[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.mMup2caEUt/springsettings.982738.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-12-amd64 #1 SMP Debian 4.19.152-1 (2020-10-18) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 16ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f27e801d170 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 8714 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/982738/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 203ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x45827710] using map "Intersection v4.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Intersection v4.1", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x45827710] using game "Zero-K v1.8.10.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.10.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 110ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 742ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 856ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 34ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 1065ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 111ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 24ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 25ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 208ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: feature placer v3 Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature placer v3 Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 2 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] jmicz3d was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/982738/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Mex Placement Initialised with 25 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] placing 0 unit(s) [f=-000001] placing 50 feature(s) [f=-000001] placing 0 building(s) [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=b2db43ed [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=22dd4c46 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=75ed670e [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=f4ecf015 [f=-000001] [Path] [PathEstimator::ReadFile] hash=f4ecf015 file="cache/104dev-maintenance/paths/Intersection v4.1.pe-f4ecf015.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=b2db43ed [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=22dd4c46 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=75ed670e [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=f4ecf025 [f=-000001] [Path] [PathEstimator::ReadFile] hash=f4ecf025 file="cache/104dev-maintenance/paths/Intersection v4.1.pe2-f4ecf025.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (317ms, checksum 18989a79)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11611,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/982738/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=6f4e170ad48103d264a1eb2dcf49535b73a92bd5be9e3c22fa36ae189736bd75c3e8cecd84d71891a8398d10bed206573a9de13182a7d5832348ee1b98c1d6e8" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=128bee7fb3aeea4fca5b7d847b9e39612706e20b0edeae75651f9ba31fa0a513904fa99329a30885054378b7097de6b00f501ff8aebae521b9c97b334e0bfb7c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=060cabfa3f59f83fae83b1a54f05ae5a2f492ccbe29afe0108f9e6ff2759d5125576c5264cea74a6b15bd8691af22ca5c19f8b0fc1ed6d401ebdb926e6e45c20]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x51fb9300,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 1c1a9e5f2425c4eeb92a88b04596f592 [f=-000001] Connection attempt from GhostFenixx [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: GhostFenixx changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="GhostFenixx" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=6f4e170ad48103d264a1eb2dcf49535b73a92bd5be9e3c22fa36ae189736bd75c3e8cecd84d71891a8398d10bed206573a9de13182a7d5832348ee1b98c1d6e8" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="GhostFenixx" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from LordSwan3x [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: LordSwan3x changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="LordSwan3x" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=6f4e170ad48103d264a1eb2dcf49535b73a92bd5be9e3c22fa36ae189736bd75c3e8cecd84d71891a8398d10bed206573a9de13182a7d5832348ee1b98c1d6e8" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="LordSwan3x" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="GhostFenixx" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=128bee7fb3aeea4fca5b7d847b9e39612706e20b0edeae75651f9ba31fa0a513904fa99329a30885054378b7097de6b00f501ff8aebae521b9c97b334e0bfb7c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="GhostFenixx" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=060cabfa3f59f83fae83b1a54f05ae5a2f492ccbe29afe0108f9e6ff2759d5125576c5264cea74a6b15bd8691af22ca5c19f8b0fc1ed6d401ebdb926e6e45c20]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="GhostFenixx" string="[Game::Load][lua{Rules,Gaia}={00000000e55dec20,0000000000000000}]" [f=-000001] Allies: I choose: Lazarus Sniper! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="LordSwan3x" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=128bee7fb3aeea4fca5b7d847b9e39612706e20b0edeae75651f9ba31fa0a513904fa99329a30885054378b7097de6b00f501ff8aebae521b9c97b334e0bfb7c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="LordSwan3x" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=060cabfa3f59f83fae83b1a54f05ae5a2f492ccbe29afe0108f9e6ff2759d5125576c5264cea74a6b15bd8691af22ca5c19f8b0fc1ed6d401ebdb926e6e45c20]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="LordSwan3x" string="[Game::Load][lua{Rules,Gaia}={000000009d92a160,0000000000000000}]" [f=-000001] Allies: I choose: idi na huy pidors! [f=-000001] [0] Event [652,262.009033,455]: 0 finished unit Guardian Commander [f=-000001] [0] Event [4422,261.995605,4251]: 1 finished unit Engineer Commander [f=0000000] [0] GhostFenixx, team: 1, elo:1936 [f=0000000] [0] LordSwan3x, team: 0, elo:1824 [f=0000000] [0] ?, team: 2, elo:0 [f=0000004] Playback continued [f=0000007] [7] Event [4224,261.995605,4200]: 1 finished unit Cloakbot Factory [f=0000060] [60] Event [528,261.995605,576]: 0 finished unit Tank Foundry [f=0000183] [183] Event [4214.3999,261.995605,4200]: 1 finished unit Glaive [f=0000302] [302] Event [4214.3999,261.995605,4200]: 1 finished unit Glaive [f=0000464] [464] Event [760,261.995605,264]: 0 finished unit Metal Extractor [f=0000584] [584] Event [632,261.995605,248]: 0 finished unit Wind/Tidal Generator [f=0000689] [689] Event [658.911865,338.995605,343.553802]: 0 finished unit Firefly [f=0000734] [734] Event [536,261.995605,280]: 0 finished unit Wind/Tidal Generator [f=0000759] [759] Event [4360,261.995605,4360]: 1 finished unit Metal Extractor [f=0000896] [896] Event [528,263.315613,604]: 0 finished unit Welder [f=0000941] [941] Event [4472,261.995605,4376]: 1 finished unit Solar Collector [f=0000959] [959] Event [408,261.995605,280]: 0 finished unit Wind/Tidal Generator [f=0001139] [1139] Event [328,261.995605,280]: 0 finished unit Wind/Tidal Generator [f=0001150] [1150] Event [4648,261.995605,4392]: 1 finished unit Solar Collector [f=0001401] [1401] Event [4214.3999,261.995605,4200]: 1 finished unit Glaive [f=0001590] [1590] Event [4872,261.995605,4344]: 1 finished unit Metal Extractor [f=0001664] [1664] Event [264,261.995605,264]: 0 finished unit Metal Extractor [f=0001708] [1708] Event [528,263.315613,604]: 0 finished unit Welder [f=0002113] [2113] Event [4214.3999,261.995605,4200]: 1 finished unit Ronin [f=0002364] [2364] Event [528,263.315613,604]: 0 finished unit Kodachi [f=0002598] [2598] Event [1008,259.047607,576]: 0 finished unit Lotus [f=0002730] [2730] Event [4214.3999,261.995605,4200]: 1 finished unit Conjurer [f=0002860] [2860] Event [4088,256.746582,4440]: 1 finished unit Stardust [f=0002956] [2956] Event [792,261.995605,696]: 0 finished unit Wind/Tidal Generator [f=0002983] [2983] Event [4214.3999,261.995605,4200]: 1 finished unit Glaive [f=0003188] [3188] Event [4214.3999,261.995605,4200]: 1 finished unit Glaive [f=0003436] [3436] Event [776,261.995605,760]: 0 finished unit Metal Extractor [f=0003649] [3649] Event [528,263.315613,604]: 0 finished unit Kodachi [f=0003937] [3937] Event [4472,54.0488281,2952]: 1 finished unit Metal Extractor [f=0004086] [4086] Event [1288,254.177002,4360]: 0 lost unit Metal Extractor [f=0004101] [4101] Event [4214.3999,261.995605,4200]: 1 finished unit Glaive [f=0004345] [4345] Event [1602.50427,248.691757,4345.75098]: 1 lost unit Ronin [f=0004356] [4356] Event [264,261.995605,744]: 0 finished unit Metal Extractor [f=0004494] [4494] Event [1761.104,54.0312347,2143.91821]: 1 lost unit Glaive [f=0004625] [4625] Event [416.397705,69.7753372,2149.92285]: 0 lost unit Firefly [f=0004638] [4638] Event [264,261.995605,664]: 0 finished unit Wind/Tidal Generator [f=0004753] [4753] Event [528,263.315613,604]: 0 finished unit Kodachi [f=0004849] [4849] Event [680,252.077393,1064]: 0 finished unit Stardust [f=0004929] [4929] Event [264,261.995605,600]: 0 finished unit Wind/Tidal Generator [f=0004938] [4938] Event [4264,261.995605,4376]: 1 finished unit Caretaker [f=0004949] [4949] Event [712.084412,331.265961,1049.28918]: 0 finished unit Firefly [f=0005186] [5186] Event [4214.3999,261.995605,4200]: 1 finished unit Knight [f=0005190] [5190] Event [248,261.995605,536]: 0 finished unit Wind/Tidal Generator [f=0005202] [5202] Event [2373.71045,54.0185394,790.008118]: 1 lost unit Glaive [f=0005274] [5274] Event [1065.31299,54.0356178,2420.65112]: 1 lost unit Glaive [f=0005285] [5285] Event [4360,261.995605,4856]: 1 finished unit Metal Extractor [f=0005444] [5444] Event [264,261.995605,440]: 0 finished unit Wind/Tidal Generator [f=0005455] [5455] Event [1456,254.189209,4224]: 0 finished unit Picket [f=0005596] [5596] Event [528,263.315613,604]: 