[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.EQTz8jX0kC/springsettings.983191.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-12-amd64 #1 SMP Debian 4.19.152-1 (2020-10-18) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 25ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fa89801d170 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 8628 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/983191/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 369ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x460bfcc0] using map "FrostyCove v1.11" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="FrostyCove v1.11", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x460bfcc0] using game "Zero-K v1.8.10.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.10.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 127ms [f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 917ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 1039ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 36ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 717ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 111ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 23ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 99ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 224ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: feature placer v3 Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: we require more minerals v1.1 Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature placer v3 Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: we require more minerals v1.1 Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 3 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] PRO_rANDY was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/983191/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Mex Placement Initialised with 36 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] placing 0 unit(s) [f=-000001] placing 612 feature(s) [f=-000001] placing 0 building(s) [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=1a373a0 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=9e11bc21 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=80522928 [f=-000001] [Path] [PathEstimator::ReadFile] hash=80522928 file="cache/104dev-maintenance/paths/FrostyCove v1.11.pe-80522928.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=1a373a0 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=9e11bc21 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=80522938 [f=-000001] [Path] [PathEstimator::ReadFile] hash=80522938 file="cache/104dev-maintenance/paths/FrostyCove v1.11.pe2-80522938.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (418ms, checksum 6ad25b8a)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11610,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/983191/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=1ddb045d3e82b189e52f3b584aafb72e5863a34b5965bd6c54d772fa74e3db07ad4c0c0c1b45e217a2a5af018f86141423e1de3efc28db031d341a3a05bc843c" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=fd63e257ccf45c428c934b94a120b102c9f83ca6d67b4b2007251c0d08e49ab48fa3cb1a58d809944cb93e62e52ad61e0f3c3d8c9f576451d14c9922b3eb49d4]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=6d6e793392e232dd6cd70357338eb5e675b6c7d79302b47a67ff55846bcb4950788dca0b6bfa771ce0e1b48bc4172cbf69ba09df7c0155e31d9e6e362ee59c68]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x53919c60,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 7b199f5fb412063c1a74297f9a071acf [f=-000001] Connection attempt from ISD [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [0] Event [undefined]: ISD changed status [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from [Fx]Drone [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: [Fx]Drone changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ISD" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=1ddb045d3e82b189e52f3b584aafb72e5863a34b5965bd6c54d772fa74e3db07ad4c0c0c1b45e217a2a5af018f86141423e1de3efc28db031d341a3a05bc843c" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ISD" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="[Fx]Drone" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=1ddb045d3e82b189e52f3b584aafb72e5863a34b5965bd6c54d772fa74e3db07ad4c0c0c1b45e217a2a5af018f86141423e1de3efc28db031d341a3a05bc843c" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="[Fx]Drone" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="[Fx]Drone" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=fd63e257ccf45c428c934b94a120b102c9f83ca6d67b4b2007251c0d08e49ab48fa3cb1a58d809944cb93e62e52ad61e0f3c3d8c9f576451d14c9922b3eb49d4]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="[Fx]Drone" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=6d6e793392e232dd6cd70357338eb5e675b6c7d79302b47a67ff55846bcb4950788dca0b6bfa771ce0e1b48bc4172cbf69ba09df7c0155e31d9e6e362ee59c68]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="[Fx]Drone" string="[Game::Load][lua{Rules,Gaia}={000000010ab2b750,0000000000000000}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ISD" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=fd63e257ccf45c428c934b94a120b102c9f83ca6d67b4b2007251c0d08e49ab48fa3cb1a58d809944cb93e62e52ad61e0f3c3d8c9f576451d14c9922b3eb49d4]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ISD" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=6d6e793392e232dd6cd70357338eb5e675b6c7d79302b47a67ff55846bcb4950788dca0b6bfa771ce0e1b48bc4172cbf69ba09df7c0155e31d9e6e362ee59c68]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ISD" string="[Game::Load][lua{Rules,Gaia}={0x51b0fa60,(nil)}]" [f=-000001] Allies: I choose: Fire jump! [f=-000001] <[Fx]Drone> Allies: I choose: the big gay! [f=-000001] <[Fx]Drone> Allies: I choose: the jumping gay! [f=-000001] [0] Event [869,268.028168,190]: 0 finished unit Recon Commander [f=-000001] [0] Event [4251,267.450745,4858]: 1 finished unit Recon Commander [f=0000000] [0] [Fx]Drone, team: 1, elo:2806 [f=0000000] [0] ISD, team: 0, elo:2188 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000019] gg [f=0000065] [65] Event [4184,267.446533,4736]: 1 finished unit Cloakbot Factory [f=0000168] [168] Event [776,269.066406,264]: 0 finished unit Spider Factory [f=0000379] [379] Event [952,267.446533,168]: 0 finished unit Metal Extractor [f=0000420] [420] Event [4200,267.678467,4984]: 1 finished unit Metal Extractor [f=0000425] [425] Event [776,268.90625,300]: 0 finished unit Flea [f=0000517] [517] Event [776,268.90625,300]: 0 finished unit Flea [f=0000539] [539] Event [4184.01465,267.446533,4726.3999]: 1 finished unit Conjurer [f=0000608] [608] Event [776,268.90625,300]: 0 finished unit Flea [f=0000651] [651] Event [4264,270.650085,4952]: 1 finished unit Wind/Tidal Generator [f=0000700] [700] Event [776,268.90625,300]: 0 finished unit Flea [f=0000791] [791] Event [776,268.90625,300]: 0 finished unit Flea [f=0000849] [849] Event [4184.01465,267.446533,4726.3999]: 1 finished unit Glaive [f=0000877] [877] Event [776,268.90625,300]: 0 finished unit Flea [f=0000967] [967] Event [776,268.90625,300]: 0 finished unit Flea [f=0001042] [1042] Event [216,310.317993,200]: 0 finished unit Metal Extractor [f=0001055] [1055] Event [4184.01465,267.446533,4726.3999]: 1 finished unit Glaive [f=0001423] [1423] Event [2992.41895,14.7951975,2979.34546]: 0 lost unit Flea [f=0001433] [1433] Event [4184.01465,267.446533,4726.3999]: 1 finished unit Conjurer [f=0001480] [1480] Event [2795.67139,40.2317429,3171.38184]: 0 lost unit Flea [f=0001492] [1492] Event [776,268.90625,300]: 0 finished unit Weaver [f=0001583] [1583] Event [776,268.90625,300]: 0 finished unit Flea [f=0001596] [1596] Event [2565.83838,2.94075012,2946.37598]: 0 lost unit Flea [f=0001612] [1612] Event [504,310.629639,584]: 0 finished unit Metal Extractor [f=0001643] [1643] Event [4184.01465,267.446533,4726.3999]: 1 finished unit Glaive [f=0001656] [1656] Event [3447.26855,97.9393005,3683.0332]: 0 lost unit Flea [f=0001676] [1676] Event [776,268.90625,300]: 0 finished unit Flea [f=0001765] [1765] Event [776,268.90625,300]: 0 finished unit Flea [f=0001779] [1779] Event [2408.92676,109.947456,4655.95215]: 0 lost unit Flea [f=0001817] [1817] Event [4536,444.404602,3976]: 1 finished unit Metal Extractor [f=0001854] [1854] Event [4184.01465,267.446533,4726.3999]: 1 finished unit Glaive [f=0001856] [1856] Event [776,268.90625,300]: 0 finished unit Flea [f=0001887] ISD added point: [f=0001914] [1914] Event [3117.92529,97.5232239,3178.23291]: 0 lost unit Flea [f=0001946] [1946] Event [776,268.90625,300]: 0 finished unit Flea [f=0001993] [1993] Event [4161.98877,97.9393005,3565.88745]: 0 lost unit Flea [f=0002022] [2022] Event [2007.09033,97.9393005,1784.41614]: 0 lost unit Flea [f=0002037] [2037] Event [776,268.90625,300]: 0 finished unit Flea [f=0002090] [2090] Event [1738.97485,97.9393005,1742.45972]: 0 lost unit Flea [f=0002117] [2117] Event [776,268.90625,300]: 0 finished unit Flea [f=0002207] [2207] Event [776,268.90625,300]: 0 finished unit Flea [f=0002230] [2230] Event [4184.01465,267.446533,4726.3999]: 1 finished unit Conjurer [f=0002297] [2297] Event [776,268.90625,300]: 0 finished unit Flea [f=0002393] [2393] Event [776,268.90625,300]: 0 finished unit Flea [f=0002485] [2485] Event [776,268.90625,300]: 0 finished unit Flea [f=0002575] [2575] Event [776,268.90625,300]: 0 finished unit Flea [f=0002630] [2630] Event [1104,208.825302,912]: 0 finished unit Lotus [f=0002666] [2666] Event [776,268.90625,300]: 0 finished unit Flea [f=0002677] [2677] Event [4184.01465,267.446533,4726.3999]: 1 finished unit Glaive [f=0002756] [2756] Event [776,268.90625,300]: 0 finished unit Flea [f=0002847] [2847] Event [776,268.90625,300]: 0 finished unit Flea [f=0002876] [2876] Event [973.496765,97.9393005,1590.83398]: 0 lost unit Flea [f=0002937] [2937] Event [776,268.90625,300]: 0 finished unit Flea [f=0002998] [2998] Event [875.837646,97.9393005,1773.29834]: 0 lost unit Flea [f=0003016] [Game::ClientReadNet] added new player LordSwan3x with number 2 to team 0 [f=0003016] > SPRINGIE:User LordSwan3x|shieldscout|4_3||False|||BR [f=0003027] [3027] Event [776,268.90625,300]: 0 finished unit Flea [f=0003050] Connection attempt from LordSwan3x [f=0003050] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0003050] -> Connection established (given id 2) [f=0003081] [Game::ClientReadNet][LOGMSG] sender="LordSwan3x" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=1ddb045d3e82b189e52f3b584aafb72e5863a34b5965bd6c54d772fa74e3db07ad4c0c0c1b45e217a2a5af018f86141423e1de3efc28db031d341a3a05bc843c" [f=0003081] [Game::ClientReadNet][LOGMSG] sender="LordSwan3x" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0003097] [3097] Event [682.925354,61.2725868,2114.16626]: 0 lost unit Flea [f=0003129] [3129] Event [4416,435.243225,3792]: 1 finished unit Picket [f=0003168] [3168] Event [802.325073,71.6897507,2061.68018]: 0 lost unit Flea [f=0003170] [3170] Event [820.780151,64.2452393,2088.80005]: 0 lost unit Flea [f=0003206] [3206] Event [649.105103,30.6662941,2223.09521]: 0 lost unit Flea [f=0003221] [3221] Event [821.021484,49.9022865,2159.3584]: 0 lost unit Flea [f=0003240] [3240] Event [704.641296,22.661377,2272.01025]: 0 lost unit Flea [f=0003242] [3242] Event [814.950134,22.487545,2282.57813]: 1 lost unit Glaive [f=0003310] [3310] Event [4184.01465,267.446533,4726.3999]: 1 finished unit Glaive [f=0003421] [3421] Event [2104,97.9393005,4664]: 1 finished unit Metal Extractor [f=0003455] [3455] Event [4344,97.9393005,3400]: 1 finished unit Metal Extractor [f=0003764] [3764] Event [4648,313.173676,4568]: 1 finished unit Metal Extractor [f=0003844] [3844] Event [2088,267.446533,280]: 0 finished unit Metal Extractor [f=0003993] [3993] Event [4184.01465,267.446533,4726.3999]: 1 finished unit Conjurer [f=0004034] [4034] Event [2232,97.9393005,4728]: 1 finished unit Solar Collector [f=0004034] [4034] Event [776,268.90625,300]: 0 finished unit Redback [f=0004087] [Game::ClientReadNet][LOGMSG] sender="LordSwan3x" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=fd63e257ccf45c428c934b94a120b102c9f83ca6d67b4b2007251c0d08e49ab48fa3cb1a58d809944cb93e62e52ad61e0f3c3d8c9f576451d14c9922b3eb49d4]" [f=0004140] [Game::ClientReadNet][LOGMSG] sender="LordSwan3x" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=6d6e793392e232dd6cd70357338eb5e675b6c7d79302b47a67ff55846bcb4950788dca0b6bfa771ce0e1b48bc4172cbf69ba09df7c0155e31d9e6e362ee59c68]" [f=0004140] [Game::ClientReadNet][LOGMSG] sender="LordSwan3x" string="[Game::Load][lua{Rules,Gaia}={00000000ad1900b0,0000000000000000}]" [f=0004262] [4262] Event [776,268.90625,300]: 0 finished unit Flea [f=0004358] [4358] Event [4184.01465,267.446533,4726.3999]: 1 finished unit Glaive [f=0004363] [4363] Event [4416,91.6553497,3200]: 1 finished unit Lotus [f=0004367] [4367] Event [1896.66931,267.408203,330.072083]: 0 lost unit Weaver [f=0004477] [4477] Event [616,444.404602,1176]: 0 finished unit Metal Extractor [f=0004558] [4558] Event [2088,267.446533,280]: 0 lost unit Metal Extractor [f=0004574] [4574] Event [2216,97.9393005,4616]: 1 finished unit Solar Collector [f=0004609] [4609] Event [1950.92053,267.446533,294.797882]: 1 lost unit Glaive [f=0004712] [4712] Event [4184.01465,267.446533,4726.3999]: 1 finished unit Glaive [f=0004954] [4954] Event [4936,310.289001,4952]: 1 finished unit Metal Extractor [f=0005110] [5110] Event [4632,444.404602,3976]: 1 finished unit Wind/Tidal Generator [f=0005178] [5178] Event [4840,311.600891,4952]: 1 finished unit Wind/Tidal Generator [f=0005227] [5227] Event [1947.41919,97.9393005,4658.1709]: 0 lost unit Flea [f=0005244] [5244] Event [1969.7981,97.9393005,4554.15527]: 0 lost unit Flea [f=0005254] [5254] Event [776,268.90625,300]: 0 