[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.0hLjwTYxxA/springsettings.982897.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-12-amd64 #1 SMP Debian 4.19.152-1 (2020-10-18) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 21ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7ff67801d170 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 8655 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/982897/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 276ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 4 to team 0 (#active=5) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x46155430] using map "Desert Rumble 1.02" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Desert Rumble 1.02", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x46155430] using game "Zero-K v1.8.10.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.10.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 170ms [f=-000001] [PreGame::UpdateClientNet] received local player number 4 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (56 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 768ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 877ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 55ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 813ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 199ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 62ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 26ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 99ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 78ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 4 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 0 mapped to this game's team 1 [f=-000001] Testing last game's team 1 mapped to this game's team 0 [f=-000001] All players and teams match from last game, using last game's scores as base [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/982897/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Mex Placement Initialised with 28 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 28, 102 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=9ebb3f0e [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=718fe2a3 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=80a00422 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=3a321ea7 [f=-000001] [Path] [PathEstimator::ReadFile] hash=3a321ea7 file="cache/104dev-maintenance/paths/Desert Rumble 1.02.pe-3a321ea7.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=9ebb3f0e [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=718fe2a3 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=80a00422 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=3a321eb7 [f=-000001] [Path] [PathEstimator::ReadFile] hash=3a321eb7 file="cache/104dev-maintenance/paths/Desert Rumble 1.02.pe2-3a321eb7.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (375ms, checksum c184bb7b)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11612,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/982897/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 4 to team 0 [f=-000001] -> Connection established (given id 4) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=a5b3602d5aa6fee4db1af6f8ff3c2ac095fde977e17beb2135f0fa30d5cd2bb11b8f936e6c0a1baeb369c06acb6bc7db5323af97f1b3cd2e9c66191daf68e555]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=1bd15b4e5b178eb2cebe220ef3bbb4538bb2b548a849ed1f8d59bbd02974aab9a5b993d61c4c5631b354f9d24a9b7c5ee5d521649ba967247c35b39298e72227]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x53e17ea0,0x53ddce50}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Beginning demo playback [f=-000001] GameID: c2ad9e5fbcf2543272c1fdb4f30d042d [f=-000001] Connection attempt from PRO_rANDY [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: PRO_rANDY changed status [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from izirayd [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: izirayd changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=a5b3602d5aa6fee4db1af6f8ff3c2ac095fde977e17beb2135f0fa30d5cd2bb11b8f936e6c0a1baeb369c06acb6bc7db5323af97f1b3cd2e9c66191daf68e555]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=1bd15b4e5b178eb2cebe220ef3bbb4538bb2b548a849ed1f8d59bbd02974aab9a5b993d61c4c5631b354f9d24a9b7c5ee5d521649ba967247c35b39298e72227]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[Game::Load][lua{Rules,Gaia}={0000000094f39f30,00000000f8485af0}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=a5b3602d5aa6fee4db1af6f8ff3c2ac095fde977e17beb2135f0fa30d5cd2bb11b8f936e6c0a1baeb369c06acb6bc7db5323af97f1b3cd2e9c66191daf68e555]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=1bd15b4e5b178eb2cebe220ef3bbb4538bb2b548a849ed1f8d59bbd02974aab9a5b993d61c4c5631b354f9d24a9b7c5ee5d521649ba967247c35b39298e72227]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[Game::Load][lua{Rules,Gaia}={00000000e15394f0,00000000f7a92a80}]" [f=-000001] Allies: I choose: Nomad! [f=-000001] Allies: I choose: [18+ content]! [f=-000001] Allies: I choose: [18+ content]! [f=-000001] gl hf [f=-000001] gl [f=-000001] [0] Event [1201,11.8001709,2089]: 0 finished unit Recon Commander [f=-000001] [0] Event [5085,11.7971802,3898]: 1 finished unit Guardian Commander [f=0000000] [0] izirayd, team: 1, elo:3115 [f=0000000] [0] PRO_rANDY, team: 0, elo:3076 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000005] [5] Event [1304,11.796875,2024]: 0 finished unit Shieldbot Factory [f=0000012] [12] Event [5000,11.796875,3976]: 1 finished unit Shieldbot Factory [f=0000285] [285] Event [5032,11.796875,3800]: 