[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.sllr81Dodd/springsettings.981303.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-12-amd64 #1 SMP Debian 4.19.152-1 (2020-10-18) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 16ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f5d1401d170 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 8819 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/981303/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 204ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x45747300] using map "Vantage v1.2" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Vantage v1.2", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x45747300] using game "Zero-K v1.8.10.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.10.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 106ms [f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (58 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 654ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 740ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 1ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 121ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 877ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 122ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 45ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 44ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 61ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 104ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 3 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] eqdw was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/981303/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Mex Placement Initialised with 32 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 32, 121 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=bd068497 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=b5649098 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=53080e96 [f=-000001] [Path] [PathEstimator::ReadFile] hash=53080e96 file="cache/104dev-maintenance/paths/Vantage v1.2.pe-53080e96.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=bd068497 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=b5649098 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=53080ea6 [f=-000001] [Path] [PathEstimator::ReadFile] hash=53080ea6 file="cache/104dev-maintenance/paths/Vantage v1.2.pe2-53080ea6.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (255ms, checksum fc9d2293)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11612,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/981303/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=134ac4ddac6381f91d3e8a31aeed9746749d45ec1b5c363343aa6fb3f03c849c82755442291f348fa9092cd1bb7eff8be8ded1b7f2a6d3a8f2f54970f72de8bf" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=e3f2f3b6d9b0fd2f99becc1a7fcd46c194ac81952b8115ac4be4486450f270fd629873072c914c858c14d0c82eba7cc99d7987f201fae1eebdbb2c2ca3f41199]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=18aa2edd5bfc694561f843658b35884ac0bec86ee29cf3eba1c7aa09aa51b53d8e8d957b6e0c5d8c0c21a4b08ff6aa9da84388d99fc94d7e2cdbd4a28e85a52e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x53552f70,0x676dab20}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 0a129b5f61324007405040a5017610c6 [f=-000001] Connection attempt from SausageandMash [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: SausageandMash changed status [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from LouisKing [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: LouisKing changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="SausageandMash" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=134ac4ddac6381f91d3e8a31aeed9746749d45ec1b5c363343aa6fb3f03c849c82755442291f348fa9092cd1bb7eff8be8ded1b7f2a6d3a8f2f54970f72de8bf" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="SausageandMash" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="LouisKing" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=134ac4ddac6381f91d3e8a31aeed9746749d45ec1b5c363343aa6fb3f03c849c82755442291f348fa9092cd1bb7eff8be8ded1b7f2a6d3a8f2f54970f72de8bf" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="LouisKing" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="SausageandMash" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=e3f2f3