finished unit Recluse [f=0005257] [5257] Event [1996.65698,97.9393005,4580.82471]: 0 lost unit Flea [f=0005277] [5277] Event [2036.51807,97.9393005,4602.70996]: 0 lost unit Flea [f=0005293] [5293] Event [1979.56409,97.9393005,4670.01855]: 0 lost unit Flea [f=0005306] [5306] Event [2030.82666,97.9393005,4710.64746]: 0 lost unit Flea [f=0005317] [5317] Event [2064.56836,97.9393005,4710.8457]: 0 lost unit Flea [f=0005347] [5347] Event [4568,97.8450775,3192]: 1 finished unit Metal Extractor [f=0005370] [5370] Event [4648,442.034546,4072]: 1 finished unit Wind/Tidal Generator [f=0005418] [5418] Event [4744,307.18689,4952]: 1 finished unit Wind/Tidal Generator [f=0005531] [5531] Event [2016,97.9393005,4640]: 1 finished unit Lotus [f=0005584] [5584] Event [4184.01465,267.446533,4726.3999]: 1 finished unit Conjurer [f=0005641] [5641] Event [4664,408.266449,4168]: 1 finished unit Wind/Tidal Generator [f=0005674] [5674] Event [4648,287.914673,4936]: 1 finished unit Wind/Tidal Generator [f=0005783] [5783] Event [776,268.90625,300]: 0 finished unit Weaver [f=0005798] [5798] Event [4184.01465,267.446533,4726.3999]: 1 finished unit Glaive [f=0005940] [5940] Event [4664,314.797211,4264]: 1 finished unit Wind/Tidal Generator [f=0005957] [5957] Event [4552,270.628357,4936]: 1 finished unit Wind/Tidal Generator [f=0006009] [6009] Event [4184.01465,267.446533,4726.3999]: 1 finished unit Glaive [f=0006151] [6151] Event [4984,2.94075012,3032]: 1 finished unit Metal Extractor [f=0006225] [6225] Event [4680,314.340576,4360]: 1 finished unit Wind/Tidal Generator [f=0006227] [6227] Event [4456,269.316467,4936]: 1 finished unit Wind/Tidal Generator [f=0006386] [6386] Event [4184.01465,267.446533,4726.3999]: 1 finished unit Conjurer [f=0006460] [6460] Event [3600,266.794189,3904]: 1 finished unit Lotus [f=0006495] [6495] Event [4696,318.095032,4456]: 1 finished unit Wind/Tidal Generator [f=0006512] [6512] Event [4360,269.229492,4920]: 1 finished unit Wind/Tidal Generator [f=0006597] [6597] Event [4184.01465,267.446533,4726.3999]: 1 finished unit Glaive [f=0006602] [6602] Event [552,444.404602,1176]: 0 finished unit Wind/Tidal Generator [f=0006780] [6780] Event [4712,319.718567,4552]: 1 finished unit Wind/Tidal Generator [f=0006805] [6805] Event [4184.01465,267.446533,4726.3999]: 1 finished unit Glaive [f=0006811] [6811] Event [776,268.90625,300]: 0 finished unit Redback [f=0006829] [6829] Event [3896,267.446533,4696]: 1 finished unit Caretaker [f=0006836] [6836] Event [952,267.446533,168]: 0 lost unit Metal Extractor [f=0006851] [6851] Event [1200,202.251434,4272]: 1 finished unit Radar Tower [f=0006858] [6858] Event [913.566833,266.654022,132.876633]: 1 lost unit Glaive [f=0006872] [6872] Event [4120,267.446533,4968]: 1 finished unit Wind/Tidal Generator [f=0006885] [6885] Event [842.391724,285.245239,88.0913391]: 1 lost unit Glaive [f=0006941] [6941] Event [472,443.527588,1096]: 0 finished unit Wind/Tidal Generator [f=0007008] [7008] Event [4184.01465,267.446533,4726.3999]: 1 finished unit Conjurer [f=0007021] [7021] Event [776,268.90625,300]: 0 finished unit Flea [f=0007056] [7056] Event [4024,267.446533,4968]: 1 finished unit Wind/Tidal Generator [f=0007100] [7100] Event [743.38147,44.0446358,2202.93359]: 0 lost unit Flea [f=0007142] [7142] Event [4184.01465,267.446533,4726.3999]: 1 finished unit Glaive [f=0007154] [7154] Event [842.413452,9.17620564,2336.18066]: 1 lost unit Glaive [f=0007182] [7182] Event [872,267.446533,264]: 0 finished unit Caretaker [f=0007231] [7231] Event [392,429.517365,1016]: 0 finished unit Wind/Tidal Generator [f=0007232] [7232] Event [3928,267.446533,4968]: 1 finished unit Wind/Tidal Generator [f=0007386] [7386] Event [4184.01465,267.446533,4726.3999]: 1 finished unit Glaive [f=0007444] [7444] Event [200.707352,410.673523,962.468994]: 1 lost unit Glaive [f=0007449] [7449] Event [3832,267.446533,4952]: 1 finished unit Wind/Tidal Generator [f=0007520] [7520] Event [375.585846,2.94075012,2532.31372]: 1 lost unit Glaive [f=0007651] [7651] Event [1400,202.251434,4008]: 1 finished unit Metal Extractor [f=0007729] [7729] Event [3736,267.446533,4952]: 1 finished unit Wind/Tidal Generator [f=0007741] [7741] Event [871.190247,2.94075012,2678.30713]: 0 lost unit Flea [f=0007782] [7782] Event [3224,97.9393005,3880]: 1 finished unit Metal Extractor [f=0007786] [7786] Event [4184.01465,267.446533,4726.3999]: 1 finished unit Conjurer [f=0007885] [7885] Event [3640,267.446533,4952]: 1 finished unit Wind/Tidal Generator [f=0007935] [7935] Event [644.973022,2.94075012,2685.05859]: 0 lost unit Recluse [f=0008015] [8015] Event [3544,267.446533,4952]: 1 finished unit Wind/Tidal Generator [f=0008092] [8092] Event [3064,267.446533,4872]: 1 finished unit Metal Extractor [f=0008097] [8097] Event [4744,97.9393005,2008]: 1 finished unit Metal Extractor [f=0008136] [8136] Event [776,268.90625,300]: 0 finished unit Recluse [f=0008194] [8194] Event [3464,97.9393005,3208]: 1 finished unit Metal Extractor [f=0008220] [8220] Event [1280,202.251434,4032]: 1 finished unit Lotus [f=0008276] [8276] Event [4312,267.533508,4536]: 1 finished unit Caretaker [f=0008279] [8279] Event [933.667969,267.778992,26.5712833]: 1 lost unit Glaive [f=0008299] [8299] Event [3448,267.446533,4952]: 1 finished unit Wind/Tidal Generator [f=0008372] [8372] Event [344,412.890625,952]: 0 finished unit Wind/Tidal Generator [f=0008387] [8387] Event [2984,267.446533,4840]: 1 finished unit Wind/Tidal Generator [f=0008566] [8566] Event [3352,267.446533,4936]: 1 finished unit Wind/Tidal Generator [f=0008632] [8632] Event [2776,97.9393005,3832]: 1 finished unit Metal Extractor [f=0008658] [8658] Event [2888,264.482117,4824]: 1 finished unit Wind/Tidal Generator [f=0008767] [8767] Event [328,397.677246,872]: 0 finished unit Wind/Tidal Generator [f=0008851] [8851] Event [3256,267.446533,4936]: 1 finished unit Wind/Tidal Generator [f=0008857] [8857] Event [728,202.251434,4456]: 1 finished unit Metal Extractor [f=0008880] [8880] Event [4984,97.9393005,1608]: 1 finished unit Metal Extractor [f=0008943] [8943] Event [2792,232.163635,4824]: 1 finished unit Wind/Tidal Generator [f=0008945] [8945] Event [952,263.384949,168]: 0 finished unit Metal Extractor [f=0009120] [9120] Event [3160,267.446533,4936]: 1 finished unit Wind/Tidal Generator [f=0009155] [9155] Event [328,371.932617,792]: 0 finished unit Wind/Tidal Generator [f=0009167] [9167] Event [283.129913,404.202942,903.155762]: 0 finished unit Recon Commander [f=0009167] game_message: Morph complete: Fire jump lvl 1 -> Fire jump lvl 2 [f=0009167] [9167] Received game_message: Morph complete: Fire jump lvl 1 -> Fire jump lvl 2 [f=0009213] [9213] Event [2696,211.072159,4808]: 1 finished unit Wind/Tidal Generator [f=0009243] [9243] Event [856,267.460999,312]: 0 finished unit Caretaker [f=0009297] [9297] Event [3992,267.446533,4600]: 1 finished unit Gunship Plant [f=0009306] [9306] Event [3448,2.94075012,2264]: 1 finished unit Metal Extractor [f=0009379] [9379] Event [312,351.696411,712]: 0 finished unit Wind/Tidal Generator [f=0009405] [9405] Event [3048,267.446533,4936]: 1 finished unit Wind/Tidal Generator [f=0009417] [9417] Event [776,268.90625,300]: 0 finished unit Redback [f=0009460] [9460] Event [776,268.90625,300]: 0 finished unit Flea [f=0009497] [9497] Event [2600,191.807175,4792]: 1 finished unit Wind/Tidal Generator [f=0009581] [9581] Event [312,334.729004,632]: 0 finished unit Wind/Tidal Generator [f=0009652] [9652] Event [2246.76074,267.446533,64.0057373]: 1 lost unit Glaive [f=0009691] [9691] Event [2291.37744,267.446533,64.0011292]: 1 lost unit Glaive [f=0009693] [9693] Event [3992,288.446533,4600]: 1 finished unit Locust [f=0009750] [9750] Event [2840,97.9393005,3880]: 1 finished unit Wind/Tidal Generator [f=0009767] [9767] Event [2504,168.795013,4776]: 1 finished unit Wind/Tidal Generator [f=0009772] [9772] Event [168,97.9393005,3544]: 1 finished unit Metal Extractor [f=0009772] [9772] Event [296,322.313293,552]: 0 finished unit Wind/Tidal Generator [f=0009816] [9816] Event [1048.65088,91.3236008,1931.4502]: 0 lost unit Flea [f=0009890] [9890] Event [776,268.90625,300]: 0 finished unit Recluse [f=0009952] [9952] Event [360,309.411987,520]: 0 finished unit Wind/Tidal Generator [f=0009961] [9961] Event [2936,97.9393005,3896]: 1 finished unit Wind/Tidal Generator [f=0010002] [10002] Event [3992,288.446533,4600]: 1 finished unit Locust [f=0010037] [10037] Event [2408,124.227524,4776]: 1 finished unit Wind/Tidal Generator [f=0010071] [10071] Event [1592,202.251434,3448]: 1 finished unit Metal Extractor [f=0010114] [10114] Event [2416,218.64624,272]: 0 finished unit Lotus [f=0010132] [10132] Event [440,317.239746,568]: 0 finished unit Wind/Tidal Generator [f=0010246] [10246] Event [3032,97.9393005,3912]: 1 finished unit Wind/Tidal Generator [f=0010257] [10257] Event [3992,288.446533,4600]: 1 finished unit Locust [f=0010306] [10306] Event [776,268.90625,300]: 0 finished unit Redback [f=0010315] [10315] Event [488,308.498779,488]: 0 finished unit Wind/Tidal Generator [f=0010322] [10322] Event [2312,98.4031677,4760]: 1 finished unit Wind/Tidal Generator [f=0010357] [10357] Event [408,97.9393005,3144]: 1 finished unit Metal Extractor [f=0010373] [10373] Event [3512,267.374023,4392]: 1 finished unit Energy Pylon [f=0010409] [10409] Event [776,268.90625,300]: 0 finished unit Flea [f=0010472] [10472] Event [408,308.42627,424]: 0 finished unit Wind/Tidal Generator [f=0010491] [10491] Event [3992,288.446533,4600]: 1 finished unit Locust [f=0010516] [10516] Event [3112,97.9393005,3928]: 1 finished unit Wind/Tidal Generator [f=0010551] [10551] Event [1488,202.251434,3280]: 1 finished unit Radar Tower [f=0010579] [10579] Event [3560,202.251434,1704]: 1 finished unit Metal Extractor [f=0010619] [10619] Event [4304,202.251434,720]: 1 finished unit Lotus [f=0010661] [10661] Event [560,92.6700592,3104]: 1 finished unit Radar Tower [f=0010771] [10771] Event [3192,97.9393005,3928]: 1 finished unit Wind/Tidal Generator [f=0010811] [10811] Event [328,309.890381,360]: 0 finished unit Wind/Tidal Generator [f=0010828] [10828] Event [3992,288.446533,4600]: 1 finished unit Locust [f=0010918] [10918] Event [4104,261.307526,4456]: 1 finished unit Caretaker [f=0010930] [10930] Event [4312,269.309235,4376]: 1 finished unit Storage [f=0011041] [11041] Event [3272,97.9393005,3944]: 1 finished unit Wind/Tidal Generator [f=0011070] [11070] Event [528,96.7144012,3008]: 1 finished unit Picket [f=0011073] [11073] Event [3992,288.446533,4600]: 1 finished unit Locust [f=0011128] [11128] Event [776,268.90625,300]: 0 finished unit Recluse [f=0011143] [11143] Event [647.78595,2.94075012,2406.7334]: 0 lost unit Flea [f=0011238] [11238] Event [3992,288.446533,4600]: 1 finished unit Locust [f=0011267] [11267] Event [248,310.289001,296]: 0 finished unit Wind/Tidal Generator [f=0011398] [11398] Event [3992,288.446533,4600]: 1 finished unit Locust [f=0011403] [11403] Event [3752,202.251434,1144]: 1 finished unit Metal Extractor [f=0011497] [11497] Event [3992,267.446533,4808]: 1 finished unit Storage [f=0011505] [11505] Event [2664,97.9393005,3848]: 1 finished unit Wind/Tidal Generator [f=0011565] [11565] Event [720,68.4112549,3040]: 1 finished unit Picket [f=0011571] [11571] Event [776,268.90625,300]: 0 finished unit Weaver [f=0011603] [11603] Event [3992,288.446533,4600]: 1 finished unit Locust [f=0011642] [11642] Event [168,310.289001,232]: 0 finished unit Wind/Tidal Generator [f=0011644] [11644] Event [2088,263.384949,280]: 0 finished unit Metal Extractor [f=0011719] [11719] Event [3928,267.446533,4824]: 1 finished unit Storage [f=0011905] [11905] Event [3992,288.446533,4600]: 1 finished unit Locust [f=0011927] [11927] Event [3784,267.446533,4568]: 1 finished unit Caretaker [f=0012074] [12074] Event [248,310.448456,120]: 0 finished unit Wind/Tidal Generator [f=0012085] [12085] Event [528,96.7144012,3008]: 1 lost unit Picket [f=0012105] [12105] Event [3992,288.446533,4600]: 1 finished unit Locust [f=0012116] [12116] Event [720,68.4112549,3040]: 1 lost unit Picket [f=0012142] [12142] Event [776,268.90625,300]: 0 finished unit Redback [f=0012212] [12212] Event [776,268.90625,300]: 0 finished unit Flea [f=0012287] [12287] Event [2584,97.9393005,3848]: 1 finished unit Wind/Tidal Generator [f=0012292] [12292] Event [3992,288.446533,4600]: 1 finished unit Locust [f=0012384] [12384] Event [328,310.289001,120]: 0 finished unit Wind/Tidal Generator [f=0012468] [12468] Event [928,76.0070801,3072]: 1 lost unit Picket [f=0012470] [12470] Event [560,92.6700592,3104]: 1 lost unit Radar Tower [f=0012483] [12483] Event [3992,288.446533,4600]: 1 finished unit Locust [f=0012596] [12596] Event [2504,97.9393005,3864]: 1 finished unit Wind/Tidal Generator [f=0012650] [12650] Event [861.774719,104.843048,2601.42627]: 1 lost unit Locust [f=0012661] [12661] Event [3992,288.446533,4600]: 1 finished unit Locust [f=0012661] [12661] Event [954.436523,2.94075012,2617.77295]: 0 lost unit Redback [f=0012700] [12700] Event [937.45459,13.1656284,2840.31079]: 1 lost unit Glaive [f=0012719] [12719] Event [918.687256,2.94075012,2662.17725]: 0 lost unit Redback [f=0012737] [12737] Event [408,311.709595,120]: 0 finished unit Wind/Tidal Generator [f=0012772] [12772] Event [1050.69336,2.94075012,2441.35254]: 0 lost unit Recluse [f=0012782] [12782] Event [736.004395,70.7616272,3055.10327]: 1 finished unit Recon Commander [f=0012793] [12793] Event [857.657104,19.8341846,2291.54102]: 0 lost unit Flea [f=0012821] [12821] Event [3992,288.446533,4600]: 1 finished unit Locust [f=0012848] [12848] Event [488,302.381531,120]: 0 finished unit Wind/Tidal Generator [f=0012907] [12907] Event [892.592346,27.5212669,2266.67432]: 0 lost unit Weaver [f=0012939] [12939] Event [2424,97.9393005,3864]: 1 finished unit Wind/Tidal Generator [f=0012942] [12942] Event [4488,97.9393005,3480]: 1 finished unit Energy Pylon [f=0012966] [12966] Event [3992,288.446533,4600]: 1 finished unit Locust [f=0013038] [13038] Event [568,292.959229,120]: 0 finished unit Wind/Tidal Generator [f=0013071] [13071] Event [672.701721,2.94075012,2392.71338]: 0 lost unit Recluse [f=0013086] [13086] Event [2472,252.934875,264]: 0 finished unit Stardust [f=0013086] [13086] Event [3992,288.446533,4600]: 1 finished unit Locust [f=0013104] [13104] Event [760.800842,95.9114685,1847.1272]: 0 lost unit Redback [f=0013206] [13206] Event [3992,288.446533,4600]: 1 finished unit Locust [f=0013240] [13240] Event [776,268.90625,300]: 0 finished unit Tarantula [f=0013249] [13249] Event [648,281.579956,136]: 0 finished unit Wind/Tidal Generator [f=0013260] [13260] Event [2344,97.9393005,3880]: 1 finished unit Wind/Tidal Generator [f=0013317] [13317] Event [616,444.404602,1176]: 0 lost unit Metal Extractor [f=0013334] [13334] Event [3992,288.446533,4600]: 1 finished unit Locust [f=0013334] [13334] Event [552,443.935486,1176]: 0 lost unit Wind/Tidal Generator [f=0013337] [13337] Event [1157.89111,252.424011,1153.15698]: 1 lost unit Locust [f=0013357] [13357] Event [472,443.814148,1096]: 0 lost unit Wind/Tidal Generator [f=0013393] [13393] Event [587.573242,593.887451,1017.38843]: 1 lost unit Locust [f=0013400] [13400] Event [392,429.80423,1016]: 0 lost unit Wind/Tidal Generator [f=0013436] [13436] Event [344,413.094482,952]: 0 lost unit Wind/Tidal Generator [f=0013459] [13459] Event [312,351.696411,712]: 0 lost unit Wind/Tidal Generator [f=0013469] [13469] Event [3992,288.446533,4600]: 1 finished unit Locust [f=0013486] [13486] Event [360,309.411987,520]: 0 lost unit Wind/Tidal Generator [f=0013505] [13505] Event [328,309.890381,360]: 0 lost unit Wind/Tidal Generator [f=0013519] [13519] Event [4888,2.94075012,3080]: 1 finished unit Wind/Tidal Generator [f=0013527] [13527] Event [168,310.289001,232]: 0 lost unit Wind/Tidal Generator [f=0013530] [13530] Event [248,310.847473,296]: 0 lost unit Wind/Tidal Generator [f=0013545] [13545] Event [728,272.447571,136]: 0 finished unit Wind/Tidal Generator [f=0013546] [13546] Event [296,322.129272,552]: 0 lost unit Wind/Tidal Generator [f=0013561] [13561] Event [408,309.399475,424]: 0 lost unit Wind/Tidal Generator [f=0013591] [13591] Event [2264,93.9746857,3880]: 1 finished unit Wind/Tidal Generator [f=0013598] [13598] Event [312,334.729004,632]: 0 lost unit Wind/Tidal Generator [f=0013603] [13603] Event [488,308.498779,488]: 0 lost unit Wind/Tidal Generator [f=0013618] [13618] Event [440,317.825989,568]: 0 lost unit Wind/Tidal Generator [f=0013641] [13641] Event [472.46875,393.451935,325.8508]: 1 lost unit Locust [f=0013649] [13649] Event [216,309.812622,200]: 0 lost unit Metal Extractor [f=0013669] [13669] Event [17.2956848,339.307953,207.770081]: 1 lost unit Locust [f=0013677] [13677] Event [328,310.289001,120]: 0 lost unit Wind/Tidal Generator [f=0013690] [13690] Event [1014.89844,348.989685,1103.39771]: 1 lost unit Locust [f=0013711] [13711] Event [504,310.693726,584]: 0 lost unit Metal Extractor [f=0013730] [13730] Event [688.454895,385.356689,317.737579]: 1 lost unit Locust [f=0013794] [13794] Event [3992,288.446533,4600]: 1 finished unit Locust [f=0013804] [13804] Event [4968,2.94075012,3096]: 1 finished unit Wind/Tidal Generator [f=0013840] [13840] Event [737.859741,321.16095,362.685211]: 1 lost unit Locust [f=0013847] [13847] Event [1480,202.178955,3192]: 1 finished unit Stinger [f=0013867] [13867] Event [425.010345,406.609589,515.020935]: 1 lost unit Locust [f=0013884] [13884] Event [776,268.90625,300]: 0 finished unit Tarantula [f=0013886] [13886] Event [2184,14.9505615,3896]: 1 finished unit Wind/Tidal Generator [f=0013887] [13887] Event [1104,208.825302,912]: 0 lost unit Lotus [f=0013900] [13900] Event [760.647461,344.309784,353.457275]: 1 lost unit Locust [f=0013927] [13927] Event [303.464508,378.284027,353.576111]: 1 lost unit Locust [f=0013967] [13967] Event [1238.55042,193.43399,981.869202]: 0 lost unit Recluse [f=0013980] [13980] Event [408,311.709595,120]: 0 lost unit Wind/Tidal Generator [f=0013999] [13999] Event [593.768555,429.062012,141.683426]: 1 lost unit Locust [f=0014027] [14027] Event [344.378296,409.909363,169.252441]: 1 lost unit Locust [f=0014061] [14061] Event [1035.52173,251.62886,819.316345]: 1 lost unit Locust [f=0014074] [14074] Event [317.249939,405.524445,139.519363]: 1 lost unit Locust [f=0014130] [14130] Event [548.029175,389.393799,167.863953]: 1 lost unit Locust [f=0014139] [14139] Event [2104,13.073349,3896]: 1 finished unit Wind/Tidal Generator [f=0014182] [14182] Event [3832,263.22821,4480]: 1 finished unit Fusion Reactor [f=0014213] [14213] Event [3992,288.446533,4600]: 1 finished unit Locust [f=0014282] [14282] Event [852.610229,453.337982,834.149048]: 1 lost unit Locust [f=0014307] [14307] Event [892.815735,345.404053,1086.58447]: 0 lost unit Tarantula [f=0014382] [14382] Event [3992,288.446533,4600]: 1 finished unit Locust [f=0014415] [14415] Event [2024,1.33171082,3912]: 1 finished unit Wind/Tidal Generator [f=0014425] [14425] Event [1060.71277,369.004639,747.09082]: 1 lost unit Locust [f=0014530] [14530] Event [3992,288.446533,4600]: 1 finished unit Locust [f=0014588] [14588] Event [737.147278,269.309235,596.024475]: 0 lost unit Tarantula [f=0014633] [14633] Event [784.802795,268.334045,581.972473]: 1 lost unit Glaive [f=0014646] [14646] Event [790.281738,269.191071,633.049194]: 1 lost unit Glaive [f=0014657] [14657] Event [852.056458,267.446533,440.326019]: 0 lost unit Redback [f=0014669] [14669] Event [3992,288.446533,4600]: 1 finished unit Locust [f=0014685] [14685] Event [1944,61.9316101,3912]: 1 finished unit Wind/Tidal Generator [f=0014716] [14716] Event [776,268.90625,300]: 0 finished unit Tarantula [f=0014777] [14777] Event [856,267.460999,312]: 0 lost unit Caretaker [f=0014781] [14781] Event [999.871155,289.398895,347.866089]: 1 lost unit Locust [f=0014792] [14792] Event [872,267.380554,264]: 0 lost unit Caretaker [f=0014804] [14804] Event [3992,288.446533,4600]: 1 finished unit Locust [f=0014845] [14845] Event [941.113831,288.282013,310.290527]: 1 lost unit Locust [f=0014939] [14939] Event [3992,288.446533,4600]: 1 finished unit Locust [f=0014955] [14955] Event [1864,40.0138855,3928]: 1 finished unit Wind/Tidal Generator [f=0014978] [14978] Event [830.391907,374.432465,182.33313]: 1 lost unit Locust [f=0014980] [14980] Event [4184.01465,267.446533,4726.3999]: 1 finished unit Glaive [f=0015062] [15062] Event [951.329834,267.446533,435.274078]: 0 lost unit Tarantula [f=0015085] [15085] Event [3992,288.446533,4600]: 1 finished unit Locust [f=0015098] [15098] Event [4184.01465,267.446533,4726.3999]: 1 finished unit Glaive [f=0015211] [15211] Event [952,263.384949,168]: 0 lost unit Metal Extractor [f=0015222] [15222] Event [4184.01465,267.446533,4726.3999]: 