[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.GJ2RIBgU3D/springsettings.981827.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-12-amd64 #1 SMP Debian 4.19.152-1 (2020-10-18) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 18ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f581401d170 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 8848 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/981827/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 201ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x45d20070] using map "Ravaged_v2" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Ravaged_v2", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x45d20070] using game "Zero-K v1.8.10.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.10.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 111ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 598ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 674ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 30ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 684ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 105ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 23ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 29ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 88ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 2 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] BOMBIK was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/981827/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Mex Placement Initialised with 32 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=81bc3ac [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=dacb5a16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=c3841729 [f=-000001] [Path] [PathEstimator::ReadFile] hash=c3841729 file="cache/104dev-maintenance/paths/Ravaged_v2.pe-c3841729.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=81bc3ac [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=dacb5a16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=c3841739 [f=-000001] [Path] [PathEstimator::ReadFile] hash=c3841739 file="cache/104dev-maintenance/paths/Ravaged_v2.pe2-c3841739.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (271ms, checksum ec2c733e)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11610,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/981827/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=06c773431b240bec75cb59a118ee1eadfe4d2d1c628ae86f13b6dd6d33b535f1ed80cdf77a1d5547b7cdea05ecf3c0f9c11d5368b46f630158f1a97881d2bcfb" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=941d59af8c3b28a5417d7929d9831dfe4645f33aa53d11b5dc06e00284074616b089b47b9c78830003f238a73779d766d53fe2d3172241aea0f91a9a577fad2f]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=580f198f51c3df5f78df4efcb8534b9438741196ad419901dba45da9830834f89be829b01b9139eeeb7d3ac13cc7cd87245f7099d28bb6089eac303d5c8e655c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x5281f9b0,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 166d9c5f1c282265ddfc8ad8775ff29e [f=-000001] Connection attempt from grank [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: grank changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="grank" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=06c773431b240bec75cb59a118ee1eadfe4d2d1c628ae86f13b6dd6d33b535f1ed80cdf77a1d5547b7cdea05ecf3c0f9c11d5368b46f630158f1a97881d2bcfb" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="grank" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from HighImJesus [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: HighImJesus changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="HighImJesus" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=06c773431b240bec75cb59a118ee1eadfe4d2d1c628ae86f13b6dd6d33b535f1ed80cdf77a1d5547b7cdea05ecf3c0f9c11d5368b46f630158f1a97881d2bcfb" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="HighImJesus" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="grank" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=941d59af8c3b28a5417d7929d9831dfe4645f33aa53d11b5dc06e00284074616b089b47b9c78830003f238a73779d766d53fe2d3172241aea0f91a9a577fad2f]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="grank" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=580f198f51c3df5f78df4efcb8534b9438741196ad419901dba45da9830834f89be829b01