b6d9b0fd2f99becc1a7fcd46c194ac81952b8115ac4be4486450f270fd629873072c914c858c14d0c82eba7cc99d7987f201fae1eebdbb2c2ca3f41199]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="SausageandMash" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=18aa2edd5bfc694561f843658b35884ac0bec86ee29cf3eba1c7aa09aa51b53d8e8d957b6e0c5d8c0c21a4b08ff6aa9da84388d99fc94d7e2cdbd4a28e85a52e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="SausageandMash" string="[Game::Load][lua{Rules,Gaia}={00000001489fcff0,0000000148a166d0}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="LouisKing" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=e3f2f3b6d9b0fd2f99becc1a7fcd46c194ac81952b8115ac4be4486450f270fd629873072c914c858c14d0c82eba7cc99d7987f201fae1eebdbb2c2ca3f41199]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="LouisKing" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=18aa2edd5bfc694561f843658b35884ac0bec86ee29cf3eba1c7aa09aa51b53d8e8d957b6e0c5d8c0c21a4b08ff6aa9da84388d99fc94d7e2cdbd4a28e85a52e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="LouisKing" string="[Game::Load][lua{Rules,Gaia}={0000000141682920,000000013ecae970}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] Allies: I choose: Bob! [f=-000001] hi [f=-000001] gl hf [f=-000001] hi [f=-000001] [0] Event [5337,191.239014,2413]: 0 finished unit Engineer Commander [f=-000001] [0] Event [616,186.1604,3835]: 1 finished unit Engineer Commander [f=0000000] [0] SausageandMash, team: 0, elo:1653 [f=0000000] [0] LouisKing, team: 1, elo:1528 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000006] [6] Event [5408,193.870117,2512]: 0 finished unit Tank Foundry [f=0000007] [7] Event [512,185.689941,3856]: 1 finished unit Rover Assembly [f=0000031] you too [f=0000241] [241] Event [664,184.0625,3944]: 1 finished unit Metal Extractor [f=0000270] [270] Event [5576,193.794922,2440]: 0 finished unit Metal Extractor [f=0000450] [450] Event [529.99231,186.351151,3855.97046]: 1 finished unit Mason [f=0000481] [481] Event [568,189.197266,3704]: 1 finished unit Metal Extractor [f=0000490] [490] Event [5608,191.549805,2376]: 0 finished unit Solar Collector [f=0000692] [692] Event [5380,194.59285,2512]: 0 finished unit Welder [f=0000715] [715] Event [5608,188.316406,2248]: 0 finished unit Solar Collector [f=0000886] [886] Event [824,185.491211,3464]: 1 finished unit Metal Extractor [f=0000997] [997] Event [600,185.910156,3976]: 1 finished unit Solar Collector [f=0001093] [1093] Event [5576,185.566406,2152]: 0 finished unit Solar Collector [f=0001261] [1261] Event [760,188.112305,3464]: 1 finished unit Solar Collector [f=0001445] [1445] Event [680,181.881836,4008]: 1 finished unit Solar Collector [f=0001450] [1450] Event [840,183.869141,3528]: 1 finished unit Solar Collector [f=0001776] [1776] Event [5480,184.674805,2200]: 0 finished unit Metal Extractor [f=0001922] [1922] Event [5380,194.59285,2512]: 0 finished unit Kodachi [f=0001963] [1963] Event [529.99231,186.351151,3855.97046]: 1 finished unit Scorcher [f=0002326] [2326] Event [5240,190.368164,1160]: 0 finished unit Metal Extractor [f=0002352] [2352] Event [24,399.335938,3064]: 1 finished unit Wind/Tidal Generator [f=0002355] [2355] Event [529.99231,186.351151,3855.97046]: 1 finished unit Scorcher [f=0002432] [2432] Event [904,191.206055,4984]: 1 finished unit Metal Extractor [f=0002442] [2442] Event [24,407.134766,3112]: 1 finished unit Wind/Tidal Generator [f=0002464] [2464] Event [5320,188.445313,2680]: 0 finished unit Metal Extractor [f=0002532] [2532] Event [24,410.905273,3176]: 1 finished unit Wind/Tidal Generator [f=0002622] [2622] Event [72,416.87793,3176]: 1 finished unit Wind/Tidal Generator [f=0002715] [2715] Event [72,406.082031,3112]: 1 finished unit Wind/Tidal Generator [f=0002741] [2741] Event [5400,188.617188,2680]: 0 finished unit Solar Collector [f=0002755] [2755] Event [529.99231,186.351151,3855.97046]: 1 finished unit Scorcher [f=0002844] [2844] Event [72,385.038086,3048]: 1 finished unit Wind/Tidal Generator [f=0002972] [2972] Event [5380,194.59285,2512]: 0 finished unit Kodachi [f=0003000] [3000] Event [120,396.961914,3112]: 1 finished unit Wind/Tidal Generator [f=0003040] [3040] Event [5512,188.198242,2616]: 0 finished unit Solar Collector [f=0003253] [3253] Event [529.99231,186.351151,3855.97046]: 1 finished unit Scorcher [f=0003397] [3397] Event [5624,192.21582,2520]: 