[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.xRsubvrnZS/springsettings.983743.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-12-amd64 #1 SMP Debian 4.19.152-1 (2020-10-18) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 19ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f978401d170 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 8424 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/983743/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 282ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x45fb8340] using map "TitanDuel 2.2" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="TitanDuel 2.2", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x45fb8340] using game "Zero-K v1.8.10.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.10.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 121ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 972ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 1203ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 1ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 30ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 677ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 109ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 23ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 26ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 144ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 2 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 0 mapped to this game's team 0 [f=-000001] Testing last game's team 1 mapped to this game's team 1 [f=-000001] All players and teams match from last game, using last game's scores as base [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/983743/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Mex Placement Initialised with 32 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=5b47c59f [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=740540d8 [f=-000001] [Path] [PathEstimator::ReadFile] hash=740540d8 file="cache/104dev-maintenance/paths/TitanDuel 2.2.pe-740540d8.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=5b47c59f [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=740540e8 [f=-000001] [Path] [PathEstimator::ReadFile] hash=740540e8 file="cache/104dev-maintenance/paths/TitanDuel 2.2.pe2-740540e8.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (508ms, checksum 9d8a343e)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11609,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/983743/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=2bf631644636b4dd74bc635dad7031f8e462e7fb2ad9d3ad2e70eb952352ad7753174a15d1dde62f6e2e7e2e98416fa7429ad1bde98ca8c369080fd3875d6d09" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=909ee30a994f9a697eee46f6a1cdce3a20f36f94fb55ae4ed63c5dc48f0d17ae3fecdb5116e2ca3a13738e9d2db475c88e010b835cfe6b97b7e82b1a531a3b81]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=0ceb5134b860ce4a35b19c36bdf752eada7297e406b3c868678f9d77d28f8573fefc6fafd041ac84af60146d39e074a7aac2abc8803516b5e239a3445dcc405e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x525a55e0,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Beginning demo playback [f=-000001] GameID: ac7da05fb9afbd788f672006939337a8 [f=-000001] Connection attempt from mad_kraft [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: mad_kraft changed status [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from chrisdoor1990 [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: chrisdoor1990 changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="mad_kraft" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=2bf631644636b4dd74bc635dad7031f8e462e7fb2ad9d3ad2e70eb952352ad7753174a15d1dde62f6e2e7e2e98416fa7429ad1bde98ca8c369080fd3875d6d09" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="mad_kraft" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="chrisdoor1990" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=2bf631644636b4dd74bc635dad7031f8e462e7fb2ad9d3ad2e70eb952352ad7753174a15d1dde62f6e2e7e2e98416fa7429ad1bde98ca8c369080fd3875d6d09" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="chrisdoor1990" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="mad_kraft" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=909ee30a994f9a697eee46f6a1cdce3a20f36f94fb55ae4ed63c5dc48f0d17ae3fecdb5116e2ca3a13738e9d2db475c88e010b835cfe6b97b7e82b1a531a3b81]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="mad_kraft" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=0ceb5134b860ce4a35b19c36bdf752eada7297e406b3c868678f9d77d28f8573fefc6fafd041ac84af60146d39e074a7aac2abc8803516b5e239a3445dcc405e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="mad_kraft" string="[Game::Load][lua{Rules,Gaia}={000000010b53b9c0,0000000000000000}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="chrisdoor1990" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=909ee30a994f9a697eee46f6a1cdce3a20f36f94fb55ae4ed63c5dc48f0d17ae3fecdb5116e2ca3a13738e9d2db475c88e010b835cfe6b97b7e82b1a531a3b81]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="chrisdoor1990" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=0ceb5134b860ce4a35b19c36bdf752eada7297e406b3c868678f9d77d28f8573fefc6fafd041ac84af60146d39e074a7aac2abc8803516b5e239a3445dcc405e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="chrisdoor1990" string="[Game::Load][lua{Rules,Gaia}={00000000ddc165d0,0000000000000000}]" [f=-000001] Allies: I choose: Guardian! [f=-000001] GLHF [f=-000001] [0] Event [4633,168.579834,4629]: 0 finished unit Engineer Commander [f=-000001] [0] Event [501,176.544739,578]: 1 finished unit Guardian Commander [f=0000000] [0] chrisdoor1990, team: 1, elo:2180 [f=0000000] [0] mad_kraft, team: 0, elo:1902 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000005] [5] Event [4536,173.082214,4544]: 0 finished unit Cloakbot Factory [f=0000007] [7] Event [416,175.819244,688]: 1 finished unit Tank Foundry [f=0000240] [240] Event [4728,170.107483,4696]: 0 finished unit Metal Extractor [f=0000344] you 2 [f=0000390] [390] Event [424,175.819244,328]: 1 finished unit Metal Extractor [f=0000431] [431] Event [4712,163.246307,4568]: 0 finished unit Solar Collector [f=0000440] [440] Event [4536.01465,172.172241,4534.3999]: 0 finished unit Conjurer [f=0000610] [610] Event [4632,172.172241,4408]: 0 finished unit Solar Collector [f=0000646] [646] Event [4536.01465,172.172241,4534.3999]: 0 finished unit Glaive [f=0000689] [689] Event [543.797485,251.300705,439.329498]: 1 finished unit Firefly [f=0000711] [711] Event [440,175.819244,408]: 1 finished unit Solar Collector [f=0000729] [729] Event [444,175.33136,688]: 1 finished unit Welder [f=0000892] [892] Event [4536.01465,172.172241,4534.3999]: 0 finished unit Glaive [f=0001050] [1050] Event [552,174.24408,440]: 1 finished unit Solar Collector [f=0001339] [1339] Event [4376,181.289734,4376]: 0 finished unit Metal Extractor [f=0001430] [1430] Event [648,175.563812,520]: 1 finished unit Solar Collector [f=0001489] [1489] Event [4536.01465,172.172241,4534.3999]: 0 finished unit Glaive [f=0001751] [1751] Event [1272,177.458252,264]: 1 finished unit Metal Extractor [f=0001796] [1796] Event [4472,175.762482,4392]: 0 finished unit Solar Collector [f=0001990] [1990] Event [444,175.33136,688]: 1 finished unit Kodachi [f=0002037] [2037] Event [1784,183.177124,728]: 1 lost unit Metal Extractor [f=0002137] [2137] Event [744,175.805054,600]: 1 finished unit Metal Extractor [f=0002137] [2137] Event [4888,165.069824,3928]: 0 finished unit Metal Extractor [f=0002277] [2277] Event [4264,179.466248,4344]: 0 finished unit Solar Collector [f=0002290] [2290] Event [4536.01465,172.172241,4534.3999]: 0 finished unit Conjurer [f=0002370] [2370] Event [1293.31628,177.642761,200.231354]: 0 lost unit Glaive [f=0002418] [2418] Event [1145.83508,175.819244,282.450378]: 