[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.CrnJf1qvyh/springsettings.984424.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-12-amd64 #1 SMP Debian 4.19.152-1 (2020-10-18) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 27ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f67e401d170 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 8235 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/984424/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 361ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x44a213c0] using map "DunePatrolRedux v1.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="DunePatrolRedux v1.0", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x44a213c0] using game "Zero-K v1.8.10.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.10.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 125ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (38 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 1575ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 1838ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 1ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 38ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 1297ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 119ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 46ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 104ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 165ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 81ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 2 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 1 mapped to this game's team 1 [f=-000001] Testing last game's team 0 mapped to this game's team 0 [f=-000001] All players and teams match from last game, using last game's scores as base [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/984424/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Mex Placement Initialised with 36 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 36, 139 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=c1067d66 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=1c58f1f4 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=bdfc68c1 [f=-000001] [Path] [PathEstimator::ReadFile] hash=bdfc68c1 file="cache/104dev-maintenance/paths/DunePatrolRedux v1.0.pe-bdfc68c1.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=c1067d66 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=1c58f1f4 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=bdfc68d1 [f=-000001] [Path] [PathEstimator::ReadFile] hash=bdfc68d1 file="cache/104dev-maintenance/paths/DunePatrolRedux v1.0.pe2-bdfc68d1.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (853ms, checksum f5cbdc87)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11611,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/984424/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c89ab397b7b8e4624df7241b7bc13bf34fc30446d5ff3736dfd1b1a34f4d820880cdc935ec553f89cf0fed6e7521a0f8c652601e27fcc510277a554b82a13327" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=ce686554cfa4f42463af8871dc7c986f5e09e815156dffe438613486230873a9283749b142d65fa507ba57eef35b50e2f15e3289c8a959381864ec9e0da41b3d]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=2763773346ddca969f4e094d897f0a0425456f517b662b638cb8e07b5a3441bd3081b05a2d37f9b365f59d2a57949ada5f516b0fc2f3e2fed157a0496f9663b6]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x50ec2910,0x50f5ce80}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Beginning demo playback [f=-000001] GameID: ad72a25f6bd475e9c609725148b97af0 [f=-000001] Connection attempt from Dregs [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Dregs changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Dregs" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c89ab397b7b8e4624df7241b7bc13bf34fc30446d5ff3736dfd1b1a34f4d820880cdc935ec553f89cf0fed6e7521a0f8c652601e27fcc510277a554b82a13327" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Dregs" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from [Fx]Drone [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: [Fx]Drone changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="[Fx]Drone" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c89ab397b7b8e4624df7241b7bc13bf34fc30446d5ff3736dfd1b1a34f4d820880cdc935ec553f89cf0fed6e7521a0f8c652601e27fcc510277a554b82a13327" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="[Fx]Drone" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="[Fx]Drone" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=ce686554cfa4f42463af8871dc7c986f5e09e815156dffe438613486230873a9283749b142d65fa507ba57eef35b50e2f15e3289c8a959381864ec9e0da41b3d]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="[Fx]Drone" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=2763773346ddca969f4e094d897f0a0425456f517b662b638cb8e07b5a3441bd3081b05a2d37f9b365f59d2a57949ada5f516b0fc2f3e2fed157a0496f9663b6]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="[Fx]Drone" string="[Game::Load][lua{Rules,Gaia}={00000001059d2140,00000000ff463300}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Dregs" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=ce686554cfa4f42463af8871dc7c986f5e09e815156dffe438613486230873a9283749b142d65fa507ba57eef35b50e2f15e3289c8a959381864ec9e0da41b3d]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Dregs" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=2763773346ddca969f4e094d897f0a0425456f517b662b638cb8e07b5a3441bd3081b05a2d37f9b365f59d2a57949ada5f516b0fc2f3e2fed157a0496f9663b6]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Dregs" string="[Game::Load][lua{Rules,Gaia}={000000006e0eb840,00000000c0185140}]" [f=-000001] Allies: I choose: Dadda! [f=-000001] Yes badman [f=-000001] Good to see you in the queue [f=-000001] <[Fx]Drone> just plugged in this new mouse and its way too high sens [f=-000001] No adjustment buttons [f=-000001] <[Fx]Drone> no idea how to change sens without ruining my good mouse [f=-000001] <[Fx]Drone> ill play with my normal mouse but use the mousewheel on the 2nd one [f=-000001] That's... nuts [f=-000001] <[Fx]Drone> loll [f=-000001] [Fx]Kimaji [f=-000001] <[Fx]Drone> Allies: I choose: Donald J Trump! [f=-000001] > Game will be force started in 60 seconds [f=-000001] [0] Event [4819,46.3481445,3410]: 0 finished unit Strike Commander [f=-000001] [0] Event [1270,46.3583984,637]: 1 finished unit Strike Commander [f=0000000] [0] Dregs, team: 0, elo:3102 [f=0000000] [0] [Fx]Drone, team: 1, elo:2739 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000008] [8] Event [1288,46.9149933,728]: 1 finished unit Amphbot Factory [f=0000009] [9] Event [4856,46.329628,3544]: 0 finished unit Amphbot Factory [f=0000284] [284] Event [4744,47.267395,3496]: 0 finished unit Metal Extractor [f=0000285] [285] Event [1208,47.5370178,744]: 1 finished unit Metal Extractor [f=0000496] [496] Event [4856.05518,46.3355408,3508]: 0 finished unit Conch [f=0000527] [527] Event [1288,46.6817932,764]: 1 finished unit Conch [f=0000569] [569] Event [4936,47.5464783,3352]: 0 finished unit Metal Extractor [f=0000570] [570] Event [1400,47.2768555,600]: 1 finished unit Metal Extractor [f=0000690] [690] Event [1208,47.3619995,680]: 1 finished unit Wind/Tidal Generator [f=0000756] [756] Event [4856.05518,46.3355408,3508]: 0 finished unit Duck [f=0000765] [765] Event [4936,47.4187622,3416]: 0 finished unit Solar Collector [f=0001017] [1017] Event [1400,46.486908,664]: 1 finished unit Solar Collector [f=0001051] good to see you back tbh [f=0001183] [1183] Event [4856.05518,46.3355408,3508]: 0 finished unit Duck [f=0001308] [1308] Event [1048,46.3260803,520]: 1 finished unit Metal Extractor [f=0001388] [1388] Event [5096,46.3260803,3576]: 0 finished unit Metal Extractor [f=0001463] [1463] Event [1144,46.5673218,568]: 1 finished unit Wind/Tidal Generator [f=0001507] [1507] Event [1288,46.6817932,764]: 1 finished unit Archer [f=0001554] <[Fx]Drone> pft probably wont last long im just bored of every games [f=0001613] [1613] Event [1128,47.5464783,664]: 1 finished unit Wind/Tidal Generator [f=0001750] [1750] Event [5128,46.340271,3480]: 0 finished unit Solar Collector [f=0002035] ZK getting faster paced development [f=0002053] [2053] Event [5112,46.5767822,3400]: 0 finished unit Solar Collector [f=0002067] [2067] Event [2216,75.5021057,872]: 1 finished unit Metal Extractor [f=0002113] [2113] Event [1224,46.3355408,584]: 1 finished unit Wind/Tidal Generator [f=0002237] [2237] Event [4856.05518,46.3355408,3508]: 0 finished unit Archer [f=0002328] [2328] Event [1288,46.6817932,764]: 1 finished unit Conch [f=0002418] [2418] Event [4928,46.3308105,3536]: 0 finished unit Lotus [f=0002473] [2473] Event [1008,46.3686523,688]: 1 finished unit Lotus [f=0002639] [2639] Event [2568,74.286438,920]: 1 finished unit Metal Extractor [f=0002727] [2727] Event [5032,47.499176,3352]: 0 finished unit Solar Collector [f=0002883] [2883] Event [984,46.3260803,552]: 1 finished unit Solar Collector [f=0002934] [2934] Event [4856.05518,46.3355408,3508]: 0 finished unit Archer [f=0003020] [3020] Event [1064,46.3923035,568]: 1 finished unit Wind/Tidal Generator [f=0003087] [3087] Event [5160,46.3308105,3592]: 0 finished unit Solar Collector [f=0003284] [3284] Event [2512,74.286438,944]: 1 finished unit Lotus [f=0003398] [3398] Event [4856.05518,46.3355408,3508]: 0 finished unit Conch [f=0003435] [3435] Event [1432,75.4642639,1816]: 1 finished unit Metal Extractor [f=0003483] [3483] Event [1288,46.6817932,764]: 1 finished unit Archer [f=0003731] [3731] Event [4856.05518,46.3355408,3508]: 0 finished unit Archer [f=0003937] [3937] Event [2760,15.929657,1640]: 1 finished unit Metal Extractor [f=0004023] [4023] Event [1360,74.286438,1888]: 1 finished unit Lotus [f=0004169] [4169] Event [2816,15.8492432,1664]: 1 finished unit Radar Tower [f=0004232] [4232] Event [3384,15.9343872,2456]: 0 finished unit Metal Extractor [f=0004243] [4243] Event [408,17.1358643,1944]: 1 finished unit Metal Extractor [f=0004288] [4288] Event [1288,46.6817932,764]: 1 finished unit Archer [f=0004303] [4303] Event [3870.07178,75.5021057,4030.75342]: 1 lost unit Archer [f=0004308] [4308] Event [4856.05518,46.3355408,3508]: 0 finished unit Archer [f=0004389] [4389] Event [1312,74.286438,1760]: 1 finished unit Radar Tower [f=0004598] [4598] Event [5736,17.1500549,2152]: 0 finished unit Metal Extractor [f=0004717] [4717] Event [416,17.1689758,2064]: 1 finished unit Lotus [f=0004728] [4728] Event [3288,16.8898926,1480]: 1 finished unit Metal Extractor [f=0004860] [4860] Event [3015.17505,-12.293369,1920.18188]: 0 finished unit Strike Commander [f=0004860] [4860] Event [3015.17505,-12.293369,1920.18188]: 0 lost unit Strike Commander [f=0004860] game_message: Morph complete: Dadda lvl 1 -> Dadda lvl 2 [f=0004860] [4860] Received game_message: Morph complete: Dadda lvl 1 -> Dadda lvl 2 [f=0004883] [4883] Event [2816,15.8492432,1664]: 1 lost unit Radar Tower [f=0004921] [4921] Event [1288,46.6817932,764]: 1 finished unit Archer [f=0004999] [4999] Event [4872,47.5086365,3688]: 0 finished unit Solar Collector [f=0005054] [5054] Event [5880,18.015686,2072]: 0 finished unit Metal Extractor [f=0005067] [5067] Event [2760,15.0798855,1640]: 1 lost unit Metal Extractor [f=0005131] [5131] Event [264,17.9494629,2024]: 1 finished unit Metal Extractor [f=0005166] [5166] Event [2976,16.0810242,1536]: 1 lost unit Lotus [f=0005369] [5369] Event [4856.05518,46.3355408,3508]: 0 finished unit Archer [f=0005428] [5428] Event [4984,46.95047,3640]: 0 finished unit Solar Collector [f=0005433] [5433] Event [3288,16.8898926,1480]: 1 lost unit Metal Extractor [f=0005476] [5476] Event [2832,15.9438477,1520]: 1 finished unit Lotus [f=0005506] [5506] Event [5720,17.1595154,1912]: 0 finished unit Metal Extractor [f=0005566] [5566] Event [424,17.1595154,2184]: 1 finished unit Metal Extractor [f=0005921] [5921] Event [296,17.1973572,1960]: 1 finished unit Solar Collector [f=0005954] [5954] Event [2720,15.2963028,1712]: 1 finished unit Lotus [f=0006054] [6054] Event [5664,17.1689758,1984]: 0 finished unit Lotus [f=0006218] [6218] Event [2839.8125,13.0642319,1645.90771]: 1 finished unit Strike Commander [f=0006218] [6218] Event [2839.8125,13.0642319,1645.90771]: 1 lost unit Strike Commander [f=0006251] [6251] Event [376,17.3250732,1864]: 1 finished unit Solar Collector [f=0006317] [6317] Event [1288,46.6817932,764]: 1 finished unit Archer [f=0006551] [6551] Event [280,17.3298035,1848]: 1 finished unit Solar Collector [f=0006561] [6561] Event [2856,16.3222656,2616]: 0 finished unit Metal Extractor [f=0006591] [6591] Event [5664,16.6533813,2048]: 0 finished unit Lotus [f=0006656] [6656] Event [5080,46.3308105,3688]: 0 finished unit Solar Collector [f=0006722] [6722] Event [4856.05518,46.3355408,3508]: 0 finished unit Conch [f=0006743] [6743] Event [2748.66064,-0.0453304,2486.00537]: 0 finished unit Strike Commander [f=0006743] game_message: Morph complete: Dadda lvl 2 -> Dadda lvl 3 [f=0006743] [6743] Received game_message: Morph complete: Dadda lvl 2 -> Dadda lvl 3 [f=0006789] [6789] Event [1288,46.6817932,764]: 1 finished unit Conch [f=0006801] [6801] Event [2496,2.80328369,1936]: 1 finished unit Picket [f=0006917] [6917] Event [2496,2.80328369,1936]: 1 lost unit Picket [f=0006973] [6973] Event [2056,15.9343872,2088]: 1 lost unit Metal Extractor [f=0007060] [7060] Event [4856.05518,46.3355408,3508]: 0 finished unit Archer [f=0007122] [7122] Event [1288,46.6817932,764]: 1 finished unit Archer [f=0007391] [7391] Event [4856.05518,46.3355408,3508]: 0 finished unit Archer [f=0007393] [7393] Event [1288,46.6817932,764]: 1 finished unit Conch [f=0007422] [7422] Event [1583.65247,66.3657303,1977.03284]: 0 lost unit Archer [f=0007463] [7463] Event [1360,74.286438,1888]: 1 lost unit Lotus [f=0007518] [7518] Event [3140.11377,-12.692932,2044.41919]: 0 lost unit Duck [f=0007534] [7534] Event [1432,76.0332642,1816]: 1 lost unit Metal Extractor [f=0007550] [7550] Event [1312,74.2865295,1760]: 1 lost unit Radar Tower [f=0007574] [7574] Event [3165.24194,-12.671487,2001.72876]: 0 lost unit Duck [f=0007714] [7714] Event [1288,46.6817932,764]: 1 finished unit Archer [f=0007770] [7770] Event [464,16.4168701,1936]: 1 finished unit Lotus [f=0007863] [7863] Event [3384,15.9343872,2456]: 0 lost unit Metal Extractor [f=0007868] [7868] Event [5320,75.5021057,664]: 0 finished unit Metal Extractor [f=0008017] [8017] Event [1288,46.6817932,764]: 1 finished unit Conch [f=0008077] [8077] Event [1720,16.0100708,2248]: 0 lost unit Metal Extractor [f=0008206] [8206] Event [2856,16.3222656,2616]: 0 lost unit Metal Extractor [f=0008276] [8276] Event [1288,46.6817932,764]: 1 finished unit Archer [f=0008418] [8418] Event [1392,46.3260803,752]: 1 finished unit Lotus [f=0008436] [8436] Event [1586.99927,73.7328873,1129.66589]: 1 lost unit Archer [f=0008451] [8451] Event [5512,75.5021057,504]: 0 finished unit Metal Extractor [f=0008461] [8461] Event [1586.87292,71.5800095,1122.15662]: 1 lost unit Archer [f=0008575] [8575] Event [1614.63647,75.5021057,1444.50378]: 1 lost unit Archer [f=0008606] [8606] Event [1473.10254,49.9204865,1014.9765]: 0 lost unit Archer [f=0008630] [8630] Event [1458.59888,46.3072815,779.670837]: 1 lost unit Conch [f=0008663] [8663] Event [1492.68518,45.7595024,813.915527]: 1 lost unit Archer [f=0008681] [8681] Event [1359.42444,46.341217,936.146667]: 0 lost unit Archer [f=0008702] [8702] Event [1536,46.1132202,720]: 1 finished unit Lotus [f=0008743] [8743] Event [1288,46.6817932,764]: 1 finished unit Conch [f=0008758] [8758] Event [1316.36133,46.3260803,891.164124]: 0 lost unit Archer [f=0008768] [8768] Event [1426.40674,46.5690727,769.786316]: 1 lost unit Conch [f=0008774] [8774] Event [1392,46.4275703,752]: 1 lost unit Lotus [f=0008799] [8799] Event [1298.44324,54.9657288,1048.5614]: 1 lost unit Archer [f=0008829] [8829] Event [1262.58704,48.4839935,993.285828]: 1 lost unit Archer [f=0008876] [8876] Event [1288,47.2395782,764]: 1 lost unit Archer [f=0008895] [8895] Event [1377.4884,46.4832497,869.522583]: 0 lost unit Archer [f=0008954] [8954] Event [1263.16064,46.6395912,951.922607]: 0 finished unit Strike Commander [f=0008954] [8954] Event [1263.16064,46.6395912,951.922607]: 0 lost unit Strike Commander [f=0008954] game_message: Morph complete: Dadda lvl 3 -> Dadda lvl 4 [f=0008954] [8954] Received game_message: Morph complete: Dadda lvl 3 -> Dadda lvl 4 [f=0008961] [8961] Event [1536,46.1132202,720]: 1 lost unit Lotus [f=0009025] [9025] Event [1008,46.3686523,688]: 1 lost unit Lotus [f=0009067] [9067] Event [1584,46.3355408,864]: 1 finished unit Lotus [f=0009085] [9085] Event [5048,74.286438,360]: 0 finished unit Metal Extractor [f=0009090] [9090] Event [1584,46.3355408,864]: 1 lost unit Lotus [f=0009130] [9130] Event [1288,46.6817932,764]: 1 lost unit Archer [f=0009150] [9150] Event [1208,47.3619995,680]: 1 lost unit Wind/Tidal Generator [f=0009170] [9170] Event [1144,46.5757523,568]: 1 lost unit Wind/Tidal Generator [f=0009177] [9177] Event [1288,47.0825272,764]: 1 lost unit Archer [f=0009191] [9191] Event [1288,47.0825272,764]: 1 lost unit Archer [f=0009206] [9206] Event [1288,47.0825272,764]: 1 lost unit Archer [f=0009214] [9214] Event [3928,75.5021057,3224]: 0 finished unit Metal Extractor [f=0009221] [9221] Event [1288,47.0825272,764]: 1 lost unit Archer [f=0009236] [9236] Event [1288,47.0825272,764]: 1 lost unit Archer [f=0009246] [9246] Event [4856.05518,46.3355408,3508]: 0 finished unit Archer [f=0009251] [9251] Event [1288,47.0825272,764]: 1 lost unit Archer [f=0009266] [9266] Event [1288,47.0825272,764]: 1 lost unit Archer [f=0009281] [9281] Event [1288,47.0825272,764]: 1 lost unit Archer [f=0009295] [9295] Event [824,75.5021057,3448]: 1 finished unit Metal Extractor [f=0009303] [9303] Event [1288,46.6817932,764]: 1 lost unit Archer [f=0009393] [9393] Event [1288,46.6817932,764]: 1 lost unit Archer [f=0009483] [9483] Event [1288,46.6817932,764]: 1 lost unit Archer [f=0009495] [9495] Event [4960,74.286438,384]: 0 finished unit Lotus [f=0009495] [9495] Event [1224,46.3355408,584]: 1 lost unit Wind/Tidal Generator [f=0009510] [9510] Event [1288,46.7487793,764]: 1 lost unit Archer [f=0009526] [9526] Event [1128,47.5834808,664]: 1 lost unit Wind/Tidal Generator [f=0009541] [9541] Event [1288,46.7713242,764]: 1 lost unit Archer [f=0009556] [9556] Event [1064,46.6235123,568]: 1 lost unit Wind/Tidal Generator [f=0009568] [9568] Event [1288,46.7713242,764]: 1 lost unit Archer [f=0009581] [9581] Event [1288,46.7713242,764]: 1 lost unit Archer [f=0009596] [9596] Event [1288,46.7713242,764]: 1 lost unit Archer [f=0009640] [9640] Event [2440,74.2817078,3368]: 1 finished unit Solar Collector [f=0009657] [9657] Event [1048,46.3260803,520]: 1 lost unit Metal Extractor [f=0009667] [9667] Event [1288,46.6817932,764]: 1 lost unit Archer [f=0009717] [9717] Event [1288,46.6817932,764]: 1 lost unit Archer [f=0009737] [9737] Event [1208,47.5370178,744]: 1 lost unit Metal Extractor [f=0009750] [9750] Event [4856.05518,46.3355408,3508]: 0 finished unit Buoy [f=0009797] [9797] Event [1288,46.5976028,764]: 1 lost unit Archer [f=0009804] [9804] Event [632,75.5021057,3608]: 1 finished unit Metal Extractor [f=0009853] [9853] Event [1288,46.5976028,728]: 1 lost unit Amphbot Factory [f=0009885] [9885] Event [4992,74.286438,512]: 0 finished unit Lotus [f=0009941] [9941] Event [4800,46.3260803,3328]: 0 finished unit Lotus [f=0009958] [9958] Event [1400,46.486908,664]: 1 lost unit Solar Collector [f=0010027] [10027] Event [1400,46.6067657,600]: 1 lost unit Metal Extractor [f=0010186] [10186] Event [2592,74.286438,3248]: 1 finished unit Lotus [f=0010275] [10275] Event [5024,74.4188843,560]: 0 finished unit Lotus [f=0010330] [10330] Event [4856.05518,46.3355408,3508]: 0 finished unit Buoy [f=0010351] [10351] Event [4832,46.4348755,3376]: 0 finished unit Picket [f=0010373] [10373] Event [1096,74.286438,3736]: 1 finished unit Metal Extractor [f=0010390] [10390] Event [200,17.277771,2104]: 1 finished unit Caretaker [f=0010605] [10605] Event [3571.78906,73.1926041,2954.07153]: 1 lost unit Archer [f=0010615] [10615] Event [5160,74.3053589,328]: 0 finished unit Solar Collector [f=0010633] [10633] Event [56,21.6626892,2104]: 1 finished unit Solar Collector [f=0010658] [10658] Event [3496,74.286438,504]: 1 finished unit Metal Extractor [f=0010777] [10777] Event [72,17.4575195,2184]: 1 finished unit Solar Collector [f=0010878] [10878] Event [3378.30835,75.5021057,3415.69629]: 1 finished unit Strike Commander [f=0010878] [10878] Event [3378.30835,75.5021057,3415.69629]: 1 lost unit Strike Commander [f=0010965] [10965] Event [5144,75.5021057,440]: 0 finished unit Solar Collector [f=0011033] [11033] Event [3688,74.286438,840]: 1 finished unit Metal Extractor [f=0011386] [11386] Event [3420.88623,74.7291031,3261.82153]: 0 lost unit Buoy [f=0011416] [11416] Event [1391.48511,42.4237022,707.711487]: 0 finished unit Strike Commander [f=0011416] game_message: Morph complete: Dadda lvl 4 -> Dadda lvl 5 [f=0011416] [11416] Received game_message: Morph complete: Dadda lvl 4 -> Dadda lvl 5 [f=0011568] [11568] Event [undefined]: [Fx]Drone resigned [f=0011568] game_message: [Fx]Drone has been destroyed! [f=0011568] game_message: Dregs wins! [f=0011568] Submitting stats [f=0011568] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0011568] Part| Total Time|Time of the last 0.5s [f=0011568] Draw 21173.42ms 7.36% [f=0011568] Lua::Callins::Synced 