[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.n8Sckynf2L/springsettings.982794.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-12-amd64 #1 SMP Debian 4.19.152-1 (2020-10-18) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 18ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f774401d170 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 8667 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/982794/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 217ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x45e687d0] using map "DunePatrolRedux v1.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="DunePatrolRedux v1.0", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x45e687d0] using game "Zero-K v1.8.10.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.10.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 122ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (38 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 792ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 898ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 20ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 40ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 1432ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 160ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 27ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 29ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 106ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 121ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 2 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Rusted was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/982794/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Mex Placement Initialised with 36 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 36, 139 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=c1067d66 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=1c58f1f4 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=bdfc68c1 [f=-000001] [Path] [PathEstimator::ReadFile] hash=bdfc68c1 file="cache/104dev-maintenance/paths/DunePatrolRedux v1.0.pe-bdfc68c1.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=c1067d66 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=1c58f1f4 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=bdfc68d1 [f=-000001] [Path] [PathEstimator::ReadFile] hash=bdfc68d1 file="cache/104dev-maintenance/paths/DunePatrolRedux v1.0.pe2-bdfc68d1.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (203ms, checksum f5cbdc87)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11611,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/982794/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c89ab397b7b8e4624df7241b7bc13bf34fc30446d5ff3736dfd1b1a34f4d820880cdc935ec553f89cf0fed6e7521a0f8c652601e27fcc510277a554b82a13327" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=ce686554cfa4f42463af8871dc7c986f5e09e815156dffe438613486230873a9283749b142d65fa507ba57eef35b50e2f15e3289c8a959381864ec9e0da41b3d]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=2763773346ddca969f4e094d897f0a0425456f517b662b638cb8e07b5a3441bd3081b05a2d37f9b365f59d2a57949ada5f516b0fc2f3e2fed157a0496f9663b6]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x5235c940,0x52cff750}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 914c9e5fc3f306fc1e2495d45fc8eb57 [f=-000001] Connection attempt from Jabba360 [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Jabba360 changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Jabba360" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c89ab397b7b8e4624df7241b7bc13bf34fc30446d5ff3736dfd1b1a34f4d820880cdc935ec553f89cf0fed6e7521a0f8c652601e27fcc510277a554b82a13327" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Jabba360" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from diligentdolphin [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [0] Event [undefined]: diligentdolphin changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="diligentdolphin" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c89ab397b7b8e4624df7241b7bc13bf34fc30446d5ff3736dfd1b1a34f4d820880cdc935ec553f89cf0fed6e7521a0f8c652601e27fcc510277a554b82a13327" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="diligentdolphin" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="diligentdolphin" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=ce686554cfa4f42463af8871dc7c986f5e09e815156dffe438613486230873a9283749b142d65fa507ba57eef35b50e2f15e3289c8a959381864ec9e0da41b3d]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="diligentdolphin" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=2763773346ddca969f4e094d897f0a0425456f517b662b638cb8e07b5a3441bd3081b05a2d37f9b365f59d2a57949ada5f516b0fc2f3e2fed157a0496f9663b6]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="diligentdolphin" string="[Game::Load][lua{Rules,Gaia}={0x5e1be7f0,0x5c0baf80}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Jabba360" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=ce686554cfa4f42463af8871dc7c986f5e09e815156dffe438613486230873a9283749b142d65fa507ba57eef35b50e2f15e3289c8a959381864ec9e0da41b3d]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Jabba360" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=2763773346ddca969f4e094d897f0a0425456f517b662b638cb8e07b5a3441bd3081b05a2d37f9b365f59d2a57949ada5f516b0fc2f3e2fed157a0496f9663b6]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Jabba360" string="[Game::Load][lua{Rules,Gaia}={00000000d1fbaf00,00000000ea53a5b0}]" [f=-000001] Allies: I choose: Laser! [f=-000001] Allies: I choose: Guardian! [f=-000001] hi! [f=-000001] rol [f=-000001] !predict [f=-000001] > Team Jabba360 has a 12.6% chance to win [f=-000001] > Team diligentdolphin has a 87.4% chance to win [f=-000001] [0] Event [1308,46.3359375,875]: 0 finished unit Guardian Commander [f=-000001] [0] Event [4830,46.4267578,3437]: 1 finished unit Strike Commander [f=0000000] [0] diligentdolphin, team: 1, elo:1959 [f=0000000] [0] Jabba360, team: 0, elo:1623 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000007] [7] Event [1416,46.3260803,872]: 0 finished unit Amphbot Factory [f=0000031] [31] Event [4744,46.3260803,3304]: 1 finished unit Shieldbot Factory [f=0000338] oh fuck me [f=0000340] [340] Event [4744,47.267395,3496]: 1 finished unit Metal Extractor [f=0000419] [419] Event [1208,47.5370178,744]: 0 finished unit Metal Extractor [f=0000477] [477] Event [1452,46.3062134,872]: 0 finished unit Duck [f=0000615] [615] Event [4936,47.5464783,3352]: 1 finished unit Metal Extractor [f=0000644] [644] Event [4732,46.2901306,3304]: 1 finished unit Convict [f=0000660] [660] Event [1304,46.3875732,680]: 0 finished unit Solar Collector [f=0000689] [689] Event [1287.10962,123.370743,810.670471]: 0 finished unit Firefly [f=0000837] [837] Event [1452,46.3062134,872]: 0 finished unit Duck [f=0000892] [892] Event [4732,46.2901306,3304]: 1 finished unit Bandit [f=0001110] [1110] Event [5096,46.3260803,3576]: 1 finished unit Metal Extractor [f=0001137] [1137] Event [4732,46.2901306,3304]: 1 finished unit Bandit [f=0001184] [1184] Event [1400,47.2768555,600]: 0 finished unit Metal Extractor [f=0001482] [1482] Event [4984,46.6335449,3592]: 1 