[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.FpavwS9qFL/springsettings.981971.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-12-amd64 #1 SMP Debian 4.19.152-1 (2020-10-18) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 19ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f006401d170 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 8854 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/981971/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 201ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x4658be10] using map "TitanDuel 2.2" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="TitanDuel 2.2", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x4658be10] using game "Zero-K v1.8.10.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.10.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 108ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 740ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 851ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 35ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 887ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 158ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 29ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 28ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 73ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 2 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Sisaroth was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/981971/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Mex Placement Initialised with 32 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=5b47c59f [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=740540d8 [f=-000001] [Path] [PathEstimator::ReadFile] hash=740540d8 file="cache/104dev-maintenance/paths/TitanDuel 2.2.pe-740540d8.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=5b47c59f [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=740540e8 [f=-000001] [Path] [PathEstimator::ReadFile] hash=740540e8 file="cache/104dev-maintenance/paths/TitanDuel 2.2.pe2-740540e8.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (220ms, checksum 9d8a343e)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11612,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/981971/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=2bf631644636b4dd74bc635dad7031f8e462e7fb2ad9d3ad2e70eb952352ad7753174a15d1dde62f6e2e7e2e98416fa7429ad1bde98ca8c369080fd3875d6d09" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=909ee30a994f9a697eee46f6a1cdce3a20f36f94fb55ae4ed63c5dc48f0d17ae3fecdb5116e2ca3a13738e9d2db475c88e010b835cfe6b97b7e82b1a531a3b81]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=0ceb5134b860ce4a35b19c36bdf752eada7297e406b3c868678f9d77d28f8573fefc6fafd041ac84af60146d39e074a7aac2abc8803516b5e239a3445dcc405e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x52c0b0d0,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: a69f9c5f5ee334eb51fd635748b97af0 [f=-000001] Connection attempt from Algoroth [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Algoroth changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Algoroth" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=2bf631644636b4dd74bc635dad7031f8e462e7fb2ad9d3ad2e70eb952352ad7753174a15d1dde62f6e2e7e2e98416fa7429ad1bde98ca8c369080fd3875d6d09" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Algoroth" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from tomaszek2010 [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: tomaszek2010 changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="tomaszek2010" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=2bf631644636b4dd74bc635dad7031f8e462e7fb2ad9d3ad2e70eb952352ad7753174a15d1dde62f6e2e7e2e98416fa7429ad1bde98ca8c369080fd3875d6d09" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="tomaszek2010" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Algoroth" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=909ee30a994f9a697eee46f6a1cdce3a20f36f94fb55ae4ed63c5dc48f0d17ae3fecdb5116e2ca3a13738e9d2db475c88e010b835cfe6b97b7e82b1a531a3b81]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Algoroth" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=0ceb5134b860ce4a35b19c36bdf752eada7297e406b3c868678f9d77d28f8573fefc6fafd041ac84af60146d39e074a7aac2abc8803516b5e239a3445dcc405e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Algoroth" string="[Game::Load][lua{Rules,Gaia}={000000006fc73840,0000000000000000}]" [f=-000001] Allies: I choose: War machine! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="tomaszek2010" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=909ee30a994f9a697eee46f6a1cdce3a20f36f94fb55ae4ed63c5dc48f0d17ae3fecdb5116e2ca3a13738e9d2db475c88e010b835cfe6b97b7e82b1a531a3b81]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="tomaszek2010" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=0ceb5134b860ce4a35b19c36bdf752eada7297e406b3c868678f9d77d28f8573fefc6fafd041ac84af60146d39e074a7aac2abc8803516b5e239a3445dcc405e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="tomaszek2010" string="[Game::Load][lua{Rules,Gaia}={0000000131884670,0000000000000000}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] [0] Event [551,170.363815,554]: 0 finished unit Engineer Commander [f=-000001] [0] Event [4604,170.35437,4582]: 1 finished unit Guardian Commander [f=0000000] [0] tomaszek2010, team: 0, elo:1500 [f=0000000] [0] Algoroth, team: 1, elo:1500 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000006] [6] Event [4544,174.907501,4672]: 1 finished unit Rover Assembly [f=0000023] [23] Event [360,177.642761,520]: 0 finished unit Shieldbot Factory [f=0000330] [330] Event [4728,170.107483,4696]: 1 finished unit Metal Extractor [f=0000415] [415] Event [372,178.150757,520]: 0 finished unit Bandit [f=0000503] [503] Event [744,175.805054,600]: 0 finished unit Metal Extractor [f=0000513] [513] Event [4526.00781,174.836685,4672.02979]: 1 finished unit Mason [f=0000648] [648] Event [372,178.150757,520]: 0 finished unit Bandit [f=0000650] [650] Event [4526.00781,174.836685,4672.02979]: 1 finished unit Dart [f=0000689] [689] Event [4475.04932,249.364273,4455.25146]: 1 finished unit Firefly [f=0000795] [795] Event [4376,181.289734,4376]: 1 finished unit Metal Extractor [f=0000853] [853] Event [424,175.819244,328]: 0 finished unit Metal Extractor [f=0000894] [894] Event [372,178.150757,520]: 0 finished unit Bandit [f=0001017] [1017] Event [488,175.570923,296]: 0 finished unit Wind/Tidal Generator [f=0001107] [1107] Event [568,177.444092,360]: 0 finished unit Wind/Tidal Generator [f=0001126] [1126] Event [372,178.150757,520]: 0 finished unit Bandit [f=0001129] [1129] Event [4526.00781,174.836685,4672.02979]: 1 finished unit Scorcher [f=0001201] [1201] Event [648,175.819244,440]: 0 finished unit Wind/Tidal Generator [f=0001352] [1352] Event [4680,166.893311,4632]: 1 finished unit Wind/Tidal Generator [f=0001366] [1366] Event [3896,186.760254,4760]: 1 finished unit Metal Extractor [f=0001390] [1390] Event [728,175.563812,504]: 0 finished unit Wind/Tidal Generator [f=0001495] [1495] Event [372,178.150757,520]: 0 finished unit Bandit [f=0001596] [1596] Event [4616,170.355835,4552]: 1 finished unit Wind/Tidal Generator [f=0001616] [1616] Event [824,175.819244,536]: 0 finished unit Wind/Tidal Generator [f=0001862] [1862] Event [4536,172.172241,4488]: 1 finished unit Wind/Tidal Generator [f=0001923] [1923] Event [4526.00781,174.836685,4672.02979]: 1 finished unit Scorcher [f=0001987] [1987] Event [372,178.150757,520]: 0 