[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.qrJL29c8no/springsettings.983195.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-12-amd64 #1 SMP Debian 4.19.152-1 (2020-10-18) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 15ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fe9c801d170 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 8618 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/983195/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 212ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x44e83740] using map "Mechadansonia v1.02" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Mechadansonia v1.02", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x44e83740] using game "Zero-K v1.8.10.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.10.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 112ms [f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (90 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 903ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 1191ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 68ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 675ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 109ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 30ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 3ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 25ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 60ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 75ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 3 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] klackknight was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/983195/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Mex Placement Initialised with 46 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 46, 360 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=3dbd2188 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=ce702104 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=4b3a2384 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=ae5ee4 [f=-000001] [Path] [PathEstimator::ReadFile] hash=ae5ee4 file="cache/104dev-maintenance/paths/Mechadansonia v1.02.pe-ae5ee4.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=3dbd2188 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=ce702104 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=4b3a2384 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=ae5ef4 [f=-000001] [Path] [PathEstimator::ReadFile] hash=ae5ef4 file="cache/104dev-maintenance/paths/Mechadansonia v1.02.pe2-ae5ef4.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (1112ms, checksum 5135c9d1)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11613,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/983195/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=9800655de74d24e53b582b141a877c0b049c0e0de9b5a6dcf16b5065db72cdb4527d906d4355b0df1ebbb3b78f8b0453abab9f55450ac533cafd26610afc93b8" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=a974720dc8022e7687084c7df33aba974756f2ca17487315be0514a212556cfa7e4d7b1ef691eee06efb82c953513289e4f858bd858383a1a0a14049ea827e75]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=a7c157c47b5d727ef9edaebfc8d82c195bd511ac6c3a90a73a54fa3343334660836187b865c9cc0028c2fea04b4f2fe3e948aa46e17e759574aa1165d42b9d18]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x50299140,0x518f3410}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Beginning demo playback [f=-000001] GameID: b11b9f5f9c2c33ae38b80069e9531ae8 [f=-000001] Connection attempt from golfclubninja [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: golfclubninja changed status [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from samuelaz20 [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: samuelaz20 changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="golfclubninja" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=9800655de74d24e53b582b141a877c0b049c0e0de9b5a6dcf16b5065db72cdb4527d906d4355b0df1ebbb3b78f8b0453abab9f55450ac533cafd26610afc93b8" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="golfclubninja" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="samuelaz20" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=9800655de74d24e53b582b141a877c0b049c0e0de9b5a6dcf16b5065db72cdb4527d906d4355b0df1ebbb3b78f8b0453abab9f55450ac533cafd26610afc93b8" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="samuelaz20" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="golfclubninja" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=a974720dc8022e7687084c7df33aba974756f2ca17487315be0514a212556cfa7e4d7b1ef691eee06efb82c953513289e4f858bd858383a1a0a14049ea827e75]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="golfclubninja" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=a7c157c47b5d727ef9edaebfc8d82c195bd511ac6c3a90a73a54fa3343334660836187b865c9cc0028c2fea04b4f2fe3e948aa46e17e759574aa1165d42b9d18]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="golfclubninja" string="[Game::Load][lua{Rules,Gaia}={00000000f30dfd50,0000000114d60f20}]" [f=-000001] glhf [f=-000001] Allies: I choose: Recon! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="samuelaz20" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=a974720dc8022e7687084c7df33aba974756f2ca17487315be0514a212556cfa7e4d7b1ef691eee06efb82c953513289e4f858bd858383a1a0a14049ea827e75]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="samuelaz20" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=a7c157c47b5d727ef9edaebfc8d82c195bd511ac6c3a90a73a54fa3343334660836187b865c9cc0028c2fea04b4f2fe3e948aa46e17e759574aa1165d42b9d18]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="samuelaz20" string="[Game::Load][lua{Rules,Gaia}={000000011425bc60,00000000f953c300}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] [0] Event [2571,124.375732,5961]: 0 finished unit Recon Commander [f=-000001] [0] Event [5388,124.40918,980]: 1 finished unit Engineer Commander [f=0000000] [0] golfclubninja, team: 0, elo:1477 [f=0000000] [0] samuelaz20, team: 1, elo:1343 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000058] [58] Event [5360,124.375,1088]: 1 finished unit Rover Assembly [f=0000151] [151] Event [2664,124.375,5880]: 0 finished unit Amphbot Factory [f=0000379] [379] Event [5208,124.375,968]: 1 finished unit Metal Extractor [f=0000549] [549] Event [2648,124.375,6040]: 0 finished unit Metal Extractor [f=0000566] [566] Event [5272,124.375,984]: 1 finished unit Solar Collector [f=0000743] [743] Event [2664.05518,124.375,5844]: 0 finished unit Duck [f=0000746] [746] Event [5192,124.375,1032]: 1 finished unit Solar Collector [f=0000793] [793] Event [5360.02979,125.020103,1105.99231]: 1 finished unit Scorcher [f=0000863] [863] Event [2632,124.375,6104]: 0 finished unit Solar Collector [f=0000941] [941] Event [5144,124.375,952]: 1 finished unit Solar Collector [f=0001202] [1202] Event [2664.05518,124.375,5844]: 0 finished unit Conch [f=0001218] [1218] Event [5224,124.375,904]: 1 finished unit Solar Collector [f=0001253] [1253] Event [2600,124.375,6280]: 0 finished unit Solar Collector [f=0001433] [1433] Event [5360.02979,125.020103,1105.99231]: 1 finished unit Scorcher [f=0001460] [1460] Event [2664.05518,124.375,5844]: 0 finished unit Duck [f=0001718] [1718] Event [2664.05518,124.375,5844]: 0 finished unit Duck [f=0001732] [1732] Event [2648,124.375,6424]: 0 finished unit Metal Extractor [f=0001786] [1786] Event [5528,124.375,1128]: 1 finished unit Metal Extractor [f=0002110] [2110] Event [2664.05518,124.375,5844]: 0 finished unit Duck [f=0002146] [2146] Event [2760,124.375,6360]: 0 finished unit Solar Collector [f=0002248] [2248] Event [5360.02979,125.020103,1105.99231]: 1 finished unit Scorcher [f=0002293] [2293] Event [5528,124.375,744]: 1 finished unit Metal Extractor [f=0002576] [2576] Event [2664.05518,124.375,5844]: 0 finished unit Duck [f=0002633] [2633] Event [5592,124.375,1144]: 1 finished unit Solar Collector [f=0002885] [2885] Event [5360.02979,125.020103,1105.99231]: 1 finished unit Scorcher [f=0002923] [2923] Event [5512,124.375,1192]: 1 finished unit Solar Collector [f=0002961] [2961] Event [4264,124.375,4968]: 0 finished unit Metal Extractor [f=0003044] [3044] Event [2968,124.375,6200]: 0 finished unit Metal Extractor [f=0003079] [3079] Event [2664.05518,124.375,5844]: 0 finished unit Duck [f=0003135] [Game::ClientReadNet] added new player GhostFenixx with number 2 to team 0 [f=0003135] > SPRINGIE:User GhostFenixx|chickend|2_2||False|RSN|Empire|UA [f=0003148] Connection attempt from GhostFenixx [f=0003148] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0003148] -> Connection established (given id 