[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.Pf1l3jiVyJ/springsettings.983010.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-12-amd64 #1 SMP Debian 4.19.152-1 (2020-10-18) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 18ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f9f2c01d170 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 8649 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/983010/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 211ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x44dbe1b0] using map "FrostyCove v1.11" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="FrostyCove v1.11", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x44dbe1b0] using game "Zero-K v1.8.10.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.10.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 110ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 865ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 962ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 7ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 35ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 738ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 120ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 25ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 30ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 65ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: feature placer v3 Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: we require more minerals v1.1 Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature placer v3 Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: we require more minerals v1.1 Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 2 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] KingLunchBox was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/983010/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Mex Placement Initialised with 36 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] placing 0 unit(s) [f=-000001] placing 612 feature(s) [f=-000001] placing 0 building(s) [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=1a373a0 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=9e11bc21 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=80522928 [f=-000001] [Path] [PathEstimator::ReadFile] hash=80522928 file="cache/104dev-maintenance/paths/FrostyCove v1.11.pe-80522928.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=1a373a0 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=9e11bc21 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=80522938 [f=-000001] [Path] [PathEstimator::ReadFile] hash=80522938 file="cache/104dev-maintenance/paths/FrostyCove v1.11.pe2-80522938.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (248ms, checksum 6ad25b8a)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11612,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/983010/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=1ddb045d3e82b189e52f3b584aafb72e5863a34b5965bd6c54d772fa74e3db07ad4c0c0c1b45e217a2a5af018f86141423e1de3efc28db031d341a3a05bc843c" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=fd63e257ccf45c428c934b94a120b102c9f83ca6d67b4b2007251c0d08e49ab48fa3cb1a58d809944cb93e62e52ad61e0f3c3d8c9f576451d14c9922b3eb49d4]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=6d6e793392e232dd6cd70357338eb5e675b6c7d79302b47a67ff55846bcb4950788dca0b6bfa771ce0e1b48bc4172cbf69ba09df7c0155e31d9e6e362ee59c68]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x513f21d0,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: aadb9e5f6cdf398759e9e4259a071acf [f=-000001] Connection attempt from mike3 [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: mike3 changed status [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from eqdw [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: eqdw changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="eqdw" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=1ddb045d3e82b189e52f3b584aafb72e5863a34b5965bd6c54d772fa74e3db07ad4c0c0c1b45e217a2a5af018f86141423e1de3efc28db031d341a3a05bc843c" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="eqdw" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="mike3" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=1ddb045d3e82b189e52f3b584aafb72e5863a34b5965bd6c54d772fa74e3db07ad4c0c0c1b45e217a2a5af018f86141423e1de3efc28db031d341a3a05bc843c" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="mike3" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="eqdw" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=fd63e257ccf45c428c934b94a120b102c9f83ca6d67b4b2007251c0d08e49ab48fa3cb1a58d809944cb93e62e52ad61e0f3c3d8c9f576451d14c9922b3eb49d4]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="mike3" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=fd63e257ccf45c428c934b94a120b102c9f83ca6d67b4b2007251c0d08e49ab48fa3cb1a58d809944cb93e62e52ad61e0f3c3d8c9f576451d14c9922b3eb49d4]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="mike3" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=6d6e793392e232dd6cd70357338eb5e675b6c7d79302b47a67ff55846bcb4950788dca0b6bfa771ce0e1b48bc4172cbf69ba09df7c0155e31d9e6e362ee59c68]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="mike3" string="[Game::Load][lua{Rules,Gaia}={00000000670e89c0,0000000000000000}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="eqdw" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=6d6e793392e232dd6cd70357338eb5e675b6c7d79302b47a67ff55846bcb4950788dca0b6bfa771ce0e1b48bc4172cbf69ba09df7c0155e31d9e6e362ee59c68]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="eqdw" string="[Game::Load][lua{Rules,Gaia}={00000001214dc2f0,0000000000000000}]" [f=-000001] Allies: I choose: Recon! [f=-000001] Allies: I choose: Guardian! [f=-000001] [0] Event [1080,267.447876,228]: 0 finished unit Guardian Commander [f=-000001] [0] Event [4390,269.322754,4680]: 1 finished unit Recon Commander [f=0000000] [0] mike3, team: 1, elo:1680 [f=0000000] [0] eqdw, team: 0, elo:1486 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000005] [5] Event [1208,267.446533,248]: 0 finished unit Shieldbot Factory [f=0000076] [76] Event [4200,267.446533,4608]: 1 finished unit Cloakbot Factory [f=0000354] [354] Event [952,267.446533,168]: 0 finished unit Metal Extractor [f=0000458] [458] Event [4200.01465,267.446533,4598.3999]: 1 finished unit Glaive [f=0000519] [519] Event [1208,267.446533,260]: 0 finished unit Convict [f=0000585] [585] Event [936,267.446533,232]: 0 finished unit Solar Collector [f=0000689] [689] Event [1065.11133,344.460632,236.340332]: 0 finished unit Firefly [f=0000728] [728] Event [4648,313.173676,4568]: 1 finished unit Metal Extractor [f=0000755] [755] Event [1208,267.446533,260]: 0 finished unit Bandit [f=0000810] [810] Event [1016,267.446533,184]: 0 finished unit Solar Collector [f=0000831] [831] Event [4200.01465,267.446533,4598.3999]: 1 finished unit Conjurer [f=0000992] [992] Event [1208,267.446533,260]: 0 finished unit Bandit [f=0001017] [1017] Event [4803.93799,309.867035,4828.22119]: 1 finished unit Recon Commander [f=0001367] [1367] Event [1208,267.446533,260]: 0 finished unit Convict [f=0001394] [1394] Event [4936,310.289001,4952]: 1 finished unit Metal Extractor [f=0001611] [1611] Event [1208,267.446533,260]: 0 finished unit Bandit [f=0001787] [1787] Event [1488,267.156616,1248]: 0 finished unit Radar Tower [f=0001850] [1850] Event [4552,308.42627,4600]: 1 finished unit Solar Collector [f=0001872] [1872] Event [4200.01465,267.446533,4598.3999]: 1 finished unit Glaive [f=0001900] [1900] Event [1208,267.446533,260]: 0 finished unit Bandit [f=0002114] [2114] Event [4200,267.678467,4984]: 1 finished unit Metal Extractor [f=0002316] [2316] Event [4472,269.309235,4696]: 1 finished unit Solar Collector [f=0002439] [2439] Event [504,310.629639,584]: 0 finished unit Metal Extractor [f=0002528] [2528] Event [1208,267.446533,260]: 0 finished unit Convict [f=0002579] [2579] Event [4200.01465,267.446533,4598.3999]: 1 finished unit Reaver [f=0002841] [2841] Event [4376,267.576965,4824]: 1 finished unit Solar Collector [f=0003198] [3198] Event [1208,267.446533,260]: 0 finished unit Bandit [f=0003226] [3226] Event [216,310.317993,200]: 0 finished unit Metal Extractor [f=0003275] [3275] Event [808,97.9393005,1752]: 0 finished unit Metal Extractor [f=0003354] [3354] Event [1613.10352,2.94075012,2634.31567]: 1 lost unit Glaive [f=0003368] [3368] Event [4280,271.208191,4952]: 1 finished unit Solar Collector [f=0003521] [3521] Event [1208,267.446533,260]: 0 finished unit Bandit [f=0003655] [3655] Event [792,97.6856232,1816]: 0 finished unit Solar Collector [f=0003702] [3702] Event [1176,267.446533,136]: 0 lost unit Caretaker [f=0003731] [3731] Event [3984,82.3417664,3120]: 1 finished unit Lotus [f=0003892] [3892] Event [923.022095,268.879883,87.1324539]: 1 lost unit Glaive [f=0004102] [4102] Event [872,97.9393005,1768]: 0 finished unit Solar Collector [f=0004174] [4174] Event [464,426.255798,1456]: 0 finished unit Radar Tower [f=0004216] [4216] Event [1208,267.446533,260]: 0 finished unit Convict [f=0004466] [4466] Event [4200.01465,267.446533,4598.3999]: 1 finished unit Conjurer [f=0004605] [4605] Event [584,436.163696,1400]: 0 finished unit Wind/Tidal Generator [f=0004697] [4697] Event [1208,267.446533,260]: 0 finished unit Bandit [f=0004721] [4721] Event [4344,97.9393005,3400]: 1 finished unit Metal Extractor [f=0004907] [4907] Event [4488,269.309235,4824]: 1 finished unit Solar Collector [f=0004931] [4931] Event [584,94.6342468,1960]: 0 finished unit Metal Extractor [f=0005049] [5049] Event [488,432.720947,1400]: 0 finished unit Wind/Tidal Generator [f=0005093] [5093] Event [1208,267.446533,260]: 0 finished unit Bandit [f=0005121] [5121] Event [568,91.3146973,2024]: 0 finished unit Wind/Tidal Generator [f=0005213] [5213] Event [4200.01465,267.446533,4598.3999]: 1 finished unit Conjurer [f=0005230] [5230] Event [4568,97.8450775,3192]: 1 finished unit Metal Extractor [f=0005411] [5411] Event [4616,273.18689,4872]: 1 finished unit Solar Collector [f=0005425] [5425] Event [4200.01465,267.446533,4598.3999]: 1 finished unit Glaive [f=0005432] [5432] Event [648,89.2490387,1976]: 0 finished unit Solar Collector [f=0005445] [5445] Event [392,431.365601,1400]: 0 finished unit Wind/Tidal Generator [f=0005528] [5528] Event [1240,267.446533,136]: 0 finished unit Caretaker [f=0005637] [5637] Event [4200.01465,267.446533,4598.3999]: 1 finished unit Glaive [f=0005701] [5701] Event [688,340.949402,736]: 0 finished unit Lotus [f=0005845] [5845] Event [4200.01465,267.446533,4598.3999]: 1 finished unit Glaive [f=0005869] [5869] Event [296,435.322937,1384]: 0 finished unit Wind/Tidal Generator [f=0005905] [5905] Event [4984,2.94075012,3032]: 1 finished unit Metal Extractor [f=0005935] [5935] Event [4744,306.041718,4936]: 1 finished unit Solar Collector [f=0006045] [6045] Event [4200,267.678467,4984]: 1 lost unit Metal Extractor [f=0006056] [6056] Event [4200.01465,267.446533,4598.3999]: 1 finished unit Glaive [f=0006110] [6110] Event [1160,267.446533,136]: 0 finished unit Caretaker [f=0006266] [6266] Event [4200.01465,267.446533,4598.3999]: 1 finished unit Glaive [f=0006283] [6283] Event [200,435.982513,1384]: 0 finished unit Wind/Tidal Generator [f=0006338] [6338] Event [664,77.3812103,1832]: 0 finished unit Caretaker [f=0006358] [6358] Event [4770.65137,307.436218,4985.06641]: 1 lost unit Conjurer [f=0006409] [6409] Event [4865.16016,311.167572,4906.99512]: 0 lost unit Bandit [f=0006471] [6471] Event [5050.45752,316.024231,4949.30664]: 0 lost unit Bandit [f=0006476] [6476] Event [4200.01465,267.446533,4598.3999]: 1 finished unit Glaive [f=0006503] [6503] Event [4008,265.72876,4520]: 1 finished unit Caretaker [f=0006576] [6576] Event [104,431.227875,1384]: 0 finished unit Wind/Tidal Generator [f=0006595] [6595] Event [4200.01465,267.446533,4598.3999]: 1 finished unit Glaive [f=0006796] [6796] Event [1208,267.446533,260]: 0 finished unit Outlaw [f=0006797] [6797] Event [24,431.249634,1288]: 0 finished unit Wind/Tidal Generator [f=0006806] [6806] Event [4200.01465,267.446533,4598.3999]: 1 finished unit Glaive [f=0006995] [6995] Event [1120,202.251434,3568]: 1 finished unit Lotus [f=0007017] [7017] Event [4200.01465,267.446533,4598.3999]: 1 finished unit Glaive [f=0007096] [7096] Event [120,443.97699,1288]: 0 finished unit Wind/Tidal Generator [f=0007108] [7108] Event [4008,267.446533,4600]: 1 finished unit Caretaker [f=0007288] [7288] Event [1208,267.446533,260]: 0 finished unit Outlaw [f=0007774] [7774] Event [1592,202.251434,3448]: 1 finished unit Metal Extractor [f=0007947] [7947] Event [216,444.404602,1288]: 0 finished unit Wind/Tidal Generator [f=0007971] [7971] Event [304,371.802246,320]: 0 finished unit Lotus [f=0008160] [8160] Event [1208,267.446533,260]: 0 finished unit Outlaw [f=0008225] [8225] Event [2088,267.446533,280]: 0 finished unit Metal Extractor [f=0008260] [8260] Event [1072,327.642212,272]: 0 finished unit Lotus [f=0008290] [8290] Event [4120.44824,206.569275,4196.44385]: 1 finished unit Recon Commander [f=0008403] [8403] Event [2357.34277,105.945068,2323.7439]: 0 lost unit Firefly [f=0008484] [8484] Event [768,150.756607,1936]: 0 finished unit Lotus [f=0008517] [8517] Event [1688,97.9393005,1944]: 0 finished unit Metal Extractor [f=0008608] [8608] Event [312,441.773621,1288]: 0 finished unit Wind/Tidal Generator [f=0008628] [8628] Event [4200.01465,267.446533,4598.3999]: 1 finished unit Phantom [f=0008729] [8729] Event [1650.11206,174.939301,1965.18591]: 0 finished unit Firefly [f=0008751] [8751] Event [1400,202.251434,4008]: 1 finished unit Metal Extractor [f=0008786] [8786] Event [4200.01465,267.446533,4598.3999]: 1 finished unit Ronin [f=0008804] [8804] Event [1208,267.446533,260]: 0 finished unit Outlaw [f=0008895] [8895] Event [2295.72534,157.645432,1928.87329]: 0 lost unit Firefly [f=0008902] [8902] Event [4200.01465,267.446533,4598.3999]: 1 finished unit Glaive [f=0008932] [8932] Event [408,437.301636,1288]: 0 finished unit Wind/Tidal Generator [f=0009209] [9209] Event [1956.34143,174.939301,1900.19519]: 0 finished unit Firefly [f=0009211] [9211] Event [504,445.716492,1288]: 0 finished unit Wind/Tidal Generator [f=0009277] [9277] Event [3048,97.9393005,488]: 0 finished unit Metal Extractor [f=0009302] [9302] Event [2017.22192,97.9393005,1887.95654]: 0 finished unit Guardian Commander [f=0009302] game_message: Morph complete: Guardian lvl 1 -> Guardian lvl 2 [f=0009302] [9302] Received game_message: Morph complete: Guardian lvl 1 -> Guardian lvl 2 [f=0009358] [9358] Event [4200.01465,267.446533,4598.3999]: 1 finished unit Reaver [f=0009437] [9437] Event [1208,267.446533,260]: 0 finished unit Bandit [f=0009528] [9528] Event [1208,267.446533,260]: 0 finished unit Bandit [f=0009618] [9618] Event [1208,267.446533,260]: 0 finished unit Bandit [f=0009686] [9686] Event [4872,311.180481,4984]: 1 finished unit Solar Collector [f=0009708] [9708] Event [1208,267.446533,260]: 0 finished unit Bandit [f=0009787] [9787] Event [4200.01465,267.446533,4598.3999]: 1 finished unit Reaver [f=0009798] [9798] Event [1208,267.446533,260]: 0 finished unit Bandit [f=0009913] [9913] Event [600,444.404602,1288]: 0 finished unit Wind/Tidal Generator [f=0009927] [9927] Event [2136,96.2215424,1864]: 0 finished unit Stardust [f=0009981] [9981] Event [1208,267.446533,260]: 0 finished unit Rogue [f=0010141] [10141] Event [1208,267.446533,260]: 0 finished unit Rogue [f=0010192] [10192] Event [696,444.100189,1288]: 0 finished unit Wind/Tidal Generator [f=0010222] [10222] Event [4200.01465,267.446533,4598.3999]: 1 finished unit Reaver [f=0010284] [10284] Event [1208,267.446533,260]: 0 finished unit Rogue [f=0010433] [10433] Event [1208,267.446533,260]: 