finished unit Convict [f=0002083] [2083] Event [960,175.819244,864]: 0 finished unit Radar Tower [f=0002168] [2168] Event [4456,175.876007,4424]: 1 finished unit Wind/Tidal Generator [f=0002589] [2589] Event [4526.00781,174.836685,4672.02979]: 1 finished unit Scorcher [f=0002640] [2640] Event [1272,177.458252,264]: 0 finished unit Metal Extractor [f=0002643] [2643] Event [3304,168.525238,4744]: 1 finished unit Metal Extractor [f=0002742] [2742] Event [1256,173.995728,360]: 0 finished unit Wind/Tidal Generator [f=0002832] [2832] Event [1336,173.988647,424]: 0 finished unit Wind/Tidal Generator [f=0002890] [2890] Event [3992,183.347412,4760]: 1 finished unit Wind/Tidal Generator [f=0003015] [3015] Event [372,178.150757,520]: 0 finished unit Bandit [f=0003033] [3033] Event [328,175.819244,1000]: 0 finished unit Metal Extractor [f=0003094] [3094] Event [1416,174.187317,504]: 0 finished unit Wind/Tidal Generator [f=0003100] [3100] Event [4526.00781,174.836685,4672.02979]: 1 finished unit Scorcher [f=0003124] [3124] Event [811.857666,178.448456,1929.61401]: 1 lost unit Dart [f=0003338] [3338] Event [1496,175.812134,568]: 0 finished unit Wind/Tidal Generator [f=0003380] [3380] Event [372,178.150757,520]: 0 finished unit Bandit [f=0003494] [3494] Event [4526.00781,174.836685,4672.02979]: 1 finished unit Scorcher [f=0003522] [3522] Event [1576,177.401489,648]: 0 finished unit Wind/Tidal Generator [f=0003596] [3596] Event [328,175.812134,1096]: 0 finished unit Solar Collector [f=0003702] [3702] Event [1656,175.890198,712]: 0 finished unit Wind/Tidal Generator [f=0003715] [3715] Event [4526.00781,174.836685,4672.02979]: 1 finished unit Dart [f=0003882] [3882] Event [1736,179.459167,792]: 0 finished unit Wind/Tidal Generator [f=0003884] [3884] Event [4888,165.069824,3928]: 1 finished unit Metal Extractor [f=0004125] [4125] Event [1784,183.177124,728]: 0 finished unit Metal Extractor [f=0004236] [4236] Event [4526.00781,174.836685,4672.02979]: 1 finished unit Scorcher [f=0004479] [4479] Event [1872,179.650726,736]: 0 finished unit Picket [f=0004628] [4628] Event [4488,168.596191,3528]: 1 finished unit Metal Extractor [f=0004669] [4669] Event [4526.00781,174.836685,4672.02979]: 1 finished unit Scorcher [f=0004741] [4741] Event [4088,181.289734,4760]: 1 finished unit Wind/Tidal Generator [f=0004851] [4851] Event [656,177.635651,1584]: 0 finished unit Picket [f=0004869] [4869] Event [1552,176.003723,1008]: 0 finished unit Picket [f=0004924] [4924] Event [4168,184.688416,4760]: 1 finished unit Wind/Tidal Generator [f=0005111] [5111] Event [4248,183.09906,4776]: 1 finished unit Wind/Tidal Generator [f=0005152] [5152] Event [4526.00781,174.836685,4672.02979]: 1 finished unit Scorcher [f=0005301] [5301] Event [4328,179.473328,4776]: 1 finished unit Wind/Tidal Generator [f=0005448] [5448] Event [4640,172.172241,4704]: 1 finished unit Radar Tower [f=0005486] [5486] Event [4408,179.537201,4776]: 1 finished unit Wind/Tidal Generator [f=0005499] [5499] Event [2399.6875,173.995728,704.002197]: 1 lost unit Dart [f=0005522] [5522] Event [1488,173.988647,1328]: 0 finished unit Radar Tower [f=0005571] [5571] Event [448,177.635651,1760]: 0 finished unit Picket [f=0005596] [5596] Event [4526.00781,174.836685,4672.02979]: 1 finished unit Scorcher [f=0005669] [5669] Event [4488,179.409485,4776]: 1 finished unit Wind/Tidal Generator [f=0005849] [5849] Event [4568,181.460022,4792]: 1 finished unit Wind/Tidal Generator [f=0005952] [5952] Event [372,178.150757,520]: 0 finished unit Racketeer [f=0006011] [6011] Event [4526.00781,174.836685,4672.02979]: 1 finished unit Scorcher [f=0006029] [6029] Event [4648,179.217896,4792]: 1 finished unit Wind/Tidal Generator [f=0006124] [6124] Event [472,181.289734,1608]: 0 finished unit Metal Extractor [f=0006209] [6209] Event [4728,172.420593,4792]: 1 finished unit Wind/Tidal Generator [f=0006379] [6379] Event [504,179.402405,1512]: 0 finished unit Wind/Tidal Generator [f=0006417] [6417] Event [4526.00781,174.836685,4672.02979]: 1 finished unit Scorcher [f=0006479] [6479] Event [372,178.150757,520]: 0 finished unit Thug [f=0006555] [6555] Event [4128,171.987762,4464]: 1 finished unit Lotus [f=0006663] [6663] Event [488,175.890198,1432]: 0 finished unit Wind/Tidal Generator [f=0006669] [6669] Event [2224,173.988647,1344]: 0 finished unit Picket [f=0006821] [6821] Event [4526.00781,174.836685,4672.02979]: 1 finished unit Scorcher [f=0006929] [6929] Event [3816,183.056488,4776]: 1 finished unit Wind/Tidal Generator [f=0006933] [6933] Event [472,174.066711,1352]: 0 finished unit Wind/Tidal Generator [f=0007119] [7119] Event [2480,174.116364,1232]: 0 finished unit Picket [f=0007154] [7154] Event [3704,184.936768,4776]: 1 finished unit Wind/Tidal Generator [f=0007203] [7203] Event [456,179.274658,1272]: 0 finished unit Wind/Tidal Generator [f=0007226] [7226] Event [4526.00781,174.836685,4672.02979]: 1 finished unit Scorcher [f=0007334] [7334] Event [3624,181.225891,4776]: 1 finished unit Wind/Tidal Generator [f=0007350] [7350] Event [2264,172.35672,1176]: 0 finished unit Metal Extractor [f=0007405] [7405] Event [372,178.150757,520]: 0 finished unit Bandit [f=0007484] [7484] Event [4760,165.069824,4600]: 1 finished unit Wind/Tidal Generator [f=0007523] [7523] Event [660.147888,176.045731,2099.80151]: 0 lost unit Bandit [f=0007529] [7529] Event [3544,176.060486,4776]: 1 finished unit Wind/Tidal Generator [f=0007540] [7540] Event [2376,173.868042,1160]: 0 finished unit Solar Collector [f=0007550] [7550] Event [792.255249,176.804794,2116.75244]: 1 lost unit Scorcher [f=0007621] [7621] Event [927.262573,176.455246,1994.4834]: 0 lost unit Bandit [f=0007626] [7626] Event [1469.94214,173.93605,1954.90088]: 0 lost unit Bandit [f=0007628] [7628] Event [1282.11658,177.642761,1907.40833]: 1 lost unit Scorcher [f=0007632] [7632] Event [4526.00781,174.836685,4672.02979]: 1 finished unit Scorcher [f=0007661] [7661] Event [1043.14587,179.426636,1968.03748]: 0 lost unit Bandit [f=0007680] [7680] Event [448,177.635651,1760]: 0 lost unit Picket [f=0007709] [7709] Event [3464,170.355835,4760]: 1 finished unit Wind/Tidal Generator [f=0007721] [7721] Event [2216,172.363831,1240]: 0 finished unit Solar Collector [f=0007724] [7724] Event [4776,164.814392,4520]: 1 finished unit Wind/Tidal Generator [f=0007725] [7725] Event [656,177.635651,1584]: 0 lost unit Picket [f=0007770] [7770] Event [822.072876,175.905777,1488.17041]: 0 lost unit Bandit [f=0007784] [7784] Event [1050.91248,171.083191,1494.2688]: 1 lost unit Scorcher [f=0007786] [7786] Event [504,179.402405,1512]: 0 lost unit Wind/Tidal Generator [f=0007790] [7790] Event [752,172.051636,1424]: 0 lost unit Picket [f=0007835] [7835] Event [666.380432,174.007034,1414.5321]: 0 lost unit Convict [f=0007867] [7867] Event [456,179.274658,1272]: 0 lost unit Wind/Tidal Generator [f=0007884] [7884] Event [472,174.083923,1352]: 0 lost unit Wind/Tidal Generator [f=0007889] [7889] Event [3384,168.525238,4760]: 1 finished unit Wind/Tidal Generator [f=0007901] [7901] Event [488,175.933228,1432]: 0 lost unit Wind/Tidal Generator [f=0007904] [7904] Event [424,175.94696,1192]: 0 lost unit Wind/Tidal Generator [f=0007934] [7934] Event [372,178.150757,520]: 0 finished unit Thug [f=0007935] [7935] Event [960,175.819244,864]: 0 lost unit Radar Tower [f=0007954] [7954] Event [328,175.819244,1000]: 0 lost unit Metal Extractor [f=0007979] [7979] Event [4792,173.818359,4440]: 1 finished unit Wind/Tidal Generator [f=0008065] [8065] Event [4526.00781,174.836685,4672.02979]: 1 finished unit Fencer [f=0008143] [8143] Event [372,178.150757,520]: 0 lost unit Bandit [f=0008143] [8143] Event [360,178.150757,520]: 0 lost unit Shieldbot Factory [f=0008196] [8196] Event [424,176.072083,328]: 0 lost unit Metal Extractor [f=0008230] [8230] Event [568,177.444092,360]: 0 lost unit Wind/Tidal Generator [f=0008249] [8249] Event [4808,179.274658,4360]: 1 finished unit Wind/Tidal Generator [f=0008255] [8255] Event [488,175.633331,296]: 0 lost unit Wind/Tidal Generator [f=0008263] [8263] Event [648,175.867004,440]: 0 lost unit Wind/Tidal Generator [f=0008290] [8290] Event [728,175.656891,504]: 0 lost unit Wind/Tidal Generator [f=0008321] [8321] Event [824,175.91568,536]: 0 lost unit Wind/Tidal Generator [f=0008406] [8406] Event [799.094055,174.690735,518.853943]: 1 lost unit Scorcher [f=0008413] [8413] Event [744,175.998077,600]: 0 lost unit Metal Extractor [f=0008431] [8431] Event [760.520752,173.493637,533.12262]: 1 lost unit Scorcher [f=0008472] [8472] Event [4526.00781,174.836685,4672.02979]: 1 finished unit Scorcher [f=0008475] [8475] Event [754.32959,173.517014,509.408051]: 1 lost unit Scorcher [f=0008493] [8493] Event [970.975891,177.490097,476.63678]: 0 lost unit Bandit [f=0008506] [8506] Event [737.765991,177.650894,718.881714]: 1 lost unit Scorcher [f=0008519] [8519] Event [4808,179.459167,4280]: 1 finished unit Wind/Tidal Generator [f=0008526] [8526] Event [931.154114,175.896454,506.491913]: 1 lost unit Scorcher [f=0008535] [8535] Event [1256,173.995728,360]: 0 lost unit Wind/Tidal Generator [f=0008648] [8648] Event [1548.27515,178.641296,540.605896]: 1 lost unit Scorcher [f=0008804] [8804] Event [4824,177.642761,4200]: 1 finished unit Wind/Tidal Generator [f=0008878] [8878] Event [4526.00781,174.836685,4672.02979]: 1 finished unit Scorcher [f=0008934] dam i gota go after that awsome raid [f=0009055] srry [f=0009074] [9074] Event [4840,177.387329,4120]: 1 finished unit Wind/Tidal Generator [f=0009156] [9156] Event [undefined]: Algoroth resigned [f=0009156] game_message: Algoroth has been destroyed! [f=0009156] game_message: tomaszek2010 wins! [f=0009156] Submitting stats [f=0009156] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0009156] Part| Total Time|Time of the last 0.5s [f=0009156] Draw 8780.16ms 12.70% [f=0009156] Lua::Callins::Synced 3134.28ms 9.03% [f=0009156] Lua::Callins::Unsynced 12496.28ms 20.04% [f=0009156] Lua::CollectGarbage::Synced 179.61ms 0.20% [f=0009156] Lua::CollectGarbage::Unsynced 446.01ms 1.88% [f=0009156] Misc::Profiler::AddTime 40.27ms 0.00% [f=0009156] Sim 10633.91ms 29.66% [f=0009156] [9156] Received game_message: Algoroth has been destroyed! [f=0009156] [9156] Received game_message: tomaszek2010 wins! [f=0009157] [9157] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received 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9,3400,3555,3400,3555,6.04513121,22.0231781,6.04513121,22.0231781,0,0,0,0,0,0,0,0,0,0,0,0,0,40,0,40,0,0,0,0,12.2204313,15.220603,12.2204313,15.220603,1275,1330,1275,1330,14.2240314,14.2185354,14.2240314,14.2185354,650,525,650,525,0,40,0,40,1455,1700,1455,1700,66,0,66,0,0,0,0,0,40,0,40,0 [f=0009157] [9157] Game End Stats Values: 10,3530,3625,3530,3625,10.4372702,44.5173225,10.4372702,44.5173225,0,0,0,0,0,0,0,0,0,0,0,0,0,40,0,40,0,0,0,0,12.2910261,19.2833328,12.2910261,19.2833328,1275,1330,1275,1330,16.5793591,15.5182495,16.5793591,15.5182495,690,525,690,525,0,40,0,40,1545,1770,1545,1770,66,0,66,0,0,0,0,0,40,0,40,0 [f=0009157] [9157] Game End Stats Values: 11,3660,3815,3660,3815,11.6427345,74.7656479,11.6427345,74.7656479,0,0,0,0,0,0,0,0,0,0,0,0,0,40,0,40,0,100,0,100,12.6397219,21.1669884,12.6397219,21.1669884,1275,1330,1275,1330,16.1036644,17.5052795,16.1036644,17.5052795,820,525,820,525,0,40,0,40,1545,1860,1545,1860,66,0,66,0,0,0,0,0,40,0,40,0 [f=0009157] [9157] Game