4056,0,40]: 1 lost unit Wind/Tidal Generator [f=0009202] [9202] Event [3256,0,4888]: 0 lost unit Wind/Tidal Generator [f=0009250] [9250] Event [344.000031,0,4751.98779]: 0 finished unit Hunter [f=0009277] [9277] Event [3192,0,4904]: 0 lost unit Wind/Tidal Generator [f=0009291] [9291] Event [3592,0,120]: 1 lost unit Wind/Tidal Generator [f=0009300] [9300] Event [4840,-59.425903,380]: 1 finished unit Duck [f=0009330] [9330] Event [3416,0,4888]: 0 lost unit Wind/Tidal Generator [f=0009444] [9444] Event [3768,0,40]: 1 lost unit Wind/Tidal Generator [f=0009447] [9447] Event [3656,0,104]: 1 lost unit Wind/Tidal Generator [f=0009492] [9492] Event [3864,0,40]: 1 lost unit Wind/Tidal Generator [f=0009514] [9514] Event [3288,0,4968]: 0 lost unit Wind/Tidal Generator [f=0009518] [9518] Event [3763.06055,0,134.612701]: 0 lost unit Corsair [f=0009555] [9555] Event [4840,-59.425903,380]: 1 finished unit Duck [f=0009562] [9562] Event [3432,0,4968]: 0 lost unit Wind/Tidal Generator [f=0009585] [9585] Event [3538.88135,0,182.87291]: 0 lost unit Hunter [f=0009611] [9611] Event [520,-59.439087,4216]: 0 finished unit Storage [f=0009666] [9666] Event [3384,-1,5016]: 0 lost unit Metal Extractor [f=0009759] [9759] Event [4768,-5,2384]: 1 finished unit Lotus [f=0009810] [9810] Event [4840,-59.425903,380]: 1 finished unit Duck [f=0009991] <[Fx]Drone> archers are disgusting [f=0009999] [9999] Event [4544,2.37548828,2496]: 1 finished unit Lotus [f=0010056] [10056] Event [216,0,4120]: 0 finished unit Wind/Tidal Generator [f=0010065] [10065] Event [4840,-59.425903,380]: 1 finished unit Duck [f=0010080] [10080] Event [3528,-1,184]: 1 finished unit Metal Extractor [f=0010139] yea [f=0010320] [10320] Event [4840,-59.425903,380]: 1 finished unit Duck [f=0010395] [10395] Event [3624,-1,264]: 1 finished unit Urchin [f=0010496] [10496] Event [2792,-1,5016]: 0 lost unit Metal Extractor [f=0010635] [10635] Event [216,0,4312]: 0 finished unit Wind/Tidal Generator [f=0010663] [10663] Event [216,0,4408]: 0 finished unit Wind/Tidal Generator [f=0010665] [10665] Event [3520,35.2301025,48]: 1 finished unit Lotus [f=0010767] [10767] Event [3592,0,152]: 1 finished unit Wind/Tidal Generator [f=0010857] [10857] Event [3640,0,88]: 1 finished unit Wind/Tidal Generator [f=0010887] [10887] Event [4840,-59.425903,380]: 1 finished unit Archer [f=0010936] [10936] Event [344.000031,0,4751.98779]: 0 finished unit Corsair [f=0010951] [10951] Event [216,0,4504]: 0 finished unit Wind/Tidal Generator [f=0010985] [10985] Event [216,0,4216]: 0 finished unit Wind/Tidal Generator [f=0011227] [11227] Event [120,0,4408]: 0 finished unit Wind/Tidal Generator [f=0011288] [11288] Event [120,0,4312]: 0 finished unit Wind/Tidal Generator [f=0011376] [11376] Event [4224,166.615601,2736]: 1 finished unit Radar Tower [f=0011442] [11442] Event [4840,-59.425903,380]: 1 finished unit Archer [f=0011444] [11444] Event [120,0,4504]: 0 finished unit Wind/Tidal Generator [f=0011462] [11462] Event [488,-1,328]: 0 finished unit Metal Extractor [f=0011561] [11561] Event [344,28.0340576,2568]: 0 finished unit Metal Extractor [f=0011593] [11593] Event [120,0,4216]: 0 finished unit Wind/Tidal Generator [f=0011699] [11699] Event [4840,-59.425903,380]: 1 finished unit Duck [f=0011793] [11793] Event [120,0,4120]: 0 finished unit Wind/Tidal Generator [f=0011952] [11952] Event [4840,-59.425903,380]: 1 finished unit Duck [f=0011963] [11963] Event [4008,-1,2344]: 1 finished unit Urchin [f=0012050] [12050] Event [4776,0,200]: 1 finished unit Caretaker [f=0012068] [12068] Event [4224,166.615601,2736]: 1 lost unit Radar Tower [f=0012095] [12095] Event [344.000031,0,4751.98779]: 0 finished unit Corsair [f=0012129] [12129] Event [896,168.911743,4288]: 0 finished unit Radar Tower [f=0012130] [12130] Event [4840,-59.425903,380]: 1 finished unit Duck [f=0012155] [12155] Event [296,-1,424]: 0 finished unit Metal Extractor [f=0012260] [12260] Event [571.734192,0,2943.11938]: 0 lost unit Mariner [f=0012272] [12272] Event [4840,-59.425903,380]: 1 finished unit Duck [f=0012376] [12376] Event [504,26.8914795,2504]: 0 lost unit Metal Extractor [f=0012408] [12408] Event [4840,-59.425903,380]: 1 finished unit Duck [f=0012422] [12422] Event [200,0,4040]: 0 finished unit Wind/Tidal Generator [f=0012486] [12486] Event [344,28.0340576,2568]: 0 lost unit Metal Extractor [f=0012533] [12533] Event [344.000031,-55,4751.98779]: 0 finished unit Seawolf [f=0012592] [12592] Event [3752,0,40]: 1 finished unit Wind/Tidal Generator [f=0012605] [12605] Event [200,0,3944]: 0 finished unit Wind/Tidal Generator [f=0012693] [12693] Event [4840,-59.425903,380]: 1 finished unit Archer [f=0012732] [12732] Event [3848,0,40]: 1 finished unit Wind/Tidal Generator [f=0012867] [12867] Event [4056,0,40]: 1 finished unit Wind/Tidal Generator [f=0012875] [12875] Event [216,0,3848]: 0 finished unit Wind/Tidal Generator [f=0012962] [12962] Event [4112,48.0072021,2448]: 1 finished unit Radar Tower [f=0012986] [12986] Event [344.000031,-55,4751.98779]: 0 finished unit Seawolf [f=0012992] [12992] Event [4840,-59.425903,380]: 1 finished unit Archer [f=0013068] [13068] Event [1207.11572,-55,3351.97339]: 0 lost unit Seawolf [f=0013141] [13141] Event [4840,-59.425903,380]: 1 finished unit Duck [f=0013226] [13226] Event [728,-1,616]: 0 finished unit Urchin [f=0013278] [13278] Event [4840,-59.425903,380]: 1 finished unit Duck [f=0013290] [13290] Event [1592,-1,4936]: 0 lost unit Metal Extractor [f=0013368] [13368] Event [344.000031,-55,4751.98779]: 0 finished unit Seawolf [f=0013396] [13396] Event [1464,-1,4872]: 0 lost unit Urchin [f=0013413] [13413] Event [4840,-59.425903,380]: 1 finished unit Duck [f=0013419] [13419] Event [1544,0,4984]: 0 lost unit Wind/Tidal Generator [f=0013514] [13514] Event [1448,0,5000]: 0 lost unit Wind/Tidal Generator [f=0013573] [13573] Event [2631.38379,-63.822495,2831.96509]: 1 lost unit Duck [f=0013582] <[Fx]Drone> this is just so 1 sided attrition wise [f=0013583] [13583] Event [2532.38013,0,2886.14038]: 0 lost unit Hunter [f=0013600] [13600] Event [4728,0,120]: 1 finished unit Caretaker [f=0013601] [13601] Event [1512.75293,-55,4724.63184]: 0 lost unit Seawolf [f=0013603] [13603] Event [2580.52344,0,2877.36035]: 0 lost unit Hunter [f=0013626] [13626] Event [4840,-59.425903,380]: 1 finished unit Duck [f=0013642] [13642] Event [1352,0,4952]: 0 lost unit Wind/Tidal Generator [f=0013660] [13660] Event [undefined]: [Fx]Drone resigned [f=0013660] game_message: [Fx]Drone has been destroyed! [f=0013660] game_message: Benny4537 wins! [f=0013660] Submitting stats [f=0013660] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0013660] Part| Total Time|Time of the last 0.5s [f=0013660] Draw 20033.95ms 31.37% [f=0013660] Lua::Callins::Synced 6214.88ms 10.19% [f=0013660] Lua::Callins::Unsynced 26711.81ms 37.46% [f=0013660] Lua::CollectGarbage::Synced 607.95ms 0.30% [f=0013660] Lua::CollectGarbage::Unsynced 1132.89ms 0.80% [f=0013660] Misc::Profiler::AddTime 77.43ms 0.10% [f=0013660] Sim 44227.80ms 51.95% [f=0013660] [13660] Received game_message: [Fx]Drone has been destroyed! [f=0013660] [13660] Received game_message: Benny4537 wins! [f=0013661] [13661] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0013661] [13661] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0013661] [13661] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0013661] [13661] Game End Stats Values: 2,2165,2165,2165,2165,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,6.26666689,6.0666666,6.26666689,6.0666666,0,0,0,0,0,0,0,0,890,890,890,890,0,5.00000048,0,5.00000048,0,0,0,0,0,0,0,0 [f=0013661] [13661] Game End Stats Values: 3,2510,2530,2510,2530,0.12213719,0,0.12213719,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,9.92444134,8,9.92444134,8,1275,1275,1275,1275,9.9303627,8.66666698,9.9303627,8.66666698,0,240,0,240,0,0,0,0,1235,1015,1235,1015,0,5.00000048,0,5.00000048,5.79999733,0,5.79999733,0,0,0,0,0 [f=0013661] [13661] Game End Stats Values: 4,2690,2670,2690,2670,5.60998487,1.68774486,5.60998487,1.68774486,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,14.2888794,10.5600004,14.2888794,10.5600004,1275,1275,1275,1275,11.7102947,10.1125164,11.7102947,10.1125164,180,310,180,310,0,0,0,0,1235,1085,1235,1085,0,5.00000048,0,5.00000048,20.0667076,0,20.0667076,0,0,0,0,0 [f=0013661] [13661] Game End Stats Values: 5,2850,2870,2850,2870,8.38454247,5.78920364,8.38454247,5.78920364,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,11.6000013,11.6000013,11.6000013,11.6000013,1275,1275,1275,1275,10.1849689,10.2734308,10.1849689,10.2734308,340,310,340,310,0,0,0,0,1235,1285,1235,1285,0,5.00000048,0,5.00000048,20.0667076,0,20.0667076,0,0,0,0,0 [f=0013661] [13661] Game End Stats Values: 6,2940,2960,2940,2960,12.4619894,7.76340389,12.4619894,7.76340389,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,11.6000013,14.9333181,11.6000013,14.9333181,1275,1275,1275,1275,11.205164,11.9316053,11.205164,11.9316053,340,310,340,310,0,0,0,0,1325,1375,1325,1375,0,5.00000048,0,5.00000048,20.0667076,20.0667076,20.0667076,20.0667076,0,0,0,0 [f=0013661] [13661] Game End Stats Values: 7,3030,3050,3030,3050,13.4083738,8.84965801,13.4083738,8.84965801,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,11.6000013,11.6000013,11.6000013,11.6000013,1275,1275,1275,1275,12.3297596,12.2057505,12.3297596,12.2057505,340,310,340,310,0,0,0,0,1415,1465,1415,1465,0,5.00000048,0,5.00000048,20.0667076,20.0667076,20.0667076,20.0667076,0,0,0,0 [f=0013661] [13661] Game End Stats Values: 8,3215,3120,3215,3120,13.9460821,9.47020912,13.9460821,9.47020912,0,0,0,0,0,0,0,0,0,0,0,0,0,36.9115143,0,36.9115143,0,0,0,0,12.3200016,13.04,12.3200016,13.04,1275,1275,1275,1275,14.0358467,14.0413694,14.0358467,14.0413694,340,310,340,310,0,17.600008,0,17.600008,1600,1535,1600,1535,17.600008,5.00000048,17.600008,5.00000048,20.0667076,20.0667076,20.0667076,20.0667076,36.9115143,0,36.9115143,0 [f=0013661] [13661] Game End Stats Values: 9,3350,3480,3350,3480,15.3598347,11.8207779,15.3598347,11.8207779,0,0,0,0,0,0,0,0,0,0,0,0,0,232.490173,0,232.490173,0,120,0,120,11.8400011,14,11.8400011,14,1275,1275,1275,1275,12.3609171,14.1567059,12.3609171,14.1567059,600,550,600,550,0,239,0,239,1475,1535,1475,1535,239,5.00000048,239,5.00000048,20.0667076,20.0667076,20.0667076,20.0667076,240.120056,0.97030646,240.120056,0.97030646 [f=0013661] [13661] Game End Stats Values: 10,3430,3705,3430,3705,16.3798237,24.119154,16.3798237,24.119154,0,0,0,0,0,0,0,0,0,0,0,0,0,316.934631,0,316.934631,0,240,0,240,11.6000013,15.0399981,11.6000013,15.0399981,1275,1275,1275,1275,13.9613352,18.4643345,13.9613352,18.4643345,680,620,680,620,0,239,0,239,1475,1570,1475,1570,239,59.6666298,239,59.6666298,56.0667877,20.0667076,56.0667877,20.0667076,324.564514,0.97030646,324.564514,0.97030646 [f=0013661] [13661] Game End Stats Values: 11,3430,3835,3430,3835,17.0805321,40.7732887,17.0805321,40.7732887,0,0,0,0,0,0,0,0,0,0,0,0,260.727448,520.863403,260.727448,520.863403,0,240,0,240,11.6000013,15.1999979,11.6000013,15.1999979,1275,1275,1275,1275,12.420042,15.1102753,12.420042,15.1102753,680,750,680,750,70,359,70,359,1475,1570,1475,1570,359,129.666626,359,129.666626,56.0667877,20.0667076,56.0667877,20.0667076,547.690613,261.697754,547.690613,261.697754 [f=0013661] [13661] Game End Stats Values: 12,3450,3655,3450,3655,17.4565678,47.9636421,17.4565678,47.9636421,0,0,0,0,0,0,0,0,0,0,0,0,715.511169,798.368042,715.511169,798.368042,0,240,0,240,11.6000013,15.1999979,11.6000013,15.1999979,1275,1275,1275,1275,11.0917358,15.0126905,11.0917358,15.0126905,700,680,700,680,440,609,440,609,1475,1460,1475,1460,609,499.666626,609,499.666626,56.0667877,20.0667076,56.0667877,20.0667076,826.371826,718.396912,826.371826,718.396912 [f=0013661] [13661] Game End Stats Values: 