[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.wIhezoXHgC/springsettings.982432.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-12-amd64 #1 SMP Debian 4.19.152-1 (2020-10-18) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 17ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f7a0401d170 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 8683 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/982432/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 213ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x4632d190] using map "DunePatrolRedux v1.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="DunePatrolRedux v1.0", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x4632d190] using game "Zero-K v1.8.10.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.10.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 113ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (38 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 628ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 713ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 35ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 670ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 138ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 23ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 27ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 100ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 102ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 2 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Loocheenchancz was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/982432/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Mex Placement Initialised with 36 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 36, 139 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=c1067d66 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=1c58f1f4 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=bdfc68c1 [f=-000001] [Path] [PathEstimator::ReadFile] hash=bdfc68c1 file="cache/104dev-maintenance/paths/DunePatrolRedux v1.0.pe-bdfc68c1.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=c1067d66 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=1c58f1f4 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=bdfc68d1 [f=-000001] [Path] [PathEstimator::ReadFile] hash=bdfc68d1 file="cache/104dev-maintenance/paths/DunePatrolRedux v1.0.pe2-bdfc68d1.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (211ms, checksum f5cbdc87)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11610,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/982432/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c89ab397b7b8e4624df7241b7bc13bf34fc30446d5ff3736dfd1b1a34f4d820880cdc935ec553f89cf0fed6e7521a0f8c652601e27fcc510277a554b82a13327" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=ce686554cfa4f42463af8871dc7c986f5e09e815156dffe438613486230873a9283749b142d65fa507ba57eef35b50e2f15e3289c8a959381864ec9e0da41b3d]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=2763773346ddca969f4e094d897f0a0425456f517b662b638cb8e07b5a3441bd3081b05a2d37f9b365f59d2a57949ada5f516b0fc2f3e2fed157a0496f9663b6]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x52798aa0,0x623d2cd0}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 0cae9d5f9a6eafefba1f5b307b2b8cda [f=-000001] Connection attempt from grank [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: grank changed status [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from malric [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: malric changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="grank" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c89ab397b7b8e4624df7241b7bc13bf34fc30446d5ff3736dfd1b1a34f4d820880cdc935ec553f89cf0fed6e7521a0f8c652601e27fcc510277a554b82a13327" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="grank" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="malric" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c89ab397b7b8e4624df7241b7bc13bf34fc30446d5ff3736dfd1b1a34f4d820880cdc935ec553f89cf0fed6e7521a0f8c652601e27fcc510277a554b82a13327" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="malric" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="grank" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=ce686554cfa4f42463af8871dc7c986f5e09e815156dffe438613486230873a9283749b142d65fa507ba57eef35b50e2f15e3289c8a959381864ec9e0da41b3d]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="grank" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=2763773346ddca969f4e094d897f0a0425456f517b662b638cb8e07b5a3441bd3081b05a2d37f9b365f59d2a57949ada5f516b0fc2f3e2fed157a0496f9663b6]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="grank" string="[Game::Load][lua{Rules,Gaia}={0000000065806590,00000000ef989b10}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="malric" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=ce686554cfa4f42463af8871dc7c986f5e09e815156dffe438613486230873a9283749b142d65fa507ba57eef35b50e2f15e3289c8a959381864ec9e0da41b3d]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="malric" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=2763773346ddca969f4e094d897f0a0425456f517b662b638cb8e07b5a3441bd3081b05a2d37f9b365f59d2a57949ada5f516b0fc2f3e2fed157a0496f9663b6]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="malric" string="[Game::Load][lua{Rules,Gaia}={0000000098ecbb50,00000000f8828aa0}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] Allies: I choose: Hermes! [f=-000001] [0] Event [4898,46.5460358,3438]: 0 finished unit Recon Commander [f=-000001] [0] Event [1346,46.3309326,745]: 1 finished unit Engineer Commander [f=0000000] [0] malric, team: 0, elo:2139 [f=0000000] [0] grank, team: 1, elo:1834 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000004] [4] Event [1256,46.3355408,552]: 1 finished unit Shieldbot Factory [f=0000006] [6] Event [4768,46.3260803,3384]: 0 finished unit Cloakbot Factory [f=0000317] [317] Event [1400,47.2768555,600]: 1 finished unit Metal Extractor [f=0000345] [345] Event [4758.3999,46.3260803,3384]: 0 finished unit Glaive [f=0000373] [373] Event [4936,47.5464783,3352]: 0 finished unit Metal Extractor [f=0000418] [418] Event [1256,46.3308105,564]: 1 finished unit Bandit [f=0000545] [545] Event [4758.3999,46.3260803,3384]: 0 finished unit Glaive [f=0000560] [560] Event [1400,46.486908,664]: 1 finished unit Solar Collector [f=0000647] [647] Event [1256,46.3308105,564]: 1 finished unit Bandit [f=0000727] [727] Event [4744,47.267395,3496]: 0 finished unit Metal Extractor [f=0000796] [796] Event [1208,47.5370178,744]: 1 finished unit Metal Extractor [f=0000923] [923] Event [4758.3999,46.3260803,3384]: 0 finished unit Conjurer [f=0000998] [998] Event [4840,46.3639221,3528]: 0 finished unit Solar Collector [f=0001022] [1022] Event [1256,46.3308105,564]: 1 finished unit Convict [f=0001173] [1173] Event [4758.3999,46.3260803,3384]: 0 finished unit Glaive [f=0001215] [1215] Event [1048,46.3260803,520]: 1 finished unit Metal Extractor [f=0001393] [1393] Event [4968,47.5086365,3432]: 0 finished unit Solar Collector [f=0001405] [1405] Event [1032,46.3450012,584]: 1 finished unit Solar Collector [f=0001486] [1486] Event [4758.3999,46.3260803,3384]: 0 finished unit Glaive [f=0001814] [1814] Event [1144,47.5322876,744]: 1 finished unit Solar Collector [f=0001821] [1821] Event [4758.3999,46.3260803,3384]: 0 finished unit Glaive [f=0001837] [1837] Event [5000,46.3875732,3576]: 0 finished unit Solar Collector [f=0002055] [2055] Event [1168,47.5291328,688]: 1 finished unit Lotus [f=0002129] [2129] Event [1256,46.3308105,564]: 1 finished unit Bandit [f=0002169] [2169] Event [4758.3999,46.3260803,3384]: 0 finished unit Glaive [f=0002246] [2246] Event [408.93985,17.1572227,1900.73499]: 1 lost unit Convict [f=0002311] [2311] Event [416,17.1595154,2048]: 1 lost unit Lotus [f=0002355] [2355] Event [1256,46.3308105,564]: 1 finished unit Bandit [f=0002391] [2391] Event [4541.61328,46.2086296,3363.38989]: 0 lost unit Glaive [f=0002493] [2493] Event [4587.37695,46.336277,3557.53906]: 0 lost unit Glaive [f=0002520] [2520] Event [4734.78809,46.5138931,3640.67383]: 1 lost unit Bandit [f=0002649] [2649] Event [4427.1792,63.3385162,3643.96387]: 1 lost unit Bandit [f=0002861] [2861] Event [5736,17.1500549,2152]: 0 finished unit Metal Extractor [f=0003074] [3074] Event [1256,46.3308105,564]: 1 finished unit Convict [f=0003080] [3080] Event [4758.3999,46.3260803,3384]: 0 finished unit Reaver [f=0003214] [3214] Event [1256,46.3308105,564]: 1 finished unit Bandit [f=0003459] [3459] Event [1256,46.3308105,564]: 1 finished unit Bandit [f=0003462] [3462] Event [4758.3999,46.3260803,3384]: 0 finished unit Conjurer [f=0003514] [3514] Event [5880,18.015686,2072]: 0 finished unit Metal Extractor [f=0003568] [3568] Event [5096,46.3260803,3576]: 0 finished unit Metal Extractor [f=0003668] [3668] Event [4758.3999,46.3260803,3384]: 0 finished unit Glaive [f=0003808] [3808] Event [1256,46.3308105,564]: 1 finished unit Bandit [f=0003879] [3879] Event [4758.3999,46.3260803,3384]: 0 finished unit Glaive [f=0004007] [4007] Event [4896,46.7518005,3424]: 0 finished unit Lotus [f=0004035] [4035] Event [1256,46.3308105,564]: 1 finished unit Bandit [f=0004132] [4132] Event [4758.3999,46.3260803,3384]: 0 finished unit Glaive [f=0004162] [4162] Event [2240,75.5021057,976]: 1 finished unit Lotus [f=0004217] [4217] Event [5720,17.1595154,1912]: 0 finished unit Metal Extractor [f=0004410] [4410] Event [1256,46.3308105,564]: 1 finished unit Convict [f=0004532] [4532] Event [4758.3999,46.3260803,3384]: 0 finished unit Glaive [f=0004541] [4541] Event [5080,47.3903809,3416]: 