[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.Nj3CbXkZMO/springsettings.982297.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-12-amd64 #1 SMP Debian 4.19.152-1 (2020-10-18) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 19ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f569001d170 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 8674 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/982297/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 201ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x45642dc0] using map "Otago 1.4" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Otago 1.4", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x45642dc0] using game "Zero-K v1.8.10.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.10.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 112ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (87 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 845ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 1087ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 130ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 674ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 106ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 56ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 3ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 34ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 100ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 123ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: feature placer v3 [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: feature placer v3 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 2 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 1 mapped to this game's team 1 [f=-000001] Testing last game's team 0 mapped to this game's team 0 [f=-000001] All players and teams match from last game, using last game's scores as base [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/982297/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Mex Placement Initialised with 36 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] placing 0 unit(s) [f=-000001] placing 1679 feature(s) [f=-000001] placing 0 building(s) [f=-000001] Running Springboard Feature Fixer, 36, 1715 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=8ad0448e [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=f6aa76c9 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=6217b4be [f=-000001] [Path] [PathEstimator::ReadFile] hash=6217b4be file="cache/104dev-maintenance/paths/Otago 1.4.pe-6217b4be.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=8ad0448e [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=f6aa76c9 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=6217b4ce [f=-000001] [Path] [PathEstimator::ReadFile] hash=6217b4ce file="cache/104dev-maintenance/paths/Otago 1.4.pe2-6217b4ce.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (537ms, checksum 3cf4e8e8)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11612,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/982297/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=1fa42658942bcaa8cf9a75828df40848949c3de0c1fdfe9d565d7b42235db3e8ae244be03e6329f5c587b07494398a648cb02110f73437e658e570baf5b364a3" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=22b99e2e5c5eb7b2ec1156520a58b4bd1b34a29109815358309bc057d5075a1f73514f6b9ebea5818df9c2305f356ae626e9a3364d1092e9a2be7a17e2e29bcd]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=1a3b4abac095a68360df2868475144af7d5c28546a96eb8f2ef537a8fc4cd2323800bad73c280a9fceb9e94a7787e02c40a6e7c0e608977b81173b5ed500af44]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x5144dca0,0x51255650}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Beginning demo playback [f=-000001] GameID: d17c9d5f84069bac2aebc6012c9ceb70 [f=-000001] Connection attempt from PeskyRaccoon [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: PeskyRaccoon changed status [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from eqdw [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: eqdw changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PeskyRaccoon" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=1fa42658942bcaa8cf9a75828df40848949c3de0c1fdfe9d565d7b42235db3e8ae244be03e6329f5c587b07494398a648cb02110f73437e658e570baf5b364a3" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PeskyRaccoon" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="eqdw" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=1fa42658942bcaa8cf9a75828df40848949c3de0c1fdfe9d565d7b42235db3e8ae244be03e6329f5c587b07494398a648cb02110f73437e658e570baf5b364a3" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="eqdw" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PeskyRaccoon" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=22b99e2e5c5eb7b2ec1156520a58b4bd1b34a29109815358309bc057d5075a1f73514f6b9ebea5818df9c2305f356ae626e9a3364d1092e9a2be7a17e2e29bcd]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PeskyRaccoon" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=1a3b4abac095a68360df2868475144af7d5c28546a96eb8f2ef537a8fc4cd2323800bad73c280a9fceb9e94a7787e02c40a6e7c0e608977b81173b5ed500af44]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PeskyRaccoon" string="[Game::Load][lua{Rules,Gaia}={00000000e0c13db0,00000001014614d0}]" [f=-000001] Allies: I choose: Pesky! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="eqdw" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=22b99e2e5c5eb7b2ec1156520a58b4bd1b34a29109815358309bc057d5075a1f73514f6b9ebea5818df9c2305f356ae626e9a3364d1092e9a2be7a17e2e29bcd]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="eqdw" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=1a3b4abac095a68360df2868475144af7d5c28546a96eb8f2ef537a8fc4cd2323800bad73c280a9fceb9e94a7787e02c40a6e7c0e608977b81173b5ed500af44]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="eqdw" string="[Game::Load][lua{Rules,Gaia}={0000000069350230,00000001029146d0}]" [f=-000001] Allies: I choose: Guardian! [f=-000001] [0] Event [8649,20.0349121,1761]: 0 finished unit Guardian Commander [f=-000001] [0] Event [782,20.5476074,5053]: 1 finished unit Recon Commander [f=0000000] [0] PeskyRaccoon, team: 1, elo:1562 [f=0000000] [0] eqdw, team: 0, elo:1447 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000008] [8] Event [664,20.9185257,5032]: 1 finished unit Shieldbot Factory [f=0000045] [45] Event [8552,20.0728989,1896]: 0 finished unit Spider Factory [f=0000176] [176] Event [8516,20.111639,1896]: 0 finished unit Flea [f=0000258] [258] Event [8516,20.111639,1896]: 0 finished unit Flea [f=0000348] [348] Event [8516,20.111639,1896]: 0 finished unit Flea [f=0000383] [383] Event [888,21.0830688,5192]: 1 finished unit Metal Extractor [f=0000404] [404] Event [8824,20.1999512,1848]: 0 finished unit Metal Extractor [f=0000438] [438] Event [8516,20.111639,1896]: 0 finished unit Flea [f=0000501] [501] Event [676,20.5648613,5032]: 1 finished unit Convict [f=0000528] [528] Event [8516,20.111639,1896]: 0 finished unit Flea [f=0000645] [645] Event [8840,20.5165405,1768]: 0 finished unit Solar Collector [f=0000689] [689] Event [8732.37891,97.1083069,1785.55798]: 0 finished unit Firefly [f=0000842] [842] Event [888,21.9161987,5288]: 1 finished unit Wind/Tidal Generator [f=0000877] [877] Event [676,20.5648613,5032]: 1 finished unit Convict [f=0000922] [922] Event [920,23.3825073,5480]: 1 finished unit Metal Extractor [f=0000945] [945] Event [8840,20.5082092,1640]: 0 finished unit Solar Collector [f=0001055] [1055] Event [8516,20.111639,1896]: 0 finished unit Weaver [f=0001111] [1111] Event [676,20.5648613,5032]: 1 finished unit Bandit [f=0001163] [1163] Event [8516,20.111639,1896]: 0 finished unit Flea [f=0001187] [1187] Event [888,22.6160278,5368]: 1 finished unit Wind/Tidal Generator [f=0001349] [1349] Event [8516,20.111639,1896]: 0 finished unit Flea [f=0001359] [1359] Event [676,20.5648613,5032]: 1 finished unit Bandit [f=0001377] [1377] Event [8824,21.1080627,1512]: 0 finished unit Solar Collector [f=0001459] [1459] Event [8516,20.111639,1896]: 0 finished unit Flea [f=0001546] [1546] Event [8516,20.111639,1896]: 0 finished unit Flea [f=0001601] [1601] Event [676,20.5648613,5032]: 1 finished unit Bandit [f=0001636] [1636] Event [8516,20.111639,1896]: 0 finished unit Flea [f=0002109] [2109] Event [676,20.5648613,5032]: 1 finished unit Bandit [f=0002195] [2195] Event [8516,20.111639,1896]: 0 finished unit Weaver [f=0002197] [2197] Event [1624,20.1166382,5944]: 1 finished unit Metal Extractor [f=0002240] [2240] Event [328,20.4832153,4312]: 1 finished unit Wind/Tidal Generator [f=0002502] [2502] Event [676,20.5648613,5032]: 1 finished unit Bandit [f=0002592] [2592] Event [328,20.8831177,4392]: 1 finished unit Wind/Tidal Generator [f=0002953] [2953] Event [1480,32.3719788,3480]: 1 finished unit Metal Extractor [f=0002976] [2976] Event [676,20.5648613,5032]: 1 finished unit Bandit [f=0003019] [3019] Event [328,21.4579773,4472]: 1 finished unit Wind/Tidal Generator [f=0003057] [3057] Event [8808,21.1247253,1416]: 0 finished unit Metal Extractor [f=0003061] [3061] Event [1960,20.0749817,5944]: 1 finished unit Metal Extractor [f=0003265] [3265] Event [676,20.5648613,5032]: 1 finished unit Bandit [f=0003271] [3271] Event [1976,20.0166626,6024]: 1 finished unit Wind/Tidal Generator [f=0003283] [3283] Event [4664.3623,20.0003777,1448.03772]: 0 lost unit Flea [f=0003317] [3317] Event [344,21.1913757,4552]: 1 finished unit Wind/Tidal Generator [f=0003323] [3323] Event [8424,21.7329102,4152]: 0 finished unit Metal Extractor [f=0003434] [3434] Event [1896,20.0166626,6024]: 1 finished unit Wind/Tidal Generator [f=0003475] [3475] Event [8516,20.111639,1896]: 0 finished unit Venom [f=0003520] [3520] Event [6928,341.388184,1472]: 0 finished unit Radar Tower [f=0003549] [3549] Event [676,20.5648613,5032]: 1 finished unit Bandit [f=0003623] [3623] Event [1816,20,6024]: 1 finished unit Wind/Tidal Generator [f=0003651] [3651] Event [344,21.0164185,4632]: 1 finished unit Wind/Tidal Generator [f=0003845] [3845] Event [1736,20.0333252,6040]: 1 finished unit Wind/Tidal Generator [f=0003890] [3890] Event [676,20.5648613,5032]: 1 finished unit Bandit [f=0004005] [4005] Event [344,21.7828979,4712]: 1 finished unit Wind/Tidal Generator [f=0004057] [4057] Event [8328,21.5912781,888]: 0 finished unit Metal Extractor [f=0004100] [4100] Event [1656,20.166626,6040]: 1 finished unit Wind/Tidal Generator [f=0004196] [4196] Event [676,20.5648613,5032]: 1 finished unit Bandit [f=0004281] [4281] Event [8808,20.4248962,4696]: 0 finished unit Metal Extractor [f=0004302] [4302] Event [2664,27.3565369,4072]: 1 finished unit Metal Extractor [f=0004326] [4326] Event [1576,20.2582703,6040]: 1 finished unit Wind/Tidal Generator [f=0004473] [4473] Event [676,20.5648613,5032]: 1 finished unit Bandit [f=0004482] [4482] Event [8516,20.111639,1896]: 0 finished unit Redback [f=0004643] [4643] Event [408,20.6498413,4680]: 1 finished unit Metal Extractor [f=0004678] [4678] Event [8216,24.4822388,504]: 0 finished unit Metal Extractor [f=0004700] [4700] Event [7221.68506,20.3762035,366.235291]: 1 lost unit Bandit [f=0004710] [4710] Event [676,20.5648613,5032]: 1 finished unit Bandit [f=0004950] [4950] Event [676,20.5648613,5032]: 1 finished unit Bandit [f=0005036] [5036] Event [8360,22.091156,808]: 0 finished unit Solar Collector [f=0005046] [5046] Event [6504,33.6216736,1464]: 0 finished unit Metal Extractor [f=0005101] [5101] Event [2648,53.8917236,4504]: 1 finished unit Metal Extractor [f=0005221] [5221] Event [8516,20.111639,1896]: 0 finished unit Venom [f=0005295] [5295] Event [408,20.2166138,4328]: 1 finished unit Metal Extractor [f=0005325] [5325] Event [676,20.5648613,5032]: 1 finished unit Rogue [f=0005345] [5345] Event [4786.46924,20.4760094,4302.67773]: 0 lost unit Flea [f=0005381] [5381] Event [8328,23.1075745,680]: 0 finished unit Solar Collector [f=0005385] [5385] Event [2088,20.1416321,5912]: 1 finished unit Stardust [f=0005555] [5555] Event [6520,34.9963379,1832]: 0 finished unit Metal Extractor [f=0005700] [5700] Event [676,20.5648613,5032]: 1 finished unit Rogue [f=0005748] [5748] Event [8296,24.3072815,552]: 0 finished unit Solar