13,3450,3315,3450,3315,17.8786926,58.7414474,17.8786926,58.7414474,0,0,0,0,0,0,0,0,0,0,0,0,888.549011,798.368042,888.549011,798.368042,0,240,0,240,11.6000013,15.1999979,11.6000013,15.1999979,1275,1275,1275,1275,12.028141,16.7185211,12.028141,16.7185211,700,340,700,340,780,609,780,609,1475,1460,1475,1460,609,839.666626,609,839.666626,56.0667877,20.0667076,56.0667877,20.0667076,826.371826,891.434753,826.371826,891.434753 [f=0013661] [13661] Game End Stats Values: 14,3875,3805,3875,3805,19.6759109,63.4749527,19.6759109,63.4749527,0,0,0,0,0,0,0,0,0,0,0,0,933.674805,798.368042,933.674805,798.368042,210,240,210,240,12.6400013,15.1999979,12.6400013,15.1999979,1275,1275,1275,1275,13.6031437,17.7822323,13.6031437,17.7822323,880,540,880,540,802,609,802,609,1510,1750,1510,1750,609,861.666626,609,861.666626,85.5667877,20.0667076,85.5667877,20.0667076,826.371826,936.560547,826.371826,936.560547 [f=0013661] [13661] Game End Stats Values: 15,3695,3805,3695,3805,25.5225658,66.2755432,25.5225658,66.2755432,0,0,0,0,0,0,0,0,0,0,0,0,1239.45984,1051.05823,1239.45984,1051.05823,210,240,210,240,12.8000021,15.1999979,12.8000021,15.1999979,1275,1275,1275,1275,15.7064419,18.1867065,15.7064419,18.1867065,700,540,700,540,1002,789,1002,789,1510,1750,1510,1750,789,1061.66663,789,1061.66663,128.316925,20.0667076,128.316925,20.0667076,1079.06177,1242.34558,1079.06177,1242.34558 [f=0013661] [13661] Game End Stats Values: 16,3955,4065,3955,4065,26.6949978,67.5125732,26.6949978,67.5125732,0,0,0,0,0,0,0,0,0,0,0,0,1239.45984,1142.47998,1239.45984,1142.47998,210,240,210,240,12.8000011,15.5199976,12.8000011,15.5199976,1275,1275,1275,1275,15.6781626,19.2824688,15.6781626,19.2824688,780,640,780,640,1002,869,1002,869,1690,1910,1690,1910,869,1061.66663,869,1061.66663,142.716705,20.0667076,142.716705,20.0667076,1170.48352,1242.34558,1170.48352,1242.34558 [f=0013661] [13661] Game End Stats Values: 17,4150,4170,4150,4170,28.2589474,69.0927429,28.2589474,69.0927429,0,0,0,0,0,0,0,0,0,0,0,0,1339.45984,1186.94666,1339.45984,1186.94666,210,240,210,240,14.1599998,18.6400013,14.1599998,18.6400013,1275,1275,1275,1275,16.9042625,20.1053448,16.9042625,20.1053448,780,640,780,640,1102,869,1102,869,1885,2015,1885,2015,869,1161.66663,869,1161.66663,142.716705,20.0667076,142.716705,20.0667076,1214.9502,1342.34558,1214.9502,1342.34558 [f=0013661] [13661] Game End Stats Values: 18,4435,4520,4435,4520,30.7579918,75.7082596,30.7579918,75.7082596,0,0,0,0,0,0,0,0,0,0,0,0,1339.45984,1186.94666,1339.45984,1186.94666,210,240,210,240,16.9600029,21.9999981,16.9600029,21.9999981,1330,1275,1330,1275,18.1666031,23.3299217,18.1666031,23.3299217,940,740,940,740,1102,869,1102,869,1955,2265,1955,2265,869,1204.99988,869,1204.99988,142.716705,20.0667076,142.716705,20.0667076,1214.9502,1342.34558,1214.9502,1342.34558 [f=0013661] [13661] Game End Stats Values: 19,4705,4755,4705,4755,32.4044266,77.0454483,32.4044266,77.0454483,0,0,0,0,0,0,0,0,0,0,0,0,1416.04541,1186.94666,1416.04541,1186.94666,330,240,330,240,19.6000023,24.3999958,19.6000023,24.3999958,1330,1275,1330,1275,18.1097622,20.0891438,18.1097622,20.0891438,1020,740,1020,740,1102,869,1102,869,2025,2500,2025,2500,869,1204.99988,869,1204.99988,142.716705,20.0667076,142.716705,20.0667076,1214.9502,1418.93115,1214.9502,1418.93115 [f=0013661] [13661] Game End Stats Values: 20,4910,4675,4910,4675,42.4255524,78.8090897,42.4255524,78.8090897,0,0,0,0,0,0,0,0,0,0,0,0,2409.09863,1297.20105,2409.09863,1297.20105,330,240,330,240,22.6399975,24.4000015,22.6399975,24.4000015,1330,1275,1330,1275,18.6680737,21.8509121,18.6680737,21.8509121,1120,640,1120,640,1492,949,1492,949,2130,2520,2130,2520,949,1594.99988,949,1594.99988,142.716705,20.0667076,142.716705,20.0667076,1389.06421,2479.26025,1389.06421,2479.26025 [f=0013661] [13661] Game End Stats Values: 