0 finished unit Kodachi [f=0005714] [5714] Event [264,261.995605,344]: 0 finished unit Wind/Tidal Generator [f=0005805] [5805] Event [4872,261.995605,4856]: 1 finished unit Metal Extractor [f=0006058] [6058] Event [1440,254.115967,4496]: 0 finished unit Picket [f=0006126] [6126] Event [4214.3999,261.995605,4200]: 1 finished unit Scythe [f=0006159] [6159] Event [4488,261.995605,4856]: 1 finished unit Solar Collector [f=0006382] [6382] Event [4680,261.995605,4872]: 1 finished unit Solar Collector [f=0006491] [6491] Event [4360,254.177002,1288]: 1 finished unit Metal Extractor [f=0006576] [6576] Event [4824,261.995605,4760]: 1 finished unit Solar Collector [f=0006632] [6632] Event [528,263.315613,604]: 0 finished unit Kodachi [f=0006652] [6652] Event [2184,54.012207,648]: 0 finished unit Metal Extractor [f=0006796] [6796] Event [1288,249.764008,4360]: 0 finished unit Metal Extractor [f=0006908] [6908] Event [4356.52734,254.065094,975.203125]: 1 lost unit Conjurer [f=0006948] [6948] Event [4360,254.177002,1288]: 1 lost unit Metal Extractor [f=0006953] [6953] Event [408,261.995605,424]: 0 finished unit Caretaker [f=0007063] [7063] Event [1818.98584,202.5327,4160.00488]: 1 lost unit Glaive [f=0007183] [7183] Event [528,263.315613,604]: 0 finished unit Kodachi [f=0007209] [7209] Event [2200,54.0366211,568]: 0 finished unit Solar Collector [f=0007302] [7302] Event [776,261.995605,344]: 0 finished unit Wind/Tidal Generator [f=0007455] [7455] Event [4214.3999,261.995605,4200]: 1 finished unit Sling [f=0007604] [7604] Event [792,261.995605,424]: 0 finished unit Wind/Tidal Generator [f=0007638] [7638] Event [4214.3999,261.995605,4200]: 1 finished unit Sling [f=0007667] [7667] Event [2264,54.0305176,648]: 0 finished unit Solar Collector [f=0007798] [7798] Event [1344.7002,195.290222,949.891907]: 1 lost unit Scythe [f=0007821] [7821] Event [528,263.315613,604]: 0 finished unit Kodachi [f=0007853] [7853] Event [808,261.995605,504]: 0 finished unit Wind/Tidal Generator [f=0007897] [7897] Event [760,254.20752,3832]: 0 finished unit Metal Extractor [f=0008033] [8033] Event [2184,54.0244141,728]: 0 finished unit Solar Collector [f=0008196] [8196] Event [4214.3999,261.995605,4200]: 1 finished unit Glaive [f=0008285] [8285] Event [528,263.315613,604]: 0 finished unit Welder [f=0008305] [8305] Event [4214.3999,261.995605,4200]: 1 finished unit Glaive [f=0008369] [8369] Event [792,261.995605,600]: 0 finished unit Wind/Tidal Generator [f=0008410] [8410] Event [4214.3999,261.995605,4200]: 1 finished unit Glaive [f=0008428] [8428] Event [760,261.995605,184]: 0 finished unit Wind/Tidal Generator [f=0008529] [8529] Event [4214.3999,261.995605,4200]: 1 finished unit Glaive [f=0008531] [8531] Event [624,254.079346,3664]: 0 finished unit Lotus [f=0008553] [8553] Event [760,261.995605,104]: 0 finished unit Wind/Tidal Generator [f=0008649] [8649] Event [4214.3999,261.995605,4200]: 1 finished unit Glaive [f=0008665] [8665] Event [744,261.995605,56]: 0 finished unit Wind/Tidal Generator [f=0008758] [8758] Event [696,261.995605,40]: 0 finished unit Wind/Tidal Generator [f=0008866] [8866] Event [616,261.995605,24]: 0 finished unit Wind/Tidal Generator [f=0008991] [8991] Event [832,254.164795,3664]: 0 finished unit Lotus [f=0009019] [9019] Event [424,261.995605,40]: 0 finished unit Wind/Tidal Generator [f=0009041] [9041] Event [2280,54.5004883,760]: 0 finished unit Stardust [f=0009084] [9084] Event [4094.64014,55.3513603,2557.09863]: 1 lost unit Glaive [f=0009084] [9084] Event [4157.23291,54.0066528,2667.63965]: 1 lost unit Glaive [f=0009094] [9094] Event [520,261.995605,24]: 0 finished unit Wind/Tidal Generator [f=0009173] [9173] Event [4472,54.0488281,2952]: 1 lost unit Metal Extractor [f=0009204] [9204] Event [4214.3999,261.995605,4200]: 1 finished unit Glaive [f=0009296] [9296] Event [4856,261.995605,4584]: 1 finished unit Solar Collector [f=0009322] [9322] Event [4214.3999,261.995605,4200]: 1 finished unit Glaive [f=0009324] [9324] Event [3242.74316,86.1030579,4520.7251]: 1 lost unit Glaive [f=0009330] [9330] Event [3321.0979,102.125732,4329.69287]: 1 lost unit Glaive [f=0009360] [9360] Event [736,254.177002,3680]: 0 finished unit Lotus [f=0009449] [9449] Event [3637.26367,166.918137,4407.61523]: 0 lost unit Kodachi [f=0009449] [9449] Event [3692.74365,178.209106,4392.26416]: 0 lost unit Kodachi [f=0009560] [9560] Event [4396.16943,256.503113,4086.7063]: 1 lost unit Glaive [f=0009610] [9610] Event [4501.01465,261.995605,4174.19971]: 1 lost unit Glaive [f=0009684] [9684] Event [4616.35791,238.99205,3987.34888]: 1 lost unit Glaive [f=0009744] [9744] Event [4329.10889,193.381409,3767.32153]: 1 lost unit Glaive [f=0009793] [9793] Event [4370.25098,164.266052,3624.92627]: 1 lost unit Glaive [f=0009882] [9882] Event [4214.3999,261.995605,4200]: 1 finished unit Ronin [f=0010116] [10116] Event [4296,261.995605,4296]: 1 finished unit Caretaker [f=0010125] [10125] Event [4547.29541,254.013596,4070.24805]: 