[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.9KgJm077tN/springsettings.982333.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-12-amd64 #1 SMP Debian 4.19.152-1 (2020-10-18) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 18ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f5a9401d170 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 8675 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/982333/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 203ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x46034170] using map "Prestige v1.00" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Prestige v1.00", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x46034170] using game "Zero-K v1.8.10.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.10.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 109ms [f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (56 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 790ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 864ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 7ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 42ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 691ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 105ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 26ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 26ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 60ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 231ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 3 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 1 mapped to this game's team 0 [f=-000001] ISD was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/982333/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Mex Placement Initialised with 22 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 22, 31 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=ea82e07e [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=10c771d3 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=dbe74bb8 [f=-000001] [Path] [PathEstimator::ReadFile] hash=dbe74bb8 file="cache/104dev-maintenance/paths/Prestige v1.00.pe-dbe74bb8.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=ea82e07e [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=10c771d3 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=dbe74bc8 [f=-000001] [Path] [PathEstimator::ReadFile] hash=dbe74bc8 file="cache/104dev-maintenance/paths/Prestige v1.00.pe2-dbe74bc8.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (287ms, checksum 309f7aa6)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11610,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/982333/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=101a2638f003a97a6568082a40f69fd2030c6b820097906d3d520e9fdedf9fa8aa02d807be239940b9accf848f647403048cbda04573be6f7ed638bbb39defa2" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=c7f3d7cccf4682b28414959e018debdab5dd758f19ca722ad41b16422107efc76bbde766e44dd57dc14b7a0320301759475f45fa5d706a21f7badd69a87c0141]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=68aba2dafbf3ed7621e9e1ad1e1e115d1c95fd90a7ea0f4a76ef850b5a2a9280345e5177c509fef1c475d30304bd38c432254a2fac779656df297f1f19acd11d]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x53c2cd50,0x67306200}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: e18c9d5f98d2a6cb16d6ba7abf54ffe2 [f=-000001] Connection attempt from JackLander [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: JackLander changed status [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from S4sausage [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: S4sausage changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="S4sausage" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=101a2638f003a97a6568082a40f69fd2030c6b820097906d3d520e9fdedf9fa8aa02d807be239940b9accf848f647403048cbda04573be6f7ed638bbb39defa2" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="S4sausage" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="JackLander" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=101a2638f003a97a6568082a40f69fd2030c6b820097906d3d520e9fdedf9fa8aa02d807be239940b9accf848f647403048cbda04573be6f7ed638bbb39defa2" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="JackLander" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="S4sausage" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=c7f3d7cccf4682b28414959e018debdab5dd758f19ca722ad41b16422107efc76bbde766e44dd57dc14b7a0320301759475f45fa5d706a21f7badd69a87c0141]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="S4sausage" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=68aba2dafbf3ed7621e9e1ad1e1e115d1c95fd90a7ea0f4a76ef850b5a2a9280345e5177c509fef1c475d30304bd38c432254a2fac779656df297f1f19acd11d]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="S4sausage" string="[Game::Load][lua{Rules,Gaia}={00000000dedea530,00000000672e1710}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="JackLander" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=c7f3d7cccf4682b28414959e018debdab5dd758f19ca722ad41b16422107efc76bbde766e44dd57dc14b7a0320301759475f45fa5d706a21f7badd69a87c0141]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="JackLander" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=68aba2dafbf3ed7621e9e1ad1e1e115d1c95fd90a7ea0f4a76ef850b5a2a9280345e5177c509fef1c475d30304bd38c432254a2fac779656df297f1f19acd11d]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="JackLander" string="[Game::Load][lua{Rules,Gaia}={0000000059b30850,00000000501a3590}]" [f=-000001] Allies: I choose: Guardian! [f=-000001] [0] Event [6307,47.0703125,2593]: 0 finished unit Guardian Commander [f=-000001] [0] Event [876,47.0722656,2616]: 1 finished unit Engineer Commander [f=0000000] [0] JackLander, team: 0, elo:1657 [f=0000000] [0] S4sausage, team: 1, elo:1500 [f=0000000] [0] ?, team: 2, elo:0 [f=0000006] [6] Event [720,47.0703125,2592]: 1 finished unit Rover Assembly [f=0000006] Playback continued [f=0000013] [13] Event [6176,47.0703125,2592]: 0 finished unit Tank Foundry [f=0000284] [284] Event [6328,47.0703125,2456]: 0 finished unit Metal Extractor [f=0000327] [327] Event [808,47.0703125,2680]: 1 finished unit Metal Extractor [f=0000569] [569] Event [6328,47.0703125,2680]: 0 finished unit Metal Extractor [f=0000689] [689] Event [6335.81982,124.070313,2505.82495]: 0 finished unit Firefly [f=0000776] [776] Event [6148,48.3903122,2592]: 0 finished unit Kodachi [f=0000820] [820] Event [737.99231,47.7154121,2591.97046]: 1 finished unit Mason [f=0000870] [870] Event [6392,47.0703125,2392]: 0 finished unit Solar Collector [f=0000875] [875] Event [904,47.0703125,2552]: 1 finished unit Energy Pylon [f=0001175] [1175] Event [808,47.0703125,2456]: 1 finished unit Metal Extractor [f=0001181] [1181] Event [6392,47.0703125,2472]: 0 finished unit Solar Collector [f=0001337] [1337] Event [737.99231,47.7154121,2591.97046]: 1 finished unit Mason [f=0001621] [1621] Event [6408,47.0703125,2616]: 0 finished unit Solar Collector [f=0001653] [1653] Event [6148,48.3903122,2592]: 0 finished unit Kodachi [f=0002243] [2243] Event [6408,47.0703125,2776]: 0 finished unit Solar Collector [f=0002437] [2437] Event [968,47.0703125,2648]: 1 finished unit Solar Collector [f=0002498] [2498] Event [6148,48.3903122,2592]: 0 finished unit Welder [f=0002855] [2855] Event [1088,40.5708313,2640]: 1 finished unit Picket [f=0002856] [2856] Event [704,47.0703125,2432]: 1 finished unit Radar Tower [f=0002875] [2875] Event [737.99231,47.7154121,2591.97046]: 1 finished unit Fencer [f=0002947] [2947] Event [968,47.0703125,2568]: 1 finished unit Solar Collector [f=0003503] [3503] Event [4808,47.0703125,2136]: 0 finished unit Metal Extractor [f=0003565] [3565] Event [737.99231,47.7154121,2591.97046]: 1 finished unit Fencer [f=0003715] [3715] Event [737.99231,47.7154121,2591.97046]: 1 finished unit Dart [f=0004043] [4043] Event [4600,47.0703125,1944]: 0 finished unit Metal Extractor [f=0004335] [4335] Event [4600,47.0703125,2024]: 0 finished unit Solar Collector [f=0004735] [4735] Event [4696,47.0703125,2088]: 0 finished unit Solar Collector [f=0004821] [4821] Event [6148,48.3903122,2592]: 0 finished unit Kodachi [f=0004877] [4877] Event [1088,40.5708313,2512]: 1 finished unit Picket [f=0004932] [4932] Event [968,47.0703125,2488]: 1 finished unit Solar Collector [f=0005012] [5012] Event [5540.46973,27.9296875,2683.54126]: 1 lost unit Dart [f=0005113] [5113] Event [4728,47.0703125,2184]: 0 finished unit Solar Collector [f=0005263] [5263] Event [760,47.0703125,2328]: 1 finished unit Caretaker [f=0005379] [5379] Event [6148,48.3903122,2592]: 0 finished unit Kodachi [f=0005521] [5521] Event [4840,47.0703125,2200]: 0 finished unit Solar Collector [f=0005766] [5766] Event [737.99231,47.7154121,2591.97046]: 1 finished unit Crasher [f=0006020] [6020] Event [4624,47.0703125,1696]: 0 finished unit Lotus [f=0006296] [6296] Event [6148,48.3903122,2592]: 0 finished unit Blitz [f=0006386] [6386] Event [704,47.0703125,2432]: 1 finished unit Sparrow [f=0006434] [6434] Event [6168,47.0703125,4024]: 0 finished unit Metal Extractor [f=0006844] [Game::ClientReadNet] added new player NiKnight with number 2 to team 0 [f=0006844] > SPRINGIE:User NiKnight|subraider|0_0||False|||GB [f=0006852] [6852] Event [1367.58545,27.9296875,2348.80127]: 1 lost unit Fencer [f=0006860] Connection attempt from NiKnight [f=0006860] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0006860] -> Connection established (given id 2) [f=0006895] [Game::ClientReadNet][LOGMSG] sender="NiKnight" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=101a2638f003a97a6568082a40f69fd2030c6b820097906d3d520e9fdedf9fa8aa02d807be239940b9accf848f647403048cbda04573be6f7ed638bbb39defa2" [f=0006895] [Game::ClientReadNet][LOGMSG] sender="NiKnight" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0006899] [6899] Event [5928,47.0703125,4232]: 0 finished unit Metal Extractor [f=0006928] [6928] Event [1088,40.5708313,2512]: 1 lost unit Picket [f=0006986] [6986] Event [1088,40.5708313,2640]: 1 lost unit Picket [f=0007014] [7014] Event [1228.25098,27.9296875,2735.39917]: 0 lost unit Kodachi [f=0007072] [7072] Event [1196.98718,27.9296875,2801.6438]: 1 lost unit Fencer [f=0007125] [7125] Event [6008,47.0703125,4216]: 0 finished unit Solar Collector [f=0007201] [7201] Event [6148,48.3903122,2592]: 0 finished unit Blitz [f=0007283] [7283] Event [904,47.0703125,2552]: 1 lost unit Energy Pylon [f=0007328] [7328] Event [808,46.619072,2680]: 1 lost unit Metal Extractor [f=0007350] [7350] Event [6072,47.0703125,4120]: 0 finished unit Solar Collector [f=0007469] [Game::ClientReadNet][LOGMSG] sender="NiKnight" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=c7f3d7cccf4682b28414959e018debdab5dd758f19ca722ad41b16422107efc76bbde766e44dd57dc14b7a0320301759475f45fa5d706a21f7badd69a87c0141]" [f=0007500] [Game::ClientReadNet][LOGMSG] sender="NiKnight" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=68aba2dafbf3ed7621e9e1ad1e1e115d1c95fd90a7ea0f4a76ef850b5a2a9280345e5177c509fef1c475d30304bd38c432254a2fac779656df297f1f19acd11d]" [f=0007500] [Game::ClientReadNet][LOGMSG] sender="NiKnight" string="[Game::Load][lua{Rules,Gaia}={00000000ebc7e790,0000000060da43e0}]" [f=0007575] [7575] Event [6088,47.0703125,4040]: 0 finished unit Solar Collector [f=0007745] [7745] Event [4728,47.0703125,1640]: 0 finished unit Stinger [f=0007962] [7962] Event [737.99231,47.7154121,2591.97046]: 1 finished unit Crasher [f=0007965] [7965] Event [6184,47.0703125,3960]: 0 finished unit Solar Collector [f=0008095] Spectator NiKnight left the game: normal quit [f=0008095] [8095] Event [undefined]: NiKnight quit [f=0008108] [8108] Event [6148,48.3903122,2592]: 0 finished unit Kodachi [f=0008667] [8667] Event [6148,48.3903122,2592]: 0 finished unit Kodachi [f=0008789] [8789] Event [4688,47.0703125,1568]: 0 finished unit Faraday [f=0009127] [9127] Event [856,42.8360748,2568]: 1 finished unit Caretaker [f=0009190] [9190] Event [624,47.0703125,2448]: 1 finished unit Advanced Radar [f=0009209] [9209] Event [6148,48.3903122,2592]: 0 finished unit Kodachi [f=0009210] [9210] Event [5560,47.0703125,4120]: 0 finished unit Stardust [f=0009234] [9234] Event [680,47.0703125,2232]: 1 finished unit Storage [f=0009793] [9793] Event [6148,48.3903122,2592]: 0 finished unit Kodachi [f=0009899] [9899] Event [624,47.0703125,2784]: 1 finished unit Lotus [f=0009926] [9926] Event [5928,47.0703125,904]: 0 finished unit Metal Extractor [f=0010050] [10050] Event [5720,47.0703125,3832]: 0 finished unit Stardust [f=0010282] [10282] Event [984,43.6191559,2456]: 1 finished unit Stardust [f=0010381] [10381] Event [6148,48.3903122,2592]: 0 finished unit Kodachi [f=0010399] [10399] Event [1214.797,27.9296894,2464.55737]: 0 lost unit Blitz [f=0010413] [10413] Event [6184,47.0703125,1144]: 0 finished unit Metal Extractor [f=0010500] [10500] Event [1188.4187,27.9932613,2437.76392]: 0 lost unit Blitz [f=0010840] [10840] Event [5832,47.0703125,872]: 0 finished unit Solar Collector [f=0010980] [10980] Event [6148,48.3903122,2592]: 0 finished unit Kodachi [f=0010994] [10994] Event [5960,47.0703125,3656]: 0 finished unit Stardust [f=0011180] [11180] Event [996.361389,47.0703125,3845.5979]: 1 lost unit Mason [f=0011257] [11257] Event [6008,47.0703125,952]: 0 finished unit Solar Collector [f=0011265] [11265] Event [737.99231,47.7154121,2591.97046]: 1 finished unit Badger [f=0011431] [11431] Event [1178.84521,27.9296875,2964.24365]: 1 finished unit Claw [f=0011595] [11595] Event [6148,48.3903122,2592]: 0 finished unit Welder [f=0011601] [11601] Event [955.845825,31.3814583,2982.4541]: 1 finished unit Claw [f=0011649] [11649] Event [6104,47.0703125,1064]: 0 finished unit Solar Collector [f=0011828] [11828] Event [1185.1875,27.9296875,3167.44702]: 1 finished unit Claw [f=0011999] [11999] Event [1157.40588,27.9296875,3098.19019]: 1 finished unit Claw [f=0012068] [12068] Event [1185.1875,27.9296875,3167.44702]: 1 lost unit Claw [f=0012087] [12087] Event [6248,47.0703125,1240]: 0 finished unit Solar Collector [f=0012107] [12107] Event [1157.40588,27.9296875,3098.19019]: 1 lost unit Claw [f=0012164] [12164] Event [1181.23389,27.9296875,3173.67236]: 1 finished unit Claw [f=0012210] [12210] Event [1181.23389,27.9296875,3173.67236]: 1 lost unit Claw [f=0012269] [12269] Event [1178.84521,27.9296875,2964.24365]: 1 lost unit Claw [f=0012336] [12336] Event [1127.9342,27.9296875,3037.00439]: 1 finished unit Claw [f=0012342] [12342] Event [737.99231,47.7154121,2591.97046]: 1 finished unit Badger [f=0012481] [12481] Event [808,45.5087662,2680]: 1 lost unit Metal Extractor [f=0012484] [12484] Event [1000.65265,47.6535492,2779.07422]: 1 finished unit Claw [f=0012502] [12502] Event [1223.27039,27.9296875,3078.46875]: 1 finished unit Claw [f=0012503] [12503] Event [755.753906,47.3131561,2784.03198]: 0 lost unit Kodachi [f=0012510] [12510] Event [6148,48.3903122,2592]: 0 finished unit Blitz [f=0012548] [12548] Event [739.563049,47.6872063,2695.5437]: 1 lost unit Badger [f=0012584] [12584] Event [624,47.0703125,2784]: 1 lost unit Lotus [f=0012619] [12619] Event [466.72821,1.38246632,2518.33643]: 0 lost unit Kodachi [f=0012651] [12651] Event [526.894958,27.420063,2679.67065]: 1 finished unit Claw [f=0012675] [12675] Event [610.522827,47.1950378,2677.26733]: 0 lost unit Kodachi [f=0012772] [12772] Event [525.447388,26.8644085,2663.9458]: 0 lost unit Kodachi [f=0012773] [12773] Event [undefined]: S4sausage resigned [f=0012773] game_message: S4sausage has been destroyed! [f=0012773] game_message: JackLander wins! [f=0012773] Submitting stats [f=0012773] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0012773] Part| Total Time|Time of the last 0.5s [f=0012773] Draw 13129.39ms 8.80% [f=0012773] Lua::Callins::Synced 4838.26ms 25.82% [f=0012773] Lua::Callins::Unsynced 17947.51ms 15.83% [f=0012773] Lua::CollectGarbage::Synced 563.28ms 0.69% [f=0012773] Lua::CollectGarbage::Unsynced 750.21ms 0.79% [f=0012773] Misc::Profiler::AddTime 112.77ms 0.00% [f=0012773] Sim 29519.62ms 76.16% [f=0012773] [12773] Received game_message: S4sausage has been destroyed! [f=0012773] [12773] Received game_message: JackLander wins! [f=0012774] [12774] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received 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9,3270,3205,3270,3205,3.00564003,68.0073547,3.00564003,68.0073547,0,0,0,0,0,0,0,0,0,0,0,0,83.8208923,0,83.8208923,0,100,0,100,0,12,16,12,16,1330,1275,1330,1275,9.15820408,10.6382418,9.15820408,10.6382418,280,360,280,360,0,0,0,0,1560,1550,1560,1550,0,9.33333111,0,9.33333111,0,0,0,0,0,83.8208923,0,83.8208923 [f=0012774] [12774] Game End Stats Values: 10,3310,3295,3310,3295,12.4290819,89.9127197,12.4290819,89.9127197,0,0,0,0,0,0,0,0,0,0,0,0,83.8208923,0,83.8208923,0,100,0,100,0,12,16,12,16,1330,1275,1330,1275,9.62822914,12.4603586,9.62822914,12.4603586,320,360,320,360,0,0,0,0,1560,1640,1560,1640,0,9.33333111,0,9.33333111,0,0,0,0,0,83.8208923,0,83.8208923 [f=0012774] [12774] Game End Stats Values: 11,3310,3365,3310,3365,28.1848431,111.473526,28.1848431,111.473526,0,0,0,0,0,0,0,0,0,0,0,0,83.8208923,0,83.8208923,0,100,0,100,0,12,16.5333328,12,16.5333328,1330,1275,1330,1275,10.0503845,14.3040533,10.0503845,14.3040533,320,360,320,360,0,0,0,0,1560,1710,1560,1710,0,9.33333111,0,9.33333111,0,0,0,0,0,83.8208923,0,83.8208923 [f=0012774] [12774] Game End Stats Values: 12,3480,3615,3480,3615,39.0213356,129.922028,39.0213356,129.922028,0,0,0,0,0,0,0,0,0,0,0,0,116.067757,0,116.067757,0,200,0,200,0,12,18.7999992,12,18.7999992,1330,1275,1330,1275,9.72243214,14.2299004,9.72243214,14.2299004,320,540,320,540,0,0,0,0,1630,1780,1630,1780,0,9.33333111,0,9.33333111,0,0,0,0,0,116.067757,0,116.067757 [f=0012774] [12774] Game End Stats Values: 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17,3540,4215,3540,4215,72.3107605,239.461563,72.3107605,239.461563,0,0,0,0,0,0,0,0,0,0,0,0,526.059265,603.022522,526.059265,603.022522,0,90,0,90,12.2666664,24.1333332,12.2666664,24.1333332,1275,1275,1275,1275,9.50400448,15.5714636,9.50400448,15.5714636,455,660,455,660,180,520,180,520,1810,2170,1810,2170,520,369.333313,520,369.333313,0,0,0,0,613.584473,687.348083,613.584473,687.348083 [f=0012774] [12774] Game End Stats Values: 18,3180,4295,3180,4295,73.4286652,277.254181,73.4286652,277.254181,0,0,0,0,0,0,0,0,0,0,0,0,526.059265,848.291382,526.059265,848.291382,0,90,0,90,10,27.333334,10,27.333334,1275,1275,1275,1275,8.17452717,18.5195084,8.17452717,18.5195084,455,600,455,600,180,810,180,810,1450,2310,1450,2310,880,729.333313,880,729.333313,0,0,0,0,1212.12256,867.351746,1212.12256,867.351746 [f=0012774] [12774] Game End Stats Values: 19,3400,4785,3400,4785,73.4286652,317.86496,73.4286652,317.86496,0,0,0,0,0,0,0,0,0,0,0,0,526.059265,848.291382,526.059265,848.291382,0,510,0,510,12,30.3999996,12,30.3999996,1275,1275,1275,1275,12.4599943,18.7073898,12.4599943,18.7073898,675,600,675,600,180,810,180,810,1450,2380,1450,2380,880,729.333313,880,729.333313,74.4001389,0,74.4001389,0,1212.12256,867.351746,1212.12256,867.351746 [f=0012774] [12774] Game End Stats Values: 20,3400,4965,3400,4965,73.4286652,374.478241,73.4286652,374.478241,0,0,0,0,0,0,0,0,0,0,0,0,526.059265,848.291382,526.059265,848.291382,0,510,0,510,12,32,12,32,1275,1275,1275,1275,7.5,19.7742214,7.5,19.7742214,675,780,675,780,180,810,180,810,1450,2380,1450,2380,880,729.333313,880,729.333313,74.4001389,0,74.4001389,0,1212.12256,867.351746,1212.12256,867.351746 [f=0012774] [12774] Game End Stats Values: 21,3400,5395,3400,5395,73.4286652,416.147339,73.4286652,416.147339,0,0,0,0,0,0,0,0,0,0,0,0,526.059265,848.291382,526.059265,848.291382,0,760,0,760,12,32,12,32,1275,1275,1275,1275,7.5,18.7779408,7.5,18.7779408,675,960,675,960,180,810,180,810,1450,2380,1450,2380,880,729.333313,880,729.333313,74.4001389,0,74.4001389,0,1212.12256,867.351746,1212.12256,867.351746 [f=0012774] [12774] Game End Stats Values: 22,4180,5795,4180,5795,73.4286652,472.030884,73.4286652,472.030884,0,0,0,0,0,0,0,0,0,0,0,0,526.059265,955.391418,526.059265,955.391418,0,980,0,980,11.0666666,32,11.0666666,32,1775,1275,1775,1275,7.5,19.7255726,7.5,19.7255726,675,1140,675,1140,180,810,180,810,1730,2380,1730,2380,880,729.333313,880,729.333313,74.4001389,0,74.4001389,0,1319.22241,867.351746,1319.22241,867.351746 [f=0012774] [12774] Game End Stats Values: 23,4270,5975,4270,5975,73.4286652,517.871887,73.4286652,517.871887,0,0,0,0,0,0,0,0,0,0,0,0,569.259705,999.491394,569.259705,999.491394,90,980,90,980,9.86666679,32,9.86666679,32,1775,1275,1775,1275,7.5,19.0560608,7.5,19.0560608,675,1320,675,1320,180,810,180,810,1730,2380,1730,2380,880,729.333313,880,729.333313,74.4001389,0,74.4001389,0,1363.32251,910.552185,1363.32251,910.552185 [f=0012774] [12774] Game End Stats Values: 24,4490,6285,4490,6285,73.4286652,574.630188,73.4286652,574.630188,0,0,0,0,0,0,0,0,0,0,0,0,757.80072,1025.89136,757.80072,1025.89136,310,1200,310,1200,12,32,12,32,1775,1275,1775,1275,7.5,21.0838871,7.5,21.0838871,675,1320,675,1320,180,810,180,810,1730,2470,1730,2470,880,729.333313,880,729.333313,74.4001389,0,74.4001389,0,1389.72253,1099.09314,1389.72253,1099.09314 [f=0012774] [12774] Game End Stats Values: 25,4490,5955,4490,5955,73.4286652,616.568726,73.4286652,616.568726,0,0,0,0,0,0,0,0,0,0,0,0,1126.05981,1078.69141,1126.05981,1078.69141,310,1200,310,1200,12,32,12,32,1775,1275,1775,1275,7.5,21.3959064,7.5,21.3959064,675,900,675,900,780,810,780,810,1730,2560,1730,2560,880,1329.33325,880,1329.33325,74.4001389,0,74.4001389,0,1442.52258,1467.35278,1442.52258,1467.35278 [f=0012774] [12774] Game End Stats Values: 26,4370,6425,4370,6425,73.4286652,677.897095,73.4286652,677.897095,0,0,0,0,0,0,0,0,0,0,0,0,1126.05981,1198.69202,1126.05981,1198.69202,310,1420,310,1420,12,33.5999985,12,33.5999985,1775,1275,1775,1275,7.5,23.088562,7.5,23.088562,675,1080,675,1080,780,930,780,930,1610,2630,1610,2630,1000,1329.33325,1000,1329.33325,74.4001389,0,74.4001389,0,1562.52319,1467.35278,1562.52319,1467.35278 [f=0012774] [12774] Game End Stats Values: 27,4630,6765,4630,6765,73.4286652,751.74646,73.4286652,751.74646,0,0,0,0,0,0,0,0,0,0,0,0,1126.05981,1198.69202,1126.05981,1198.69202,310,1420,310,1420,12,35.7333336,12,35.7333336,1775,1275,1775,1275,7.5,23.9232998,7.5,23.9232998,935,1080,935,1080,780,930,780,930,1610,2970,1610,2970,1000,1329.33325,1000,1329.33325,74.4001389,0,74.4001389,0,1562.52319,1467.35278,1562.52319,1467.35278 [f=0012774] [12774] Game End Stats Values: 28,4630,6835,4630,6835,73.4286652,835.282654,73.4286652,835.282654,0,0,0,0,0,0,0,0,0,0,0,0,1126.05981,1208.69189,1126.05981,1208.69189,310,1420,310,1420,12,38.1333351,12,38.1333351,1775,1275,1775,1275,8.69999981,24.5690842,8.69999981,24.5690842,935,1080,935,1080,780,930,780,930,1610,3040,1610,3040,1000,1329.33325,1000,1329.33325,92.800209,0,92.800209,0,1572.52307,1467.35278,1572.52307,1467.35278 [f=0012774] [12774] Game End Stats Values: 29,4540,6955,4540,6955,73.4286652,930.13269,73.4286652,930.13269,0,0,0,0,0,0,0,0,0,82.2554321,0,82.2554321,1542.01855,1873.19922,1542.01855,1873.19922,220,1420,220,1420,11.333333,40,11.333333,40,1775,1275,1775,1275,7.5,25.3233452,7.5,25.3233452,935,1200,935,1200,960,1317.19995,960,1317.19995,1610,3040,1610,3040,1387.20007,1509.33325,1387.20007,1509.33325,92.800209,0,92.800209,0,2342.33301,2055.45947,2342.33301,2055.45947 [f=0012774] [12774] Game End Stats Values: 30,4540,6415,4540,6415,73.4286652,967.983154,73.4286652,967.983154,0,0,0,0,0,0,0,0,0,174.109558,0,174.109558,1731.64307,2966.83667,1731.64307,2966.83667,220,1420,220,1420,9.33333302,40,9.33333302,40,1775,1275,1775,1275,7.5,25.308424,7.5,25.308424,935,660,935,660,1500,1317.19995,1500,1317.19995,1610,3040,1610,3040,1387.20007,2049.33325,1387.20007,2049.33325,92.800209,0,92.800209,0,3462.1272,2264.15869,3462.1272,2264.15869 [f=0012790] [12790] Event [721.823059,47.4456177,2486.61353]: 1 lost unit Crasher [f=0012817] [12817] Event [968,47.0619125,2568]: 1 lost unit Solar Collector [f=0012820] [12820] Event [720,47.0703125,2592]: 1 lost unit Rover Assembly [f=0012820] [12820] Event [685.636414,47.9015884,2507.78638]: 1 lost unit Engineer Commander [f=0012822] [12822] Event [856,42.8453598,2568]: 1 lost unit Caretaker [f=0012822] [12822] Event [897.557068,42.8961411,2586.20044]: 1 lost unit Badger [f=0012917] Spectator S4sausage left the game: normal quit [f=0012917] [12917] Event [undefined]: S4sausage quit [f=0012947] Player JackLander left the game: normal quit [f=0012947] [12947] Event [undefined]: JackLander quit [f=0012953] No clients connected, shutting down server [f=0012953] Server shutdown [f=0013425] [13425] Event [6148,48.3903122,2592]: 0 finished unit Blitz [f=0014264] [14264] Event [5112,100.390625,2968]: 0 finished unit Thresher [f=0014340] [14340] Event [6148,48.3903122,2592]: 0 finished unit Blitz [f=0015255] [15255] Event [6148,48.3903122,2592]: 0 finished unit Blitz [f=0015536] Autoquit sending quit command. [f=0015536] [QuitAction] user exited to system [f=0015536] [SpringApp::Kill][1] fromRun=1 [f=0015536] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0015536] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0015536] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0015536] [ThreadPool::SetThreadCount][2] workers=0 [f=0015536] [SpringApp::Kill][2] [f=0015536] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0015536] [Game::KillLua][3] dtor=0 luaUI=0x53a28540 [f=0015536] Start widgetHandler:Shutdown [f=0015536] Shutdown - SaveOrderList Complete [f=0015536] Writing last game win data [f=0015536] Shutdown - SaveConfigData Complete [f=0015536] Shutdown Widget - Save/Load API [f=0015536] Shutdown Widget - Chili Highlight [f=0015536] Shutdown Widget - Draw After Chili [f=0015536] Shutdown Widget - EPIC Menu [f=0015536] Shutdown Widget - Chili Widget Selector [f=0015536] Shutdown Widget - Chili Minimap [f=0015536] Shutdown Widget - Local Team Colors [f=0015536] Shutdown Widget - Display Keys 2 [f=0015536] Shutdown Widget - Save Game Menu [f=0015536] Shutdown Widget - Unit Icons [f=0015536] Shutdown Widget - Noises [f=0015536] Shutdown Widget - HealthBars [f=0015536] Shutdown Widget - Win Counter [f=0015536] Shutdown Widget - SpringRTS Replay Stats [f=0015536] Shutdown Widget - BuildETA [f=0015536] Shutdown Widget - Modular Comm Info [f=0015536] Shutdown Widget - Music Player v2 [f=0015536] Shutdown Widget - Stereo3D [f=0015536] Shutdown Widget - Showeco and Grid Drawer [f=0015536] Shutdown Widget - Point Tracker [f=0015536] Shutdown Widget - Missile Silo Range [f=0015536] Shutdown Widget - MinimapEvents [f=0015536] Shutdown Widget - Mex Placement Handler [f=0015536] Shutdown Widget - Local Widgets Config [f=0015536] Shutdown Widget - Highlight Geos [f=0015536] Shutdown Widget - Grab Input [f=0015536] Input grabbing is disabled! [f=0015536] Shutdown Widget - Defense Range Zero-K [f=0015536] Shutdown Widget - MetalFeatures (new) [f=0015536] Shutdown Widget - Darkening [f=0015536] Shutdown Widget - Context Menu [f=0015536] Shutdown Widget - Chili Spectator Panels [f=0015536] Shutdown Widget - Chili Selections & CursorTip v2 [f=0015536] Shutdown Widget - Chili Nuke Warning [f=0015536] Shutdown Widget - Chili EndGame Window [f=0015536] Shutdown Widget - Chili Economy Panel Default [f=0015536] Shutdown Widget - CameraShake [f=0015536] Shutdown Widget - Attack AoE [f=0015536] Shutdown Widget - UnitShapes [f=0015536] Shutdown Widget - Map Edge Extension [f=0015536] Shutdown Widget - Selection Send [f=0015536] Shutdown Widget - LupsManager [f=0015536] Shutdown Widget - Newton Firezone [f=0015536] Shutdown Widget - Chili Pro Console [f=0015536] Shutdown Widget - Lasso Terraform GUI [f=0015536] Shutdown Widget - Lups [f=0015536] Shutdown Widget - Chili Framework [f=0015536] Shutdown Widget - Chili Core Selector [f=0015536] Shutdown Widget - Custom Markers [f=0015536] Shutdown Widget - Select Keys [f=0015536] Shutdown Widget - Pause Screen [f=0015536] Shutdown Widget - Text To Speech Control [f=0015536] Shutdown Widget - Persistent Build Height [f=0015536] Shutdown Widget - Layout Handler [f=0015536] End widgetHandler:Shutdown [f=0015536] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={540293,64259211} {int,ext,rec}Allocs={23584403,0,0} {chunk,block}Bytes={64259211,0} [f=0015536] [Game::KillLua][1] dtor=0 luaGaia=0x67306200 [f=0015536] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={331694,51542758} {int,ext,rec}Allocs={23584404,0,0} {chunk,block}Bytes={51542758,0} [f=0015536] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={331694,51542758} {int,ext,rec}Allocs={23584404,0,0} {chunk,block}Bytes={51542758,0} [f=0015536] [Game::KillLua][2] dtor=0 luaRules=0x53c2cd50 [f=0015536] Start gadgetHandler:Shutdown [f=0015536] Shutdown - StartSetup [f=0015536] Shutdown - UnitMorph [f=0015536] Shutdown - Carrier Drones [f=0015536] Shutdown - LupsNanoSpray [f=0015536] Shutdown - Missile Silo Controller [f=0015536] Shutdown - Modular Comm Info [f=0015536] Shutdown - Terrain Texture Handler [f=0015536] Shutdown - UnitCloakShield [f=0015536] Shutdown - Starlight Handler [f=0015536] End gadgetHandler:Shutdown [f=0015536] Start gadgetHandler:Shutdown [f=0015536] Shutdown - Save/Load [f=0015536] Shutdown - Teleport Throw [f=0015536] Shutdown - UnitMorph [f=0015536] Shutdown - Modular Comm Info [f=0015536] Shutdown - Retreat Command [f=0015536] Shutdown - Shockwaves [f=0015536] Shutdown - UnitCloakShield [f=0015536] Shutdown - Lups Cloak FX [f=0015536] Shutdown - Lups [f=0015536] Shutdown - Lups Shield [f=0015536] End gadgetHandler:Shutdown [f=0015536] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={23584442,0,0} {chunk,block}Bytes={0,0} [f=0015536] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={23584442,0,0} {chunk,block}Bytes={0,0} [f=0015536] [Game::KillLua][4] dtor=0 [f=0015536] [Game::~CGame][1] [f=0015536] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0015536] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0015536] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0015536] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0015536] [Game::KillLua][4] dtor=1 [f=0015536] [Game::KillMisc][1] [f=0015536] [Game::KillMisc][2] [f=0015536] [Game::KillMisc][3] [f=0015536] [Game::KillRendering][1] [f=0015536] [3DOParser::Kill] allocated 155 pieces [f=0015536] [S3OParser::Kill] allocated 2830 pieces [f=0015536] [AssParser::Kill] allocated 241 pieces [f=0015536] [Game::KillInterface][1] [f=0015536] [Game::KillInterface][2] [f=0015536] [Game::KillSimulation][1] [f=0015536] [Game::KillSimulation][2] [f=0015536] [CCollisionHandler] dis-/continuous tests: 0/388614 [f=0015536] [Game::KillSimulation][3] [f=0015536] [~CPathCache(28x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0015536] [~CPathCache(28x20)] cacheHits=17 hitPercentage=20% numHashColls=0 maxCacheSize=9 [f=0015536] [~CPathCache(56x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0015536] [~CPathCache(56x40)] cacheHits=11 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0015536] [~CRectangleOverlapHandler] 0% overlap reduction [f=0015536] [~CRectangleOverlapHandler] 0% overlap reduction [f=0015536] [LosHandler::Kill] raycast instance cache-{hits,misses}={3145,6478}; shared=0%; cached=33% [f=0015536] [Game::KillSimulation][4] [f=0015536] [CommonDefHandler::KillStatic] 3163 sound-set data items added [f=0015536] [Game::~CGame][2] [f=0015536] [Game::~CGame][3] [f=0015536] [SpringApp::Kill][3] [f=0015536] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 164310 bytes sent 115570 bytes recv'd [f=0015536] [SpringApp::Kill][4] font=0x45f6eaa0 [f=0015536] [SpringApp::Kill][5] [f=0015536] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7792 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/1744f8151505db92eb3c8724f41eb638.sdp (0x45fdd150) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/1744f8151505db92eb3c8724f41eb638.sdp" numZipFiles=7792 sumInflSize=721737kb sumReadTime=4057ms file="unittextures/bcore_abc_1.tga" indx=6966 inflSize=3210kb readTime=95ms file="unittextures/factorytank_1.png" indx=7141 inflSize=4103kb readTime=59ms file="unittextures/factoryveh1.png" indx=7148 inflSize=1077kb readTime=56ms file="objects3d/strikecom.dae" indx=5455 inflSize=999kb readTime=53ms file="luaui/widgets/gui_chili_share.lua" indx=4608 inflSize=46kb readTime=52ms file="objects3d/cremcom.s3o" indx=5065 inflSize=200kb readTime=46ms file="objects3d/strikecom_2.dae" indx=5459 inflSize=1000kb readTime=37ms file="objects3d/cremcom5.s3o" indx=5072 inflSize=200kb readTime=34ms file="objects3d/benzcom4.s3o" indx=4910 inflSize=297kb readTime=32ms file="objects3d/strikecom_1.dae" indx=5457 inflSize=999kb readTime=32ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/1744f8151505db92eb3c8724f41eb638.sdp] 64431798 bytes cached in 2912 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=67 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/Prestige_V1.00.sd7 (0x46105330) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x46101e50) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x45fe2280) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f5a9408bf10) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]