b9139eeeb7d3ac13cc7cd87245f7099d28bb6089eac303d5c8e655c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="grank" string="[Game::Load][lua{Rules,Gaia}={000000006331f8a0,0000000000000000}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="HighImJesus" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=941d59af8c3b28a5417d7929d9831dfe4645f33aa53d11b5dc06e00284074616b089b47b9c78830003f238a73779d766d53fe2d3172241aea0f91a9a577fad2f]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="HighImJesus" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=580f198f51c3df5f78df4efcb8534b9438741196ad419901dba45da9830834f89be829b01b9139eeeb7d3ac13cc7cd87245f7099d28bb6089eac303d5c8e655c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="HighImJesus" string="[Game::Load][lua{Rules,Gaia}={00000000586064f0,0000000000000000}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] [0] Event [820,343.023682,4298]: 0 finished unit Engineer Commander [f=-000001] [0] Event [4054,342.247925,833]: 1 finished unit Engineer Commander [f=0000000] [0] grank, team: 1, elo:1769 [f=0000000] [0] HighImJesus, team: 0, elo:1352 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000005] [5] Event [4184,341.343018,920]: 1 finished unit Spider Factory [f=0000013] [13] Event [968,342.837463,4280]: 0 finished unit Spider Factory [f=0000143] [143] Event [4148,341.65271,920]: 1 finished unit Flea [f=0000230] [230] Event [4148,341.65271,920]: 1 finished unit Flea [f=0000241] [241] Event [4104,341.916138,664]: 1 finished unit Metal Extractor [f=0000322] [322] Event [4148,341.65271,920]: 1 finished unit Flea [f=0000330] [330] Event [600,342.05542,4392]: 0 finished unit Metal Extractor [f=0000333] [333] Event [1004,341.956665,4280]: 0 finished unit Flea [f=0000407] [407] Event [4148,341.65271,920]: 1 finished unit Flea [f=0000423] [423] Event [1004,341.956665,4280]: 0 finished unit Flea [f=0000431] [431] Event [4040,341.916138,680]: 1 finished unit Solar Collector [f=0000516] [516] Event [1004,341.956665,4280]: 0 finished unit Flea [f=0000520] [520] Event [696,342.334045,4472]: 0 finished unit Solar Collector [f=0000795] [795] Event [1000,341.27655,4504]: 0 finished unit Metal Extractor [f=0000855] [855] Event [4504,340.845947,728]: 1 finished unit Metal Extractor [f=0000957] [957] Event [4148,341.65271,920]: 1 finished unit Weaver [f=0000985] [985] Event [872,341.941467,4536]: 0 finished unit Solar Collector [f=0001067] [1067] Event [2900.22314,234.905289,2783.82813]: 0 lost unit Flea [f=0001148] [1148] Event [4148,341.65271,920]: 1 finished unit Flea [f=0001225] [1225] Event [1048,340.845947,4568]: 0 finished unit Solar Collector [f=0001294] [1294] Event [4440,340.997925,744]: 1 finished unit Solar Collector [f=0001358] [1358] Event [4148,341.65271,920]: 1 finished unit Flea [f=0001489] [1489] Event [4148,341.65271,920]: 1 finished unit Flea [f=0001627] [1627] Event [4148,341.65271,920]: 1 finished unit Flea [f=0001665] [1665] Event [968,342.562012,3960]: 0 finished unit Metal Extractor [f=0001762] [1762] Event [4148,341.65271,920]: 1 finished unit Flea [f=0001773] [1773] Event [4072,341.536194,1112]: 1 finished unit Metal Extractor [f=0001990] [1990] Event [1004,341.956665,4280]: 0 finished unit Redback [f=0001995] [1995] Event [632,340.997925,3992]: 0 finished unit Metal Extractor [f=0002093] [2093] Event [4008,341.485535,1128]: 1 finished unit Solar Collector [f=0002520] [2520] Event [3352,234.107056,472]: 1 finished unit Metal Extractor [f=0002835] [2835] Event [1004,341.956665,4280]: 0 finished unit Widow [f=0002978] [2978] Event [1000,341.27655,4504]: 0 lost unit Metal Extractor [f=0003023] [3023] Event [4148,341.65271,920]: 1 finished unit Venom [f=0003034] [3034] Event [4408,341.599487,1192]: 1 finished unit Metal Extractor [f=0003076] [3076] Event [3200,232.631592,560]: 1 finished unit Lotus [f=0003170] [3170] Event [600,342.05542,4392]: 0 lost unit Metal Extractor [f=0003315] [3315] Event [1004,341.956665,4280]: 0 finished unit Hermit [f=0003348] [3348] Event [632,340.997925,3992]: 0 lost unit Metal Extractor [f=0003369] [3369] Event [900.819519,342.063965,4422.21045]: 1 lost unit Flea [f=0003415] [3415] Event [4256,341.289215,1168]: 1 finished unit Lotus [f=0003450] [3450] Event [3064,227.223755,424]: 1 finished unit Metal Extractor [f=0003523] [3523] Event [894.508911,342.269379,3878.71362]: 0 lost unit Widow [f=0003656] [3656] Event [1004,341.956665,4280]: 0 finished unit Hermit [f=0003675] [3675] Event [968,342.562012,3960]: 0 lost unit Metal Extractor [f=0003904] [3904] Event [3920,342.435364,896]: 1 finished unit Lotus [f=0003930] [3930] Event [2776,234.214722,344]: 1 finished unit Metal Extractor [f=0004014] [4014] Event [1769.20532,235.122711,3995.82202]: 1 lost unit Flea [f=0004023] [4023] Event [1784,226.387878,4536]: 0 lost unit Metal Extractor [f=0004059] [4059] Event [1836.60425,234.447418,4155.10742]: 1 lost unit Flea [f=0004170] [4170] Event [2800,226.235901,528]: 1 finished unit Lotus [f=0004421] [4421] Event [1004,341.956665,4280]: 0 finished unit Redback [f=0004810] [4810] Event [3242.77515,234.403336,1241.39526]: 0 lost unit Flea [f=0004949] [4949] Event [4148,341.65271,920]: 1 finished unit Weaver [f=0005295] [5295] Event [4312,341.035919,904]: 1 finished unit Caretaker [f=0005383] [5383] Event [4148,341.65271,920]: 1 finished unit Weaver [f=0005428] [5428] Event [4148,341.65271,920]: 1 finished unit Flea [f=0005447] [5447] Event [2896,233.771423,1072]: 1 finished unit Radar Tower [f=0005473] [5473] Event [4148,341.65271,920]: 1 finished unit Flea [f=0005508] Player HighImJesus left the game: normal quit [f=0005508] [5508] Event [undefined]: HighImJesus quit [f=0005518] [5518] Event [4148,341.65271,920]: 1 finished unit Flea [f=0005563] [5563] Event [4148,341.65271,920]: 1 finished unit Flea [f=0005608] [5608] Event [4148,341.65271,920]: 1 finished unit Flea [f=0005820] [5820] Event [1004,341.956665,4280]: 0 finished unit Widow [f=0006422] [6422] Event [3872,340.883942,1440]: 1 finished unit Lotus [f=0006426] [6426] Event [1883.72107,230.609573,3224.42944]: 1 lost unit Flea [f=0006426] [6426] Event [1897.64063,227.49028,3203.96045]: 1 lost unit Flea [f=0006514] [6514] Event [1854.5127,229.039429,3183.00342]: 1 lost unit Flea [f=0006514] [6514] Event [1880.60107,226.300385,3171.44897]: 1 lost unit Flea [f=0006615] [6615] Event [4148,341.65271,920]: 1 finished unit Recluse [f=0006620] [6620] Event [1004,341.956665,4280]: 0 finished unit Hermit [f=0006731] [6731] Event [4344,341.599487,1176]: 1 finished unit Solar Collector [f=0006804] [6804] Event [3627.104,340.922577,2170.56104]: 1 lost unit Flea [f=0006866] [6866] Event [3575.46167,333.770569,2065.74243]: 0 lost unit Flea [f=0006940] [6940] Event [3288,234.544006,456]: 1 finished unit Solar Collector [f=0007420] [7420] Event [1004,341.956665,4280]: 0 finished unit Hermit [f=0007441] [7441] Event [3336,234.34137,536]: 1 finished unit Solar Collector [f=0007485] [7485] Event [4148,341.65271,920]: 1 finished unit Venom [f=0007502] [7502] Event [4392,341.149902,1256]: 1 finished unit Solar Collector [f=0007511] [7511] Event [3808,340.909271,1312]: 1 finished unit Picket [f=0007940] [7940] Event [4148,341.65271,920]: 1 finished unit Redback [f=0007944] [7944] Event [3000,226.603149,408]: 1 finished unit Solar Collector [f=0008252] [8252] Event [4148,341.65271,920]: 1 finished unit Weaver [f=0008272] [8272] Event [3048,227.249084,488]: 1 finished unit Solar Collector [f=0008280] [8280] Event [2240.05298,235.423721,3906.17749]: 1 lost unit Flea [f=0008522] [8522] Event [4148,341.65271,920]: 1 finished unit Hermit [f=0008620] [8620] Event [1004,341.956665,4280]: 0 finished unit Redback [f=0008793] [8793] Event [4148,341.65271,920]: 1 finished unit Weaver [f=0008841] [8841] Event [2712,233.556152,328]: 1 finished unit Solar Collector [f=0008860] [8860] Event [4148,341.65271,920]: 1 finished unit Flea [f=0008920] [8920] Event [4148,341.65271,920]: 1 finished unit Flea [f=0008980] [8980] Event [4148,341.65271,920]: 1 finished unit Flea [f=0009025] [9025] Event [4148,341.65271,920]: 1 finished unit Flea [f=0009070] [9070] Event [4148,341.65271,920]: 1 finished unit Flea [f=0009140] [9140] Event [2760,230.370941,408]: 1 finished unit Solar Collector [f=0009385] [9385] Event [4344,340.833282,760]: 1 finished unit Solar Collector [f=0009497] [9497] Event [4148,341.65271,920]: 1 finished unit Recluse [f=0009536] [9536] Event [4136,342.270752,744]: 1 finished unit Solar Collector [f=0009715] [9715] Event [4008,341.213226,1016]: 1 finished unit Solar Collector [f=0009834] [9834] Event [4148,341.65271,920]: 1 finished unit Venom [f=0009869] [9869] Event [2457.54736,234.148819,3720.92993]: 1 lost unit Flea [f=0009985] [9985] Event [1720,135.448303,808]: 1 finished