21,4735,3495,4735,3495,51.2956543,83.7796097,51.2956543,83.7796097,0,0,0,0,0,0,0,0,0,324.326599,0,324.326599,3389.52856,1976.02747,3389.52856,1976.02747,210,240,210,240,26.0000038,20.4800014,26.0000038,20.4800014,1330,0,1330,0,17.924675,23.1313667,17.924675,23.1313667,960,680,960,680,3002,1319,3002,1319,2235,2575,2235,2575,1319,3123.93311,1319,3123.93311,142.716705,20.0667076,142.716705,20.0667076,2121.69385,3467.23242,2121.69385,3467.23242 [f=0013661] [13661] Game End Stats Values: 22,4945,3600,4945,3600,74.0271072,87.3167801,74.0271072,87.3167801,0,0,0,0,0,0,0,0,0,390.446808,0,390.446808,3495.13818,2148.604,3495.13818,2148.604,210,240,210,240,27.2800007,14.0799999,27.2800007,14.0799999,1330,0,1330,0,21.1154308,18.5024776,21.1154308,18.5024776,1220,780,1220,780,3197,1459,3197,1459,2185,2580,2185,2580,1459,3318.93311,1459,3318.93311,142.716705,20.0667076,142.716705,20.0667076,2298.00464,3589.41187,2298.00464,3589.41187 [f=0013661] [13661] Game End Stats Values: 23,5160,3200,5160,3200,89.8909683,89.1929779,89.8909683,89.1929779,0,0,0,0,0,0,0,0,0,432.446808,0,432.446808,3759.6582,2239.44702,3759.6582,2239.44702,300,240,300,240,22.7999954,9.91999817,22.7999954,9.91999817,1330,0,1330,0,21.0575905,17.325079,21.0575905,17.325079,1380,440,1380,440,3697,1494,3697,1494,2150,2520,2150,2520,1494,3818.93311,1494,3818.93311,142.716705,20.0667076,142.716705,20.0667076,2424.50781,3866.87427,2424.50781,3866.87427 [f=0013661] [13661] Game End Stats Values: 24,5500,3235,5500,3235,91.8072586,90.2118378,91.8072586,90.2118378,0,0,0,0,0,0,0,0,0,432.446808,0,432.446808,3759.6582,2239.44702,3759.6582,2239.44702,390,240,390,240,22.3999958,9.84000015,22.3999958,9.84000015,1330,0,1330,0,21.194418,16.0679245,21.194418,16.0679245,1540,440,1540,440,3697,1494,3697,1494,2240,2555,2240,2555,1494,3818.93311,1494,3818.93311,142.716705,20.0667076,142.716705,20.0667076,2424.50781,3866.87427,2424.50781,3866.87427 [f=0013661] [13661] Game End Stats Values: 25,5745,3215,5745,3215,96.6684341,91.0478973,96.6684341,91.0478973,0,0,0,0,0,0,0,0,0,432.446808,0,432.446808,3849.65845,2239.44702,3849.65845,2239.44702,600,240,600,240,22.3999958,10.960001,22.3999958,10.960001,1330,0,1330,0,22.3240757,14.8557377,22.3240757,14.8557377,1540,440,1540,440,3787,1494,3787,1494,2275,2535,2275,2535,1494,3908.93311,1494,3908.93311,142.716705,20.0667076,142.716705,20.0667076,2434.41846,3956.87451,2434.41846,3956.87451 [f=0013661] [13661] Game End Stats Values: 26,5960,3560,5960,3560,126.874092,91.8581467,126.874092,91.8581467,0,0,0,0,0,0,0,0,0,432.446808,0,432.446808,3849.65845,2239.44702,3849.65845,2239.44702,600,240,600,240,24.5599976,13.9999981,24.5599976,13.9999981,1330,0,1330,0,24.9470444,14.0540171,24.9470444,14.0540171,1720,680,1720,680,3787,1494,3787,1494,2310,2640,2310,2640,1494,3908.93311,1494,3908.93311,157.116486,20.0667076,157.116486,20.0667076,2434.41846,3956.87451,2434.41846,3956.87451 [f=0013661] [13661] Game End Stats Values: 27,6275,3845,6275,3845,157.909714,93.3783035,157.909714,93.3783035,0,0,0,0,0,0,0,0,109.750366,432.446808,109.750366,432.446808,3849.65845,2239.44702,3849.65845,2239.44702,600,240,600,240,24.7999973,18,24.7999973,18,1385,0,1385,0,24.0690403,15.3013439,24.0690403,15.3013439,1980,680,1980,680,3787,1494,3787,1494,2310,2925,2310,2925,1494,3908.93311,1494,3908.93311,157.116486,20.0667076,157.116486,20.0667076,2434.41846,3956.87451,2434.41846,3956.87451 [f=0013661] [13661] Game End Stats Values: 28,6680,4175,6680,4175,164.307648,94.0132751,164.307648,94.0132751,0,0,0,0,0,0,0,0,112.063293,432.446808,112.063293,432.446808,3942.52222,2294.44702,3942.52222,2294.44702,720,240,720,240,24.7999973,20.7999992,24.7999973,20.7999992,1330,55,1330,55,22.4265308,18.0423317,22.4265308,18.0423317,2140,920,2140,920,3787,1549,3787,1549,2490,2960,2490,2960,1549,3908.93311,1549,3908.93311,157.116486,20.0667076,157.116486,20.0667076,2489.41846,4049.73828,2489.41846,4049.73828 [f=0013661] [13661] Game End Stats Values: 