[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.IWKxfvurD9/springsettings.983536.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-12-amd64 #1 SMP Debian 4.19.152-1 (2020-10-18) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 122ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f56e801d170 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 8432 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/983536/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 361ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x46095c00] using map "Desert Rumble 1.02" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Desert Rumble 1.02", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x46095c00] using game "Zero-K v1.8.10.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.10.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 332ms [f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (56 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 924ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 1024ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 6ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 53ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 763ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 106ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 25ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 27ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 127ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 109ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 3 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] PRO_rANDY was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/983536/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Mex Placement Initialised with 28 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 28, 102 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=9ebb3f0e [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=718fe2a3 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=80a00422 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=3a321ea7 [f=-000001] [Path] [PathEstimator::ReadFile] hash=3a321ea7 file="cache/104dev-maintenance/paths/Desert Rumble 1.02.pe-3a321ea7.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=9ebb3f0e [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=718fe2a3 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=80a00422 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=3a321eb7 [f=-000001] [Path] [PathEstimator::ReadFile] hash=3a321eb7 file="cache/104dev-maintenance/paths/Desert Rumble 1.02.pe2-3a321eb7.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (673ms, checksum c184bb7b)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11612,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/983536/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=a5b3602d5aa6fee4db1af6f8ff3c2ac095fde977e17beb2135f0fa30d5cd2bb11b8f936e6c0a1baeb369c06acb6bc7db5323af97f1b3cd2e9c66191daf68e555]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=1bd15b4e5b178eb2cebe220ef3bbb4538bb2b548a849ed1f8d59bbd02974aab9a5b993d61c4c5631b354f9d24a9b7c5ee5d521649ba967247c35b39298e72227]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x53dfd510,0x67777730}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Beginning demo playback [f=-000001] GameID: 1c0da05fd6344aa6d6c213344596f592 [f=-000001] Connection attempt from Dregs [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Dregs changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Dregs" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Dregs" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from izirayd [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: izirayd changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Dregs" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=a5b3602d5aa6fee4db1af6f8ff3c2ac095fde977e17beb2135f0fa30d5cd2bb11b8f936e6c0a1baeb369c06acb6bc7db5323af97f1b3cd2e9c66191daf68e555]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Dregs" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=1bd15b4e5b178eb2cebe220ef3bbb4538bb2b548a849ed1f8d59bbd02974aab9a5b993d61c4c5631b354f9d24a9b7c5ee5d521649ba967247c35b39298e72227]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Dregs" string="[Game::Load][lua{Rules,Gaia}={00000000ec90f330,00000000da186790}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=a5b3602d5aa6fee4db1af6f8ff3c2ac095fde977e17beb2135f0fa30d5cd2bb11b8f936e6c0a1baeb369c06acb6bc7db5323af97f1b3cd2e9c66191daf68e555]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=1bd15b4e5b178eb2cebe220ef3bbb4538bb2b548a849ed1f8d59bbd02974aab9a5b993d61c4c5631b354f9d24a9b7c5ee5d521649ba967247c35b39298e72227]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[Game::Load][lua{Rules,Gaia}={00000000efa0af50,00000000e0129fd0}]" [f=-000001] Allies: I choose: [18+ content]! [f=-000001] Allies: I choose: Cuzin Dutty D! [f=-000001] gl [f=-000001] [0] Event [1228,11.8010864,2051]: 0 finished unit Recon Commander [f=-000001] [0] Event [5048,11.798584,3887]: 1 finished unit Recon Commander [f=0000000] [0] Dregs, team: 0, elo:3177 [f=0000000] [0] izirayd, team: 1, elo:3043 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000015] [15] Event [1144,11.796875,2168]: 0 finished unit Jumpbot Factory [f=0000022] [22] Event [4912,11.796875,3872]: 1 finished unit Rover Assembly [f=0000201] [201] Event [4911.99805,12.4419765,3854.00757]: 1 finished unit Dart [f=0000368] [368] Event [5176,12.2813416,3928]: 1 finished unit Metal Extractor [f=0000384] [384] Event [1144,11.855011,2008]: 0 finished unit Metal Extractor [f=0000527] [527] Event [1144,11.796875,2192]: 0 finished unit Constable [f=0000681] [681] Event [1144,11.796875,2192]: 0 finished unit Puppy [f=0000713] [713] Event [5032,11.796875,3800]: 1 finished unit Metal Extractor [f=0000727] [727] Event [1288,11.796875,2136]: 0 finished unit Metal Extractor [f=0000836] [836] Event [4911.99805,12.4419765,3854.00757]: 1 finished unit Mason [f=0000971] [971] Event [1400,134.277771,1720]: 0 finished unit Wind/Tidal Generator [f=0001106] [1106] Event [1464,130.072601,1688]: 0 finished unit Wind/Tidal Generator [f=0001120] [1120] Event [1144,11.796875,2192]: 0 finished unit Constable [f=0001265] [1265] Event [1144,11.796875,2192]: 0 finished unit Puppy [f=0001438] [1438] Event [1528,134.277771,1592]: 0 finished unit Solar Collector [f=0001510] [1510] Event [4911.99805,12.4419765,3854.00757]: 1 finished unit Fencer [f=0001526] [1526] Event [4024,189.394562,3448]: 1 finished unit Wind/Tidal Generator [f=0001537] [1537] Event [1144,11.796875,2192]: 0 finished unit Puppy [f=0001661] [1661] Event [4008,188.828705,3496]: 1 finished unit Wind/Tidal Generator [f=0001688] [1688] Event [1144,11.796875,2192]: 0 finished unit Puppy [f=0001796] [1796] Event [3992,188.40625,3544]: 1 finished unit Wind/Tidal Generator [f=0001826] [1826] Event [1976.05713,14.7734375,2688.14209]: 1 lost unit Dart [f=0001840] [1840] Event [1144,11.796875,2192]: 0 finished unit Puppy [f=0001945] [1945] Event [3976,189.092255,3592]: 1 finished unit Wind/Tidal Generator [f=0001952] [1952] Event [4911.99805,12.4419765,3854.00757]: 1 finished unit Fencer [f=0002111] [2111] Event [3960,189.394562,3640]: 1 finished unit Wind/Tidal Generator [f=0002148] [Game::ClientReadNet] added new player PRO_rANDY with number 2 to team 0 [f=0002148] > SPRINGIE:User PRO_rANDY|striderdante|7_7|donator_0|False|PRO||GB [f=0002162] Connection attempt from PRO_rANDY [f=0002162] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0002162] -> Connection established (given id 2) [f=0002169] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=0002169] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0002242] [2242] Event [2136,11.796875,1320]: 0 finished unit Metal Extractor [f=0002351] [2351] Event [4032,188.045807,3392]: 1 finished unit Radar Tower [f=0002362] [2362] Event [3245.74463,12.7890625,2719.12817]: 0 lost unit Puppy [f=0002419] [2419] Event [3204.58667,13.9960928,2835.25488]: 0 lost unit Puppy [f=0002516] [2516] Event [1144,11.796875,2192]: 0 finished unit Pyro [f=0002585] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=a5b3602d5aa6fee4db1af6f8ff3c2ac095fde977e17beb2135f0fa30d5cd2bb11b8f936e6c0a1baeb369c06acb6bc7db5323af97f1b3cd2e9c66191daf68e555]" [f=0002587] [2587] Event [2008,11.8743896,1192]: 0 finished unit Metal Extractor [f=0002600] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=1bd15b4e5b178eb2cebe220ef3bbb4538bb2b548a849ed1f8d59bbd02974aab9a5b993d61c4c5631b354f9d24a9b7c5ee5d521649ba967247c35b39298e72227]" [f=0002600] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[Game::Load][lua{Rules,Gaia}={000000010a685360,00000000f57eaec0}]" [f=0002644] [2644] Event [6744,91.171875,4824]: 1 finished unit Metal Extractor [f=0002781] [2781] Event [4911.99805,12.4419765,3854.00757]: 1 finished unit Fencer [f=0002865] [2865] Event [312,203.711517,1576]: 0 finished unit Wind/Tidal Generator [f=0002960] [2960] Event [3768,18.0523071,3576]: 1 finished unit Metal Extractor [f=0003005] [3005] Event [1144,11.796875,2192]: 0 finished unit Constable [f=0003089] [3089] Event [264,211.180054,1576]: 0 finished unit Wind/Tidal Generator [f=0003264] [3264] Event [6872,91.171875,4696]: 1 finished unit Metal Extractor [f=0003273] [3273] Event [2192,11.796875,1344]: 0 finished unit Lotus [f=0003318] [3318] Event [3816,14.9245911,3368]: 1 finished unit Metal Extractor [f=0003331] [3331] Event [216,211.226563,1576]: 0 finished unit Wind/Tidal Generator [f=0003445] [3445] Event [2643.67725,12.7426233,2886.08472]: 1 lost unit Fencer [f=0003601] [3601] Event [4911.99805,12.4419765,3854.00757]: 1 finished unit Fencer [f=0003715] [3715] Event [3471.6792,14.9608679,2945.01099]: 1 lost unit Fencer [f=0003832] [3832] Event [3429.54541,11.796875,2692.93335]: 1 lost unit Fencer [f=0003902] [3902] Event [1144,11.796875,2192]: 0 finished unit Pyro [f=0003907] [3907] Event [1496,211.226563,56]: 0 finished unit Wind/Tidal Generator [f=0003916] [3916] Event [2072,11.796875,1304]: 0 finished unit Solar Collector [f=0003984] [3984] Event [4911.99805,12.4419765,3854.00757]: 1 finished unit Mason [f=0004127] [4127] Event [1496,211.226563,136]: 0 finished unit Wind/Tidal Generator [f=0004279] [4279] Event [2216,12.130188,1432]: 0 finished unit Solar Collector [f=0004279] [4279] Event [4911.99805,12.4419765,3854.00757]: 1 finished unit Fencer [f=0004293] [4293] Event [4554.90967,13.78125,2594.33423]: 0 lost unit Pyro [f=0004382] [4382] Event [1496,211.226563,216]: 0 finished unit Wind/Tidal Generator [f=0004419] [4419] Event [1144,11.796875,2192]: 0 finished unit Pyro [f=0004467] -4 lul [f=0004587] [4587] Event [4911.99805,12.4419765,3854.00757]: 1 finished unit Fencer [f=0004697] [4697] Event [1496,211.226563,296]: 0 finished unit Wind/Tidal Generator [f=0004800] [4800] Event [168,211.226563,1528]: 0 finished unit Wind/Tidal Generator [f=0004899] [4899] Event [4911.99805,12.4419765,3854.00757]: 1 finished unit Fencer [f=0005025] [5025] Event [88,211.226563,1528]: 0 finished unit Wind/Tidal Generator [f=0005048] [5048] Event [1144,11.796875,2192]: 0 finished unit Pyro [f=0005092] [5092] Event [2672,17.75,1952]: 0 finished unit Lotus [f=0005174] [5174] Event [4911.99805,12.4419765,3854.00757]: 1 finished unit Mason [f=0005386] [5386] Event [24,211.226563,1528]: 0 finished unit Wind/Tidal Generator [f=0005403] [5403] Event [4911.99805,12.4419765,3854.00757]: 1 finished unit Fencer [f=0005586] [5586] Event [2528,12.7890625,2512]: 1 finished unit Lotus [f=0005657] [5657] Event [4911.99805,12.4419765,3854.00757]: 1 finished unit Fencer [f=0005691] [5691] Event [3056,144.870148,1888]: 0 lost unit Radar Tower [f=0005804] [5804] Event [2331.75732,14.7734375,2564.58667]: 1 finished unit Recon Commander [f=0005932] [5932] Event [1016,11.796875,2216]: 0 finished unit Caretaker [f=0005997] [5997] Event [424,91.171875,296]: 0 finished unit Metal Extractor [f=0006014] [6014] Event [1144,11.796875,2192]: 0 finished unit Moderator [f=0006036] [6036] Event [4911.99805,12.4419765,3854.00757]: 1 finished unit Fencer [f=0006310] [6310] Event [296,91.171875,424]: 0 finished unit Metal Extractor [f=0006343] [6343] Event [2112,13.9013977,2416]: 1 finished unit Lotus [f=0006548] [6548] Event [4911.99805,12.4419765,3854.00757]: 1 finished unit Fencer [f=0006578] [6578] Event [5352,137.800812,4408]: 1 finished unit Wind/Tidal Generator [f=0006682] [6682] Event [4911.99805,11.796875,3854.00757]: 1 lost unit Fencer [f=0006688] [6688] Event [1288,11.796875,2136]: 0 lost unit Metal Extractor [f=0006738] [6738] Event [4792.85547,11.796875,3717.41943]: 1 lost unit Mason [f=0006761] [6761] Event [4911.99805,12.1481876,3854.00757]: 1 lost unit Fencer [f=0006766] [6766] Event [4911.99805,12.1481876,3854.00757]: 1 lost unit Fencer [f=0006787] [6787] Event [4911.99805,12.1481876,3854.00757]: 1 lost unit Fencer [f=0006801] [6801] Event [4911.99805,12.1481876,3854.00757]: 1 lost unit Fencer [f=0006813] [6813] Event [4911.99805,12.1481876,3854.00757]: 1 lost unit Fencer [f=0006833] [6833] Event [4911.99805,12.1481876,3854.00757]: 1 lost unit Fencer [f=0006847] [6847] Event [4911.99805,12.1481876,3854.00757]: 1 lost unit Fencer [f=0006850] [6850] Event [88,211.226563,504]: 0 finished unit Wind/Tidal Generator [f=0006864] [6864] Event [4911.99805,12.1481876,3854.00757]: 1 lost unit Fencer [f=0006873] [6873] Event [4911.99805,12.1481876,3854.00757]: 1 lost unit Fencer [f=0006894] [6894] Event [4911.99805,12.1481876,3854.00757]: 1 lost unit Fencer [f=0006912] [6912] Event [4911.99805,12.1481876,3854.00757]: 1 lost unit Fencer [f=0006915] [6915] Event [1728,11.796875,2288]: 1 finished unit Lotus [f=0006922] [6922] Event [4911.99805,12.4419765,3854.00757]: 1 lost unit Fencer [f=0006927] [6927] Event [1257.65808,11.7974949,2267.60864]: 0 lost unit Pyro [f=0006933] [6933] Event [4911.99805,12.4419765,3854.00757]: 1 lost unit Fencer [f=0006954] [6954] Event [4911.99805,12.4419765,3854.00757]: 1 lost unit Fencer [f=0006966] [6966] Event [4911.99805,12.4419765,3854.00757]: 1 lost unit Fencer [f=0006984] [6984] Event [4911.99805,12.4419765,3854.00757]: 1 lost unit Fencer [f=0006994] [6994] Event [4911.99805,12.4419765,3854.00757]: 1 lost unit Fencer [f=0007014] [7014] Event [4911.99805,12.4419765,3854.00757]: 1 lost unit Fencer [f=0007019] [7019] Event [4912,11.796875,3872]: 1 lost unit Rover Assembly [f=0007057] [7057] Event [4831.30664,12.1723738,3738.19678]: 1 lost unit Mason [f=0007107] [7107] Event [1321.00781,11.0937195,2106.05762]: 0 lost unit Moderator [f=0007120] [7120] Event [5032,11.7052174,3800]: 1 lost unit Metal Extractor [f=0007216] [7216] Event [5176,12.2813416,3928]: 1 lost unit Metal Extractor [f=0007297] [7297] Event [1144,11.796875,2192]: 0 finished unit Jack [f=0007480] [7480] Event [1151.56909,11.87323,2316.32275]: 0 lost unit Constable [f=0007570] [7570] Event [1044.57935,21.2164955,2412.94434]: 1 lost unit Recon Commander [f=0007785] [7785] Event [1325.50134,10.8257895,2096.23462]: 1 lost unit Fencer [f=0007800] gg [f=0007845] [7845] Event [6752,91.171875,4688]: 1 finished unit Lotus [f=0007851] !resign [f=0007852] > Poll: Resign team 2? [!y=0/1, !n=0/1] [f=0007852] > Poll: Resign team 2? [!y=1/1, !n=0/1] [f=0007852] > Poll: Resign team 2? [END:SUCCESS] [f=0007852] [7852] Event [undefined]: izirayd resigned [f=0007852] game_message: izirayd has been destroyed! [f=0007852] game_message: Dregs wins! [f=0007852] Submitting stats [f=0007852] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0007852] Part| Total Time|Time of the last 0.5s [f=0007852] Draw 8774.76ms 8.55% [f=0007852] Lua::Callins::Synced 4169.06ms 40.46% [f=0007852] Lua::Callins::Unsynced 11329.82ms 12.43% [f=0007852] Lua::CollectGarbage::Synced 170.05ms 0.00% [f=0007852] Lua::CollectGarbage::Unsynced 394.19ms 1.19% [f=0007852] Misc::Profiler::AddTime 31.18ms 0.00% [f=0007852] Sim 10818.49ms 80.02% [f=0007852] [7852] Received game_message: izirayd has been destroyed! [f=0007852] [7852] Received game_message: Dregs wins! [f=0007852] > Team 2 resigned [f=0007853] [7853] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0007853] [7853] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0007853] [7853] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0007853] [7853] Game