Collector [f=0006071] [6071] Event [8516,20.111639,1896]: 0 finished unit Redback [f=0006075] [6075] Event [676,20.5648613,5032]: 1 finished unit Rogue [f=0006368] [6368] Event [8264,26.4817505,424]: 0 finished unit Solar Collector [f=0006390] [6390] Event [1768,20.249939,5720]: 1 finished unit Stardust [f=0006450] [6450] Event [676,20.5648613,5032]: 1 finished unit Rogue [f=0006541] [6541] Event [1488,21.0497437,3168]: 1 finished unit Lotus [f=0006695] [6695] Event [8280,30.4307861,312]: 0 finished unit Solar Collector [f=0006823] [6823] Event [676,20.5648613,5032]: 1 finished unit Convict [f=0006956] [6956] Event [8516,20.111639,1896]: 0 finished unit Weaver [f=0007171] [7171] Event [1744,20.3165894,3360]: 1 finished unit Lotus [f=0007185] [7185] Event [676,20.5648613,5032]: 1 finished unit Rogue [f=0007199] [7199] Event [8152,27.7814331,264]: 0 finished unit Solar Collector [f=0007358] [7358] Event [7529.57324,20.4740372,2840.75977]: 0 lost unit Venom [f=0007425] [7425] Event [7482.39844,20.9339924,3086.17627]: 1 lost unit Bandit [f=0007451] [7451] Event [776,21.1663818,5160]: 1 finished unit Wind/Tidal Generator [f=0007454] [7454] Event [7453.69287,20.8220501,3031.31152]: 1 lost unit Bandit [f=0007521] [7521] Event [7452.5166,20.2498016,2860.82642]: 1 lost unit Bandit [f=0007544] [7544] Event [584,20.249939,4872]: 1 finished unit Storage [f=0007556] [7556] Event [7293.47852,20.6086121,2733.93994]: 0 lost unit Redback [f=0007560] [7560] Event [676,20.5648613,5032]: 1 finished unit Rogue [f=0007586] [7586] Event [776,21.6246033,5240]: 1 finished unit Wind/Tidal Generator [f=0007680] [7680] Event [488,20.7331543,1416]: 1 finished unit Metal Extractor [f=0007721] [7721] Event [776,22.4077454,5320]: 1 finished unit Wind/Tidal Generator [f=0007847] [7847] Event [7256,247.361145,4120]: 0 finished unit Geothermal Generator [f=0007881] [7881] Event [8648,20.249939,1928]: 0 finished unit Caretaker [f=0007888] [7888] Event [6440,13.2800903,1656]: 0 finished unit Gauss [f=0007916] [7916] Event [792,23.1075745,5400]: 1 finished unit Wind/Tidal Generator [f=0007935] [7935] Event [676,20.5648613,5032]: 1 finished unit Rogue [f=0007979] [7979] Event [undefined]: eqdw resigned [f=0007979] game_message: eqdw has been destroyed! [f=0007979] game_message: PeskyRaccoon wins! [f=0007979] Submitting stats [f=0007979] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0007979] Part| Total Time|Time of the last 0.5s [f=0007979] Draw 13536.68ms 32.93% [f=0007979] Lua::Callins::Synced 4806.47ms 6.39% [f=0007979] Lua::Callins::Unsynced 13669.51ms 33.03% [f=0007979] Lua::CollectGarbage::Synced 246.49ms 0.30% [f=0007979] Lua::CollectGarbage::Unsynced 735.98ms 0.50% [f=0007979] Misc::Profiler::AddTime 37.02ms 0.00% [f=0007979] Sim 20182.47ms 42.12% [f=0007979] [7979] Received game_message: eqdw has been destroyed! [f=0007979] [7979] Received game_message: PeskyRaccoon wins! [f=0007980] [7980] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0007980] [7980] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0007980] [7980] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0007980] [7980] Game End Stats Values: 2,2265,2165,2165,2265,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,5.5999999,5.74666643,5.74666643,5.5999999,100,0,0,100,0,0,0,0,890,890,890,890,0,0,0,0,0,0,0,0,0,0,0,0 [f=0007980] [7980] Game End Stats Values: 3,2380,2440,2440,2380,0.00059358,0,0,0.00059358,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8.9333334,8,8,8.9333334,1275,1275,1275,1275,8.20003796,8.19999886,8.19999886,8.20003796,125,0,0,125,0,0,0,0,960,1165,1165,960,0,0,0,0,0,0,0,0,0,0,0,0 [f=0007980] [7980] Game End Stats Values: 4,2670,2640,2640,2670,2.61910963,0.28755957,0.28755957,2.61910963,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,11.6000004,8.7511034,8.7511034,11.6000004,1275,1275,1275,1275,8.37456799,10.1258373,10.1258373,8.37456799,175,75,75,175,0,0,0,0,1200,1290,1290,1200,0,0,0,0,0,0,0,0,0,0,0,0 [f=0007980] [7980] Game End Stats Values: 