[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.NRSDQhLowe/springsettings.981426.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-13-amd64 #1 SMP Debian 4.19.160-2 (2020-11-28) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 17ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f6b70095b90 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 3985 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/981426/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 203ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x44acb1c0] using map "Desert Rumble 1.02" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Desert Rumble 1.02", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x44acb1c0] using game "Zero-K v1.8.10.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.10.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 111ms [f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (56 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 872ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 1115ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 1ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 53ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 683ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 148ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 26ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 25ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 66ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 145ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 3 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 0 mapped to this game's team 0 [f=-000001] Testing last game's team 1 mapped to this game's team 1 [f=-000001] All players and teams match from last game, using last game's scores as base [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/981426/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Mex Placement Initialised with 28 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 28, 102 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=9ebb3f0e [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=718fe2a3 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=80a00422 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=3a321ea7 [f=-000001] [Path] [PathEstimator::ReadFile] hash=3a321ea7 file="cache/104dev-maintenance/paths/Desert Rumble 1.02.pe-3a321ea7.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=9ebb3f0e [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=718fe2a3 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=80a00422 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=3a321eb7 [f=-000001] [Path] [PathEstimator::ReadFile] hash=3a321eb7 file="cache/104dev-maintenance/paths/Desert Rumble 1.02.pe2-3a321eb7.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (656ms, checksum c184bb7b)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11749,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/981426/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=a5b3602d5aa6fee4db1af6f8ff3c2ac095fde977e17beb2135f0fa30d5cd2bb11b8f936e6c0a1baeb369c06acb6bc7db5323af97f1b3cd2e9c66191daf68e555]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=1bd15b4e5b178eb2cebe220ef3bbb4538bb2b548a849ed1f8d59bbd02974aab9a5b993d61c4c5631b354f9d24a9b7c5ee5d521649ba967247c35b39298e72227]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x528054e0,0x528a09b0}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Beginning demo playback [f=-000001] GameID: 64419b5f65ece873e26d0642572f8789 [f=-000001] Connection attempt from Dregs [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Dregs changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Dregs" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Dregs" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from Manu12 [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Manu12 changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Manu12" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Manu12" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Dregs" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=a5b3602d5aa6fee4db1af6f8ff3c2ac095fde977e17beb2135f0fa30d5cd2bb11b8f936e6c0a1baeb369c06acb6bc7db5323af97f1b3cd2e9c66191daf68e555]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Dregs" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=1bd15b4e5b178eb2cebe220ef3bbb4538bb2b548a849ed1f8d59bbd02974aab9a5b993d61c4c5631b354f9d24a9b7c5ee5d521649ba967247c35b39298e72227]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Dregs" string="[Game::Load][lua{Rules,Gaia}={00000000cf604e30,00000000ea19ce00}]" [f=-000001] Allies: I choose: Grandma! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Manu12" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=a5b3602d5aa6fee4db1af6f8ff3c2ac095fde977e17beb2135f0fa30d5cd2bb11b8f936e6c0a1baeb369c06acb6bc7db5323af97f1b3cd2e9c66191daf68e555]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Manu12" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=1bd15b4e5b178eb2cebe220ef3bbb4538bb2b548a849ed1f8d59bbd02974aab9a5b993d61c4c5631b354f9d24a9b7c5ee5d521649ba967247c35b39298e72227]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Manu12" string="[Game::Load][lua{Rules,Gaia}={0000000062654190,00000000d9ada0d0}]" [f=-000001] Allies: I choose: Grandad! [f=-000001] Allies: I choose: Hi! [f=-000001] Allies: I choose: Hi! [f=-000001] > Game will be force started in 51 seconds [f=-000001] [0] Event [2084,11.8001709,1313]: 0 finished unit Guardian Commander [f=-000001] [0] Event [5987,11.8023682,3030]: 1 finished unit Strike Commander [f=0000000] [0] Manu12, team: 1, elo:3520, userid: 196461 [f=0000000] [0] Dregs, team: 0, elo:3242, userid: 440239 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000006] [6] Event [2016,11.796875,1408]: 0 finished unit Rover Assembly [f=0000007] [7] Event [5888,11.796875,3088]: 1 finished unit Tank Foundry [f=0000284] [284] Event [2008,11.8743896,1192]: 0 finished unit Metal Extractor [f=0000285] [285] Event [6024,12.4518738,3128]: 1 finished unit Metal Extractor [f=0000425] [425] Event [2033.99231,12.4419765,1407.97034]: 0 finished unit Mason [f=0000449] [449] Event [2264,11.796875,1272]: 0 finished unit Wind/Tidal Generator [f=0000570] [570] Event [5896,11.796875,2984]: 1 finished unit Metal Extractor [f=0000604] [604] Event [5860,13.1168747,3088]: 1 finished unit Kodachi [f=0000689] [689] Event [2042.83972,88.796875,1345.77539]: 0 finished unit Firefly [f=0000796] [796] Event [6056,11.796875,3048]: 1 finished unit Solar Collector [f=0000867] [867] Event [2136,11.796875,1320]: 0 finished unit Metal Extractor [f=0001020] [1020] Event [5992,11.796875,2936]: 1 finished unit Solar Collector [f=0001102] [1102] Event [2033.99231,12.4419765,1407.97034]: 0 finished unit Fencer [f=0001305] [1305] Event [2232,11.796875,1336]: 0 finished unit Solar Collector [f=0001438] [1438] Event [5860,13.1168747,3088]: 1 finished unit Welder [f=0001570] [1570] Event [2033.99231,12.4419765,1407.97034]: 0 finished unit Fencer [f=0001633] [1633] Event [2224,12.2038269,1408]: 0 finished unit Lotus [f=0001788] [1788] Event [2513.12231,117.790543,1910.12305]: 0 lost unit Firefly [f=0002052] [2052] Event [2033.99231,12.4419765,1407.97034]: 0 finished unit Fencer [f=0002099] [2099] Event [2520.78564,92.7615204,1752.79956]: 0 finished unit Firefly [f=0002160] [2160] Event [5860,13.1168747,3088]: 1 finished unit Welder [f=0002287] [2287] Event [2997.24072,12.7890625,2663.56763]: 1 lost unit Kodachi [f=0002391] [2391] Event [5032,11.796875,3800]: 1 finished unit Metal Extractor [f=0002439] [2439] Event [2033.99231,12.4419765,1407.97034]: 0 finished unit Mason [f=0002464] [2464] Event [2843.9751,92.5141296,2067.37378]: 0 finished unit Firefly [f=0002840] [2840] Event [5176,12.2813416,3928]: 1 finished unit Metal Extractor [f=0002865] [2865] Event [3254.6333,17.8784084,1841.36145]: 0 finished