0 finished unit Solar Collector [f=0004594] [4594] Event [1734.82495,17.1439819,3073.91016]: 0 lost unit Glaive [f=0004650] [4650] Event [1256,46.3308105,564]: 1 finished unit Bandit [f=0004717] [4717] Event [2216,75.5021057,872]: 1 finished unit Metal Extractor [f=0004908] [4908] Event [1192,46.7423401,392]: 1 finished unit Caretaker [f=0004970] [4970] Event [1256,46.3308105,564]: 1 finished unit Convict [f=0004993] [4993] Event [1464,46.3308105,616]: 1 finished unit Wind/Tidal Generator [f=0005021] [5021] Event [3928,75.5021057,3224]: 0 finished unit Metal Extractor [f=0005056] [5056] Event [5048,46.9031677,3320]: 0 finished unit Solar Collector [f=0005144] [5144] Event [5584,16.3837585,2048]: 0 finished unit Lotus [f=0005171] [5171] Event [1256,46.3308105,564]: 1 finished unit Bandit [f=0005384] [5384] Event [1192,46.803833,808]: 1 finished unit Wind/Tidal Generator [f=0005524] [5524] Event [4758.3999,46.3260803,3384]: 0 finished unit Reaver [f=0005525] [5525] Event [4968,46.3260803,3224]: 0 finished unit Solar Collector [f=0005649] [5649] Event [1256,46.3308105,564]: 1 finished unit Convict [f=0005680] [5680] Event [5784,18.1717834,1992]: 0 finished unit Solar Collector [f=0005774] [5774] Event [1272,47.1065674,760]: 1 finished unit Solar Collector [f=0005775] [5775] Event [2448,74.2958984,928]: 1 finished unit Lotus [f=0005889] [5889] Event [3576,74.286438,3176]: 0 finished unit Metal Extractor [f=0005890] [5890] Event [1256,46.3308105,564]: 1 finished unit Bandit [f=0005929] [5929] Event [4758.3999,46.3260803,3384]: 0 finished unit Conjurer [f=0005956] [5956] Event [4824,48.8662109,3096]: 0 finished unit Solar Collector [f=0006145] [6145] Event [4758.3999,46.3260803,3384]: 0 finished unit Glaive [f=0006202] [6202] Event [1256,46.3308105,564]: 1 finished unit Convict [f=0006248] [6248] Event [5768,17.2730408,2072]: 0 finished unit Solar Collector [f=0006315] [6315] Event [1400,46.3781128,520]: 1 finished unit Solar Collector [f=0006356] [6356] Event [4758.3999,46.3260803,3384]: 0 finished unit Glaive [f=0006475] [6475] Event [1256,46.3308105,564]: 1 finished unit Bandit [f=0006565] [6565] Event [3362.13013,74.286438,581.851685]: 1 lost unit Bandit [f=0006567] [6567] Event [4758.3999,46.3260803,3384]: 0 finished unit Glaive [f=0006664] [6664] Event [3520,74.286438,3104]: 0 finished unit Lotus [f=0006712] [6712] Event [1256,46.3308105,564]: 1 finished unit Bandit [f=0006758] [6758] Event [2568,74.286438,920]: 1 finished unit Metal Extractor [f=0006766] [6766] Event [5800,17.4811707,1896]: 0 finished unit Solar Collector [f=0006778] [6778] Event [4758.3999,46.3260803,3384]: 0 finished unit Glaive [f=0006807] [6807] Event [3345.09131,74.286438,692.715942]: 1 lost unit Convict [f=0006812] [6812] Event [4856,46.3260803,3256]: 0 finished unit Caretaker [f=0006869] [6869] Event [984,46.3260803,504]: 1 finished unit Solar Collector [f=0007002] [7002] Event [207.866669,19.0591164,2391.76758]: 1 lost unit Convict [f=0007088] [7088] Event [4760,46.3260803,3176]: 0 finished unit Solar Collector [f=0007130] [7130] Event [4758.3999,46.3260803,3384]: 0 finished unit Reaver [f=0007203] [7203] Event [1256,46.3308105,564]: 1 finished unit Thug [f=0007247] [7247] Event [4712,46.3260803,3272]: 0 finished unit Solar Collector [f=0007383] [7383] Event [2552,74.286438,984]: 1 finished unit Solar Collector [f=0007383] [7383] Event [4758.3999,46.3260803,3384]: 0 finished unit Conjurer [f=0007511] [7511] Event [4758.3999,46.3260803,3384]: 0 finished unit Glaive [f=0007590] [7590] Event [1256,46.3308105,564]: 1 finished unit Thug [f=0007631] [7631] Event [4758.3999,46.3260803,3384]: 0 finished unit Glaive [f=0007658] [7658] Event [2648,74.286438,3592]: 0 finished unit Metal Extractor [f=0007751] [7751] Event [4758.3999,46.3260803,3384]: 0 finished unit Glaive [f=0007774] [7774] Event [635.835327,18.5388699,1872.09363]: 1 lost unit Bandit [f=0007778] [7778] Event [632.643433,17.62216,1888.42029]: 1 lost unit Bandit [f=0007788] [7788] Event [631.096069,28.6815987,1814.6875]: 1 lost unit Bandit [f=0007788] [7788] Event [649.898987,23.5943871,1832.1925]: 1 lost unit Bandit [f=0007790] [7790] Event [604.317261,29.2265091,1814.25964]: 1 lost unit Bandit [f=0007810] [7810] Event [619.954285,30.7230797,1808.02991]: 1 lost unit Bandit [f=0007871] [7871] Event [4758.3999,46.3260803,3384]: 0 finished unit Glaive [f=0008014] [8014] Event [1696,74.286438,1136]: 1 finished unit Radar Tower [f=0008128] [8128] Event [1256,46.3308105,564]: 1 finished unit Thug [f=0008223] [8223] Event [4758.3999,46.3260803,3384]: 0 finished unit Reaver [f=0008296] [8296] Event [1256,46.3308105,564]: 1 finished unit Bandit [f=0008362] [8362] Event [2456,73.6856995,3256]: 0 finished unit Metal Extractor [f=0008373] [8373] Event [2632,74.286438,936]: 1 finished unit Solar Collector [f=0008385] [8385] Event [1432,75.4642639,1816]: 1 finished unit Metal Extractor [f=0008548] [8548] Event [4888,46.52948,3144]: 0 finished unit Caretaker [f=0008583] [8583] Event [3576,74.9060974,3256]: 0 finished unit Solar Collector [f=0008589] [8589] Event [4758.3999,46.3260803,3384]: 0 finished unit Conjurer [f=0008636] [8636] Event [1256,46.3308105,564]: 1 finished unit Thug [f=0008696] [8696] Event [5320,75.5021057,664]: 0 finished unit Metal Extractor [f=0008728] [8728] Event [462.131226,16.871069,2022.17078]: 0 lost unit Reaver [f=0008845] [8845] Event [4968,46.7991028,3288]: 0 finished unit Caretaker [f=0008850] [8850] Event [1432,75.4642639,1816]: 1 lost unit Metal Extractor [f=0008852] [8852] Event [4758.3999,46.3260803,3384]: 0 finished unit Glaive [f=0008925] [8925] Event [4758.3999,46.3260803,3384]: 0 finished unit Glaive [f=0008987] [8987] Event [1256,46.3308105,564]: 1 finished unit Thug [f=0009001] [9001] Event [4758.3999,46.3260803,3384]: 0 finished unit Glaive [f=0009114] [9114] Event [849.231079,76.2822571,1621.38586]: 1 lost unit Thug [f=0009131] [9131] Event [2864,74.286438,784]: 1 finished unit Lotus [f=0009157] [9157] Event [1234.94592,75.5121078,1590.00781]: 1 lost unit Bandit [f=0009165] [9165] Event [3720,74.3432007,3272]: 0 finished unit Solar Collector [f=0009222] [9222] Event [888.106506,53.5366554,1903.11865]: 1 lost unit Thug [f=0009233] [9233] Event [3294.94409,74.286438,659.423035]: 0 lost unit Glaive [f=0009312] [9312] Event [1256,46.3308105,564]: 1 finished unit Thug [f=0009318] [9318] Event [661.670654,76.5228119,1576.67053]: 1 lost unit Convict [f=0009425] [9425] Event [4758.3999,46.3260803,3384]: 0 finished unit Knight [f=0009443] [9443] Event [1256,46.3308105,564]: 1 finished unit Bandit [f=0009545] [9545] Event [1266.52222,75.4997177,1617.34717]: 1 lost unit Thug [f=0009569] [9569] Event [5512,75.5021057,504]: 0 finished unit Metal Extractor [f=0009728] [9728] Event [1256,46.3308105,564]: 1 finished unit Thug [f=0009846] [9846] Event [4758.3999,46.3260803,3384]: 0 finished unit Knight [f=0009885] [9885] Event [3864,75.5021057,3288]: 0 finished unit Solar Collector [f=0009925] [9925] Event [1096,74.286438,3736]: 0 finished unit Metal Extractor [f=0009931] [9931] Event [4758.3999,46.3260803,3384]: 0 finished unit Glaive [f=0010017] [10017] Event [1408,75.5500183,1696]: 1 finished unit Lotus [f=0010120] [10120] Event [1256,46.3308105,564]: 1 finished unit Thug [f=0010329] [10329] Event [4758.3999,46.3260803,3384]: 0 finished unit Knight [f=0010468] [10468] Event [4758.3999,46.3260803,3384]: 0 finished unit Sling [f=0010518] [10518] Event [1432,71.402832,1816]: 1 finished unit Metal Extractor [f=0010547] [10547] Event [5048,74.286438,360]: 0 finished unit Metal Extractor [f=0010556] [10556] Event [3384,15.9343872,2456]: 0 finished unit Metal Extractor [f=0010587] [10587] Event [1256,46.3308105,564]: 1 finished unit Thug [f=0010598] [10598] Event [4758.3999,46.3260803,3384]: 0 finished unit Sling [f=0010619] [10619] Event [4008,75.3460083,3288]: 0 finished unit Solar Collector [f=0010627] [10627] Event [3152,74.286438,752]: 1 finished unit Radar Tower [f=0010815] [10815] Event [4758.3999,46.3260803,3384]: 0 finished unit Reaver [f=0010854] [10854] Event [1296,74.3763123,1712]: 1 finished unit Lotus [f=0010873] [10873] Event [824,75.5021057,3448]: 0 finished unit Metal Extractor [f=0010961] [10961] Event [4758.3999,46.3260803,3384]: 0 finished unit Conjurer [f=0011041] [11041] Event [4758.3999,46.3260803,3384]: 0 finished unit Glaive [f=0011089] [11089] Event [1256,46.3308105,564]: 1 finished unit Outlaw [f=0011121] [11121] Event [4758.3999,46.3260803,3384]: 0 finished unit Glaive [f=0011125] [11125] Event [1568,75.781189,1664]: 1 finished unit Lotus [f=0011202] [11202] Event [4758.3999,46.3260803,3384]: 0 finished unit Glaive [f=0011212] [11212] Event [4152,74.286438,3304]: 0 finished unit Solar Collector [f=0011228] [11228] Event [1256,46.3308105,564]: 1 finished unit Bandit [f=0011467] [11467] Event [2856,16.3222656,2616]: 0 finished unit Metal Extractor [f=0011511] [11511] Event [4864,74.286438,304]: 0 finished unit Lotus [f=0011513] [11513] Event [1256,46.3308105,564]: 1 finished unit Thug [f=0011562] [11562] Event [4758.3999,46.3260803,3384]: 0 finished unit Knight [f=0011667] [11667] Event [632,75.5021057,3608]: 0 finished unit Metal Extractor [f=0011797] [11797] Event [1256,46.3308105,564]: 1 finished unit Thug [f=0011874] [11874] Event [4758.3999,46.3260803,3384]: 0 finished unit Knight [f=0011948] [11948] Event [4758.3999,46.3260803,3384]: 0 finished unit Glaive [f=0011962] [11962] Event [1738.13123,58.5819855,1875.84705]: 1 lost unit Bandit [f=0012016] [12016] Event [3496,74.286438,504]: 1 finished unit Metal Extractor [f=0012060] [12060] Event [1812.84424,45.357502,1870.10889]: 0 lost