[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.P4KCFOCcJ6/springsettings.983268.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-12-amd64 #1 SMP Debian 4.19.152-1 (2020-10-18) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 29ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f92f801d170 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 8624 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/983268/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 220ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x44b5dcd0] using map "TitanDuel 2.2" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="TitanDuel 2.2", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x44b5dcd0] using game "Zero-K v1.8.10.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.10.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 109ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 813ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 932ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 9ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 33ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 884ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 344ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 65ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 43ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 138ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 2 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Benny4537 was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/983268/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Mex Placement Initialised with 32 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=5b47c59f [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=740540d8 [f=-000001] [Path] [PathEstimator::ReadFile] hash=740540d8 file="cache/104dev-maintenance/paths/TitanDuel 2.2.pe-740540d8.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=5b47c59f [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=740540e8 [f=-000001] [Path] [PathEstimator::ReadFile] hash=740540e8 file="cache/104dev-maintenance/paths/TitanDuel 2.2.pe2-740540e8.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (341ms, checksum 9d8a343e)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11613,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/983268/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=2bf631644636b4dd74bc635dad7031f8e462e7fb2ad9d3ad2e70eb952352ad7753174a15d1dde62f6e2e7e2e98416fa7429ad1bde98ca8c369080fd3875d6d09" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=909ee30a994f9a697eee46f6a1cdce3a20f36f94fb55ae4ed63c5dc48f0d17ae3fecdb5116e2ca3a13738e9d2db475c88e010b835cfe6b97b7e82b1a531a3b81]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=0ceb5134b860ce4a35b19c36bdf752eada7297e406b3c868678f9d77d28f8573fefc6fafd041ac84af60146d39e074a7aac2abc8803516b5e239a3445dcc405e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x5110bf60,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 4f379f5ff5ab77c35a1279c51edff22d [f=-000001] Connection attempt from NEPGYAAAA [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: NEPGYAAAA changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="NEPGYAAAA" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=2bf631644636b4dd74bc635dad7031f8e462e7fb2ad9d3ad2e70eb952352ad7753174a15d1dde62f6e2e7e2e98416fa7429ad1bde98ca8c369080fd3875d6d09" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="NEPGYAAAA" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from chrisdoor1990 [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: chrisdoor1990 changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="chrisdoor1990" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=2bf631644636b4dd74bc635dad7031f8e462e7fb2ad9d3ad2e70eb952352ad7753174a15d1dde62f6e2e7e2e98416fa7429ad1bde98ca8c369080fd3875d6d09" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="chrisdoor1990" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="NEPGYAAAA" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=909ee30a994f9a697eee46f6a1cdce3a20f36f94fb55ae4ed63c5dc48f0d17ae3fecdb5116e2ca3a13738e9d2db475c88e010b835cfe6b97b7e82b1a531a3b81]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="NEPGYAAAA" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=0ceb5134b860ce4a35b19c36bdf752eada7297e406b3c868678f9d77d28f8573fefc6fafd041ac84af60146d39e074a7aac2abc8803516b5e239a3445dcc405e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="NEPGYAAAA" string="[Game::Load][lua{Rules,Gaia}={00000000c8e8ff20,0000000000000000}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="chrisdoor1990" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=909ee30a994f9a697eee46f6a1cdce3a20f36f94fb55ae4ed63c5dc48f0d17ae3fecdb5116e2ca3a13738e9d2db475c88e010b835cfe6b97b7e82b1a531a3b81]" [f=-000001] Allies: I choose: Guardian! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="chrisdoor1990" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=0ceb5134b860ce4a35b19c36bdf752eada7297e406b3c868678f9d77d28f8573fefc6fafd041ac84af60146d39e074a7aac2abc8803516b5e239a3445dcc405e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="chrisdoor1990" string="[Game::Load][lua{Rules,Gaia}={00000000c5e9a740,0000000000000000}]" [f=-000001] Allies: I choose: Guardian! [f=-000001] [0] Event [4610,172.268646,4679]: 0 finished unit Guardian Commander [f=-000001] [0] Event [525,173.011276,589]: 1 finished unit Guardian Commander [f=0000000] [0] chrisdoor1990, team: 1, elo:2129 [f=0000000] [0] NEPGYAAAA, team: 0, elo:1827 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000009] [9] Event [4624,170.26535,4576]: 0 finished unit Rover Assembly [f=0000009] [9] Event [416,175.821014,624]: 1 finished unit Tank Foundry [f=0000284] [284] Event [4728,170.107483,4696]: 0 finished unit Metal Extractor [f=0000405] [405] Event [424,175.819244,328]: 1 finished unit Metal Extractor [f=0000428] [428] Event [4623.99805,170.996689,4558.00781]: 0 finished unit Mason [f=0000511] [511] Event [4728,171.994873,4760]: 0 finished unit Solar Collector [f=0000646] [646] Event [344,175.819244,392]: 1 finished unit Solar Collector [f=0000689] [689] Event [4731.65723,245.618439,4660.35254]: 0 finished unit Firefly [f=0000689] [689] Event [460.136108,252.819244,440.005951]: 1 finished unit Firefly [f=0000915] [915] Event [4623.99805,170.996689,4558.00781]: 0 finished unit Scorcher [f=0000950] [950] Event [444,179.015259,624]: 1 finished unit Welder [f=0000952] [952] Event [4808,174.002838,4760]: 0 finished unit Solar Collector [f=0000986] [986] Event [440,175.819244,408]: 1 finished unit Solar Collector [f=0001308] [1308] Event [536,175.819244,392]: 1 finished unit Solar Collector [f=0001591] [1591] Event [4376,181.289734,4376]: 0 finished unit Metal Extractor [f=0001622] [1622] Event [4888,173.924805,4760]: 0 finished unit Solar Collector [f=0001798] [1798] Event [4623.99805,170.996689,4558.00781]: 0 finished unit Mason [f=0001953] [1953] Event [444,179.015259,624]: 1 finished unit Kodachi [f=0001978] [1978] Event [616,175.812134,472]: 1 finished unit Solar Collector [f=0002153] [2153] Event [4968,170.597076,4760]: 0 finished unit Solar Collector [f=0002325] [2325] Event [1272,177.458252,264]: 1 finished unit Metal Extractor [f=0002601] [2601] Event [3896,186.760254,4760]: 0 finished unit Metal Extractor [f=0002616] [2616] Event [744,175.805054,600]: 1 finished unit Metal Extractor [f=0002685] [2685] Event [4623.99805,170.996689,4558.00781]: 0 finished unit Scorcher [f=0002759] [2759] Event [4968,166.517273,4840]: 0 finished unit Solar Collector [f=0003053] [3053] Event [1857.98486,179.286804,779.50354]: 0 lost unit Scorcher [f=0003081] [3081] Event [632,173.868042,568]: 1 finished unit Solar Collector [f=0003157] [3157] Event [444,179.015259,624]: 1 finished unit Kodachi [f=0003261] [3261] Event [4888,168.709717,4840]: 0 finished unit Solar Collector [f=0003311] [3311] Event [1784,183.177124,728]: 1 finished unit Metal Extractor [f=0003404] [3404] Event [4623.99805,170.996689,4558.00781]: 0 finished unit Scorcher [f=0003413] [3413] Event [3304,168.525238,4744]: 0 finished unit Metal Extractor [f=0003522] [3522] Event [712,175.805054,504]: 1 finished unit Solar Collector [f=0003733] [3733] Event [2823.07861,171.632904,1879.20544]: 1 lost unit Kodachi [f=0003820] [3820] Event [4623.99805,170.996689,4558.00781]: 0 finished unit Scorcher [f=0003977] [3977] Event [444,179.015259,624]: 1 finished unit Kodachi [f=0004214] [4214] Event [4648,170.540314,4696]: 0 finished unit Caretaker [f=0004316] [4316] Event [2264,172.35672,1176]: 1 finished unit Metal Extractor [f=0004337] [4337] Event [4488,168.596191,3528]: 0 finished unit Metal Extractor [f=0004416] [4416] Event [536,172.186432,504]: 1 finished unit Caretaker [f=0004569] [4569] Event [4584,174.24408,4696]: 0 finished unit Caretaker [f=0004651] [4651] Event [444,179.015259,624]: 1 finished unit Kodachi [f=0004841] [4841] Event [4888,165.069824,3928]: 0 finished unit Metal Extractor [f=0005026] [5026] Event [4808,173.931885,4840]: 0 finished unit Solar Collector [f=0005184] [5184] Event [2654.28711,177.563995,1111.82227]: 0 lost unit Scorcher [f=0005192] [5192] Event [488,175.876007,504]: 1 finished unit Caretaker [f=0005232] [5232] Event [2703.14648,173.708954,1111.65894]: 1 lost unit Kodachi [f=0005345] [5345] Event [2371.69922,179.551315,944.075989]: 1 lost unit Kodachi [f=0005554] [5554] Event [444,179.015259,624]: 1 finished unit Kodachi [f=0005572] [5572] Event [2883.89795,175.811966,774.411743]: 0 lost unit Scorcher [f=0005642] [5642] Event [3672,170.348755,3224]: 0 finished unit Metal Extractor [f=0005824] [5824] Event [4623.99805,170.996689,4558.00781]: 0 finished unit Scorcher [f=0005872] [5872] Event [2456,171.994873,1240]: 1 finished unit Stardust [f=0005984] [5984] Event [4623.99805,170.996689,4558.00781]: 0 finished unit Scorcher [f=0005989] [5989] Event [424,179.459167,504]: 1 finished unit Caretaker [f=0006134] [6134] Event [4623.99805,170.996689,4558.00781]: 0 finished unit Scorcher [f=0006167] [6167] Event [4584,179.650726,4776]: 0 finished unit Wind/Tidal Generator [f=0006226] [6226] Event [4232,177.947845,2632]: 0 finished unit Metal Extractor [f=0006293] [6293] Event [444,179.015259,624]: 1 finished unit Kodachi [f=0006294] [6294] Event [4623.99805,170.996689,4558.00781]: 0 finished unit Scorcher [f=0006324] [6324] Event [4504,179.52301,4776]: 0 finished unit Wind/Tidal Generator [f=0006458] [6458] Event [4623.99805,170.996689,4558.00781]: 0 finished unit Scorcher [f=0006484] [6484] Event [4424,179.650726,4776]: 0 finished unit Wind/Tidal Generator [f=0006579] [6579] Event [4056,175.819244,2472]: 0 finished unit Metal Extractor [f=0006614] [6614] Event [4623.99805,170.996689,4558.00781]: 0 finished unit Scorcher [f=0006634] [6634] Event [4344,179.288879,4776]: 0 finished unit Wind/Tidal Generator [f=0006783] [6783] Event [4623.99805,170.996689,4558.00781]: 0 finished unit Scorcher [f=0006809] [6809] Event [4264,183.028107,4776]: 0 finished unit Wind/Tidal Generator [f=0006920] [6920] Event [444,179.015259,624]: 1 finished unit Kodachi [f=0006999] [6999] Event [4623.99805,170.996689,4558.00781]: 0 finished unit Scorcher [f=0007011] [7011] Event [360,177.642761,504]: 1 finished unit Caretaker [f=0007030] [7030] Event [4184,184.809021,4760]: 0 finished unit Wind/Tidal Generator [f=0007092] [7092] Event [3624,172.363831,632]: 1 finished unit Metal Extractor [f=0007274] [7274] Event [4623.99805,170.996689,4558.00781]: 0 finished unit Scorcher [f=0007292] [7292] Event [4104,181.353607,4760]: 0 finished unit Wind/Tidal Generator [f=0007437] [7437] Event [3144,173.995728,2600]: 0 finished unit Metal Extractor [f=0007443] [7443] Event [444,179.015259,624]: 1 finished unit Kodachi [f=0007506] [7506] Event [4623.99805,170.996689,4558.00781]: 0 finished unit Scorcher [f=0007536] [7536] Event [4024,182.864929,4760]: 0 finished unit Wind/Tidal Generator [f=0007542] [7542] Event [264,175.819244,536]: 1 finished unit Solar Collector [f=0007686] [7686] Event [4623.99805,170.996689,4558.00781]: 0 finished unit Scorcher [f=0007690] [7690] Event [3816,173.995728,504]: 1 finished unit Metal Extractor [f=0007714] [7714] Event [3304,168.525238,4744]: 0 lost unit Metal Extractor [f=0007740] [7740] Event [3944,184.943848,4760]: 0 finished unit Wind/Tidal Generator [f=0007874] [7874] Event [3007.76733,170.348755,4341.94043]: 0 lost unit Scorcher [f=0007882] [7882] Event [3944,184.943848,4760]: 0 lost unit Wind/Tidal Generator [f=0007895] [7895] Event [4623.99805,170.996689,4558.00781]: 0 finished unit Scorcher [f=0007904] [7904] Event [444,179.015259,624]: 1 finished unit Kodachi [f=0007923] [7923] Event [4112.06543,180.60585,4628.80762]: 1 lost unit Kodachi [f=0007961] [7961] Event [264,175.819244,616]: 1 finished unit Solar Collector [f=0008110] [8110] Event [4623.99805,170.996689,4558.00781]: 0 finished unit Scorcher [f=0008119] [8119] Event [2616,190.215698,3128]: 0 finished unit Metal Extractor [f=0008265] [8265] Event [4268.00977,172.250259,4987.50586]: 1 lost unit Kodachi [f=0008286] [8286] Event [444,179.015259,624]: 1 finished unit Kodachi [f=0008326] [8326] Event [4623.99805,170.996689,4558.00781]: 0 finished unit Scorcher [f=0008358] [8358] Event [264,173.995728,696]: 1 finished unit Solar Collector [f=0008501] [8501] Event [4623.99805,170.996689,4558.00781]: 0 finished unit Scorcher [f=0008650] [8650] Event [3944,184.266968,4760]: 0 finished unit Wind/Tidal Generator [f=0008723] [8723] Event [2824,173.995728,3896]: 0 finished unit Metal Extractor [f=0008751] [8751] Event [4623.99805,170.996689,4558.00781]: 0 finished unit Scorcher [f=0008893] [8893] Event [4408,173.995728,920]: 1 finished unit Metal Extractor [f=0008927] [8927] Event [4623.99805,170.996689,4558.00781]: 0 finished unit Scorcher [f=0009019] [9019] Event [264,176.010803,792]: 1 finished unit Solar Collector [f=0009044] [9044] Event [4376,177.465363,4456]: 0 finished unit Wind/Tidal Generator [f=0009056] [9056] Event [2616,190.215698,3128]: 0 lost unit Metal Extractor [f=0009072] [9072] Event [4623.99805,170.996689,4558.00781]: 0 finished unit Scorcher [f=0009096] [9096] Event [4056,175.819244,2472]: 0 lost unit Metal Extractor [f=0009107] [9107] Event [4376,172.179321,4536]: 0 finished unit Wind/Tidal Generator [f=0009160] [9160] Event [2900.86206,172.175018,2932.61108]: 0 lost unit Scorcher [f=0009180] [9180] Event [4232,177.947845,2632]: 0 lost unit Metal Extractor [f=0009224] [9224] Event [4376,175.51416,4616]: 0 finished unit Wind/Tidal Generator [f=0009226] [9226] Event [3144,173.995728,2600]: 0 lost unit Metal Extractor [f=0009232] [9232] Event [4623.99805,170.996689,4558.00781]: 0 finished unit Scorcher [f=0009255] [9255] Event [444,179.015259,624]: 1 finished unit Ogre [f=0009338] [9338] Event [280,179.267578,888]: 1 finished unit Solar Collector [f=0009357] [9357] Event [3274.92358,173.995728,2482.37769]: 0 lost unit Scorcher [f=0009387] [9387] Event [4623.99805,170.996689,4558.00781]: 0 finished unit Scorcher [f=0009389] [9389] Event [4376,175.819244,4696]: 0 finished unit Wind/Tidal Generator [f=0009424] [9424] Event [3836.09814,173.839325,2846.30884]: 0 lost unit Scorcher [f=0009429] [9429] Event [3476.75659,173.991516,2531.97144]: 1 lost unit Kodachi [f=0009440] [9440] Event [1816,179.452057,4280]: 0 finished unit Metal Extractor [f=0009448] [9448] Event [3817.46997,171.520432,2819.26733]: 0 lost unit Scorcher [f=0009510] [9510] Event [3854.80566,175.975113,3153.50366]: 0 lost unit Scorcher [f=0009582] [9582] Event [4623.99805,170.996689,4558.00781]: 0 finished unit Scorcher [f=0009586] [9586] Event [3672,170.348755,3224]: 0 lost unit Metal Extractor [f=0009819] [9819] Event [4623.99805,170.996689,4558.00781]: 0 finished unit Scorcher [f=0009857] [9857] Event [3161.43652,174.001556,3671.32764]: 0 lost unit Scorcher [f=0009904] [9904] Event [2824,173.995728,3896]: 0 lost unit Metal Extractor [f=0009929] [9929] Event [2958.11694,177.836807,3769.76343]: 0 lost unit Scorcher [f=0009948] [9948] Event [2929.23633,177.809265,3753.59009]: 0 lost unit Scorcher [f=0009970] [9970] Event [2867.27197,177.852097,3809.06958]: 0 lost unit Scorcher [f=0009974] [9974] Event [1656,173.995728,4152]: 0 finished unit Metal Extractor [f=0009978] [9978] Event [2872.9126,177.664078,3711.93384]: 0 lost unit Scorcher [f=0010048] [10048] Event [4623.99805,170.996689,4558.00781]: 0 finished unit Scorcher [f=0010059] [10059] Event [2466.83447,177.730087,3835.2998]: 0 lost unit Scorcher [f=0010173] [10173] Event [444,179.015259,624]: 1 finished unit Ogre [f=0010186] [10186] Event [328,175.819244,1000]: 1 finished unit Metal Extractor [f=0010229] [10229] Event [4623.99805,170.996689,4558.00781]: 0 finished unit Scorcher [f=0010273] [10273] Event [1519.93225,175.706467,3618.59937]: 0 lost unit Mason [f=0010366] [10366] Event [1486.69714,172.295975,3387.52905]: 0 lost unit Mason [f=0010409] [10409] Event [4623.99805,170.996689,4558.00781]: 0 finished unit Scorcher [f=0010435] [10435] Event [444,179.015259,624]: 1 finished unit Kodachi [f=0010590] [10590] Event [4623.99805,170.996689,4558.00781]: 0 finished unit Scorcher [f=0010688] [10688] Event [1906.28772,179.466248,2324.12671]: 1 lost unit Kodachi [f=0010721] [10721] Event [444,179.015259,624]: 1 finished unit Kodachi [f=0010764] [10764] Event [4623.99805,170.996689,4558.00781]: 0 finished unit Scorcher [f=0010824] [10824] Event [2052.45923,177.532639,2003.51807]: 0 lost unit Scorcher [f=0010886] [10886] Event [376,175.819244,888]: 1 finished unit Solar Collector [f=0010918] [10918] Event [4623.99805,170.996689,4558.00781]: 0 finished unit Mason [f=0010991] [10991] Event [444,179.015259,624]: 1 finished unit Kodachi [f=0011070] [11070] Event [4623.99805,170.351593,4558.00781]: 0 finished unit Mason [f=0011233] [11233] Event [4623.99805,170.351593,4558.00781]: 0 finished unit Scorcher [f=0011270] [11270] Event [444,179.015259,624]: 1 finished unit Kodachi [f=0011326] [11326] Event [472,175.819244,888]: 1 finished unit Solar Collector [f=0011337] [11337] Event [3992,170.46936,1272]: 1 finished unit Stardust [f=0011383] [11383] Event [4623.99805,170.996689,4558.00781]: 0 finished unit Mason [f=0011533] [11533] Event [4623.99805,170.996689,4558.00781]: 0 finished unit Mason [f=0011542] [11542] Event [444,179.015259,624]: 1 finished unit Kodachi [f=0011606] [11606] Event [440,175.819244,984]: 1 finished unit Solar Collector [f=0011697] [11697] Event [4623.99805,170.996689,4558.00781]: 0 finished unit Scorcher [f=0012002] [12002] Event [4623.99805,170.996689,4558.00781]: 0 finished unit Ravager [f=0012360] [12360] Event [444,179.015259,624]: 1 finished unit Ogre [f=0012423] [12423] Event [4623.99805,170.996689,4558.00781]: 0 finished unit Ripper [f=0012533] [12533] Event [3304,167.848358,4744]: 0 finished unit Metal Extractor [f=0012621] [12621] Event [4623.99805,170.351593,4558.00781]: 0 finished unit Scorcher [f=0012683] [12683] Event [4623.99805,170.996689,4558.00781]: 0 finished unit Dart [f=0012884] [12884] Event [3651.23633,164.958511,3762.3313]: 0 lost unit Scorcher [f=0012884] [12884] Event [3677.13232,164.881683,3764.10156]: 0 lost unit Scorcher [f=0012970] [12970] Event [3799.41992,168.530502,3941.92944]: 1 lost unit Kodachi [f=0013026] [13026] Event [4488,167.140808,3528]: 0 lost unit Metal