unit Metal Extractor [f=0010020] [10020] Event [1004,341.956665,4280]: 0 finished unit Widow [f=0010030] [10030] Event [4440,341.574158,1080]: 1 finished unit Solar Collector [f=0010042] [10042] Event [2397.00684,235.186737,3830.49927]: 1 lost unit Flea [f=0010216] [10216] Event [4148,341.65271,920]: 1 finished unit Redback [f=0010479] [10479] Event [1528,135.777588,968]: 1 finished unit Metal Extractor [f=0010501] [10501] Event [4148,341.65271,920]: 1 finished unit Weaver [f=0010772] [10772] Event [4148,341.65271,920]: 1 finished unit Hermit [f=0010820] [10820] Event [1004,341.956665,4280]: 0 finished unit Hermit [f=0010836] [10836] Event [2339.48633,226.333481,3504.15552]: 0 lost unit Redback [f=0010966] [10966] Event [2279.14819,227.238602,3289.03467]: 1 lost unit Venom [f=0010974] [10974] Event [1448,135.473633,1192]: 1 finished unit Metal Extractor [f=0011057] [11057] Event [4148,341.65271,920]: 1 finished unit Weaver [f=0011069] [11069] Event [2047.08484,226.147369,3201.21753]: 0 lost unit Hermit [f=0011124] [11124] Event [4148,341.65271,920]: 1 finished unit Flea [f=0011184] [11184] Event [4148,341.65271,920]: 1 finished unit Flea [f=0011244] [11244] Event [4148,341.65271,920]: 1 finished unit Flea [f=0011303] [11303] Event [4148,341.65271,920]: 1 finished unit Flea [f=0011349] [11349] Event [1424,135.866241,1088]: 1 finished unit Lotus [f=0011363] [11363] Event [4148,341.65271,920]: 1 finished unit Flea [f=0011620] [11620] Event [1004,341.956665,4280]: 0 finished unit Hermit [f=0011805] [11805] Event [4148,341.65271,920]: 1 finished unit Recluse [f=0011837] [11837] Event [4408,341.377869,888]: 1 finished unit Storage [f=0011854] [11854] Event [1059.52917,341.858368,3792.47583]: 1 lost unit Flea [f=0012135] [12135] Event [4148,341.65271,920]: 1 finished unit Venom [f=0012153] [12153] Event [1317.08618,341.244751,3835.60229]: 1 lost unit Flea [f=0012172] [12172] Event [1250.9873,341.090759,3859.5708]: 1 lost unit Flea [f=0012234] [12234] Event [1308.22485,340.629578,3885.9729]: 1 lost unit Flea [f=0012245] [12245] Event [1309.70911,340.021637,3973.76294]: 1 lost unit Flea [f=0012263] [12263] Event [1333.7439,340.31662,4032.73315]: 1 lost unit Flea [f=0012525] [12525] Event [4148,341.65271,920]: 1 finished unit Redback [f=0012810] [12810] Event [4148,341.65271,920]: 1 finished unit Weaver [f=0012819] [12819] Event [1004,341.956665,4280]: 0 finished unit Redback [f=0012861] [12861] Event [1773.91418,234.582565,4096.99365]: 0 lost unit Hermit [f=0013316] [13316] Event [4148,341.65271,920]: 1 finished unit Hermit [f=0013622] [13622] Event [4584,342.676025,920]: 1 finished unit Gunship Plant [f=0013732] [13732] Event [4148,341.65271,920]: 1 finished unit Weaver [f=0013793] [13793] Event [4148,341.65271,920]: 1 finished unit Flea [f=0013888] [13888] Event [4148,341.65271,920]: 1 finished unit Flea [f=0013894] [13894] Event [2352,235.310211,3856]: 1 finished unit Radar Tower [f=0013979] [13979] Event [4148,341.65271,920]: 1 finished unit Flea [f=0014069] [14069] Event [4148,341.65271,920]: 1 finished unit Flea [f=0014084] [14084] Event [3352,234.404663,2264]: 1 finished unit Metal Extractor [f=0014178] [14178] Event [4148,341.65271,920]: 1 finished unit Flea [f=0014219] [14219] Event [1004,341.956665,4280]: 0 finished unit Widow [f=0014606] [14606] Event [3192,226.020569,2040]: 1 finished unit Metal Extractor [f=0014999] [14999] Event [568,341.111908,1960]: 1 finished unit Metal Extractor [f=0015004] [15004] Event [2456,235.284882,4568]: 1 finished unit Metal Extractor [f=0015020] [15020] Event [1004,341.956665,4280]: 0 finished unit Hermit [f=0015269] [15269] Event [4584,363.676025,920]: 1 finished unit Nimbus [f=0015310] [15310] Event [4600,341.903442,2744]: 1 finished unit Metal Extractor [f=0015313] [15313] Event [4148,341.65271,920]: 1 finished unit Recluse [f=0015450] [15450] Event [999.025452,343.304077,4045.69897]: 0 lost unit Widow [f=0015620] [15620] Event [360,340.883942,2184]: 1 finished unit Metal Extractor [f=0015820] [15820] Event [1004,341.956665,4280]: 0 finished unit Hermit [f=0015874] [15874] Event [1004,341.956665,4280]: 0 lost unit Redback [f=0015984] [15984] Event [4776,340.807953,3032]: 1 finished unit Metal Extractor [f=0016022] [16022] Event [4148,341.65271,920]: 1 finished unit Venom [f=0016154] [16154] Event [504,342.448059,2424]: 1 finished unit Metal Extractor [f=0016488] [16488] Event [4664,341.840149,3288]: 1 finished unit Metal Extractor [f=0016525] [16525] Event [4584,363.676025,920]: 1 finished unit Nimbus [f=0016650] [16650] Event [4148,341.65271,920]: 1 finished unit Redback [f=0016722] [16722] Event [1483.12488,305.572784,4109.59277]: 1 lost unit Hermit [f=0016793] [16793] Event [3384,135.65094,4376]: 1 finished unit Metal Extractor [f=0016931] [16931] Event [1419.95349,235.323532,4629.94238]: 0 lost unit Hermit [f=0016935] [16935] Event [4148,341.65271,920]: 1 finished unit Weaver [f=0017073] [17073] Event [1004,341.956665,4280]: 0 finished unit Redback [f=0017106] [17106] Event [1184.25049,341.198181,4138.86523]: 0 lost unit Engineer Commander [f=0017141] [17141] Event [1349.35938,340.758972,4196.41309]: 1 lost unit Venom [f=0017188] [17188] Event [1107.41821,342.020172,4339.66699]: 0 lost unit Widow [f=0017205] [17205] Event [4148,341.65271,920]: 1 finished unit Hermit [f=0017223] [17223] Event [1166.76355,336.434662,4097.05469]: 1 lost unit Venom [f=0017231] [17231] Event [1004,342.880127,4280]: 0 lost unit Widow [f=0017244] [17244] Event [1004,342.880127,4280]: 0 lost unit Widow [f=0017255] [17255] Event [1004,342.880127,4280]: 0 lost unit Widow [f=0017273] [17273] Event [3656,136.144867,4232]: 1 finished unit Metal Extractor [f=0017276] [17276] Event [1004,342.880127,4280]: 0 lost unit Widow [f=0017283] [17283] Event [977.394165,342.649994,4349.49561]: 0 lost unit Redback [f=0017291] [17291] Event [1004,342.883545,4280]: 0 lost unit Widow [f=0017304] [17304] Event [1004,342.884399,4280]: 0 lost unit Widow [f=0017319] [17319] Event [1004,342.884399,4280]: 0 lost unit Widow [f=0017334] [17334] Event [1004,342.884399,4280]: 0 lost unit Widow [f=0017349] [17349] Event [1004,342.884399,4280]: 0 lost unit Widow [f=0017356] [17356] Event [1004,342.884399,4280]: 0 lost unit Widow [f=0017361] [17361] Event [1116.53345,337.94754,4110.09668]: 1 lost unit Venom [f=0017385] [17385] Event [1070.1698,340.746002,4235.5918]: 1 lost unit Redback [f=0017388] [17388] Event [956.317139,344.155487,4051.86572]: 0 lost unit Hermit [f=0017403] [17403] Event [1004,342.884399,4280]: 0 lost unit Widow [f=0017414] [17414] Event [1110.56604,339.66925,4248.39355]: 1 lost unit Redback [f=0017448] [17448] Event [1004,341.956665,4280]: 0 lost unit Widow [f=0017490] [17490] Event [4148,341.65271,920]: 1 finished unit Weaver [f=0017492] [17492] Event [1004,341.956665,4280]: 0 lost unit Widow [f=0017529] [17529] Event [1208.58972,336.052734,4195.29492]: 1 lost unit Hermit [f=0017542] [17542] Event [1004,341.956665,4280]: 0 lost unit Widow [f=0017556] [17556] Event [1004,341.956665,4280]: 0 lost unit Widow [f=0017558] [17558] Event [4148,341.65271,920]: 1 finished unit Flea [f=0017618] [17618] Event [4148,341.65271,920]: 1 finished unit Flea [f=0017646] [17646] Event [1314.87756,339.696869,4203.67285]: 1 lost unit Redback [f=0017647] [17647] Event [1004,341.956665,4280]: 0 lost unit Widow [f=0017678] [17678] Event [4148,341.65271,920]: 1 finished unit Flea [f=0017690] [17690] Event [1928,234.860596,2600]: 1 finished unit Metal Extractor [f=0017738] [17738] Event [4148,341.65271,920]: 1 finished unit Flea [f=0017758] [17758] Event [1004,341.956665,4280]: 0 lost unit Widow [f=0017767] [17767] Event [3736,136.334839,3928]: 1 finished unit Metal Extractor [f=0017798] [17798] Event [4148,341.65271,920]: 1 finished unit Flea [f=0017963] grank has forced a win due to dropped opposition. [f=0017963] game_message: HighImJesus has been destroyed! [f=0017963] [17963] Event [undefined]: HighImJesus resigned [f=0017963] game_message: grank wins! [f=0017963] Submitting stats [f=0017963] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0017963] Part| Total Time|Time of the last 0.5s [f=0017963] Draw 11146.82ms 10.12% [f=0017963] Lua::Callins::Synced 6886.21ms 32.94% [f=0017963] Lua::Callins::Unsynced 14981.99ms 12.90% [f=0017963] Lua::CollectGarbage::Synced 318.32ms 0.10% [f=0017963] Lua::CollectGarbage::Unsynced 548.87ms 3.08% [f=0017963] Misc::Profiler::AddTime 61.84ms 0.00% [f=0017963] Sim 21377.99ms 79.96% [f=0017963] [17963] Received game_message: HighImJesus has been destroyed! [f=0017963] [17963] Received game_message: grank wins! [f=0017964] [17964] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0017964] [17964] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0017964] [17964] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0017964] [17964] Game