unit Guardian Commander [f=0002865] game_message: Morph complete: Grandad lvl 1 -> Grandad lvl 2 [f=0002865] [2865] Received game_message: Morph complete: Grandad lvl 1 -> Grandad lvl 2 [f=0002876] [2876] Event [2033.99231,12.4419765,1407.97034]: 0 finished unit Fencer [f=0003135] [3135] Event [3352,13.9324036,1752]: 0 finished unit Metal Extractor [f=0003490] [3490] Event [2376,12.7890625,1288]: 0 finished unit Solar Collector [f=0003585] [3585] Event [2033.99231,12.4419765,1407.97034]: 0 finished unit Fencer [f=0003591] [3591] Event [5860,13.1168747,3088]: 1 finished unit Blitz [f=0003719] [3719] Event [4712,212.885376,1320]: 1 finished unit Metal Extractor [f=0003782] [3782] Event [7064,12.7890625,2088]: 1 finished unit Metal Extractor [f=0003935] [3935] Event [5440,137.800812,3936]: 1 finished unit Radar Tower [f=0003945] [3945] Event [2360,12.7890625,1384]: 0 finished unit Solar Collector [f=0004005] [4005] Event [4704,206.746216,1488]: 1 finished unit Radar Tower [f=0004214] [4214] Event [4744,217.559509,1400]: 1 finished unit Wind/Tidal Generator [f=0004242] [4242] Event [5032,11.796875,3800]: 1 lost unit Metal Extractor [f=0004304] [4304] Event [5208,12.3937378,3832]: 1 finished unit Solar Collector [f=0004431] [4431] Event [4808,216.633209,1400]: 1 finished unit Wind/Tidal Generator [f=0004544] [4544] Event [4776,210.296387,1288]: 1 finished unit Wind/Tidal Generator [f=0004611] [4611] Event [2033.99231,12.4419765,1407.97034]: 0 finished unit Dominatrix [f=0004664] [4664] Event [4840,213.35434,1336]: 1 finished unit Wind/Tidal Generator [f=0004701] [4701] Event [5172.48486,123.973091,3434.01221]: 0 lost unit Firefly [f=0004903] [4903] Event [5200.65234,12.3149557,3328.88037]: 1 lost unit Welder [f=0005000] [5000] Event [6312,87.1992493,840]: 1 finished unit Metal Extractor [f=0005009] [5009] Event [5061.02539,89.79953,3099.91528]: 0 finished unit Firefly [f=0005131] [5131] Event [2033.99231,12.4419765,1407.97034]: 0 finished unit Ripper [f=0005279] [5279] Event [5860,13.1168747,3088]: 1 finished unit Blitz [f=0005294] [5294] Event [5888.51758,113.787567,2692.03027]: 0 lost unit Firefly [f=0005562] [5562] Event [5417.2207,11.796875,2854.86768]: 0 lost unit Fencer [f=0005609] [5609] Event [5463.15088,88.796875,2945.98608]: 0 finished unit Firefly [f=0005674] [5674] Event [5230.30176,11.796875,2887.15625]: 1 lost unit Blitz [f=0005736] [5736] Event [5536,24.3658752,3088]: 0 finished unit Lotus [f=0005763] [5763] Event [6920,87.1992493,104]: 1 finished unit Metal Extractor [f=0005800] [5800] Event [5405.47949,11.8387356,2893.92505]: 0 lost unit Fencer [f=0005812] [5812] Event [5860,13.1168747,3088]: 1 lost unit Blitz [f=0005825] [5825] Event [5860,13.1168747,3088]: 1 lost unit Blitz [f=0005838] [5838] Event [5120.65869,12.7890625,2972.56934]: 1 lost unit Blitz [f=0005876] [5876] Event [5860,13.1168747,3088]: 1 lost unit Blitz [f=0005906] [5906] Event [5860,13.1168747,3088]: 1 lost unit Blitz [f=0005936] [5936] Event [5860,13.1168747,3088]: 1 lost unit Blitz [f=0005937] [5937] Event [424,91.171875,296]: 0 finished unit Metal Extractor [f=0005952] [5952] Event [5860,13.1168747,3088]: 1 lost unit Blitz [f=0005966] [5966] Event [5860,13.1168747,3088]: 1 lost unit Blitz [f=0005992] [5992] Event [5896,11.796875,2984]: 1 lost unit Metal Extractor [f=0005994] [5994] Event [5860,13.1168747,3088]: 1 lost unit Blitz [f=0006169] [6169] Event [2984.9436,20.6883144,1103.0658]: 1 finished unit Strike Commander [f=0006255] [6255] Event [5888,11.8340015,3088]: 1 lost unit Tank Foundry [f=0006339] [6339] Event [5776,11.8348217,2976]: 0 finished unit Lotus [f=0006406] [6406] Event [6024,12.4518738,3128]: 1 lost unit Metal Extractor [f=0006632] [6632] Event [2431.69165,13.4118538,1402.82532]: 1 finished unit Strike Commander [f=0006632] [6632] Event [2431.69165,13.4118538,1402.82532]: 1 lost unit Strike Commander [f=0006658] [6658] Event [2033.99231,12.4419765,1407.97034]: 0 finished unit Dominatrix [f=0006664] [6664] Event [5992,11.796875,2936]: 1 lost unit Solar Collector [f=0006709] [6709] Event [2224,12.2038269,1408]: 0 lost unit Lotus [f=0006796] [6796] Event [6824,87.1992493,152]: 1 finished unit Caretaker [f=0006815] [6815] Event [6056,11.8559551,3048]: 1 lost unit Solar Collector [f=0006873] [6873] Event [2033.99231,12.4419765,1407.97034]: 0 lost unit Ripper [f=0006913] [6913] Event [2264,11.796875,1272]: 0 lost unit Wind/Tidal Generator [f=0006951] [6951] Event [2033.99231,12.4419765,1407.97034]: 0 lost unit Ripper [f=0006961] [6961] Event [5176,12.2813416,3928]: 1 lost unit Metal Extractor [f=0007074] [7074] Event [5440,137.800812,3936]: 1 lost unit Radar Tower [f=0007077] [Game::ClientReadNet] added new player PetTurtle with number 2 to team 0 [f=0007077] > SPRINGIE:User PetTurtle|bomberheavy|7_7|dev_content|False||Dynasty|CA [f=0007089] [7089] Event [7064,87.1992493,248]: 1 finished unit Metal Extractor [f=0007157] > SPRINGIE:User PetTurtle|bomberheavy|7_7|dev_content|False||Dynasty|CA [f=0007159] dafuq [f=0007178] Connection attempt from PetTurtle [f=0007178] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=0007178] -> Connection established (given id 2) [f=0007184] [Game::ClientReadNet][LOGMSG] sender="PetTurtle" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=0007184] [Game::ClientReadNet][LOGMSG] sender="PetTurtle" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0007254] [7254] Event [5208,12.3937378,3832]: 1 lost unit Solar Collector [f=0007267] domi can outrun [f=0007346] strike com [f=0007516] [7516] Event [2033.99231,12.4419765,1407.97034]: 0 finished unit Ripper [f=0007540] [7540] Event [7064,87.1992493,168]: 1 finished unit Solar Collector [f=0007544] [7544] Event [undefined]: Manu12 resigned [f=0007544] game_message: Manu12 has been destroyed! [f=0007544] game_message: Dregs wins! [f=0007544] Submitting stats [f=0007544] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0007544] Part| Total Time|Time of the last 0.5s [f=0007544] Draw 11095.60ms 41.60% [f=0007544] Lua::Callins::Synced 8530.07ms 4.90% [f=0007544] Lua::Callins::Unsynced 14313.77ms 49.80% [f=0007544] Lua::CollectGarbage::Synced 244.90ms 0.10% [f=0007544] Lua::CollectGarbage::Unsynced 473.22ms 0.70% [f=0007544] Misc::Profiler::AddTime 36.75ms 0.10% [f=0007544] Sim 14231.35ms 31.60% [f=0007544] [7544] Received game_message: Manu12 has been destroyed! [f=0007544] [7544] Received game_message: Dregs wins! [f=0007545] [7545] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0007545] [7545] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0007545] [7545] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0007545] [7545] Game End Stats Values: 2,2320,2165,2165,2320,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,6.13333321,6.13333321,6.13333321,6.13333321,0,0,0,0,0,0,0,0,1045,890,890,1045,0,0,0,0,0,0,0,0,0,0,0,0 [f=0007545] [7545] Game End Stats Values: 3,2430,2505,2505,2430,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,9.11275864,8.26666641,8.26666641,9.11275864,1275,1275,1275,1275,8,9.33333302,9.33333302,8,0,180,180,0,0,0,0,0,1135,1050,1050,1135,0,0,0,0,0,0,0,0,0,0,0,0 [f=0007545] [7545] Game End Stats Values: 4,2640,2575,2575,2640,0,2.81137252,2.81137252,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8.86793518,11.333333,11.333333,8.86793518,1275,1275,1275,1275,10,10.1874247,10.1874247,10,140,180,180,140,0,0,0,0,1205,1120,1120,1205,0,0,0,0,0,0,0,0,0,0,0,0 [f=0007545] [7545] Game End Stats Values: 5,2850,2775,2775,2850,0.64279014,10.9253883,10.9253883,0.64279014,0,0,0,0,0,0,0,0,0,0,0,0,70.9388046,20,20,70.9388046,90,0,0,90,12.0794678,12,12,12.0794678,1275,1275,1275,1275,11.7984104,10.5409355,10.5409355,11.7984104,280,180,180,280,0,20,20,0,1205,1320,1320,1205,20,0,0,20,0.00095834,0,0,0.00095834,20,70.9388046,70.9388046,20 [f=0007545] [7545] Game End Stats Values: 