[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.GUxQ7diAI7/springsettings.983998.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-13-amd64 #1 SMP Debian 4.19.160-2 (2020-11-28) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 19ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fb458095b90 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 3999 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/983998/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 206ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 5 to team 0 (#active=6) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x44c21f70] using map "Cobalt Dream v1.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Cobalt Dream v1.0", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x44c21f70] using game "Zero-K v1.8.10.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.10.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 111ms [f=-000001] [PreGame::UpdateClientNet] received local player number 5 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (38 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 783ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 892ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 8ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 33ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 667ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 163ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 24ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 25ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 64ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 2 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 73ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 5 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 1 mapped to this game's team 1 [f=-000001] Dregs was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/983998/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Mex Placement Initialised with 44 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 44, 78 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=c8e7acdd [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=aad9a4a2 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=545e4ae6 [f=-000001] [Path] [PathEstimator::ReadFile] hash=545e4ae6 file="cache/104dev-maintenance/paths/Cobalt Dream v1.0.pe-545e4ae6.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=c8e7acdd [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=aad9a4a2 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=545e4af6 [f=-000001] [Path] [PathEstimator::ReadFile] hash=545e4af6 file="cache/104dev-maintenance/paths/Cobalt Dream v1.0.pe2-545e4af6.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (269ms, checksum 9f002146)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11750,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/983998/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 5 to team 0 [f=-000001] -> Connection established (given id 5) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e83948aa6840334dfa941769d2c19a3ee3f5352fa5245859a90c6479e49c3e1562a8cc2709fdc8d7452eef69adaf0e96fe2d33789bdeecff969fb51b19cd2b35" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=06dcde00bfd6bd67bf5a88ce8a4f4b146ac6d11383bab5bea984f7d3c6bf970a954f7ba563b9b59d680ac61d16fe1bfe35e01e0af5184bf3f33cf08b1bd80de3]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=982343467aad7d88ad64aec3d6f7f814b91b7441cff5e4f87f1d0d011f828e16b7c4315173e122fec24bab04dafc8df366b2a3342e45e9e47f8677aace72420c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x50e3f730,0x60a368f0}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 396ea15f2bfff040ef80dffef30d042d [f=-000001] Connection attempt from Dregs [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from PRO_rANDY [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: PRO_rANDY changed status [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Dregs" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e83948aa6840334dfa941769d2c19a3ee3f5352fa5245859a90c6479e49c3e1562a8cc2709fdc8d7452eef69adaf0e96fe2d33789bdeecff969fb51b19cd2b35" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Dregs" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from Godde [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Godde changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e83948aa6840334dfa941769d2c19a3ee3f5352fa5245859a90c6479e49c3e1562a8cc2709fdc8d7452eef69adaf0e96fe2d33789bdeecff969fb51b19cd2b35" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from izirayd [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Godde" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e83948aa6840334dfa941769d2c19a3ee3f5352fa5245859a90c6479e49c3e1562a8cc2709fdc8d7452eef69adaf0e96fe2d33789bdeecff969fb51b19cd2b35" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Godde" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e83948aa6840334dfa941769d2c19a3ee3f5352fa5245859a90c6479e49c3e1562a8cc2709fdc8d7452eef69adaf0e96fe2d33789bdeecff969fb51b19cd2b35" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Dregs" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=06dcde00bfd6bd67bf5a88ce8a4f4b146ac6d11383bab5bea984f7d3c6bf970a954f7ba563b9b59d680ac61d16fe1bfe35e01e0af5184bf3f33cf08b1bd80de3]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Dregs" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=982343467aad7d88ad64aec3d6f7f814b91b7441cff5e4f87f1d0d011f828e16b7c4315173e122fec24bab04dafc8df366b2a3342e45e9e47f8677aace72420c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Dregs" string="[Game::Load][lua{Rules,Gaia}={000000013223d410,00000000d65aeb60}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=06dcde00bfd6bd67bf5a88ce8a4f4b146ac6d11383bab5bea984f7d3c6bf970a954f7ba563b9b59d680ac61d16fe1bfe35e01e0af5184bf3f33cf08b1bd80de3]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=982343467aad7d88ad64aec3d6f7f814b91b7441cff5e4f87f1d0d011f828e16b7c4315173e122fec24bab04dafc8df366b2a3342e45e9e47f8677aace72420c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[Game::Load][lua{Rules,Gaia}={00000000feb0b150,000000011b8feae0}]" [f=-000001] Allies: I choose: WFH! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=06dcde00bfd6bd67bf5a88ce8a4f4b146ac6d11383bab5bea984f7d3c6bf970a954f7ba563b9b59d680ac61d16fe1bfe35e01e0af5184bf3f33cf08b1bd80de3]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Godde" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=06dcde00bfd6bd67bf5a88ce8a4f4b146ac6d11383bab5bea984f7d3c6bf970a954f7ba563b9b59d680ac61d16fe1bfe35e01e0af5184bf3f33cf08b1bd80de3]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Godde" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=982343467aad7d88ad64aec3d6f7f814b91b7441cff5e4f87f1d0d011f828e16b7c4315173e122fec24bab04dafc8df366b2a3342e45e9e47f8677aace72420c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Godde" string="[Game::Load][lua{Rules,Gaia}={00000000be705a70,00000000e1e127e0}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=982343467aad7d88ad64aec3d6f7f814b91b7441cff5e4f87f1d0d011f828e16b7c4315173e122fec24bab04dafc8df366b2a3342e45e9e47f8677aace72420c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[Game::Load][lua{Rules,Gaia}={000000006f733ab0,00000000e6407780}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] gl hf [f=-000001] [0] Event [362,195.765625,922]: 0 finished unit Engineer Commander [f=-000001] [0] Event [3739,195.765869,5226]: 1 finished unit Engineer Commander [f=0000000] [0] Godde, team: 0, elo:3454, userid: 86744 [f=0000000] [0] PRO_rANDY, team: 1, elo:3058, userid: 85949 [f=0000000] [0] ?, team: 2, elo:0 [f=0000006] [6] Event [3680,195.761719,5008]: 1 finished unit Rover Assembly [f=0000006] Playback continued [f=0000007] [7] Event [560,195.761719,992]: 0 finished unit Tank Foundry [f=0000185] [185] Event [3679.99805,196.406815,4990.00781]: 1 finished unit Dart [f=0000240] [240] Event [408,195.761719,696]: 0 finished unit Metal Extractor [f=0000241] [241] Event [3928,195.761719,5112]: 1 finished unit Metal Extractor [f=0000277] gl [f=0000288] hf [f=0000480] [480] Event [168,195.761719,1032]: 0 finished unit Metal Extractor [f=0000481] [481] Event [3688,195.761719,5448]: 1 finished unit Metal Extractor [f=0000562] [562] Event [3679.99805,196.406815,4990.00781]: 1 finished unit Mason [f=0000593] [593] Event [588,197.081726,992]: 0 finished unit Kodachi [f=0000670] [670] Event [584,195.761719,888]: 0 finished unit Solar Collector [f=0000698] [698] Event [3679.99805,196.406815,4990.00781]: 1 finished unit Dart [f=0000850] [850] Event [504,195.761719,888]: 0 finished unit Solar Collector [f=0000942] [942] Event [3256,338.818359,4760]: 1 finished unit Wind/Tidal Generator [f=0000998] izirayd added point: gg [f=0001030] [1030] Event [456,195.761719,968]: 0 finished unit Solar Collector [f=0001032] [1032] Event [3304,338.519531,4760]: 1 finished unit Wind/Tidal Generator [f=0001122] [1122] Event [3304,338.302734,4712]: 1 finished unit Wind/Tidal Generator [f=0001351] [1351] Event [3480,195.761719,4760]: 1 finished unit Metal Extractor [f=0001397] [1397] Event [400,195.761719,960]: 0 finished unit Lotus [f=0001636] [1636] Event [3128,195.761719,4904]: 1 finished unit Metal Extractor [f=0001737] [1737] Event [3256,338.818359,4712]: 1 finished unit Wind/Tidal Generator [f=0001740] [1740] Event [616,195.761719,1384]: 0 finished unit Metal Extractor [f=0001858] [1858] Event [3679.99805,196.406815,4990.00781]: 1 finished unit Scorcher [f=0001892] izirayd added point: [f=0001971] [1971] Event [3697.84351,195.761719,4190.49463]: 1 lost unit Dart [f=0002127] [2127] Event [3816,195.761719,4264]: 1 finished unit Metal Extractor [f=0002175] [2175] Event [968,195.761719,1240]: 0 finished unit Metal Extractor [f=0002311] [2311] Event [3595.73022,195.761719,4134.67676]: 1 lost unit Scorcher [f=0002319] [2319] Event [588,197.081726,992]: 0 finished unit Kodachi [f=0002348] [2348] Event [3208,338.818359,4712]: 1 finished unit Wind/Tidal Generator [f=0002457] [2457] Event [3631.77002,195.79332,4152.56445]: 1 lost unit Dart [f=0002602] [2602] Event [3816,195.761719,4264]: 1 lost unit Metal Extractor [f=0002690] [2690] Event [3679.99805,196.406815,4990.00781]: 1 finished unit Scorcher [f=0002726] [2726] Event [808,338.818359,1368]: 0 finished unit Wind/Tidal Generator [f=0002784] [2784] Event [3679.99805,196.406815,4990.00781]: 1 finished unit Dart [f=0002832] [2832] Event [904,338.818359,1400]: 0 finished unit Wind/Tidal Generator [f=0002865] [2865] Event [588,197.081726,992]: 0 finished unit Kodachi [f=0002987] [2987] Event [3679.99805,196.406815,4990.00781]: 1 finished unit Scorcher [f=0002997] [2997] Event [1000,338.818359,1432]: 0 finished unit Wind/Tidal Generator [f=0003013] [3013] Event [3202.81812,195.761719,4429.95215]: 1 lost unit Dart [f=0003018] [3018] Event [3264,338.818359,4624]: 1 finished unit Radar Tower [f=0003097] [3097] Event [2963.54443,195.761719,4310.34619]: 0 lost unit Kodachi [f=0003198] [3198] Event [3679.99805,195.761719,4990.00781]: 1 finished unit Scorcher [f=0003247] [3247] Event [856,338.818359,1400]: 0 finished unit Wind/Tidal Generator [f=0003342] [3342] Event [952,338.818359,1432]: 0 finished unit Wind/Tidal Generator [f=0003408] [3408] Event [3679.99805,195.761719,4990.00781]: 1 finished unit Scorcher [f=0003477] [3477] Event [1048,330.111328,1448]: 0 finished unit Wind/Tidal Generator [f=0003499] [3499] Event [588,197.081726,992]: 0 finished unit Kodachi [f=0003618] [3618] Event [3679.99805,195.761719,4990.00781]: 1 finished unit Scorcher [f=0003632] [Dregs (replay)] 2016 this bullshit bro =T [f=0003662] [3662] Event [1008,338.818359,1552]: 0 finished unit Radar Tower [f=0003828] [3828] Event [3679.99805,196.406815,4990.00781]: 1 finished unit Scorcher [f=0004048] [Game::ClientReadNet] added new player djs425 with number 4 to team 0 [f=0004048] > SPRINGIE:User djs425|striderantiheavy|2_4||False|||HK [f=0004105] [4105] Event [3679.99805,196.406815,4990.00781]: 1 finished unit Scorcher [f=0004106] [4106] Event [2869.02417,195.761719,5143.06885]: 1 lost unit Scorcher [f=0004138] [4138] Event [588,197.081726,992]: 0 finished unit Kodachi [f=0004207] [4207] Event [3679.99805,195.761719,4990.00781]: 1 finished unit Dart [f=0004264] [4264] Event [2874.15723,195.761719,3316.31494]: 1 lost unit Scorcher [f=0004410] [4410] Event [1464,195.761719,1944]: 0 finished unit Metal Extractor [f=0004465] [4465] Event [3816,194.859161,4264]: 1 finished unit Metal Extractor [f=0004568] [4568] Event [3679.99805,196.406815,4990.00781]: 1 finished unit Scorcher [f=0004650] [4650] Event [1344,195.761719,1904]: 0 finished unit Lotus [f=0004680] [4680] Event [2730.02393,199.213043,3591.06958]: 1 lost unit Dart [f=0004753] [4753] Event [2779.24951,195.761719,3252.0498]: 1 lost unit Scorcher [f=0004769] [4769] Event [588,197.081726,992]: 0 finished unit Kodachi [f=0004853] [4853] Event [3504,195.761719,5312]: 1 finished unit Picket [f=0004971] [4971] Event [3679.99805,196.406815,4990.00781]: 1 finished unit Scorcher [f=0005110] [5110] Event [3448,195.761719,4872]: 1 finished unit Solar Collector [f=0005143] [5143] Event [3679.99805,195.761719,4990.00781]: 1 finished unit Dart [f=0005204] > SPRINGIE:User djs425|striderantiheavy|2_4||False|||HK [f=0005250] [5250] Event [3128,195.761719,4904]: 1 lost unit Metal Extractor [f=0005276] [5276] Event [1810.10779,195.761719,1230.5553]: 1 lost unit Scorcher [f=0005321] [5321] Event [588,197.081726,992]: 0 finished unit Kodachi [f=0005364] [5364] Event [3679.99805,195.761719,4990.00781]: 1 finished unit Scorcher [f=0005385] [5385] Event [1048,195.761719,2424]: 0 finished unit Metal Extractor [f=0005427] izirayd added point: [f=0005428] [5428] Event [3022.21777,195.761719,5165.84375]: 0 lost unit Kodachi [f=0005485] > SPRINGIE:User djs425|striderantiheavy|2_4||False|||HK [f=0005510] Connection attempt from djs425 [f=0005510] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0005510] -> Connection established (given id 4) [f=0005523] [Game::ClientReadNet][LOGMSG] sender="djs425" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e83948aa6840334dfa941769d2c19a3ee3f5352fa5245859a90c6479e49c3e1562a8cc2709fdc8d7452eef69adaf0e96fe2d33789bdeecff969fb51b19cd2b35" [f=0005523] [Game::ClientReadNet][LOGMSG] sender="djs425" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0005544] [5544] Event [3435.03711,195.761719,3388.33008]: 1 lost unit Scorcher [f=0005567] [5567] Event [3457.56543,195.761719,3152.5813]: 1 lost unit Dart [f=0005615] [5615] Event [3679.99805,195.761719,4990.00781]: 1 finished unit Scorcher [f=0005615] [5615] Event [3288.34814,195.761719,3058.64282]: 0 lost unit Kodachi [f=0005632] [5632] Event [3077.50903,195.761719,3126.78955]: 1 lost unit Scorcher [f=0005706] [5706] Event [3679.99805,196.406815,4990.00781]: 