14363.82ms 39.94% [f=0011568] Lua::Callins::Unsynced 27083.49ms 17.27% [f=0011568] Lua::CollectGarbage::Synced 545.40ms 0.39% [f=0011568] Lua::CollectGarbage::Unsynced 1232.34ms 0.20% [f=0011568] Misc::Profiler::AddTime 76.05ms 0.00% [f=0011568] Sim 45179.92ms 81.16% [f=0011568] [11568] Received game_message: [Fx]Drone has been destroyed! [f=0011568] [11568] Received game_message: Dregs wins! [f=0011569] [11569] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0011569] [11569] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0011569] [11569] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0011569] [11569] Game End Stats Values: 2,2165,2165,2165,2165,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,6.13333321,6.13333321,6.13333321,6.13333321,0,0,0,0,0,0,0,0,890,890,890,890,0,0,0,0,0,0,0,0,0,0,0,0 [f=0011569] [11569] Game End Stats Values: 3,2440,2555,2440,2555,0,0.22233167,0,0.22233167,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8.37832165,8.39999962,8.37832165,8.39999962,1275,1275,1275,1275,9.33333302,9.34815502,9.33333302,9.34815502,0,80,0,80,0,0,0,0,1165,1200,1165,1200,0,0,0,0,0,0,0,0,0,0,0,0 [f=0011569] [11569] Game End Stats Values: 4,2600,2635,2600,2635,0.8196404,0.54426616,0.8196404,0.54426616,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,10.6375942,10,10.6375942,10,1275,1275,1275,1275,10.0546417,10.0214634,10.0546417,10.0214634,0,160,0,160,0,0,0,0,1325,1200,1325,1200,0,0,0,0,0,0,0,0,0,0,0,0 [f=0011569] [11569] Game End Stats Values: 5,2850,2795,2850,2795,3.27506256,0.94989264,3.27506256,0.94989264,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,12.8474245,10,12.8474245,10,1275,1275,1275,1275,12.1636944,11.6270418,12.1636944,11.6270418,180,160,180,160,0,0,0,0,1395,1360,1395,1360,0,0,0,0,0,0,0,0,0,0,0,0 [f=0011569] [11569] Game End Stats Values: 6,2975,3045,2975,3045,7.05524158,1.95023513,7.05524158,1.95023513,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,13.8962221,12.666667,13.8962221,12.666667,1275,1275,1275,1275,12.9186792,15.0888996,12.9186792,15.0888996,180,340,180,340,0,0,0,0,1520,1430,1520,1430,0,0,0,0,0,54.9999352,0,54.9999352,0,0,0,0 [f=0011569] [11569] Game End Stats Values: 7,3305,3135,3305,3135,7.9394927,2.71746349,7.9394927,2.71746349,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,90,90,90,12.3836174,14,12.3836174,14,1275,1275,1275,1275,14.1922846,18.6511192,14.1922846,18.6511192,180,340,180,340,0,0,0,0,1760,1430,1760,1430,0,0,0,0,0,154.333313,0,154.333313,0,0,0,0 [f=0011569] [11569] Game End Stats Values: 8,3410,3455,3410,3455,10.2830858,4.74013472,10.2830858,4.74013472,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,90,90,90,14.9444532,15.8666668,14.9444532,15.8666668,1275,1275,1275,1275,16.1562386,21.0459194,16.1562386,21.0459194,180,520,180,520,0,0,0,0,1865,1570,1865,1570,0,0,0,0,0,278.665771,0,278.665771,0,0,0,0 [f=0011569] [11569] Game End Stats Values: 9,3770,3605,3770,3605,21.7491188,14.7821321,21.7491188,14.7821321,0,0,0,0,0,0,0,0,0,0,0,0,73.4257889,73.4257889,73.4257889,73.4257889,180,90,180,90,24.0823307,21.333334,24.0823307,21.333334,1275,1275,1275,1275,17.2977352,12.669467,17.2977352,12.669467,360,520,360,520,0,0,0,0,1955,1720,1955,1720,0,0,0,0,0,278.665771,0,278.665771,73.4257889,73.4257889,73.4257889,73.4257889 [f=0011569] [11569] Game End Stats Values: 10,3950,3785,3950,3785,31.8103352,15.2487535,31.8103352,15.2487535,0,0,0,0,0,0,0,0,0,0,0,0,73.4257889,73.4257889,73.4257889,73.4257889,270,90,270,90,23.7900677,20.6222134,23.7900677,20.6222134,1275,1275,1275,1275,18.9374142,12.0311089,18.9374142,12.0311089,360,700,360,700,0,0,0,0,2045,1720,2045,1720,0,0,0,0,0,278.665771,0,278.665771,73.4257889,73.4257889,73.4257889,73.4257889 [f=0011569] [11569] Game End Stats Values: 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[f=0011695] [11695] Event [4856.05518,46.3355408,3508]: 0 finished unit Buoy [f=0011860] [11860] Event [5272,75.5210266,456]: 0 finished unit Solar Collector [f=0011994] [11994] Event [4944,46.3308105,3184]: 0 finished unit Picket [f=0012205] [12205] Event [5272,76.5332947,568]: 0 finished unit Solar Collector [f=0012369] [12369] Event [4856.05518,46.3355408,3508]: 0 finished unit Buoy [f=0012610] [12610] Event [5432,75.5446777,344]: 0 finished unit Solar Collector [f=0012881] [12881] Event [4856.05518,46.3355408,3508]: 0 finished unit Buoy [f=0012895] [12895] Event [5400,75.5021057,456]: 0 finished unit Solar Collector [f=0013240] [13240] Event [5368,75.5021057,568]: 0 finished unit Solar Collector [f=0013392] [13392] Event [4856.05518,46.3355408,3508]: 0 finished unit Buoy [f=0013545] Autoquit sending quit command. [f=0013545] [QuitAction] user exited to system [f=0013545] [SpringApp::Kill][1] fromRun=1 [f=0013545] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0013545] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0013545] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0013545] [ThreadPool::SetThreadCount][2] workers=0 [f=0013545] [SpringApp::Kill][2] [f=0013545] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0013545] [Game::KillLua][3] dtor=0 luaUI=0x60b40880 [f=0013545] Start widgetHandler:Shutdown [f=0013545] Shutdown - SaveOrderList Complete [f=0013545] Writing last game win data [f=0013545] Shutdown - SaveConfigData Complete [f=0013545] Shutdown Widget - Save/Load API [f=0013545] Shutdown Widget - Chili Highlight [f=0013545] Shutdown Widget - Draw After Chili [f=0013545] Shutdown Widget - EPIC Menu [f=0013545] Shutdown Widget - Chili Widget Selector [f=0013545] Shutdown Widget - Chili Minimap [f=0013545] Shutdown Widget - Local Team Colors [f=0013545] Shutdown Widget - Display Keys 2 [f=0013545] Shutdown Widget - Save Game Menu [f=0013545] Shutdown Widget - Unit Icons [f=0013545] Shutdown Widget - Noises [f=0013545] Shutdown Widget - HealthBars [f=0013545] Shutdown Widget - Win Counter [f=0013545] Shutdown Widget - SpringRTS Replay Stats [f=0013545] Shutdown Widget - BuildETA [f=0013545] Shutdown Widget - Modular Comm Info [f=0013545] Shutdown Widget - Music Player v2 [f=0013545] Shutdown Widget - Stereo3D [f=0013545] Shutdown Widget - Showeco and Grid Drawer [f=0013545] Shutdown Widget - Point Tracker [f=0013545] Shutdown Widget - Missile Silo Range [f=0013545] Shutdown Widget - MinimapEvents [f=0013545] Shutdown Widget - Mex Placement Handler [f=0013545] Shutdown Widget - Local Widgets Config [f=0013545] Shutdown Widget - Highlight Geos [f=0013545] Shutdown Widget - Grab Input [f=0013545] Input grabbing is disabled! [f=0013545] Shutdown Widget - Defense Range Zero-K [f=0013545] Shutdown Widget - MetalFeatures (new) [f=0013545] Shutdown Widget - Darkening [f=0013545] Shutdown Widget - Context Menu [f=0013545] Shutdown Widget - Chili Spectator Panels [f=0013545] Shutdown Widget - Chili Selections & CursorTip v2 [f=0013545] Shutdown Widget - Chili Nuke Warning [f=0013545] Shutdown Widget - Chili EndGame Window [f=0013545] Shutdown Widget - Chili Economy Panel Default [f=0013545] Shutdown Widget - CameraShake [f=0013545] Shutdown Widget - Attack AoE [f=0013545] Shutdown Widget - Map Edge Extension [f=0013545] Shutdown Widget - Selection Send [f=0013545] Shutdown Widget - LupsManager [f=0013545] Shutdown Widget - Newton Firezone [f=0013545] Shutdown Widget - Chili Pro Console [f=0013545] Shutdown Widget - Lasso Terraform GUI [f=0013545] Shutdown Widget - Lups [f=0013545] Shutdown Widget - Chili Framework [f=0013545] Shutdown Widget - Chili Core Selector [f=0013545] Shutdown Widget - Custom Markers [f=0013545] Shutdown Widget - Select Keys [f=0013545] Shutdown Widget - Pause Screen [f=0013545] Shutdown Widget - Text To Speech Control [f=0013545] Shutdown Widget - Persistent Build Height [f=0013545] Shutdown Widget - Layout Handler [f=0013545] End widgetHandler:Shutdown [f=0013545] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={591290,72776892} {int,ext,rec}Allocs={28445554,0,0} {chunk,block}Bytes={72776892,0} [f=0013545] [Game::KillLua][1] dtor=0 luaGaia=0x50f5ce80 [f=0013545] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={399209,60869643} {int,ext,rec}Allocs={28445555,0,0} {chunk,block}Bytes={60869643,0} [f=0013545] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={399209,60869643} {int,ext,rec}Allocs={28445555,0,0} {chunk,block}Bytes={60869643,0} [f=0013545] [Game::KillLua][2] dtor=0 luaRules=0x50ec2910 [f=0013545] Start gadgetHandler:Shutdown [f=0013545] Shutdown - StartSetup [f=0013545] Shutdown - UnitMorph [f=0013545] Shutdown - Carrier Drones [f=0013545] Shutdown - LupsNanoSpray [f=0013545] Shutdown - Missile Silo Controller [f=0013545] Shutdown - Modular Comm Info [f=0013545] Shutdown - Terrain Texture Handler [f=0013545] Shutdown - UnitCloakShield [f=0013545] Shutdown - Starlight Handler [f=0013545] End gadgetHandler:Shutdown [f=0013545] Start gadgetHandler:Shutdown [f=0013545] Shutdown - Save/Load [f=0013545] Shutdown - Teleport Throw [f=0013545] Shutdown - UnitMorph [f=0013545] Shutdown - Modular Comm Info [f=0013545] Shutdown - Retreat Command [f=0013545] Shutdown - Shockwaves [f=0013545] Shutdown - UnitCloakShield [f=0013545] Shutdown - Lups Cloak FX [f=0013545] Shutdown - Lups [f=0013545] Shutdown - Lups Shield [f=0013545] End gadgetHandler:Shutdown [f=0013545] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={28445587,0,0} {chunk,block}Bytes={0,0} [f=0013545] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={28445587,0,0} {chunk,block}Bytes={0,0} [f=0013545] [Game::KillLua][4] dtor=0 [f=0013545] [Game::~CGame][1] [f=0013545] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0013545] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0013545] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0013545] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0013545] [Game::KillLua][4] dtor=1 [f=0013545] [Game::KillMisc][1] [f=0013545] [Game::KillMisc][2] [f=0013545] [Game::KillMisc][3] [f=0013545] [Game::KillRendering][1] [f=0013545] [3DOParser::Kill] allocated 137 pieces [f=0013545] [S3OParser::Kill] allocated 2718 pieces [f=0013545] [AssParser::Kill] allocated 220 pieces [f=0013545] [Game::KillInterface][1] [f=0013545] [Game::KillInterface][2] [f=0013545] [Game::KillSimulation][1] [f=0013545] [Game::KillSimulation][2] [f=0013545] [CCollisionHandler] dis-/continuous tests: 0/1058707 [f=0013545] [Game::KillSimulation][3] [f=0013545] [~CPathCache(24x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0013545] [~CPathCache(24x16)] cacheHits=8 hitPercentage=11% numHashColls=0 maxCacheSize=4 [f=0013545] [~CPathCache(48x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0013545] [~CPathCache(48x32)] cacheHits=7 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0013545] [~CRectangleOverlapHandler] 0% overlap reduction [f=0013545] [~CRectangleOverlapHandler] 0% overlap reduction [f=0013545] [LosHandler::Kill] raycast instance cache-{hits,misses}={1481,7030}; shared=1%; cached=16% [f=0013545] [Game::KillSimulation][4] [f=0013545] [CommonDefHandler::KillStatic] 3163 sound-set data items added [f=0013545] [Game::~CGame][2] [f=0013545] [Game::~CGame][3] [f=0013545] [SpringApp::Kill][3] [f=0013545] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 143691 bytes sent 150544 bytes recv'd [f=0013545] [SpringApp::Kill][4] font=0x449aaaa0 [f=0013545] [SpringApp::Kill][5] [f=0013545] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7792 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/1744f8151505db92eb3c8724f41eb638.sdp (0x44a2bd20) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/1744f8151505db92eb3c8724f41eb638.sdp" numZipFiles=7792 sumInflSize=721737kb sumReadTime=5713ms file="bitmaps/loadpictures/constructionmods.png" indx=497 inflSize=4000kb readTime=180ms file="objects3d/funnelweb.dae" indx=5147 inflSize=1500kb readTime=131ms file="objects3d/corcomalt3.s3o" indx=5015 inflSize=114kb readTime=83ms file="objects3d/strikecom_1.dae" indx=5457 inflSize=999kb readTime=68ms file="unittextures/bcore_abc_1.tga" indx=6966 inflSize=3210kb readTime=57ms file="objects3d/strikecom_2.dae" indx=5459 inflSize=1000kb readTime=51ms file="luarules/gadgets/unit_target_lookahead.lua" indx=1792 inflSize=1kb readTime=48ms file="objects3d/cormart.s3o" indx=5030 inflSize=105kb readTime=48ms file="objects3d/commsupport.s3o" indx=4984 inflSize=85kb readTime=45ms file="luaui/configs/lang/campaign_units.en.json" indx=2851 inflSize=4kb readTime=44ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/1744f8151505db92eb3c8724f41eb638.sdp] 54488308 bytes cached in 2890 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=87 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/dunepatrolredux_v1.0.sd7 (0x44b0d510) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x44b0d030) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x44a257f0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f67e408bf10) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]