End Stats Values: 2,2205,2165,2205,2165,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,5.73333311,5.73333311,5.73333311,5.73333311,40,0,40,0,0,0,0,0,890,890,890,890,0,0,0,0,0,0,0,0,0,0,0,0 [f=0007853] [7853] Game End Stats Values: 3,2415,2440,2415,2440,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,8.88333035,8,8.88333035,1275,1275,1275,1275,8.66666698,9.41666317,8.66666698,9.41666317,40,45,40,45,0,0,0,0,1100,1120,1100,1120,0,0,0,0,0,0.00052222,0,0.00052222,0,0,0,0 [f=0007853] [7853] Game End Stats Values: 4,2415,2695,2415,2695,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,12.3925753,8,12.3925753,1275,1275,1275,1275,10,12.4389009,10,12.4389009,40,90,40,90,0,0,0,0,1100,1330,1100,1330,0,0,0,0,0,0.00174445,0,0.00174445,0,0,0,0 [f=0007853] [7853] Game End Stats Values: 5,2660,2855,2660,2855,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,9.20550156,15.4048777,9.20550156,15.4048777,1275,1275,1275,1275,10,12.4166813,10,12.4166813,180,180,180,180,0,0,0,0,1205,1400,1205,1400,0,0,0,0,0,0.00295552,0,0.00295552,0,0,0,0 [f=0007853] [7853] Game End Stats Values: 6,2830,2945,2830,2945,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,40,0,40,0,0,0,0,13.4011965,14.2469654,13.4011965,14.2469654,1275,1275,1275,1275,10,11.2500048,10,11.2500048,280,180,280,180,0,40,0,40,1275,1490,1275,1490,40,45,40,45,0,0.00358327,0,0.00358327,40,8.4375,40,8.4375 [f=0007853] [7853] Game End Stats Values: 7,2975,3165,2975,3165,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,40,90,40,0,0,0,0,12.948328,12.7840796,12.948328,12.7840796,1330,1275,1330,1275,10,16.6222267,10,16.6222267,280,310,280,310,90,40,90,40,1365,1580,1365,1580,40,135,40,135,0,52.8374596,0,52.8374596,40,98.4375,40,98.4375 [f=0007853] [7853] Game End Stats Values: 8,3205,3375,3205,3375,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,40,90,40,0,0,0,0,12.7581177,12.132719,12.7581177,12.132719,1330,1275,1330,1275,12.666667,18.6666737,12.666667,18.6666737,420,310,420,310,90,40,90,40,1455,1790,1455,1790,40,135,40,135,0,127.169914,0,127.169914,40,98.4375,40,98.4375 [f=0007853] [7853] Game End Stats Values: 9,3245,3500,3245,3500,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,180.000046,90,180.000046,0,90,0,90,11.9497252,13.4008322,11.9497252,13.4008322,1330,1275,1330,1275,16.3999996,18.6777706,16.3999996,18.6777706,280,310,280,310,90,180,90,180,1635,1825,1635,1825,180,135,180,135,0,195.671967,0,195.671967,180.000046,98.4375,180.000046,98.4375 [f=0007853] [7853] Game End Stats Values: 10,3225,3825,3225,3825,0,2.18278623,0,2.18278623,0,0,0,0,0,0,0,0,0,0,0,0,215.745697,459.999054,215.745697,459.999054,0,90,0,90,12.7851553,15.3938112,12.7851553,15.3938112,1330,1275,1330,1275,22.4133263,18.3121834,22.4133263,18.3121834,140,530,140,530,90,460,90,460,1755,1930,1755,1930,460,135,460,135,78.9335251,260.506866,78.9335251,260.506866,459.999054,224.183197,459.999054,224.183197 [f=0007853] [7853] Game End Stats Values: 11,3225,3965,3225,3965,0,10.3313646,0,10.3313646,0,0,0,0,0,0,0,0,0,0,0,0,310,575.480591,310,575.480591,0,90,0,90,19.9169178,29.094635,19.9169178,29.094635,1330,1275,1330,1275,29.4933491,19.5432358,29.4933491,19.5432358,140,530,140,530,310,460,310,460,1755,2070,1755,2070,600,355,600,355,247.501053,335.502289,247.501053,335.502289,599.998474,318.437531,599.998474,318.437531 [f=0007853] [7853] Game End Stats Values: 12,3505,4035,3505,4035,0,31.3946133,0,31.3946133,0,0,0,0,0,0,0,0,114.009399,0,114.009399,0,310,575.480591,310,575.480591,0,90,0,90,20.3825741,35.2703705,20.3825741,35.2703705,1330,1275,1330,1275,20.8932896,16.0819969,20.8932896,16.0819969,420,530,420,530,310,460,310,460,1755,2140,1755,2140,600,355,600,355,282.499695,341.001953,282.499695,341.001953,599.998474,318.437531,599.998474,318.437531 [f=0007853] [7853] Game End Stats Values: 13,3625,4415,3625,4415,0,52.6078377,0,52.6078377,0,0,0,0,0,0,0,0,132.509705,0,132.509705,0,325.696228,575.480591,325.696228,575.480591,0,180,0,180,18.2324505,35.8281937,18.2324505,35.8281937,1330,1275,1330,1275,18,15.4142141,18,15.4142141,420,750,420,750,310,460,310,460,1875,2210,1875,2210,600,355,600,355,282.499695,341.001953,282.499695,341.001953,599.998474,334.133759,599.998474,334.133759 [f=0007853] [7853] Game End Stats Values: 14,4225,4415,4225,4415,0,73.8210602,0,73.8210602,0,0,0,0,0,0,0,0,132.509705,0,132.509705,0,580.408081,575.480591,580.408081,575.480591,90,180,90,180,17.8433762,37.4289894,17.8433762,37.4289894,1560,1275,1560,1275,21.8777905,15.4142141,21.8777905,15.4142141,700,750,700,750,329.199982,460,329.199982,460,1875,2210,1875,2210,600,374.199982,600,374.199982,345.662506,341.001953,345.662506,341.001953,599.998474,588.845642,599.998474,588.845642 [f=0007853] [7853] Game End Stats Values: 15,4365,4925,4365,4925,0,94.1615295,0,94.1615295,0,0,0,0,0,0,0,0,132.509705,0,132.509705,0,580.408081,575.480591,580.408081,575.480591,90,180,90,180,15.3595114,31.7980328,15.3595114,31.7980328,1560,1275,1560,1275,18.933342,16.5560303,18.933342,16.5560303,840,990,840,990,329.199982,460,329.199982,460,1875,2480,1875,2480,600,374.199982,600,374.199982,354.828613,341.001953,354.828613,341.001953,599.998474,588.845642,599.998474,588.845642 [f=0007853] [7853] Game End Stats Values: 16,4370,4925,4370,4925,0,114.574142,0,114.574142,0,0,0,0,0,0,0,0,132.509705,0,132.509705,0,1047.20581,1146.8479,1047.20581,1146.8479,180,180,180,180,14.8986654,29.9196796,14.8986654,29.9196796,1560,1275,1560,1275,18,18.9608402,18,18.9608402,840,990,840,990,419.199982,720,419.199982,720,1790,2480,1790,2480,860,464.199982,860,464.199982,354.828613,341.001953,354.828613,341.001953,1171.41602,1077.89172,1171.41602,1077.89172 [f=0007853] [7853] Game End Stats Values: 17,3450,4500,3450,4500,0,134.142075,0,134.142075,0,0,0,0,0,0,0,0,243.517303,0,243.517303,0,1515.02832,2073.5188,1515.02832,2073.5188,270,180,270,180,12.9271746,24.7649422,12.9271746,24.7649422,1560,1275,1560,1275,17.8666668,17.3045273,17.8666668,17.3045273,840,530,840,530,879.199951,1659.33337,879.199951,1659.33337,780,2515,780,2515,1919.33337,924.199951,1919.33337,924.199951,354.828613,341.001953,354.828613,341.001953,2132.75293,1774.50525,2132.75293,1774.50525 [f=0007853] [7853] Game End Stats Values: 18,1855,4960,1855,4960,0,154.298294,0,154.298294,0,0,0,0,0,0,0,0,892.445557,0,892.445557,0,2278.21802,3593.1853,2278.21802,3593.1853,270,180,270,180,10.0523443,21.6329651,10.0523443,21.6329651,55,1275,55,1275,13.4618015,17.3437481,13.4618015,17.3437481,840,1130,840,1130,1019.19995,3254.3335,1019.19995,3254.3335,690,2375,690,2375,3514.3335,1064.19995,3514.3335,1064.19995,354.828613,341.001953,354.828613,341.001953,3682.68262,2595.05176,3682.68262,2595.05176 [f=0007853] [7853] Game End Stats Values: 19,1805,4960,1805,4960,0,164.1978,0,164.1978,0,0,0,0,0,0,0,0,927.445557,0,927.445557,0,2781.1145,3913.14746,2781.1145,3913.14746,360,180,360,180,6.82332468,24.9449711,6.82332468,24.9449711,55,1275,55,1275,10,17.4142132,10,17.4142132,700,1130,700,1130,1019.19995,3394.3335,1019.19995,3394.3335,690,2375,690,2375,3654.3335,1064.19995,3654.3335,1064.19995,354.828613,341.001953,354.828613,341.001953,4013.9624,3097.94824,4013.9624,3097.94824 [f=0007874] [7874] Event [1370.50696,12.0079107,2084.10156]: 1 lost unit Fencer [f=0007900] [7900] Event [1344.52393,11.5496216,2137.79712]: 1 lost unit Fencer [f=0007992] Spectator PRO_rANDY left the game: normal quit [f=0007992] [7992] Event [undefined]: PRO_rANDY quit [f=0007999] Player Dregs left the game: normal quit [f=0007999] [7999] Event [undefined]: Dregs quit [f=0008065] [8065] Event [1144,11.796875,2192]: 0 finished unit Placeholder [f=0008112] No clients connected, shutting down server [f=0008112] Server shutdown [f=0008112] End of demo reached [f=0008800] [8800] Event [1144,11.796875,2192]: 0 finished unit Moderator [f=0009549] [9549] Event [1144,11.796875,2192]: 0 finished unit Moderator [f=0010286] [10286] Event [1144,11.796875,2192]: 0 finished unit Moderator [f=0010786] [10786] Event [1144,11.796875,2192]: 0 finished unit Moderator [f=0012415] Autoquit sending quit command. [f=0012415] [QuitAction] user exited to system [f=0012415] [SpringApp::Kill][1] fromRun=1 [f=0012415] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0012415] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0012415] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0012415] [ThreadPool::SetThreadCount][2] workers=0 [f=0012415] [SpringApp::Kill][2] [f=0012415] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0012415] [Game::KillLua][3] dtor=0 luaUI=0x53c06540 [f=0012415] Start widgetHandler:Shutdown [f=0012415] Shutdown - SaveOrderList Complete [f=0012415] Writing last game win data [f=0012415] Shutdown - SaveConfigData Complete [f=0012415] Shutdown Widget - Save/Load API [f=0012415] Shutdown Widget - Chili Highlight [f=0012415] Shutdown Widget - Draw After Chili [f=0012415] Shutdown Widget - EPIC Menu [f=0012415] Shutdown Widget - Chili Widget Selector [f=0012415] Shutdown Widget - Chili Minimap [f=0012415] Shutdown Widget - Local Team Colors [f=0012415] Shutdown Widget - Display Keys 2 [f=0012415] Shutdown Widget - Save Game Menu [f=0012415] Shutdown Widget - Unit Icons [f=0012415] Shutdown Widget - Noises [f=0012415] Shutdown Widget - HealthBars [f=0012415] Shutdown Widget - Win Counter [f=0012415] Shutdown Widget - SpringRTS Replay Stats [f=0012415] Shutdown Widget - BuildETA [f=0012415] Shutdown Widget - Modular Comm Info [f=0012415] Shutdown Widget - Music Player v2 [f=0012415] Shutdown Widget - Stereo3D [f=0012415] Shutdown Widget - Showeco and Grid Drawer [f=0012415] Shutdown Widget - Point Tracker [f=0012415] Shutdown Widget - Missile Silo Range [f=0012415] Shutdown Widget - MinimapEvents [f=0012415] Shutdown Widget - Mex Placement Handler [f=0012415] Shutdown Widget - Local Widgets Config [f=0012415] Shutdown Widget - Highlight Geos [f=0012415] Shutdown Widget - Grab Input [f=0012415] Input grabbing is disabled! [f=0012415] Shutdown Widget - Defense Range Zero-K [f=0012415] Shutdown Widget - MetalFeatures (new) [f=0012415] Shutdown Widget - Darkening [f=0012415] Shutdown Widget - Context Menu [f=0012415] Shutdown Widget - Chili Spectator Panels [f=0012415] Shutdown Widget - Chili Selections & CursorTip v2 [f=0012415] Shutdown Widget - Chili Nuke Warning [f=0012415] Shutdown Widget - Chili EndGame Window [f=0012415] Shutdown Widget - Chili Economy Panel Default [f=0012415] Shutdown Widget - CameraShake [f=0012415] Shutdown Widget - Attack AoE [f=0012415] Shutdown Widget - Map Edge Extension [f=0012415] Shutdown Widget - Selection Send [f=0012415] Shutdown Widget - LupsManager [f=0012415] Shutdown Widget - Newton Firezone [f=0012415] Shutdown Widget - Chili Pro Console [f=0012415] Shutdown Widget - Lasso Terraform GUI [f=0012415] Shutdown Widget - Lups [f=0012415] Shutdown Widget - Chili Framework [f=0012415] Shutdown Widget - Chili Core Selector [f=0012415] Shutdown Widget - Custom Markers [f=0012415] Shutdown Widget - Select Keys [f=0012415] Shutdown Widget - Pause Screen [f=0012415] Shutdown Widget - Text To Speech Control [f=0012415] Shutdown Widget - Persistent Build Height [f=0012415] Shutdown Widget - Layout Handler [f=0012415] End widgetHandler:Shutdown [f=0012415] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={626946,71167006} {int,ext,rec}Allocs={22612021,0,0} {chunk,block}Bytes={71167006,0} [f=0012415] [Game::KillLua][1] dtor=0 luaGaia=0x67777730 [f=0012415] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={444731,59752217} {int,ext,rec}Allocs={22612022,0,0} {chunk,block}Bytes={59752217,0} [f=0012415] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={444731,59752217} {int,ext,rec}Allocs={22612022,0,0} {chunk,block}Bytes={59752217,0} [f=0012415] [Game::KillLua][2] dtor=0 luaRules=0x53dfd510 [f=0012415] Start gadgetHandler:Shutdown [f=0012415] Shutdown - StartSetup [f=0012415] Shutdown - UnitMorph [f=0012415] Shutdown - Carrier Drones [f=0012415] Shutdown - LupsNanoSpray [f=0012415] Shutdown - Missile Silo Controller [f=0012415] Shutdown - Modular Comm Info [f=0012415] Shutdown - Terrain Texture Handler [f=0012415] Shutdown - UnitCloakShield [f=0012415] Shutdown - Starlight Handler [f=0012415] End gadgetHandler:Shutdown [f=0012415] Start