1 finished unit Dart [f=0005762] [5762] Event [3110.31909,195.761719,2790.62769]: 1 lost unit Scorcher [f=0005762] [5762] Event [3408,195.761719,3792]: 1 finished unit Radar Tower [f=0005867] [izirayd (replay)] Allies: 287% [f=0005874] [5874] Event [588,197.081726,992]: 0 finished unit Kodachi [f=0006001] [6001] Event [1168,195.761719,2384]: 0 finished unit Lotus [f=0006027] [6027] Event [3679.99805,196.406815,4990.00781]: 1 finished unit Scorcher [f=0006227] [6227] Event [3688,195.761719,5448]: 1 lost unit Metal Extractor [f=0006229] izirayd added point: [f=0006278] [6278] Event [2058.05908,195.761719,2651.51099]: 1 lost unit Scorcher [f=0006398] [6398] Event [3408,195.761719,3792]: 1 lost unit Radar Tower [f=0006419] [6419] Event [3679.99805,196.406815,4990.00781]: 1 finished unit Scorcher [f=0006490] [6490] Event [588,197.081726,992]: 0 finished unit Welder [f=0006496] [Game::ClientReadNet][LOGMSG] sender="djs425" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=06dcde00bfd6bd67bf5a88ce8a4f4b146ac6d11383bab5bea984f7d3c6bf970a954f7ba563b9b59d680ac61d16fe1bfe35e01e0af5184bf3f33cf08b1bd80de3]" [f=0006505] [Game::ClientReadNet][LOGMSG] sender="djs425" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=982343467aad7d88ad64aec3d6f7f814b91b7441cff5e4f87f1d0d011f828e16b7c4315173e122fec24bab04dafc8df366b2a3342e45e9e47f8677aace72420c]" [f=0006505] [Game::ClientReadNet][LOGMSG] sender="djs425" string="[Game::Load][lua{Rules,Gaia}={000000015b8a2f40,000000015b8a4980}]" [f=0006601] [6601] Event [3688,194.859161,5448]: 1 finished unit Metal Extractor [f=0006630] [6630] Event [832,195.761719,2736]: 0 finished unit Lotus [f=0006721] [6721] Event [3679.99805,195.761719,4990.00781]: 1 finished unit Dart [f=0006844] izirayd added point: riper? [f=0006924] [6924] Event [3768,195.761719,3560]: 1 lost unit Metal Extractor [f=0006928] [6928] Event [3679.99805,196.406815,4990.00781]: 1 finished unit Scorcher [f=0006967] [6967] Event [3176.18408,195.761719,3672.76587]: 1 lost unit Scorcher [f=0007044] [7044] Event [588,197.081726,992]: 0 finished unit Kodachi [f=0007076] [7076] Event [800,195.761719,3088]: 0 finished unit Lotus [f=0007108] [7108] Event [3270.2207,195.761719,3326.59106]: 1 lost unit Scorcher [f=0007118] [7118] Event [2967.42554,195.761719,3297.56348]: 1 lost unit Dart [f=0007150] [7150] Event [3679.99805,196.406815,4990.00781]: 1 finished unit Scorcher [f=0007231] [7231] Event [3679.99805,196.406815,4990.00781]: 1 finished unit Dart [f=0007294] [7294] Event [920,195.761719,3176]: 0 finished unit Metal Extractor [f=0007438] [7438] Event [3679.99805,196.406815,4990.00781]: 1 finished unit Scorcher [f=0007520] [7520] Event [3601.5957,195.761719,3745.23511]: 1 lost unit Dart [f=0007545] [7545] Event [3483.80396,195.761719,3497.69824]: 1 lost unit Dart [f=0007547] [7547] Event [3633.84937,195.761719,3521.90918]: 0 lost unit Kodachi [f=0007600] [7600] Event [588,197.081726,992]: 0 finished unit Kodachi [f=0007654] [7654] Event [3904.45947,195.761719,3364.20728]: 1 lost unit Scorcher [f=0007690] [7690] Event [3679.99805,195.761719,4990.00781]: 1 finished unit Scorcher [f=0007705] [7705] Event [3909.15356,195.761719,3059.84912]: 0 lost unit Kodachi [f=0007719] [7719] Event [3653.19482,195.761719,4054.45361]: 1 lost unit Mason [f=0007774] [7774] Event [3679.99805,195.761719,4990.00781]: 1 finished unit Dart [f=0007879] [7879] Event [3358.62793,195.761719,3547.35986]: 0 lost unit Kodachi [f=0007950] [7950] Event [784,231.234375,3664]: 0 finished unit Lotus [f=0008050] [8050] Event [3679.99805,196.406815,4990.00781]: 1 finished unit Scorcher [f=0008101] [8101] Event [2798.65796,195.761719,3811.27954]: 1 lost unit Dart [f=0008169] [8169] Event [1448,195.761719,152]: 0 finished unit Metal Extractor [f=0008190] darst dont wanna shoot [f=0008217] [8217] Event [588,197.081726,992]: 0 finished unit Welder [f=0008292] [8292] Event [3044.03345,195.761719,2070.22852]: 1 lost unit Scorcher [f=0008370] [8370] Event [696,195.761719,3832]: 0 finished unit Metal Extractor [f=0008429] [8429] Event [3679.99805,196.406815,4990.00781]: 1 finished unit Mason [f=0008461] [Dregs (replay)] had that issue earlier [f=0008649] [8649] Event [1160,195.761719,72]: 0 finished unit Metal Extractor [f=0008655] [8655] Event [3128,194.859161,4904]: 1 finished unit Metal Extractor [f=0008759] [8759] Event [588,197.081726,992]: 0 finished unit Kodachi [f=0008802] [8802] Event [3679.99805,196.406815,4990.00781]: 1 finished unit Mason [f=0008850] [8850] Event [928,195.761719,4160]: 0 finished unit Lotus [f=0008979] [8979] Event [999.744507,195.761719,4168.48828]: 1 lost unit Scorcher [f=0008986] [8986] Event [1014.26654,195.712433,4185.71777]: 1 lost unit Scorcher [f=0008994] [8994] Event [1892.95081,195.761719,1174.41821]: 1 lost unit Scorcher [f=0009033] gg [f=0009035] [9035] Event [3679.99805,196.406815,4990.00781]: 1 finished unit Scorcher [f=0009070] [9070] Event [712,195.761719,1192]: 0 