[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.rNVyMiCV4t/springsettings.981297.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-12-amd64 #1 SMP Debian 4.19.152-1 (2020-10-18) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 19ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f5fb401d170 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 8818 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/981297/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 229ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x45037580] using map "Iced Coffee v4.3" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Iced Coffee v4.3", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x45037580] using game "Zero-K v1.8.10.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.10.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 109ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (25 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 600ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 668ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 24ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 684ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 107ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 25ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 36ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 111ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 2 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 1 mapped to this game's team 0 [f=-000001] Jabba360 was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/981297/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Mex Placement Initialised with 22 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=ea73907 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=ef443508 [f=-000001] [Path] [PathEstimator::ReadFile] hash=ef443508 file="cache/104dev-maintenance/paths/Iced Coffee v4.3.pe-ef443508.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=ea73907 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=ef443518 [f=-000001] [Path] [PathEstimator::ReadFile] hash=ef443518 file="cache/104dev-maintenance/paths/Iced Coffee v4.3.pe2-ef443518.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (192ms, checksum 60d8c34c)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11608,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/981297/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e3c109ac0f783d4c741f2b818bcf505ba39c01f231654dcc17ffddb0c90777a0fdaf2654fde354e7e302f0ffb3f6575867945c7c1423151c44830230a1ace790" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=d785dcf19de5727fd88f4977927b0609e41e37ce580d3d5eab982e5560c38c8487550a2ead31f30e5d003c24922f1631b6320c9e1fcbd829a0cb4382a947b0ba]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=8952e65bac96463a9de155fc24d45cae8359f9550ee95634b9ae4964645300c0eb866e998f5ae949d1327d5729f5b15b2755701c02dd32c0b1ab7e67d4cc080b]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x5156b410,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 85109b5f76eee43526e89f4c4596f592 [f=-000001] Connection attempt from eqdw [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: eqdw changed status [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from LouisKing [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: LouisKing changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="eqdw" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e3c109ac0f783d4c741f2b818bcf505ba39c01f231654dcc17ffddb0c90777a0fdaf2654fde354e7e302f0ffb3f6575867945c7c1423151c44830230a1ace790" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="eqdw" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="LouisKing" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e3c109ac0f783d4c741f2b818bcf505ba39c01f231654dcc17ffddb0c90777a0fdaf2654fde354e7e302f0ffb3f6575867945c7c1423151c44830230a1ace790" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="LouisKing" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="LouisKing" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=d785dcf19de5727fd88f4977927b0609e41e37ce580d3d5eab982e5560c38c8487550a2ead31f30e5d003c24922f1631b6