0 lost unit Kodachi [f=0010140] [10140] Event [4214.3999,261.995605,4200]: 1 finished unit Ronin [f=0010157] [10157] Event [528,263.315613,604]: 0 finished unit Ogre [f=0010300] [10300] Event [4214.3999,261.995605,4200]: 1 finished unit Ronin [f=0010339] [10339] Event [4635.49316,256.133667,4085.13843]: 0 lost unit Kodachi [f=0010457] [10457] Event [528,263.315613,604]: 0 finished unit Kodachi [f=0010588] [10588] Event [4214.3999,261.995605,4200]: 1 finished unit Ronin [f=0010589] [10589] Event [2568,55.5319824,2568]: 0 finished unit Metal Extractor [f=0010666] [10666] Event [264,453.810791,4872]: 0 finished unit Metal Extractor [f=0010682] [10682] Event [4568,261.995605,4504]: 1 finished unit Storage [f=0010745] [10745] Event [528,263.315613,604]: 0 finished unit Kodachi [f=0010850] [10850] Event [184,453.737549,4888]: 0 finished unit Wind/Tidal Generator [f=0011000] [11000] Event [312,453.810791,4920]: 0 finished unit Wind/Tidal Generator [f=0011041] [11041] Event [528,263.315613,604]: 0 finished unit Kodachi [f=0011150] [11150] Event [248,453.908447,4920]: 0 finished unit Wind/Tidal Generator [f=0011213] [11213] Event [3832,254.20752,776]: 0 finished unit Metal Extractor [f=0011221] [11221] Event [4214.3999,261.995605,4200]: 1 finished unit Glaive [f=0011297] [11297] Event [4214.3999,261.995605,4200]: 1 finished unit Glaive [f=0011300] [11300] Event [328,453.737549,4840]: 0 finished unit Wind/Tidal Generator [f=0011327] [11327] Event [528,263.315613,604]: 0 finished unit Kodachi [f=0011340] [11340] Event [2504,55.550293,2680]: 0 finished unit Stardust [f=0011379] [11379] Event [4214.3999,261.995605,4200]: 1 finished unit Glaive [f=0011461] [11461] Event [4214.3999,261.995605,4200]: 1 finished unit Glaive [f=0011529] [11529] Event [264,453.786377,4792]: 0 finished unit Wind/Tidal Generator [f=0011543] [11543] Event [4214.3999,261.995605,4200]: 1 finished unit Glaive [f=0011625] [11625] Event [4214.3999,261.995605,4200]: 1 finished unit Glaive [f=0011708] [11708] Event [4214.3999,261.995605,4200]: 1 finished unit Glaive [f=0011786] [11786] Event [200,453.89624,4824]: 0 finished unit Wind/Tidal Generator [f=0011790] [11790] Event [4214.3999,261.995605,4200]: 1 finished unit Glaive [f=0011873] [11873] Event [4214.3999,261.995605,4200]: 1 finished unit Glaive [f=0011906] [11906] Event [528,263.315613,604]: 0 finished unit Kodachi [f=0011915] [11915] Event [2494.61084,54.0243187,1025.5155]: 1 lost unit Knight [f=0011955] [11955] Event [4214.3999,261.995605,4200]: 1 finished unit Glaive [f=0012059] [12059] Event [4652.75586,171.81517,1963.14673]: 1 lost unit Ronin [f=0012078] [12078] Event [4360,249.664215,1288]: 0 finished unit Metal Extractor [f=0012094] [12094] Event [4214.3999,261.995605,4200]: 1 finished unit Conjurer [f=0012255] [12255] Event [3720,57.7231445,3464]: 1 finished unit Metal Extractor [f=0012549] [12549] Event [528,263.315613,604]: 0 finished unit Welder [f=0012619] [12619] Event [3698.87939,54.0103722,2642.71411]: 1 lost unit Glaive [f=0012622] [12622] Event [3689.03052,54.0351143,2611.00293]: 1 lost unit Glaive [f=0012682] [12682] Event [3694.34473,155.657074,1561.17444]: 0 lost unit Firefly [f=0012698] [12698] Event [3464.32886,54.0264053,2697.30591]: 1 lost unit Glaive [f=0012711] [12711] Event [528,261.995605,368]: 0 finished unit Strider Hub [f=0012724] [12724] Event [3563.5686,55.2524643,2560.83008]: 1 lost unit Glaive [f=0012724] [12724] Event [3566.26929,54.0366211,2584.64746]: 1 lost unit Glaive [f=0012726] [12726] Event [3397.01636,54.0305176,2643.81909]: 1 lost unit Glaive [f=0012733] [12733] Event [3469.0835,54.012207,2661.87964]: 0 lost unit Kodachi [f=0012745] [12745] Event [3549.1228,51.3876228,2554.34888]: 1 lost unit Glaive [f=0012745] [12745] Event [3556.1394,53.1697006,2530.79175]: 1 lost unit Glaive [f=0012748] [12748] Event [3560.90698,49.6894226,2567.98755]: 1 lost unit Glaive [f=0012763] [12763] Event [3544.32544,48.7484398,2543.6189]: 1 lost unit Glaive [f=0012989] [12989] Event [2804.16943,132.523956,2300.16626]: 0 finished unit Firefly [f=0013075] [13075] Event [3720,93.3188477,3192]: 1 finished unit Stardust [f=0013103] [13103] Event [4214.3999,261.995605,4200]: 1 finished unit Glaive [f=0013169] [13169] Event [528,263.315613,604]: 0 finished unit Ogre [f=0013193] [13193] Event [4214.3999,261.995605,4200]: 1 finished unit Glaive [f=0013261] [13261] Event [616,261.995605,424]: 0 finished unit Caretaker [f=0013283] [13283] Event [4214.3999,261.995605,4200]: 1 finished unit Glaive [f=0013334] [13334] Event [3472,105.739502,3456]: 1 finished unit Radar Tower [f=0013336] [13336] Event [4262.15625,254.600739,1241.98706]: 1 lost unit Ronin [f=0013358] [13358] Event [4214.3999,261.995605,4200]: 1 finished unit Glaive [f=0013439] [13439] Event [3752.16772,73.3894119,1375.12146]: 1 lost unit Ronin [f=0013448] [13448] Event [4214.3999,261.995605,4200]: 1 finished unit Glaive [f=0013538] [13538] Event [4214.3999,261.995605,4200]: 