finished unit Caretaker [f=0009108] [9108] Event [undefined]: PRO_rANDY resigned [f=0009108] game_message: PRO_rANDY has been destroyed! [f=0009108] game_message: Godde wins! [f=0009108] Submitting stats [f=0009108] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0009108] Part| Total Time|Time of the last 0.5s [f=0009108] Draw 7366.53ms 21.76% [f=0009108] Lua::Callins::Synced 4020.16ms 18.76% [f=0009108] Lua::Callins::Unsynced 10222.66ms 31.14% [f=0009108] Lua::CollectGarbage::Synced 201.23ms 0.20% [f=0009108] Lua::CollectGarbage::Unsynced 347.52ms 0.40% [f=0009108] Misc::Profiler::AddTime 30.78ms 0.10% [f=0009108] Sim 10107.80ms 45.01% [f=0009108] [9108] Received game_message: PRO_rANDY has been destroyed! [f=0009108] [9108] Received game_message: Godde wins! [f=0009109] [9109] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0009109] [9109] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0009109] [9109] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0009109] [9109] Game End Stats Values: 2,2205,2165,2205,2165,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,6.26666689,6.4000001,6.26666689,6.4000001,40,0,40,0,0,0,0,0,890,890,890,890,0,0,0,0,0,0,0,0,0,0,0,0 [f=0009109] [9109] Game End Stats Values: 3,2455,2575,2455,2575,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,8.80000019,8,8.80000019,1275,1275,1275,1275,9.60000038,9.73333359,9.60000038,9.73333359,80,180,80,180,0,0,0,0,1100,1120,1100,1120,0,0,0,0,0,0,0,0,0,0,0,0 [f=0009109] [9109] Game End Stats Values: 4,2560,2645,2560,2645,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,11.5449705,13.1999998,11.5449705,13.1999998,1275,1275,1275,1275,10,10,10,10,80,180,80,180,0,0,0,0,1205,1190,1205,1190,0,0,0,0,0,0,0,0,0,0,0,0 [f=0009109] [9109] Game End Stats Values: 5,2775,2825,2775,2825,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,0,90,15.3390808,14,15.3390808,14,1275,1275,1275,1275,12.2666664,10.1333332,12.2666664,10.1333332,80,180,80,180,0,0,0,0,1420,1280,1420,1280,0,0,0,0,0,0,0,0,0,0,0,0 [f=0009109] [9109] Game End Stats Values: 6,2955,2915,2955,2915,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,38.5049591,178.126801,38.5049591,178.126801,0,90,0,90,17.5724602,14,17.5724602,14,1275,1275,1275,1275,14.3999996,12.1333332,14.3999996,12.1333332,170,180,170,180,0,40,0,40,1510,1370,1510,1370,40,0,40,0,0,0,0,0,178.126801,38.5049591,178.126801,38.5049591 [f=0009109] [9109] Game End Stats Values: 7,2860,3095,2860,3095,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,99.6114807,334.359406,99.6114807,334.359406,0,90,0,90,18.5880833,14,18.5880833,14,1275,1275,1275,1275,15.7333336,14,15.7333336,14,130,360,130,360,0,300,0,300,1455,1370,1455,1370,300,0,300,0,0,0,0,0,334.359406,111.634048,334.359406,111.634048 [f=0009109] [9109] Game End Stats Values: 8,2915,3200,2915,3200,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,167.977463,509.558167,167.977463,509.558167,0,90,0,90,18.2126503,17.0318718,18.2126503,17.0318718,1330,1275,1330,1275,14,14,14,14,130,360,130,360,180,340,180,340,1455,1475,1455,1475,470,180,470,180,0,0,0,0,531.254578,180.000015,531.254578,180.000015 [f=0009109] [9109] Game End Stats Values: 9,3175,3485,3175,3485,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,179.347183,551.706909,179.347183,551.706909,0,90,0,90,13.4027567,18.5756741,13.4027567,18.5756741,1330,1275,1330,1275,16.4000053,14,16.4000053,14,390,540,390,540,180,340,180,340,1455,1580,1455,1580,470,180,470,180,36.1666489,0,36.1666489,0,573.40332,191.369736,573.40332,191.369736 [f=0009109] [9109] Game End Stats Values: 10,3435,3540,3435,3540,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,282.297516,684.525574,282.297516,684.525574,0,90,0,90,13.2510786,20.277998,13.2510786,20.277998,1330,1330,1330,1330,14,14,14,14,650,540,650,540,180,340,180,340,1455,1580,1455,1580,470,180,470,180,36.1666489,0,36.1666489,0,706.221985,294.320099,706.221985,294.320099 [f=0009109] [9109] Game End Stats Values: 11,3435,3810,3435,3810,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,481.908295,991.571838,481.908295,991.571838,0,90,0,90,12.997529,19.9729252,12.997529,19.9729252,1330,1330,1330,1330,14,14.2666664,14,14.2666664,560,720,560,720,180,600,180,600,1545,1670,1545,1670,730,180,730,180,38.1666641,0,38.1666641,0,1013.26825,503.364746,1013.26825,503.364746 [f=0009109] [9109] Game End Stats Values: 12,3495,4080,3495,4080,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,544.64679,1161.57227,544.64679,1161.57227,100,180,100,180,13.1471119,20.1529045,13.1471119,20.1529045,1330,1330,1330,1330,19.9777718,16,19.9777718,16,520,900,520,900,180,770,180,770,1545,1670,1545,1670,900,180,900,180,100.666298,0,100.666298,0,1183.2688,574.311523,1183.2688,574.311523 [f=0009109] [9109] Game End Stats Values: 13,3645,4350,3645,4350,0.84503102,0,0.84503102,0,0,0,0,0,0,0,0,0,0,0,0,0,624.854614,1363.84534,624.854614,1363.84534,100,180,100,180,17.6960678,24.3428402,17.6960678,24.3428402,1330,1330,1330,1330,17.145216,16,17.145216,16,690,1080,690,1080,180,990,180,990,1525,1760,1525,1760,1120,180,1120,180,120.332664,0,120.332664,0,1385.54187,662.667908,1385.54187,662.667908 [f=0009109] [9109] Game End Stats Values: 14,3440,3990,3440,3990,2.05647922,0,2.05647922,0,0,0,0,0,0,0,0,0,0,0,0,0,851.726501,1694.66211,851.726501,1694.66211,100,180,100,180,19.2207584,25.0543728,19.2207584,25.0543728,1385,1330,1385,1330,14.0807629,17.8666668,14.0807629,17.8666668,430,720,430,720,540,1420,540,1420,1525,1760,1525,1760,1550,540,1550,540,120.332664,0,120.332664,0,1716.35864,902.987244,1716.35864,902.987244 [f=0009109] [9109] Game End Stats Values: 15,3350,4080,3350,4080,6.25959396,0,6.25959396,0,0,0,0,0,0,0,0,0,0,0,0,0,999.952942,1824.45337,999.952942,1824.45337,100,270,100,270,18.8616924,24.6223412,18.8616924,24.6223412,1385,1330,1385,1330,14.4668751,18,14.4668751,18,430,720,430,720,540,1640,540,1640,1435,1760,1435,1760,1770,720,1770,720,136.732559,0,136.732559,0,1847.81653,1059.17114,1847.81653,1059.17114 [f=0009109] [9109] Game End Stats Values: 16,3555,4370,3555,4370,11.690999,0,11.690999,0,0,0,0,0,0,0,0,0,0,0,0,0,1033.85303,2029.26672,1033.85303,2029.26672,100,360,100,360,18.7472973,24.4847012,18.7472973,24.4847012,1330,1330,1330,1330,14.8420925,18,14.8420925,18,600,720,600,720,540,1695,540,1695,1525,1960,1525,1960,1825,720,1825,720,156.33226,0,156.33226,0,2052.62964,1094.31018,2052.62964,1094.31018 [f=0009109] [9109] Game End Stats Values: 17,3515,4640,3515,4640,14.811017,0,14.811017,0,0,0,0,0,0,0,0,0,0,0,0,0,1200.6958,2323.61768,1200.6958,2323.61768,100,450,100,450,18.1074791,23.7148571,18.1074791,23.7148571,1330,1330,1330,1330,16.5191078,18,16.5191078,18,560,900,560,900,540,2072.3335,540,2072.3335,1525,1960,1525,1960,2202.3335,720,2202.3335,720,195.833466,0,195.833466,0,2346.98071,1280.04016,2346.98071,1280.04016 [f=0009109] [9109] Game End Stats Values: 18,3605,4730,3605,4730,17.8550854,0,17.8550854,0,0,0,0,0,0,0,0,0,0,0,0,0,1308.15173,2587.10864,1308.15173,2587.10864,100,450,100,450,17.7370567,23.2691612,17.7370567,23.2691612,1330,1330,1330,1330,16.925148,19.333334,16.925148,19.333334,650,900,650,900,720,2152.3335,720,2152.3335,1525,2050,1525,2050,2282.3335,900,2282.3335,900,232.001236,0,232.001236,0,2610.47168,1388.97815,2610.47168,1388.97815 [f=0009109] [9109] Game End Stats Values: 19,3525,4460,3525,4460,24.2400036,0,24.2400036,0,0,0,0,0,0,0,0,0,0,0,0,0,1507.80005,2862.88794,1507.80005,2862.88794,100,540,100,540,19.2368736,25.0737591,19.2368736,25.0737591,1330,1330,1330,1330,14.4256611,20,14.4256611,20,690,540,690,540,1080,2402.3335,1080,2402.3335,1405,2050,1405,2050,2662.3335,1260,2662.3335,1260,232.001236,0,232.001236,0,2911.13232,1618.63867,2911.13232,1618.63867 [f=0009109] [9109] Game End Stats Values: 20,3475,4840,3475,4840,33.8791389,0,33.8791389,0,0,0,0,0,0,0,0,0,0,0,0,0,1709.11536,3122.21753,1709.11536,3122.21753,100,540,100,540,20.7366924,26.8783588,20.7366924,26.8783588,1330,1330,1330,1330,17.0426083,22.1333332,17.0426083,22.1333332,520,540,520,540,1080,2572.3335,1080,2572.3335,1525,2430,1525,2430,2832.3335,1260,2832.3335,1260,268.000702,0,268.000702,0,3172.73315,1826.59277,3172.73315,1826.59277 [f=0009109] [9109] Game End Stats Values: 21,3295,5200,3295,5200,40.170372,0,40.170372,0,0,0,0,0,0,0,0,0,0,0,0,0,1923.29456,3375.60986,1923.29456,3375.60986,100,630,100,630,20.3954868,26.4678211,20.3954868,26.4678211,1330,1330,1330,1330,16.8083,25.333334,16.8083,25.333334,130,720,130,720,1080,2962.3335,1080,2962.3335,1735,2520,1735,2520,3222.3335,1260,3222.3335,1260,288.666107,0,288.666107,0,3430.12451,2045.10181,3430.12451,2045.10181 [f=0009109] [9109] Game End Stats Values: 22,3425,5380,3425,5380,40.8774796,0,40.8774796,0,0,0,0,0,0,0,0,0,0,0,0,0,1923.29456,3375.60986,1923.29456,3375.60986,100,630,100,630,19.8061371,25.758709,19.8061371,25.758709,1330,1330,1330,1330,21.1767578,26,21.1767578,26,260,720,260,720,1080,2962.3335,1080,2962.3335,1735,2700,1735,2700,3222.3335,1260,3222.3335,1260,306.831665,0,306.831665,0,3430.12451,2047.41443,3430.12451,2047.41443 [f=0009117] [9117] Event [3679.99805,196.406815,4990.00781]: 1 finished unit Dart [f=0009127] gg [f=0009149] [9149] Event [3780.18433,75.2929688,373.024719]: 1 lost unit Scorcher [f=0009185] [9185] Event [588,197.081726,992]: 0 finished unit Kodachi [f=0009203] Spectator Dregs left the game: normal quit [f=0009203] [9203] Event [undefined]: Dregs quit [f=0009217] Spectator djs425 left the game: normal quit [f=0009217] [9217] Event [undefined]: djs425 quit [f=0009224] Spectator izirayd left the game: normal quit [f=0009224] [9224] Event [undefined]: izirayd quit [f=0009272] [9272] Event [968,195.761719,1048]: 0 finished unit Solar Collector [f=0009344] No clients connected, shutting down server [f=0009344] Server shutdown [f=0009420] [9420] Event [936,195.761719,4488]: 0 finished unit Metal Extractor [f=0009513] [9513] Event [588,197.081726,992]: 0 finished unit Kodachi [f=0009537] [9537] Event [936,195.761719,968]: 0 