1 finished unit Metal Extractor [f=0000352] [352] Event [1288,11.796875,2136]: 0 finished unit Metal Extractor [f=0000466] [466] Event [1316,11.8395081,2024]: 0 finished unit Convict [f=0000505] [505] Event [4988,11.796875,3976]: 1 finished unit Convict [f=0000570] [570] Event [5176,12.2813416,3928]: 1 finished unit Metal Extractor [f=0000689] [689] Event [5188.64258,88.8686676,3885.37549]: 1 finished unit Firefly [f=0000697] [697] Event [1144,11.855011,2008]: 0 finished unit Metal Extractor [f=0000742] [742] Event [4988,11.796875,3976]: 1 finished unit Bandit [f=0000846] [846] Event [1316,11.8395081,2024]: 0 finished unit Convict [f=0000870] [870] Event [5400,137.215576,3976]: 1 finished unit Wind/Tidal Generator [f=0000987] [987] Event [4988,11.796875,3976]: 1 finished unit Bandit [f=0001004] [1004] Event [5368,137.800812,4040]: 1 finished unit Wind/Tidal Generator [f=0001068] [1068] Event [1272,137.800812,1672]: 0 finished unit Wind/Tidal Generator [f=0001221] [1221] Event [4988,11.796875,3976]: 1 finished unit Bandit [f=0001301] [1301] Event [1752,188.828705,2984]: 0 finished unit Wind/Tidal Generator [f=0001436] [1436] Event [1704,188.40625,3000]: 0 finished unit Wind/Tidal Generator [f=0001452] [1452] Event [5256,19.067749,3992]: 1 finished unit Solar Collector [f=0001586] [1586] Event [1656,188.40625,3032]: 0 finished unit Wind/Tidal Generator [f=0001610] [1610] Event [1316,11.8395081,2024]: 0 finished unit Bandit [f=0001661] [1661] Event [1808,113.631744,1440]: 0 finished unit Radar Tower [f=0001672] [1672] Event [4988,11.796875,3976]: 1 finished unit Convict [f=0001741] [1741] Event [1608,188.40625,3048]: 0 finished unit Wind/Tidal Generator [f=0001895] [1895] Event [1316,11.8395081,2024]: 0 finished unit Bandit [f=0002073] [2073] Event [1800,188.40625,3112]: 0 finished unit Wind/Tidal Generator [f=0002191] [2191] Event [5112,11.796875,3864]: 1 finished unit Solar Collector [f=0002300] [2300] Event [4988,11.796875,3976]: 1 finished unit Bandit [f=0002334] [2334] Event [1752,188.40625,3128]: 0 finished unit Wind/Tidal Generator [f=0002366] [2366] Event [6744,91.171875,4824]: 1 finished unit Metal Extractor [f=0002384] [2384] Event [1316,11.8395081,2024]: 0 finished unit Bandit [f=0002512] [2512] Event [2008,11.8743896,1192]: 0 finished unit Metal Extractor [f=0002689] [2689] Event [1704,188.40625,3160]: 0 finished unit Wind/Tidal Generator [f=0002725] [2725] Event [2209.57056,13.2512112,1817.7135]: 0 lost unit Bandit [f=0002764] [2764] Event [2507.14795,14.7734375,1620.04321]: 1 lost unit Bandit [f=0002852] [2852] Event [3976,12.7890625,4712]: 1 finished unit Metal Extractor [f=0002856] [2856] Event [1316,11.8395081,2024]: 0 finished unit Bandit [f=0003010] [3010] Event [2136,11.796875,1320]: 0 finished unit Metal Extractor [f=0003012] [3012] Event [6872,91.171875,4696]: 1 finished unit Metal Extractor [f=0003106] [3106] Event [4920,11.796875,3752]: 1 finished unit Solar Collector [f=0003124] [3124] Event [4988,11.796875,3976]: 1 finished unit Bandit [f=0003166] [3166] Event [1316,11.8395081,2024]: 0 finished unit Bandit [f=0003366] [3366] Event [4988,11.796875,3976]: 1 finished unit Bandit [f=0003370] [3370] Event [2288,12.2193298,1296]: 0 finished unit Lotus [f=0003557] [3557] Event [6704,91.171875,4640]: 1 finished unit Lotus [f=0003626] [3626] Event [2456,212.885376,3800]: 0 finished unit Metal Extractor [f=0003736] [3736] Event [4988,11.796875,3976]: 1 finished unit Convict [f=0003840] [3840] Event [2112,11.796875,1232]: 0 finished unit Lotus [f=0003903] [3903] Event [4988,11.796875,3976]: 1 finished unit Bandit [f=0003937] [3937] Event [2241.61206,73.1740341,4217.78662]: 1 lost unit Bandit [f=0004021] [4021] Event [6824,91.171875,4888]: 1 finished unit Solar Collector [f=0004076] [4076] Event [4988,11.796875,3976]: 1 finished unit Bandit [f=0004135] [4135] Event [2384,198.797089,3968]: 0 finished unit Lotus [f=0004317] [4317] Event [4988,11.796875,3976]: 1 finished unit Bandit [f=0004403] izirayd added point: [f=0004410] izirayd added point: [f=0004418] izirayd added point: [f=0004419] [4419] Event [1316,11.8395081,2024]: 0 finished unit Outlaw [f=0004456] [4456] Event [6920,91.171875,4792]: 1 finished unit Solar Collector [f=0004692] [4692] Event [4988,11.796875,3976]: 1 finished unit Convict [f=0004900] [4900] Event [3057.79614,105.219231,3651.32471]: 1 lost unit Firefly [f=0004924] [4924] Event [6648,91.171875,4776]: 1 finished unit Solar Collector [f=0004949] [4949] Event [1316,11.8395081,2024]: 0 finished unit Thug [f=0004962] [4962] Event [4988,11.796875,3976]: 1 finished unit Bandit [f=0005052] [Game::ClientReadNet] added new player Aquanim with number 2 to team 0 [f=0005052] > SPRINGIE:User Aquanim|planefighter|7_7|dev_game|True|RSN|Empire|AU [f=0005059] [5059] Event [404.21524,91.171875,339.152252]: 1 lost unit Bandit [f=0005071] Connection attempt from Aquanim [f=0005071] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0005071] -> Connection established (given id 2) [f=0005086] [Game::ClientReadNet][LOGMSG] sender="Aquanim" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=0005086] [Game::ClientReadNet][LOGMSG] sender="Aquanim" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0005219] [5219] Event [3358.17358,76.0226898,3522.06958]: 1 finished unit Firefly [f=0005310] [5310] Event [4988,11.796875,3976]: 1 finished unit Bandit [f=0005318] [5318] Event [1316,11.8395081,2024]: 0 finished unit Thug [f=0005331] [5331] Event [5896,11.796875,2984]: 1 finished unit Metal Extractor [f=0005336] [5336] Event [2864,41.3493347,3040]: 0 finished unit Radar Tower [f=0005366] [5366] Event [2908.43042,102.602119,3322.53931]: 1 lost unit Firefly [f=0005460] [5460] Event [6520,91.171875,4648]: 1 finished unit Solar Collector [f=0005577] [5577] Event [4988,11.796875,3976]: 1 finished unit Bandit [f=0005587] [5587] Event [1316,11.8395081,2024]: 0 finished unit Rogue [f=0005630] [Game::ClientReadNet][LOGMSG] sender="Aquanim" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=a5b3602d5aa6fee4db1af6f8ff3c2ac095fde977e17beb2135f0fa30d5cd2bb11b8f936e6c0a1baeb369c06acb6bc7db5323af97f1b3cd2e9c66191daf68e555]" [f=0005643] [5643] Event [3295.89917,57.3205452,3126.2356]: 1 finished unit Guardian Commander [f=0005650] [Game::ClientReadNet][LOGMSG] sender="Aquanim" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=1bd15b4e5b178eb2cebe220ef3bbb4538bb2b548a849ed1f8d59bbd02974aab9a5b993d61c4c5631b354f9d24a9b7c5ee5d521649ba967247c35b39298e72227]" [f=0005650] [Game::ClientReadNet][LOGMSG] sender="Aquanim" string="[Game::Load][lua{Rules,Gaia}={0000000066838130,000000006585c040}]" [f=0005669] [5669] Event [3295.41431,142.571045,3113.96313]: 1 finished unit Firefly [f=0005786] [5786] Event [2864,41.3493347,3040]: 0 lost unit Radar Tower [f=0005853] [5853] Event [1316,11.8395081,2024]: 0 finished unit Rogue [f=0005955] [5955] Event [6024,12.4518738,3128]: 1 finished unit Metal Extractor [f=0006001] [6001] Event [6392,91.171875,4536]: 1 finished unit Solar Collector [f=0006091] [6091] Event [296,91.171875,424]: 0 finished unit Metal Extractor [f=0006111] [6111] Event [3816,14.9245911,3368]: 1 finished unit Metal Extractor [f=0006123] [6123] Event [1316,11.8395081,2024]: 0 finished unit Rogue [f=0006130] [6130] Event [2832.66626,115.460762,2580.23633]: 1 lost unit Firefly [f=0006380] [6380] Event [1316,11.8395081,2024]: 0 finished unit Rogue [f=0006381] [6381] Event [3326.17578,11.796875,2288.05493]: 0 finished unit Recon Commander [f=0006381] game_message: Morph complete: Nomad lvl 1 -> Nomad lvl 2 [f=0006381] [6381] Received game_message: Morph complete: Nomad lvl 1 -> Nomad lvl 2 [f=0006399] [6399] Event [4988,11.796875,3976]: 1 finished unit Outlaw [f=0006449] [6449] Event [3746.58521,92.0890503,3460.22485]: 1 finished unit Firefly [f=0006526] [6526] Event [6264,91.171875,4408]: 1 finished unit Solar Collector [f=0006585] [6585] Event [3768,18.0523071,3576]: 1 finished unit Metal Extractor [f=0006606] [6606] Event [2695.45947,13.7898436,1198.45361]: 1 lost unit Bandit [f=0006623] [6623] Event [5888,11.796875,2768]: 1 finished unit Lotus [f=0006645] [6645] Event [464,91.171875,464]: 0 finished unit Lotus [f=0006648] [6648] Event [1316,11.8395081,2024]: 0 finished unit Rogue [f=0006918] [6918] Event [1316,11.8395081,2024]: 0 finished unit Rogue [f=0006932] [6932] Event [4712,212.885376,1320]: 1 finished unit Metal Extractor [f=0006974] [6974] Event [4988,11.796875,3976]: 1 finished unit Snitch [f=0007071] [7071] Event [6136,103.799011,4296]: 1 finished unit Solar Collector [f=0007096] [7096] Event [3920.66455,116.927345,2494.6792]: 1 lost unit Firefly [f=0007101] [7101] Event [4096,12.7890625,2464]: 0 finished unit Lotus [f=0007175] [7175] Event [5824,11.796875,2912]: 1 finished unit Lotus [f=0007189] [7189] Event [1316,11.8395081,2024]: 0 finished unit Rogue [f=0007335] [7335] Event [4988,11.796875,3976]: 1 finished unit Rogue [f=0007409] [7409] Event [3871.32715,89.8497696,3055.79834]: 1 finished unit Firefly [f=0007410] [7410] Event [424,91.171875,296]: 0 finished unit Metal Extractor [f=0007481] [7481] Event [1316,11.8395081,2024]: 0 finished unit Rogue [f=0007529] [7529] Event [3794.47974,12.7890625,3109.47778]: 1 finished unit Guardian Commander [f=0007529] [7529] Event [3794.47974,12.7890625,3109.47778]: 1 lost unit Guardian Commander [f=0007545] [7545] Event [4074.96533,115.049629,2593.44287]: 1 lost unit Firefly [f=0007610] [7610] Event [6008,129.595886,4168]: 1 finished unit Solar Collector [f=0007636] [7636] Event [3968,12.7890625,2480]: 0 finished unit Picket [f=0007710] [7710] Event [4988,11.796875,3976]: 1 finished unit Rogue [f=0007758] [7758] Event [3968,12.7890625,2480]: 0 lost unit Picket [f=0007761] [7761] Event [1316,11.8395081,2024]: 0 finished unit Rogue [f=0007829] [7829] Event [3840.78394,92.7890625,2963.41406]: 1 finished unit Firefly [f=0007919] [7919] Event [3875.03809,119.396408,2763.84131]: 1 lost unit Firefly [f=0008028] [8028] Event [1316,11.8395081,2024]: 0 finished unit Convict [f=0008070] [8070] Event [3742.69849,93.0690918,3175.00757]: 1 lost unit Firefly [f=0008085] [8085] Event [4988,11.796875,3976]: 1 finished unit Rogue [f=0008145] [8145] Event [5880,137.800812,4056]: 1 finished unit Solar Collector [f=0008217] [8217] Event [3629.17505,22.1749382,3219.43896]: 1 lost unit Guardian Commander [f=0008228] [8228] Event [3791.98071,12.3423386,3224.15479]: 0 lost unit Bandit [f=0008271] [8271] Event [3956.58252,17.4894485,3212.34302]: 1 lost unit Rogue [f=0008287] [8287] Event [3534.33667,13.1365643,2094.32007]: 1 lost unit Bandit [f=0008289] [8289] Event [3527.98267,11.9709377,2120.91895]: 1 lost unit Bandit [f=0008290] [8290] Event [1316,11.8395081,2024]: 0 finished unit Rogue [f=0008316] [8316] Event [3878.96777,14.4277582,3185.25708]: 0 lost unit Bandit [f=0008373] [8373] Event [4104.42334,18.7878571,3063.96948]: 1 lost unit Outlaw [f=0008399] [8399] Event [4001.11499,25.6758003,3211.11963]: 0 lost unit Bandit [f=0008460] [8460] Event [4988,11.796875,3976]: 1 finished unit Rogue [f=0008475] [8475] Event [4568,190.844086,1176]: 1 finished unit Stardust [f=0008491] [8491] Event [3900.56079,15.1579657,3237.63208]: 1 lost unit Bandit [f=0008567] [8567] Event [3798.78027,23.7498932,2127.09473]: 1 lost unit Bandit [f=0008593] [8593] Event [2978.10083,17.1196404,2358.4834]: 1 lost unit Bandit [f=0008627] [8627] Event [4534.88525,21.7946644,3074.8313]: 1 lost unit Rogue [f=0008650] [8650] Event [3280,13.5332031,2816]: 0 finished unit Lotus [f=0008665] [8665] Event [2834.74854,18.8658848,2332.948]: 1 lost unit Bandit [f=0008744] [8744] Event [4354.68848,19.8456631,3021.21021]: 1 lost unit Rogue [f=0008835] [8835] Event [4988,11.796875,3976]: 1 finished unit Rogue [f=0008983] [8983] Event [3816,14.9245911,3368]: 1 lost unit Metal Extractor [f=0009005] [9005] Event [4553.33154,13.78125,3565.65283]: 1 lost unit Rogue [f=0009083] [Game::ClientReadNet] added new player BLaNKMiND with number 3 to team 0 [f=0009083] > SPRINGIE:User BLaNKMiND|shieldassault|7_6|donator_0|False|AtoSen||GB [f=0009100] Connection attempt from BLaNKMiND [f=0009100] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0009100] -> Connection established (given id 3) [f=0009110] [Game::ClientReadNet][LOGMSG] sender="BLaNKMiND" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=0009110] [Game::ClientReadNet][LOGMSG] sender="BLaNKMiND" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0009232] [9232] Event [4961.61475,11.796875,3663.00049]: 1 lost unit Rogue [f=0009242] [9242] Event [1316,11.8395081,2024]: 0 finished unit Convict [f=0009356] [9356] Event [3358.53198,-3.2202115,3760.71826]: 1 lost unit Bandit [f=0009404] [9404] Event [4575.13184,22.0188179,3069.73755]: 0 lost unit Rogue [f=0009503] [9503] Event [4988,11.796875,3976]: 1 finished unit Outlaw [f=0009615] [9615] Event [1316,11.8395081,2024]: 0 finished unit Convict [f=0009733] [9733] Event [4920,11.6769886,3752]: 1 lost unit Solar Collector [f=0009780] [9780] Event [4878.30029,11.920886,3649.62354]: 0 lost unit Rogue [f=0009878] [9878] Event [4988,11.796875,3976]: 1 finished unit Rogue [f=0009890] [9890] Event [4800.00977,12.7890625,3505.16016]: 0 lost unit Rogue [f=0009902] [9902] Event [1400,11.796875,2184]: 0 finished unit Caretaker [f=0009904] [9904] Event [4988,11.796875,3976]: 1 lost unit Rogue [f=0009913] [9913] Event [4937.60986,11.8935614,3864.35327]: 0 lost unit Outlaw [f=0009923] [Game::ClientReadNet][LOGMSG] sender="BLaNKMiND" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=a5b3602d5aa6fee4db1af6f8ff3c2ac095fde977e17beb2135f0fa30d5cd2bb11b8f936e6c0a1baeb369c06acb6bc7db5323af97f1b3cd2e9c66191daf68e555]" [f=0009924] [9924] Event [4988,11.7655993,3976]: 1 lost unit Rogue [f=0009934] [9934] Event [3768,16.5408478,3576]: 1 lost unit Metal Extractor [f=0009955] [9955] Event [4988,11.774869,3976]: 1 lost unit Rogue [f=0009957] [Game::ClientReadNet][LOGMSG] sender="BLaNKMiND" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=1bd15b4e5b178eb2cebe220ef3bbb4538bb2b548a849ed1f8d59bbd02974aab9a5b993d61c4c5631b354f9d24a9b7c5ee5d521649ba967247c35b39298e72227]" [f=0009957] [Game::ClientReadNet][LOGMSG] sender="BLaNKMiND" string="[Game::Load][lua{Rules,Gaia}={000000016c61f070,000000010bf87c50}]" [f=0010262] [10262] Event [1316,11.8395081,2024]: 0 finished unit Bandit [f=0010274] [10274] Event [4960.02734,11.796875,3455.23438]: 0 lost unit Rogue [f=0010288] [10288] Event [4988,11.771841,3976]: 1 finished unit Rogue [f=0010367] [10367] Event [4586.35547,13.5995636,3627.57544]: 1 lost unit Outlaw [f=0010393] [10393] Event [1316,11.8395081,2024]: 0 finished unit Bandit [f=0010412] [10412] Event [4688.75488,12.7890625,3565.18628]: 0 lost unit Rogue [f=0010458] [10458] Event [6312,87.1992493,840]: 1 finished unit Metal Extractor [f=0010481] [10481] Event [2728,13.5409546,2504]: 0 finished unit Solar Collector [f=0010523] [10523] Event [3816,12.6457005,3368]: 0 finished unit Metal Extractor [f=0010526] [10526] Event [1316,11.8395081,2024]: 0 finished unit Bandit [f=0010578] [10578] Event [4627.50439,12.7890625,3784.14355]: 1 lost unit Rogue [f=0010604] [10604] Event [4988,11.796875,3976]: 1 finished unit Rogue [f=0010625] [10625] Event [4618.80469,14.3147917,3415.97192]: 0 lost unit Rogue [f=0010662] [10662] Event [1316,11.8395081,2024]: 0 finished unit Bandit [f=0010725] [10725] Event [4848.68213,11.796875,3939.75049]: 1 lost unit Convict [f=0010769] [10769] Event [4883.6665,11.7968788,3897.5376]: 1 lost unit Convict [f=0010796] [10796] Event [1316,11.8395081,2024]: 0 finished unit Bandit [f=0010802] [10802] Event [2616,13.9013977,2456]: 0 finished unit Solar Collector [f=0010931] [10931] Event [1316,11.8395081,2024]: 0 finished unit Bandit [f=0010992] [10992] Event [4988,11.796875,3976]: 1 finished unit Rogue [f=0011054] [11054] Event [4731.44482,13.9911852,3861.45264]: 1 lost unit Rogue [f=0011066] [11066] Event [1316,11.8395081,2024]: 0 finished unit Bandit [f=0011081] [11081] Event [5032,11.796875,3800]: 1 lost unit Metal Extractor [f=0011114] Spectator BLaNKMiND left the game: normal quit [f=0011114] [11114] Event [undefined]: BLaNKMiND quit [f=0011122] [11122] Event [3768,14.6633749,3576]: 0 finished unit Metal Extractor [f=0011201] [11201] Event [1316,11.8395081,2024]: 0 finished unit Bandit [f=0011232] [11232] Event [4988,11.796875,3976]: 1 finished unit Bandit [f=0011303] [11303] Event [4813.70801,31.9658012,4020.77124]: 0 lost unit Thug [f=0011310] [11310] Event [5000,11.796875,3976]: 1 lost unit Shieldbot Factory [f=0011336] [11336] Event [1316,11.8395081,2024]: 0 finished unit Bandit [f=0011372] gg [f=0011422] gg [f=0011431] [11431] Event [6920,87.1992493,104]: 1 finished unit Metal Extractor [f=0011435] !resign [f=0011435] > Poll: Resign team 1? [!y=0/1, !n=0/1] [f=0011435] > Poll: Resign team 1? [!y=1/1, !n=0/1] [f=0011435] > Poll: Resign team 