0 lost unit Glaive [f=0002502] [2502] Event [4536.01465,172.172241,4534.3999]: 0 finished unit Glaive [f=0002725] [2725] Event [648,173.995728,616]: 1 finished unit Solar Collector [f=0002787] [2787] Event [4536.01465,172.172241,4534.3999]: 0 finished unit Glaive [f=0002851] [2851] Event [1784,183.177124,728]: 1 finished unit Metal Extractor [f=0002932] [2932] Event [444,175.33136,688]: 1 finished unit Kodachi [f=0003091] [3091] Event [3896,186.760254,4760]: 0 finished unit Metal Extractor [f=0003141] [3141] Event [552,170.597076,536]: 1 finished unit Solar Collector [f=0003221] [3221] Event [4536.01465,172.172241,4534.3999]: 0 finished unit Glaive [f=0003316] [3316] Event [4488,168.596191,3528]: 0 finished unit Metal Extractor [f=0003443] [3443] Event [3944,175.890198,4648]: 0 finished unit Solar Collector [f=0003653] [3653] Event [456,177.642761,504]: 1 finished unit Solar Collector [f=0003715] [3715] Event [2264,172.35672,1176]: 1 finished unit Metal Extractor [f=0003747] [3747] Event [444,175.33136,688]: 1 finished unit Kodachi [f=0003784] [3784] Event [4040,164.636993,4488]: 0 finished unit Solar Collector [f=0003881] [3881] Event [4536.01465,172.172241,4534.3999]: 0 finished unit Conjurer [f=0004019] [4019] Event [3304,168.525238,4744]: 0 finished unit Metal Extractor [f=0004173] [4173] Event [4120,177.649841,4392]: 0 finished unit Solar Collector [f=0004190] [4190] Event [4536.01465,172.172241,4534.3999]: 0 finished unit Glaive [f=0004329] [4329] Event [4416,172.243195,3392]: 0 finished unit Lotus [f=0004359] [4359] Event [2352,173.988647,1248]: 1 finished unit Lotus [f=0004431] [4431] Event [4536.01465,172.172241,4534.3999]: 0 finished unit Glaive [f=0004575] [4575] Event [3328,172.179321,4608]: 0 lost unit Lotus [f=0004582] [4582] Event [424,177.635651,584]: 1 finished unit Caretaker [f=0004588] [4588] Event [444,175.33136,688]: 1 finished unit Kodachi [f=0004644] [4644] Event [4360,176.010803,4232]: 0 finished unit Solar Collector [f=0004711] [4711] Event [4536.01465,172.172241,4534.3999]: 0 finished unit Glaive [f=0004856] [4856] Event [3604.53271,181.326462,4712.59814]: 0 lost unit Glaive [f=0004924] [4924] Event [3336.46924,168.525238,4745.69141]: 0 lost unit Glaive [f=0005024] [5024] Event [4472,175.819244,4136]: 0 finished unit Solar Collector [f=0005046] [5046] Event [2192,173.995728,1328]: 1 finished unit Lotus [f=0005081] [5081] Event [3768.0564,175.220337,3269.62549]: 0 lost unit Conjurer [f=0005094] [5094] Event [3304,168.525238,4744]: 0 lost unit Metal Extractor [f=0005110] [5110] Event [3402.47021,170.173172,4662.89648]: 0 lost unit Glaive [f=0005140] [5140] Event [444,175.33136,688]: 1 finished unit Kodachi [f=0005180] [5180] Event [4536.01465,172.172241,4534.3999]: 0 finished unit Conjurer [f=0005218] [5218] Event [3672,170.348755,3224]: 0 lost unit Metal Extractor [f=0005330] [5330] Event [3896,186.760254,4760]: 0 lost unit Metal Extractor [f=0005372] [5372] Event [3957.58911,176.447006,4946.13281]: 1 lost unit Kodachi [f=0005402] [5402] Event [360,175.94696,584]: 1 finished unit Caretaker [f=0005418] [5418] Event [4632,177.642761,4056]: 0 finished unit Solar Collector [f=0005420] [5420] Event [3761.22681,178.077347,3501.95923]: 1 lost unit Kodachi [f=0005448] [5448] Event [4536.01465,172.172241,4534.3999]: 0 finished unit Glaive [f=0005579] [5579] Event [4536,175.826355,4712]: 0 finished unit Caretaker [f=0005620] [5620] Event [4536.01465,172.172241,4534.3999]: 0 finished unit Glaive [f=0005682] [5682] Event [2464,174.002838,1120]: 1 finished unit Lotus [f=0005803] [5803] Event [4776,170.355835,3992]: 0 finished unit Solar Collector [f=0005816] [5816] Event [4536.01465,172.172241,4534.3999]: 0 finished unit Glaive [f=0005875] [5875] Event [296,175.819244,584]: 1 finished unit Caretaker [f=0006149] [6149] Event [444,175.33136,688]: 1 finished unit Kodachi [f=0006255] [6255] Event [4536.01465,172.172241,4534.3999]: 0 