29,6875,4230,6875,4230,190.128204,94.8860855,190.128204,94.8860855,0,0,0,0,0,0,0,0,112.063293,432.446808,112.063293,432.446808,4216.41943,2294.44702,4216.41943,2294.44702,720,240,720,240,24.7999973,21.5199986,24.7999973,21.5199986,1330,55,1330,55,23.7213726,19.5248528,23.7213726,19.5248528,2300,1140,2300,1140,4153.75,1549,4153.75,1549,2525,2795,2525,2795,1549,4275.68311,1549,4275.68311,157.116486,20.0667076,157.116486,20.0667076,2514.90698,4323.63477,2514.90698,4323.63477 [f=0013661] [13661] Game End Stats Values: 30,7360,4520,7360,4520,199.128052,96.0333099,199.128052,96.0333099,0,0,0,0,0,0,0,0,112.657562,432.446808,112.657562,432.446808,4216.41943,2352.24707,4216.41943,2352.24707,720,240,720,240,27.0399971,23.7600021,27.0399971,23.7600021,1385,55,1385,55,24.4666557,18.0764809,24.4666557,18.0764809,2660,1360,2660,1360,4153.75,1549,4153.75,1549,2595,2865,2595,2865,1549,4275.68311,1549,4275.68311,185.916046,20.0667076,185.916046,20.0667076,2572.70703,4323.63477,2572.70703,4323.63477 [f=0013661] [13661] Game End Stats Values: 31,7600,4395,7600,4395,222.841522,98.5755234,222.841522,98.5755234,0,0,0,0,0,0,0,0,119.199341,432.446808,119.199341,432.446808,4701.51807,2593.71411,4701.51807,2593.71411,720,240,720,240,28.3999977,24.7200012,28.3999977,24.7200012,1385,55,1385,55,23.5809002,18.0028133,23.5809002,18.0028133,2900,1360,2900,1360,4618.75,1549,4618.75,1549,2595,2740,2595,2740,1549,4740.68311,1549,4740.68311,185.916046,36.8167076,185.916046,36.8167076,2829.21045,4814.08691,2829.21045,4814.08691 [f=0013661] [13661] Game End Stats Values: 32,7780,3905,7780,3905,223.145721,99.7215729,223.145721,99.7215729,0,0,0,0,0,0,0,0,119.199341,432.446808,119.199341,432.446808,5241.85059,2742.41455,5241.85059,2742.41455,720,240,720,240,28.4000015,22.8000011,28.4000015,22.8000011,1385,55,1385,55,22.0506992,20.6076756,22.0506992,20.6076756,2900,940,2900,940,5108.75,1629,5108.75,1629,2775,2670,2775,2670,1629,5230.68311,1629,5230.68311,185.916046,56.3167076,185.916046,56.3167076,3041.8894,5364.53809,3041.8894,5364.53809 [f=0013664] [13664] Event [1400,-1,5016]: 0 lost unit Metal Extractor [f=0013678] [13678] Event [2600.54785,0,2731.56421]: 0 lost unit Corsair [f=0013679] [13679] Event [1455.42737,0,4671.4458]: 0 lost unit Corsair [f=0013706] [13706] Event [1532.55078,0,4696.35938]: 0 lost unit Corsair [f=0013762] Spectator [Fx]Drone left the game: normal quit [f=0013762] [13762] Event [undefined]: [Fx]Drone quit [f=0013768] Player Benny4537 left the game: normal quit [f=0013768] [13768] Event [undefined]: Benny4537 quit [f=0013835] [13835] Event [4840,-59.425903,380]: 1 finished unit Archer [f=0013892] Spectator Godde left the game: normal quit [f=0013892] [13892] Event [undefined]: Godde quit [f=0013898] No clients connected, shutting down server [f=0013898] Server shutdown [f=0013898] End of demo reached [f=0014045] [14045] Event [4840,-59.425903,380]: 1 finished unit Archer [f=0014155] [14155] Event [4840,-59.425903,380]: 1 finished unit Duck [f=0014260] [14260] Event [4840,-59.425903,380]: 1 finished unit Duck [f=0014365] [14365] Event [4840,-59.425903,380]: 1 finished unit Duck [f=0014470] [14470] Event [4840,-59.425903,380]: 1 finished unit Duck [f=0014675] [14675] Event [4840,-59.425903,380]: 1 finished unit Archer [f=0014885] [14885] Event [4840,-59.425903,380]: 1 finished unit Archer [f=0014995] [14995] Event [4840,-59.425903,380]: 1 finished unit Duck [f=0015099] [15099] Event [4840,-59.425903,380]: 1 finished unit Duck [f=0015204] [15204] Event [4840,-59.425903,380]: 1 finished unit Duck [f=0015309] [15309] Event [4840,-59.425903,380]: 1 finished unit Duck [f=0015513] [15513] Event [4840,-59.425903,380]: 1 finished unit Archer [f=0015563] Autoquit sending quit command. [f=0015563] [QuitAction] user exited to system [f=0015563] [SpringApp::Kill][1] fromRun=1 [f=0015563] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0015563] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0015563] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0015563] [ThreadPool::SetThreadCount][2] workers=0 [f=0015563] [SpringApp::Kill][2] [f=0015563] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0015563] [Game::KillLua][3] dtor=0 luaUI=0x6287cff0 [f=0015563] Start widgetHandler:Shutdown [f=0015563] Shutdown - SaveOrderList Complete [f=0015563] Writing last game win data [f=0015563] Shutdown - SaveConfigData Complete [f=0015563] Shutdown Widget - Save/Load API [f=0015563] Shutdown Widget - Chili Highlight [f=0015563] Shutdown Widget - Draw After Chili [f=0015563] Shutdown Widget - EPIC Menu [f=0015563] Shutdown Widget - Chili Widget Selector [f=0015563] Shutdown Widget - Chili Minimap [f=0015563] Shutdown Widget - Local Team Colors [f=0015563] Shutdown Widget - Display Keys 2 [f=0015563] Shutdown Widget - Save Game Menu [f=0015563] Shutdown Widget - Unit Icons [f=0015563] Shutdown Widget - Noises [f=0015563] Shutdown Widget - HealthBars [f=0015563] Shutdown Widget - Win Counter [f=0015563] Shutdown Widget - SpringRTS Replay Stats [f=0015563] Shutdown Widget - BuildETA [f=0015563] Shutdown Widget - Modular Comm Info [f=0015563] Shutdown Widget - Music Player v2 [f=0015563] Shutdown Widget - Stereo3D [f=0015563] Shutdown Widget - Showeco and Grid Drawer [f=0015563] Shutdown Widget - Point Tracker [f=0015563] Shutdown Widget - Missile Silo Range [f=0015563] Shutdown Widget - MinimapEvents [f=0015563] Shutdown Widget - Mex Placement Handler [f=0015563] Shutdown Widget - Local Widgets Config [f=0015563] Shutdown Widget - Highlight Geos [f=0015563] Shutdown Widget - Grab Input [f=0015563] Input grabbing is disabled! [f=0015563] Shutdown Widget - Defense Range Zero-K [f=0015563] Shutdown Widget - MetalFeatures (new) [f=0015563] Shutdown Widget - Darkening [f=0015563] Shutdown Widget - Context Menu [f=0015563] Shutdown Widget - Chili Spectator Panels [f=0015563] Shutdown Widget - Chili Selections & CursorTip v2 [f=0015563] Shutdown Widget - Chili Nuke Warning [f=0015563] Shutdown Widget - Chili EndGame Window [f=0015563] Shutdown Widget - Chili Economy Panel Default [f=0015563] Shutdown Widget - CameraShake [f=0015563] Shutdown Widget - Attack AoE [f=0015563] Shutdown Widget - Selection Send [f=0015563] Shutdown Widget - LupsManager [f=0015563] Shutdown Widget - Newton Firezone [f=0015563] Shutdown Widget - Chili Pro Console [f=0015563] Shutdown Widget - Lasso Terraform GUI [f=0015563] Shutdown Widget - Lups [f=0015563] Shutdown Widget - Chili Framework [f=0015563] Shutdown Widget - Chili Core Selector [f=0015563] Shutdown Widget - Custom Markers [f=0015563] Shutdown Widget - Select Keys [f=0015563] Shutdown Widget - Pause Screen [f=0015563] Shutdown Widget - Text To Speech Control [f=0015563] Shutdown Widget - Persistent Build Height [f=0015563] Shutdown Widget - Layout Handler [f=0015563] End widgetHandler:Shutdown [f=0015563] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={598407,75045590} {int,ext,rec}Allocs={27034852,0,0} {chunk,block}Bytes={75045590,0} [f=0015563] [Game::KillLua][1] dtor=0 luaGaia=0x626f91f0 [f=0015563] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={387976,62204977} {int,ext,rec}Allocs={27034853,0,0} {chunk,block}Bytes={62204977,0} [f=0015563] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={387976,62204977} {int,ext,rec}Allocs={27034853,0,0} {chunk,block}Bytes={62204977,0} [f=0015563] [Game::KillLua][2] dtor=0 luaRules=0x518a1860 [f=0015563] Start gadgetHandler:Shutdown [f=0015563] Shutdown - StartSetup [f=0015563] Shutdown - UnitMorph [f=0015563] Shutdown - Carrier Drones [f=0015563] Shutdown - LupsNanoSpray [f=0015563] Shutdown - Missile Silo Controller [f=0015563] Shutdown - Modular Comm Info [f=0015563] Shutdown - Terrain Texture Handler [f=0015563] Shutdown - UnitCloakShield [f=0015563] Shutdown - Starlight Handler [f=0015563] End gadgetHandler:Shutdown [f=0015563] Start gadgetHandler:Shutdown [f=0015563] Shutdown - Save/Load [f=0015563] Shutdown - Teleport Throw [f=0015563] Shutdown - UnitMorph [f=0015563] Shutdown - Modular Comm Info [f=0015563] Shutdown - Retreat