6,3010,2975,2975,3010,3.55388427,15.79568,15.79568,3.55388427,0,0,0,0,0,0,0,0,0,0,0,0,144.029541,20,20,144.029541,90,0,0,90,13.143405,12,12,13.143405,1275,1275,1275,1275,12.455204,10.324687,10.324687,12.455204,420,180,180,420,0,20,20,0,1205,1520,1520,1205,20,0,0,20,0.00209444,0,0,0.00209444,20,144.029541,144.029541,20 [f=0007545] [7545] Game End Stats Values: 7,3130,2885,2885,3130,8.05019665,24.7093773,24.7093773,8.05019665,0,0,0,0,0,0,0,0,0,0,0,0,184.701492,35.7011147,35.7011147,184.701492,90,0,0,90,14.1684551,12,12,14.1684551,1275,1275,1275,1275,12.2831001,11.7942467,11.7942467,12.2831001,420,0,0,420,180,20,20,180,1325,1610,1610,1325,40,180,180,40,0.0030083,0,0,0.0030083,39.9999847,184.701492,184.701492,39.9999847 [f=0007545] [7545] Game End Stats Values: 8,3440,2975,2975,3440,8.05019665,25.9638138,25.9638138,8.05019665,0,0,0,0,0,0,0,0,0,0,0,0,184.701492,35.7011147,35.7011147,184.701492,90,0,0,90,13.8224525,12,12,13.8224525,1355,1275,1275,1355,12.0000114,13.2836294,13.2836294,12.0000114,560,0,0,560,180,20,20,180,1415,1700,1700,1415,40,180,180,40,0.00401104,0,0,0.00401104,39.9999847,184.701492,184.701492,39.9999847 [f=0007545] [7545] Game End Stats Values: 9,3650,3275,3275,3650,9.30352974,26.0926208,26.0926208,9.30352974,0,0,0,0,0,0,0,0,0,0,0,0,184.701492,35.7011147,35.7011147,184.701492,90,0,0,90,10.5477591,12,12,10.5477591,1355,1275,1275,1355,11.9613333,14.0085869,14.0085869,11.9613333,700,300,300,700,180,20,20,180,1485,1700,1700,1485,40,180,180,40,5.00401068,0,0,5.00401068,39.9999847,184.701492,184.701492,39.9999847 [f=0007545] [7545] Game End Stats Values: 10,3720,3565,3565,3720,10.3815899,27.4633312,27.4633312,10.3815899,0,0,0,0,0,0,0,0,0,0,0,0,184.701492,35.7011147,35.7011147,184.701492,90,0,0,90,12.5746708,12,12,12.5746708,1355,1385,1385,1355,16.7829647,17.3580494,17.3580494,16.7829647,700,300,300,700,180,20,20,180,1555,1880,1880,1555,40,180,180,40,75.3373642,0,0,75.3373642,39.9999847,184.701492,184.701492,39.9999847 [f=0007545] [7545] Game End Stats Values: 11,3720,3615,3615,3720,11.511672,29.6847248,29.6847248,11.511672,0,0,0,0,0,0,0,0,0,0,0,0,343.239319,35.7011147,35.7011147,343.239319,90,0,0,90,14.856081,12.9744329,12.9744329,14.856081,1355,1385,1385,1355,16.730917,18.7147598,18.7147598,16.730917,700,300,300,700,270,20,20,270,1555,1930,1930,1555,40,270,270,40,146.003784,0,0,146.003784,39.9999847,343.239319,343.239319,39.9999847 [f=0007545] [7545] Game End Stats Values: 12,4120,3485,3485,4120,12.8120527,31.8638058,31.8638058,12.8120527,0,0,0,0,0,0,0,0,0,0,0,0,500.807068,55.7011147,55.7011147,500.807068,90,0,0,90,14.9011984,17.5302219,17.5302219,14.9011984,1355,1385,1385,1355,14.0422363,17.6452713,17.6452713,14.0422363,1120,300,300,1120,470,40,40,470,1555,1800,1800,1555,60,470,470,60,170.504532,0,0,170.504532,59.9999847,500.807068,500.807068,59.9999847 [f=0007545] [7545] Game End Stats Values: 13,4360,3875,3875,4360,13.3051453,46.1890755,46.1890755,13.3051453,0,0,0,0,0,0,0,0,0,0,0,0,656.244263,131.132935,131.132935,656.244263,90,0,0,90,14.9272394,18.9910393,18.9910393,14.9272394,1355,1385,1385,1355,12.0328732,20.0550175,20.0550175,12.0328732,1360,600,600,1360,470,60,60,470,1555,1890,1890,1555,80,470,470,80,170.504532,0,0,170.504532,135.431793,656.244263,656.244263,135.431793 [f=0007545] [7545] Game End Stats Values: 14,4190,3365,3365,4190,16.6672478,51.298008,51.298008,16.6672478,0,0,0,0,0,0,0,0,0,0,0,0,1471.24377,410.117432,410.117432,1471.24377,180,0,0,180,14.9336233,19.0113773,19.0113773,14.9336233,1355,1385,1385,1355,12.2241392,19.9739285,19.9739285,12.2241392,1080,0,0,1080,1246,340,340,1246,1555,1980,1980,1555,360,1246,1246,360,170.504532,0,0,170.504532,444.812073,1471.24377,1471.24377,444.812073 [f=0007545] [7545] Game End Stats Values: 15,4280,2555,2555,4280,19.6036968,59.3437424,59.3437424,19.6036968,0,0,0,0,0,0,0,0,0,18.8232422,18.8232422,0,2241.67456,410.117432,410.117432,2241.67456,180,0,0,180,15.152729,18.9091911,18.9091911,15.152729,1355,1465,1465,1355,13.6624298,20.8363819,20.8363819,13.6624298,1080,0,0,1080,2184.66675,340,340,2184.66675,1645,1090,1090,1645,360,2184.66675,2184.66675,360,170.504532,0,0,170.504532,455.579559,2299.12256,2299.12256,455.579559 [f=0007545] [7545] Game End Stats Values: 16,4700,2495,2495,4700,20.8815918,67.4589462,67.4589462,20.8815918,0,0,0,0,0,0,0,0,0,85.9730835,85.9730835,0,2649.75854,659.337524,659.337524,2649.75854,180,0,0,180,13.2225342,14.1981707,14.1981707,13.2225342,1355,1565,1565,1355,19.0318565,18.7076797,18.7076797,19.0318565,1500,0,0,1500,2344.66675,430,430,2344.66675,1645,930,930,1645,450,2344.66675,2344.66675,450,253.493912,0,0,253.493912,718.826843,2712.11377,2712.11377,718.826843 [f=0007545] [7545] Game End Stats Values: 17,6120,1095,1095,6120,21.2117863,67.465477,67.465477,21.2117863,0,0,0,0,0,0,0,0,0,591.031799,591.031799,0,2786.33569,939.217834,939.217834,2786.33569,180,0,0,180,13.9254847,10.7222128,10.7222128,13.9254847,2810,55,55,2810,25.0218601,15.9004354,15.9004354,25.0218601,1500,0,0,1500,2559.66675,599.500061,599.500061,2559.66675,1610,1040,1040,1610,619.500061,2559.66675,2559.66675,619.500061,403.498383,0,0,403.498383,1006.83411,2849.43164,2849.43164,1006.83411 [f=0007545] [7545] Game End Stats Values: 18,6360,1095,1095,6360,21.4388294,67.465477,67.465477,21.4388294,0,0,0,0,0,0,0,0,0,698.115051,698.115051,0,2789.35815,939.217834,939.217834,2789.35815,180,0,0,180,20,5.3905139,5.3905139,20,2810,55,55,2810,19.6578121,13.5,13.5,19.6578121,1740,0,0,1740,2629.66675,599.500061,599.500061,2629.66675,1610,1040,1040,1610,619.500061,2629.66675,2629.66675,619.500061,413.498688,0,0,413.498688,1006.83411,2852.4541,2852.4541,1006.83411 [f=0007550] [Game::ClientReadNet][LOGMSG] sender="PetTurtle" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=a5b3602d5aa6fee4db1af6f8ff3c2ac095fde977e17beb2135f0fa30d5cd2bb11b8f936e6c0a1baeb369c06acb6bc7db5323af97f1b3cd2e9c66191daf68e555]" [f=0007563] [Game::ClientReadNet][LOGMSG] sender="PetTurtle" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=1bd15b4e5b178eb2cebe220ef3bbb4538bb2b548a849ed1f8d59bbd02974aab9a5b993d61c4c5631b354f9d24a9b7c5ee5d521649ba967247c35b39298e72227]" [f=0007563] [Game::ClientReadNet][LOGMSG] sender="PetTurtle" string="[Game::Load][lua{Rules,Gaia}={0x49f3ac90,0x8f0bab00}]" [f=0007599] [7599] Event [5896,9.17607307,2984]: 0 finished unit Metal Extractor [f=0007666] Player Dregs left the game: normal quit [f=0007666] [7666] Event [undefined]: Dregs quit [f=0007672] Spectator Manu12 left the game: normal quit [f=0007672] [7672] Event [undefined]: Manu12 quit [f=0007805] No clients connected, shutting down server [f=0007805] Server shutdown [f=0008018] [8018] Event [2328,12.7978458,1480]: 0 finished unit Solar Collector [f=0008206] [8206] Event [6024,11.1516151,3128]: 0 finished unit Metal Extractor [f=0008288] [8288] Event [2033.99231,12.4419765,1407.97034]: 0 finished unit Ripper [f=0008461] [8461] Event [296,91.171875,424]: 0 finished unit Metal Extractor [f=0008482] [8482] Event [2312,12.7890625,1592]: 0 finished unit Solar Collector [f=0009037] [9037] Event [2033.99231,12.4419765,1407.97034]: 0 finished unit Ripper [f=0009284] [9284] Event [4179.92969,-7.2077732,929.195129]: 0 finished unit Strike Commander [f=0009284] game_message: Morph complete: Hi lvl 3 -> Hi lvl 4 [f=0009284] [9284] Received game_message: Morph complete: Hi lvl 3 -> Hi lvl 4 [f=0009786] [9786] Event [2033.99231,12.4419765,1407.97034]: 0 finished unit Ripper [f=0010535] [10535] Event [2033.99231,12.4419765,1407.97034]: 0 finished unit Ripper [f=0010984] [10984] Event [2033.99231,12.4419765,1407.97034]: 0 finished unit Fencer [f=0011424] [11424] Event [2033.99231,12.4419765,1407.97034]: 0 finished unit Fencer [f=0011800] Autoquit sending quit command. [f=0011800] [QuitAction] user exited to system [f=0011800] [SpringApp::Kill][1] fromRun=1 [f=0011800] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0011800] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0011800] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0011800] [ThreadPool::SetThreadCount][2] workers=0 [f=0011800] [SpringApp::Kill][2] [f=0011800] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0011800] [Game::KillLua][3] dtor=0 luaUI=0x665ea650 [f=0011800] Start widgetHandler:Shutdown [f=0011800] Shutdown - SaveOrderList Complete [f=0011800] Writing last game win data [f=0011800] Shutdown - SaveConfigData Complete [f=0011800] Shutdown Widget - Chili Highlight [f=0011800] Shutdown Widget - Save/Load API [f=0011800] Shutdown Widget - Draw After Chili [f=0011800] Shutdown Widget - EPIC Menu [f=0011800] Shutdown Widget - Chili Minimap [f=0011800] Shutdown Widget - Chili Widget Selector [f=0011800] Shutdown Widget - Local Team Colors [f=0011800] Shutdown Widget - Display Keys 2 [f=0011800] Shutdown Widget - Save Game Menu [f=0011800] Shutdown Widget - HealthBars [f=0011800] Shutdown Widget - Noises [f=0011800] Shutdown Widget - Unit Icons [f=0011800] Shutdown Widget - Win Counter [f=0011800] Shutdown Widget - BuildETA [f=0011800] Shutdown Widget - SpringRTS Replay Stats [f=0011800] Shutdown Widget - Modular Comm Info [f=0011800] Shutdown Widget - Mex Placement Handler [f=0011800] Shutdown Widget - CameraShake [f=0011800] Shutdown Widget - Chili Economy Panel Default [f=0011800] Shutdown Widget - Chili EndGame Window [f=0011800] Shutdown Widget - Chili Nuke Warning [f=0011800] Shutdown Widget - Chili Selections & CursorTip v2 [f=0011800] Shutdown Widget - Chili Spectator Panels [f=0011800] Shutdown Widget - Context Menu [f=0011800] Shutdown Widget - Darkening [f=0011800] Shutdown Widget - MetalFeatures (new) [f=0011800] Shutdown Widget - Defense Range Zero-K [f=0011800] Shutdown Widget - Grab Input [f=0011800] Input grabbing is disabled! [f=0011800] Shutdown Widget - Highlight Geos [f=0011800] Shutdown Widget - Local Widgets Config [f=0011800] Shutdown Widget - MinimapEvents [f=0011800] Shutdown Widget - Missile Silo Range [f=0011800] Shutdown Widget - Point Tracker [f=0011800] Shutdown Widget - Showeco and Grid Drawer [f=0011800] Shutdown Widget - Stereo3D [f=0011800] Shutdown Widget - Music Player v2 [f=0011800] Shutdown Widget - Attack AoE [f=0011800] Shutdown Widget - UnitShapes [f=0011800] Shutdown Widget - Map Edge Extension [f=0011800] Shutdown Widget - Selection Send [f=0011800] Shutdown Widget - LupsManager [f=0011800] Shutdown Widget - Newton Firezone [f=0011800] Shutdown Widget - Chili Pro Console [f=0011800] Shutdown Widget - Lasso Terraform GUI [f=0011800] Shutdown Widget - Chili Framework [f=0011800] Shutdown Widget - Lups [f=0011800] Shutdown Widget - Custom Markers [f=0011800] Shutdown Widget - Chili Core Selector [f=0011800] Shutdown Widget - Select Keys [f=0011800] Shutdown Widget - Pause Screen [f=0011800] Shutdown Widget - Layout Handler [f=0011800] Shutdown Widget - Persistent Build Height [f=0011800] Shutdown Widget - Text To Speech Control [f=0011800] End widgetHandler:Shutdown [f=0011800] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={561803,67650600} {int,ext,rec}Allocs={23719573,0,0} {chunk,block}Bytes={67650600,0} [f=0011800] [Game::KillLua][1] dtor=0 luaGaia=0x528a09b0 [f=0011800] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={385222,56521179} {int,ext,rec}Allocs={23719574,0,0} {chunk,block}Bytes={56521179,0} [f=0011800] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={385222,56521179} {int,ext,rec}Allocs={23719574,0,0} {chunk,block}Bytes={56521179,0} [f=0011800] [Game::KillLua][2] dtor=0 luaRules=0x528054e0 [f=0011800] Start gadgetHandler:Shutdown [f=0011800] Shutdown - StartSetup [f=0011800] Shutdown - UnitMorph [f=0011800] Shutdown - Carrier Drones [f=0011800] Shutdown - LupsNanoSpray [f=0011800] Shutdown - Missile Silo Controller [f=0011800] Shutdown - Modular Comm Info [f=0011800] Shutdown - Terrain Texture Handler [f=0011800] Shutdown - UnitCloakShield [f=0011800] Shutdown - Starlight Handler [f=0011800] End gadgetHandler:Shutdown [f=0011800] Start gadgetHandler:Shutdown [f=0011800] Shutdown - Save/Load [f=0011800] Shutdown - Teleport Throw [f=0011800] Shutdown - UnitMorph [f=0011800] Shutdown - Modular Comm Info [f=0011800] Shutdown - Retreat Command [f=0011800] Shutdown - Shockwaves [f=0011800] Shutdown - UnitCloakShield [f=0011800] Shutdown - Lups Cloak FX [f=0011800] Shutdown - Lups [f=0011800] Shutdown - Lups Shield [f=0011800] End gadgetHandler:Shutdown [f=0011800] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={23719612,0,0} {chunk,block}Bytes={0,0} [f=0011800] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={23719612,0,0} {chunk,block}Bytes={0,0} [f=0011800] [Game::KillLua][4] dtor=0 [f=0011800] [Game::~CGame][1] [f=0011800] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0011800] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0011800] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0011800] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0011800] [Game::KillLua][4] dtor=1 [f=0011800] [Game::KillMisc][1] [f=0011800] [Game::KillMisc][2] [f=0011800] [Game::KillMisc][3] [f=0011800] [Game::KillRendering][1] [f=0011800] [3DOParser::Kill] allocated 137 pieces [f=0011800] [S3OParser::Kill] allocated 2710 pieces [f=0011800] [AssParser::Kill] allocated 241 pieces [f=0011800] [Game::KillInterface][1] [f=0011800] [Game::KillInterface][2] [f=0011800] [Game::KillSimulation][1] [f=0011800] [Game::KillSimulation][2] [f=0011800] [CCollisionHandler] dis-/continuous tests: 0/141038 [f=0011800] [Game::KillSimulation][3] [f=0011800] [~CPathCache(28x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0011800] [~CPathCache(28x20)] cacheHits=4 hitPercentage=13% numHashColls=0 maxCacheSize=4 [f=0011800] [~CPathCache(56x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0011800] [~CPathCache(56x40)] cacheHits=8 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0011800] [~CRectangleOverlapHandler] 0% overlap reduction [f=0011800] [~CRectangleOverlapHandler] 0% overlap reduction [f=0011800] [LosHandler::Kill] raycast instance cache-{hits,misses}={1361,5269}; shared=0%; cached=20% [f=0011800] [Game::KillSimulation][4] [f=0011800] [CommonDefHandler::KillStatic] 3163 sound-set data items added [f=0011800] [Game::~CGame][2] [f=0011800] [Game::~CGame][3] [f=0011800] [SpringApp::Kill][3] [f=0011800] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 125383 bytes sent 107477 bytes recv'd [f=0011800] [SpringApp::Kill][4] font=0x449e9aa0 [f=0011800] [SpringApp::Kill][5] [f=0011800] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7792 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/1744f8151505db92eb3c8724f41eb638.sdp (0x44a689e0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/1744f8151505db92eb3c8724f41eb638.sdp" numZipFiles=7792 sumInflSize=721737kb sumReadTime=3751ms file="objects3d/funnelweb.dae" indx=5147 inflSize=1500kb readTime=93ms file="unittextures/bcore_abc_1.tga" indx=6966 inflSize=3210kb readTime=93ms file="unittextures/factorytank_1.png" indx=7141 inflSize=4103kb readTime=92ms file="units/amphcon.lua" indx=6639 inflSize=1kb readTime=54ms file="units/hoverheavyraid.lua" indx=6754 inflSize=3kb readTime=34ms file="objects3d/noruas.3do" indx=5230 inflSize=41kb readTime=32ms file="objects3d/correap.s3o" indx=5039 inflSize=61kb readTime=29ms file="objects3d/commrecon3.s3o" indx=4977 inflSize=130kb readTime=29ms file="unittextures/bcore_abc_2.tga" indx=6968 inflSize=1800kb readTime=28ms file="objects3d/cortrem.s3o" indx=5048 inflSize=122kb readTime=28ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/1744f8151505db92eb3c8724f41eb638.sdp] 64977105 bytes cached in 2891 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=169 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/DesertRumble_V1.02.sd7 (0x44b87df0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x44d29710) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x44a5d900) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f6b70091820) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]