finished unit Conjurer [f=0006265] [6265] Event [216,175.819244,584]: 1 finished unit Solar Collector [f=0006389] [6389] Event [4792,170.419678,3864]: 0 finished unit Solar Collector [f=0006476] [6476] Event [3327.05908,175.79538,3960.17017]: 0 lost unit Glaive [f=0006546] [6546] Event [3282.02466,172.084869,4179.98682]: 0 lost unit Glaive [f=0006560] [6560] Event [4536.01465,172.172241,4534.3999]: 0 finished unit Glaive [f=0006566] [6566] Event [3231.93188,180.715363,4293.22314]: 0 lost unit Glaive [f=0006590] [6590] Event [3247.31714,175.633881,4263.60645]: 0 lost unit Glaive [f=0006600] [6600] Event [444,175.33136,688]: 1 finished unit Kodachi [f=0006656] [6656] Event [3407.16382,168.602692,4713.54248]: 0 lost unit Conjurer [f=0006669] [6669] Event [4416,172.243195,3392]: 0 lost unit Lotus [f=0006697] [6697] Event [216,175.634766,696]: 1 finished unit Solar Collector [f=0006746] [6746] Event [3304,167.848358,4744]: 0 lost unit Metal Extractor [f=0006854] [6854] Event [3896,186.083374,4760]: 0 lost unit Metal Extractor [f=0006877] [6877] Event [4536.01465,172.172241,4534.3999]: 0 finished unit Glaive [f=0006886] [6886] Event [4488,168.596191,3528]: 0 lost unit Metal Extractor [f=0006932] [6932] Event [3990.65088,181.305832,4785.2251]: 0 lost unit Conjurer [f=0006977] [6977] Event [4648,170.228119,3768]: 0 finished unit Solar Collector [f=0006998] [6998] Event [4158.3125,183.227173,4763.57568]: 0 lost unit Glaive [f=0007032] [7032] Event [444,175.33136,688]: 1 finished unit Kodachi [f=0007057] [7057] Event [4070.33569,179.521255,4793.55664]: 0 lost unit Glaive [f=0007099] [7099] Event [4421.15039,181.286469,4904.09326]: 1 lost unit Kodachi [f=0007106] [7106] Event [4376.34229,181.134689,4869.75928]: 0 lost unit Glaive [f=0007165] [7165] Event [4536.01465,172.172241,4534.3999]: 0 finished unit Glaive [f=0007218] [7218] Event [4536,175.826355,4712]: 0 lost unit Caretaker [f=0007404] [7404] Event [4540.82568,185.009537,4837.35352]: 0 lost unit Glaive [f=0007405] [7405] Event [216,175.812134,808]: 1 finished unit Solar Collector [f=0007419] [7419] Event [444,175.33136,688]: 1 finished unit Kodachi [f=0007505] [7505] Event [4634.3623,178.816574,3853.96509]: 0 finished unit Engineer Commander [f=0007505] game_message: Morph complete: Engineer lvl 1 -> Engineer lvl 2 [f=0007505] [7505] Received game_message: Morph complete: Engineer lvl 1 -> Engineer lvl 2 [f=0007553] [7553] Event [4536,170.405518,3672]: 0 finished unit Solar Collector [f=0007656] [7656] Event [3768.11743,177.858383,3328.45508]: 0 lost unit Conjurer [f=0007737] [7737] Event [3520,172.172241,3616]: 0 finished unit Radar Tower [f=0007752] [7752] Event [3794.62378,179.483444,4827.9165]: 0 lost unit Glaive [f=0007774] [7774] Event [444,175.33136,688]: 1 finished unit Kodachi [f=0007784] [7784] Event [3605.56885,169.533798,3683.02441]: 0 lost unit Conjurer [f=0007851] [7851] Event [216,174.237,904]: 1 finished unit Solar Collector [f=0007867] [7867] Event [4424,174.330078,3608]: 0 finished unit Solar Collector [f=0007878] [7878] Event [3520,172.172241,3616]: 0 lost unit Radar Tower [f=0007903] [7903] Event [4536.01465,172.172241,4534.3999]: 0 finished unit Conjurer [f=0007906] OUCH [f=0007979] [7979] Event [undefined]: mad_kraft resigned [f=0007979] game_message: mad_kraft has been destroyed! [f=0007979] game_message: chrisdoor1990 wins! [f=0007979] Submitting stats [f=0007979] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0007979] Part| Total Time|Time of the last 0.5s [f=0007979] Draw 8576.67ms 21.86% [f=0007979] Lua::Callins::Synced 3357.37ms 23.95% [f=0007979] Lua::Callins::Unsynced 12331.73ms 31.24% [f=0007979] Lua::CollectGarbage::Synced 192.23ms 0.40% [f=0007979] Lua::CollectGarbage::Unsynced 474.05ms 1.70% [f=0007979] Misc::Profiler::AddTime 33.62ms 0.10% [f=0007979] Sim 10088.57ms 58.78% [f=0007979] [7979] Received game_message: mad_kraft has been destroyed! [f=0007979] [7979] Received