finished unit Solar Collector [f=0009632] [9632] Event [1920,195.761719,800]: 0 finished unit Radar Tower [f=0009814] [9814] Event [588,197.081726,992]: 0 finished unit Kodachi [f=0009837] [9837] Event [904,195.761719,888]: 0 finished unit Solar Collector [f=0010111] [10111] Event [588,197.081726,992]: 0 finished unit Kodachi [f=0010135] [10135] Event [872,195.761719,808]: 0 finished unit Solar Collector [f=0010177] [10177] Event [2248,195.761719,984]: 0 finished unit Metal Extractor [f=0010406] [10406] Event [588,197.081726,992]: 0 finished unit Kodachi [f=0010670] [10670] Event [2120,195.761719,1288]: 0 finished unit Metal Extractor [f=0010696] [10696] Event [588,197.081726,992]: 0 finished unit Kodachi [f=0010983] [10983] Event [588,197.081726,992]: 0 finished unit Kodachi [f=0011282] [11282] Event [588,197.081726,992]: 0 finished unit Kodachi [f=0011568] [11568] Event [588,197.081726,992]: 0 finished unit Kodachi [f=0011867] [11867] Event [588,197.081726,992]: 0 finished unit Kodachi [f=0012153] [12153] Event [588,197.081726,992]: 0 finished unit Kodachi [f=0012452] [12452] Event [588,197.081726,992]: 0 finished unit Kodachi [f=0012738] [12738] Event [588,197.081726,992]: 0 finished unit Kodachi [f=0013023] [13023] Event [588,197.081726,992]: 0 finished unit Kodachi [f=0013308] [13308] Event [588,197.081726,992]: 0 finished unit Kodachi [f=0013593] [13593] Event [588,197.081726,992]: 0 finished unit Kodachi [f=0013890] [13890] Event [588,197.081726,992]: 0 finished unit Kodachi [f=0014177] [14177] Event [588,197.081726,992]: 0 finished unit Kodachi [f=0014476] [14476] Event [588,197.081726,992]: 0 finished unit Kodachi [f=0014603] Autoquit sending quit command. [f=0014603] [QuitAction] user exited to system [f=0014603] [SpringApp::Kill][1] fromRun=1 [f=0014603] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0014603] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0014603] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0014603] [ThreadPool::SetThreadCount][2] workers=0 [f=0014603] [SpringApp::Kill][2] [f=0014603] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0014603] [Game::KillLua][3] dtor=0 luaUI=0x5fd65040 [f=0014603] Start widgetHandler:Shutdown [f=0014603] Shutdown - SaveOrderList Complete [f=0014603] Writing last game win data [f=0014603] Shutdown - SaveConfigData Complete [f=0014603] Shutdown Widget - Chili Highlight [f=0014603] Shutdown Widget - Save/Load API [f=0014603] Shutdown Widget - Draw After Chili [f=0014603] Shutdown Widget - EPIC Menu [f=0014603] Shutdown Widget - Chili Minimap [f=0014603] Shutdown Widget - Chili Widget Selector [f=0014603] Shutdown Widget - Local Team Colors [f=0014603] Shutdown Widget - Display Keys 2 [f=0014603] Shutdown Widget - Save Game Menu [f=0014603] Shutdown Widget - HealthBars [f=0014603] Shutdown Widget - Noises [f=0014603] Shutdown Widget - Unit Icons [f=0014603] Shutdown Widget - Win Counter [f=0014603] Shutdown Widget - BuildETA [f=0014603] Shutdown Widget - SpringRTS Replay Stats [f=0014603] Shutdown Widget - Modular Comm Info [f=0014603] Shutdown Widget - Mex Placement Handler [f=0014603] Shutdown Widget - CameraShake [f=0014603] Shutdown Widget - Chili Economy Panel Default [f=0014603] Shutdown Widget - Chili EndGame Window [f=0014603] Shutdown Widget - Chili Nuke Warning [f=0014603] Shutdown Widget - Chili Selections & CursorTip v2 [f=0014603] Shutdown Widget - Chili Spectator Panels [f=0014603] Shutdown Widget - Context Menu [f=0014603] Shutdown Widget - Darkening [f=0014603] Shutdown Widget - MetalFeatures (new) [f=0014603] Shutdown Widget - Defense Range Zero-K [f=0014603] Shutdown Widget - Grab Input [f=0014603] Input grabbing is disabled! [f=0014603] Shutdown Widget - Highlight Geos [f=0014603] Shutdown Widget - Local Widgets Config [f=0014603] Shutdown Widget - MinimapEvents [f=0014603] Shutdown Widget - Missile Silo Range [f=0014603] Shutdown Widget - Point Tracker [f=0014603] Shutdown Widget - Showeco and Grid Drawer [f=0014603] Shutdown Widget - Stereo3D [f=0014603] Shutdown Widget - Music Player v2 [f=0014603] Shutdown Widget - Attack AoE [f=0014603] Shutdown Widget - Map Edge Extension [f=0014603] Shutdown Widget - Selection Send [f=0014603] Shutdown Widget - LupsManager [f=0014603] Shutdown Widget - Newton Firezone [f=0014603] Shutdown Widget - Chili Pro Console [f=0014603] Shutdown Widget - Lasso Terraform GUI [f=0014603] Shutdown Widget - Chili Framework [f=0014603] Shutdown Widget - Lups [f=0014603] Shutdown Widget - Custom Markers [f=0014603] Shutdown Widget - Chili Core Selector [f=0014603] Shutdown Widget - Select Keys [f=0014603] Shutdown Widget - Pause Screen [f=0014603] Shutdown Widget - Layout Handler [f=0014603] Shutdown Widget - Persistent Build Height [f=0014603] Shutdown Widget - Text To Speech Control [f=0014603] End widgetHandler:Shutdown [f=0014603] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={639487,75236220} {int,ext,rec}Allocs={22185268,0,0} {chunk,block}Bytes={75236220,0} [f=0014603] [Game::KillLua][1] dtor=0 