1? [END:SUCCESS] [f=0011435] [11435] Event [undefined]: izirayd resigned [f=0011435] game_message: izirayd has been destroyed! [f=0011435] game_message: PRO_rANDY wins! [f=0011435] Submitting stats [f=0011435] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0011435] Part| Total Time|Time of the last 0.5s [f=0011435] Draw 9886.26ms 28.78% [f=0011435] Lua::Callins::Synced 7386.31ms 19.02% [f=0011435] Lua::Callins::Unsynced 13066.10ms 33.67% [f=0011435] Lua::CollectGarbage::Synced 313.51ms 0.00% [f=0011435] Lua::CollectGarbage::Unsynced 552.33ms 0.40% [f=0011435] Misc::Profiler::AddTime 42.53ms 0.10% [f=0011435] Sim 18902.41ms 52.79% [f=0011435] [11435] Received game_message: izirayd has been destroyed! [f=0011435] [11435] Received game_message: PRO_rANDY wins! [f=0011436] [11436] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0011436] [11436] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0011436] [11436] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0011436] [11436] Game End Stats Values: 2,2165,2165,2165,2165,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,5.86666679,6.13333321,6.13333321,5.86666679,0,0,0,0,0,0,0,0,890,890,890,890,0,0,0,0,0,0,0,0,0,0,0,0 [f=0011436] [11436] Game End Stats Values: 3,2495,2505,2505,2495,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,8,8,8,1275,1275,1275,1275,8.66666698,9.33333302,9.33333302,8.66666698,0,75,75,0,0,0,0,0,1220,1135,1135,1220,0,0,0,0,0,0,0,0,0,0,0,0 [f=0011436] [11436] Game End Stats Values: 4,2565,2690,2690,2565,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8.3304987,9.55894184,9.55894184,8.3304987,1275,1275,1275,1275,10,10,10,10,0,225,225,0,0,0,0,0,1290,1170,1170,1290,0,0,0,0,0,0,0,0,0,0,0,0 [f=0011436] [11436] Game End Stats Values: 5,2800,2880,2880,2800,0,0.27953175,0.27953175,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,9.49608707,10.1457253,10.1457253,9.49608707,1330,1275,1275,1330,10,10.0186357,10.0186357,10,75,225,225,75,0,0,0,0,1395,1360,1360,1395,0,0,0,0,0,0,0,0,0,0,0,0 [f=0011436] [11436] Game End Stats Values: 6,2910,2950,2950,2910,0,0.88424128,0.88424128,0,0,0,0,0,0,0,0,0,0,0,0,0,35.1931763,16.670454,16.670454,35.1931763,0,0,0,0,12.2299356,11.3761921,11.3761921,12.2299356,1330,1275,1275,1330,10,10.0403137,10.0403137,10,150,225,225,150,0,0,0,0,1430,1430,1430,1430,0,0,0,0,0,0,0,0,16.670454,35.1931763,35.1931763,16.670454 [f=0011436] [11436] Game End Stats Values: 7,3145,3115,3115,3145,0,5.84913015,5.84913015,0,0,0,0,0,0,0,0,0,0,0,0,0,127.806778,88.9090652,88.9090652,127.806778,0,0,0,0,17.3935013,14.6917257,14.6917257,17.3935013,1330,1275,1275,1330,10.666667,11.6643248,11.6643248,10.666667,225,300,300,225,0,0,0,0,1590,1520,1520,1590,0,0,0,0,0,0,0,0,88.9090652,127.806778,127.806778,88.9090652 [f=0011436] [11436] Game End Stats Values: 8,3235,3365,3365,3235,0,10.1700535,10.1700535,0,0,0,0,0,0,0,0,0,0,0,0,0,143.534134,112.045448,112.045448,143.534134,0,0,0,0,18.3483334,14.4936104,14.4936104,18.3483334,1330,1275,1275,1330,12.3999996,13.7547283,13.7547283,12.3999996,225,300,300,225,75,75,75,75,1680,1770,1770,1680,75,75,75,75,0,0,0,0,113.89772,143.534134,143.534134,113.89772 [f=0011436] [11436] Game End Stats Values: 9,3400,3530,3530,3400,0,14.4964914,14.4964914,0,0,0,0,0,0,0,0,0,0,0,0,0,143.534134,112.045448,112.045448,143.534134,90,90,90,90,15.3587589,15.6516275,15.6516275,15.3587589,1330,1275,1275,1330,14,16.2884293,16.2884293,14,300,375,375,300,75,75,75,75,1680,1770,1770,1680,75,75,75,75,0,0,0,0,113.89772,143.534134,143.534134,113.89772 [f=0011436] [11436] Game End Stats Values: 10,3580,3720,3720,3580,0,17.9248962,17.9248962,0,0,0,0,0,0,0,0,0,0,0,0,0,218.534409,160.005112,160.005112,218.534409,180,90,90,180,15.7718506,15.7610464,15.7610464,15.7718506,1330,1275,1275,1330,17.0333328,16.2285595,16.2285595,17.0333328,300,375,375,300,150,75,75,150,1770,1960,1960,1770,75,150,150,75,0,0,0,0,161.857391,218.534409,218.534409,161.857391 [f=0011436] [11436] Game End Stats Values: 11,3920,3940,3940,3920,0,28.6476936,28.6476936,0,0,0,0,0,0,0,0,0,0,0,0,0,218.534409,160.005112,160.005112,218.534409,270,90,90,270,19.8821239,18.7164288,18.7164288,19.8821239,1330,1275,1275,1330,17.5,16.7148533,16.7148533,17.5,550,525,525,550,150,75,75,150,1770,2030,2030,1770,75,150,150,75,0,0,0,0,161.857391,218.534409,218.534409,161.857391 [f=0011436] [11436] Game End Stats Values: 12,4095,4110,4110,4095,0,36.4451218,36.4451218,0,0,0,0,0,0,0,0,0,0,0,0,0,238.53447,197.666656,197.666656,238.53447,270,90,90,270,20.0085392,20.8832455,20.8832455,20.0085392,1330,1275,1275,1330,17.5,16.5198288,16.5198288,17.5,725,525,525,725,170,75,75,170,1770,2220,2220,1770,75,170,170,75,0,0,0,0,199.518936,238.53447,238.53447,199.518936 [f=0011436] [11436] Game End Stats Values: 13,4325,4275,4275,4325,0,53.6858139,53.6858139,0,0,0,0,0,0,0,0,0,0,0,0,0,333.533813,285.339722,285.339722,333.533813,270,90,90,270,15.8591528,21.6508389,21.6508389,15.8591528,1385,1275,1275,1385,17.5,17.2827129,17.2827129,17.5,900,600,600,900,265,75,75,265,1770,2310,2310,1770,75,265,265,75,0,0,0,0,289.044281,333.533813,333.533813,289.044281 [f=0011436] [11436] Game End Stats Values: 14,4390,4520,4520,4390,0,70.4991226,70.4991226,0,0,0,0,0,0,0,0,0,0,0,0,0,333.533813,340.339722,340.339722,333.533813,270,90,90,270,15.1954441,23.2083702,23.2083702,15.1954441,1330,1355,1355,1330,17.5,19.7319965,19.7319965,17.5,1020,675,675,1020,265,130,130,265,1770,2380,2380,1770,130,274.166656,274.166656,130,0,0,0,0,344.044281,333.533813,333.533813,344.044281 [f=0011436] [11436] Game End Stats Values: 