End Stats Values: 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16,4820,4955,4820,4955,79.4811707,294.304016,79.4811707,294.304016,0,0,0,0,0,0,0,0,98.2733765,91.8716125,98.2733765,91.8716125,15.909091,80,15.909091,80,90,500,90,500,32.2468834,32.0324326,32.2468834,32.0324326,1330,1385,1330,1385,20.6446018,22.1471863,20.6446018,22.1471863,1430,1050,1430,1050,0,80,0,80,1950,2020,1950,2020,106,0,106,0,0,0,0,0,80,15.909091,80,15.909091 [f=0009157] [9157] Game End Stats Values: 17,5020,5090,5020,5090,128.27916,379.335663,128.27916,379.335663,0,0,0,0,0,0,0,0,202.497559,264.412811,202.497559,264.412811,15.909091,80,15.909091,80,90,600,90,600,34.5992775,36.5776939,34.5992775,36.5776939,1330,1385,1330,1385,21.2811642,23.6967373,21.2811642,23.6967373,1560,1050,1560,1050,0,80,0,80,2020,2055,2020,2055,106,0,106,0,0,0,0,0,80,15.909091,80,15.909091 [f=0009157] [9157] Game End Stats Values: 18,5125,5135,5125,5135,183.053787,450.050415,183.053787,450.050415,0,0,0,0,0,0,0,0,255.027435,269.720978,255.027435,269.720978,301.205994,607.177856,301.205994,607.177856,90,600,90,600,39.8859253,40.3551369,39.8859253,40.3551369,1330,1385,1330,1385,21.6796017,23.9450741,21.6796017,23.9450741,1560,900,1560,900,225,340,225,340,2125,2250,2125,2250,366,225,366,225,0,0,0,0,622.472595,329.85495,622.472595,329.85495 [f=0009157] [9157] Game End Stats Values: 19,5275,4625,5275,4625,246.200653,532.950989,246.200653,532.950989,0,0,0,0,0,0,0,0,322.430359,442.0354,322.430359,442.0354,1565.78247,666.544189,1565.78247,666.544189,90,400,90,400,41.9077911,36.7342682,41.9077911,36.7342682,1330,1330,1330,1330,22.237751,25.1583939,22.237751,25.1583939,1570,925,1570,925,965.500061,470,965.500061,470,2265,1970,2265,1970,496,1035.5,496,1035.5,0,0,0,0,749.13385,1616.95947,749.13385,1616.95947 [f=0009157] [9157] Game End Stats Values: 20,4695,3360,4695,3360,321.510345,593.240784,321.510345,593.240784,0,0,0,0,0,0,0,0,462.661194,722.352234,462.661194,722.352234,2381.4707,852.054321,2381.4707,852.054321,90,400,90,400,40.3984566,26.7573414,40.3984566,26.7573414,1330,1330,1330,1330,23.048605,20.3099136,23.048605,20.3099136,920,850,920,850,2230.5,1120,2230.5,1120,2335,780,2335,780,1276,2361.1665,1276,2361.1665,0,0,0,0,1332.49146,2469.66846,1332.49146,2469.66846 [f=0009157] [9157] Game End Stats Values: 21,4730,3325,4730,3325,389.165741,625.858398,389.165741,625.858398,0,0,0,0,0,0,0,0,602.739258,965.249512,602.739258,965.249512,2452.02295,899.562134,2452.02295,899.562134,90,400,90,400,35.1626205,19.9613419,35.1626205,19.9613419,1330,1330,1330,1330,22.5383205,16.1931515,22.5383205,16.1931515,920,850,920,850,2230.5,1250,2230.5,1250,2370,745,2370,745,1406,2396.1665,1406,2396.1665,0,0,0,0,1379.99915,2544.45288,1379.99915,2544.45288 [f=0009157] [9157] Game End Stats Values: 22,4765,3325,4765,3325,406.500854,636.43457,406.500854,636.43457,0,0,0,0,0,0,0,0,650.743286,1059.93726,650.743286,1059.93726,2452.02295,899.562134,2452.02295,899.562134,90,400,90,400,23.0393524,16.8707752,23.0393524,16.8707752,1330,1330,1330,1330,20.9171448,15.7813339,20.9171448,15.7813339,920,850,920,850,2230.5,1250,2230.5,1250,2405,745,2405,745,1406,2396.1665,1406,2396.1665,0,0,0,0,1379.99915,2544.45288,1379.99915,2544.45288 [f=0009464] No clients connected, shutting down server [f=0009464] Server shutdown [f=0011241] [11241] Event [1832,172.172241,904]: 0 finished unit Gunship Plant [f=0013487] Autoquit sending quit command. [f=0013487] [QuitAction] user exited to system [f=0013487] [SpringApp::Kill][1] fromRun=1 [f=0013487] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0013487] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0013487] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0013487] [ThreadPool::SetThreadCount][2] workers=0 [f=0013487] [SpringApp::Kill][2] [f=0013487] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0013487] [Game::KillLua][3] dtor=0 luaUI=0x53209500 [f=0013487] Start widgetHandler:Shutdown [f=0013487] Shutdown - SaveOrderList Complete [f=0013487] Writing last game win data [f=0013487] Shutdown - SaveConfigData Complete [f=0013487] Shutdown Widget - Save/Load API [f=0013487] Shutdown Widget - Chili Highlight [f=0013487] Shutdown Widget - Draw After Chili [f=0013487] Shutdown Widget - EPIC Menu [f=0013487] Shutdown Widget - Chili Widget Selector [f=0013487] Shutdown Widget - Chili Minimap [f=0013487] Shutdown Widget - Local Team Colors [f=0013487] Shutdown Widget - Display Keys 2 [f=0013487] Shutdown Widget - Save Game Menu [f=0013487] Shutdown Widget - Unit Icons [f=0013487] Shutdown Widget - Noises [f=0013487] Shutdown Widget - HealthBars [f=0013487] Shutdown Widget - Win Counter [f=0013487] Shutdown Widget - SpringRTS Replay Stats [f=0013487] Shutdown Widget - BuildETA [f=0013487] Shutdown Widget - Modular Comm Info [f=0013487] Shutdown Widget - Music Player v2 [f=0013487] Shutdown Widget - Stereo3D [f=0013487] Shutdown Widget - Showeco and Grid Drawer [f=0013487] Shutdown Widget - Point Tracker [f=0013487] Shutdown Widget - Missile Silo Range [f=0013487] Shutdown Widget - MinimapEvents [f=0013487] Shutdown Widget - Mex Placement Handler [f=0013487] Shutdown Widget - Local Widgets Config [f=0013487] Shutdown Widget - Highlight Geos [f=0013487] Shutdown Widget - Grab Input [f=0013487] Input grabbing is disabled! [f=0013487] Shutdown Widget - Defense Range Zero-K [f=0013487] Shutdown Widget - MetalFeatures (new) [f=0013487] Shutdown Widget - Darkening [f=0013487] Shutdown Widget - Context Menu [f=0013487] Shutdown Widget - Chili Spectator Panels [f=0013487] Shutdown Widget - Chili Selections & CursorTip v2 [f=0013487] Shutdown Widget - Chili Nuke Warning [f=0013487] Shutdown Widget - Chili EndGame Window [f=0013487] Shutdown Widget - Chili Economy Panel Default [f=0013487] Shutdown Widget - CameraShake [f=0013487] Shutdown Widget - Attack AoE [f=0013487] Shutdown Widget - UnitShapes [f=0013487] Shutdown Widget - Map Edge Extension [f=0013487] Shutdown Widget - Selection Send [f=0013487] Shutdown Widget - LupsManager [f=0013487] Shutdown Widget - Newton Firezone [f=0013487] Shutdown Widget - Chili Pro Console [f=0013487] Shutdown Widget - Lasso Terraform GUI [f=0013487] Shutdown Widget - Lups [f=0013487] Shutdown Widget - Chili Framework [f=0013487] Shutdown Widget - Chili Core Selector [f=0013487] Shutdown Widget - Custom Markers [f=0013487] Shutdown Widget - Select Keys [f=0013487] Shutdown Widget - Pause Screen [f=0013487] Shutdown Widget - Text To Speech Control [f=0013487] Shutdown Widget - Persistent Build Height [f=0013487] Shutdown Widget - Layout Handler [f=0013487] End widgetHandler:Shutdown [f=0013487] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={386733,54950432} {int,ext,rec}Allocs={21649580,0,0} {chunk,block}Bytes={54950432,0} [f=0013487] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0013487] [Game::KillLua][2] dtor=0 luaRules=0x52c0b0d0 [f=0013487] Start gadgetHandler:Shutdown [f=0013487] Shutdown - StartSetup [f=0013487] Shutdown - UnitMorph [f=0013487] Shutdown - Carrier Drones [f=0013487] Shutdown - LupsNanoSpray [f=0013487] Shutdown - Missile Silo Controller [f=0013487] Shutdown - Modular Comm Info [f=0013487] Shutdown - Terrain Texture Handler [f=0013487] Shutdown - UnitCloakShield [f=0013487] Shutdown - Starlight Handler [f=0013487] End gadgetHandler:Shutdown [f=0013487] Start gadgetHandler:Shutdown [f=0013487] Shutdown - Save/Load [f=0013487] Shutdown - Teleport Throw [f=0013487] Shutdown - UnitMorph [f=0013487] Shutdown - Modular Comm Info [f=0013487] Shutdown - Retreat Command [f=0013487] Shutdown - Shockwaves [f=0013487] Shutdown - UnitCloakShield [f=0013487] Shutdown - Lups Cloak FX [f=0013487] Shutdown - Lups [f=0013487] Shutdown - Lups Shield [f=0013487] End gadgetHandler:Shutdown [f=0013487] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={21649612,0,0} {chunk,block}Bytes={0,0} [f=0013487] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={21649612,0,0} {chunk,block}Bytes={0,0} [f=0013487] [Game::KillLua][4] dtor=0 [f=0013487] [Game::~CGame][1] [f=0013487] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0013487] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0013487] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0013487] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0013487] [Game::KillLua][4] dtor=1 [f=0013487] [Game::KillMisc][1] [f=0013487] [Game::KillMisc][2] [f=0013487] [Game::KillMisc][3] [f=0013487] [Game::KillRendering][1] [f=0013487] [3DOParser::Kill] allocated 137 pieces [f=0013487] [S3OParser::Kill] allocated 2707 pieces [f=0013487] [AssParser::Kill] allocated 241 pieces [f=0013487] [Game::KillInterface][1] [f=0013487] [Game::KillInterface][2] [f=0013487] [Game::KillSimulation][1] [f=0013487] [Game::KillSimulation][2] [f=0013487] [CCollisionHandler] dis-/continuous tests: 0/6987 [f=0013487] [Game::KillSimulation][3] [f=0013487] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0013487] [~CPathCache(20x20)] cacheHits=9 hitPercentage=16% numHashColls=0 maxCacheSize=8 [f=0013487] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0013487] [~CPathCache(40x40)] cacheHits=183 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0013487] [~CRectangleOverlapHandler] 0% overlap reduction [f=0013487] [~CRectangleOverlapHandler] 0% overlap reduction [f=0013487] [LosHandler::Kill] raycast instance cache-{hits,misses}={2641,6153}; shared=6%; cached=24% [f=0013487] [Game::KillSimulation][4] [f=0013487] [CommonDefHandler::KillStatic] 3163 sound-set data items added [f=0013487] [Game::~CGame][2] [f=0013487] [Game::~CGame][3] [f=0013487] [SpringApp::Kill][3] [f=0013487] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 141525 bytes sent 88331 bytes recv'd [f=0013487] [SpringApp::Kill][4] font=0x464c0aa0 [f=0013487] [SpringApp::Kill][5] [f=0013487] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7792 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/1744f8151505db92eb3c8724f41eb638.sdp (0x4652e180) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/1744f8151505db92eb3c8724f41eb638.sdp" numZipFiles=7792 sumInflSize=721737kb sumReadTime=4028ms file="objects3d/factorygunship.s3o" indx=5118 inflSize=92kb readTime=83ms file="unittextures/bcore_abc_1.tga" indx=6966 inflSize=3210kb readTime=63ms file="unittextures/factoryveh1.png" indx=7148 inflSize=1077kb readTime=58ms file="objects3d/strikecom_4.dae" indx=5463 inflSize=1000kb readTime=52ms file="objects3d/strikecom_3.dae" indx=5461 inflSize=1000kb readTime=47ms file="objects3d/funnelweb.dae" indx=5147 inflSize=1500kb readTime=45ms file="luaui/headers/startbox_utilities.lua" indx=2939 inflSize=2kb readTime=33ms file="luaui/widgets/cmd_newton_firezone.lua" indx=4514 inflSize=33kb readTime=31ms file="luaui/widgets/unit_start_state.lua" indx=4750 inflSize=39kb readTime=28ms file="unittextures/bcore_abc_2.tga" indx=6968 inflSize=1800kb readTime=28ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/1744f8151505db92eb3c8724f41eb638.sdp] 56548454 bytes cached in 2886 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=13 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/titanduel_2.2.sd7 (0x4665d010) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x4664d6f0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x46538f30) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f006408bf10) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]