finished unit Solar Collector [f=0001493] [1493] Event [1452,46.3062134,872]: 0 finished unit Conch [f=0001541] [1541] Event [4732,46.2901306,3304]: 1 finished unit Bandit [f=0001741] [1741] Event [1452,46.3062134,872]: 0 finished unit Duck [f=0001929] [1929] Event [4856,46.4064941,3592]: 1 finished unit Solar Collector [f=0002023] [2023] Event [4732,46.2901306,3304]: 1 finished unit Bandit [f=0002198] [2198] Event [1048,46.3260803,520]: 0 finished unit Metal Extractor [f=0002235] [2235] Event [1452,46.3062134,872]: 0 finished unit Duck [f=0002241] [2241] Event [4856,46.3497314,3432]: 1 finished unit Solar Collector [f=0002324] [2324] Event [2216,75.5021057,872]: 0 finished unit Metal Extractor [f=0002474] [2474] Event [4984,47.541748,3432]: 1 finished unit Solar Collector [f=0002535] [2535] Event [3928,75.5021057,3224]: 1 finished unit Metal Extractor [f=0002730] [2730] Event [2312,75.5021057,936]: 0 finished unit Solar Collector [f=0002759] [2759] Event [4928,47.4313774,3408]: 1 finished unit Lotus [f=0002858] [2858] Event [1344,46.3260803,784]: 0 finished unit Lotus [f=0003075] [3075] Event [2424,74.603363,936]: 0 finished unit Solar Collector [f=0003251] [3251] Event [1452,46.3062134,872]: 0 finished unit Conch [f=0003255] [3255] Event [3698.65967,74.9945526,3406.89355]: 1 lost unit Bandit [f=0003256] [3256] Event [3576,74.286438,3176]: 1 finished unit Metal Extractor [f=0003449] [3449] Event [2568,74.286438,920]: 0 finished unit Metal Extractor [f=0003481] [3481] Event [4732,46.2901306,3304]: 1 finished unit Convict [f=0003721] [3721] Event [4732,46.2901306,3304]: 1 finished unit Bandit [f=0003721] [3721] Event [1128,46.9031677,584]: 0 finished unit Solar Collector [f=0003736] [3736] Event [1452,46.3062134,872]: 0 finished unit Duck [f=0003811] [3811] Event [3712,74.2911682,3248]: 1 finished unit Lotus [f=0003905] [3905] Event [3512.29712,75.2450256,3260.18384]: 0 lost unit Duck [f=0003961] [3961] Event [4732,46.2901306,3304]: 1 finished unit Bandit [f=0003981] [3981] Event [3576,74.286438,3176]: 1 lost unit Metal Extractor [f=0003994] [3994] Event [2400,75.1047668,1056]: 0 finished unit Lotus [f=0004081] [4081] Event [1452,46.3062134,872]: 0 finished unit Duck [f=0004116] [4116] Event [4856,46.3355408,3496]: 1 finished unit Caretaker [f=0004161] [4161] Event [4732,46.2901306,3304]: 1 finished unit Bandit [f=0004200] [4200] Event [1160,47.5370178,680]: 0 finished unit Solar Collector [f=0004303] [4303] Event [3431.25464,75.5021057,3363.94263]: 1 lost unit Bandit [f=0004370] [4370] Event [4856,47.4849854,3672]: 1 finished unit Solar Collector [f=0004524] [4524] Event [408,17.1358643,1944]: 0 finished unit Metal Extractor [f=0004548] [4548] Event [4732,46.2901306,3304]: 1 finished unit Convict [f=0004593] [4593] Event [4936,47.3478088,3672]: 1 finished unit Solar Collector [f=0004675] [4675] Event [1452,46.3062134,872]: 0 finished unit Duck [f=0004727] [4727] Event [4732,46.2901306,3304]: 1 finished unit Bandit [f=0004739] [4739] Event [2760,15.929657,1640]: 0 finished unit Metal Extractor [f=0004920] [4920] Event [1452,46.3062134,872]: 0 finished unit Duck [f=0004987] [4987] Event [5016,46.4159546,3672]: 1 finished unit Solar Collector [f=0004997] [4997] Event [328,17.5379333,2008]: 0 finished unit Solar Collector [f=0005240] [5240] Event [3600,75.5021057,3408]: 1 finished unit Lotus [f=0005269] [5269] Event [4732,46.2901306,3304]: 1 finished unit Thug [f=0005335] [5335] Event [3467.93506,74.3545227,3114.78052]: 1 lost unit Bandit [f=0005437] [5437] Event [440,17.1547852,2088]: 0 finished unit Solar Collector [f=0005475] [5475] Event [2832,15.2721558,1680]: 