0 finished unit Rogue [f=0010461] [10461] Event [4200,263.616882,4984]: 1 finished unit Metal Extractor [f=0010647] [10647] Event [4200.01465,267.446533,4598.3999]: 1 finished unit Reaver [f=0010721] [10721] Event [1928,97.9393005,1272]: 0 finished unit Metal Extractor [f=0010783] [10783] Event [824,444.390106,1160]: 0 finished unit Wind/Tidal Generator [f=0010792] [10792] Event [1208,267.446533,260]: 0 finished unit Rogue [f=0010929] [10929] Event [4160,267.446533,4704]: 1 finished unit Lotus [f=0011058] [11058] Event [4200.01465,267.446533,4598.3999]: 1 finished unit Reaver [f=0011109] [11109] Event [3752,202.251434,1144]: 0 finished unit Metal Extractor [f=0011234] [11234] Event [945.114563,19.748312,2294.38232]: 1 lost unit Glaive [f=0011244] [11244] Event [2376,97.9393005,1320]: 0 finished unit Metal Extractor [f=0011302] [11302] Event [1121.00488,179.046371,3451.65991]: 0 lost unit Bandit [f=0011329] [11329] Event [1208,267.446533,260]: 0 finished unit Outlaw [f=0011332] [11332] Event [2319.11377,4.36945105,2110.95898]: 1 lost unit Glaive [f=0011337] [11337] Event [2299.98999,4.30029631,2121.81348]: 1 lost unit Glaive [f=0011344] [11344] Event [2316.32397,7.4594326,2081.39087]: 1 lost unit Glaive [f=0011347] [11347] Event [2308.48193,14.1806812,2049.53369]: 1 lost unit Glaive [f=0011348] [11348] Event [1120,202.251434,3568]: 1 lost unit Lotus [f=0011351] [11351] Event [4200.01465,267.446533,4598.3999]: 1 finished unit Reaver [f=0011351] [11351] Event [2315.78882,6.43449306,2084.08032]: 1 lost unit Glaive [f=0011369] [11369] Event [968.660645,189.834045,3478.37305]: 0 lost unit Bandit [f=0011402] [11402] Event [848.148865,178.47403,3466.11768]: 1 lost unit Glaive [f=0011541] [11541] Event [728,444.404602,1160]: 0 finished unit Wind/Tidal Generator [f=0011543] [11543] Event [1592,202.251434,3448]: 1 lost unit Metal Extractor [f=0011544] [11544] Event [4016,202.251434,896]: 0 finished unit Radar Tower [f=0011694] [11694] Event [2686.83423,101.684166,2555.95264]: 0 lost unit Firefly [f=0011701] [11701] Event [4200.01465,267.446533,4598.3999]: 1 finished unit Reaver [f=0011745] [11745] Event [1400,202.251434,4008]: 1 lost unit Metal Extractor [f=0011753] [11753] Event [1208,267.446533,260]: 0 finished unit Outlaw [f=0011904] [11904] Event [1145.81921,202.251434,3724.30664]: 1 lost unit Conjurer [f=0011999] [11999] Event [2456.28125,174.939301,1257.53748]: 0 finished unit Firefly [f=0012043] [12043] Event [4200.01465,267.446533,4598.3999]: 1 finished unit Reaver [f=0012050] [12050] Event [1208,267.446533,260]: 0 finished unit Thug [f=0012184] [12184] Event [2456.28125,97.9393005,1257.53748]: 0 finished unit Guardian Commander [f=0012184] game_message: Morph complete: Guardian lvl 2 -> Guardian lvl 3 [f=0012184] [12184] Received game_message: Morph complete: Guardian lvl 2 -> Guardian lvl 3 [f=0012313] [12313] Event [1208,267.446533,260]: 0 finished unit Thug [f=0012332] [12332] Event [616,444.404602,1176]: 0 finished unit Metal Extractor [f=0012339] [12339] Event [4424,202.251434,696]: 0 finished unit Metal Extractor [f=0012352] [12352] Event [2560.20898,104.165031,2168.15771]: 0 lost unit Firefly [f=0012395] [12395] Event [4200.01465,267.446533,4598.3999]: 1 finished unit Reaver [f=0012509] [12509] Event [2279.21851,177.939301,1681.63818]: 0 finished unit Firefly [f=0012523] [12523] Event [1208,267.446533,260]: 0 finished unit Thug [f=0012539] [12539] Event [2464.63403,2.94075012,2168.97827]: 1 lost unit Ronin [f=0012620] [12620] Event [2461.34424,102.621452,2077.05493]: 0 lost unit Firefly [f=0012662] [12662] Event [536,444.404602,1160]: 0 finished unit Wind/Tidal Generator [f=0012762] [12762] Event [4200.01465,267.446533,4598.3999]: 1 finished unit Reaver [f=0012899] [12899] Event [2633.69165,177.939301,1583.29797]: 0 finished unit Firefly [f=0013026] [13026] Event [440,444.368347,1160]: 0 finished unit Wind/Tidal Generator [f=0013034] [13034] Event [1208,267.446533,260]: 0 finished unit Racketeer [f=0013122] [13122] Event [2705.93359,106.33815,2191.76782]: 0 lost unit Firefly [f=0013145] [13145] Event [1208,267.446533,260]: 0 finished unit Bandit [f=0013179] [13179] Event [4200.01465,267.446533,4598.3999]: 1 finished unit Reaver [f=0013233] [13233] Event [2136,96.2215424,1864]: 0 lost unit Stardust [f=0013245] [13245] Event [4680,316.732422,4472]: 1 finished unit Solar Collector [f=0013260] [13260] Event [1208,267.446533,260]: 0 finished unit Bandit [f=0013289] [13289] Event [2413.29419,177.939301,1495.59998]: 0 finished unit Firefly [f=0013357] [13357] Event [344,442.955017,1160]: 0 finished unit Wind/Tidal Generator [f=0013378] [13378] Event [1208,267.446533,260]: 0 finished unit Bandit [f=0013483] [13483] Event [1208,267.446533,260]: 0 finished unit Bandit [f=0013496] [13496] Event [2598.71509,107.874702,2020.52075]: 0 lost unit Firefly [f=0013524] [13524] Event [2491.8186,6.19517612,1949.37207]: 1 lost unit Glaive [f=0013551] [13551] Event [2377.99365,46.4106407,1895.16113]: 0 lost unit Rogue [f=0013564] [13564] Event [4200.01465,267.446533,4598.3999]: 1 finished unit Reaver [f=0013581] [13581] Event [2271.36475,11.808013,2080.95044]: 1 lost unit Glaive [f=0013595] [13595] Event [2349.90771,28.7123814,1968.00684]: 1 lost unit Glaive [f=0013598] [13598] Event [1208,267.446533,260]: 0 finished unit Bandit [f=0013604] [13604] Event [2393.25757,116.145447,1912.61914]: 0 lost unit Firefly [f=0013639] [13639] Event [2182.44214,53.4553299,2030.34375]: 0 lost unit Outlaw [f=0013704] [13704] Event [2258.21191,39.2214241,2008.87317]: 0 lost unit Outlaw [f=0013723] [13723] Event [2466.92163,-0.8609784,2027.68787]: 1 lost unit Reaver [f=0013731] [13731] Event [248,442.54187,1160]: 0 finished unit Wind/Tidal Generator [f=0013743] [13743] Event [2092.77344,60.3501091,2057.89941]: 0 lost unit Outlaw [f=0013806] [13806] Event [1208,267.446533,260]: 0 finished unit Rogue [f=0013847] [13847] Event [2336.74072,10.9869394,2047.12512]: 1 lost unit Reaver [f=0013901] [13901] Event [2310.91626,15.720521,2040.22913]: 1 lost unit Reaver [f=0013993] [13993] Event [4200.01465,267.446533,4598.3999]: 1 finished unit Reaver [f=0014069] [14069] Event [2595.55835,177.939301,1554.79517]: 0 finished unit Firefly [f=0014080] [14080] Event [1320,267.446533,248]: 0 finished unit Shieldbot Plate [f=0014132] [14132] Event [152,441.954803,1160]: 0 finished unit Wind/Tidal Generator [f=0014158] [14158] Event [2397.08179,51.8428535,1870.75146]: 1 lost unit Reaver [f=0014167] [14167] Event [4936,341.259399,4504]: 1 finished unit Solar Collector [f=0014195] [14195] Event [2223.19165,91.298645,1793.87573]: 0 lost unit Rogue [f=0014200] [14200] Event [2428.60254,44.3078804,1878.13977]: 0 lost unit Rogue [f=0014201] [14201] Event [1208,267.446533,260]: 0 finished unit Rogue [f=0014235] [14235] Event [2232.01221,20.3509712,2075.01123]: 1 lost unit Phantom [f=0014262] [14262] Event [2465.8291,200.24501,1708.42773]: 0 lost unit Firefly [f=0014277] [14277] Event [2228.95044,62.5519218,1949.84924]: 0 lost unit Rogue [f=0014285] [14285] Event [2360.87207,69.4545898,1840.06396]: 1 lost unit Reaver [f=0014302] [14302] Event [2399.14453,56.5356445,1859.58838]: 1 lost unit Reaver [f=0014387] [14387] Event [4200.01465,267.446533,4598.3999]: 1 finished unit Reaver [f=0014436] [14436] Event [2639.99023,2.94075012,2484.92847]: 1 lost unit Recon Commander [f=0014459] [14459] Event [2685.11206,177.939301,1429.87659]: 0 finished unit Firefly [f=0014459] [14459] Event [2509.22266,-0.4260578,2425.26099]: 0 lost unit Thug [f=0014507] [14507] Event [1208,267.446533,260]: 0 finished unit Rogue [f=0014634] [14634] Event [56,441.679382,1160]: 0 finished unit Wind/Tidal Generator [f=0014662] [14662] Event [1320,267.446533,136]: 0 finished unit Caretaker [f=0014790] [14790] Event [1208,267.446533,260]: 0 finished unit Rogue [f=0014849] [14849] Event [2484.31323,177.858734,1768.94458]: 0 finished unit Firefly [f=0014850] [14850] Event [4200.01465,267.446533,4598.3999]: 1 finished unit Reaver [f=0014919] [14919] Event [2484.31323,97.8587265,1768.94458]: 0 finished unit Guardian Commander [f=0014919] game_message: Morph complete: Guardian lvl 3 -> Guardian lvl 4 [f=0014919] [14919] Received game_message: Morph complete: Guardian lvl 3 -> Guardian lvl 4 [f=0014982] [14982] Event [4824,322.313293,4568]: 1 finished unit Solar Collector [f=0015080] [15080] Event [1384,267.446533,136]: 0 finished unit Caretaker [f=0015205] [15205] Event [1208,267.446533,260]: 0 finished unit Rogue [f=0015231] [15231] Event [2565.02515,5.07428885,2717.14258]: 0 lost unit Thug [f=0015237] [15237] Event [2554.79028,5.44251394,2692.26318]: 0 lost unit Rogue [f=0015261] [15261] Event [2564.45435,3.49206662,2695.92041]: 0 lost unit Thug [f=0015263] [15263] Event [104,421.370697,1048]: 0 finished unit Wind/Tidal Generator [f=0015298] [15298] Event [2705.80884,105.5448,2515.80737]: 0 lost unit Firefly [f=0015332] [15332] Event [4200.01465,267.446533,4598.3999]: 1 finished unit Reaver [f=0015599] [15599] Event [1880.66199,180.439301,1640.46973]: 0 finished unit Firefly [f=0015623] [15623] Event [1320,267.446533,270]: 0 finished unit Felon [f=0015637] [15637] Event [2365.21997,106.30365,2151.45728]: 0 lost unit Firefly [f=0015686] [15686] Event [200,426.784912,1048]: 0 finished unit Wind/Tidal Generator [f=0015746] [15746] Event [2266.24805,150.039612,2017.17151]: 0 lost unit Firefly [f=0015818] [15818] Event [4200.01465,267.446533,4598.3999]: 1 finished unit Reaver [f=0015838] [15838] Event [2122.12842,84.0736618,1855.69873]: 0 lost unit Bandit [f=0015853] [15853] Event [2068.33447,89.0949326,1851.47888]: 0 lost unit Bandit [f=0015889] [15889] Event [2333.60693,75.265419,1839.71228]: 0 lost unit Bandit [f=0015891] [15891] Event [2104.56445,86.4247665,1834.99927]: 0 lost unit Bandit [f=0015911] [15911] Event [2162.10181,83.8470993,1834.07275]: 0 lost unit Bandit [f=0015925] [15925] Event [4936,373.621368,4344]: 1 finished unit Solar Collector [f=0016048] [16048] Event [1428.60291,180.439301,1471.20129]: 0 finished unit Viper [f=0016063] [16063] Event [1208,267.446533,260]: 0 finished unit Outlaw [f=0016098] [16098] Event [2113.19385,84.5697784,1942.95471]: 1 lost unit Reaver [f=0016120] [16120] Event [1688,97.9393005,1944]: 0 lost unit Metal Extractor [f=0016201] [16201] Event [1624.75671,201.290909,1871.84143]: 0 lost unit Viper [f=0016282] [16282] Event [4200.01465,267.446533,4598.3999]: 1 finished unit Reaver [f=0016291] [16291] Event [296,432.104858,1064]: 0 finished unit Wind/Tidal Generator [f=0016318] [16318] Event [1824.5553,97.9393005,1755.20898]: 1 lost unit Reaver [f=0016348] [16348] Event [1399.16699,181.172302,1352.06909]: 0 finished unit Firefly [f=0016418] [16418] Event [1680.6283,199.903397,1546.66211]: 0 lost unit Firefly [f=0016430] [16430] Event [1928,97.9393005,1272]: 0 lost unit Metal Extractor [f=0016553] [16553] Event [1826.11377,96.2411423,1367.58154]: 1 lost unit Reaver [f=0016598] [16598] Event [2376,97.9393005,1320]: 0 lost unit Metal Extractor [f=0016648] [16648] Event [1686.69995,180.439301,1322.60339]: 0 finished unit Firefly [f=0016691] [16691] Event [1900.29712,98.3346252,1166.63232]: 1 lost unit Reaver [f=0016697] [16697] Event [2159.58301,94.5554276,1033.18396]: 0 lost unit Rogue [f=0016704] [16704] Event [1748.19702,199.981201,1160.1676]: 0 lost unit Firefly [f=0016712] [16712] Event [1919.19775,96.5890198,1218.63074]: 1 lost unit Reaver [f=0016729] [16729] Event [2277.01392,93.7249832,1043.09692]: 0 lost unit Rogue [f=0016737] [16737] Event [2158.44141,98.4868622,1069.71265]: 1 lost unit Reaver [f=0016755] [16755] Event [4200.01465,267.446533,4598.3999]: 1 finished unit Reaver [f=0016807] [16807] Event [1208,267.446533,260]: 0 finished unit Outlaw [f=0016850] [16850] Event [4840,404.22937,4216]: 1 finished unit Solar Collector [f=0016883] [16883] Event [2080.63989,97.9393005,1354.64441]: 1 lost unit Reaver [f=0016912] [16912] Event [undefined]: mike3 resigned [f=0016912] game_message: mike3 has been destroyed! [f=0016912] game_message: eqdw wins! [f=0016912] Submitting stats [f=0016912] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0016912] Part| Total Time|Time of the last 0.5s [f=0016912] Draw 14998.92ms 11.52% [f=0016912] Lua::Callins::Synced 10436.93ms 38.88% [f=0016912] Lua::Callins::Unsynced 17753.05ms 11.61% [f=0016912] Lua::CollectGarbage::Synced 379.71ms 0.00% [f=0016912] Lua::CollectGarbage::Unsynced 939.22ms 0.49% [f=0016912] Misc::Profiler::AddTime 60.86ms 0.00% [f=0016912] Sim 34793.51ms 81.40% [f=0016912] [16912] Received game_message: mike3 has been destroyed! [f=0016912] [16912] Received game_message: eqdw wins! [f=0016913] [16913] Game End Stats Header: 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30,10375,7680,7680,10375,708.455566,188.957947,188.957947,708.455566,0,0,0,0,0,0,0,0,0,123.07486,123.07486,0,1459.48633,562.265564,562.265564,1459.48633,580,180,180,580,64.3735275,24,24,64.3735275,2120,1755,1755,2120,37.3176537,18.3935032,18.3935032,37.3176537,3650,3365,3365,3650,1275,421,421,1275,4005,2380,2380,4005,421,1382.66638,1382.66638,421,630.831787,254.751266,254.751266,630.831787,637.382141,1505.72351,1505.72351,637.382141 [f=0016913] [16913] Game End Stats Values: 31,10470,7970,7970,10470,769.683838,192.516632,192.516632,769.683838,0,0,0,0,0,0,0,0,0,123.07486,123.07486,0,1777.55859,825.4104,825.4104,1777.55859,360,180,180,360,67.4793777,24.9333324,24.9333324,67.4793777,2120,1755,1755,2120,37.8961258,18.5600452,18.5600452,37.8961258,3950,3585,3585,3950,1275,681,681,1275,4040,2450,2450,4040,681,1382.66638,1382.66638,681,648.519775,254.751266,254.751266,648.519775,947.576477,1873.97778,1873.97778,947.576477 [f=0016913] [16913] Game End Stats Values: 32,9830,7335,7335,9830,803.975159,202.347992,202.347992,803.975159,0,0,0,0,0,0,0,0,0,123.07486,123.07486,0,4383.67627,3311.86914,3311.86914,4383.67627,360,180,180,360,51.1721153,24.9535484,24.9535484,51.1721153,2120,1755,1755,2120,35.7482796,18.2805862,18.2805862,35.7482796,3275,2950,2950,3275,2130,1566.06665,1566.06665,2130,4075,2450,2450,4075,1566.06665,2237.6665,2237.6665,1566.06665,663.900635,254.751266,254.751266,663.900635,3462.94312,4675.85352,4675.85352,3462.94312 [f=0016913] [16913] Game End Stats Values: 33,9775,6435,6435,9775,826.606873,220.11467,220.11467,826.606873,0,0,0,0,0,0,0,0,0,123.07486,123.07486,0,5256.7627,3852.96777,3852.96777,5256.7627,360,180,180,360,43.4700851,26.358778,26.358778,43.4700851,2120,1755,1755,2120,34.4513321,19.2130947,19.2130947,34.4513321,3035,1980,1980,3035,3320,1946.06665,1946.06665,3320,4260,2520,2520,4260,1946.06665,3647.6665,3647.6665,1946.06665,668.514893,254.751266,254.751266,668.514893,4005.13745,5787.85352,5787.85352,4005.13745 [f=0016913] [16913] Game End Stats Values: 34,10095,4680,4680,10095,882.159546,249.642059,249.642059,882.159546,0,0,0,0,0,0,0,0,0,124.733765,124.733765,0,5274.59082,3913.65381,3913.65381,5274.59082,360,180,180,360,60.4363937,23.2000008,23.2000008,60.4363937,2120,0,0,2120,37.5744972,17.0912895,17.0912895,37.5744972,3100,1980,1980,3100,5075,2121.06665,2121.06665,5075,4475,2520,2520,4475,2121.06665,5402.6665,5402.6665,2121.06665,699.692627,254.751266,254.751266,699.692627,4127.81738,5805.68164,5805.68164,4127.81738 [f=0016913] [16913] Game End Stats Values: 35,11045,4970,4970,11045,941.155273,285.895813,285.895813,941.155273,0,0,0,0,0,0,0,0,0,141.413132,141.413132,0,5368.49316,4259.04395,4259.04395,5368.49316,360,180,180,360,70.1041718,23.2000008,23.2000008,70.1041718,3225,0,0,3225,45.9114342,16.7397194,16.7397194,45.9114342,2750,2200,2200,2750,5075,2611.06665,2611.06665,5075,4690,2590,2590,4690,2611.06665,5402.6665,5402.6665,2611.06665,830.503174,254.751266,254.751266,830.503174,4477.05518,5990.80371,5990.80371,4477.05518 [f=0016913] [16913] Game End Stats Values: 