2) [f=0003155] [Game::ClientReadNet][LOGMSG] sender="GhostFenixx" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=9800655de74d24e53b582b141a877c0b049c0e0de9b5a6dcf16b5065db72cdb4527d906d4355b0df1ebbb3b78f8b0453abab9f55450ac533cafd26610afc93b8" [f=0003155] [Game::ClientReadNet][LOGMSG] sender="GhostFenixx" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0003207] [3207] Event [5464,124.375,1112]: 1 finished unit Solar Collector [f=0003489] [3489] Event [5544,124.375,1064]: 1 finished unit Solar Collector [f=0003512] [3512] Event [4392,124.375,5000]: 0 finished unit Solar Collector [f=0003523] [3523] Event [5360.02979,125.020103,1105.99231]: 1 finished unit Scorcher [f=0003572] [3572] Event [2904,124.375,6296]: 0 finished unit Solar Collector [f=0003662] [Game::ClientReadNet][LOGMSG] sender="GhostFenixx" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=a974720dc8022e7687084c7df33aba974756f2ca17487315be0514a212556cfa7e4d7b1ef691eee06efb82c953513289e4f858bd858383a1a0a14049ea827e75]" [f=0003677] [Game::ClientReadNet][LOGMSG] sender="GhostFenixx" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=a7c157c47b5d727ef9edaebfc8d82c195bd511ac6c3a90a73a54fa3343334660836187b865c9cc0028c2fea04b4f2fe3e948aa46e17e759574aa1165d42b9d18]" [f=0003677] [Game::ClientReadNet][LOGMSG] sender="GhostFenixx" string="[Game::Load][lua{Rules,Gaia}={0000000061e51200,00000000ddae4140}]" [f=0003780] [3780] Event [5463.99854,124.375,1575.81812]: 0 lost unit Duck [f=0003785] [3785] Event [5592,124.375,760]: 1 finished unit Solar Collector [f=0003838] [3838] Event [2664.05518,124.375,5844]: 0 finished unit Archer [f=0004002] [4002] Event [4488,124.375,5016]: 0 finished unit Metal Extractor [f=0004039] [4039] Event [5611.25391,124.375,2272.7937]: 0 lost unit Duck [f=0004053] [4053] Event [5464,124.375,728]: 1 finished unit Solar Collector [f=0004099] [4099] Event [5360.02979,125.020103,1105.99231]: 1 finished unit Scorcher [f=0004307] [4307] Event [4504,124.375,5128]: 0 finished unit Solar Collector [f=0004318] [4318] Event [2664.05518,124.375,5844]: 0 finished unit Conch [f=0004341] [4341] Event [5544,124.375,680]: 1 finished unit Solar Collector [f=0004614] [4614] Event [5360.02979,125.020103,1105.99231]: 1 finished unit Scorcher [f=0004626] [4626] Event [5240,124.375,808]: 1 finished unit Solar Collector [f=0004851] [4851] Event [4536,124.375,5224]: 0 finished unit Metal Extractor [f=0004880] [4880] Event [5320,124.375,808]: 1 finished unit Solar Collector [f=0004909] [4909] Event [1288,124.375,6008]: 0 finished unit Metal Extractor [f=0004986] [4986] Event [2664.05518,124.375,5844]: 0 finished unit Archer [f=0005068] [5068] Event [1288,124.375,6056]: 0 finished unit Wind/Tidal Generator [f=0005091] [5091] Event [5360.02979,125.020103,1105.99231]: 1 finished unit Scorcher [f=0005192] [5192] Event [5400,124.375,808]: 1 finished unit Solar Collector [f=0005242] [5242] Event [1288,124.375,6152]: 0 finished unit Wind/Tidal Generator [f=0005462] [5462] Event [5312,124.375,912]: 1 finished unit Radar Tower [f=0005492] [5492] Event [1288,124.375,6248]: 0 finished unit Wind/Tidal Generator [f=0005529] [5529] Event [5360.02979,125.020103,1105.99231]: 1 finished unit Scorcher [f=0005709] [5709] Event [2664.05518,124.375,5844]: 0 finished unit Archer [f=0005748] [5748] Event [5360.02979,124.375,1105.99231]: 1 finished unit Scorcher [f=0005795] [5795] Event [3968,124.375,5744]: 0 finished unit Lotus [f=0005977] [5977] Event [5360.02979,124.375,1105.99231]: 1 finished unit Mason [f=0006023] [6023] Event [1272,124.375,6344]: 0 finished unit Metal Extractor [f=0006328] [6328] Event [5368,124.375,888]: 1 finished unit Solar Collector [f=0006332] [6332] Event [2664.05518,124.375,5844]: 0 finished unit Archer [f=0006361] [6361] Event [5360.02979,125.020103,1105.99231]: 1 finished unit Mason [f=0006470] [6470] Event [4488,24.3688965,6120]: 0 finished unit Metal Extractor [f=0006574] [6574] Event [5384,124.375,984]: 1 finished unit Solar Collector [f=0006766] [6766] Event [5360.02979,125.020103,1105.99231]: 1 finished unit Mason [f=0006893] [6893] Event [4616,24.3688965,6136]: 0 finished unit Solar Collector [f=0006920] [6920] Event [5464,124.375,1016]: 1 finished unit Solar Collector [f=0006972] [6972] Event [1016,124.375,6152]: 0 finished unit Metal Extractor [f=0006980] [6980] Event [2664.05518,124.375,5844]: 0 finished unit Archer [f=0007048] [7048] Event [5360.02979,125.020103,1105.99231]: 1 finished unit Mason [f=0007176] [7176] Event [4685.01465,124.375,1749.39038]: 1 lost unit Scorcher [f=0007185] [7185] Event [4589.72266,124.375,1802.67285]: 