game_message: chrisdoor1990 wins! [f=0007980] [7980] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0007980] [7980] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0007980] [7980] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0007980] [7980] Game End Stats Values: 2,2355,2165,2165,2355,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,6.40186453,5.73364401,5.73364401,6.40186453,0,0,0,0,0,0,0,0,1080,890,890,1080,0,0,0,0,0,0,0,0,0,0,0,0 [f=0007980] [7980] Game End Stats Values: 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6,2870,2955,2955,2870,21.5074978,19.6939163,19.6939163,21.5074978,0,0,0,0,0,0,0,0,0,0,0,0,51.4857368,53.4130554,53.4130554,51.4857368,0,0,0,0,13.8666668,14,14,13.8666668,1275,1275,1275,1275,10.9352274,10.8355665,10.8355665,10.9352274,195,180,180,195,1.25,0,0,1.25,1400,1480,1480,1400,0,1.25,1.25,0,0,0,0,0,53.4130554,51.4857368,51.4857368,53.4130554 [f=0007980] [7980] Game End Stats Values: 7,2995,2955,2955,2995,31.5106678,25.7227268,25.7227268,31.5106678,0,0,0,0,0,0,0,0,0,0,0,0,150.410568,146.956528,146.956528,150.410568,0,0,0,0,15.7333336,14,14,15.7333336,1275,1275,1275,1275,12.6808596,12.4158993,12.4158993,12.6808596,130,180,180,130,1.25,130,130,1.25,1590,1480,1480,1590,130,1.25,1.25,130,0,0,0,0,146.956528,170.695679,170.695679,146.956528 [f=0007980] [7980] Game End Stats Values: 8,3150,3365,3365,3150,42.9905663,34.0502129,34.0502129,42.9905663,0,0,0,0,0,0,0,0,0,0,0,0,150.410568,146.956528,146.956528,150.410568,0,0,0,0,16,15.7333336,15.7333336,16,1275,1275,1275,1275,12.7793083,13.6382971,13.6382971,12.7793083,195,360,360,195,1.25,130,130,1.25,1680,1710,1710,1680,130,1.25,1.25,130,0,0,0,0,146.956528,170.695679,170.695679,146.956528 [f=0007980] [7980] Game End Stats Values: 9,3375,3365,3365,3375,50.4063721,45.5082169,45.5082169,50.4063721,0,0,0,0,0,0,0,0,0,0,0,0,150.410568,146.956528,146.956528,150.410568,0,0,0,0,16.5333328,17.8666668,17.8666668,16.5333328,1275,1275,1275,1275,15.5821791,14.7825069,14.7825069,15.5821791,260,360,360,260,1.25,130,130,1.25,1840,1710,1710,1840,130,1.25,1.25,130,0,0,0,0,146.956528,170.695679,170.695679,146.956528 [f=0007980] [7980] Game End Stats Values: 10,3655,3705,3705,3655,62.6727219,58.4152145,58.4152145,62.6727219,0,0,0,0,0,0,0,0,0,0,0,0,150.410568,146.956528,146.956528,150.410568,0,0,0,0,18.9333324,19.6000004,19.6000004,18.9333324,1275,1275,1275,1275,16.8410568,16.2155476,16.2155476,16.8410568,260,540,540,260,1.25,130,130,1.25,2120,1870,1870,2120,130,1.25,1.25,130,0,0,0,0,146.956528,170.695679,170.695679,146.956528 [f=0007980] [7980] Game End Stats Values: 11,3945,3795,3795,3945,75.3588028,71.6501236,71.6501236,75.3588028,0,0,0,0,0,0,0,0,0,0,0,0,150.410568,153.409286,153.409286,150.410568,90,90,90,90,21.2000008,20,20,21.2000008,1275,1275,1275,1275,18.8736992,16.9056301,16.9056301,18.8736992,390,540,540,390,1.25,130,130,1.25,2190,1870,1870,2190,130,1.25,1.25,130,0,0,0,0,153.409286,170.695679,170.695679,153.409286 [f=0007980] [7980] Game End Stats Values: 12,3950,4155,4155,3950,93.4147415,85.2213898,85.2213898,93.4147415,0,0,0,0,0,0,0,0,0,0,0,0,243.580612,428.166779,428.166779,243.580612,90,90,90,90,23.2000008,20,20,23.2000008,1275,1275,1275,1275,19.2316875,16.9280529,16.9280529,19.2316875,325,720,720,325,1.25,309.666748,309.666748,1.25,2260,2050,2050,2260,309.666748,1.25,1.25,309.666748,0,0,0,0,428.373169,271.135773,271.135773,428.373169 [f=0007980] [7980] Game End Stats Values: 13,3775,4245,4245,3775,117.425598,98.8433914,98.8433914,117.425598,0,0,0,0,0,0,0,0,0,0,0,0,408.089386,955.362793,955.362793,408.089386,90,180,180,90,25.4666672,20,20,25.4666672,1275,1275,1275,1275,18.292244,16.9314346,16.9314346,18.292244,260,720,720,260,181.25,716.000122,716.000122,181.25,2150,2050,2050,2150,716.000122,181.25,181.25,716.000122,0,0,0,0,976.239075,466.895782,466.895782,976.239075 [f=0007980] [7980] Game End Stats Values: 