Command [f=0015563] Shutdown - Shockwaves [f=0015563] Shutdown - we require more minerals v1.1 [f=0015563] Shutdown - UnitCloakShield [f=0015563] Shutdown - Lups Cloak FX [f=0015563] Shutdown - Lups [f=0015563] Shutdown - Lups Shield [f=0015563] End gadgetHandler:Shutdown [f=0015563] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={27034886,0,0} {chunk,block}Bytes={0,0} [f=0015563] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={27034886,0,0} {chunk,block}Bytes={0,0} [f=0015563] [Game::KillLua][4] dtor=0 [f=0015563] [Game::~CGame][1] [f=0015563] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0015563] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0015563] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0015563] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0015563] [Game::KillLua][4] dtor=1 [f=0015563] [Game::KillMisc][1] [f=0015563] [Game::KillMisc][2] [f=0015563] [Game::KillMisc][3] [f=0015563] [Game::KillRendering][1] [f=0015563] [3DOParser::Kill] allocated 137 pieces [f=0015563] [S3OParser::Kill] allocated 2755 pieces [f=0015563] [AssParser::Kill] allocated 241 pieces [f=0015563] [Game::KillInterface][1] [f=0015563] [Game::KillInterface][2] [f=0015563] [Game::KillSimulation][1] [f=0015563] [Game::KillSimulation][2] [f=0015563] [CCollisionHandler] dis-/continuous tests: 0/622289 [f=0015563] [Game::KillSimulation][3] [f=0015563] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0015563] [~CPathCache(20x20)] cacheHits=47 hitPercentage=23% numHashColls=0 maxCacheSize=14 [f=0015563] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0015563] [~CPathCache(40x40)] cacheHits=38 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0015563] [~CRectangleOverlapHandler] 0% overlap reduction [f=0015563] [~CRectangleOverlapHandler] 0% overlap reduction [f=0015563] [LosHandler::Kill] raycast instance cache-{hits,misses}={5820,12784}; shared=4%; cached=28% [f=0015563] [Game::KillSimulation][4] [f=0015563] [CommonDefHandler::KillStatic] 3163 sound-set data items added [f=0015563] [Game::~CGame][2] [f=0015563] [Game::~CGame][3] [f=0015563] [SpringApp::Kill][3] [f=0015563] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 165540 bytes sent 175474 bytes recv'd [f=0015563] [SpringApp::Kill][4] font=0x450eeaa0 [f=0015563] [SpringApp::Kill][5] [f=0015563] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7792 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/1744f8151505db92eb3c8724f41eb638.sdp (0x451b92f0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/1744f8151505db92eb3c8724f41eb638.sdp" numZipFiles=7792 sumInflSize=721737kb sumReadTime=5840ms file="bitmaps/loadpictures/water.png" indx=514 inflSize=3506kb readTime=269ms file="unittextures/bcore_abc_1.tga" indx=6966 inflSize=3210kb readTime=205ms file="bitmaps/pd/shield2.png" indx=555 inflSize=119kb readTime=69ms file="objects3d/detriment.s3o" indx=5099 inflSize=514kb readTime=63ms file="objects3d/spherezeus.s3o" indx=5430 inflSize=118kb readTime=59ms file="objects3d/funnelweb.dae" indx=5147 inflSize=1500kb readTime=54ms file="objects3d/chickenflyerqueen.s3o" indx=4963 inflSize=46kb readTime=49ms file="objects3d/crasher.s3o" indx=5062 inflSize=161kb readTime=43ms file="luarules/utilities/debugfunctions.lua" indx=1886 inflSize=0kb readTime=40ms file="luaui/widgets/unit_stockpile.lua" indx=4752 inflSize=1kb readTime=40ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/1744f8151505db92eb3c8724f41eb638.sdp] 54594357 bytes cached in 2899 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=133 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/SparklesReef_V1.01.sd7 (0x4524f150) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x4516aee0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x4516d700) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f978001eec0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 207630 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]