1 finished unit Glaive [f=0015224] [15224] Event [3992,288.446533,4600]: 1 finished unit Locust [f=0015294] [15294] Event [898.539246,267.446533,475.160583]: 0 lost unit Recon Commander [f=0015302] [15302] Event [928.371033,283.815857,696.068542]: 1 lost unit Locust [f=0015310] [15310] Event [4184.01465,267.446533,4726.3999]: 1 finished unit Glaive [f=0015322] [15322] Event [4856,2.94075012,2488]: 1 finished unit Energy Pylon [f=0015373] [15373] Event [3992,288.446533,4600]: 1 finished unit Locust [f=0015404] [15404] Event [776,269.607361,300]: 0 lost unit Tarantula [f=0015406] [15406] Event [4184.01465,267.446533,4726.3999]: 1 finished unit Glaive [f=0015438] [15438] Event [776,269.607361,300]: 0 lost unit Tarantula [f=0015494] [15494] Event [776,269.607361,300]: 0 lost unit Tarantula [f=0015527] [15527] Event [3992,288.446533,4600]: 1 finished unit Locust [f=0015543] [15543] Event [4184.01465,267.446533,4726.3999]: 1 finished unit Glaive [f=0015615] [15615] Event [776,269.66449,264]: 0 lost unit Spider Factory [f=0015701] [15701] Event [4184.01465,267.446533,4726.3999]: 1 finished unit Glaive [f=0015760] [15760] Event [3992,288.446533,4600]: 1 finished unit Locust [f=0015805] [15805] Event [328,397.677246,872]: 0 lost unit Wind/Tidal Generator [f=0015816] [15816] Event [4184.01465,267.446533,4726.3999]: 1 finished unit Glaive [f=0015933] [15933] Event [4184.01465,267.446533,4726.3999]: 1 finished unit Glaive [f=0016031] [16031] Event [3992,288.446533,4600]: 1 finished unit Locust [f=0016042] [16042] Event [2376,97.9393005,1320]: 1 finished unit Metal Extractor [f=0016067] [16067] Event [3048,97.9393005,488]: 1 lost unit Metal Extractor [f=0016069] [16069] Event [4184.01465,267.446533,4726.3999]: 1 finished unit Glaive [f=0016166] [16166] Event [3157.69897,98.0832443,520.232422]: 1 lost unit Conjurer [f=0016217] [16217] Event [4184.01465,267.446533,4726.3999]: 1 finished unit Glaive [f=0016248] [16248] Event [3992,288.446533,4600]: 1 finished unit Locust [f=0016259] [16259] Event [1704,2.94075012,2888]: 1 finished unit Metal Extractor [f=0016281] [16281] Event [2260.4021,370.488953,345.171112]: 1 lost unit Locust [f=0016328] [16328] Event [3081.73413,166.496368,651.81781]: 1 lost unit Locust [f=0016330] [16330] Event [4184.01465,267.446533,4726.3999]: 1 finished unit Glaive [f=0016352] [16352] Event [3009.38745,97.9464188,607.65448]: 0 lost unit Weaver [f=0016400] [16400] Event [2088,263.384949,280]: 0 lost unit Metal Extractor [f=0016425] game_message: AllyTeam 0 has an overwhelming numerical advantage! [f=0016426] [16426] Event [1043.36023,198.343765,961.270813]: 1 finished unit Recon Commander [f=0016426] [16426] Received game_message: AllyTeam 0 has an overwhelming numerical advantage! [f=0016429] [16429] Event [3239.95215,97.9393005,574.219482]: 0 lost unit Redback [f=0016449] [16449] Event [3992,288.446533,4600]: 1 finished unit Locust [f=0016465] [16465] Event [4184.01465,267.446533,4726.3999]: 1 finished unit Glaive [f=0016579] [16579] Event [2276.8623,368.874725,178.974716]: 1 lost unit Locust [f=0016594] [16594] Event [4184.01465,267.446533,4726.3999]: 1 finished unit Glaive [f=0016603] [16603] Event [3992,288.446533,4600]: 1 finished unit Locust [f=0016665] [16665] Event [4184.01465,267.446533,4726.3999]: 1 finished unit Glaive [f=0016704] [16704] Event [2681.3811,249.676163,336.460571]: 1 lost unit Locust [f=0016723] [16723] Event [2472,252.934875,264]: 0 lost unit Stardust [f=0016757] game_message: ISD has been destroyed! [f=0016757] [16757] Event [undefined]: ISD resigned [f=0016757] game_message: [Fx]Drone wins! [f=0016757] Submitting stats [f=0016757] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0016757] Part| Total Time|Time of the last 0.5s [f=0016757] Draw 19205.88ms 28.20% [f=0016757] Lua::Callins::Synced 15027.54ms 16.30% [f=0016757] Lua::Callins::Unsynced 22574.73ms 31.10% [f=0016757] Lua::CollectGarbage::Synced 452.83ms 0.00% [f=0016757] Lua::CollectGarbage::Unsynced 1021.39ms 2.90% [f=0016757] Misc::Profiler::AddTime 76.27ms 0.10% [f=0016757] Sim 41041.07ms 55.10% [f=0016757] [16757] Event [2416,208.386993,272]: 0 lost unit Lotus [f=0016757] [16757] Received game_message: ISD has been destroyed! [f=0016757] [16757] Received game_message: [Fx]Drone wins! [f=0016758] [16758] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0016758] [16758] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0016758] [16758] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0016758] [16758] Game End Stats Values: 2,2190,2165,2165,2190,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,6.35830212,5.5999999,5.5999999,6.35830212,25,0,0,25,0,0,0,0,890,890,890,890,9.33333397,0,0,9.33333397,0,0,0,0,0,0,0,0 [f=0016758] [16758] Game End Stats Values: 3,2315,2385,2385,2315,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8.54154015,8.35334492,8.35334492,8.54154015,1275,1275,1275,1275,8.28188515,8.11679935,8.11679935,8.28188515,150,65,65,150,0,0,0,0,890,1045,1045,890,9.33333397,0,0,9.33333397,3.61025643,0,0,3.61025643,0,0,0,0 [f=0016758] [16758] Game End Stats Values: 4,2430,2450,2450,2430,0,0.99193227,0.99193227,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,8.87250137,8.87250137,8,1275,1275,1275,1275,9.26591873,8.18292713,8.18292713,9.26591873,175,130,130,175,0,0,0,0,980,1045,1045,980,9.33333397,0,0,9.33333397,3.61025643,0,0,3.61025643,0,0,0,0 [f=0016758] [16758] Game End Stats Values: 5,2640,2635,2635,2640,0,0.99193227,0.99193227,0,0,0,0,0,0,0,0,0,0,0,0,0,16.6173897,125,125,16.6173897,0,0,0,0,9.12000465,8.85829353,8.85829353,9.12000465,1275,1275,1275,1275,11.2605801,8.11679935,8.11679935,11.2605801,125,195,195,125,0,125,125,0,1240,1165,1165,1240,134.333344,0,0,134.333344,13.4564104,0,0,13.4564104,125,16.6173897,16.6173897,125 [f=0016758] [16758] Game End Stats Values: 6,2665,2910,2910,2665,0,1.53411102,1.53411102,0,0,0,0,0,0,0,0,0,0,0,0,0,54.4680977,225,225,54.4680977,0,0,0,0,12.8923063,9.82169437,9.82169437,12.8923063,1275,1275,1275,1275,14.2979536,10.4030781,10.4030781,14.2979536,150,260,260,150,0,225,225,0,1240,1375,1375,1240,234.333344,0,0,234.333344,46.1128387,7.28306675,7.28306675,46.1128387,225,54.4680977,54.4680977,225 [f=0016758] [16758] Game End Stats Values: 7,2880,2975,2975,2880,0,1.57258451,1.57258451,0,0,0,0,0,0,0,0,0,0,0,0,0,54.4680977,225,225,54.4680977,90,0,0,90,11.5538492,8.73970699,8.73970699,11.5538492,1275,1275,1275,1275,13.7030878,10.1605635,10.1605635,13.7030878,275,325,325,275,0,225,225,0,1240,1375,1375,1240,234.333344,0,0,234.333344,69.8256531,7.28306675,7.28306675,69.8256531,225,54.4680977,54.4680977,225 [f=0016758] [16758] Game End Stats Values: 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[f=0016758] [16758] Game End Stats Values: 