15,4720,4750,4750,4720,0,96.9876709,96.9876709,0,0,0,0,0,0,0,0,0,0,0,0,0,353.533325,365.447388,365.447388,353.533325,270,90,90,270,20.2489929,26.0136032,26.0136032,20.2489929,1330,1355,1355,1330,18.166666,21.7659035,21.7659035,18.166666,1260,675,675,1260,285,130,130,285,1860,2630,2630,1860,130,294.166656,294.166656,130,0,0,0,0,369.151947,353.533325,353.533325,369.151947 [f=0011436] [11436] Game End Stats Values: 16,5280,5195,5195,5280,0,111.674744,111.674744,0,0,0,0,0,0,0,0,0,0,0,0,0,431.94165,365.447388,365.447388,431.94165,360,180,180,360,21.8589745,28.1733818,28.1733818,21.8589745,1560,1355,1355,1560,20.1666698,23.5124722,23.5124722,20.1666698,1500,850,850,1500,360,130,130,360,1860,2790,2790,1860,130,369.166656,369.166656,130,14.8333426,0,0,14.8333426,369.151947,432.027649,432.027649,369.151947 [f=0011436] [11436] Game End Stats Values: 17,5610,5585,5585,5610,0,143.746994,143.746994,0,0,0,0,0,0,0,0,0,0,0,0,0,451.94165,395.08429,395.08429,451.94165,450,270,270,450,24.7507038,30.5393429,30.5393429,24.7507038,1560,1355,1355,1560,20.8333302,27.7714825,27.7714825,20.8333302,1740,1010,1010,1740,380,130,130,380,1860,2950,2950,1860,130,389.166656,389.166656,130,29.999958,0,0,29.999958,398.788849,452.027649,452.027649,398.788849 [f=0011436] [11436] Game End Stats Values: 18,5920,5875,5875,5920,0,169.629776,169.629776,0,0,0,0,0,0,0,0,0,0,0,0,0,579.725403,581.653992,581.653992,579.725403,550,270,270,550,26.4248638,32.5827866,32.5827866,26.4248638,1560,1455,1455,1560,20.4333324,29.2255211,29.2255211,20.4333324,1860,1130,1130,1860,400,130,130,400,1950,3020,3020,1950,130,409.166656,409.166656,130,29.999958,0,0,29.999958,585.358521,579.811462,579.811462,585.358521 [f=0011436] [11436] Game End Stats Values: 19,6060,6115,6115,6060,0,221.082932,221.082932,0,0,0,0,0,0,0,0,0,0,0,0,0,1618.16956,1334.16296,1334.16296,1618.16956,450,270,270,450,24.6992054,34.1256981,34.1256981,24.6992054,1560,1455,1455,1560,21.5,30.9302082,30.9302082,21.5,1980,1370,1370,1980,430.133331,230,230,430.133331,2070,3020,3020,2070,230,439.299988,439.299988,230,29.999958,0,0,29.999958,1351.44006,1618.25562,1618.25562,1351.44006 [f=0011436] [11436] Game End Stats Values: 20,5880,4475,4475,5880,0,273.306915,273.306915,0,0,0,0,0,0,0,0,0,0,505.144836,505.144836,0,2848.00244,1893.00684,1893.00684,2848.00244,450,490,490,450,22.9735508,31.26861,31.26861,22.9735508,1560,0,0,1560,21.5,28.3149319,28.3149319,21.5,1800,895,895,1800,2480.1333,455,455,2480.1333,2070,3090,3090,2070,530,2489.30005,2489.30005,530,29.999958,0,0,29.999958,2141.30054,2871.27246,2871.27246,2141.30054 [f=0011436] [11436] Game End Stats Values: 21,5970,4040,4040,5970,0,336.903595,336.903595,0,0,0,0,0,0,0,0,0,16.3084412,762.074219,762.074219,16.3084412,3239.91577,1976.34021,1976.34021,3239.91577,540,490,490,540,20.5848637,29.035902,29.035902,20.5848637,1560,0,0,1560,21.8199997,27.7397804,27.7397804,21.8199997,1800,550,550,1800,3035.1333,455,455,3035.1333,2070,3000,3000,2070,530,3044.30005,3044.30005,530,46.4000092,0,0,46.4000092,2224.63379,3263.18579,3263.18579,2224.63379 [f=0011436] [11436] Game End Stats Values: 22,5970,3565,3565,5970,0,391.401367,391.401367,0,0,0,0,0,0,0,0,0,292.151764,968.25061,968.25061,292.151764,3584.38965,2346.81055,2346.81055,3584.38965,540,490,490,540,16.458952,26.209713,26.209713,16.458952,1560,0,0,1560,33.0999985,24.9870739,24.9870739,33.0999985,1680,75,75,1680,3350.1333,575,575,3350.1333,2190,3000,3000,2190,650,3519.30005,3519.30005,650,220.798904,0,0,220.798904,2656.50098,3607.65967,3607.65967,2656.50098 [f=0011436] [11436] Game End Stats Values: 23,5850,3865,3865,5850,0,428.712189,428.712189,0,0,0,0,0,0,0,0,0,654.990479,1150.31165,1150.31165,654.990479,4140.58887,2487.88965,2487.88965,4140.58887,540,490,490,540,16.1127434,23.8513374,23.8513374,16.1127434,1560,0,0,1560,33.4999962,22.6088371,22.6088371,33.4999962,1440,445,445,1440,3420.1333,815,815,3420.1333,2310,2930,2930,2310,890,3589.30005,3589.30005,890,400.796173,0,0,400.796173,2802.1228,4163.8584,4163.8584,2802.1228 [f=0011436] [11436] Game End Stats Values: 24,5735,3895,3895,5735,0,463.15387,463.15387,0,0,0,0,0,0,0,0,0,953.560486,1255.45251,1255.45251,953.560486,4745.48828,2729.14819,2729.14819,4745.48828,540,490,490,540,15.0260344,24.6204414,24.6204414,15.0260344,1560,0,0,1560,28.3799973,21.065443,21.065443,28.3799973,1145,565,565,1145,3523.67407,1185,1185,3523.67407,2490,2840,2840,2490,1260,3692.84082,3692.84082,1260,492.394775,0,0,492.394775,3048.18311,4930.72559,4930.72559,3048.18311 [f=0011436] [11436] Game End Stats Values: 25,5955,3495,3495,5955,0,515.077698,515.077698,0,0,0,0,0,0,0,0,0,953.560486,1436.87646,1436.87646,953.560486,4955.34131,2828.59302,2828.59302,4955.34131,540,490,490,540,17.2579823,25.836834,25.836834,17.2579823,1560,0,0,1560,22.5666676,24.29492,24.29492,22.5666676,1205,315,315,1205,4133.67383,1305,1305,4133.67383,2650,2690,2690,2650,1500,4302.84082,4302.84082,1500,492.394775,0,0,492.394775,3163.92407,5140.57861,5140.57861,3163.92407 [f=0011436] [11436] Game End Stats Values: 26,6340,3480,3480,6340,0,568.948059,568.948059,0,0,0,0,0,0,0,0,0,953.560486,1605.41296,1605.41296,953.560486,5266.26318,2843.24927,2843.24927,5266.26318,540,490,490,540,25.8918934,26.9194012,26.9194012,25.8918934,1560,0,0,1560,25.1000004,24.5580177,24.5580177,25.1000004,1430,390,390,1430,4343.67383,1305,1305,4343.67383,2810,2600,2600,2810,1500,4512.84082,4512.84082,1500,510.794495,0,0,510.794495,3178.58032,5460.65137,5460.65137,3178.58032 [f=0011436] [11436] Game End Stats Values: 27,6240,2695,2695,6240,0,593.279297,593.279297,0,0,0,0,0,0,0,0,0,953.560486,1706.57751,1706.57751,953.560486,5281.62793,2869.76392,2869.76392,5281.62793,540,490,490,540,26.4561481,26.3887024,26.3887024,26.4561481,1560,0,0,1560,32.0142899,22.9759007,22.9759007,32.0142899,1330,315,315,1330,4343.67383,1480,1480,4343.67383,2810,1890,1890,2810,1675,5408.84082,5408.84082,1675,558.797302,0,0,558.797302,3214.9834,5552.13525,5552.13525,3214.9834 [f=0011436] > Team 1 resigned [f=0011439] [11439] Event [5392,130.072601,3744]: 0 finished unit Lotus [f=0011471] [11471] Event [1316,11.8395081,2024]: 0 finished unit Bandit [f=0011482] [11482] Event [5176,12.2813416,3928]: 1 lost unit Metal Extractor [f=0011482] [11482] Event [4689.12402,12.7026157,3922.11987]: 1 lost unit Rogue [f=0011483] [11483] Event [5400,137.215576,3976]: 1 lost unit Wind/Tidal Generator [f=0011484] [11484] Event [4938.74121,11.9708815,3793.7522]: 1 lost unit Rogue [f=0011592] Player PRO_rANDY left the game: normal quit [f=0011592] [11592] Event [undefined]: PRO_rANDY quit [f=0011605] [11605] Event [1316,11.8395081,2024]: 0 finished unit Bandit [f=0011719] No clients connected, shutting down server [f=0011719] Server shutdown [f=0011740] [11740] Event [1316,11.8395081,2024]: 0 finished unit Bandit [f=0011875] [11875] Event [1316,11.8395081,2024]: 0 finished unit Bandit [f=0012010] [12010] Event [1316,11.8395081,2024]: 0 finished unit Bandit [f=0012145] [12145] Event [1316,11.8395081,2024]: 0 finished unit Bandit [f=0012150] [12150] Event [3208,11.3434143,408]: 0 finished unit Metal Extractor [f=0012280] [12280] Event [1316,11.8395081,2024]: 0 finished unit Bandit [f=0012416] [12416] Event [1316,11.8395081,2024]: 0 finished unit Bandit [f=0012551] [12551] Event [1316,11.8395081,2024]: 0 finished unit Bandit [f=0012685] [12685] Event [1316,11.8395081,2024]: 0 finished unit Bandit [f=0012818] [12818] Event [1316,11.8395081,2024]: 0 finished unit Bandit [f=0012954] [12954] Event [1316,11.8395081,2024]: 0 finished unit Bandit [f=0013089] [13089] Event [1316,11.8395081,2024]: 0 finished unit Bandit [f=0013224] [13224] Event [1316,11.8395081,2024]: 0 finished unit Bandit [f=0013359] [13359] Event [1316,11.8395081,2024]: 0 finished unit Bandit [f=0013494] [13494] Event [1316,11.8395081,2024]: 0 finished unit Bandit [f=0013629] [13629] Event [1316,11.8395081,2024]: 0 finished unit Bandit [f=0013764] [13764] Event [1316,11.8395081,2024]: 0 finished unit Bandit [f=0013899] [13899] Event [1316,11.8395081,2024]: 0 finished unit Bandit [f=0014034] [14034] Event [1316,11.8395081,2024]: 0 finished unit Bandit [f=0014169] [14169] Event [1316,11.8395081,2024]: 0 finished unit Bandit [f=0014305] [14305] Event [1316,11.8395081,2024]: 0 finished unit Bandit [f=0014440] [14440] Event [1316,11.8395081,2024]: 0 finished unit Bandit [f=0014575] [14575] Event [1316,11.8395081,2024]: 0 finished unit Bandit [f=0014709] [14709] Event [1316,11.8395081,2024]: 0 finished unit Bandit [f=0014843] [14843] Event [1316,11.8395081,2024]: 0 finished unit Bandit [f=0014978] [14978] Event [1316,11.8395081,2024]: 0 finished unit Bandit [f=0015113] [15113] Event [1316,11.8395081,2024]: 0 finished unit Bandit [f=0015148] Autoquit sending quit command. [f=0015148] [QuitAction] user exited to system [f=0015148] [SpringApp::Kill][1] fromRun=1 [f=0015148] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0015148] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0015148] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0015148] [ThreadPool::SetThreadCount][2] workers=0 [f=0015148] [SpringApp::Kill][2] [f=0015148] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0015148] [Game::KillLua][3] dtor=0 luaUI=0x53dd1080 [f=0015148] Start widgetHandler:Shutdown [f=0015148] Shutdown - SaveOrderList Complete [f=0015148] Writing last game win data [f=0015148] Shutdown - SaveConfigData Complete [f=0015148] Shutdown Widget - Save/Load API [f=0015148] Shutdown Widget - Chili Highlight [f=0015148] Shutdown Widget - Draw After Chili [f=0015148] Shutdown Widget - EPIC Menu [f=0015148] Shutdown Widget - Chili Widget Selector [f=0015148] Shutdown Widget - Chili Minimap [f=0015148] Shutdown Widget - Local Team Colors [f=0015148] Shutdown Widget - Display Keys 2 [f=0015148] Shutdown Widget - Save Game Menu [f=0015148] Shutdown Widget - Unit Icons [f=0015148] Shutdown Widget - Noises [f=0015148] Shutdown Widget - HealthBars [f=0015148] Shutdown Widget - Win Counter [f=0015148] Shutdown Widget - SpringRTS Replay Stats [f=0015148] Shutdown Widget - BuildETA [f=0015148] Shutdown Widget - Modular Comm Info [f=0015148] Shutdown Widget - Music Player v2 [f=0015148] Shutdown Widget - Stereo3D [f=0015148] Shutdown Widget - Showeco and Grid Drawer [f=0015148] Shutdown Widget - Point Tracker [f=0015148] Shutdown Widget - Missile Silo Range [f=0015148] Shutdown Widget - MinimapEvents [f=0015148] Shutdown Widget - Mex Placement Handler [f=0015148] Shutdown Widget - Local Widgets Config [f=0015148] Shutdown Widget - Highlight Geos [f=0015148] Shutdown Widget - Grab Input [f=0015148] Input grabbing is disabled! [f=0015148] Shutdown Widget - Defense Range Zero-K [f=0015148] Shutdown Widget - MetalFeatures (new) [f=0015148] Shutdown Widget - Darkening [f=0015148] Shutdown Widget - Context Menu [f=0015148] Shutdown Widget - Chili Spectator Panels [f=0015148] Shutdown Widget - Chili Selections & CursorTip v2 [f=0015148] Shutdown Widget - Chili Nuke Warning [f=0015148] Shutdown Widget - Chili EndGame Window [f=0015148] Shutdown Widget - Chili Economy Panel Default [f=0015148] Shutdown Widget - CameraShake [f=0015148] Shutdown Widget - Attack AoE [f=0015148] Shutdown Widget - Map Edge Extension [f=0015148] Shutdown Widget - Selection Send [f=0015148] Shutdown Widget - LupsManager [f=0015148] Shutdown Widget - Newton Firezone [f=0015148] Shutdown Widget - Chili Pro Console [f=0015148] Shutdown Widget - Lasso Terraform GUI [f=0015148] Shutdown Widget - Lups [f=0015148] Shutdown Widget - Chili Framework [f=0015148] Shutdown Widget - Chili Core Selector [f=0015148] Shutdown Widget - Custom Markers [f=0015148] Shutdown Widget - Select Keys [f=0015148] Shutdown Widget - Pause Screen [f=0015148] Shutdown Widget - Text To Speech Control [f=0015148] Shutdown Widget - Persistent Build Height [f=0015148] Shutdown Widget - Layout Handler [f=0015148] End widgetHandler:Shutdown [f=0015148] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={820774,84890483} {int,ext,rec}Allocs={24168506,0,0} {chunk,block}Bytes={84890483,0} [f=0015148] [Game::KillLua][1] dtor=0 luaGaia=0x53ddce50 [f=0015148] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={613722,72208806} {int,ext,rec}Allocs={24168507,0,0} {chunk,block}Bytes={72208806,0} [f=0015148] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={613722,72208806} {int,ext,rec}Allocs={24168507,0,0} {chunk,block}Bytes={72208806,0} [f=0015148] [Game::KillLua][2] dtor=0 luaRules=0x53e17ea0 [f=0015148] Start gadgetHandler:Shutdown [f=0015148] Shutdown - StartSetup [f=0015148] Shutdown - UnitMorph [f=0015148] Shutdown - Carrier Drones [f=0015148] Shutdown - LupsNanoSpray [f=0015148] Shutdown - Missile Silo Controller [f=0015148] Shutdown - Modular Comm Info [f=0015148] Shutdown - Terrain Texture Handler [f=0015148] Shutdown - UnitCloakShield [f=0015148] Shutdown - Starlight Handler [f=0015148] End gadgetHandler:Shutdown [f=0015148] Start gadgetHandler:Shutdown [f=0015148] Shutdown - Save/Load [f=0015148] Shutdown - Teleport Throw [f=0015148] Shutdown - UnitMorph [f=0015148] Shutdown - Modular Comm Info [f=0015148] Shutdown - Retreat Command [f=0015148] Shutdown - Shockwaves [f=0015148] Shutdown - UnitCloakShield [f=0015148] Shutdown - Lups Cloak FX [f=0015148] Shutdown - Lups [f=0015148] Shutdown - Lups Shield [f=0015148] End gadgetHandler:Shutdown [f=0015148] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={24168539,0,0} {chunk,block}Bytes={0,0} [f=0015148] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={24168539,0,0} {chunk,block}Bytes={0,0} [f=0015148] [Game::KillLua][4] dtor=0 [f=0015148] [Game::~CGame][1] [f=0015148] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0015148] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0015148] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0015148] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0015148] [Game::KillLua][4] dtor=1 [f=0015148] [Game::KillMisc][1] [f=0015148] [Game::KillMisc][2] [f=0015148] [Game::KillMisc][3] [f=0015148] [Game::KillRendering][1] [f=0015148] [3DOParser::Kill] allocated 137 pieces [f=0015148] [S3OParser::Kill] allocated 2753 pieces [f=0015148] [AssParser::Kill] allocated 220 pieces [f=0015148] [Game::KillInterface][1] [f=0015148] [Game::KillInterface][2] [f=0015148] [Game::KillSimulation][1] [f=0015148] [Game::KillSimulation][2] [f=0015148] [CCollisionHandler] dis-/continuous tests: 0/123370 [f=0015148] [Game::KillSimulation][3] [f=0015148] [~CPathCache(28x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0015148] [~CPathCache(28x20)] cacheHits=139 hitPercentage=52% numHashColls=0 maxCacheSize=12 [f=0015148] [~CPathCache(56x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0015148] [~CPathCache(56x40)] cacheHits=94 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0015148] [~CRectangleOverlapHandler] 0% overlap reduction [f=0015148] [~CRectangleOverlapHandler] 0% overlap reduction [f=0015148] [LosHandler::Kill] raycast instance cache-{hits,misses}={3506,11642}; shared=2%; cached=21% [f=0015148] [Game::KillSimulation][4] [f=0015148] [CommonDefHandler::KillStatic] 3163 sound-set data items added [f=0015148] [Game::~CGame][2] [f=0015148] [Game::~CGame][3] [f=0015148] [SpringApp::Kill][3] [f=0015148] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 160579 bytes sent 175203 bytes recv'd [f=0015148] [SpringApp::Kill][4] font=0x46080aa0 [f=0015148] [SpringApp::Kill][5] [f=0015148] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7792 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/1744f8151505db92eb3c8724f41eb638.sdp (0x461525c0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/1744f8151505db92eb3c8724f41eb638.sdp" numZipFiles=7792 sumInflSize=721737kb sumReadTime=3797ms file="unittextures/bcore_abc_1.tga" indx=6966 inflSize=3210kb readTime=77ms file="objects3d/dante.s3o" indx=5079 inflSize=112kb readTime=46ms file="unittextures/bcore_abc_2.tga" indx=6968 inflSize=1800kb readTime=45ms file="bitmaps/cc/bigexplo.tga" indx=407 inflSize=256kb readTime=44ms file="luarules/gadgets/weapon_hide_sniper.lua" indx=1816 inflSize=1kb readTime=37ms file="luaui/widgets/unit_shapes.lua" indx=4744 inflSize=23kb readTime=32ms file="luaui/widgets/gui_lasso_terraform.lua" indx=4635 inflSize=61kb readTime=31ms file="unitpics/chicken_digger.png" indx=6300 inflSize=11kb readTime=25ms file="luarules/gadgets/weapon_shield_merge.lua" indx=1824 inflSize=11kb readTime=24ms file="bitmaps/loadpictures/constructionmods.png" indx=497 inflSize=4000kb readTime=24ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/1744f8151505db92eb3c8724f41eb638.sdp] 54695455 bytes cached in 2891 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=169 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/DesertRumble_V1.02.sd7 (0x461e2660) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x461520e0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x460fff40) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7ff67808bf10) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]