gadgetHandler:Shutdown [f=0012415] Shutdown - Save/Load [f=0012415] Shutdown - Teleport Throw [f=0012415] Shutdown - UnitMorph [f=0012415] Shutdown - Modular Comm Info [f=0012415] Shutdown - Retreat Command [f=0012415] Shutdown - Shockwaves [f=0012415] Shutdown - UnitCloakShield [f=0012415] Shutdown - Lups Cloak FX [f=0012415] Shutdown - Lups [f=0012415] Shutdown - Lups Shield [f=0012415] End gadgetHandler:Shutdown [f=0012415] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={22612054,0,0} {chunk,block}Bytes={0,0} [f=0012415] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={22612054,0,0} {chunk,block}Bytes={0,0} [f=0012415] [Game::KillLua][4] dtor=0 [f=0012415] [Game::~CGame][1] [f=0012415] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0012415] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0012415] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0012415] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0012415] [Game::KillLua][4] dtor=1 [f=0012415] [Game::KillMisc][1] [f=0012415] [Game::KillMisc][2] [f=0012415] [Game::KillMisc][3] [f=0012415] [Game::KillRendering][1] [f=0012415] [3DOParser::Kill] allocated 137 pieces [f=0012415] [S3OParser::Kill] allocated 2703 pieces [f=0012415] [AssParser::Kill] allocated 246 pieces [f=0012415] [Game::KillInterface][1] [f=0012415] [Game::KillInterface][2] [f=0012415] [Game::KillSimulation][1] [f=0012415] [Game::KillSimulation][2] [f=0012415] [CCollisionHandler] dis-/continuous tests: 2/89977 [f=0012415] [Game::KillSimulation][3] [f=0012415] [~CPathCache(28x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0012415] [~CPathCache(28x20)] cacheHits=28 hitPercentage=29% numHashColls=0 maxCacheSize=18 [f=0012415] [~CPathCache(56x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0012415] [~CPathCache(56x40)] cacheHits=39 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0012415] [~CRectangleOverlapHandler] 0% overlap reduction [f=0012415] [~CRectangleOverlapHandler] 0% overlap reduction [f=0012415] [LosHandler::Kill] raycast instance cache-{hits,misses}={1087,5278}; shared=0%; cached=17% [f=0012415] [Game::KillSimulation][4] [f=0012415] [CommonDefHandler::KillStatic] 3163 sound-set data items added [f=0012415] [Game::~CGame][2] [f=0012415] [Game::~CGame][3] [f=0012415] [SpringApp::Kill][3] [f=0012415] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 130976 bytes sent 120517 bytes recv'd [f=0012415] [SpringApp::Kill][4] font=0x46022aa0 [f=0012415] [SpringApp::Kill][5] [f=0012415] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7792 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/1744f8151505db92eb3c8724f41eb638.sdp (0x46090be0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/1744f8151505db92eb3c8724f41eb638.sdp" numZipFiles=7792 sumInflSize=721737kb sumReadTime=4697ms file="unittextures/bcore_abc_1.tga" indx=6966 inflSize=3210kb readTime=136ms file="objects3d/strikecom_2.dae" indx=5459 inflSize=1000kb readTime=90ms file="unittextures/bcore_abc_2.tga" indx=6968 inflSize=1800kb readTime=85ms file="bitmaps/loadpictures/cooperation.png" indx=498 inflSize=2500kb readTime=63ms file="luaui/widgets/gui_chili_space_waster.lua" indx=4609 inflSize=1kb readTime=46ms file="unitpics/plateveh.png" indx=6485 inflSize=11kb readTime=38ms file="unitpics/chicken_listener.png" indx=6306 inflSize=10kb readTime=37ms file="objects3d/strikecom.dae" indx=5455 inflSize=999kb readTime=35ms file="objects3d/commsupport.s3o" indx=4984 inflSize=85kb readTime=33ms file="luaui/widgets/gui_chili_gesture_menu.lua" indx=4594 inflSize=20kb readTime=31ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/1744f8151505db92eb3c8724f41eb638.sdp] 55407292 bytes cached in 2891 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=169 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/DesertRumble_V1.02.sd7 (0x461c4930) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x461d7b50) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x460a2d20) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f56e808bf10) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]