320c9e1fcbd829a0cb4382a947b0ba]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="LouisKing" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=8952e65bac96463a9de155fc24d45cae8359f9550ee95634b9ae4964645300c0eb866e998f5ae949d1327d5729f5b15b2755701c02dd32c0b1ab7e67d4cc080b]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="LouisKing" string="[Game::Load][lua{Rules,Gaia}={00000001155409f0,0000000000000000}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="eqdw" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=d785dcf19de5727fd88f4977927b0609e41e37ce580d3d5eab982e5560c38c8487550a2ead31f30e5d003c24922f1631b6320c9e1fcbd829a0cb4382a947b0ba]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="eqdw" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=8952e65bac96463a9de155fc24d45cae8359f9550ee95634b9ae4964645300c0eb866e998f5ae949d1327d5729f5b15b2755701c02dd32c0b1ab7e67d4cc080b]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="eqdw" string="[Game::Load][lua{Rules,Gaia}={000000006f26d8c0,0000000000000000}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] Allies: I choose: Guardian! [f=-000001] hi [f=-000001] gl hf [f=-000001] gl hf [f=-000001] [0] Event [2417,190.730957,624]: 0 finished unit Guardian Commander [f=-000001] [0] Event [1599,202.665985,3416]: 1 finished unit Engineer Commander [f=0000000] [0] eqdw, team: 0, elo:1525 [f=0000000] [0] LouisKing, team: 1, elo:1501 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000022] [22] Event [1632,191.746628,3552]: 1 finished unit Rover Assembly [f=0000075] [75] Event [2288,186.550339,472]: 0 finished unit Cloakbot Factory [f=0000256] [256] Event [1496,205.341187,3496]: 1 finished unit Metal Extractor [f=0000383] [383] Event [2278.3999,181.326416,472]: 0 finished unit Glaive [f=0000441] [441] Event [1631.99792,194.411331,3534.00757]: 1 finished unit Mason [f=0000496] [496] Event [1496,223.862915,3224]: 1 finished unit Metal Extractor [f=0000588] [588] Event [2278.3999,181.326416,472]: 0 finished unit Glaive [f=0000622] [622] Event [2312,190.159424,712]: 0 finished unit Metal Extractor [f=0000689] [689] Event [2245.62036,261.348022,672.031799]: 0 finished unit Firefly [f=0000736] [736] Event [1784,190.122681,3384]: 1 finished unit Metal Extractor [f=0000783] [783] Event [2278.3999,181.326416,472]: 0 finished unit Glaive [f=0000838] [838] Event [1496,221.838684,3272]: 1 finished unit Wind/Tidal Generator [f=0000890] [890] Event [2328,198.072388,776]: 0 finished unit Solar Collector [f=0000927] [927] Event [1448,224.17572,3272]: 1 finished unit Wind/Tidal Generator [f=0000995] [995] Event [2278.3999,181.326416,472]: 0 finished unit Glaive [f=0001017] [1017] Event [1544,217.247314,3272]: 1 finished unit Wind/Tidal Generator [f=0001115] [1115] Event [2248,183.543884,728]: 0 finished unit Solar Collector [f=0001155] [1155] Event [1496,210.447754,3448]: 1 finished unit Wind/Tidal Generator [f=0001351] [1351] Event [1496,217.412964,3352]: 1 finished unit Wind/Tidal Generator [f=0001376] [1376] Event [2278.3999,181.326416,472]: 0 finished unit Conjurer [f=0001515] [1515] Event [1640,206.196899,3320]: 1 finished unit Wind/Tidal Generator [f=0001629] [1629] Event [1631.99792,194.411331,3534.00757]: 1 finished unit Scorcher [f=0001666] [1666] Event [1736,195.680054,3352]: 1 finished unit Wind/Tidal Generator [f=0001857] [1857] Event [2392,33.428772,3736]: 1 finished unit Metal Extractor [f=0001946] [1946] Event [1631.99792,194.411331,3534.00757]: 1 finished unit Scorcher [f=0002094] [2094] Event [2600,207.328613,616]: 0 finished unit Metal Extractor [f=0002251] [2251] Event [1631.99792,194.411331,3534.00757]: 1 finished unit Scorcher [f=0002297] [2297] Event [1704,29.5275269,376]: 0 finished unit Metal Extractor [f=0002520] [2520] Event [2278.3999,181.326416,472]: 0 finished unit Conjurer [f=0002594] [2594] Event [1631.99792,193.766235,3534.00757]: 1 finished unit Scorcher [f=0002613] [2613] Event [2616,214.643433,680]: 0 finished unit Solar Collector [f=0002620] [2620] Event [1467.99817,150.254639,3747.88257]: 0 lost unit Glaive [f=0002713] [2713] Event [1440.63245,200.061752,3601.70874]: 0 lost unit Glaive [f=0002755] [2755] Event [1448.21484,182.645996,3665.9729]: 0 lost unit Glaive [f=0002759] [2759] Event [1720,26.2979736,440]: 0 finished unit Solar Collector [f=0002935] [2935] Event [1631.99792,193.766235,3534.00757]: 1 finished unit Scorcher [f=0003021] [3021] Event [2536,203.482544,632]: 0 finished unit Solar Collector [f=0003039] [3039] Event [2872,30.5120239,3192]: 1 finished unit Metal Extractor [f=0003205] [3205] Event [1640,29.7943726,392]: 0 finished unit Solar Collector [f=0003207] [3207] Event [1631.99792,194.411331,3534.00757]: 1 finished unit Scorcher [f=0003312] [3312] Event [2278.3999,181.326416,472]: 0 finished unit Ronin [f=0003441] [3441] Event [2600,225.703125,888]: 0 finished unit Metal Extractor [f=0003442] [3442] Event [1631.99792,193.766235,3534.00757]: 1 finished unit Scorcher [f=0003696] [3696] Event [1631.99792,194.411331,3534.00757]: 1 finished unit Scorcher [f=0003724] [3724] Event [2616,224.414978,952]: 0 finished unit Solar Collector [f=0003742] [3742] Event [2278.3999,181.326416,472]: 0 finished unit Ronin [f=0003955] [3955] Event [2536,221.213013,904]: 0 finished unit Solar Collector [f=0003990] [3990] Event [1631.99792,193.766235,3534.00757]: 1 finished unit Scorcher [f=0004190] [4190] Event [2278.3999,181.326416,472]: 0 finished unit Ronin [f=0004198] [4198] Event [1847.25232,91.2509079,665.844116]: 1 lost unit Scorcher [f=0004280] [4280] Event [1631.99792,193.766235,3534.00757]: 1 finished unit Scorcher [f=0004296] [4296] Event [2253.83618,185.161026,614.405823]: 0 lost unit Ronin [f=0004323] [4323] Event [2063.64722,146.601624,644.179626]: 1 lost unit Scorcher [f=0004363] [4363] Event [3560,40.9552307,3976]: 1 finished unit Metal Extractor [f=0004371] [4371] Event [2066.08032,140.126709,485.689453]: 1 lost unit Scorcher [f=0004407] [4407] Event [2071.6189,139.088043,485.707642]: 1 lost unit Scorcher [f=0004450] [4450] Event [536,37.909668,136]: 0 finished unit Metal Extractor [f=0004517] [4517] Event [1631.99792,193.766235,3534.00757]: 1 finished unit Scorcher [f=0004668] [4668] Event [552,51.1591797,200]: 0 finished unit Wind/Tidal Generator [f=0004722] [4722] Event [1757.22925,59.3195305,707.989807]: 0 lost unit Ronin [f=0004763] [4763] Event [1631.99792,193.766235,3534.00757]: 1 finished unit Scorcher [f=0004815] [4815] Event [3579.38013,73.7820358,539.54425]: 0 lost unit Conjurer [f=0004960] [4960] Event [1757.52991,192.770981,443.879059]: 0 lost unit Firefly [f=0005029] [5029] Event [1631.99792,193.766235,3534.00757]: 1 finished unit Scorcher [f=0005042] [5042] Event [1704,29.5275269,376]: 0 lost unit Metal Extractor [f=0005083] [5083] Event [1756.08508,30.1398525,331.584503]: 0 lost unit Glaive [f=0005084] [5084] Event [1602.9303,31.3090725,344.372711]: 1 lost unit Scorcher [f=0005093] [5093] Event [2278.3999,181.326416,472]: 0 finished unit Reaver [f=0005144] [5144] Event [472,38.783783,152]: 0 finished unit Solar Collector [f=0005164] [5164] Event [2424,186.065002,440]: 0 finished unit Caretaker [f=0005275] [5275] Event [3928,46.6966858,3784]: 1 finished unit Metal Extractor [f=0005275] [5275] Event [1640,29.7943726,392]: 0 lost unit Solar Collector [f=0005279] [5279] Event [2363.50879,265.276245,542.2146]: 0 finished unit Firefly [f=0005299] [5299] Event [1631.99792,193.766235,3534.00757]: 1 finished unit Scorcher [f=0005402] [5402] Event [168,41.8845215,328]: 0 lost unit Metal Extractor [f=0005477] [5477] Event [227.338852,41.9859772,279.62207]: 0 lost unit Conjurer [f=0005501] [5501] Event [184,40.6976013,392]: 0 lost unit Solar Collector [f=0005508] [5508] Event [1631.99792,194.411331,3534.00757]: 1 finished unit Scorcher [f=0005573] [5573] Event [552,51.1591797,200]: 0 lost unit Wind/Tidal Generator [f=0005675] [5675] Event [536,37.3690491,136]: 0 lost unit Metal Extractor [f=0005719] [5719] Event [1631.99792,193.766235,3534.00757]: 1 finished unit Scorcher [f=0005721] [5721] Event [2424,187.573975,504]: 0 finished unit Caretaker [f=0005773] [5773] Event [472,38.783783,152]: 0 lost unit Solar Collector [f=0005928] [5928] Event [1631.99792,194.411331,3534.00757]: 1 finished unit Scorcher [f=0006006] [6006] Event [2472,209.380432,792]: 0 finished unit Solar