unit Glaive [f=0012082] [12082] Event [1256,46.3308105,564]: 1 finished unit Thug [f=0012103] [12103] Event [4848,74.286438,528]: 0 finished unit Lotus [f=0012289] [12289] Event [4758.3999,46.3260803,3384]: 0 finished unit Knight [f=0012320] [12320] Event [5064,46.3260803,3208]: 0 finished unit Solar Collector [f=0012329] [12329] Event [656,75.5021057,3424]: 0 finished unit Lotus [f=0012329] [12329] Event [2177.77368,42.1029472,1561.48596]: 1 lost unit Bandit [f=0012418] [12418] Event [4758.3999,46.3260803,3384]: 0 finished unit Sling [f=0012480] [12480] Event [1256,46.3308105,564]: 1 finished unit Outlaw [f=0012538] [12538] Event [5160,46.3260803,3304]: 0 finished unit Solar Collector [f=0012558] [12558] Event [4758.3999,46.3260803,3384]: 0 finished unit Sling [f=0012600] [12600] Event [2483.01367,6.24962902,1857.74646]: 0 lost unit Glaive [f=0012622] [12622] Event [1256,46.3308105,564]: 1 finished unit Bandit [f=0012636] [12636] Event [5192,46.3260803,3432]: 0 finished unit Solar Collector [f=0012666] [12666] Event [2398.44141,14.4733706,1812.92432]: 0 lost unit Glaive [f=0012697] [12697] Event [2374.41943,15.9346457,1778.4353]: 0 lost unit Glaive [f=0012703] [12703] Event [5048,74.3053589,440]: 0 finished unit Solar Collector [f=0012721] [12721] Event [3688,74.286438,840]: 1 finished unit Metal Extractor [f=0012756] [12756] Event [2426.70996,17.2613106,1597.15833]: 1 lost unit Thug [f=0012825] [12825] Event [1256,46.3308105,564]: 1 finished unit Convict [f=0012830] [12830] Event [4088,15.9343872,2024]: 0 finished unit Metal Extractor [f=0012830] [12830] Event [4758.3999,46.3260803,3384]: 0 finished unit Reaver [f=0012882] [12882] Event [2396.43799,23.3062935,1492.28638]: 1 lost unit Thug [f=0012900] [12900] Event [5192,46.3639221,3592]: 0 finished unit Solar Collector [f=0012932] [12932] Event [408,17.1774826,1944]: 1 finished unit Metal Extractor [f=0012975] [12975] Event [4758.3999,46.3260803,3384]: 0 finished unit Conjurer [f=0013044] [13044] Event [4758.3999,46.3260803,3384]: 0 finished unit Glaive [f=0013103] [13103] Event [1256,46.3308105,564]: 1 finished unit Thug [f=0013107] [13107] Event [1024,75.5021057,3440]: 0 finished unit Lotus [f=0013124] [13124] Event [2229.56323,39.8560295,1538.19287]: 1 lost unit Thug [f=0013125] [13125] Event [5032,46.3639221,3656]: 0 finished unit Solar Collector [f=0013156] [13156] Event [4758.3999,46.3260803,3384]: 0 finished unit Glaive [f=0013186] [13186] Event [264,17.9494629,2024]: 1 finished unit Metal Extractor [f=0013191] [13191] Event [2345.47559,24.29673,1550.88928]: 1 lost unit Thug [f=0013223] [13223] Event [4758.3999,46.3260803,3384]: 0 finished unit Glaive [f=0013267] [13267] Event [5192,75.5777893,488]: 0 finished unit Solar Collector [f=0013301] [13301] Event [2291.73511,32.6102409,1534.56421]: 1 lost unit Thug [f=0013304] [13304] Event [2262.22803,29.7771912,1580.83179]: 1 lost unit Thug [f=0013337] [13337] Event [1152,74.286438,2544]: 0 finished unit Radar Tower [f=0013422] [13422] Event [3600,74.286438,592]: 1 finished unit Lotus [f=0013431] [13431] Event [3688,74.286438,840]: 1 lost unit Metal Extractor [f=0013460] [13460] Event [2881.97632,71.2307434,1162.20471]: 1 lost unit Bandit [f=0013466] [13466] Event [3199.95117,56.5994072,1152.06628]: 0 lost unit Glaive [f=0013511] [13511] Event [3628.05566,74.286438,659.230774]: 0 lost unit Glaive [f=0013519] [13519] Event [1256,46.3308105,564]: 1 finished unit Thug [f=0013543] [13543] Event [424,17.1595154,2184]: 1 finished unit Metal Extractor [f=0013554] [13554] Event [4758.3999,46.3260803,3384]: 0 finished unit Knight [f=0013572] [13572] Event [4808,47.2768555,3656]: 0 finished unit Solar Collector [f=0013592] [13592] Event [3209.27612,62.7167435,1118.9303]: 0 lost unit Glaive [f=0013597] [13597] Event [3600,74.286438,592]: 1 lost unit Lotus [f=0013635] [13635] Event [3530.01636,74.0952911,608.223389]: 1 lost unit Convict [f=0013655] [13655] Event [2714.56543,53.1329002,1228.28455]: 1 lost unit Thug [f=0013672] [13672] Event [680,75.5021057,3528]: 0 finished unit Solar Collector [f=0013748] [13748] Event [3496,74.286438,504]: 1 lost unit Metal Extractor [f=0013811] [13811] Event [1256,46.3308105,564]: 1 finished unit Thug [f=0013854] [13854] Event [5336,75.5446777,536]: 0 finished unit Solar Collector [f=0013866] [13866] Event [4758.3999,46.3260803,3384]: 0 finished unit Knight [f=0013924] [13924] Event [2296.61157,25.8506317,1587.10291]: 1 lost unit Outlaw [f=0013943] [13943] Event [4758.3999,46.3260803,3384]: 0 finished unit Glaive [f=0013989] [13989] Event [1248,74.286438,2336]: 0 finished unit Lotus [f=0013996] [13996] Event [2329.94189,21.2440243,1607.86633]: 1 lost unit Outlaw [f=0014043] [14043] Event [2944.98462,-7.273499,1815.23328]: 1 lost unit Bandit [f=0014049] [14049] Event [2274.62915,20.8994827,1654.62305]: 1 lost