36,11680,5190,5190,11680,1015.36871,323.329041,323.329041,1015.36871,0,0,0,0,0,0,0,0,0,154.372696,154.372696,0,5377.07861,4299.04492,4299.04492,5377.07861,360,180,180,360,74.5230637,24,24,74.5230637,3225,0,0,3225,38.2046165,16.818346,16.818346,38.2046165,3370,2420,2420,3370,5075,2651.06665,2651.06665,5075,4725,2590,2590,4725,2651.06665,5402.6665,5402.6665,2651.06665,842.807861,254.751266,254.751266,842.807861,4517.05615,5999.38916,5999.38916,4517.05615 [f=0016913] [16913] Game End Stats Values: 37,11500,5260,5260,11500,1090.8595,363.143585,363.143585,1090.8595,0,0,0,0,0,0,0,0,0,166.941299,166.941299,0,5648.30615,4798.47852,4798.47852,5648.30615,360,180,180,360,80.5320053,25.0666676,25.0666676,80.5320053,3225,0,0,3225,38.4579315,16.9771023,16.9771023,38.4579315,3245,2420,2420,3245,5295,3116.06665,3116.06665,5295,4635,2660,2660,4635,3116.06665,5622.6665,5622.6665,3116.06665,858.188721,254.751266,254.751266,858.188721,5016.48975,6310.06885,6310.06885,5016.48975 [f=0016913] [16913] Game End Stats Values: 38,11340,5040,5040,11340,1169.43982,404.559509,404.559509,1169.43982,0,0,0,0,0,0,0,0,0,176.787445,176.787445,0,6100.44629,5020.36035,5020.36035,6100.44629,360,180,180,360,79.5720749,26,26,79.5720749,3225,0,0,3225,35.8363647,17.0838623,17.0838623,35.8363647,3245,2200,2200,3245,5735,3351.06665,3351.06665,5735,4490,2660,2660,4490,3351.06665,6062.6665,6062.6665,3351.06665,870.493408,254.751266,254.751266,870.493408,5243.16504,6763.88281,6763.88281,5243.16504 [f=0016913] [16913] Game End Stats Values: 39,11330,4450,4450,11330,1216.09985,430.418976,430.418976,1216.09985,0,0,0,0,0,0,0,0,0,192.484848,192.484848,0,6810.11426,5280.36377,5280.36377,6810.11426,360,180,180,360,71.3493347,26.2222214,26.2222214,71.3493347,3225,0,0,3225,31.5966873,17.1960716,17.1960716,31.5966873,3255,1540,1540,3255,6615,3611.06665,3611.06665,6615,4490,2730,2730,4490,3611.06665,6942.6665,6942.6665,3611.06665,870.493408,254.751266,254.751266,870.493408,5561.3623,7508.02393,7508.02393,5561.3623 [f=0016961] [16961] Event [2074.33813,97.9393005,1143.89539]: 1 lost unit Reaver [f=0017011] [17011] Event [392,438.330841,1064]: 0 finished unit Wind/Tidal Generator [f=0017020] Player eqdw left the game: normal quit [f=0017020] [17020] Event [undefined]: eqdw quit [f=0017097] [17097] Event [1915.57813,180.615326,1399.07861]: 0 finished unit Viper [f=0017146] [17146] Event [1320,267.446533,270]: 0 finished unit Aspis [f=0017195] No clients connected, shutting down server [f=0017195] Server shutdown [f=0017195] Playback paused [f=0017195] Autoquit sending quit command. [f=0017195] [QuitAction] user exited to system [f=0017195] [SpringApp::Kill][1] fromRun=1 [f=0017195] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0017195] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0017195] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0017195] [ThreadPool::SetThreadCount][2] workers=0 [f=0017195] [SpringApp::Kill][2] [f=0017195] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0017195] [Game::KillLua][3] dtor=0 luaUI=0x50d1daf0 [f=0017195] Start widgetHandler:Shutdown [f=0017195] Shutdown - SaveOrderList Complete [f=0017195] Writing last game win data [f=0017195] Shutdown - SaveConfigData Complete [f=0017195] Shutdown Widget - Chili Highlight [f=0017195] Shutdown Widget - Save/Load API [f=0017195] Shutdown Widget - Draw After Chili [f=0017195] Shutdown Widget - EPIC Menu [f=0017195] Shutdown Widget - Chili Minimap [f=0017195] Shutdown Widget - Chili Widget Selector [f=0017195] Shutdown Widget - Local Team Colors [f=0017195] Shutdown Widget - Display Keys 2 [f=0017195] Shutdown Widget - Save Game Menu [f=0017195] Shutdown Widget - HealthBars [f=0017195] Shutdown Widget - Noises [f=0017195] Shutdown Widget - Unit Icons [f=0017195] Shutdown Widget - Win Counter [f=0017195] Shutdown Widget - BuildETA [f=0017195] Shutdown Widget - SpringRTS Replay Stats [f=0017195] Shutdown Widget - Modular Comm Info [f=0017195] Shutdown Widget - CameraShake [f=0017195] Shutdown Widget - Chili Economy Panel Default [f=0017195] Shutdown Widget - Chili EndGame Window [f=0017195] Shutdown Widget - Chili Nuke Warning [f=0017195] Shutdown Widget - Chili Selections & CursorTip v2 [f=0017195] Shutdown Widget - Chili Spectator Panels [f=0017195] Shutdown Widget - Context Menu [f=0017195] Shutdown Widget - Darkening [f=0017195] Shutdown Widget - MetalFeatures (new) [f=0017195] Shutdown Widget - Defense Range Zero-K [f=0017195] Shutdown Widget - Grab Input [f=0017195] Input grabbing is disabled! [f=0017195] Shutdown Widget - Highlight Geos [f=0017195] Shutdown Widget - Local Widgets Config [f=0017195] Shutdown Widget - Mex Placement Handler [f=0017195] Shutdown Widget - MinimapEvents [f=0017195] Shutdown Widget - Missile Silo Range [f=0017195] Shutdown Widget - Point Tracker [f=0017195] Shutdown Widget - Showeco and Grid Drawer [f=0017195] Shutdown Widget - Stereo3D [f=0017195] Shutdown Widget - Music Player v2 [f=0017195] Shutdown Widget - Attack AoE [f=0017195] Shutdown Widget - Map Edge Extension [f=0017195] Shutdown Widget - Selection Send [f=0017195] Shutdown Widget - LupsManager [f=0017195] Shutdown Widget - Newton Firezone [f=0017195] Shutdown Widget - Chili Pro Console [f=0017195] Shutdown Widget - Lasso Terraform GUI [f=0017195] Shutdown Widget - Chili Framework [f=0017195] Shutdown Widget - Lups [f=0017195] Shutdown Widget - Custom Markers [f=0017195] Shutdown Widget - Chili Core Selector [f=0017195] Shutdown Widget - Select Keys [f=0017195] Shutdown Widget - Pause Screen [f=0017195] Shutdown Widget - Layout Handler [f=0017195] Shutdown Widget - Persistent Build Height [f=0017195] Shutdown Widget - Text To Speech Control [f=0017195] End widgetHandler:Shutdown [f=0017195] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={776546,107579833} {int,ext,rec}Allocs={25238635,0,0} {chunk,block}Bytes={107579833,0} [f=0017195] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0017195] [Game::KillLua][2] dtor=0 luaRules=0x513f21d0 [f=0017195] Start gadgetHandler:Shutdown [f=0017195] Shutdown - StartSetup [f=0017195] Shutdown - UnitMorph [f=0017195] Shutdown - Carrier Drones [f=0017195] Shutdown - LupsNanoSpray [f=0017195] Shutdown - Missile Silo Controller [f=0017195] Shutdown - Modular Comm Info [f=0017195] Shutdown - Terrain Texture Handler [f=0017195] Shutdown - UnitCloakShield [f=0017195] Shutdown - Starlight Handler [f=0017195] End gadgetHandler:Shutdown [f=0017195] Start gadgetHandler:Shutdown [f=0017195] Shutdown - Save/Load [f=0017195] Shutdown - Teleport Throw [f=0017195] Shutdown - UnitMorph [f=0017195] Shutdown - Modular Comm Info [f=0017195] Shutdown - Retreat Command [f=0017195] Shutdown - Shockwaves [f=0017195] Shutdown - we require more minerals v1.1 [f=0017195] Shutdown - UnitCloakShield [f=0017195] Shutdown - Lups Cloak FX [f=0017195] Shutdown - Lups [f=0017195] Shutdown - Lups Shield [f=0017195] End gadgetHandler:Shutdown [f=0017195] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={25238676,0,0} {chunk,block}Bytes={0,0} [f=0017195] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={25238676,0,0} {chunk,block}Bytes={0,0} [f=0017195] [Game::KillLua][4] dtor=0 [f=0017195] [Game::~CGame][1] [f=0017195] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0017195] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0017195] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0017195] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0017195] [Game::KillLua][4] dtor=1 [f=0017195] [Game::KillMisc][1] [f=0017195] [Game::KillMisc][2] [f=0017195] [Game::KillMisc][3] [f=0017195] [Game::KillRendering][1] [f=0017195] [3DOParser::Kill] allocated 137 pieces [f=0017195] [S3OParser::Kill] allocated 2740 pieces [f=0017195] [AssParser::Kill] allocated 224 pieces [f=0017195] [Game::KillInterface][1] [f=0017195] [Game::KillInterface][2] [f=0017195] [Game::KillSimulation][1] [f=0017195] [Game::KillSimulation][2] [f=0017195] [CCollisionHandler] dis-/continuous tests: 0/1570235 [f=0017195] [Game::KillSimulation][3] [f=0017195] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0017195] [~CPathCache(20x20)] cacheHits=101 hitPercentage=52% numHashColls=0 maxCacheSize=15 [f=0017195] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0017195] [~CPathCache(40x40)] cacheHits=1260 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0017195] [~CRectangleOverlapHandler] 0% overlap reduction [f=0017195] [~CRectangleOverlapHandler] 0% overlap reduction [f=0017195] [LosHandler::Kill] raycast instance cache-{hits,misses}={7671,13011}; shared=5%; cached=32% [f=0017195] [Game::KillSimulation][4] [f=0017195] [CommonDefHandler::KillStatic] 3163 sound-set data items added [f=0017195] [Game::~CGame][2] [f=0017195] [Game::~CGame][3] [f=0017195] [SpringApp::Kill][3] [f=0017195] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 183597 bytes sent 173285 bytes recv'd [f=0017195] [SpringApp::Kill][4] font=0x44cf3aa0 [f=0017195] [SpringApp::Kill][5] [f=0017195] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7792 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/1744f8151505db92eb3c8724f41eb638.sdp (0x44d60c20) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/1744f8151505db92eb3c8724f41eb638.sdp" numZipFiles=7792 sumInflSize=721737kb sumReadTime=3646ms file="unittextures/bcore_abc_1.tga" indx=6966 inflSize=3210kb readTime=72ms file="objects3d/strikecom_1.dae" indx=5457 inflSize=999kb readTime=58ms file="gamedata/explosions.lua" indx=849 inflSize=0kb readTime=34ms file="unittextures/bcore_abc_2.tga" indx=6968 inflSize=1800kb readTime=34ms file="objects3d/commrecon3.s3o" indx=4977 inflSize=130kb readTime=34ms file="luaui/widgets/gui_vertlineaid.lua" indx=4669 inflSize=5kb readTime=33ms file="luaui/widgets/unit_terraform_draw.lua" indx=4754 inflSize=6kb readTime=32ms file="bitmaps/loadpictures/skydust.png" indx=512 inflSize=3031kb readTime=31ms file="objects3d/commsupport3.s3o" indx=4987 inflSize=88kb readTime=28ms file="objects3d/spideranarchid.s3o" indx=5432 inflSize=168kb readTime=28ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/1744f8151505db92eb3c8724f41eb638.sdp] 54189953 bytes cached in 2895 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=21 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/frostycove_v1.11.sd7 (0x44e4dcf0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x44e4dc10) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x44d671a0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f9f2c08bf10) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]