0 lost unit Archer [f=0007229] [7229] Event [3240,124.375,5448]: 0 finished unit Geothermal Generator [f=0007244] [7244] Event [4632,24.3688965,6248]: 0 finished unit Solar Collector [f=0007300] [7300] Event [4439.96143,124.375,1851.67407]: 1 lost unit Scorcher [f=0007310] [7310] Event [4591.64307,124.375,1940.56494]: 1 lost unit Scorcher [f=0007386] [7386] Event [1144,124.375,6168]: 0 finished unit Solar Collector [f=0007469] [7469] Event [5360.02979,125.020103,1105.99231]: 1 finished unit Fencer [f=0007548] [7548] Event [2664.05518,124.375,5844]: 0 finished unit Archer [f=0007666] [7666] Event [4744,24.3688965,6120]: 0 finished unit Metal Extractor [f=0007808] [7808] Event [5360.02979,125.020103,1105.99231]: 1 finished unit Fencer [f=0008101] [8101] Event [4616,24.3688965,6360]: 0 finished unit Metal Extractor [f=0008112] [8112] Event [2664.05518,124.375,5844]: 0 finished unit Archer [f=0008181] [8181] Event [5360.02979,125.020103,1105.99231]: 1 finished unit Fencer [f=0008595] [8595] Event [5360.02979,125.020103,1105.99231]: 1 finished unit Fencer [f=0008659] [8659] Event [3080,124.375,5656]: 0 finished unit Caretaker [f=0008696] [8696] Event [5248,6.9921875,5936]: 0 finished unit Radar Tower [f=0008810] [8810] Event [2664.05518,124.375,5844]: 0 finished unit Buoy [f=0008937] [8937] Event [5536,124.375,976]: 1 finished unit Cornea [f=0009015] [9015] Event [1384,124.375,5720]: 0 finished unit Stardust [f=0009145] [9145] Event [1307.39917,124.375,5820.05908]: 0 finished unit Recon Commander [f=0009145] game_message: Morph complete: Recon lvl 1 -> Recon lvl 2 [f=0009145] [9145] Received game_message: Morph complete: Recon lvl 1 -> Recon lvl 2 [f=0009258] [9258] Event [5360.02979,125.020103,1105.99231]: 1 finished unit Fencer [f=0009259] [9259] Event [2664.05518,124.375,5844]: 0 finished unit Buoy [f=0009676] [9676] Event [6008,24.3688965,6504]: 0 finished unit Metal Extractor [f=0009702] [9702] Event [5360.02979,125.020103,1105.99231]: 1 finished unit Fencer [f=0009709] [9709] Event [2664.05518,124.375,5844]: 0 finished unit Buoy [f=0009964] [9964] Event [2664.05518,124.375,5844]: 0 finished unit Conch [f=0009981] [9981] Event [5360.02979,125.020103,1105.99231]: 1 finished unit Fencer [f=0010016] [10016] Event [6104,24.3688965,6456]: 0 finished unit Solar Collector [f=0010164] [10164] Event [2141.17993,124.375,6041.20508]: 0 finished unit Recon Commander [f=0010164] game_message: Morph complete: Recon lvl 2 -> Recon lvl 3 [f=0010164] [10164] Received game_message: Morph complete: Recon lvl 2 -> Recon lvl 3 [f=0010202] [10202] Event [5360.02979,125.020103,1105.99231]: 1 finished unit Fencer [f=0010263] [10263] Event [2664.05518,124.375,5844]: 0 finished unit Archer [f=0010269] [10269] Event [3832,124.375,5256]: 0 finished unit Energy Pylon [f=0010366] [10366] Event [2264,124.375,6040]: 0 finished unit Caretaker [f=0010435] [10435] Event [5360.02979,124.375,1105.99231]: 1 finished unit Fencer [f=0010441] [10441] Event [6200,24.3688965,6408]: 0 finished unit Metal Extractor [f=0010455] [10455] Event [6888,124.375,1160]: 1 finished unit Metal Extractor [f=0010602] [10602] Event [2664.05518,124.375,5844]: 0 finished unit Archer [f=0010602] [10602] Event [3080,124.375,5704]: 0 finished unit Caretaker [f=0010840] [10840] Event [2664.05518,124.375,5844]: 0 finished unit Buoy [f=0010848] [10848] Event [5360.02979,124.375,1105.99231]: 1 finished unit Fencer [f=0010883] [10883] Event [7160,124.375,1000]: 1 finished unit Metal Extractor [f=0011015] [11015] Event [7096,124.375,1000]: 1 finished unit Wind/Tidal Generator [f=0011119] [11119] Event [2664.05518,124.375,5844]: 0 finished unit Buoy [f=0011143] [11143] Event [7016,124.375,1000]: 1 finished unit Wind/Tidal Generator [f=0011252] [11252] Event [5360.02979,125.020103,1105.99231]: 1 finished unit Fencer [f=0011284] [11284] Event [6936,124.375,1000]: 1 finished unit Wind/Tidal Generator [f=0011380] [11380] Event [2664.05518,124.375,5844]: 0 finished unit Buoy [f=0011401] [11401] Event [6920,124.375,1064]: 1 finished unit Wind/Tidal Generator [f=0011559] [11559] Event [3464,124.375,6040]: 0 finished unit Energy Pylon [f=0011562] [11562] Event [2664.05518,124.375,5844]: 0 finished unit Archer [f=0011587] [11587] Event [5864,24.3688965,6472]: 0 finished unit Solar Collector [f=0011642] [11642] Event [6952,124.375,1176]: 1 finished unit Solar Collector [f=0011643] [11643] Event [4811.68896,124.375,1667.05676]: 