End Stats Values: 2,2215,2335,2335,2215,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,5.9671998,6.21199942,6.21199942,5.9671998,50,100,100,50,0,0,0,0,890,960,960,890,0,0,0,0,0,0,0,0,0,0,0,0 [f=0017964] [17964] Game End Stats Values: 3,2400,2425,2425,2400,1.88365102,0.00120971,0.00120971,1.88365102,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,9.46666622,9.86666679,9.86666679,9.46666622,1275,1275,1275,1275,8.20637608,7.83608007,7.83608007,8.20637608,75,100,100,75,0,0,0,0,1050,1050,1050,1050,0,0,0,0,0,0,0,0,0,0,0,0 [f=0017964] [17964] Game End Stats Values: 4,2515,2690,2690,2515,7.27517128,0.85541791,0.85541791,7.27517128,0,0,0,0,0,0,0,0,0,0,0,0,14.2916679,25,25,14.2916679,0,0,0,0,11.8666668,10,10,11.8666668,1275,1275,1275,1275,10.8758802,9.72894669,9.72894669,10.8758802,50,125,125,50,0,25,25,0,1190,1290,1290,1190,37.6666679,0,0,37.6666679,0,0,0,0,25,14.2916679,14.2916679,25 [f=0017964] [17964] Game End Stats Values: 5,2605,2880,2880,2605,13.0770006,5.63394833,5.63394833,13.0770006,0,0,0,0,0,0,0,0,0,0,0,0,14.2916679,25,25,14.2916679,0,0,0,0,14,12,12,14,1275,1275,1275,1275,10.4259882,9.99057007,9.99057007,10.4259882,50,225,225,50,0,25,25,0,1280,1380,1380,1280,37.6666679,0,0,37.6666679,0,0,0,0,25,14.2916679,14.2916679,25 [f=0017964] [17964] Game End Stats Values: 6,2935,2950,2950,2935,17.857708,11.0450945,11.0450945,17.857708,0,0,0,0,0,0,0,0,0,0,0,0,14.2916679,25,25,14.2916679,0,0,0,0,14,12.5333338,12.5333338,14,1275,1275,1275,1275,12.6835155,11.7463427,11.7463427,12.6835155,290,225,225,290,0,25,25,0,1370,1450,1450,1370,37.6666679,0,0,37.6666679,0,0,0,0,25,14.2916679,14.2916679,25 [f=0017964] [17964] Game End Stats Values: 7,2935,3040,3040,2935,28.8526363,17.6169453,17.6169453,28.8526363,0,0,0,0,0,0,0,0,0,0,0,0,14.2916679,25,25,14.2916679,0,0,0,0,14,14,14,14,1275,1275,1275,1275,14.0769949,12.5581226,12.5581226,14.0769949,290,225,225,290,0,25,25,0,1370,1540,1540,1370,37.6666679,0,0,37.6666679,0,0,0,0,25,14.2916679,14.2916679,25 [f=0017964] [17964] Game End Stats Values: 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40,2650,12630,12630,2650,34.6043663,694.678284,694.678284,34.6043663,0,0,0,0,0,0,0,0,2.94660544,170.541779,170.541779,2.94660544,2205.23315,4654.20361,4654.20361,2205.23315,0,640,640,0,8,38,38,8,0,1385,1385,0,2,46.8261909,46.8261909,2,1640,3915,3915,1640,2025,3716.2666,3716.2666,2025,1010,6690,6690,1010,3870.7334,2050,2050,3870.7334,0.0012,20.5659847,20.5659847,0.0012,5056.14795,2396.37329,2396.37329,5056.14795 [f=0017964] [17964] Game End Stats Values: 41,2650,12695,12695,2650,34.6043663,737.796631,737.796631,34.6043663,0,0,0,0,0,0,0,0,3.27993822,211.979584,211.979584,3.27993822,2468.16333,5262.11328,5262.11328,2468.16333,0,640,640,0,8,38,38,8,0,1385,1385,0,2,49.3407516,49.3407516,2,1640,3800,3800,1640,2265,3730.2666,3730.2666,2265,1010,6870,6870,1010,3884.7334,2290,2290,3884.7334,0.0012,20.5659847,20.5659847,0.0012,5664.05762,2659.30347,2659.30347,5664.05762 [f=0017966] [17966] Event [895.299927,343.425842,4085.96924]: 0 lost unit Redback [f=0017971] [17971] Event [968,341.956665,4280]: 0 lost unit Spider Factory [f=0017981] [17981] Event [1348.58484,340.168823,4145.53125]: 1 lost unit Hermit [f=0017982] [17982] Event [739.385498,342.628937,4139.48633]: 0 lost unit Widow [f=0017988] [17988] Event [1074.37305,339.282806,4228.26221]: 0 lost unit Hermit [f=0017989] [17989] Event [856.445679,343.636383,4099.78174]: 0 lost unit Redback [f=0017993] [17993] Event [696,342.334045,4472]: 0 lost unit Solar Collector [f=0018001] [18001] Event [1041.53247,341.105438,4169.39209]: 0 lost unit Hermit [f=0018008] [18008] Event [1075.82898,340.82132,4307.2002]: 0 lost unit Hermit [f=0018009] [18009] Event [876.070923,343.254791,4057.22217]: 0 lost unit Redback [f=0018215] [18215] Event [1800,234.594666,2872]: 1 finished unit Metal Extractor [f=0018245] Player grank left the game: normal quit [f=0018245] [18245] Event [undefined]: grank quit [f=0018251] No clients connected, shutting down server [f=0018251] Server shutdown [f=0018658] [18658] Event [4148,341.65271,920]: 1 finished unit Recluse [f=0018694] [18694] Event [1960,226.539856,3080]: 1 finished unit Metal Extractor [f=0018946] [18946] Event [4584,363.676025,920]: 1 finished unit Nimbus [f=0019117] [19117] Event [4148,341.65271,920]: 1 finished unit Venom [f=0019857] [19857] Event [4148,341.65271,920]: 1 finished unit Redback [f=0020179] [20179] Event [4584,363.676025,920]: 1 finished unit Nimbus [f=0020294] [20294] Event [4148,341.65271,920]: 1 finished unit Weaver [f=0020564] [20564] Event [4148,341.65271,920]: 1 finished unit Hermit [f=0020849] [20849] Event [4148,341.65271,920]: 1 finished unit Weaver [f=0020917] [20917] Event [4148,341.65271,920]: 1 finished unit Flea [f=0020978] [20978] Event [4148,341.65271,920]: 1 finished unit Flea [f=0021038] [21038] Event [4148,341.65271,920]: 1 finished unit Flea [f=0021098] [21098] Event [4148,341.65271,920]: 1 finished unit Flea [f=0021158] [21158] Event [4148,341.65271,920]: 1 finished unit Flea [f=0021600] [21600] Event [4148,341.65271,920]: 1 finished unit Recluse [f=0021891] Autoquit sending quit command. [f=0021891] [QuitAction] user exited to system [f=0021891] [SpringApp::Kill][1] fromRun=1 [f=0021891] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0021891] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0021891] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0021891] [ThreadPool::SetThreadCount][2] workers=0 [f=0021891] [SpringApp::Kill][2] [f=0021891] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0021891] [Game::KillLua][3] dtor=0 luaUI=0x63592140 [f=0021891] Start widgetHandler:Shutdown [f=0021891] Shutdown - SaveOrderList Complete [f=0021891] Writing last game win data [f=0021891] Shutdown - SaveConfigData Complete [f=0021891] Shutdown Widget - Save/Load API [f=0021891] Shutdown Widget - Chili Highlight [f=0021891] Shutdown Widget - Draw After Chili [f=0021891] Shutdown Widget - EPIC Menu [f=0021891] Shutdown Widget - Chili Widget Selector [f=0021891] Shutdown Widget - Chili Minimap [f=0021891] Shutdown Widget - Local Team Colors [f=0021891] Shutdown Widget - Display Keys 2 [f=0021891] Shutdown Widget - Save Game Menu [f=0021891] Shutdown Widget - Unit Icons [f=0021891] Shutdown Widget - Noises [f=0021891] Shutdown Widget - HealthBars [f=0021891] Shutdown Widget - Win Counter [f=0021891] Shutdown Widget - SpringRTS Replay Stats [f=0021891] Shutdown Widget - BuildETA [f=0021891] Shutdown Widget - Modular Comm Info [f=0021891] Shutdown Widget - Music Player v2 [f=0021891] Shutdown Widget - Stereo3D [f=0021891] Shutdown Widget - Showeco and Grid Drawer [f=0021891] Shutdown Widget - Point Tracker [f=0021891] Shutdown Widget - Missile Silo Range [f=0021891] Shutdown Widget - MinimapEvents [f=0021891] Shutdown Widget - Mex Placement Handler [f=0021891] Shutdown Widget - Local Widgets Config [f=0021891] Shutdown Widget - Highlight Geos [f=0021891] Shutdown Widget - Grab Input [f=0021891] Input grabbing is disabled! [f=0021891] Shutdown Widget - Defense Range Zero-K [f=0021891] Shutdown Widget - MetalFeatures (new) [f=0021891] Shutdown Widget - Darkening [f=0021891] Shutdown Widget - Context Menu [f=0021891] Shutdown Widget - Chili Spectator Panels [f=0021891] Shutdown Widget - Chili Selections & CursorTip v2 [f=0021891] Shutdown Widget - Chili Nuke Warning [f=0021891] Shutdown Widget - Chili EndGame Window [f=0021891] Shutdown Widget - Chili Economy Panel Default [f=0021891] Shutdown Widget - CameraShake [f=0021891] Shutdown Widget - Attack AoE [f=0021891] Shutdown Widget - Map Edge Extension [f=0021891] Shutdown Widget - Selection Send [f=0021891] Shutdown Widget - LupsManager [f=0021891] Shutdown Widget - Newton Firezone [f=0021891] Shutdown Widget - Chili Pro Console [f=0021891] Shutdown Widget - Lasso Terraform GUI [f=0021891] Shutdown Widget - Lups [f=0021891] Shutdown Widget - Chili Framework [f=0021891] Shutdown Widget - Chili Core Selector [f=0021891] Shutdown Widget - Custom Markers [f=0021891] Shutdown Widget - Select Keys [f=0021891] Shutdown Widget - Pause Screen [f=0021891] Shutdown Widget - Text To Speech Control [f=0021891] Shutdown Widget - Persistent Build Height [f=0021891] Shutdown Widget - Layout Handler [f=0021891] End widgetHandler:Shutdown [f=0021891] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={447489,60697116} {int,ext,rec}Allocs={23292145,0,0} {chunk,block}Bytes={60697116,0} [f=0021891] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0021891] [Game::KillLua][2] dtor=0 luaRules=0x5281f9b0 [f=0021891] Start gadgetHandler:Shutdown [f=0021891] Shutdown - StartSetup [f=0021891] Shutdown - UnitMorph [f=0021891] Shutdown - Carrier Drones [f=0021891] Shutdown - LupsNanoSpray [f=0021891] Shutdown - Missile Silo Controller [f=0021891] Shutdown - Modular Comm Info [f=0021891] Shutdown - Terrain Texture Handler [f=0021891] Shutdown - UnitCloakShield [f=0021891] Shutdown - Starlight Handler [f=0021891] End gadgetHandler:Shutdown [f=0021891] Start gadgetHandler:Shutdown [f=0021891] Shutdown - Save/Load [f=0021891] Shutdown - Teleport Throw [f=0021891] Shutdown - UnitMorph [f=0021891] Shutdown - Modular Comm Info [f=0021891] Shutdown - Retreat Command [f=0021891] Shutdown - Shockwaves [f=0021891] Shutdown - UnitCloakShield [f=0021891] Shutdown - Lups Cloak FX [f=0021891] Shutdown - Lups [f=0021891] Shutdown - Lups Shield [f=0021891] End gadgetHandler:Shutdown [f=0021891] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={23292285,0,0} {chunk,block}Bytes={0,0} [f=0021891] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={23292285,0,0} {chunk,block}Bytes={0,0} [f=0021891] [Game::KillLua][4] dtor=0 [f=0021891] [Game::~CGame][1] [f=0021891] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0021891] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0021891] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0021891] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0021891] [Game::KillLua][4] dtor=1 [f=0021891] [Game::KillMisc][1] [f=0021891] [Game::KillMisc][2] [f=0021891] [Game::KillMisc][3] [f=0021891] [Game::KillRendering][1] [f=0021891] [3DOParser::Kill] allocated 137 pieces [f=0021891] [S3OParser::Kill] allocated 2771 pieces [f=0021891] [AssParser::Kill] allocated 222 pieces [f=0021891] [Game::KillInterface][1] [f=0021891] [Game::KillInterface][2] [f=0021891] [Game::KillSimulation][1] [f=0021891] [Game::KillSimulation][2] [f=0021891] [CCollisionHandler] dis-/continuous tests: 0/1171114 [f=0021891] [Game::KillSimulation][3] [f=0021891] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0021891] [~CPathCache(20x20)] cacheHits=101 hitPercentage=36% numHashColls=0 maxCacheSize=12 [f=0021891] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0021891] [~CPathCache(40x40)] cacheHits=476 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0021891] [~CRectangleOverlapHandler] 0% overlap reduction [f=0021891] [~CRectangleOverlapHandler] 0% overlap reduction [f=0021891] [LosHandler::Kill] raycast instance cache-{hits,misses}={12719,14215}; shared=7%; cached=41% [f=0021891] [Game::KillSimulation][4] [f=0021891] [CommonDefHandler::KillStatic] 3163 sound-set data items added [f=0021891] [Game::~CGame][2] [f=0021891] [Game::~CGame][3] [f=0021891] [SpringApp::Kill][3] [f=0021891] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 229792 bytes sent 136161 bytes recv'd [f=0021891] [SpringApp::Kill][4] font=0x45c5aaa0 [f=0021891] [SpringApp::Kill][5] [f=0021891] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7792 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/1744f8151505db92eb3c8724f41eb638.sdp (0x449ff7c0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/1744f8151505db92eb3c8724f41eb638.sdp" numZipFiles=7792 sumInflSize=721737kb sumReadTime=3763ms file="unittextures/bcore_abc_1.tga" indx=6966 inflSize=3210kb readTime=73ms file="objects3d/strikecom.dae" indx=5455 inflSize=999kb readTime=59ms file="objects3d/funnelweb.dae" indx=5147 inflSize=1500kb readTime=57ms file="objects3d/core_diplomat.s3o" indx=5020 inflSize=104kb readTime=42ms file="objects3d/strikecom_1.dae" indx=5457 inflSize=999kb readTime=40ms file="unittextures/bcore_abc_2.tga" indx=6968 inflSize=1800kb readTime=33ms file="objects3d/crasher.s3o" indx=5062 inflSize=161kb readTime=30ms file="objects3d/corleveler_512.s3o" indx=5029 inflSize=83kb readTime=30ms file="objects3d/corgator_512.s3o" indx=5024 inflSize=79kb readTime=24ms file="luarules/utilities/clampposition.lua" indx=1884 inflSize=2kb readTime=22ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/1744f8151505db92eb3c8724f41eb638.sdp] 53511724 bytes cached in 2890 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=121 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/Ravaged_v2.sd7 (0x45db04b0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x45dca4f0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x45d1e530) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz] 14008 bytes cached in 3 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f581408bf10) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]