1 finished unit Glaive [f=0013564] [13564] Event [4872,453.810791,248]: 0 finished unit Metal Extractor [f=0013628] [13628] Event [4214.3999,261.995605,4200]: 1 finished unit Glaive [f=0013694] [13694] Event [528,263.315613,604]: 0 finished unit Ogre [f=0013743] [13743] Event [4214.3999,261.995605,4200]: 1 finished unit Ronin [f=0013862] [13862] Event [4214.3999,261.995605,4200]: 1 finished unit Ronin [f=0013978] [13978] Event [4214.3999,261.995605,4200]: 1 finished unit Sling [f=0014106] [14106] Event [528,263.315613,604]: 0 finished unit Ogre [f=0014113] [14113] Event [4214.3999,261.995605,4200]: 1 finished unit Sling [f=0014152] [14152] Event [4152.89551,71.2720871,2432.86597]: 1 lost unit Glaive [f=0014171] [14171] Event [3384,105.757813,3448]: 1 finished unit Stardust [f=0014187] [14187] Event [4134.24316,82.2690048,2380.948]: 1 lost unit Glaive [f=0014217] [14217] Event [4195.50977,104.73877,2276.12915]: 1 lost unit Glaive [f=0014222] [14222] Event [4183.05908,98.6571121,2304.52637]: 1 lost unit Glaive [f=0014248] [14248] Event [4214.3999,261.995605,4200]: 1 finished unit Sling [f=0014251] [14251] Event [4188.96143,116.617233,2219.04224]: 1 lost unit Glaive [f=0014253] [14253] Event [4184.9707,111.509689,2239.26367]: 1 lost unit Glaive [f=0014292] [14292] Event [4090.09521,115.29129,2226.81982]: 1 lost unit Glaive [f=0014383] [14383] Event [4214.3999,261.995605,4200]: 1 finished unit Sling [f=0014535] [14535] Event [4214.3999,261.995605,4200]: 1 finished unit Sling [f=0014593] [14593] Event [1672,57.7231445,1416]: 0 finished unit Metal Extractor [f=0014632] [14632] Event [528,263.315613,604]: 0 finished unit Ogre [f=0014714] [14714] Event [4187.25732,85.3894653,2369.26147]: 1 lost unit Ronin [f=0014924] [14924] Event [4214.3999,261.995605,4200]: 1 finished unit Glaive [f=0015054] [15054] Event [1416,57.729248,1656]: 0 finished unit Metal Extractor [f=0015153] [15153] Event [528,263.315613,604]: 0 finished unit Ogre [f=0015254] [15254] Event [4296,254,1496]: 0 finished unit Stardust [f=0015433] [15433] Event [4214.3999,261.995605,4200]: 1 finished unit Knight [f=0015687] [15687] Event [528,263.315613,604]: 0 finished unit Ogre [f=0015949] [15949] Event [1496,55.1901855,1512]: 0 finished unit Stardust [f=0016179] [16179] Event [4214.3999,261.995605,4200]: 1 finished unit Knight [f=0016404] [16404] Event [1520,57.692627,1696]: 0 finished unit Lotus [f=0016420] [16420] Event [568,54.0366211,2200]: 0 finished unit Solar Collector [f=0016484] [16484] Event [2592,55.5319824,2672]: 0 lost unit Picket [f=0016531] [16531] Event [2787.29346,55.5345917,2752.12354]: 1 lost unit Glaive [f=0016588] [16588] Event [4376,254.164795,1512]: 0 finished unit Stardust [f=0016713] [16713] Event [528,263.315613,604]: 0 finished unit Minotaur [f=0016760] [16760] Event [2504,55.550293,2680]: 0 lost unit Stardust [f=0016854] [16854] Event [1616,91.0605469,1664]: 0 finished unit Lotus [f=0016880] i bet it's gg [f=0016938] [16938] Event [2568,55.5319824,2568]: 0 lost unit Metal Extractor [f=0016940] [16940] Event [528,263.315613,604]: 0 finished unit Kodachi [f=0016958] [16958] Event [744,54.0183105,2248]: 0 finished unit Solar Collector [f=0017128] [17128] Event [3085.49121,54.4577217,2791.03833]: 1 lost unit Ronin [f=0017146] [17146] Event [3083.90186,55.1972237,2821.29321]: 0 lost unit Kodachi [f=0017196] [17196] Event [528,263.315613,604]: 0 finished unit Kodachi [f=0017304] [17304] Event [2628.00366,56.794426,2497.71191]: 1 lost unit Ronin [f=0017362] [17362] Event [1712,57.717041,1552]: 0 finished unit Lotus [f=0017422] [17422] Event [680,56.4291992,2072]: 0 finished unit Solar Collector [f=0017436] [17436] Event [528,263.315613,604]: 0 finished unit Kodachi [f=0017482] [17482] Event [4214.3999,261.995605,4200]: 1 finished unit Glaive [f=0017572] [17572] Event [4214.3999,261.995605,4200]: 1 finished unit Glaive [f=0017638] [17638] Event [528,263.315613,604]: 0 finished unit Kodachi [f=0017647] [17647] Event [4214.3999,261.995605,4200]: 1 finished unit Glaive [f=0017737] [17737] Event [4214.3999,261.995605,4200]: 1 finished unit Glaive [f=0017812] [17812] Event [4214.3999,261.995605,4200]: 1 finished unit Glaive [f=0017853] [17853] Event [528,263.315613,604]: 0 finished unit Welder [f=0017871] [17871] Event [4373.4873,213.188293,3861.18042]: 1 lost unit Glaive [f=0017887] [17887] Event [4214.3999,261.995605,4200]: 1 finished unit Glaive [f=0017890] [17890] Event [4385.05176,207.278183,3850.39355]: 1 lost unit Glaive [f=0017901] [17901] Event [664,54.0366211,2184]: 0 finished unit Metal Extractor [f=0017911] [17911] Event [4488,254.177002,1512]: 0 finished unit Stardust [f=0017924] [17924] Event [4263.85791,231.748367,3952.16626]: 1 lost unit Glaive [f=0017957] [17957] Event [4196.24805,243.858368,4010.70825]: 1 lost unit Glaive [f=0017974] [17974] Event [4214.3999,261.995605,4200]: 1 finished unit Glaive [f=0018038] [18038] Event [4088,253.041901,4440]: 1 lost unit Stardust [f=0018040] [18040] Event [4222.74756,248.752838,4055.48462]: 1 lost unit Glaive [f=0018062] [18062] Event [4214.3999,262.074951,4200]: 1 finished unit Glaive [f=0018086] [18086] Event [4310.31641,246.19548,4022.33545]: 1 lost unit Glaive [f=0018125] [18125] Event [4230.69824,249.412582,4071.67285]: 1 lost unit Glaive [f=0018141] [18141] Event [undefined]: GhostFenixx resigned [f=0018141] game_message: GhostFenixx has been destroyed! [f=0018141] game_message: LordSwan3x wins! [f=0018141] Submitting stats [f=0018141] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0018141] Part| Total Time|Time of the last 0.5s [f=0018141] Draw 12506.35ms 9.64% [f=0018141] Lua::Callins::Synced 7727.03ms 29.52% [f=0018141] Lua::Callins::Unsynced 17371.62ms 11.73% [f=0018141] Lua::CollectGarbage::Synced 326.04ms 0.30% [f=0018141] Lua::CollectGarbage::Unsynced 606.21ms 0.10% [f=0018141] Misc::Profiler::AddTime 71.97ms 0.00% [f=0018141] Sim 24228.52ms 82.11% [f=0018141] [18141] Received game_message: GhostFenixx has been destroyed! [f=0018141] [18141] Received game_message: LordSwan3x wins! [f=0018142] [18142] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received 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34,11360,5120,5120,11360,1308.01111,439.813293,439.813293,1308.01111,0,0,0,0,0,0,0,0,0,928.623596,928.623596,0,3509.37354,1798.11621,1798.11621,3509.37354,1220,660,660,1220,78.4417496,20,20,78.4417496,1275,1330,1330,1275,39.1715126,16.7491436,16.7491436,39.1715126,3760,880,880,3760,3300,994.999878,994.999878,3300,5085,2250,2250,5085,1014.99988,3300,3300,1014.99988,36.25,160.333221,160.333221,36.25,1954.27258,3576.05054,3576.05054,1954.27258 [f=0018142] [18142] Game End Stats Values: 35,12170,5185,5185,12170,1425.8103,444.753479,444.753479,1425.8103,0,0,0,0,0,0,0,0,0,928.623596,928.623596,0,3509.37354,1838.44153,1838.44153,3509.37354,1440,660,660,1440,80.6281738,20,20,80.6281738,1275,1330,1330,1275,41.3252831,16.5293427,16.5293427,41.3252831,4260,945,945,4260,3300,994.999878,994.999878,3300,5175,2250,2250,5175,1014.99988,3300,3300,1014.99988,36.25,160.333221,160.333221,36.25,1994.5979,3576.05054,3576.05054,1994.5979 [f=0018142] [18142] Game End Stats Values: 36,12670,5535,5535,12670,1521.14978,447.649689,447.649689,1521.14978,0,0,0,0,0,0,0,0,0,928.623596,928.623596,0,3509.37354,1838.44153,1838.44153,3509.37354,1440,660,660,1440,68.2626495,20,20,68.2626495,1275,1330,1330,1275,40.9159546,16.3930798,16.3930798,40.9159546,4760,1295,1295,4760,3300,994.999878,994.999878,3300,5175,2250,2250,5175,1014.99988,3300,3300,1014.99988,36.25,160.333221,160.333221,36.25,1994.5979,3576.05054,3576.05054,1994.5979 [f=0018142] [18142] Game End Stats Values: 37,12890,5885,5885,12890,1588.229,453.204163,453.204163,1588.229,0,0,0,0,0,0,0,0,0,928.623596,928.623596,0,3509.37354,1899.05334,1899.05334,3509.37354,1660,660,660,1660,52.09235,20,20,52.09235,1275,1330,1330,1275,39.0319595,16.5702972,16.5702972,39.0319595,4760,1645,1645,4760,3300,994.999878,994.999878,3300,5175,2250,2250,5175,1014.99988,3300,3300,1014.99988,36.25,160.333221,160.333221,36.25,2055.20972,3576.05054,3576.05054,2055.20972 [f=0018142] [18142] Game End Stats Values: 38,13270,5820,5820,13270,1649.16187,473.088501,473.088501,1649.16187,0,0,0,0,0,0,0,0,0,928.623596,928.623596,0,3683.64063,2061.17456,2061.17456,3683.64063,1970,660,660,1970,49.5682907,20,20,49.5682907,1275,1330,1330,1275,38.6221924,17.5256233,17.5256233,38.6221924,4760,1580,1580,4760,3365,1024.99988,1024.99988,3365,5245,2250,2250,5245,1044.99988,3365,3365,1044.99988,36.25,160.333221,160.333221,36.25,2217.33105,3750.31763,3750.31763,2217.33105 [f=0018142] [18142] Game End Stats Values: 39,14150,5820,5820,14150,1694.27173,501.802979,501.802979,1694.27173,0,0,0,0,0,0,0,0,0,928.623596,928.623596,0,3706.1062,2254.91895,2254.91895,3706.1062,1840,660,660,1840,43.4121437,20,20,43.4121437,1275,1330,1330,1275,37.0233231,18.1142979,18.1142979,37.0233231,5790,1580,1580,5790,3365,1334.99988,1334.99988,3365,5225,2250,2250,5225,1354.99988,3365,3365,1354.99988,36.25,160.333221,160.333221,36.25,2438.62793,3815.66895,3815.66895,2438.62793 [f=0018142] [18142] Game End Stats Values: 40,14490,5705,5705,14490,1756.6084,529.25177,529.25177,1756.6084,0,0,0,0,0,0,0,0,0,928.623596,928.623596,0,3831.63452,2412.32397,2412.32397,3831.63452,1930,660,660,1930,48.7295303,20,20,48.7295303,1275,1330,1330,1275,36.6757851,18.0299168,18.0299168,36.6757851,5970,1465,1465,5970,3545,1334.99988,1334.99988,3545,5295,2250,2250,5295,1534.99988,3545,3545,1534.99988,36.25,160.333221,160.333221,36.25,2709.00952,3984.08301,3984.08301,2709.00952 [f=0018142] [18142] Game End Stats Values: 41,15180,5835,5835,15180,1850.20337,531.109009,531.109009,1850.20337,0,0,0,0,0,0,0,0,0,928.623596,928.623596,0,4165.44531,3017.79199,3017.79199,4165.44531,2150,660,660,2150,64.4284286,20,20,64.4284286,1275,1330,1330,1275,39.0316696,16.3238125,16.3238125,39.0316696,6150,1595,1595,6150,3805,1334.99988,1334.99988,3805,5585,2250,2250,5585,1534.99988,3805,3805,1534.99988,36.25,166.33313,166.33313,36.25,3325.43848,4317.89209,4317.89209,3325.43848 [f=0018142] [18142] Game End Stats Values: 42,14680,5485,5485,14680,1881.23682,532.246033,532.246033,1881.23682,0,0,0,0,0,0,0,0,0,928.623596,928.623596,0,4553.96387,3222.50293,3222.50293,4553.96387,2150,440,440,2150,64.783844,20,20,64.783844,1275,1330,1330,1275,40.7666664,20.6940651,20.6940651,40.7666664,5650,1465,1465,5650,4220,1334.99988,1334.99988,4220,5585,2250,2250,5585,2034.99988,4220,4220,2034.99988,36.25,188.999451,188.999451,36.25,3570.80347,4735.91602,4735.91602,3570.80347 [f=0018154] [18154] Event [3878.2583,57.712265,3104.8689]: 1 lost unit Sling [f=0018161] [18161] Event [4167.06055,237.98468,3995.07617]: 1 lost unit Glaive [f=0018164] [18164] Event [4264,264.427551,4376]: 1 lost unit Caretaker [f=0018174] [GhostFenixx (replay)] gg [f=0018179] [18179] Event [4224,262.081055,4200]: 1 lost unit Cloakbot Factory [f=0018187] [18187] Event [4296,262.672791,4296]: 1 lost unit Caretaker [f=0018274] Player LordSwan3x left the game: normal quit [f=0018274] [18274] Event [undefined]: LordSwan3x quit [f=0018290] Spectator GhostFenixx left the game: normal quit [f=0018290] [18290] Event [undefined]: GhostFenixx quit [f=0018296] No clients connected, shutting down server [f=0018296] Server shutdown [f=0018340] [18340] Event [528,263.315613,604]: 0 finished unit Ogre [f=0018862] [18862] Event [528,263.315613,604]: 0 finished unit Ogre [f=0019028] [19028] Event [3320,55.2084961,1800]: 0 finished unit Metal Extractor [f=0019235] [19235] Event [632,54.0244141,2344]: 0 finished unit Stardust [f=0019345] [19345] Event [528,263.315613,604]: 0 finished unit Ogre [f=0019871] [19871] Event [528,263.315613,604]: 0 finished unit Ogre [f=0020057] [20057] Event [4360,254.083923,1416]: 0 finished unit Stinger [f=0020401] [20401] Event [792,54.0366211,2344]: 0 finished unit Stardust [f=0021135] [21135] Event [4176,254.128174,1520]: 0 finished unit Faraday [f=0021658] Autoquit sending quit command. [f=0021658] [QuitAction] user exited to system [f=0021658] [SpringApp::Kill][1] fromRun=1 [f=0021658] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0021658] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0021658] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0021658] [ThreadPool::SetThreadCount][2] workers=0 [f=0021658] [SpringApp::Kill][2] [f=0021658] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0021658] [Game::KillLua][3] dtor=0 luaUI=0x6123e5b0 [f=0021658] Start widgetHandler:Shutdown [f=0021658] Shutdown - SaveOrderList Complete [f=0021658] Writing last game win data [f=0021658] Shutdown - SaveConfigData Complete [f=0021658] Shutdown Widget - Save/Load API [f=0021658] Shutdown Widget - Chili Highlight [f=0021658] Shutdown Widget - Draw After Chili [f=0021658] Shutdown Widget - EPIC Menu [f=0021658] Shutdown Widget - Chili Widget Selector [f=0021658] Shutdown Widget - Chili Minimap [f=0021658] Shutdown Widget - Local Team Colors [f=0021658] Shutdown Widget - Display Keys 2 [f=0021658] Shutdown Widget - Save Game Menu [f=0021658] Shutdown Widget - Unit Icons [f=0021658] Shutdown Widget - Noises [f=0021658] Shutdown Widget - HealthBars [f=0021658] Shutdown Widget - Win Counter [f=0021658] Shutdown Widget - SpringRTS Replay Stats [f=0021658] Shutdown Widget - BuildETA [f=0021658] Shutdown Widget - Modular Comm Info [f=0021658] Shutdown Widget - Music Player v2 [f=0021658] Shutdown Widget - Stereo3D [f=0021658] Shutdown Widget - Showeco and Grid Drawer [f=0021658] Shutdown Widget - Point Tracker [f=0021658] Shutdown Widget - Missile Silo Range [f=0021658] Shutdown Widget - MinimapEvents [f=0021658] Shutdown Widget - Mex Placement Handler [f=0021658] Shutdown Widget - Local Widgets Config [f=0021658] Shutdown Widget - Highlight Geos [f=0021658] Shutdown Widget - Grab Input [f=0021658] Input grabbing is disabled! [f=0021658] Shutdown Widget - Defense Range Zero-K [f=0021658] Shutdown Widget - MetalFeatures (new) [f=0021658] Shutdown Widget - Darkening [f=0021658] Shutdown Widget - Context Menu [f=0021658] Shutdown Widget - Chili Spectator Panels [f=0021658] Shutdown Widget - Chili Selections & CursorTip v2 [f=0021658] Shutdown Widget - Chili Nuke Warning [f=0021658] Shutdown Widget - Chili EndGame Window [f=0021658] Shutdown Widget - Chili Economy Panel Default [f=0021658] Shutdown Widget - CameraShake [f=0021658] Shutdown Widget - Attack AoE [f=0021658] Shutdown Widget - Map Edge Extension [f=0021658] Shutdown Widget - Selection Send [f=0021658] Shutdown Widget - LupsManager [f=0021658] Shutdown Widget - Newton Firezone [f=0021658] Shutdown Widget - Chili Pro Console [f=0021658] Shutdown Widget - Lasso Terraform GUI [f=0021658] Shutdown Widget - Lups [f=0021658] Shutdown Widget - Chili Framework [f=0021658] Shutdown Widget - Chili Core Selector [f=0021658] Shutdown Widget - Custom Markers [f=0021658] Shutdown Widget - Select Keys [f=0021658] Shutdown