luaGaia=0x60a368f0 [f=0014603] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={438305,62878247} {int,ext,rec}Allocs={22185269,0,0} {chunk,block}Bytes={62878247,0} [f=0014603] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={438305,62878247} {int,ext,rec}Allocs={22185269,0,0} {chunk,block}Bytes={62878247,0} [f=0014603] [Game::KillLua][2] dtor=0 luaRules=0x50e3f730 [f=0014603] Start gadgetHandler:Shutdown [f=0014603] Shutdown - StartSetup [f=0014603] Shutdown - UnitMorph [f=0014603] Shutdown - Carrier Drones [f=0014603] Shutdown - LupsNanoSpray [f=0014603] Shutdown - Missile Silo Controller [f=0014603] Shutdown - Modular Comm Info [f=0014603] Shutdown - Terrain Texture Handler [f=0014603] Shutdown - UnitCloakShield [f=0014603] Shutdown - Starlight Handler [f=0014603] End gadgetHandler:Shutdown [f=0014603] Start gadgetHandler:Shutdown [f=0014603] Shutdown - Save/Load [f=0014603] Shutdown - Teleport Throw [f=0014603] Shutdown - UnitMorph [f=0014603] Shutdown - Modular Comm Info [f=0014603] Shutdown - Retreat Command [f=0014603] Shutdown - Shockwaves [f=0014603] Shutdown - UnitCloakShield [f=0014603] Shutdown - Lups Cloak FX [f=0014603] Shutdown - Lups [f=0014603] Shutdown - Lups Shield [f=0014603] End gadgetHandler:Shutdown [f=0014603] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={22185301,0,0} {chunk,block}Bytes={0,0} [f=0014603] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={22185301,0,0} {chunk,block}Bytes={0,0} [f=0014603] [Game::KillLua][4] dtor=0 [f=0014603] [Game::~CGame][1] [f=0014603] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0014603] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0014603] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0014603] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0014603] [Game::KillLua][4] dtor=1 [f=0014603] [Game::KillMisc][1] [f=0014603] [Game::KillMisc][2] [f=0014603] [Game::KillMisc][3] [f=0014603] [Game::KillRendering][1] [f=0014603] [3DOParser::Kill] allocated 137 pieces [f=0014603] [S3OParser::Kill] allocated 2703 pieces [f=0014603] [AssParser::Kill] allocated 241 pieces [f=0014603] [Game::KillInterface][1] [f=0014603] [Game::KillInterface][2] [f=0014603] [Game::KillSimulation][1] [f=0014603] [Game::KillSimulation][2] [f=0014603] [CCollisionHandler] dis-/continuous tests: 0/46309 [f=0014603] [Game::KillSimulation][3] [f=0014603] [~CPathCache(16x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0014603] [~CPathCache(16x24)] cacheHits=8 hitPercentage=10% numHashColls=0 maxCacheSize=6 [f=0014603] [~CPathCache(32x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0014603] [~CPathCache(32x48)] cacheHits=172 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0014603] [~CRectangleOverlapHandler] 0% overlap reduction [f=0014603] [~CRectangleOverlapHandler] 0% overlap reduction [f=0014603] [LosHandler::Kill] raycast instance cache-{hits,misses}={3895,8216}; shared=0%; cached=32% [f=0014603] [Game::KillSimulation][4] [f=0014603] [CommonDefHandler::KillStatic] 3163 sound-set data items added [f=0014603] [Game::~CGame][2] [f=0014603] [Game::~CGame][3] [f=0014603] [SpringApp::Kill][3] [f=0014603] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 152465 bytes sent 169877 bytes recv'd [f=0014603] [SpringApp::Kill][4] font=0x44b4eaa0 [f=0014603] [SpringApp::Kill][5] [f=0014603] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7792 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/1744f8151505db92eb3c8724f41eb638.sdp (0x438f37c0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/1744f8151505db92eb3c8724f41eb638.sdp" numZipFiles=7792 sumInflSize=721737kb sumReadTime=2841ms file="unittextures/bcore_abc_1.tga" indx=6966 inflSize=3210kb readTime=56ms file="unittextures/factorytank_1.png" indx=7141 inflSize=4103kb readTime=53ms file="bitmaps/gpl/explosion2/exp00_10.tga" indx=428 inflSize=15kb readTime=51ms file="unitpics/amphcon.png" indx=6280 inflSize=9kb readTime=43ms file="unittextures/bcore_abc_2.tga" indx=6968 inflSize=1800kb readTime=29ms file="objects3d/puppy.s3o" indx=5289 inflSize=34kb readTime=25ms file="unittextures/factorytank_2.png" indx=7143 inflSize=4103kb readTime=24ms file="unittextures/factoryveh1.png" indx=7148 inflSize=1077kb readTime=23ms file="units/amphassault.lua" indx=6637 inflSize=5kb readTime=21ms file="objects3d/funnelweb.dae" indx=5147 inflSize=1500kb readTime=21ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/1744f8151505db92eb3c8724f41eb638.sdp] 62509707 bytes cached in 2885 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=67 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/Cobalt_Dream_v1.0.sd7 (0x44cb3ea0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x44e45a60) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x44bcdee0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7fb458091820) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]