14,4225,4335,4335,4225,141.656158,114.171692,114.171692,141.656158,0,0,0,0,0,0,0,0,0,0,0,0,472.560486,993.188538,993.188538,472.560486,90,270,270,90,27.0666676,20,20,27.0666676,1275,1275,1275,1275,18.7673435,17.0451889,17.0451889,18.7673435,390,540,540,390,361.25,716.000122,716.000122,361.25,2470,2230,2230,2470,781.000122,361.25,361.25,781.000122,52.000103,0,0,52.000103,1020.57562,531.366882,531.366882,1020.57562 [f=0007980] [7980] Game End Stats Values: 15,4345,4765,4765,4345,178.45462,128.187134,128.187134,178.45462,0,0,0,0,0,0,0,0,0,0,0,0,472.560486,993.188538,993.188538,472.560486,90,270,270,90,30,20,20,30,1275,1275,1275,1275,18.1385422,16.9576626,16.9576626,18.1385422,390,720,720,390,361.25,716.000122,716.000122,361.25,2590,2480,2480,2590,781.000122,361.25,361.25,781.000122,72.3333969,0,0,72.3333969,1020.57562,531.366882,531.366882,1020.57562 [f=0007980] [7980] Game End Stats Values: 16,4010,5015,5015,4010,223.285065,144.903244,144.903244,223.285065,0,0,0,0,0,0,0,0,0,0,0,0,718.593506,1555.00916,1555.00916,718.593506,0,270,270,0,31.4666672,22,22,31.4666672,1275,1275,1275,1275,17.0073357,17.1377087,17.1377087,17.0073357,195,900,900,195,361.25,1183.16687,1183.16687,361.25,2540,2550,2550,2540,1313.16687,361.25,361.25,1313.16687,72.3333969,0,0,72.3333969,1587.6582,875.406067,875.406067,1587.6582 [f=0007980] [7980] Game End Stats Values: 17,3805,5015,5015,3805,272.283661,167.021561,167.021561,272.283661,0,0,0,0,0,0,0,0,0,0,0,0,800.854736,2112.99634,2112.99634,800.854736,0,270,270,0,32.7999992,24,24,32.7999992,1275,1275,1275,1275,16.5335293,17.4978561,17.4978561,16.5335293,130,900,900,130,541.25,1622.00024,1622.00024,541.25,2400,2550,2550,2400,1752.00024,541.25,541.25,1752.00024,79.4270248,0,0,79.4270248,2148.54175,969.850159,969.850159,2148.54175 [f=0007980] [7980] Game End Stats Values: 18,3860,5265,5265,3860,327.066864,190.853775,190.853775,327.066864,0,0,0,0,0,0,0,0,0,0,0,0,861.141235,2439.8645,2439.8645,861.141235,0,270,270,0,34,24.9333324,24.9333324,34,1505,1275,1275,1505,15.6661997,17.6121159,17.6121159,15.6661997,65,1080,1080,65,541.25,1867.00024,1867.00024,541.25,2290,2620,2620,2290,1997.00024,541.25,541.25,1997.00024,79.4270248,0,0,79.4270248,2475.40991,1041.67639,1041.67639,2475.40991 [f=0007980] [7980] Game End Stats Values: 19,3745,5515,5515,3745,366.830505,210.994492,210.994492,366.830505,0,0,0,0,0,0,0,0,0,0,0,0,894.02478,2734.63501,2734.63501,894.02478,0,270,270,0,33.4545441,26.545454,26.545454,33.4545441,1505,1275,1275,1505,15.6288567,17.8542767,17.8542767,15.6288567,0,1260,1260,0,541.25,2227.00024,2227.00024,541.25,2240,2690,2690,2240,2357.00024,541.25,541.25,2357.00024,79.4270248,0,0,79.4270248,2770.18042,1074.56067,1074.56067,2770.18042 [f=0007996] [7996] Event [3944,175.890198,4648]: 0 lost unit Solar Collector [f=0008012] [8012] Event [4040,164.65979,4488]: 0 lost unit Solar Collector [f=0008015] [8015] Event [4728,170.108856,4696]: 0 lost unit Metal Extractor [f=0008142] Spectator mad_kraft left the game: normal quit [f=0008142] [8142] Event [undefined]: mad_kraft quit [f=0008148] Player chrisdoor1990 left the game: normal quit [f=0008148] [8148] Event [undefined]: chrisdoor1990 quit [f=0008154] No clients connected, shutting down server [f=0008154] Server shutdown [f=0008223] [8223] Event [444,175.33136,688]: 1 finished unit Welder [f=0008293] [8293] Event [216,177.642761,1000]: 1 finished unit Solar Collector [f=0008458] [8458] Event [328,175.819244,1000]: 1 finished unit Metal Extractor [f=0008635] [8635] Event [328,177.451172,920]: 1 finished unit Solar Collector [f=0008816] [8816] Event [312,176.003723,840]: 1 finished unit Solar Collector [f=0009048] [9048] Event [408,175.812134,808]: 1 finished unit Caretaker [f=0009304] [9304] Event [488,175.578003,808]: 1 finished unit Caretaker [f=0009822] [9822] Event [312,175.819244,472]: 1 finished unit Solar Collector [f=0012393] Autoquit sending quit command. [f=0012393] [QuitAction] user exited to system [f=0012393] [SpringApp::Kill][1] fromRun=1 [f=0012393] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0012393] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0012393] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0012393] [ThreadPool::SetThreadCount][2] workers=0 [f=0012393] [SpringApp::Kill][2] [f=0012393] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0012393] [Game::KillLua][3] dtor=0 luaUI=0x520bdca0 [f=0012393] Start widgetHandler:Shutdown [f=0012393] Shutdown - SaveOrderList Complete [f=0012393] Writing last game win data [f=0012393] Shutdown - SaveConfigData Complete [f=0012393] Shutdown Widget - Save/Load API [f=0012393] Shutdown Widget - Chili Highlight [f=0012393] Shutdown Widget - Draw After Chili [f=0012393] Shutdown Widget - EPIC Menu [f=0012393] Shutdown Widget - Chili Widget Selector [f=0012393] Shutdown Widget - Chili Minimap [f=0012393] Shutdown Widget - Local Team Colors [f=0012393] Shutdown Widget - Display Keys 2 [f=0012393] Shutdown Widget - Save Game Menu [f=0012393] Shutdown Widget - Unit Icons [f=0012393] Shutdown Widget - Noises [f=0012393] Shutdown Widget - HealthBars [f=0012393] Shutdown Widget - Win Counter [f=0012393] Shutdown Widget - SpringRTS Replay Stats [f=0012393] Shutdown Widget - BuildETA [f=0012393] Shutdown Widget - Modular Comm Info [f=0012393] Shutdown Widget - Music Player v2 [f=0012393] Shutdown Widget - Stereo3D [f=0012393] Shutdown Widget - Showeco and Grid Drawer [f=0012393] Shutdown Widget - Point Tracker [f=0012393] Shutdown Widget - Missile Silo Range [f=0012393] Shutdown Widget - MinimapEvents [f=0012393] Shutdown Widget - Mex Placement Handler [f=0012393] Shutdown Widget - Local Widgets Config [f=0012393] Shutdown Widget - Highlight Geos [f=0012393] Shutdown Widget - Grab Input [f=0012393] Input grabbing is disabled! [f=0012393] Shutdown Widget - Defense Range Zero-K [f=0012393] Shutdown Widget - MetalFeatures (new) [f=0012393] Shutdown Widget - Darkening [f=0012393] Shutdown Widget - Context Menu [f=0012393] Shutdown Widget - Chili Spectator Panels [f=0012393] Shutdown Widget - Chili Selections & CursorTip v2 [f=0012393] Shutdown Widget - Chili Nuke Warning [f=0012393] Shutdown Widget - Chili EndGame Window [f=0012393] Shutdown Widget - Chili Economy Panel Default [f=0012393] Shutdown Widget - CameraShake [f=0012393] Shutdown Widget - Attack AoE [f=0012393] Shutdown Widget - UnitShapes [f=0012393] Shutdown Widget - Map Edge Extension [f=0012393] Shutdown Widget - Selection Send [f=0012393] Shutdown Widget - LupsManager [f=0012393] Shutdown Widget - Newton Firezone [f=0012393] Shutdown Widget - Chili Pro Console [f=0012393] Shutdown Widget - Lasso Terraform GUI [f=0012393] Shutdown Widget - Lups [f=0012393] Shutdown Widget - Chili Framework [f=0012393] Shutdown Widget - Chili Core Selector [f=0012393] Shutdown Widget - Custom Markers [f=0012393] Shutdown Widget - Select Keys [f=0012393] Shutdown Widget - Pause Screen [f=0012393] Shutdown Widget - Text To Speech Control [f=0012393] Shutdown Widget - Persistent Build Height [f=0012393] Shutdown Widget - Layout Handler [f=0012393] End widgetHandler:Shutdown [f=0012393] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={412927,61719625} {int,ext,rec}Allocs={22190142,0,0} {chunk,block}Bytes={61719625,0} [f=0012393] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0012393] [Game::KillLua][2] dtor=0 luaRules=0x525a55e0 [f=0012393] Start gadgetHandler:Shutdown [f=0012393] Shutdown - StartSetup [f=0012393] Shutdown - UnitMorph [f=0012393] Shutdown - Carrier Drones [f=0012393] Shutdown - LupsNanoSpray [f=0012393] Shutdown - Missile Silo Controller [f=0012393] Shutdown - Modular Comm Info [f=0012393] Shutdown - Terrain Texture Handler [f=0012393] Shutdown - UnitCloakShield [f=0012393] Shutdown - Starlight Handler [f=0012393] End gadgetHandler:Shutdown [f=0012393] Start gadgetHandler:Shutdown [f=0012393] Shutdown - Save/Load [f=0012393] Shutdown - Teleport Throw [f=0012393] Shutdown - UnitMorph [f=0012393] Shutdown - Modular Comm Info [f=0012393] Shutdown - Retreat Command [f=0012393] Shutdown - Shockwaves [f=0012393] Shutdown - UnitCloakShield [f=0012393] Shutdown - Lups Cloak FX [f=0012393] Shutdown - Lups [f=0012393] Shutdown - Lups Shield [f=0012393] End gadgetHandler:Shutdown [f=0012393] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={22190179,0,0} {chunk,block}Bytes={0,0} [f=0012393] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={22190179,0,0} {chunk,block}Bytes={0,0} [f=0012393] [Game::KillLua][4] dtor=0 [f=0012393] [Game::~CGame][1] [f=0012393] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0012393] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0012393] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0012393] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0012393] [Game::KillLua][4] dtor=1 [f=0012393] [Game::KillMisc][1] [f=0012393] [Game::KillMisc][2] [f=0012393] [Game::KillMisc][3] [f=0012393] [Game::KillRendering][1] [f=0012393] [3DOParser::Kill] allocated 137 pieces [f=0012393] [S3OParser::Kill] allocated 2683 pieces [f=0012393] [AssParser::Kill] allocated 220 pieces [f=0012393] [Game::KillInterface][1] [f=0012393] [Game::KillInterface][2] [f=0012393] [Game::KillSimulation][1] [f=0012393] [Game::KillSimulation][2] [f=0012393] [CCollisionHandler] dis-/continuous tests: 0/4449 [f=0012393] [Game::KillSimulation][3] [f=0012393] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0012393] [~CPathCache(20x20)] cacheHits=28 hitPercentage=32% numHashColls=0 maxCacheSize=7 [f=0012393] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0012393] [~CPathCache(40x40)] cacheHits=164 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0012393] [~CRectangleOverlapHandler] 0% overlap reduction [f=0012393] [~CRectangleOverlapHandler] 0% overlap reduction [f=0012393] [LosHandler::Kill] raycast instance cache-{hits,misses}={2070,5375}; shared=1%; cached=27% [f=0012393] [Game::KillSimulation][4] [f=0012393] [CommonDefHandler::KillStatic] 3163 sound-set data items added [f=0012393] [Game::~CGame][2] [f=0012393] [Game::~CGame][3] [f=0012393] [SpringApp::Kill][3] [f=0012393] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 129944 bytes sent 99294 bytes recv'd [f=0012393] [SpringApp::Kill][4] font=0x45ef2aa0 [f=0012393] [SpringApp::Kill][5] [f=0012393] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7792 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/1744f8151505db92eb3c8724f41eb638.sdp (0x45fb5c40) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/1744f8151505db92eb3c8724f41eb638.sdp" numZipFiles=7792 sumInflSize=721737kb sumReadTime=4780ms file="unittextures/bcore_abc_1.tga" indx=6966 inflSize=3210kb readTime=152ms file="bitmaps/loadpictures/manualfire.png" indx=506 inflSize=3361kb readTime=101ms file="objects3d/arm_flea.s3o" indx=4846 inflSize=32kb readTime=57ms file="unittextures/factorytank_1.png" indx=7141 inflSize=4103kb readTime=56ms file="objects3d/detriment.s3o" indx=5099 inflSize=514kb readTime=48ms file="objects3d/corcomalt5.s3o" indx=5017 inflSize=114kb readTime=41ms file="bitmaps/gpl/largelaserfalloff_long.png" indx=448 inflSize=4kb readTime=41ms file="gamedata/explosions.lua" indx=849 inflSize=0kb readTime=37ms file="luaui/widgets/gui_chili_deluxeplayerlist.lua" indx=4587 inflSize=55kb readTime=33ms file="bitmaps/pd/lightningball_purple.png" indx=547 inflSize=32kb readTime=29ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/1744f8151505db92eb3c8724f41eb638.sdp] 62388171 bytes cached in 2880 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=13 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/titanduel_2.2.sd7 (0x46088f80) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x46084770) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x45fb67f0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f978408bf10) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]