0 lost unit Duck [f=0011663] [11663] Event [5360.02979,124.375,1105.99231]: 1 finished unit Fencer [f=0011693] [11693] Event [4883.56055,124.375,1631.07678]: 0 lost unit Duck [f=0011722] [11722] Event [2664.05518,124.375,5844]: 0 finished unit Archer [f=0011738] [11738] Event [4859.16748,124.375,1719.88208]: 0 lost unit Archer [f=0011834] [11834] Event [4892.02344,124.375,1778.91028]: 1 lost unit Scorcher [f=0011857] [11857] Event [4824.2749,124.361191,1643.48938]: 0 lost unit Duck [f=0011859] [11859] Event [4941.73486,124.375,1820.58154]: 1 lost unit Scorcher [f=0011864] [11864] Event [4763.0625,124.375,1810.4447]: 0 lost unit Archer [f=0011881] [11881] Event [6872,124.375,1224]: 1 finished unit Solar Collector [f=0011962] [11962] Event [2664.05518,124.375,5844]: 0 finished unit Buoy [f=0012048] [12048] Event [5360.02979,125.020103,1105.99231]: 1 finished unit Fencer [f=0012098] [12098] Event [6824,124.375,1144]: 1 finished unit Solar Collector [f=0012179] [12179] Event [5425.74414,124.375,2427.99121]: 1 lost unit Scorcher [f=0012201] [12201] Event [2664.05518,124.375,5844]: 0 finished unit Buoy [f=0012211] [12211] Event [5472.44434,124.374771,2424.48779]: 1 lost unit Scorcher [f=0012249] [12249] Event [5547.73242,124.375,2444.09058]: 1 lost unit Scorcher [f=0012334] [12334] Event [5485.86328,124.481117,2451.3208]: 1 lost unit Fencer [f=0012361] [12361] Event [6264,24.3688965,6072]: 0 finished unit Stardust [f=0012373] [12373] Event [5253.68799,124.375,2297.66626]: 1 lost unit Fencer [f=0012384] [12384] Event [7224,124.375,1016]: 1 finished unit Solar Collector [f=0012385] [12385] Event [5360.02979,125.020103,1105.99231]: 1 finished unit Fencer [f=0012405] [12405] Event [5543.21338,124.375,2599.92725]: 0 lost unit Archer [f=0012405] [12405] Event [5483.28271,123.77124,2412.85059]: 1 lost unit Fencer [f=0012441] [12441] Event [2664.05518,124.375,5844]: 0 finished unit Buoy [f=0012444] [12444] Event [5499.45801,124.375259,2365.45776]: 1 lost unit Fencer [f=0012472] [12472] Event [5349.17871,124.375,2421.87598]: 1 lost unit Fencer [f=0012578] [12578] Event [5372.43262,124.383652,2380.12378]: 1 lost unit Fencer [f=0012598] [12598] Event [7144,124.375,1064]: 1 finished unit Solar Collector [f=0012686] [12686] Event [5453.34375,124.288879,2426.39209]: 1 lost unit Fencer [f=0012751] [12751] Event [5360.02979,125.020103,1105.99231]: 1 finished unit Fencer [f=0012812] [12812] Event [7176,124.375,936]: 1 finished unit Solar Collector [f=0013002] [13002] Event [5360.02979,124.375,1105.99231]: 1 finished unit Fencer [f=0013381] [13381] Event [5360.02979,125.020103,1105.99231]: 1 finished unit Fencer [f=0013570] [13570] Event [2440,24.3688965,3816]: 0 finished unit Metal Extractor [f=0013582] [13582] Event [6744,101.322021,1512]: 1 finished unit Stardust [f=0013696] [13696] Event [5360.02979,125.020103,1105.99231]: 1 finished unit Fencer [f=0013943] [13943] Event [5360.02979,125.020103,1105.99231]: 1 finished unit Fencer [f=0014004] [14004] Event [2392,24.3688965,3736]: 0 finished unit Solar Collector [f=0014082] [14082] Event [6920,124.375,840]: 1 finished unit Metal Extractor [f=0014114] [14114] Event [2664.05518,124.375,5844]: 0 finished unit Grizzly [f=0014192] [14192] Event [6920,124.375,936]: 1 finished unit Wind/Tidal Generator [f=0014275] [14275] Event [5360.02979,125.020103,1105.99231]: 1 finished unit Fencer [f=0014309] [14309] Event [2664.05518,124.375,5844]: 0 finished unit Archer [f=0014496] [14496] Event [2280,24.3688965,3768]: 0 finished unit Solar Collector [f=0014506] [14506] Event [2664.05518,124.375,5844]: 0 finished unit Archer [f=0014528] [14528] Event [5360.02979,125.020103,1105.99231]: 1 finished unit Fencer [f=0014662] [14662] Event [4917.18701,124.375,2072.5542]: 0 lost unit Archer [f=0014681] [14681] Event [984,17.7587891,4920]: 0 finished unit Metal Extractor [f=0014741] [14741] Event [6520,124.375,1080]: 1 finished unit Energy Pylon [f=0014760] [14760] Event [4919.63232,124.448456,1625.0564]: 1 lost unit Fencer [f=0014792] [14792] Event [4964.39893,124.390045,1629.99634]: 1 lost unit Fencer [f=0014800] [14800] Event [4945.2959,124.412239,1591.5824]: 1 lost unit Fencer [f=0014802] [14802] Event [4999.29492,124.390709,1603.34436]: 1 lost unit Fencer [f=0014808] [14808] Event [2664.05518,124.375,5844]: 0 finished unit Buoy [f=0014826] [14826] Event [4957.37354,124.404091,1552.24866]: 1 lost unit Fencer [f=0014828] [14828] Event [4913.86279,124.379265,1558.45386]: 1 lost unit Fencer [f=0014851] [14851] Event [4963.24023,124.406189,1511.2793]: 1 lost unit Fencer [f=0014858] [14858] Event [5001.01758,124.433304,1564.58276]: 1 lost unit Fencer [f=0014862] [14862] Event [4922.89014,124.455475,1519.04724]: 1 lost unit Fencer [f=0014867] [14867] Event [4850.85205,124.375,1570.24414]: 0 lost unit Archer [f=0014898] [14898] Event [5003.84912,124.417053,1511.50757]: 1 lost unit Fencer [f=0014928] [14928] Event [4913.97119,124.378143,1472.64746]: 0 lost unit Archer [f=0014941] [14941] Event [5034.04688,124.444412,1540.68225]: 1 lost unit Fencer [f=0014976] [14976] Event [4979.94629,124.423508,1474.85632]: 1 lost unit Fencer [f=0014977] [14977] Event [2312,24.3688965,3656]: 0 finished unit Metal Extractor [f=0015059] [15059] Event [6152,24.3688965,6088]: 0 finished unit Stinger [f=0015097] [15097] Event [5132.02246,124.375,1232.66602]: 0 lost unit Archer [f=0015113] [15113] Event [2664.05518,124.375,5844]: 0 finished unit Buoy [f=0015114] [15114] Event [5480,124.375,1256]: 1 finished unit Caretaker [f=0015150] [15150] Event [5360.97412,124.375,1232.27576]: 1 lost unit Fencer [f=0015164] [15164] Event [1224,22.1166992,4904]: 0 finished unit Metal Extractor [f=0015392] [15392] Event [2664.05518,124.375,5844]: 0 finished unit Buoy [f=0015435] [15435] Event [5360,124.375,1088]: 1 lost unit Rover Assembly [f=0015444] [15444] Event [7192,19.2053223,2248]: 1 finished unit Metal Extractor [f=0015456] [15456] Event [2248,24.3688965,3864]: 0 finished unit Metal Extractor [f=0015486] [15486] Event [1048,20.859375,4920]: 0 finished unit Solar Collector [f=0015489] [15489] Event [5480,124.756699,1256]: 1 lost unit Caretaker [f=0015543] [15543] Event [5208,124.906006,968]: 1 lost unit Metal Extractor [f=0015586] [15586] Event [5312,124.995193,912]: 1 lost unit Radar Tower [f=0015620] [15620] Event [6952,21.1523438,2264]: 1 finished unit Metal Extractor [f=0015649] [15649] Event [2664.05518,124.375,5844]: 0 finished unit Archer [f=0015676] [15676] Event [5300.44092,124.375,1349.58826]: 0 lost unit Archer [f=0015677] [15677] Event [5672,24.3688965,6456]: 0 finished unit Solar Collector [f=0015752] [15752] Event [7016,20.7678223,2280]: 1 finished unit Solar Collector [f=0015753] [15753] Event [1160,22.7880859,4904]: 0 finished unit Solar Collector [f=0015798] [15798] Event [undefined]: samuelaz20 resigned [f=0015798] game_message: samuelaz20 has been destroyed! [f=0015798] game_message: golfclubninja wins! [f=0015798] Submitting stats [f=0015798] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0015798] Part| Total Time|Time of the last 0.5s [f=0015798] Draw 22886.57ms 17.68% [f=0015798] Lua::Callins::Synced 8089.64ms 24.58% [f=0015798] Lua::Callins::Unsynced 25619.82ms 18.88% [f=0015798] Lua::CollectGarbage::Synced 444.54ms 0.30% [f=0015798] Lua::CollectGarbage::Unsynced 1139.32ms 0.70% [f=0015798] Misc::Profiler::AddTime 74.19ms 0.00% [f=0015798] Sim 54014.70ms 69.93% [f=0015798] [15798] Received game_message: samuelaz20 has been destroyed! [f=0015798] [15798] Received game_message: golfclubninja wins! [f=0015799] [15799] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received 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36,5150,14805,5150,14805,1701.91162,2070.7937,1701.91162,2070.7937,0,0,0,0,0,0,0,0,0,261.726746,0,261.726746,2055.81274,5750.75098,2055.81274,5750.75098,220,950,220,950,48.6932449,64.3898392,48.6932449,64.3898392,1695,1960,1695,1960,24.5342484,50.8184967,24.5342484,50.8184967,140,6340,140,6340,2020,4965,2020,4965,3095,5555,3095,5555,5225,2020,5225,2020,56.3332634,0.00400865,56.3332634,0.00400865,6624.55713,2207.32202,6624.55713,2207.32202 [f=0015799] [15799] Game End Stats Values: 37,5220,14875,5220,14875,1706.27295,2083.90308,1706.27295,2083.90308,0,0,0,0,0,0,0,0,3.49108887,261.726746,3.49108887,261.726746,2083.81567,6024.26367,2083.81567,6024.26367,220,950,220,950,38.3752251,65.8476868,38.3752251,65.8476868,1695,1960,1695,1960,20.1806488,50.5547562,20.1806488,50.5547562,140,6340,140,6340,2020,4965,2020,4965,3165,5625,3165,5625,5225,2020,5225,2020,56.3332634,0.00400865,56.3332634,0.00400865,6898.06982,2235.32495,6898.06982,2235.32495 [f=0015801] [15801] Event [5192,124.375,1032]: 1 lost unit Solar Collector [f=0015814] [15814] Event [2664.05518,124.375,5844]: 0 finished unit Archer [f=0015822] [15822] Event [5224,124.475304,904]: 1 lost unit Solar