35,1855,13560,13560,1855,307.687073,1637.05457,1637.05457,307.687073,0,0,0,0,0,0,0,0,301.861206,0,0,301.861206,6689.68213,7725.44922,7725.44922,6689.68213,310,970,970,310,19.2656651,93.9828033,93.9828033,19.2656651,0,1615,1615,0,11.4335012,61.7673569,61.7673569,11.4335012,240,2020,2020,240,4384.86621,7305,7305,4384.86621,1305,8955,8955,1305,7613.00146,5798.5332,5798.5332,7613.00146,596.346863,750.284241,750.284241,596.346863,8139.09521,6829.85156,6829.85156,8139.09521 [f=0016758] [16758] Game End Stats Values: 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[f=0016758] [16758] Game End Stats Values: 38,310,15595,15595,310,307.687073,1883.32544,1883.32544,307.687073,0,0,0,0,0,0,0,0,494.056519,0,0,494.056519,8031.59082,8702.59082,8702.59082,8031.59082,310,970,970,310,2,83.01548,83.01548,2,0,2015,2015,0,3.0886395,61.5631027,61.5631027,3.0886395,0,3395,3395,0,5245.19971,7866.33398,7866.33398,5245.19971,0,9215,9215,0,9368.66895,6878.8667,6878.8667,9368.66895,611.573914,750.284241,750.284241,611.573914,9168.02148,8232.875,8232.875,9168.02148 [f=0016758] [16758] Game End Stats Values: 39,90,15440,15440,90,307.687073,1922.9679,1922.9679,307.687073,0,0,0,0,0,0,0,0,502.056519,0,0,502.056519,8330.38281,8849.03711,8849.03711,8330.38281,90,970,970,90,2,102.985168,102.985168,2,0,2015,2015,0,2,64.8993988,64.8993988,2,0,3240,3240,0,5465.19971,8086.33398,8086.33398,5465.19971,0,9215,9215,0,9588.66895,7098.8667,7098.8667,9588.66895,611.573914,750.284241,750.284241,611.573914,9369.20215,8547.39941,8547.39941,9369.20215 [f=0016758] [16758] Event [2650.07031,213.914001,298.732452]: 1 lost unit Locust [f=0016762] [16762] Event [3992,288.446533,4600]: 1 finished unit Locust [f=0016779] [16779] Event [4184.01465,267.446533,4726.3999]: 1 finished unit Glaive [f=0016906] [16906] Event [4184.01465,267.446533,4726.3999]: 1 finished unit Glaive [f=0016921] [16921] Event [3992,288.446533,4600]: 1 finished unit Locust [f=0016932] [16932] Event [1928,97.9393005,1272]: 1 finished unit Metal Extractor [f=0016960] Player [Fx]Drone left the game: normal quit [f=0016960] [16960] Event [undefined]: [Fx]Drone quit [f=0016980] [16980] Event [4184.01465,267.446533,4726.3999]: 1 finished unit Glaive [f=0017041] No clients connected, shutting down server [f=0017041] Server shutdown [f=0017071] [17071] Event [3992,288.446533,4600]: 1 finished unit Locust [f=0017090] [17090] Event [4184.01465,267.446533,4726.3999]: 1 finished unit Glaive [f=0017176] [17176] Event [4184.01465,267.446533,4726.3999]: 1 finished unit Glaive [f=0017222] [17222] Event [3992,288.446533,4600]: 1 finished unit Locust [f=0017276] [17276] Event [4184.01465,267.446533,4726.3999]: 1 finished unit Glaive [f=0017361] [17361] Event [3992,288.446533,4600]: 1 finished unit Locust [f=0017378] [17378] Event [4184.01465,267.446533,4726.3999]: 1 finished unit Glaive [f=0017502] [17502] Event [4184.01465,267.446533,4726.3999]: 1 finished unit Glaive [f=0017508] [17508] Event [3992,288.446533,4600]: 1 finished unit Locust [f=0017590] [17590] Event [4184.01465,267.446533,4726.3999]: 1 finished unit Glaive [f=0017651] [17651] Event [3992,288.446533,4600]: 1 finished unit Locust [f=0017685] [17685] Event [4184.01465,267.446533,4726.3999]: 1 finished unit Glaive [f=0017793] [17793] Event [3992,288.446533,4600]: 1 finished unit Locust [f=0017806] [17806] Event [4184.01465,267.446533,4726.3999]: 1 finished unit Glaive [f=0017923] [17923] Event [3992,288.446533,4600]: 1 finished unit Locust [f=0017930] [17930] Event [4184.01465,267.446533,4726.3999]: 1 finished unit Glaive [f=0018016] [18016] Event [4184.01465,267.446533,4726.3999]: 1 finished unit Glaive [f=0018071] [18071] Event [3992,288.446533,4600]: 1 finished unit Locust [f=0018110] [18110] Event [4184.01465,267.446533,4726.3999]: 1 finished unit Glaive [f=0018196] [18196] Event [4184.01465,267.446533,4726.3999]: 1 finished unit Glaive [f=0018232] [18232] Event [3992,288.446533,4600]: 1 finished unit Locust [f=0018272] [18272] Event [4184.01465,267.446533,4726.3999]: 1 finished unit Glaive [f=0018386] [18386] Event [3992,288.446533,4600]: 1 finished unit Locust [f=0018395] [18395] Event [4184.01465,267.446533,4726.3999]: 1 finished unit Glaive [f=0018481] [18481] Event [4184.01465,267.446533,4726.3999]: 1 finished unit Glaive [f=0018536] [18536] Event [3992,288.446533,4600]: 1 finished unit Locust [f=0018575] [18575] Event [4184.01465,267.446533,4726.3999]: 1 finished unit Glaive [f=0018661] [18661] Event [4184.01465,267.446533,4726.3999]: 1 finished unit Glaive [f=0018697] [18697] Event [3992,288.446533,4600]: 1 finished unit Locust [f=0018747] [18747] Event [4184.01465,267.446533,4726.3999]: 1 finished unit Glaive [f=0018848] [18848] Event [3992,288.446533,4600]: 1 finished unit Locust [f=0018863] [18863] Event [4184.01465,267.446533,4726.3999]: 1 finished unit Glaive [f=0018987] [18987] Event [4184.01465,267.446533,4726.3999]: 1 finished unit Glaive [f=0018987] [18987] Event [3992,288.446533,4600]: 1 finished unit Locust [f=0019075] [19075] Event [4184.01465,267.446533,4726.3999]: 1 finished unit Glaive [f=0019136] [19136] Event [3992,288.446533,4600]: 1 finished unit Locust [f=0019170] [19170] Event [4184.01465,267.446533,4726.3999]: 1 finished unit Glaive [f=0019277] [19277] Event [3992,288.446533,4600]: 1 finished unit Locust [f=0019290] [19290] Event [4184.01465,267.446533,4726.3999]: 1 finished unit Glaive [f=0019407] [19407] Event [3992,288.446533,4600]: 1 finished unit Locust [f=0019414] [19414] Event [4184.01465,267.446533,4726.3999]: 1 finished unit Glaive [f=0019500] [19500] Event [4184.01465,267.446533,4726.3999]: 1 finished unit Glaive [f=0019555] [19555] Event [3992,288.446533,4600]: 1 finished unit Locust [f=0019594] [19594] Event [4184.01465,267.446533,4726.3999]: 1 finished unit Glaive [f=0019680] [19680] Event [4184.01465,267.446533,4726.3999]: 1 finished unit Glaive [f=0019716] [19716] Event [3992,288.446533,4600]: 1 finished unit Locust [f=0019757] [19757] Event [4184.01465,267.446533,4726.3999]: 1 finished unit Glaive [f=0019855] Autoquit sending quit command. [f=0019855] [QuitAction] user exited to system [f=0019855] [SpringApp::Kill][1] fromRun=1 [f=0019855] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0019855] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0019855] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0019855] [ThreadPool::SetThreadCount][2] workers=0 [f=0019855] [SpringApp::Kill][2] [f=0019855] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0019855] [Game::KillLua][3] dtor=0 luaUI=0x64858500 [f=0019855] Start widgetHandler:Shutdown [f=0019855] Shutdown - SaveOrderList Complete [f=0019855] Writing last game win data [f=0019855] Shutdown - SaveConfigData Complete [f=0019855] Shutdown Widget - Chili Highlight [f=0019855] Shutdown Widget - Save/Load API [f=0019855] Shutdown Widget - Draw After Chili [f=0019855] Shutdown Widget - EPIC Menu [f=0019855] Shutdown Widget - Chili Minimap [f=0019855] Shutdown Widget - Chili Widget Selector [f=0019855] Shutdown Widget - Local Team Colors [f=0019855] Shutdown