0 finished unit Picket [f=0005475] [5475] Event [4856,46.9031677,3752]: 1 finished unit Solar Collector [f=0005502] [5502] Event [4732,46.2901306,3304]: 1 finished unit Bandit [f=0005618] [5618] Event [1432,75.4642639,1816]: 0 finished unit Metal Extractor [f=0005704] [5704] Event [2896.83765,15.9343872,1621.77417]: 0 finished unit Guardian Commander [f=0005704] game_message: Morph complete: Guardian lvl 1 -> Guardian lvl 2 [f=0005704] [5704] Received game_message: Morph complete: Guardian lvl 1 -> Guardian lvl 2 [f=0005906] [5906] Event [4936,46.3781128,3752]: 1 finished unit Solar Collector [f=0005952] [5952] Event [264,17.9494629,2024]: 0 finished unit Metal Extractor [f=0006002] [6002] Event [3008,15.319458,1648]: 0 finished unit Picket [f=0006058] [6058] Event [4732,46.2901306,3304]: 1 finished unit Convict [f=0006212] [6212] Event [1452,46.3062134,872]: 0 finished unit Conch [f=0006355] [6355] Event [1720,16.0100708,2248]: 0 finished unit Metal Extractor [f=0006397] [6397] Event [424,17.1595154,2184]: 0 finished unit Metal Extractor [f=0006416] [6416] Event [5736,17.1500549,2152]: 1 finished unit Metal Extractor [f=0006422] [6422] Event [5016,46.3260803,3752]: 1 finished unit Solar Collector [f=0006454] [6454] Event [4732,46.2901306,3304]: 1 finished unit Bandit [f=0006472] [6472] Event [3576,70.2250061,3176]: 1 finished unit Metal Extractor [f=0006489] Player diligentdolphin left the game: normal quit [f=0006489] [6489] Event [undefined]: diligentdolphin quit [f=0006507] [6507] Event [3288,16.8898926,1480]: 0 finished unit Metal Extractor [f=0006781] [6781] Event [4732,46.2901306,3304]: 1 finished unit Thug [f=0006902] [6902] Event [2056,15.9343872,2088]: 0 finished unit Metal Extractor [f=0006923] [6923] Event [4732,46.2901306,3304]: 1 finished unit Bandit [f=0006965] [6965] Event [544,15.9533081,2016]: 0 finished unit Lotus [f=0006996] Jabba360 has forced a win due to dropped opposition. [f=0006996] game_message: diligentdolphin has been destroyed! [f=0006996] [6996] Event [undefined]: diligentdolphin resigned [f=0006996] game_message: Jabba360 wins! [f=0006996] Submitting stats [f=0006996] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0006996] Part| Total Time|Time of the last 0.5s [f=0006996] Draw 10776.43ms 22.60% [f=0006996] Lua::Callins::Synced 2364.72ms 7.70% [f=0006996] Lua::Callins::Unsynced 14555.57ms 29.50% [f=0006996] Lua::CollectGarbage::Synced 241.94ms 0.00% [f=0006996] Lua::CollectGarbage::Unsynced 696.43ms 0.40% [f=0006996] Misc::Profiler::AddTime 40.60ms 0.00% [f=0006996] Sim 20190.64ms 61.70% [f=0006996] [6996] Received game_message: diligentdolphin has been destroyed! [f=0006996] [6996] Received game_message: Jabba360 wins! [f=0006997] [6997] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0006997] [6997] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0006997] [6997] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0006997] [6997] Game End Stats Values: 2,2165,2165,2165,2165,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,5.5999999,5.86666679,5.86666679,5.5999999,0,0,0,0,0,0,0,0,890,890,890,890,0,0,0,0,0,0,0,0,0,0,0,0 [f=0006997] [6997] Game End Stats Values: 3,2415,2450,2450,2415,0.38106176,0,0,0.38106176,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8.9333334,8,8,8.9333334,1275,1275,1275,1275,8.02540398,9.0666666,9.0666666,8.02540398,160,75,75,160,0,0,0,0,960,1100,1100,960,0,0,0,0,0,0,0,0,0,0,0,0 [f=0006997] [6997] Game End Stats Values: 4,2505,2615,2615,2505,2.50465155,0,0,2.50465155,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,10,8,8,10,1275,1275,1275,1275,8.67490578,10.9333334,10.9333334,8.67490578,160,150,150,160,0,0,0,0,1050,1190,1190,1050,0,0,0,0,0,0,0,0,0,0,0,0 [f=0006997] [6997] Game End Stats Values: 5,2735,2760,2760,2735,3.17546582,0.15888055,0.15888055,3.17546582,0,0,0,0,0,0,0,0,0,0,0,0,0,5.43333292,5.43333292,0,0,0,0,0,10,9.19999981,9.19999981,10,1275,1275,1275,1275,10.0447226,12.0105915,12.0105915,10.0447226,240,225,225,240,0,0,0,0,1200,1260,1260,1200,0,0,0,0,0,0,0,0,5.43333292,0,0,5.43333292 [f=0006997] [6997] Game End Stats Values: 6,2905,2975,2975,2905,10.0988503,0.46355107,0.46355107,10.0988503,0,0,0,0,0,0,0,0,0,0,0,0,59.0954514,16.3000011,16.3000011,59.0954514,0,0,0,0,10,11.1999998,11.1999998,10,1275,1275,1275,1275,10.4615593,12.0203114,12.0203114,10.4615593,320,300,300,320,0,0,0,0,1290,1400,1400,1290,0,0,0,0,0,0,0,0,16.3000011,59.0954514,59.0954514,16.3000011 [f=0006997] [6997] Game End Stats Values: 7,2995,3135,3135,2995,16.70998,3.76364231,3.76364231,16.70998,0,0,0,0,0,0,0,0,0,0,0,0,88.6431732,34.4111137,34.4111137,88.6431732,0,0,0,0,10,14.666667,14.666667,10,1275,1275,1275,1275,13.9074087,12.7533407,12.7533407,13.9074087,320,300,300,320,0,0,0,0,1380,1560,1560,1380,0,0,0,0,0,0,0,0,34.4111137,88.6431732,88.6431732,34.4111137 [f=0006997] [6997] Game End Stats Values: 8,3225,3225,3225,3225,18.446722,21.4598446,21.4598446,18.446722,0,0,0,0,0,0,0,0,0,0,0,0,88.6431732,34.4111137,34.4111137,88.6431732,90,90,90,90,11.8666668,16,16,11.8666668,1275,1275,1275,1275,14.1157827,15.1797466,15.1797466,14.1157827,320,300,300,320,0,0,0,0,1520,1560,1560,1520,0,0,0,0,0,0,0,0,34.4111137,88.6431732,88.6431732,34.4111137 [f=0006997] [6997] Game End Stats Values: 9,3465,3360,3360,3465,24.2312889,31.4154396,31.4154396,24.2312889,0,0,0,0,0,0,0,0,0,0,0,0,134.095444,38.0333366,38.0333366,134.095444,90,90,90,90,14,16,16,14,1275,1275,1275,1275,14.9189711,15.9970388,15.9970388,14.9189711,320,225,225,320,75,0,0,75,1760,1770,1770,1760,0,75,75,0,0,0,0,0,38.0333366,134.095444,134.095444,38.0333366 [f=0006997] [6997] Game End Stats Values: 10,3625,3510,3510,3625,24.880209,32.3090973,32.3090973,24.880209,0,0,0,0,0,0,0,0,0,0,0,0,239.001053,110.289131,110.289131,239.001053,180,180,180,180,15.1999998,16,16,15.1999998,1275,1275,1275,1275,16.0432606,15.9262438,15.9262438,16.0432606,320,375,375,320,165,80,80,165,1830,1680,1680,1830,80,165,165,80,0,0,0,0,111.961151,264.520844,264.520844,111.961151 [f=0006997] [6997] Game End Stats Values: 11,3775,3760,3760,3775,40.3234177,32.8316307,32.8316307,40.3234177,0,0,0,0,0,0,0,0,0,0,0,0,284.453339,119.344688,119.344688,284.453339,180,180,180,180,17.2000008,16.3999996,16.3999996,17.2000008,1275,1275,1275,1275,17.0295467,14.0348349,14.0348349,17.0295467,400,375,375,400,240,80,80,240,1900,1930,1930,1900,80,240,240,80,0,0,0,0,121.016708,309.973114,309.973114,121.016708 [f=0006997] [6997] Game End Stats Values: 12,4115,4025,4025,4115,42.1386642,33.4140587,33.4140587,42.1386642,0,0,0,0,0,0,0,0,0,0,0,0,284.453339,119.344688,119.344688,284.453339,180,180,180,180,18,19.333334,19.333334,18,1275,1275,1275,1275,18.6543503,14.0388288,14.0388288,18.6543503,560,450,450,560,240,80,80,240,2080,2120,2120,2080,80,240,240,80,0,0,0,0,121.016708,309.973114,309.973114,121.016708 [f=0006997] [6997] Game End Stats Values: 13,4185,4285,4285,4185,52.4220543,44.5232925,44.5232925,52.4220543,0,0,0,0,0,0,0,0,0,0,0,0,333.589874,128.400238,128.400238,333.589874,180,270,270,180,19.6000004,21.6000004,21.6000004,19.6000004,1275,1275,1275,1275,20.6855583,16.0739479,16.0739479,20.6855583,560,550,550,560,315,80,80,315,2150,2190,2190,2150,80,315,315,80,0,24.8333111,24.8333111,0,130.072266,359.10965,359.10965,130.072266 [f=0006997] [6997] Game