0 finished unit Solar Collector [f=0003542] [3542] Event [1752,120.586914,4552]: 1 finished unit Metal Extractor [f=0003543] [3543] Event [4040,224.324219,872]: 0 finished unit Metal Extractor [f=0003615] [3615] Event [104,186.930664,2664]: 1 finished unit Metal Extractor [f=0003761] [3761] Event [529.99231,186.351151,3855.97046]: 1 finished unit Scorcher [f=0003896] [3896] Event [5380,194.59285,2512]: 0 finished unit Kodachi [f=0004127] [4127] Event [4680.87109,185.681671,2685.85693]: 1 lost unit Scorcher [f=0004164] [4164] Event [529.99231,186.351151,3855.97046]: 1 finished unit Scorcher [f=0004182] [4182] Event [5608,188.670898,2616]: 0 finished unit Caretaker [f=0004201] [4201] Event [1976,92.2919922,4600]: 1 finished unit Metal Extractor [f=0004332] [4332] Event [3768,227.009766,776]: 0 finished unit Metal Extractor [f=0004424] [4424] Event [4744.44092,190.893204,2991.75781]: 1 lost unit Scorcher [f=0004568] [4568] Event [5380,194.59285,2512]: 0 finished unit Welder [f=0004570] [4570] Event [529.99231,186.351151,3855.97046]: 1 finished unit Scorcher [f=0004822] [4822] Event [529.99231,186.351151,3855.97046]: 1 finished unit Scorcher [f=0004872] [4872] Event [5672,193.762695,2616]: 0 finished unit Caretaker [f=0005029] [5029] Event [529.99231,185.706055,3855.97046]: 1 finished unit Scorcher [f=0005224] [5224] Event [3536,284.09375,1280]: 0 finished unit Radar Tower [f=0005239] [5239] Event [529.99231,185.706055,3855.97046]: 1 finished unit Scorcher [f=0005325] [5325] Event [2104,224.367188,5272]: 1 finished unit Metal Extractor [f=0005350] [5350] Event [5608,193.322266,2664]: 0 finished unit Caretaker [f=0005449] [5449] Event [529.99231,185.706055,3855.97046]: 1 finished unit Scorcher [f=0005615] [5615] Event [5380,194.59285,2512]: 0 finished unit Kodachi [f=0005659] [5659] Event [529.99231,185.706055,3855.97046]: 1 finished unit Scorcher [f=0005701] [5701] Event [5360,184.524414,2752]: 0 finished unit Lotus [f=0005868] [5868] Event [529.99231,186.351151,3855.97046]: 1 finished unit Scorcher [f=0005985] [5985] Event [6133.6792,53.551754,0.66792458]: 1 lost unit Scorcher [f=0006015] [6015] Event [2376,227.12793,5368]: 1 finished unit Metal Extractor [f=0006079] [6079] Event [529.99231,185.706055,3855.97046]: 1 finished unit Scorcher [f=0006289] [6289] Event [529.99231,185.706055,3855.97046]: 1 finished unit Scorcher [f=0006371] [6371] Event [4376,187.188477,3000]: 0 finished unit Metal Extractor [f=0006505] [6505] Event [4376,187.188477,3000]: 0 lost unit Metal Extractor [f=0006613] [6613] Event [4629.5415,183.687958,2909.33911]: 0 lost unit Welder [f=0006622] [6622] Event [529.99231,186.351151,3855.97046]: 1 finished unit Scorcher [f=0006680] [6680] Event [4784.51563,186.518509,2739.00244]: 1 lost unit Scorcher [f=0006680] [6680] Event [4810.75928,189.204895,2693.88696]: 0 lost unit Kodachi [f=0006740] [6740] Event [4977.10156,188.461304,2620.09399]: 1 lost unit Scorcher [f=0006752] [6752] Event [5380,194.59285,2512]: 0 finished unit Ogre [f=0006799] [6799] Event [4898.35547,189.415863,2520.11279]: 0 lost unit Kodachi [f=0006812] [6812] Event [5149.49951,188.368942,2753.07471]: 1 lost unit Scorcher [f=0006836] [6836] Event [5200.77881,186.421295,2750.90552]: 1 lost unit Scorcher [f=0006838] [6838] Event [5176.89795,186.219818,2722.48462]: 1 lost unit Scorcher [f=0006839] [6839] Event [5196.67188,185.459686,2775.51758]: 1 lost unit Scorcher [f=0006901] [6901] Event [5009.32227,185.733597,2801.8667]: 1 lost unit Scorcher [f=0007031] [7031] Event [529.99231,186.351151,3855.97046]: 1 finished unit Scorcher [f=0007033] [7033] Event [4788.79297,188.449966,2948.77832]: 1 lost unit Scorcher [f=0007114] [7114] Event [5344,182.945313,2144]: 0 finished unit Lotus [f=0007216] [7216] Event [4693.01855,188.75824,2996.49634]: 1 lost unit Scorcher [f=0007350] [7350] Event [4072,57.9277344,5848]: 1 finished unit Metal Extractor [f=0007437] [7437] Event [529.99231,186.351151,3855.97046]: 1 finished unit Scorcher [f=0007605] [7605] Event [5380,194.59285,2512]: 0 finished unit Ogre [f=0007769] [7769] Event [712,190.636719,3768]: 1 finished unit Caretaker [f=0007864] [7864] Event [5380,194.59285,2512]: 0 finished unit Kodachi [f=0008122] [8122] Event [5380,194.59285,2512]: 0 finished unit Kodachi [f=0008145] [8145] Event [4312,56.6386719,5768]: 1 finished unit Metal Extractor [f=0008206] [8206] Event [529.99231,186.351151,3855.97046]: 1 finished unit Dominatrix [f=0008616] [8616] Event [5380,194.59285,2512]: 0 finished unit Kodachi [f=0008636] [8636] Event [529.99231,186.351151,3855.97046]: 1 finished unit Dominatrix [f=0008922] [8922] Event [5380,194.59285,2512]: 0 finished unit Welder [f=0009071] [9071] Event [529.99231,186.351151,3855.97046]: 1 finished unit Dominatrix [f=0009090] [9090] Event [3528,98.296875,5576]: 1 finished unit Metal Extractor [f=0009259] [9259] Event [3221.95654,77.8306274,1628.64917]: 1 lost unit Scorcher [f=0009259] [9259] Event [3227.78027,71.6331482,1655.71814]: 1 lost unit Scorcher [f=0009264] [9264] Event [3247.67139,65.7971878,1687.98438]: 1 lost unit Scorcher [f=0009506] [9506] Event [529.99231,186.351151,3855.97046]: 1 finished unit Dominatrix [f=0009560] [9560] Event [3584,99.9833984,5552]: 1 lost unit Faraday [f=0009580] [Game::ClientReadNet] added new player chrisdoor1990 with number 2 to team 0 [f=0009580] > SPRINGIE:User chrisdoor1990|jumpbomb|3_3||False|||GB [f=0009601] [9601] Event [3768,227.009766,776]: 0 lost unit Metal Extractor [f=0009601] Connection attempt from chrisdoor1990 [f=0009601] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0009601] -> Connection established (given id 2) [f=0009609] [Game::ClientReadNet][LOGMSG] sender="chrisdoor1990" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=134ac4ddac6381f91d3e8a31aeed9746749d45ec1b5c363343aa6fb3f03c849c82755442291f348fa9092cd1bb7eff8be8ded1b7f2a6d3a8f2f54970f72de8bf" [f=0009609] [Game::ClientReadNet][LOGMSG] sender="chrisdoor1990" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0009638] [9638] Event [3528,94.7930298,5576]: 1 lost unit Metal Extractor [f=0009751] [9751] Event [5380,194.59285,2512]: 0 finished unit Ogre [f=0009780] [9780] Event [3456.10181,109.11409,5514.70996]: 1 lost unit Mason [f=0009835] [9835] Event [3916.9519,223.170593,791.160645]: 0 lost unit Welder [f=0009914] [9914] Event [5736,190.013672,2424]: 0 finished unit Solar Collector [f=0009941] [9941] Event [529.99231,185.706055,3855.97046]: 1 finished unit Dominatrix [f=0009981] [9981] Event [4040,224.324219,872]: 0 lost unit Metal Extractor [f=0010165] [10165] Event [4201.10449,229.906082,926.419922]: 0 lost unit Kodachi [f=0010235] [10235] Event [2376,219.306122,5368]: 1 lost unit Metal Extractor [f=0010305] [10305] Event [4559.54248,223.616241,1133.38733]: 0 lost unit Kodachi [f=0010364] [10364] Event [2104,216.802338,5272]: 1 lost unit Metal Extractor [f=0010376] [10376] Event [529.99231,185.706055,3855.97046]: 1 finished unit Dominatrix [f=0010421] [Game::ClientReadNet][LOGMSG] sender="chrisdoor1990" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=e3f2f3b6d9b0fd2f99becc1a7fcd46c194ac81952b8115ac4be4486450f270fd629873072c914c858c14d0c82eba7cc99d7987f201fae1eebdbb2c2ca3f41199]" [f=0010443] [Game::ClientReadNet][LOGMSG] sender="chrisdoor1990" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=18aa2edd5bfc694561f843658b35884ac0bec86ee29cf3eba1c7aa09aa51b53d8e8d957b6e0c5d8c0c21a4b08ff6aa9da84388d99fc94d7e2cdbd4a28e85a52e]" [f=0010443] [Game::ClientReadNet][LOGMSG] sender="chrisdoor1990" string="[Game::Load][lua{Rules,Gaia}={00000000c03f14d0,00000000657064f0}]" [f=0010624] [10624] Event [5848,184.374023,2424]: 0 finished unit Solar Collector [f=0010632] [10632] Event [5380,194.59285,2512]: 0 finished unit Ogre [f=0010803] [10803] Event [3560,224.72168,840]: 0 lost unit Stinger [f=0010810] [10810] Event [529.99231,186.351151,3855.97046]: 1 finished unit Dominatrix [f=0010908] [10908] Event [6132.98779,67.7764435,4097.33545]: 1 lost unit Scorcher [f=0011188] [11188] Event [5784,184.782227,2264]: 0 finished unit Solar Collector [f=0011245] [11245] Event [529.99231,186.351151,3855.97046]: 1 finished unit Dominatrix [f=0011399] [11399] Event [529.99231,186.351151,3855.97046]: 1 finished unit Mason [f=0011512] [11512] Event [5720,182.09668,2152]: 0 finished unit Solar Collector [f=0011646] [11646] Event [4257.07275,226.545151,755.406738]: 1 lost unit Scorcher [f=0011797] [11797] Event [5380,194.59285,2512]: 0 finished unit Ogre [f=0011815] [11815] Event [529.99231,186.351151,3855.97046]: 1 finished unit Dominatrix [f=0011892] [11892] Event [5800,168.421875,2120]: 0 finished unit Solar Collector [f=0012083] [12083] Event [4376,183.127045,3000]: 0 finished unit Metal Extractor [f=0012250] [12250] Event [529.99231,186.351151,3855.97046]: 1 finished unit Dominatrix [f=0012263] [12263] Event [5380,194.59285,2512]: 0 finished unit Welder [f=0012743] [12743] Event [529.99231,185.706055,3855.97046]: 1 finished unit Dominatrix [f=0012879] [12879] Event [4152,188.445313,3032]: 0 finished unit Metal Extractor [f=0013075] [13075] Event [2874.66235,207.950394,5820.58496]: 1 lost unit Dominatrix [f=0013255] [13255] Event [529.99231,185.706055,3855.97046]: 1 finished unit Dominatrix [f=0013266] [13266] Event [5380,194.59285,2512]: 0 finished unit Ogre [f=0013761] [13761] Event [5380,194.59285,2512]: 0 finished unit Blitz [f=0013767] [13767] Event [529.99231,186.351151,3855.97046]: 1 finished unit Dominatrix [f=0013827] [13827] Event [904,191.206055,4984]: 1 lost unit Metal Extractor [f=0014079] [14079] Event [1752,112.765564,4552]: 1 lost unit Metal Extractor [f=0014100] [14100] Event [4168,179.357422,3256]: 0 finished unit Stardust [f=0014176] [14176] Event [1976,85.6091766,4600]: 1 lost unit Metal Extractor [f=0014228] [14228] Event [5380,194.59285,2512]: 0 finished unit Blitz [f=0014392] [14392] Event [529.99231,186.351151,3855.97046]: 1 finished unit Dominatrix [f=0014755] [14755] Event [6040,187.714844,3496]: 0 finished unit Metal Extractor [f=0014820] [14820] Event [5380,194.59285,2512]: 0 finished unit Blitz [f=0014833] [14833] Event [3816.13989,152.657272,3750.86597]: 1 lost unit Ogre [f=0015097] [15097] Event [1768,185.179688,3144]: 1 finished unit Metal Extractor [f=0015144] [15144] Event [529.99231,185.706055,3855.97046]: 1 finished unit Dominatrix [f=0015438] [15438] Event [5380,194.59285,2512]: 0 finished unit Blitz [f=0015488] [15488] Event [4072,187.918945,2984]: 0 finished unit Stardust [f=0015826] [15826] Event [4040,220.262787,872]: 0 finished unit Metal Extractor [f=0015871] [15871] Event [529.99231,186.351151,3855.97046]: 1 finished unit Dominatrix [f=0015883] [15883] Event [3864,271.439453,2792]: 1 lost unit Stinger [f=0015896] [15896] Event [5496,57.9277344,5112]: 0 finished unit Metal Extractor [f=0015928] [15928] Event [5380,194.59285,2512]: 0 finished unit Welder [f=0015934] [15934] Event [2008,187.306641,3112]: 1 finished unit Metal Extractor [f=0016088] [16088] Event [4072,187.918945,2984]: 1 lost unit Stardust [f=0016162] [16162] Event [4152,182.863342,3032]: 0 lost unit Metal Extractor [f=0016185] [16185] Event [3772.26294,100.26461,3143.94727]: 1 lost unit Dominatrix [f=0016340] [16340] Event [4376,183.127045,3000]: 0 lost unit Metal Extractor [f=0016397] [16397] Event [529.99231,185.706055,3855.97046]: 1 finished unit Dominatrix [f=0016685] [16685] Event [3768,222.948334,776]: 0 finished unit Metal Extractor [f=0016888] [16888] Event [529.99231,185.706055,3855.97046]: 1 finished unit Dominatrix [f=0016962] [16962] Event [5380,194.59285,2512]: 0 finished unit Blitz [f=0017048] [17048] Event [824,185.491211,3464]: 1 lost unit Metal Extractor [f=0017393] [17393] Event [5360,184.524414,2752]: 0 lost unit Lotus [f=0017450] [17450] Event [4344,180.270508,4792]: 0 finished unit Metal Extractor [f=0017491] [17491] Event [4152,180.256836,3032]: 1 finished unit Metal Extractor [f=0017538] [17538] Event [1800,183.933594,1368]: 1 finished unit Metal Extractor [f=0017573] [17573] Event [529.99231,186.351151,3855.97046]: 1 finished unit Dominatrix [f=0017656] [17656] Event [5380,194.59285,2512]: 0 finished unit Blitz [f=0017661] [17661] Event [5375.53271,193.272842,2512.53589]: 0 lost unit Blitz [f=0017799] [17799] Event [5380,194.59285,2512]: 0 lost unit Blitz [f=0017856] gg [f=0017869] [17869] Event [5608,188.670898,2616]: 0 lost unit Caretaker [f=0017932] [17932] Event [5380,194.59285,2512]: 0 lost unit Blitz [f=0017938] [17938] Event [5320,188.445313,2680]: 0 lost unit Metal Extractor [f=0017968] [17968] Event [5608,192.0802,2664]: 0 lost unit Caretaker [f=0017987] [17987] Event [undefined]: SausageandMash resigned [f=0017987] game_message: SausageandMash has been destroyed! [f=0017987] game_message: LouisKing wins! [f=0017987] Submitting stats [f=0017987] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0017987] Part| Total Time|Time of the last 0.5s [f=0017987] Draw 25466.13ms 10.05% [f=0017987] Lua::Callins::Synced 8471.66ms 37.71% [f=0017987] Lua::Callins::Unsynced 32549.10ms 13.83% [f=0017987] Lua::CollectGarbage::Synced 592.38ms 0.10% [f=0017987] Lua::CollectGarbage::Unsynced 1495.06ms 