Collector [f=0015835] [15835] Event [5546.24512,124.375,1367.08191]: 1 lost unit Engineer Commander [f=0015937] Player golfclubninja left the game: normal quit [f=0015937] [15937] Event [undefined]: golfclubninja quit [f=0015965] Spectator samuelaz20 left the game: normal quit [f=0015965] [15965] Event [undefined]: samuelaz20 quit [f=0015971] Spectator GhostFenixx left the game: normal quit [f=0015971] [15971] Event [undefined]: GhostFenixx quit [f=0015977] No clients connected, shutting down server [f=0015977] Server shutdown [f=0015977] Playback paused [f=0015977] Autoquit sending quit command. [f=0015977] [QuitAction] user exited to system [f=0015977] [SpringApp::Kill][1] fromRun=1 [f=0015977] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0015977] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0015977] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0015977] [ThreadPool::SetThreadCount][2] workers=0 [f=0015977] [SpringApp::Kill][2] [f=0015977] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0015977] [Game::KillLua][3] dtor=0 luaUI=0x6006ac00 [f=0015977] Start widgetHandler:Shutdown [f=0015977] Shutdown - SaveOrderList Complete [f=0015977] Writing last game win data [f=0015977] Shutdown - SaveConfigData Complete [f=0015977] Shutdown Widget - Save/Load API [f=0015977] Shutdown Widget - Chili Highlight [f=0015977] Shutdown Widget - Draw After Chili [f=0015977] Shutdown Widget - EPIC Menu [f=0015977] Shutdown Widget - Chili Widget Selector [f=0015977] Shutdown Widget - Chili Minimap [f=0015977] Shutdown Widget - Local Team Colors [f=0015977] Shutdown Widget - Display Keys 2 [f=0015977] Shutdown Widget - Save Game Menu [f=0015977] Shutdown Widget - Unit Icons [f=0015977] Shutdown Widget - Noises [f=0015977] Shutdown Widget - HealthBars [f=0015977] Shutdown Widget - Win Counter [f=0015977] Shutdown Widget - SpringRTS Replay Stats [f=0015977] Shutdown Widget - BuildETA [f=0015977] Shutdown Widget - Modular Comm Info [f=0015977] Shutdown Widget - Music Player v2 [f=0015977] Shutdown Widget - Stereo3D [f=0015977] Shutdown Widget - Showeco and Grid Drawer [f=0015977] Shutdown Widget - Point Tracker [f=0015977] Shutdown Widget - Missile Silo Range [f=0015977] Shutdown Widget - MinimapEvents [f=0015977] Shutdown Widget - Mex Placement Handler [f=0015977] Shutdown Widget - Local Widgets Config [f=0015977] Shutdown Widget - Highlight Geos [f=0015977] Shutdown Widget - Grab Input [f=0015977] Input grabbing is disabled! [f=0015977] Shutdown Widget - Defense Range Zero-K [f=0015977] Shutdown Widget - MetalFeatures (new) [f=0015977] Shutdown Widget - Darkening [f=0015977] Shutdown Widget - Context Menu [f=0015977] Shutdown Widget - Chili Spectator Panels [f=0015977] Shutdown Widget - Chili Selections & CursorTip v2 [f=0015977] Shutdown Widget - Chili Nuke Warning [f=0015977] Shutdown Widget - Chili EndGame Window [f=0015977] Shutdown Widget - Chili Economy Panel Default [f=0015977] Shutdown Widget - CameraShake [f=0015977] Shutdown Widget - Attack AoE [f=0015977] Shutdown Widget - Map Edge Extension [f=0015977] Shutdown Widget - Selection Send [f=0015977] Shutdown Widget - LupsManager [f=0015977] Shutdown Widget - Newton Firezone [f=0015977] Shutdown Widget - Chili Pro Console [f=0015977] Shutdown Widget - Lasso Terraform GUI [f=0015977] Shutdown Widget - Lups [f=0015977] Shutdown Widget - Chili Framework [f=0015977] Shutdown Widget - Chili Core Selector [f=0015977] Shutdown Widget - Custom Markers [f=0015977] Shutdown Widget - Select Keys [f=0015977] Shutdown Widget - Pause Screen [f=0015977] Shutdown Widget - Text To Speech Control [f=0015977] Shutdown Widget - Persistent Build Height [f=0015977] Shutdown Widget - Layout Handler [f=0015977] End widgetHandler:Shutdown [f=0015977] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={652891,71599503} {int,ext,rec}Allocs={29446642,0,0} {chunk,block}Bytes={71599503,0} [f=0015977] [Game::KillLua][1] dtor=0 luaGaia=0x518f3410 [f=0015977] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={438587,58528150} {int,ext,rec}Allocs={29446643,0,0} {chunk,block}Bytes={58528150,0} [f=0015977] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={438587,58528150} {int,ext,rec}Allocs={29446643,0,0} {chunk,block}Bytes={58528150,0} [f=0015977] [Game::KillLua][2] dtor=0 luaRules=0x50299140 [f=0015977] Start gadgetHandler:Shutdown [f=0015977] Shutdown - StartSetup [f=0015977] Shutdown - UnitMorph [f=0015977] Shutdown - Carrier Drones [f=0015977] Shutdown - LupsNanoSpray [f=0015977] Shutdown - Missile Silo Controller [f=0015977] Shutdown - Modular Comm Info [f=0015977] Shutdown - Terrain Texture Handler [f=0015977] Shutdown - UnitCloakShield [f=0015977] Shutdown - Starlight Handler [f=0015977] End gadgetHandler:Shutdown [f=0015977] Start gadgetHandler:Shutdown [f=0015977] Shutdown - Save/Load [f=0015977] Shutdown - Teleport Throw [f=0015977] Shutdown - UnitMorph [f=0015977] Shutdown - Modular Comm Info [f=0015977] Shutdown - Retreat Command [f=0015977] Shutdown - Shockwaves [f=0015977] Shutdown - UnitCloakShield [f=0015977] Shutdown - Lups Cloak FX [f=0015977] Shutdown - Lups [f=0015977] Shutdown - Lups Shield [f=0015977] End gadgetHandler:Shutdown [f=0015977] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={29446675,0,0} {chunk,block}Bytes={0,0} [f=0015977] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={29446675,0,0} {chunk,block}Bytes={0,0} [f=0015977] [Game::KillLua][4] dtor=0 [f=0015977] [Game::~CGame][1] [f=0015977] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0015977] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0015977] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0015977] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0015977] [Game::KillLua][4] dtor=1 [f=0015977] [Game::KillMisc][1] [f=0015977] [Game::KillMisc][2] [f=0015977] [Game::KillMisc][3] [f=0015977] [Game::KillRendering][1] [f=0015977] [3DOParser::Kill] allocated 155 pieces [f=0015977] [S3OParser::Kill] allocated 2714 pieces [f=0015977] [AssParser::Kill] allocated 254 pieces [f=0015977] [Game::KillInterface][1] [f=0015977] [Game::KillInterface][2] [f=0015977] [Game::KillSimulation][1] [f=0015977] [Game::KillSimulation][2] [f=0015977] [CCollisionHandler] dis-/continuous tests: 0/147543 [f=0015977] [Game::KillSimulation][3] [f=0015977] [~CPathCache(32x28)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0015977] [~CPathCache(32x28)] cacheHits=100 hitPercentage=56% numHashColls=0 maxCacheSize=9 [f=0015977] [~CPathCache(64x56)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0015977] [~CPathCache(64x56)] cacheHits=70 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0015977] [~CRectangleOverlapHandler] 0% overlap reduction [f=0015977] [~CRectangleOverlapHandler] 0% overlap reduction [f=0015977] [LosHandler::Kill] raycast instance cache-{hits,misses}={6990,6882}; shared=5%; cached=46% [f=0015977] [Game::KillSimulation][4] [f=0015977] [CommonDefHandler::KillStatic] 3163 sound-set data items added [f=0015977] [Game::~CGame][2] [f=0015977] [Game::~CGame][3] [f=0015977] [SpringApp::Kill][3] [f=0015977] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 169747 bytes sent 148085 bytes recv'd [f=0015977] [SpringApp::Kill][4] font=0x44dbaaa0 [f=0015977] [SpringApp::Kill][5] [f=0015977] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7792 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/1744f8151505db92eb3c8724f41eb638.sdp (0x44e884b0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/1744f8151505db92eb3c8724f41eb638.sdp" numZipFiles=7792 sumInflSize=721737kb sumReadTime=4405ms file="unittextures/bcore_abc_1.tga" indx=6966 inflSize=3210kb readTime=118ms file="unittextures/factoryveh1.png" indx=7148 inflSize=1077kb readTime=54ms file="luarules/gadgets/weapon_torpedo_stay_underwater.lua" indx=1827 inflSize=2kb readTime=43ms file="luaui/widgets/cmd_commandinsert.lua" indx=4503 inflSize=8kb readTime=42ms file="objects3d/detriment.s3o" indx=5099 inflSize=514kb readTime=41ms file="objects3d/corcomalt4.s3o" indx=5016 inflSize=114kb readTime=39ms file="objects3d/strikecom_2.dae" indx=5459 inflSize=1000kb readTime=35ms file="luaui/widgets/unit_terraform_draw.lua" indx=4754 inflSize=6kb readTime=35ms file="unittextures/bcore_abc_2.tga" indx=6968 inflSize=1800kb readTime=32ms file="objects3d/corcomalt5.s3o" indx=5017 inflSize=114kb readTime=31ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/1744f8151505db92eb3c8724f41eb638.sdp] 54773900 bytes cached in 2899 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=162 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/Mechadansonia_V1.02.sd7 (0x44f16460) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x44f2ccf0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x44e37580) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7fe9c808bf10) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]