unit Thug [f=0014054] [14054] Event [2594.90552,15.9343872,1595.66553]: 1 lost unit Thug [f=0014091] [14091] Event [2510.56982,17.1524715,1491.48083]: 1 lost unit Thug [f=0014112] [14112] Event [3152,74.286438,752]: 1 lost unit Radar Tower [f=0014125] [14125] Event [3129.41138,19.5692959,1329.87415]: 1 lost unit Bandit [f=0014128] [14128] Event [824,75.6250916,3576]: 0 finished unit Solar Collector [f=0014205] [14205] Event [1256,46.3308105,564]: 1 finished unit Outlaw [f=0014217] [14217] Event [4758.3999,46.3260803,3384]: 0 finished unit Knight [f=0014217] [14217] Event [2864,74.286438,784]: 1 lost unit Lotus [f=0014248] gg [f=0014279] [14279] Event [3147.83496,17.9084625,1346.95288]: 1 lost unit Bandit [f=0014303] [14303] Event [2570.46851,74.3303833,868.448914]: 0 lost unit Glaive [f=0014328] [14328] Event [4758.3999,46.3260803,3384]: 0 finished unit Sling [f=0014340] [14340] Event [2518.2146,74.286438,869.244263]: 0 lost unit Glaive [f=0014348] [14348] Event [1256,46.3308105,564]: 1 finished unit Bandit [f=0014368] [14368] Event [2448,74.2958984,928]: 1 lost unit Lotus [f=0014370] [14370] Event [5480,75.5021057,600]: 0 finished unit Solar Collector [f=0014372] [14372] Event [2547.30688,74.425621,864.283264]: 0 lost unit Glaive [f=0014374] [14374] Event [2568,74.3502045,920]: 1 lost unit Metal Extractor [f=0014406] [14406] Event [2197.69507,50.7671051,1494.78357]: 1 lost unit Thug [f=0014432] [14432] Event [2240,75.5021057,976]: 1 lost unit Lotus [f=0014433] [14433] Event [4758.3999,46.3260803,3384]: 0 finished unit Sling [f=0014435] [14435] Event [2552,73.765274,984]: 1 lost unit Solar Collector [f=0014436] [14436] Event [2632,73.4880447,936]: 1 lost unit Solar Collector [f=0014439] [14439] Event [1568,75.781189,1664]: 1 lost unit Lotus [f=0014459] game_message: grank has been destroyed! [f=0014459] [14459] Event [undefined]: grank resigned [f=0014459] game_message: malric wins! [f=0014459] Submitting stats [f=0014459] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0014459] Part| Total Time|Time of the last 0.5s [f=0014459] Draw 20366.42ms 26.20% [f=0014459] Lua::Callins::Synced 8108.28ms 15.84% [f=0014459] Lua::Callins::Unsynced 27815.55ms 32.87% [f=0014459] Lua::CollectGarbage::Synced 650.28ms 0.20% [f=0014459] Lua::CollectGarbage::Unsynced 1317.01ms 1.49% [f=0014459] Misc::Profiler::AddTime 81.48ms 0.10% [f=0014459] Sim 51033.36ms 55.28% [f=0014459] [14459] Received game_message: grank has been destroyed! [f=0014459] [14459] Received game_message: malric wins! [f=0014460] [14460] Game End Stats Header: 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30,6820,11820,6820,11820,452.46759,301.339355,452.46759,301.339355,0,0,0,0,0,0,0,0,0,0,0,0,1589.93921,2597.67969,1589.93921,2597.67969,630,540,630,540,28.0801258,49.4666672,28.0801258,49.4666672,1385,1275,1385,1275,21.7171841,44.7953453,21.7171841,44.7953453,2025,4575,2025,4575,675,2290.66675,675,2290.66675,2780,5430,2780,5430,2444.66675,1000,2444.66675,1000,485.825104,390.529388,485.825104,390.529388,2728.54834,1921.49646,2728.54834,1921.49646 [f=0014460] [14460] Game End Stats Values: 31,6310,12170,6310,12170,456.818237,333.21579,456.818237,333.21579,0,0,0,0,0,0,0,0,0,0,0,0,1785.42346,3350.08154,1785.42346,3350.08154,720,630,720,630,27.9467144,54.2666664,27.9467144,54.2666664,1385,1330,1385,1330,25.3567104,46.1250992,25.3567104,46.1250992,1425,4640,1425,4640,740,3155.66675,740,3155.66675,2780,5570,2780,5570,3309.66675,1065,3309.66675,1065,485.825104,390.529388,485.825104,390.529388,3486.73218,2196.15674,3486.73218,2196.15674 [f=0014460] [14460] Game End Stats Values: 32,6025,12950,6025,12950,473.313843,392.429077,473.313843,392.429077,0,0,0,0,0,0,0,0,0,0,0,0,2067.16504,4279.72119,2067.16504,4279.72119,630,630,630,630,28.2517433,58.7999992,28.2517433,58.7999992,1385,1330,1385,1330,35.4019241,47.9475517,35.4019241,47.9475517,1350,5210,1350,5210,870,3880.66675,870,3880.66675,2660,5780,2660,5780,4034.66675,1260,4034.66675,1260,639.858032,390.529388,639.858032,390.529388,4424.125,2691.67554,4424.125,2691.67554 [f=0014460] [14460] Game End Stats Values: 33,5025,13370,5025,13370,490.639526,483.433044,490.639526,483.433044,0,0,0,0,0,0,0,0,0,0,0,0,2452.42969,5463.80078,2452.42969,5463.80078,450,720,450,720,27.9824696,63.0666656,27.9824696,63.0666656,1330,1330,1330,1330,33.9550514,50.0669289,33.9550514,50.0669289,675,5400,675,5400,1065,5205.66699,1065,5205.66699,2570,5920,2570,5920,5359.66699,1520,5359.66699,1520,773.466187,390.529388,773.466187,390.529388,5622.16113,3240.71875,5622.16113,3240.71875 [f=0014460] [14460] Game End Stats Values: 34,75,13470,75,13470,493.563385,500.94751,493.563385,500.94751,0,0,0,0,0,0,0,0,0,0,0,0,2475.03906,5538.63477,2475.03906,5538.63477,0,720,0,720,25.3824654,66,25.3824654,66,0,1330,0,1330,33.4619522,52.7572365,33.4619522,52.7572365,75,5500,75,5500,1065,5380.66699,1065,5380.66699,0,5920,0,5920,10666.5049,1520,10666.5049,1520,786.666992,390.529388,786.666992,390.529388,5732.52051,3320.38696,5732.52051,3320.38696 [f=0014532] gg [f=0014614] [14614] Event [4758.3999,46.3260803,3384]: 0 finished unit Reaver [f=0014629] [14629] Event [968,75.5115662,3624]: 0 finished unit Solar Collector [f=0014733] [14733] Event [4758.3999,46.3260803,3384]: 0 finished unit Conjurer [f=0014767] No clients connected, shutting down server [f=0014767] Server shutdown [f=0014812] [14812] Event [4758.3999,46.3260803,3384]: 0 finished unit Glaive [f=0014871] [14871] Event [4758.3999,46.3260803,3384]: 0 finished unit Glaive [f=0014931] [14931] Event [4758.3999,46.3260803,3384]: 0 finished unit Glaive [f=0015138] [15138] Event [1112,74.2911682,3656]: 0 finished unit Solar Collector [f=0015205] [15205] Event [4758.3999,46.3260803,3384]: 0 finished unit Knight [f=0015504] [15504] Event [4758.3999,46.3260803,3384]: 0 finished unit Knight [f=0015576] [15576] Event [4758.3999,46.3260803,3384]: 0 finished unit Glaive [f=0015850] [15850] Event [4758.3999,46.3260803,3384]: 0 finished unit Knight [f=0015962] [15962] Event [4758.3999,46.3260803,3384]: 0 finished unit Sling [f=0016067] [16067] Event [4758.3999,46.3260803,3384]: 0 finished unit Sling [f=0016262] [16262] Event [4758.3999,46.3260803,3384]: 0 finished unit Reaver [f=0016366] Autoquit sending quit command. [f=0016366] [QuitAction] user exited to system [f=0016366] [SpringApp::Kill][1] fromRun=1 [f=0016366] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0016366] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0016366] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0016366] [ThreadPool::SetThreadCount][2] workers=0 [f=0016366] [SpringApp::Kill][2] [f=0016366] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0016366] [Game::KillLua][3] dtor=0 luaUI=0x61501d90 [f=0016366] Start widgetHandler:Shutdown [f=0016366] Shutdown - SaveOrderList Complete [f=0016366] Writing last game win data [f=0016366] Shutdown - SaveConfigData Complete [f=0016366] Shutdown Widget - Save/Load API [f=0016366] Shutdown Widget - Chili Highlight [f=0016366] Shutdown Widget - Draw After Chili [f=0016366] Shutdown Widget - EPIC Menu [f=0016366] Shutdown Widget - Chili Widget Selector [f=0016366] Shutdown Widget - Chili Minimap [f=0016366] Shutdown Widget - Local Team Colors [f=0016366] Shutdown Widget - Display Keys 2 [f=0016366] Shutdown Widget - Save Game Menu [f=0016366] Shutdown Widget - Unit Icons [f=0016366] Shutdown Widget - Noises [f=0016366] Shutdown Widget - HealthBars [f=0016366] Shutdown Widget - Win Counter [f=0016366] Shutdown Widget - SpringRTS Replay Stats [f=0016366] Shutdown Widget - BuildETA [f=0016366] Shutdown Widget - Modular Comm Info [f=0016366] Shutdown Widget - Music Player v2 [f=0016366] Shutdown Widget - Stereo3D [f=0016366] Shutdown Widget - Showeco and Grid Drawer [f=0016366] Shutdown Widget - Point Tracker [f=0016366] Shutdown Widget - Missile Silo Range [f=0016366] Shutdown Widget - MinimapEvents [f=0016366] Shutdown Widget - Mex Placement Handler [f=0016366] Shutdown Widget - Local Widgets Config [f=0016366] Shutdown Widget - Highlight Geos [f=0016366] Shutdown Widget - Grab Input [f=0016366] Input grabbing is disabled! [f=0016366] Shutdown Widget - Defense Range Zero-K [f=0016366] Shutdown Widget - MetalFeatures (new) [f=0016366] Shutdown Widget - Darkening [f=0016366] Shutdown Widget - Context Menu [f=0016366] Shutdown Widget - Chili Spectator Panels [f=0016366] Shutdown Widget - Chili Selections & CursorTip v2 [f=0016366] Shutdown Widget - Chili Nuke Warning [f=0016366] Shutdown Widget - Chili EndGame Window [f=0016366] Shutdown Widget - Chili Economy Panel Default [f=0016366] Shutdown Widget - CameraShake [f=0016366] Shutdown Widget - Attack AoE [f=0016366] Shutdown Widget - Map Edge Extension [f=0016366] Shutdown Widget - Selection Send [f=0016366] Shutdown Widget - LupsManager [f=0016366] Shutdown Widget - Newton Firezone [f=0016366] Shutdown Widget - Chili Pro Console [f=0016366] Shutdown Widget - Lasso Terraform GUI [f=0016366] Shutdown Widget - Lups [f=0016366] Shutdown Widget - Chili Framework [f=0016366] Shutdown Widget - Chili Core Selector [f=0016366] Shutdown Widget - Custom Markers [f=0016366] Shutdown Widget - Select Keys [f=0016366] Shutdown Widget - Pause Screen [f=0016366] Shutdown Widget - Text To Speech Control [f=0016366] Shutdown Widget - Persistent Build Height [f=0016366] Shutdown Widget - Layout Handler [f=0016366] End widgetHandler:Shutdown [f=0016366] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={563524,66768534} {int,ext,rec}Allocs={29642828,0,0} {chunk,block}Bytes={66768534,0} [f=0016366] [Game::KillLua][1] dtor=0 luaGaia=0x623d2cd0 [f=0016366] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={346164,53584653} {int,ext,rec}Allocs={29642829,0,0} {chunk,block}Bytes={53584653,0} [f=0016366] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={346164,53584653} {int,ext,rec}Allocs={29642829,0,0} {chunk,block}Bytes={53584653,0} [f=0016366] [Game::KillLua][2] dtor=0 luaRules=0x52798aa0 [f=0016366] Start gadgetHandler:Shutdown [f=0016366] Shutdown - StartSetup [f=0016366] Shutdown - UnitMorph [f=0016366] Shutdown - Carrier Drones [f=0016366] Shutdown - LupsNanoSpray [f=0016366] Shutdown - Missile Silo Controller [f=0016366] Shutdown - Modular Comm Info [f=0016366] Shutdown - Terrain Texture Handler [f=0016366] Shutdown - UnitCloakShield [f=0016366] Shutdown - Starlight Handler [f=0016366] End gadgetHandler:Shutdown [f=0016366] Start gadgetHandler:Shutdown [f=0016366] Shutdown - Save/Load [f=0016366] Shutdown - Teleport Throw [f=0016366] Shutdown - UnitMorph [f=0016366] Shutdown - Modular Comm Info [f=0016366] Shutdown - Retreat Command [f=0016366] Shutdown - Shockwaves [f=0016366] Shutdown - UnitCloakShield [f=0016366] Shutdown - Lups Cloak FX [f=0016366] Shutdown - Lups [f=0016366] Shutdown - Lups Shield [f=0016366] End gadgetHandler:Shutdown [f=0016366] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={29642909,0,0} {chunk,block}Bytes={0,0} [f=0016366] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={29642909,0,0} {chunk,block}Bytes={0,0} [f=0016366] [Game::KillLua][4] dtor=0 [f=0016366] [Game::~CGame][1] [f=0016366] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0016366] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0016366] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0016366] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0016366] [Game::KillLua][4] dtor=1 [f=0016366] [Game::KillMisc][1] [f=0016366] [Game::KillMisc][2] [f=0016366] [Game::KillMisc][3] [f=0016366] [Game::KillRendering][1] [f=0016366] [3DOParser::Kill] allocated 137 pieces [f=0016366] [S3OParser::Kill] allocated 2702 pieces [f=0016366] [AssParser::Kill] allocated 220 pieces [f=0016366] [Game::KillInterface][1] [f=0016366] [Game::KillInterface][2] [f=0016366] [Game::KillSimulation][1] [f=0016366] [Game::KillSimulation][2] [f=0016366] [CCollisionHandler] dis-/continuous tests: 0/1507908 [f=0016366] [Game::KillSimulation][3] [f=0016366] [~CPathCache(24x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0016366] [~CPathCache(24x16)] cacheHits=35 hitPercentage=17% numHashColls=0 maxCacheSize=10 [f=0016366] [~CPathCache(48x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0016366] [~CPathCache(48x32)] cacheHits=35 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0016366] [~CRectangleOverlapHandler] 0% overlap reduction [f=0016366] [~CRectangleOverlapHandler] 0% overlap reduction [f=0016366] [LosHandler::Kill] raycast instance cache-{hits,misses}={7339,14691}; shared=6%; cached=28% [f=0016366] [Game::KillSimulation][4] [f=0016366] [CommonDefHandler::KillStatic] 3163 sound-set data items added [f=0016366] [Game::~CGame][2] [f=0016366] [Game::~CGame][3] [f=0016366] [SpringApp::Kill][3] [f=0016366] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 173636 bytes sent 197208 bytes recv'd [f=0016366] [SpringApp::Kill][4] font=0x46262aa0 [f=0016366] [SpringApp::Kill][5] [f=0016366] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7792 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/1744f8151505db92eb3c8724f41eb638.sdp (0x462d01f0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/1744f8151505db92eb3c8724f41eb638.sdp" numZipFiles=7792 sumInflSize=721737kb sumReadTime=3740ms file="objects3d/strikecom.dae" indx=5455 inflSize=999kb readTime=79ms file="luaui/widgets/gui_chili_share.lua" indx=4608 inflSize=46kb readTime=66ms file="objects3d/strikecom_1.dae" indx=5457 inflSize=999kb readTime=65ms file="unittextures/bcore_abc_2.tga" indx=6968 inflSize=1800kb readTime=62ms file="unittextures/bcore_abc_1.tga" indx=6966 inflSize=3210kb readTime=57ms file="objects3d/funnelweb.dae" indx=5147 inflSize=1500kb readTime=39ms file="luaui/widgets/unit_stockpile.lua" indx=4752 inflSize=1kb readTime=37ms file="luarules/gadgets/weapon_projectile_retarget.lua" indx=1822 inflSize=10kb readTime=32ms file="unittextures/tatex/bluenoise300.tga" indx=7480 inflSize=8kb readTime=29ms file="objects3d/infiltrator.s3o" indx=5192 inflSize=74kb readTime=28ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/1744f8151505db92eb3c8724f41eb638.sdp] 53324032 bytes cached in 2884 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=87 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/dunepatrolredux_v1.0.sd7 (0x463bf040) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x463baa90) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x462d07b0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f7a0408bf10) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]