2.99% [f=0017987] Misc::Profiler::AddTime 88.50ms 0.00% [f=0017987] Sim 59955.30ms 78.41% [f=0017987] [17987] Received game_message: SausageandMash has been destroyed! [f=0017987] [17987] Received game_message: LouisKing wins! [f=0017988] [17988] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0017988] [17988] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0017988] [17988] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0017988] [17988] Game End Stats Values: 2,2165,2165,2165,2165,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,6.26666689,6.26666689,6.26666689,6.26666689,0,0,0,0,0,0,0,0,890,890,890,890,0,0,0,0,0,0,0,0,0,0,0,0 [f=0017988] [17988] Game End Stats Values: 3,2465,2505,2465,2505,0,0.27412108,0,0.27412108,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,10.2666664,8,10.2666664,1275,1275,1275,1275,9.60000038,8.01827526,9.60000038,8.01827526,0,0,0,0,0,0,0,0,1190,1230,1190,1230,0,0,0,0,0,0,0,0,0,0,0,0 [f=0017988] [17988] Game End Stats Values: 4,2605,2575,2605,2575,2.04663968,6.35294199,2.04663968,6.35294199,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,9.46666622,12.9333334,9.46666622,12.9333334,1275,1275,1275,1275,12.003109,8.40525436,12.003109,8.40525436,0,0,0,0,0,0,0,0,1330,1300,1330,1300,0,0,0,0,0,0,0,0,0,0,0,0 [f=0017988] [17988] Game End Stats Values: 5,2745,2665,2745,2665,11.7189674,15.4678898,11.7189674,15.4678898,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,14.666667,14,14.666667,14,1275,1275,1275,1275,12.6448212,8.60766411,12.6448212,8.60766411,0,0,0,0,0,0,0,0,1470,1390,1470,1390,0,0,0,0,0,0,0,0,0,0,0,0 [f=0017988] [17988] Game End Stats Values: 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Stats Values: 38,12545,6635,12545,6635,487.210052,436.609619,487.210052,436.609619,0,0,0,0,0,0,0,0,474.52475,301.242737,474.52475,301.242737,3297.56592,5708.60254,3297.56592,5708.60254,220,180,220,180,32.7673988,24,32.7673988,24,2550,55,2550,55,26.8418598,38.3302498,26.8418598,38.3302498,7430,3060,7430,3060,1781.2511,4321.0332,1781.2511,4321.0332,2345,3340,2345,3340,4508.3667,2466.25342,4508.3667,2466.25342,0,773.487488,0,773.487488,6803.80762,3730.87671,6803.80762,3730.87671 [f=0017988] [17988] Game End Stats Values: 39,13075,6825,13075,6825,505.203308,463.713165,505.203308,463.713165,0,0,0,0,0,0,0,0,474.52475,309.943451,474.52475,309.943451,3318.68115,5828.12842,3318.68115,5828.12842,220,180,220,180,37.7558212,24,37.7558212,24,2550,55,2550,55,26.9328823,19.4069042,26.9328823,19.4069042,7850,3360,7850,3360,1781.2511,4411.0332,1781.2511,4411.0332,2455,3230,2455,3230,4598.3667,2466.25342,4598.3667,2466.25342,0,773.487488,0,773.487488,6938.26172,3751.99194,6938.26172,3751.99194 [f=0017988] [17988] Game End Stats Values: 40,13855,6225,13855,6225,519.817871,484.924866,519.817871,484.924866,0,0,0,0,0,0,0,0,474.52475,320.23938,474.52475,320.23938,3802.75098,6271.19482,3802.75098,6271.19482,220,90,220,90,35.1207771,22.9333324,35.1207771,22.9333324,2550,55,2550,55,24.840971,19.6807766,24.840971,19.6807766,8450,2760,8450,2760,1871.2511,4411.0332,1871.2511,4411.0332,2635,3320,2635,3320,4598.3667,2556.25342,4598.3667,2556.25342,0,773.487488,0,773.487488,7383.72852,4244.44189,7383.72852,4244.44189 [f=0017988] [17988] Game End Stats Values: 41,14875,5175,14875,5175,524.058289,498.035492,524.058289,498.035492,0,0,0,0,0,0,0,0,474.52475,357.99646,474.52475,357.99646,4399.7373,6314.39502,4399.7373,6314.39502,220,90,220,90,30.9218197,23.2000008,30.9218197,23.2000008,2550,55,2550,55,28.1493626,20.7407093,28.1493626,20.7407093,9470,2160,9470,2160,2728.25073,4411.0332,2728.25073,4411.0332,2635,2870,2635,2870,4598.3667,3413.25317,4598.3667,3413.25317,0,773.487488,0,773.487488,7426.92871,5204.8623,7426.92871,5204.8623 [f=0017989] [17989] Event [5380,194.59285,2512]: 0 lost unit Blitz [f=0018007] [18007] Event [5400,189.406067,2680]: 0 lost unit Solar Collector [f=0018024] [18024] Event [5576,193.996536,2440]: 0 lost unit Metal Extractor [f=0018030] [18030] Event [5608,191.382111,2376]: 0 lost unit Solar Collector [f=0018033] [18033] Event [5512,188.491669,2616]: 0 lost unit Solar Collector [f=0018055] xD [f=0018158] Player LouisKing left the game: normal quit [f=0018158] [18158] Event [undefined]: LouisKing quit [f=0018169] [18169] Event [529.99231,185.706055,3855.97046]: 1 finished unit Dominatrix [f=0018274] No clients connected, shutting down server [f=0018274] Server