Widget - Display Keys 2 [f=0019855] Shutdown Widget - Save Game Menu [f=0019855] Shutdown Widget - HealthBars [f=0019855] Shutdown Widget - Noises [f=0019855] Shutdown Widget - Unit Icons [f=0019855] Shutdown Widget - Win Counter [f=0019855] Shutdown Widget - BuildETA [f=0019855] Shutdown Widget - SpringRTS Replay Stats [f=0019855] Shutdown Widget - Modular Comm Info [f=0019855] Shutdown Widget - CameraShake [f=0019855] Shutdown Widget - Chili Economy Panel Default [f=0019855] Shutdown Widget - Chili EndGame Window [f=0019855] Shutdown Widget - Chili Nuke Warning [f=0019855] Shutdown Widget - Chili Selections & CursorTip v2 [f=0019855] Shutdown Widget - Chili Spectator Panels [f=0019855] Shutdown Widget - Context Menu [f=0019855] Shutdown Widget - Darkening [f=0019855] Shutdown Widget - MetalFeatures (new) [f=0019855] Shutdown Widget - Defense Range Zero-K [f=0019855] Shutdown Widget - Grab Input [f=0019855] Input grabbing is disabled! [f=0019855] Shutdown Widget - Highlight Geos [f=0019855] Shutdown Widget - Local Widgets Config [f=0019855] Shutdown Widget - Mex Placement Handler [f=0019855] Shutdown Widget - MinimapEvents [f=0019855] Shutdown Widget - Missile Silo Range [f=0019855] Shutdown Widget - Point Tracker [f=0019855] Shutdown Widget - Showeco and Grid Drawer [f=0019855] Shutdown Widget - Stereo3D [f=0019855] Shutdown Widget - Music Player v2 [f=0019855] Shutdown Widget - Attack AoE [f=0019855] Shutdown Widget - Map Edge Extension [f=0019855] Shutdown Widget - Selection Send [f=0019855] Shutdown Widget - LupsManager [f=0019855] Shutdown Widget - Newton Firezone [f=0019855] Shutdown Widget - Chili Pro Console [f=0019855] Shutdown Widget - Lasso Terraform GUI [f=0019855] Shutdown Widget - Chili Framework [f=0019855] Shutdown Widget - Lups [f=0019855] Shutdown Widget - Custom Markers [f=0019855] Shutdown Widget - Chili Core Selector [f=0019855] Shutdown Widget - Select Keys [f=0019855] Shutdown Widget - Pause Screen [f=0019855] Shutdown Widget - Layout Handler [f=0019855] Shutdown Widget - Persistent Build Height [f=0019855] Shutdown Widget - Text To Speech Control [f=0019855] End widgetHandler:Shutdown [f=0019855] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={629637,95506782} {int,ext,rec}Allocs={26712929,0,0} {chunk,block}Bytes={95506782,0} [f=0019855] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0019855] [Game::KillLua][2] dtor=0 luaRules=0x53919c60 [f=0019855] Start gadgetHandler:Shutdown [f=0019855] Shutdown - StartSetup [f=0019855] Shutdown - UnitMorph [f=0019855] Shutdown - Carrier Drones [f=0019855] Shutdown - LupsNanoSpray [f=0019855] Shutdown - Missile Silo Controller [f=0019855] Shutdown - Modular Comm Info [f=0019855] Shutdown - Terrain Texture Handler [f=0019855] Shutdown - UnitCloakShield [f=0019855] Shutdown - Starlight Handler [f=0019855] End gadgetHandler:Shutdown [f=0019855] Start gadgetHandler:Shutdown [f=0019855] Shutdown - Save/Load [f=0019855] Shutdown - Teleport Throw [f=0019855] Shutdown - UnitMorph [f=0019855] Shutdown - Modular Comm Info [f=0019855] Shutdown - Retreat Command [f=0019855] Shutdown - Shockwaves [f=0019855] Shutdown - we require more minerals v1.1 [f=0019855] Shutdown - UnitCloakShield [f=0019855] Shutdown - Lups Cloak FX [f=0019855] Shutdown - Lups [f=0019855] Shutdown - Lups Shield [f=0019855] End gadgetHandler:Shutdown [f=0019855] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={26713004,0,0} {chunk,block}Bytes={0,0} [f=0019855] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={26713004,0,0} {chunk,block}Bytes={0,0} [f=0019855] [Game::KillLua][4] dtor=0 [f=0019855] [Game::~CGame][1] [f=0019855] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0019855] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0019855] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0019855] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0019855] [Game::KillLua][4] dtor=1 [f=0019855] [Game::KillMisc][1] [f=0019855] [Game::KillMisc][2] [f=0019855] [Game::KillMisc][3] [f=0019855] [Game::KillRendering][1] [f=0019855] [3DOParser::Kill] allocated 137 pieces [f=0019855] [S3OParser::Kill] allocated 2750 pieces [f=0019855] [AssParser::Kill] allocated 224 pieces [f=0019855] [Game::KillInterface][1] [f=0019855] [Game::KillInterface][2] [f=0019855] [Game::KillSimulation][1] [f=0019855] [Game::KillSimulation][2] [f=0019855] [CCollisionHandler] dis-/continuous tests: 0/1766655 [f=0019855] [Game::KillSimulation][3] [f=0019855] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0019855] [~CPathCache(20x20)] cacheHits=75 hitPercentage=19% numHashColls=0 maxCacheSize=42 [f=0019855] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0019855] [~CPathCache(40x40)] cacheHits=796 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0019855] [~CRectangleOverlapHandler] 0% overlap reduction [f=0019855] [~CRectangleOverlapHandler] 0% overlap reduction [f=0019855] [LosHandler::Kill] raycast instance cache-{hits,misses}={27076,24120}; shared=2%; cached=51% [f=0019855] [Game::KillSimulation][4] [f=0019855] [CommonDefHandler::KillStatic] 3163 sound-set data items added [f=0019855] [Game::~CGame][2] [f=0019855] [Game::~CGame][3] [f=0019855] [SpringApp::Kill][3] [f=0019855] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 209937 bytes sent 987179 bytes recv'd [f=0019855] [SpringApp::Kill][4] font=0x46042aa0 [f=0019855] [SpringApp::Kill][5] [f=0019855] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7792 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/1744f8151505db92eb3c8724f41eb638.sdp (0x460b1cf0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/1744f8151505db92eb3c8724f41eb638.sdp" numZipFiles=7792 sumInflSize=721737kb sumReadTime=4097ms file="unittextures/bcore_abc_1.tga" indx=6966 inflSize=3210kb readTime=57ms file="gamedata/explosions.lua" indx=849 inflSize=0kb readTime=51ms file="objects3d/afury.s3o" indx=4814 inflSize=40kb readTime=46ms file="effects/nuclearmissile_trail.lua" indx=775 inflSize=2kb readTime=41ms file="objects3d/bantha.s3o" indx=4884 inflSize=433kb readTime=33ms file="objects3d/corcomalt4.s3o" indx=5016 inflSize=114kb readTime=32ms file="scripts/jumpcon.lua" indx=5713 inflSize=19kb readTime=32ms file="gamedata/unitdefs.lua" indx=920 inflSize=2kb readTime=31ms file="luaui/widgets/unit_stockpile.lua" indx=4752 inflSize=1kb readTime=29ms file="anims/cursorfight_3.png" indx=39 inflSize=0kb readTime=28ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/1744f8151505db92eb3c8724f41eb638.sdp] 52740975 bytes cached in 2907 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=21 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/frostycove_v1.11.sd7 (0x46198bb0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x461a7ce0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x460ce900) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7fa89808bf10) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]