Widget - Pause Screen [f=0021658] Shutdown Widget - Text To Speech Control [f=0021658] Shutdown Widget - Persistent Build Height [f=0021658] Shutdown Widget - Layout Handler [f=0021658] End widgetHandler:Shutdown [f=0021658] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={381949,56426653} {int,ext,rec}Allocs={24888820,0,0} {chunk,block}Bytes={56426653,0} [f=0021658] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0021658] [Game::KillLua][2] dtor=0 luaRules=0x51fb9300 [f=0021658] Start gadgetHandler:Shutdown [f=0021658] Shutdown - StartSetup [f=0021658] Shutdown - UnitMorph [f=0021658] Shutdown - Carrier Drones [f=0021658] Shutdown - LupsNanoSpray [f=0021658] Shutdown - Missile Silo Controller [f=0021658] Shutdown - Modular Comm Info [f=0021658] Shutdown - Terrain Texture Handler [f=0021658] Shutdown - UnitCloakShield [f=0021658] Shutdown - Starlight Handler [f=0021658] End gadgetHandler:Shutdown [f=0021658] Start gadgetHandler:Shutdown [f=0021658] Shutdown - Save/Load [f=0021658] Shutdown - Teleport Throw [f=0021658] Shutdown - UnitMorph [f=0021658] Shutdown - Modular Comm Info [f=0021658] Shutdown - Retreat Command [f=0021658] Shutdown - Shockwaves [f=0021658] Shutdown - UnitCloakShield [f=0021658] Shutdown - Lups Cloak FX [f=0021658] Shutdown - Lups [f=0021658] Shutdown - Lups Shield [f=0021658] End gadgetHandler:Shutdown [f=0021658] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={24888858,0,0} {chunk,block}Bytes={0,0} [f=0021658] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={24888858,0,0} {chunk,block}Bytes={0,0} [f=0021658] [Game::KillLua][4] dtor=0 [f=0021658] [Game::~CGame][1] [f=0021658] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0021658] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0021658] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0021658] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0021658] [Game::KillLua][4] dtor=1 [f=0021658] [Game::KillMisc][1] [f=0021658] [Game::KillMisc][2] [f=0021658] [Game::KillMisc][3] [f=0021658] [Game::KillRendering][1] [f=0021658] [3DOParser::Kill] allocated 155 pieces [f=0021658] [S3OParser::Kill] allocated 2759 pieces [f=0021658] [AssParser::Kill] allocated 224 pieces [f=0021658] [Game::KillInterface][1] [f=0021658] [Game::KillInterface][2] [f=0021658] [Game::KillSimulation][1] [f=0021658] [Game::KillSimulation][2] [f=0021658] [CCollisionHandler] dis-/continuous tests: 0/515878 [f=0021658] [Game::KillSimulation][3] [f=0021658] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0021658] [~CPathCache(20x20)] cacheHits=95 hitPercentage=49% numHashColls=0 maxCacheSize=8 [f=0021658] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0021658] [~CPathCache(40x40)] cacheHits=312 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0021658] [~CRectangleOverlapHandler] 0% overlap reduction [f=0021658] [~CRectangleOverlapHandler] 0% overlap reduction [f=0021658] [LosHandler::Kill] raycast instance cache-{hits,misses}={8217,14387}; shared=3%; cached=34% [f=0021658] [Game::KillSimulation][4] [f=0021658] [CommonDefHandler::KillStatic] 3163 sound-set data items added [f=0021658] [Game::~CGame][2] [f=0021658] [Game::~CGame][3] [f=0021658] [SpringApp::Kill][3] [f=0021658] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 227635 bytes sent 187830 bytes recv'd [f=0021658] [SpringApp::Kill][4] font=0x4575daa0 [f=0021658] [SpringApp::Kill][5] [f=0021658] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7792 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/1744f8151505db92eb3c8724f41eb638.sdp (0x457d24b0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/1744f8151505db92eb3c8724f41eb638.sdp" numZipFiles=7792 sumInflSize=721737kb sumReadTime=3453ms file="unittextures/bcore_abc_1.tga" indx=6966 inflSize=3210kb readTime=92ms file="unittextures/factorytank_1.png" indx=7141 inflSize=4103kb readTime=56ms file="bitmaps/lightsmoketrail.tga" indx=491 inflSize=28kb readTime=39ms file="objects3d/corcomalt2.s3o" indx=5014 inflSize=114kb readTime=36ms file="objects3d/strikecom_4.dae.lua" indx=5464 inflSize=0kb readTime=32ms file="objects3d/crasher.s3o" indx=5062 inflSize=161kb readTime=32ms file="luaui/widgets/map_edge_barrier.lua" indx=4680 inflSize=7kb readTime=32ms file="unittextures/bcore_abc_2.tga" indx=6968 inflSize=1800kb readTime=29ms file="unittextures/factorytank_2.png" indx=7143 inflSize=4103kb readTime=24ms file="objects3d/funnelweb.dae" indx=5147 inflSize=1500kb readTime=23ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/1744f8151505db92eb3c8724f41eb638.sdp] 61505460 bytes cached in 2902 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=35 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/intersection_v4.1.sd7 (0x458b7250) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x458c4380) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x457d2d40) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f27e808bf10) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]