shutdown [f=0018599] [18599] Event [529.99231,186.351151,3855.97046]: 1 finished unit Dominatrix [f=0018921] [18921] Event [648,61.5478516,1032]: 1 finished unit Metal Extractor [f=0019072] [19072] Event [529.99231,186.351151,3855.97046]: 1 finished unit Dominatrix [f=0019495] [19495] Event [529.99231,185.706055,3855.97046]: 1 finished unit Dominatrix [f=0019496] [19496] Event [2616,107.126953,568]: 1 finished unit Metal Extractor [f=0019665] Autoquit sending quit command. [f=0019665] [QuitAction] user exited to system [f=0019665] [SpringApp::Kill][1] fromRun=1 [f=0019665] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0019665] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0019665] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0019665] [ThreadPool::SetThreadCount][2] workers=0 [f=0019665] [SpringApp::Kill][2] [f=0019665] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0019665] [Game::KillLua][3] dtor=0 luaUI=0x5335a700 [f=0019665] Start widgetHandler:Shutdown [f=0019665] Shutdown - SaveOrderList Complete [f=0019665] Writing last game win data [f=0019665] Shutdown - SaveConfigData Complete [f=0019665] Shutdown Widget - Save/Load API [f=0019665] Shutdown Widget - Chili Highlight [f=0019665] Shutdown Widget - Draw After Chili [f=0019665] Shutdown Widget - EPIC Menu [f=0019665] Shutdown Widget - Chili Widget Selector [f=0019665] Shutdown Widget - Chili Minimap [f=0019665] Shutdown Widget - Local Team Colors [f=0019665] Shutdown Widget - Display Keys 2 [f=0019665] Shutdown Widget - Save Game Menu [f=0019665] Shutdown Widget - Unit Icons [f=0019665] Shutdown Widget - Noises [f=0019665] Shutdown Widget - HealthBars [f=0019665] Shutdown Widget - Win Counter [f=0019665] Shutdown Widget - SpringRTS Replay Stats [f=0019665] Shutdown Widget - BuildETA [f=0019665] Shutdown Widget - Modular Comm Info [f=0019665] Shutdown Widget - Music Player v2 [f=0019665] Shutdown Widget - Stereo3D [f=0019665] Shutdown Widget - Showeco and Grid Drawer [f=0019665] Shutdown Widget - Point Tracker [f=0019665] Shutdown Widget - Missile Silo Range [f=0019665] Shutdown Widget - MinimapEvents [f=0019665] Shutdown Widget - Mex Placement Handler [f=0019665] Shutdown Widget - Local Widgets Config [f=0019665] Shutdown Widget - Highlight Geos [f=0019665] Shutdown Widget - Grab Input [f=0019665] Input grabbing is disabled! [f=0019665] Shutdown Widget - Defense Range Zero-K [f=0019665] Shutdown Widget - MetalFeatures (new) [f=0019665] Shutdown Widget - Darkening [f=0019665] Shutdown Widget - Context Menu [f=0019665] Shutdown Widget - Chili Spectator Panels [f=0019665] Shutdown Widget - Chili Selections & CursorTip v2 [f=0019665] Shutdown Widget - Chili Nuke Warning [f=0019665] Shutdown Widget - Chili EndGame Window [f=0019665] Shutdown Widget - Chili Economy Panel Default [f=0019665] Shutdown Widget - CameraShake [f=0019665] Shutdown Widget - Attack AoE [f=0019665] Shutdown Widget - Map Edge Extension [f=0019665] Shutdown Widget - Selection Send [f=0019665] Shutdown Widget - LupsManager [f=0019665] Shutdown Widget - Newton Firezone [f=0019665] Shutdown Widget - Chili Pro Console [f=0019665] Shutdown Widget - Lasso Terraform GUI [f=0019665] Shutdown Widget - Lups [f=0019665] Shutdown Widget - Chili Framework [f=0019665] Shutdown Widget - Chili Core Selector [f=0019665] Shutdown Widget - Custom Markers [f=0019665] Shutdown Widget - Select Keys [f=0019665] Shutdown Widget - Pause Screen [f=0019665] Shutdown Widget - Text To Speech Control [f=0019665] Shutdown Widget - Persistent Build Height [f=0019665] Shutdown Widget - Layout Handler [f=0019665] End widgetHandler:Shutdown [f=0019665] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={623605,69614891} {int,ext,rec}Allocs={30823929,0,0} {chunk,block}Bytes={69614891,0} [f=0019665] [Game::KillLua][1] dtor=0 luaGaia=0x676dab20 [f=0019665] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={377209,54964578} {int,ext,rec}Allocs={30823930,0,0} {chunk,block}Bytes={54964578,0} [f=0019665] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={377209,54964578} {int,ext,rec}Allocs={30823930,0,0} {chunk,block}Bytes={54964578,0} [f=0019665] [Game::KillLua][2] dtor=0 luaRules=0x53552f70 [f=0019665] Start gadgetHandler:Shutdown [f=0019665] Shutdown - StartSetup [f=0019665] Shutdown - UnitMorph [f=0019665] Shutdown - Carrier Drones [f=0019665] Shutdown - LupsNanoSpray [f=0019665] Shutdown - Missile Silo Controller [f=0019665] Shutdown - Modular Comm Info [f=0019665] Shutdown - Terrain Texture Handler [f=0019665] Shutdown - UnitCloakShield [f=0019665] Shutdown - Starlight Handler [f=0019665] End gadgetHandler:Shutdown [f=0019665] Start gadgetHandler:Shutdown [f=0019665] Shutdown - Save/Load [f=0019665] Shutdown - Teleport Throw [f=0019665] Shutdown - UnitMorph [f=0019665] Shutdown - Modular Comm Info [f=0019665] Shutdown - Retreat Command [f=0019665] Shutdown - Shockwaves [f=0019665] Shutdown - UnitCloakShield [f=0019665] Shutdown - Lups Cloak FX [f=0019665] Shutdown - Lups [f=0019665] Shutdown - Lups Shield [f=0019665] End gadgetHandler:Shutdown [f=0019665] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={30823962,0,0} {chunk,block}Bytes={0,0} [f=0019665] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={30823962,0,0} {chunk,block}Bytes={0,0} [f=0019665] [Game::KillLua][4] dtor=0 [f=0019665] [Game::~CGame][1] [f=0019665] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0019665] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0019665] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0019665] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0019665] [Game::KillLua][4] dtor=1 [f=0019665] [Game::KillMisc][1] [f=0019665] [Game::KillMisc][2] [f=0019665] [Game::KillMisc][3] [f=0019665] [Game::KillRendering][1] [f=0019665] [3DOParser::Kill] allocated 155 pieces [f=0019665] [S3OParser::Kill] allocated 2700 pieces [f=0019665] [AssParser::Kill] allocated 263 pieces [f=0019665] [Game::KillInterface][1] [f=0019665] [Game::KillInterface][2] [f=0019665] [Game::KillSimulation][1] [f=0019665] [Game::KillSimulation][2] [f=0019665] [CCollisionHandler] dis-/continuous tests: 0/1134118 [f=0019665] [Game::KillSimulation][3] [f=0019665] [~CPathCache(24x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0019665] [~CPathCache(24x24)] cacheHits=49 hitPercentage=22% numHashColls=0 maxCacheSize=23 [f=0019665] [~CPathCache(48x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0019665] [~CPathCache(48x48)] cacheHits=15 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0019665] [~CRectangleOverlapHandler] 0% overlap reduction [f=0019665] [~CRectangleOverlapHandler] 0% overlap reduction [f=0019665] [LosHandler::Kill] raycast instance cache-{hits,misses}={6422,10197}; shared=1%; cached=37% [f=0019665] [Game::KillSimulation][4] [f=0019665] [CommonDefHandler::KillStatic] 3163 sound-set data items added [f=0019665] [Game::~CGame][2] [f=0019665] [Game::~CGame][3] [f=0019665] [SpringApp::Kill][3] [f=0019665] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 207784 bytes sent 154104 bytes recv'd [f=0019665] [SpringApp::Kill][4] font=0x4567eaa0 [f=0019665] [SpringApp::Kill][5] [f=0019665] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7792 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/1744f8151505db92eb3c8724f41eb638.sdp (0x4574b6b0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/1744f8151505db92eb3c8724f41eb638.sdp" numZipFiles=7792 sumInflSize=721737kb sumReadTime=3931ms file="unittextures/bcore_abc_1.tga" indx=6966 inflSize=3210kb readTime=57ms file="unittextures/factorytank_1.png" indx=7141 inflSize=4103kb readTime=57ms file="objects3d/chicken.s3o" indx=4931 inflSize=26kb readTime=41ms file="objects3d/strikecom_2.dae" indx=5459 inflSize=1000kb readTime=39ms file="objects3d/starlight_satellite.dae" indx=5444 inflSize=149kb readTime=38ms file="luarules/gadgets/weapon_noexplode_stopper.lua" indx=1819 inflSize=2kb readTime=34ms file="luarules/gadgets/weapon_projectile_radar_homing.lua" indx=1821 inflSize=2kb readTime=31ms file="unittextures/bcore_abc_2.tga" indx=6968 inflSize=1800kb readTime=28ms file="bitmaps/loadpictures/communication.png" indx=496 inflSize=2799kb readTime=25ms file="luarules/configs/morph_defs.lua" indx=1310 inflSize=8kb readTime=25ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/1744f8151505db92eb3c8724f41eb638.sdp] 67221111 bytes cached in 2901 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=58 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/vantage_v1.2.sd7 (0x457da470) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x457cd200) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x456ec290) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f5d1408bf10) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]