5,2815,2790,2790,2815,11.5156174,1.06050611,1.06050611,11.5156174,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,13.7333336,10.0942783,10.0942783,13.7333336,1275,1275,1275,1275,8.79310131,10.4515295,10.4515295,8.79310131,250,225,225,250,0,0,0,0,1270,1290,1290,1270,0,0,0,0,0,0,0,0,0,0,0,0 [f=0007980] [7980] Game End Stats Values: 6,2985,2990,2990,2985,21.897747,1.61782765,1.61782765,21.897747,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,14,10.676672,10.676672,14,1275,1275,1275,1275,8.8921423,10.4371548,10.4371548,8.8921423,250,300,300,250,0,0,0,0,1440,1415,1415,1440,0,0,0,0,0,0,0,0,0,0,0,0 [f=0007980] [7980] Game End Stats Values: 7,2985,3100,3100,2985,33.7591133,2.35778308,2.35778308,33.7591133,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,14,14.0525846,14.0525846,14,1275,1275,1275,1275,8.99075699,12.649332,12.649332,8.99075699,250,375,375,250,0,0,0,0,1440,1450,1450,1440,0,0,0,0,0,0,0,0,0,0,0,0 [f=0007980] [7980] Game End Stats Values: 8,3075,3390,3390,3075,47.9295578,5.78911877,5.78911877,47.9295578,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,14,15.8896389,15.8896389,14,1275,1275,1275,1275,9.4380312,13.7087564,13.7087564,9.4380312,250,450,450,250,0,0,0,0,1530,1665,1665,1530,0,0,0,0,0,0,0,0,0,0,0,0 [f=0007980] [7980] Game End Stats Values: 9,3395,3645,3645,3395,58.8321342,8.29210663,8.29210663,58.8321342,0,0,0,0,0,0,0,0,0,0,0,0,0,25,25,0,0,0,0,0,14,17.318018,17.318018,14,1330,1275,1275,1330,12.3001728,17.1668663,17.1668663,12.3001728,425,600,600,425,0,25,25,0,1620,1770,1770,1620,25,0,0,25,0,0,0,0,25,0,0,25 [f=0007980] [7980] Game End Stats Values: 10,3395,3860,3860,3395,62.8673477,18.8303223,18.8303223,62.8673477,0,0,0,0,0,0,0,0,0,0,0,0,0,25,25,0,0,0,0,0,14,23.5271492,23.5271492,14,1330,1275,1275,1330,12.8690147,17.702549,17.702549,12.8690147,425,675,675,425,0,25,25,0,1620,1910,1910,1620,25,0,0,25,0,0,0,0,25,0,0,25 [f=0007980] [7980] Game End Stats Values: 11,3815,4170,4170,3815,67.9621277,58.1487427,58.1487427,67.9621277,0,0,0,0,0,0,0,0,0,0,0,0,36.3719635,27.1733322,27.1733322,36.3719635,0,0,0,0,14,37.5527267,37.5527267,14,1330,1275,1275,1330,15.7263203,20.3545609,20.3545609,15.7263203,665,825,825,665,0,25,25,0,1800,2070,2070,1800,25,0,0,25,0,0,0,0,27.1733322,36.3719635,36.3719635,27.1733322 [f=0007980] [7980] Game End Stats Values: 12,3905,4260,4260,3905,68.6846237,111.396408,111.396408,68.6846237,0,0,0,0,0,0,0,0,0,0,0,0,75.0000153,27.1733322,27.1733322,75.0000153,0,0,0,0,14,40.5627327,40.5627327,14,1330,1275,1275,1330,18.2214985,24.0698471,24.0698471,18.2214985,665,825,825,665,75,25,25,75,1890,2160,2160,1890,25,75,75,25,0,0,0,0,27.1733322,75.0000153,75.0000153,27.1733322 [f=0007980] [7980] Game End Stats Values: 13,4310,4855,4855,4310,73.4911728,165.791031,165.791031,73.4911728,0,0,0,0,0,0,0,0,0,0,0,0,76.4848633,52.1733322,52.1733322,76.4848633,0,220,220,0,15.4666662,37.574337,37.574337,15.4666662,1330,1275,1275,1330,20.9871006,26.4929752,26.4929752,20.9871006,840,1020,1020,840,75,50,50,75,2120,2340,2340,2120,50,75,75,50,0,0,0,0,52.1733322,76.4848633,76.4848633,52.1733322 [f=0007980] [7980] Game End Stats Values: 14,4470,4975,4975,4470,74.4700394,248.291519,248.291519,74.4700394,0,0,0,0,0,0,0,0,0,0,0,0,76.4848633,52.1733322,52.1733322,76.4848633,0,220,220,0,18.1333332,37.0286751,37.0286751,18.1333332,1330,1275,1275,1330,22.6385918,31.3000317,31.3000317,22.6385918,840,1140,1140,840,75,50,50,75,2280,2340,2340,2280,50,75,75,50,0,0,0,0,52.1733322,76.4848633,76.4848633,52.1733322 [f=0007980] [7980] Game End Stats Values: 15,4710,5095,5095,4710,75.8788834,310.976807,310.976807,75.8788834,0,0,0,0,0,0,0,0,0,0,0,0,76.4848633,52.1733322,52.1733322,76.4848633,0,220,220,0,20,33.0227928,33.0227928,20,1330,1275,1275,1330,23.693922,29.979023,29.979023,23.693922,1080,1260,1260,1080,75,50,50,75,2280,2340,2340,2280,50,75,75,50,0,0,0,0,52.1733322,76.4848633,76.4848633,52.1733322 [f=0007980] [7980] Game End Stats Values: 16,4850,5525,5525,4850,76.8512421,380.819702,380.819702,76.8512421,0,0,0,0,0,0,0,0,0,206.785706,206.785706,0,76.4848633,52.1733322,52.1733322,76.4848633,0,530,530,0,21.8222218,31.7465801,31.7465801,21.8222218,1330,1275,1275,1330,23.6648464,30.4561901,30.4561901,23.6648464,1080,1380,1380,1080,75,50,50,75,2420,2340,2340,2420,50,75,75,50,0.00075,0,0,0.00075,52.1733322,76.4848633,76.4848633,52.1733322 [f=0007980] [7980] Game End Stats Values: 17,5090,5855,5855,5090,78.59655,408.74295,408.74295,78.59655,0,0,0,0,0,0,0,0,0,354.539581,354.539581,0,114.005486,108.67997,108.67997,114.005486,0,620,620,0,26.3111095,17.8551865,17.8551865,26.3111095,1330,1275,1275,1330,23.7164745,27.6615467,27.6615467,23.7164745,1080,1500,1500,1080,75,50,50,75,2660,2460,2460,2660,50,75,75,50,0.00203334,0,0,0.00203334,108.67997,114.005486,114.005486,108.67997 [f=0007980] [7980] Game End Stats Values: 18,4650,5920,5920,4650,83.1494827,408.74295,408.74295,83.1494827,0,0,0,0,0,0,0,0,0,388.104218,388.104218,0,419.27301,485.654022,485.654022,419.27301,0,620,620,0,27.1999989,9.85615063,9.85615063,27.1999989,1330,1275,1275,1330,23.9035988,25.7999954,25.7999954,23.9035988,640,1395,1395,640,300,490,490,300,2660,2630,2630,2660,490,300,300,490,0.00305001,0,0,0.00305001,492.174042,453.202393,453.202393,492.174042 [f=0007980] [7980] Game End Stats Values: 19,5730,6200,6200,5730,89.9872971,408.74295,408.74295,89.9872971,0,0,0,0,0,0,0,0,0,388.104218,388.104218,0,419.27301,485.654022,485.654022,419.27301,400,620,620,400,32.8181801,9.62663746,9.62663746,32.8181801,1330,1275,1275,1330,26.5549545,27.6000004,27.6000004,26.5549545,640,1515,1515,640,300,490,490,300,3340,2790,2790,3340,515.666687,300,300,515.666687,0.00305001,0,0,0.00305001,492.174042,453.202393,453.202393,492.174042 [f=0008082] Spectator eqdw left the game: normal quit [f=0008082] [8082] Event [undefined]: eqdw quit [f=0008263] No clients connected, shutting down server [f=0008263] Server shutdown [f=0008263] End of demo reached [f=0008284] [8284] Event [792,24.0906677,5480]: 1 finished unit Wind/Tidal Generator [f=0008499] [8499] Event [632,20.3165894,4872]: 1 finished unit Storage [f=0008835] [8835] Event [968,21.5746155,5192]: 1 finished unit Wind/Tidal Generator [f=0008945] [8945] Event [676,20.5648613,5032]: 1 finished unit Rogue [f=0009102] [9102] Event [968,22.5493774,5272]: 1 finished unit Wind/Tidal Generator [f=0009271] [9271] Event [760,20.4582214,2024]: 1 finished unit Metal Extractor [f=0009372] [9372] Event [984,22.9742737,5352]: 1 finished unit Wind/Tidal Generator [f=0009431] [9431] Event [2832,28.3979492,4496]: 1 finished unit Lotus [f=0009555] [9555] Event [676,20.5648613,5032]: 1 finished unit Rogue [f=0009615] [9615] Event [984,22.9659424,5432]: 1 finished unit Wind/Tidal Generator [f=0009679] [9679] Event [680,20.1749573,4856]: 1 finished unit Storage [f=0009809] [9809] Event [984,23.6074524,5512]: 1 finished unit Wind/Tidal Generator [f=0009954] [9954] Event [676,20.5648613,5032]: 1 finished unit Rogue [f=0010158] [10158] Event [2880,23.3158569,4016]: 1 finished unit Lotus [f=0010316] [10316] Event [344,42.2528992,5544]: 1 finished unit Wind/Tidal Generator [f=0010333] [10333] Event [676,20.5648613,5032]: 1 finished unit Rogue [f=0010451] [10451] Event [328,40.0950928,5464]: 1 finished unit Wind/Tidal Generator [f=0010616] [10616] Event [312,40.7032776,5384]: 1 finished unit Wind/Tidal Generator [f=0010708] [10708] Event [676,20.5648613,5032]: 1 finished unit Rogue [f=0010826] [10826] Event [280,48.2097778,5304]: 1 finished unit Wind/Tidal Generator [f=0010853] [10853] Event [600,20.166626,4728]: 1 finished unit Caretaker [f=0011024] [11024] Event [2432,20.2666016,3504]: 1 finished unit Lotus [f=0011036] [11036] Event [264,68.0466003,5224]: 1 finished unit Wind/Tidal Generator [f=0011082] [11082] Event [676,20.5648613,5032]: 1 finished unit Rogue [f=0011231] [11231] Event [248,54.9081421,5144]: 1 finished unit Wind/Tidal Generator [f=0011249] [11249] Event [2312,23.2575378,264]: 1 finished unit Metal Extractor [f=0011441] [11441] Event [232,37.4040833,5064]: 1 finished unit Wind/Tidal Generator [f=0011457] [11457] Event [676,20.5648613,5032]: 1 finished unit Rogue [f=0011683] Autoquit sending quit command. [f=0011683] [QuitAction] user exited to system [f=0011683] [SpringApp::Kill][1] fromRun=1 [f=0011683] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0011683] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0011683] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0011683] [ThreadPool::SetThreadCount][2] workers=0 [f=0011683] [SpringApp::Kill][2] [f=0011683] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0011683] [Game::KillLua][3] dtor=0 luaUI=0x608fc720 [f=0011683] Start widgetHandler:Shutdown [f=0011683] Shutdown - SaveOrderList Complete [f=0011683] Writing last game win data [f=0011683] Shutdown - SaveConfigData Complete [f=0011683] Shutdown Widget - Chili Highlight [f=0011683] Shutdown Widget - Save/Load API [f=0011683] Shutdown Widget - Draw After Chili [f=0011683] Shutdown Widget - EPIC Menu [f=0011683] Shutdown Widget - Chili Minimap [f=0011683] Shutdown Widget - Chili Widget Selector [f=0011683] Shutdown Widget - Local Team Colors [f=0011683] Shutdown Widget - Display Keys 2 [f=0011683] Shutdown Widget - Save Game Menu [f=0011683] Shutdown Widget - HealthBars [f=0011683] Shutdown Widget - Noises [f=0011683] Shutdown Widget - Unit Icons [f=0011683] Shutdown Widget - Win Counter [f=0011683] Shutdown Widget - BuildETA [f=0011683] Shutdown Widget - SpringRTS Replay Stats [f=0011683] Shutdown Widget - Modular Comm Info [f=0011683] Shutdown Widget - CameraShake [f=0011683] Shutdown Widget - Chili Economy Panel Default [f=0011683] Shutdown Widget - Chili EndGame Window [f=0011683] Shutdown Widget - Chili Nuke Warning [f=0011683] Shutdown Widget - Chili Selections & CursorTip v2 [f=0011683] Shutdown Widget - Chili Spectator Panels [f=0011683] Shutdown Widget - Context Menu [f=0011683] Shutdown Widget - Darkening [f=0011683] Shutdown Widget - MetalFeatures (new) [f=0011683] Shutdown Widget - Defense Range Zero-K [f=0011683] Shutdown Widget - Grab Input [f=0011683] Input grabbing is disabled! [f=0011683] Shutdown Widget - Highlight Geos [f=0011683] Shutdown Widget - Local Widgets Config [f=0011683] Shutdown Widget - Mex Placement Handler [f=0011683] Shutdown Widget - MinimapEvents [f=0011683] Shutdown Widget - Missile Silo Range [f=0011683] Shutdown Widget - Point Tracker [f=0011683] Shutdown Widget - Showeco and Grid Drawer [f=0011683] Shutdown Widget - Stereo3D [f=0011683] Shutdown Widget - Music Player v2 [f=0011683] Shutdown Widget - Attack AoE [f=0011683] Shutdown Widget - UnitShapes [f=0011683] Shutdown Widget - Map Edge Extension [f=0011683] Shutdown Widget - Selection Send [f=0011683] Shutdown Widget - LupsManager [f=0011683] Shutdown Widget - Newton Firezone [f=0011683] Shutdown Widget - Chili Pro Console [f=0011683] Shutdown Widget - Lasso Terraform GUI [f=0011683] Shutdown Widget - Chili Framework [f=0011683] Shutdown Widget - Lups [f=0011683] Shutdown Widget - Custom Markers [f=0011683] Shutdown Widget - Chili Core Selector [f=0011683] Shutdown Widget - Select Keys [f=0011683] Shutdown Widget - Pause Screen [f=0011683] Shutdown Widget - Layout Handler [f=0011683] Shutdown Widget - Persistent Build Height [f=0011683] Shutdown Widget - Text To Speech Control [f=0011683] End widgetHandler:Shutdown [f=0011683] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={662098,76149032} {int,ext,rec}Allocs={22580966,0,0} {chunk,block}Bytes={76149032,0} [f=0011683] [Game::KillLua][1] dtor=0 luaGaia=0x51255650 [f=0011683] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={590174,70199993} {int,ext,rec}Allocs={22580968,0,0} {chunk,block}Bytes={70199993,0} [f=0011683] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={590174,70199993} {int,ext,rec}Allocs={22580968,0,0} {chunk,block}Bytes={70199993,0} [f=0011683] [Game::KillLua][2] dtor=0 luaRules=0x5144dca0 [f=0011683] Start gadgetHandler:Shutdown [f=0011683] Shutdown - StartSetup [f=0011683] Shutdown - UnitMorph [f=0011683] Shutdown - Carrier Drones [f=0011683] Shutdown - LupsNanoSpray [f=0011683] Shutdown - Missile Silo Controller [f=0011683] Shutdown - Modular Comm Info [f=0011683] Shutdown - Terrain Texture Handler [f=0011683] Shutdown - UnitCloakShield [f=0011683] Shutdown - Starlight Handler [f=0011683] End gadgetHandler:Shutdown [f=0011683] Start