Extractor [f=0013136] [13136] Event [1656,173.995728,4152]: 0 lost unit Metal Extractor [f=0013144] [13144] Event [444,179.015259,624]: 1 finished unit Ogre [f=0013234] [13234] Event [1816,179.452057,4280]: 0 lost unit Metal Extractor [f=0013285] [13285] Event [4354.73633,175.328461,3818.86841]: 0 lost unit Scorcher [f=0013285] [13285] Event [4329.32666,173.585297,3807.8042]: 0 lost unit Scorcher [f=0013318] [13318] Event [424,177.642761,1112]: 1 finished unit Stardust [f=0013332] [13332] Event [4524.64355,179.403534,3884.28613]: 0 lost unit Scorcher [f=0013341] [13341] Event [4500.85352,177.510864,3875.72144]: 0 lost unit Scorcher [f=0013342] [13342] Event [4552.3833,180.999252,3937.70044]: 0 lost unit Dart [f=0013347] [13347] Event [4494.86865,178.796219,3920.88989]: 0 lost unit Scorcher [f=0013347] [13347] Event [4485.8418,177.501389,3896.83984]: 0 lost unit Scorcher [f=0013350] [13350] Event [4888,163.60437,3928]: 0 lost unit Metal Extractor [f=0013383] [13383] Event [4619.29102,180.158966,3933.77051]: 0 lost unit Scorcher [f=0013383] [13383] Event [4615.89063,179.992737,3909.63232]: 0 lost unit Scorcher [f=0013387] [13387] Event [4606.59912,179.205139,3900.43433]: 0 lost unit Scorcher [f=0013394] [13394] Event [4605.05566,178.64888,3900.04126]: 0 lost unit Scorcher [f=0013406] [13406] Event [444,179.015259,624]: 1 finished unit Kodachi [f=0013431] [13431] Event [4635.06152,177.850906,4010.07544]: 0 lost unit Scorcher [f=0013449] [13449] Event [4758.93506,177.011414,4179.84277]: 0 lost unit Scorcher [f=0013492] [13492] Event [4757.41992,274.770447,4363.45215]: 0 lost unit Firefly [f=0013519] [13519] Event [4849.479,177.28952,4180.34717]: 1 lost unit Ogre [f=0013543] [13543] Event [4831,177.09523,4195.1748]: 0 lost unit Scorcher [f=0013558] [13558] Event [4832.97998,176.703247,4192.12695]: 0 lost unit Scorcher [f=0013588] [13588] Event [2728,177.800385,3912]: 0 lost unit Stardust [f=0013598] [13598] Event [4879.13379,175.880569,4213.50781]: 0 lost unit Scorcher [f=0013630] [13630] Event [3432,175.819244,1032]: 1 finished unit Stardust [f=0013631] [13631] Event [2824,173.318848,3896]: 0 finished unit Metal Extractor [f=0013641] [13641] Event [444,179.015259,624]: 1 finished unit Kodachi [f=0013666] [13666] Event [2824,173.318848,3896]: 0 lost unit Metal Extractor [f=0013742] [13742] Event [2757.61523,175.809967,3883.72559]: 0 lost unit Mason [f=0013750] [13750] Event [4482.52686,250.995728,4570.84131]: 0 finished unit Firefly [f=0013812] [13812] Event [4902.96143,168.03212,4532.65625]: 0 lost unit Ravager [f=0013869] [13869] Event [444,179.015259,624]: 1 finished unit Kodachi [f=0013870] [13870] Event [4949.20313,274.338104,4655.53955]: 0 lost unit Firefly [f=0013937] [13937] Event [4977.12646,165.081375,4571.24463]: 0 lost unit Ripper [f=0013952] [13952] Event [4608.42676,248.824661,4655.20459]: 0 finished unit Firefly [f=0014051] [14051] Event [4964.29785,276.736267,4840.35889]: 0 lost unit Firefly [f=0014081] gg [f=0014114] [14114] Event [444,179.015259,624]: 1 finished unit Kodachi [f=0014119] [14119] Event [undefined]: NEPGYAAAA resigned [f=0014119] game_message: NEPGYAAAA has been destroyed! [f=0014119] game_message: chrisdoor1990 wins! [f=0014119] Submitting stats [f=0014119] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0014119] Part| Total Time|Time of the last 0.5s [f=0014119] Draw 12573.41ms 8.97% [f=0014119] Lua::Callins::Synced 7442.47ms 19.04% [f=0014119] Lua::Callins::Unsynced 17790.44ms 15.75% [f=0014119] Lua::CollectGarbage::Synced 354.89ms 2.59% [f=0014119] Lua::CollectGarbage::Unsynced 741.79ms 0.80% [f=0014119] Misc::Profiler::AddTime 56.67ms 0.00% [f=0014119] Sim 21110.21ms 77.17% [f=0014119] [14119] Received game_message: NEPGYAAAA has been destroyed! [f=0014119] [14119] Received game_message: chrisdoor1990 wins! [f=0014120] [14120] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0014120] [14120] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0014120] [14120] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0014120] [14120] Game End Stats Values: 2,2285,2165,2165,2285,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,6.13457632,5.5999999,5.5999999,6.13457632,0,0,0,0,0,0,0,0,1010,890,890,1010,0,0,0,0,0,0,0,0,0,0,0,0 [f=0014120] [14120] Game End Stats Values: 3,2375,2255,2255,2375,0.3095293,0.0009568,0.0009568,0.3095293,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,9.46666622,8.9333334,8.9333334,9.46666622,1275,1275,1275,1275,8.02529621,8.00472546,8.00472546,8.02529621,0,0,0,0,0,0,0,0,1080,960,960,1080,0,0,0,0,0,0,0,0,0,0,0,0 [f=0014120] [14120] Game End Stats Values: 4,2575,2595,2595,2575,4.89664173,4.09901714,4.09901714,4.89664173,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,11.6000004,11.4666662,11.4666662,11.6000004,1275,1275,1275,1275,8.31046772,8.27786446,8.27786446,8.31046772,130,0,0,130,0,0,0,0,1150,1300,1300,1150,0,0,0,0,0,0,0,0,0,0,0,0 [f=0014120] [14120] Game End Stats Values: 5,2855,2595,2595,2855,10.9338245,10.1609058,10.1609058,10.9338245,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,12.5333338,14,14,12.5333338,1275,1275,1275,1275,9.07535934,8.40878677,8.40878677,9.07535934,130,0,0,130,0,0,0,0,1430,1300,1300,1430,0,0,0,0,0,0,0,0,0,0,0,0 [f=0014120] [14120] Game End Stats Values: 6,2925,2845,2845,2925,18.8799667,21.2542114,21.2542114,18.8799667,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,14.2666664,15.0666666,15.0666666,14.2666664,1275,1275,1275,1275,10.5390644,8.74421406,8.74421406,10.5390644,130,180,180,130,0,0,0,0,1500,1370,1370,1500,0,0,0,0,0,0,0,0,0,0,0,0 [f=0014120] [14120] Game End Stats Values: 7,3145,3025,3025,3145,29.3144779,33.1144485,33.1144485,29.3144779,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,16,16,16,16,1275,1275,1275,1275,10.9722433,10.3990717,10.3990717,10.9722433,260,180,180,260,0,0,0,0,1590,1550,1550,1590,0,0,0,0,0,0,0,0,0,0,0,0 [f=0014120] [14120] Game End Stats Values: 8,3085,3095,3095,3085,39.5063286,43.6798668,43.6798668,39.5063286,0,0,0,0,0,0,0,0,0,0,0,0,130.756134,130.000015,130.000015,130.756134,0,0,0,0,17.6000004,16.1333332,16.1333332,17.6000004,1275,1275,1275,1275,12.6934385,12.7183428,12.7183428,12.6934385,130,180,180,130,0,130,130,0,1660,1620,1620,1660,130,0,0,130,0,0,0,0,130.000015,136.05954,136.05954,130.000015 [f=0014120] [14120] Game End Stats Values: 9,3375,3435,3435,3375,54.6833534,59.5728683,59.5728683,54.6833534,0,0,0,0,0,0,0,0,0,0,0,0,130.756134,130.000015,130.000015,130.756134,0,0,0,0,19.333334,18.1333332,18.1333332,19.333334,1275,1275,1275,1275,13.6940012,14.1426659,14.1426659,13.6940012,260,360,360,260,0,130,130,0,1820,1780,1780,1820,130,0,0,130,0,0,0,0,130.000015,136.05954,136.05954,130.000015 [f=0014120] [14120] Game End Stats Values: 10,3505,3435,3435,3505,67.9980164,76.6651459,76.6651459,67.9980164,0,0,0,0,0,0,0,0,0,0,0,0,190.144363,179.062134,179.062134,190.144363,0,0,0,0,20,20,20,20,1275,1275,1275,1275,14.9062834,15.1581268,15.1581268,14.9062834,390,360,360,390,180,130,130,180,1820,1780,1780,1820,130,180,180,130,0,0,0,0,187.485641,195.447769,195.447769,187.485641 [f=0014120] [14120] Game End Stats Values: 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17,5245,4915,4915,5245,142.320282,181.28894,181.28894,142.320282,0,0,0,0,0,0,0,0,0,0,0,0,695.282166,491.92514,491.92514,695.282166,0,220,220,0,27.1049728,20,20,27.1049728,1275,1275,1275,1275,24.3155727,17.3669758,17.3669758,24.3155727,1040,720,720,1040,540,390,390,540,2910,2680,2680,2910,520,540,540,520,0,0,0,0,520.000366,739.764282,739.764282,520.000366 [f=0014120] [14120] Game End Stats Values: 18,5665,5165,5165,5665,147.538605,192.102142,192.102142,147.538605,0,0,0,0,0,0,0,0,0,0,0,0,695.282166,542.414795,542.414795,695.282166,0,220,220,0,26.9219685,20.2666664,20.2666664,26.9219685,1275,1275,1275,1275,25.1916924,18.7488422,18.7488422,25.1916924,1300,900,900,1300,540,390,390,540,3070,2750,2750,3070,520,540,540,520,0,0,0,0,570.490417,751.726501,751.726501,570.490417 [f=0014120] [14120] Game End Stats Values: 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31,5100,8365,8365,5100,547.414917,544.589844,544.589844,547.414917,0,0,0,0,0,0,0,0,42.3247681,0,0,42.3247681,2124.57446,5543.73535,5543.73535,2124.57446,0,660,660,0,34.1378174,36,36,34.1378174,1275,1275,1275,1275,21.8175354,26.5536728,26.5536728,21.8175354,880,2900,2900,880,1440,4965,4965,1440,2945,3510,3510,2945,5355,1980,1980,5355,231.002121,0,0,231.002121,5800.40381,2758.25781,2758.25781,5800.40381 [f=0014120] [14120] Game End Stats Values: 32,4100,8445,8445,4100,610.510742,583.958191,583.958191,610.510742,0,0,0,0,0,0,0,0,180.164703,0,0,180.164703,2549.54858,6638.4375,6638.4375,2549.54858,0,880,880,0,35.9830055,36,36,35.9830055,1275,1275,1275,1275,18.3586674,26.6664982,26.6664982,18.3586674,0,2760,2760,0,1940,6026,6026,1940,2825,3510,3510,2825,6546,2480,2480,6546,231.002121,0,0,231.002121,7122.24902,3197.42114,3197.42114,7122.24902 [f=0014120] [14120] Game End Stats Values: 33,4100,8625,8625,4100,633.773315,598.338806,598.338806,633.773315,0,0,0,0,0,0,0,0,317.798431,0,0,317.798431,2566.84595,6854.97607,6854.97607,2566.84595,0,880,880,0,37.9166527,36,36,37.9166527,1275,1275,1275,1275,34.6734467,26.4387112,26.4387112,34.6734467,0,2940,2940,0,1940,6046,6046,1940,2825,3510,3510,2825,6566,2480,2480,6566,348.169678,0,0,348.169678,7338.7876,3214.71851,3214.71851,7338.7876 [f=0014121] [14121] Event [4888,168.734131,4840]: 0 lost unit Solar Collector [f=0014125] [14125] Event [4888,173.921204,4760]: 0 lost unit Solar Collector [f=0014128] [14128] Event [2815.14307,175.322037,4438.45898]: 0 lost unit Mason [f=0014147] [14147] Event [4808,174.074799,4760]: 0 lost unit Solar Collector [f=0014149] [14149] Event [4728,168.808838,4696]: 0 lost unit Metal Extractor [f=0014153] [14153] Event [2837.87305,173.917236,4443.45264]: 0 lost unit Mason [f=0014161] [14161] Event [2648.32739,177.642761,3282.17456]: 0 lost unit Mason [f=0014162] [14162] Event [4968,166.503693,4840]: 0 lost unit Solar Collector [f=0014163] [14163] Event [4728,171.894623,4760]: 0 lost unit Solar Collector [f=0014164] [14164] Event [4968,170.592987,4760]: 0 lost unit Solar Collector [f=0014165] [14165] Event [4648,170.422531,4696]: 0 lost unit Caretaker [f=0014168] [14168] Event [4808,173.942795,4840]: 0 lost unit Solar Collector [f=0014178] gg [f=0014281] Player chrisdoor1990 left the game: normal quit [f=0014281] [14281] Event [undefined]: chrisdoor1990 quit [f=0014291] [14291] Event [472,181.289734,1608]: 1 finished unit Metal Extractor [f=0014306] Spectator NEPGYAAAA left the game: normal quit [f=0014306] [14306] Event [undefined]: NEPGYAAAA quit [f=0014312] No clients connected, shutting down server [f=0014312] Server shutdown [f=0014359] [14359] Event [444,179.015259,624]: 1 finished unit Kodachi [f=0014555] [14555] Event [376,179.459167,1576]: 1 finished unit Solar Collector [f=0014923] [14923] Event [360,177.642761,1496]: 1 finished unit Solar Collector [f=0015229] [15229] Event [360,177.699524,1416]: 1 finished unit Solar Collector [f=0015543] [15543] Event [344,177.635651,1336]: 1 finished unit Solar Collector [f=0015858] [15858] Event [344,175.819244,1256]: 1 finished unit Solar Collector [f=0016240] [16240] Event [328,177.642761,1176]: 1 finished unit Solar Collector [f=0017160] [17160] Event [680,177.564697,1640]: 1 finished unit Stardust [f=0017925] [17925] Event [520,179.657837,1752]: 1 finished unit Stardust [f=0018605] Autoquit sending quit command. [f=0018605] [QuitAction] user exited to system [f=0018605] [SpringApp::Kill][1] fromRun=1 [f=0018605] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0018605] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0018605] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0018605] [ThreadPool::SetThreadCount][2] workers=0 [f=0018605] [SpringApp::Kill][2] [f=0018605] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0018605] [Game::KillLua][3] dtor=0 luaUI=0x6219dd50 [f=0018605] Start widgetHandler:Shutdown [f=0018605] Shutdown - SaveOrderList Complete [f=0018605] Writing last game win data [f=0018605] Shutdown - SaveConfigData Complete [f=0018605] Shutdown Widget - Save/Load API [f=0018605] Shutdown Widget - Chili Highlight [f=0018605] Shutdown Widget - Draw After Chili [f=0018605] Shutdown Widget - EPIC Menu [f=0018605] Shutdown Widget - Chili Widget Selector [f=0018605] Shutdown Widget - Chili Minimap [f=0018605] Shutdown Widget - Local Team Colors [f=0018605] Shutdown Widget - Display Keys 2 [f=0018605] Shutdown Widget - Save Game Menu [f=0018605] Shutdown Widget - Unit Icons [f=0018605] Shutdown Widget - Noises [f=0018605] Shutdown Widget - HealthBars [f=0018605] Shutdown Widget - Win Counter [f=0018605] Shutdown Widget - SpringRTS Replay Stats [f=0018605] Shutdown Widget - BuildETA [f=0018605] Shutdown Widget - Modular Comm Info [f=0018605] Shutdown Widget - Music Player v2 [f=0018605] Shutdown Widget - Stereo3D [f=0018605] Shutdown Widget - Showeco and Grid Drawer [f=0018605] Shutdown Widget - Point Tracker [f=0018605] Shutdown Widget - Missile Silo Range [f=0018605] Shutdown Widget - MinimapEvents [f=0018605] Shutdown Widget - Mex Placement Handler [f=0018605] Shutdown Widget - Local Widgets Config [f=0018605] Shutdown Widget - Highlight Geos [f=0018605] Shutdown Widget - Grab Input [f=0018605] Input grabbing is disabled! [f=0018605] Shutdown Widget - Defense Range Zero-K [f=0018605] Shutdown Widget - MetalFeatures (new) [f=0018605] Shutdown Widget - Darkening [f=0018605] Shutdown Widget - Context Menu [f=0018605] Shutdown Widget - Chili Spectator Panels [f=0018605] Shutdown Widget - Chili Selections & CursorTip v2 [f=0018605] Shutdown Widget - Chili Nuke Warning [f=0018605] Shutdown Widget - Chili EndGame Window [f=0018605] Shutdown Widget - Chili Economy Panel Default [f=0018605] Shutdown Widget - CameraShake [f=0018605] Shutdown Widget - Attack AoE [f=0018605] Shutdown Widget - UnitShapes [f=0018605] Shutdown Widget - Map Edge Extension [f=0018605] Shutdown Widget - Selection Send [f=0018605] Shutdown Widget - LupsManager [f=0018605] Shutdown Widget - Newton Firezone [f=0018605] Shutdown Widget - Chili Pro Console [f=0018605] Shutdown Widget - Lasso Terraform GUI [f=0018605] Shutdown Widget - Lups [f=0018605] Shutdown Widget - Chili Framework [f=0018605] Shutdown Widget - Chili Core Selector [f=0018605] Shutdown Widget - Custom Markers [f=0018605] Shutdown Widget - Select Keys [f=0018605] Shutdown Widget - Pause Screen [f=0018605] Shutdown Widget - Text To Speech Control [f=0018605] Shutdown Widget - Persistent Build Height [f=0018605] Shutdown Widget - Layout Handler [f=0018605] End widgetHandler:Shutdown [f=0018605] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={492560,78876789} {int,ext,rec}Allocs={24876287,0,0} {chunk,block}Bytes={78876789,0} [f=0018605] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0018605] [Game::KillLua][2] dtor=0 luaRules=0x5110bf60 [f=0018605] Start gadgetHandler:Shutdown [f=0018605] Shutdown - StartSetup [f=0018605] Shutdown - UnitMorph [f=0018605] Shutdown - Carrier Drones [f=0018605] Shutdown - LupsNanoSpray [f=0018605] Shutdown - Missile Silo Controller [f=0018605] Shutdown - Modular Comm Info [f=0018605] Shutdown - Terrain Texture Handler [f=0018605] Shutdown - UnitCloakShield [f=0018605] Shutdown - Starlight Handler [f=0018605] End gadgetHandler:Shutdown [f=0018605] Start gadgetHandler:Shutdown [f=0018605] Shutdown - Save/Load [f=0018605] Shutdown - Teleport Throw [f=0018605] Shutdown - UnitMorph [f=0018605] Shutdown - Modular Comm Info [f=0018605] Shutdown - Retreat Command [f=0018605] Shutdown - Shockwaves [f=0018605] Shutdown - UnitCloakShield [f=0018605] Shutdown - Lups Cloak FX [f=0018605] Shutdown - Lups [f=0018605] Shutdown - Lups Shield [f=0018605] End gadgetHandler:Shutdown [f=0018605] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={24876325,0,0} {chunk,block}Bytes={0,0} [f=0018605] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={24876325,0,0} {chunk,block}Bytes={0,0} [f=0018605] [Game::KillLua][4] dtor=0 [f=0018605] [Game::~CGame][1] [f=0018605] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0018605] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0018605] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0018605] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0018605] [Game::KillLua][4] dtor=1 [f=0018605] [Game::KillMisc][1] [f=0018605] [Game::KillMisc][2] [f=0018605] [Game::KillMisc][3] [f=0018605] [Game::KillRendering][1] [f=0018605] [3DOParser::Kill] allocated 137 pieces [f=0018605] [S3OParser::Kill] allocated 2677 pieces [f=0018605] [AssParser::Kill] allocated 243 pieces [f=0018605] [Game::KillInterface][1] [f=0018605] [Game::KillInterface][2] [f=0018605] [Game::KillSimulation][1] [f=0018605] [Game::KillSimulation][2] [f=0018605] [CCollisionHandler] dis-/continuous tests: 0/173434 [f=0018605] [Game::KillSimulation][3] [f=0018605] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0018605] [~CPathCache(20x20)] cacheHits=884 hitPercentage=62% numHashColls=0 maxCacheSize=60 [f=0018605] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0018605] [~CPathCache(40x40)] cacheHits=2401 hitPercentage=1% numHashColls=0 maxCacheSize=201 [f=0018605] [~CRectangleOverlapHandler] 0% overlap reduction [f=0018605] [~CRectangleOverlapHandler] 0% overlap reduction [f=0018605] [LosHandler::Kill] raycast instance cache-{hits,misses}={9968,15192}; shared=6%; cached=34% [f=0018605] [Game::KillSimulation][4] [f=0018605] [CommonDefHandler::KillStatic] 3163 sound-set data items added [f=0018605] [Game::~CGame][2] [f=0018605] [Game::~CGame][3] [f=0018605] [SpringApp::Kill][3] [f=0018605] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 195067 bytes sent 202519 bytes recv'd [f=0018605] [SpringApp::Kill][4] font=0x44a96aa0 [f=0018605] [SpringApp::Kill][5] [f=0018605] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7792 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/1744f8151505db92eb3c8724f41eb638.sdp (0x44b54f90) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/1744f8151505db92eb3c8724f41eb638.sdp" numZipFiles=7792 sumInflSize=721737kb sumReadTime=4050ms file="unittextures/bcore_abc_1.tga" indx=6966 inflSize=3210kb readTime=139ms file="objects3d/funnelweb.dae" indx=5147 inflSize=1500kb readTime=67ms file="unittextures/factorytank_1.png" indx=7141 inflSize=4103kb readTime=57ms file="objects3d/dante.s3o" indx=5079 inflSize=112kb readTime=41ms file="objects3d/recluse.s3o" indx=5365 inflSize=134kb readTime=40ms file="units/amphbomb.lua" indx=6638 inflSize=3kb readTime=38ms file="objects3d/detriment.s3o" indx=5099 inflSize=514kb readTime=38ms file="unittextures/bcore_abc_2.tga" indx=6968 inflSize=1800kb readTime=36ms file="luaui/widgets/gui_chili_space_waster.lua" indx=4609 inflSize=1kb readTime=33ms file="objects3d/scorpion.s3o" indx=5373 inflSize=107kb readTime=31ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/1744f8151505db92eb3c8724f41eb638.sdp] 64165108 bytes cached in 2893 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=13 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/titanduel_2.2.sd7 (0x44bee140) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x44be14d0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x44b067a0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f92f808bf10) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]