End Stats Values: 14,4675,4430,4430,4675,53.2144012,60.2309799,60.2309799,53.2144012,0,0,0,0,0,0,0,0,0,0,0,0,392.684875,132.022461,132.022461,392.684875,280,270,270,280,21.6000004,23.4666672,23.4666672,21.6000004,1505,1275,1275,1505,20.8528233,16.1138515,16.1138515,20.8528233,560,625,625,560,315,80,80,315,2310,2260,2260,2310,80,315,315,80,0,36.1666489,36.1666489,0,133.694489,418.204651,418.204651,133.694489 [f=0006997] [6997] Game End Stats Values: 15,5015,4620,4620,5015,53.533474,86.9490051,86.9490051,53.533474,0,0,0,0,0,0,0,0,0,0,0,0,392.684875,132.022461,132.022461,392.684875,380,270,270,380,22,25.6000004,25.6000004,22,1505,1275,1275,1505,23.3546066,15.7812023,15.7812023,23.3546066,560,625,625,560,315,80,80,315,2550,2450,2450,2550,80,315,315,80,0,36.1666489,36.1666489,0,133.694489,418.204651,418.204651,133.694489 [f=0006997] [6997] Game End Stats Values: 16,5285,4945,4945,5285,75.9148788,110.511063,110.511063,75.9148788,0,0,0,0,0,0,0,0,0,0,0,0,392.684875,132.022461,132.022461,392.684875,380,270,270,380,25.333334,27.2000008,27.2000008,25.333334,1505,1275,1275,1505,29.3587608,17.9708042,17.9708042,29.3587608,560,700,700,560,315,80,80,315,2820,2700,2700,2820,80,315,315,80,0.00100666,36.1666489,36.1666489,0.00100666,133.694489,418.204651,418.204651,133.694489 [f=0006997] [6997] Game End Stats Values: 17,5465,5195,5195,5465,78.0000153,126.401642,126.401642,78.0000153,0,0,0,0,0,0,0,0,0,0,0,0,392.684875,132.022461,132.022461,392.684875,470,270,270,470,22,28,28,22,1505,1275,1275,1505,30.6761265,22.9508114,22.9508114,30.6761265,560,950,950,560,315,80,80,315,2910,2700,2700,2910,80,315,315,80,0.00100666,65.8334961,65.8334961,0.00100666,133.694489,418.204651,418.204651,133.694489 [f=0007006] [7006] Event [3568.70703,74.9096985,3251.90942]: 1 lost unit Bandit [f=0007007] [7007] Event [3208,17.0554504,1528]: 0 finished unit Solar Collector [f=0007024] [7024] Event [3712,74.2911682,3248]: 1 lost unit Lotus [f=0007255] Player Jabba360 left the game: normal quit [f=0007255] [7255] Event [undefined]: Jabba360 quit [f=0007261] No clients connected, shutting down server [f=0007261] Server shutdown [f=0007345] [7345] Event [3080,16.6202698,1528]: 0 finished unit Solar Collector [f=0007415] [7415] Event [320,18.0582581,2176]: 0 finished unit Lotus [f=0007557] [7557] Event [1452,46.3062134,872]: 0 finished unit Buoy [f=0007645] [7645] Event [1224,46.3355408,856]: 0 finished unit Caretaker [f=0007693] [7693] Event [2952,15.9343872,1560]: 0 finished unit Solar Collector [f=0008089] [8089] Event [2872,15.9343872,1592]: 0 finished unit Solar Collector [f=0008996] Autoquit sending quit command. [f=0008996] [QuitAction] user exited to system [f=0008996] [SpringApp::Kill][1] fromRun=1 [f=0008996] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0008996] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0008996] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0008996] [ThreadPool::SetThreadCount][2] workers=0 [f=0008996] [SpringApp::Kill][2] [f=0008996] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0008996] [Game::KillLua][3] dtor=0 luaUI=0x52ccee80 [f=0008996] Start widgetHandler:Shutdown [f=0008996] Shutdown - SaveOrderList Complete [f=0008996] Writing last game win data [f=0008996] Shutdown - SaveConfigData Complete [f=0008996] Shutdown Widget - Save/Load API [f=0008996] Shutdown Widget - Chili Highlight [f=0008996] Shutdown Widget - Draw After Chili [f=0008996] Shutdown Widget - EPIC Menu [f=0008996] Shutdown Widget - Chili Widget Selector [f=0008996] Shutdown Widget - Chili Minimap [f=0008996] Shutdown Widget - Local Team Colors [f=0008996] Shutdown Widget - Display Keys 2 [f=0008996] Shutdown Widget - Save Game Menu [f=0008996] Shutdown Widget - Unit Icons [f=0008996] Shutdown Widget - Noises [f=0008996] Shutdown Widget - HealthBars [f=0008996] Shutdown Widget - Win Counter [f=0008996] Shutdown Widget - SpringRTS Replay Stats [f=0008996] Shutdown Widget - BuildETA [f=0008996] Shutdown Widget - Modular Comm Info [f=0008996] Shutdown Widget - Music Player v2 [f=0008996] Shutdown Widget - Stereo3D [f=0008996] Shutdown Widget - Showeco and Grid Drawer [f=0008996] Shutdown Widget - Point Tracker [f=0008996] Shutdown Widget - Missile Silo Range [f=0008996] Shutdown Widget - MinimapEvents [f=0008996] Shutdown Widget - Mex Placement Handler [f=0008996] Shutdown Widget - Local Widgets Config [f=0008996] Shutdown Widget - Highlight Geos [f=0008996] Shutdown Widget - Grab Input [f=0008996] Input grabbing is disabled! [f=0008996] Shutdown Widget - Defense Range Zero-K [f=0008996] Shutdown Widget - MetalFeatures (new) [f=0008996] Shutdown Widget - Darkening [f=0008996] Shutdown Widget - Context Menu [f=0008996] Shutdown Widget - Chili Spectator Panels [f=0008996] Shutdown Widget - Chili Selections & CursorTip v2 [f=0008996] Shutdown Widget - Chili Nuke Warning [f=0008996] Shutdown Widget - Chili EndGame Window [f=0008996] Shutdown Widget - Chili Economy Panel Default [f=0008996] Shutdown Widget - CameraShake [f=0008996] Shutdown Widget - Attack AoE [f=0008996] Shutdown Widget - UnitShapes [f=0008996] Shutdown Widget - Map Edge Extension [f=0008996] Shutdown Widget - Selection Send [f=0008996] Shutdown Widget - LupsManager [f=0008996] Shutdown Widget - Newton Firezone [f=0008996] Shutdown Widget - Chili Pro Console [f=0008996] Shutdown Widget - Lasso Terraform GUI [f=0008996] Shutdown Widget - Lups [f=0008996] Shutdown Widget - Chili Framework [f=0008996] Shutdown Widget - Chili Core Selector [f=0008996] Shutdown Widget - Custom Markers [f=0008996] Shutdown Widget - Select Keys [f=0008996] Shutdown Widget - Pause Screen [f=0008996] Shutdown Widget - Text To Speech Control [f=0008996] Shutdown Widget - Persistent Build Height [f=0008996] Shutdown Widget - Layout Handler [f=0008996] End widgetHandler:Shutdown [f=0008996] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={447358,59365922} {int,ext,rec}Allocs={22804623,0,0} {chunk,block}Bytes={59365922,0} [f=0008996] [Game::KillLua][1] dtor=0 luaGaia=0x52cff750 [f=0008996] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={296920,49567029} {int,ext,rec}Allocs={22804624,0,0} {chunk,block}Bytes={49567029,0} [f=0008996] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={296920,49567029} {int,ext,rec}Allocs={22804624,0,0} {chunk,block}Bytes={49567029,0} [f=0008996] [Game::KillLua][2] dtor=0 luaRules=0x5235c940 [f=0008996] Start gadgetHandler:Shutdown [f=0008996] Shutdown - StartSetup [f=0008996] Shutdown - UnitMorph [f=0008996] Shutdown - Carrier Drones [f=0008996] Shutdown - LupsNanoSpray [f=0008996] Shutdown - Missile Silo Controller [f=0008996] Shutdown - Modular Comm Info [f=0008996] Shutdown - Terrain Texture Handler [f=0008996] Shutdown - UnitCloakShield [f=0008996] Shutdown - Starlight Handler [f=0008996] End gadgetHandler:Shutdown [f=0008996] Start gadgetHandler:Shutdown [f=0008996] Shutdown - Save/Load [f=0008996] Shutdown - Teleport Throw [f=0008996] Shutdown - UnitMorph [f=0008996] Shutdown - Modular Comm Info [f=0008996] Shutdown - Retreat Command [f=0008996] Shutdown - Shockwaves [f=0008996] Shutdown - UnitCloakShield [f=0008996] Shutdown - Lups Cloak FX [f=0008996] Shutdown - Lups [f=0008996] Shutdown - Lups Shield [f=0008996] End gadgetHandler:Shutdown [f=0008996] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={22804662,0,0} {chunk,block}Bytes={0,0} [f=0008996] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={22804662,0,0} {chunk,block}Bytes={0,0} [f=0008996] [Game::KillLua][4] dtor=0 [f=0008996] [Game::~CGame][1] [f=0008996] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0008996] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0008996] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0008996] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0008996] [Game::KillLua][4] dtor=1 [f=0008996] [Game::KillMisc][1] [f=0008996] [Game::KillMisc][2] [f=0008996] [Game::KillMisc][3] [f=0008996] [Game::KillRendering][1] [f=0008996] [3DOParser::Kill] allocated 137 pieces [f=0008996] [S3OParser::Kill] allocated 2707 pieces [f=0008996] [AssParser::Kill] allocated 220 pieces [f=0008996] [Game::KillInterface][1] [f=0008996] [Game::KillInterface][2] [f=0008996] [Game::KillSimulation][1] [f=0008996] [Game::KillSimulation][2] [f=0008996] [CCollisionHandler] dis-/continuous tests: 0/808625 [f=0008996] [Game::KillSimulation][3] [f=0008996] [~CPathCache(24x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0008996] [~CPathCache(24x16)] cacheHits=1 hitPercentage=9% numHashColls=0 maxCacheSize=4 [f=0008996] [~CPathCache(48x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0008996] [~CPathCache(48x32)] cacheHits=3 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0008996] [~CRectangleOverlapHandler] 0% overlap reduction [f=0008996] [~CRectangleOverlapHandler] 0% overlap reduction [f=0008996] [LosHandler::Kill] raycast instance cache-{hits,misses}={1179,3497}; shared=1%; cached=24% [f=0008996] [Game::KillSimulation][4] [f=0008996] [CommonDefHandler::KillStatic] 3163 sound-set data items added [f=0008996] [Game::~CGame][2] [f=0008996] [Game::~CGame][3] [f=0008996] [SpringApp::Kill][3] [f=0008996] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 95411 bytes sent 66220 bytes recv'd [f=0008996] [SpringApp::Kill][4] font=0x45d9baa0 [f=0008996] [SpringApp::Kill][5] [f=0008996] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7792 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/1744f8151505db92eb3c8724f41eb638.sdp (0x45e140f0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/1744f8151505db92eb3c8724f41eb638.sdp" numZipFiles=7792 sumInflSize=721737kb sumReadTime=4679ms file="unittextures/bcore_abc_1.tga" indx=6966 inflSize=3210kb readTime=113ms file="objects3d/strikecom_2.dae" indx=5459 inflSize=1000kb readTime=71ms file="luaui/widgets/unit_healthbars.lua" indx=4733 inflSize=40kb readTime=36ms file="objects3d/spherezeus.s3o" indx=5430 inflSize=118kb readTime=35ms file="unittextures/tatex/corve01c00.bmp" indx=7576 inflSize=3kb readTime=34ms file="unittextures/bcore_abc_2.tga" indx=6968 inflSize=1800kb readTime=32ms file="luaui/widgets/gui_group_recall_fix.lua" indx=4624 inflSize=4kb readTime=29ms file="objects3d/catapult.s3o" indx=4927 inflSize=217kb readTime=28ms file="icons/amphaa.png" indx=931 inflSize=1kb readTime=27ms file="effects/fanny.lua" indx=655 inflSize=4kb readTime=26ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/1744f8151505db92eb3c8724f41eb638.sdp] 52638129 bytes cached in 2877 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=87 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/dunepatrolredux_v1.0.sd7 (0x45f3a720) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x45f2d370) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x45e1afc0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f774408bf10) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]