gadgetHandler:Shutdown [f=0011683] Shutdown - Save/Load [f=0011683] Shutdown - Teleport Throw [f=0011683] Shutdown - UnitMorph [f=0011683] Shutdown - Modular Comm Info [f=0011683] Shutdown - Retreat Command [f=0011683] Shutdown - Shockwaves [f=0011683] Shutdown - UnitCloakShield [f=0011683] Shutdown - Lups Cloak FX [f=0011683] Shutdown - Lups [f=0011683] Shutdown - Lups Shield [f=0011683] End gadgetHandler:Shutdown [f=0011683] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={22581000,0,0} {chunk,block}Bytes={0,0} [f=0011683] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={22581000,0,0} {chunk,block}Bytes={0,0} [f=0011683] [Game::KillLua][4] dtor=0 [f=0011683] [Game::~CGame][1] [f=0011683] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0011683] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0011683] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0011683] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0011683] [Game::KillLua][4] dtor=1 [f=0011683] [Game::KillMisc][1] [f=0011683] [Game::KillMisc][2] [f=0011683] [Game::KillMisc][3] [f=0011683] [Game::KillRendering][1] [f=0011683] [3DOParser::Kill] allocated 137 pieces [f=0011683] [S3OParser::Kill] allocated 2701 pieces [f=0011683] [AssParser::Kill] allocated 245 pieces [f=0011683] [Game::KillInterface][1] [f=0011683] [Game::KillInterface][2] [f=0011683] [Game::KillSimulation][1] [f=0011683] [Game::KillSimulation][2] [f=0011683] [CCollisionHandler] dis-/continuous tests: 0/77695 [f=0011683] [Game::KillSimulation][3] [f=0011683] [~CPathCache(36x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0011683] [~CPathCache(36x24)] cacheHits=36 hitPercentage=31% numHashColls=0 maxCacheSize=33 [f=0011683] [~CPathCache(72x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0011683] [~CPathCache(72x48)] cacheHits=70 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0011683] [~CRectangleOverlapHandler] 0% overlap reduction [f=0011683] [~CRectangleOverlapHandler] 0% overlap reduction [f=0011683] [LosHandler::Kill] raycast instance cache-{hits,misses}={4979,8066}; shared=6%; cached=32% [f=0011683] [Game::KillSimulation][4] [f=0011683] [CommonDefHandler::KillStatic] 3163 sound-set data items added [f=0011683] [Game::~CGame][2] [f=0011683] [Game::~CGame][3] [f=0011683] [SpringApp::Kill][3] [f=0011683] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 122996 bytes sent 92337 bytes recv'd [f=0011683] [SpringApp::Kill][4] font=0x45578aa0 [f=0011683] [SpringApp::Kill][5] [f=0011683] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7792 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/1744f8151505db92eb3c8724f41eb638.sdp (0x455e5f10) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/1744f8151505db92eb3c8724f41eb638.sdp" numZipFiles=7792 sumInflSize=721737kb sumReadTime=3968ms file="unittextures/gauss3_tex1.png" indx=7161 inflSize=1103kb readTime=88ms file="luaui/configs/lang/campaign_units.en.json" indx=2851 inflSize=4kb readTime=76ms file="unittextures/bcore_abc_1.tga" indx=6966 inflSize=3210kb readTime=59ms file="objects3d/funnelweb.dae" indx=5147 inflSize=1500kb readTime=53ms file="luarules/gadgets/unit_timeslow.lua" indx=1798 inflSize=9kb readTime=50ms file="luarules/configs/timeslow_defs.lua" indx=1598 inflSize=2kb readTime=40ms file="objects3d/spiderriot.s3o" indx=5433 inflSize=134kb readTime=33ms file="bitmaps/gpl/explosion2/exp00_4.tga" indx=431 inflSize=16kb readTime=32ms file="effects/beamlaser.lua" indx=626 inflSize=2kb readTime=31ms file="luaui/widgets/gui_economic_victory_announcer.lua" indx=4621 inflSize=5kb readTime=28ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/1744f8151505db92eb3c8724f41eb638.sdp] 55022599 bytes cached in 2888 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=46 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/otago_1.4.sd7 (0x45713a10) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x45713580) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x455f0280) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f569008bf10) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]