Collector [f=0006073] [6073] Event [2278.3999,181.326416,472]: 0 finished unit Knight [f=0006138] [6138] Event [1631.99792,194.411331,3534.00757]: 1 finished unit Scorcher [f=0006237] [6237] Event [1448,212.462769,3448]: 1 finished unit Wind/Tidal Generator [f=0006315] [6315] Event [2278.3999,181.326416,472]: 0 finished unit Conjurer [f=0006327] [6327] Event [1448,208.17511,3496]: 1 finished unit Wind/Tidal Generator [f=0006417] [6417] Event [1448,204.19104,3544]: 1 finished unit Wind/Tidal Generator [f=0006476] [6476] Event [1422.12976,122.831932,1166.5127]: 0 lost unit Firefly [f=0006507] [6507] Event [1496,200.4646,3544]: 1 finished unit Wind/Tidal Generator [f=0006578] [6578] Event [2608,198.191956,1072]: 0 finished unit Radar Tower [f=0006597] [6597] Event [1544,197.069458,3544]: 1 finished unit Wind/Tidal Generator [f=0006606] [6606] Event [1770.82568,49.1985512,856.979187]: 0 lost unit Ronin [f=0006647] [6647] Event [1776.89978,50.3113022,849.096985]: 0 lost unit Reaver [f=0006673] [6673] Event [1715.41553,29.8716145,883.007202]: 1 lost unit Scorcher [f=0006687] [6687] Event [1544,201.752808,3496]: 1 finished unit Wind/Tidal Generator [f=0006702] [6702] Event [2278.3999,181.326416,472]: 0 finished unit Conjurer [f=0006739] [6739] Event [1704.69507,30.2155361,819.28656]: 1 lost unit Scorcher [f=0006758] [6758] Event [1757.53015,65.3930435,680.159973]: 0 lost unit Knight [f=0006779] [6779] Event [2475.4292,295.509369,983.298584]: 0 finished unit Firefly [f=0006842] [6842] Event [1704,25.0815926,376]: 0 lost unit Metal Extractor [f=0006919] [6919] Event [1818.23145,29.5574989,392.382416]: 0 lost unit Conjurer [f=0006949] [6949] Event [1720,26.2979736,440]: 0 lost unit Solar Collector [f=0006976] [6976] Event [2278.3999,181.326416,472]: 0 finished unit Conjurer [f=0007022] [7022] Event [1758.32898,133.912552,457.860687]: 0 lost unit Firefly [f=0007335] [7335] Event [536,35.9866638,3368]: 1 finished unit Metal Extractor [f=0007349] [7349] Event [1860.69434,138.738617,893.868408]: 0 finished unit Firefly [f=0007353] [7353] Event [1716.55786,21.9399967,1017.87598]: 1 lost unit Scorcher [f=0007445] [7445] Event [1842.91028,63.8600769,867.449951]: 1 lost unit Scorcher [f=0007470] [7470] Event [1890.77271,82.6346741,820.544861]: 0 lost unit Guardian Commander [f=0007470] [7470] Event [1913.91077,86.5373993,819.522217]: 1 lost unit Scorcher [f=0007471] [7471] Event [1917.65063,78.9674454,851.458679]: 1 lost unit Scorcher [f=0007479] [7479] Event [2278.3999,181.326416,472]: 0 finished unit Scythe [f=0007481] [7481] Event [1811.26733,51.2946434,839.870239]: 1 lost unit Scorcher [f=0007499] [7499] Event [1806.7793,166.14212,726.255554]: 0 lost unit Firefly [f=0007554] [7554] Event [undefined]: eqdw resigned [f=0007554] game_message: eqdw has been destroyed! [f=0007554] game_message: LouisKing wins! [f=0007554] Submitting stats [f=0007554] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0007554] Part| Total Time|Time of the last 0.5s [f=0007554] Draw 8087.18ms 11.98% [f=0007554] Lua::Callins::Synced 3056.91ms 28.81% [f=0007554] Lua::Callins::Unsynced 11640.52ms 16.34% [f=0007554] Lua::CollectGarbage::Synced 151.86ms 0.10% [f=0007554] Lua::CollectGarbage::Unsynced 345.96ms 0.89% [f=0007554] Misc::Profiler::AddTime 32.47ms 0.00% [f=0007554] Sim 11589.33ms 78.02% [f=0007554] [7554] Received game_message: eqdw has been destroyed! [f=0007554] [7554] Received game_message: LouisKing wins! [f=0007555] [7555] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received 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8,3540,3020,3540,3020,14.1353779,30.6598415,14.1353779,30.6598415,0,0,0,0,0,0,0,0,0,0,0,0,194.999771,140.838928,194.999771,140.838928,0,0,0,0,15.7068615,16,15.7068615,16,1275,1275,1275,1275,14.6052065,12.8595133,14.6052065,12.8595133,650,65,650,65,195,0,195,0,1615,1660,1615,1660,0,195,0,195,0,0,0,0,150.298218,194.999771,150.298218,194.999771 [f=0007555] [7555] Game End Stats Values: 9,3800,3270,3800,3270,22.5529079,51.4310913,22.5529079,51.4310913,0,0,0,0,0,0,0,0,0,0,0,0,194.999771,140.838928,194.999771,140.838928,0,0,0,0,19.8050003,19.6000004,19.8050003,19.6000004,1275,1275,1275,1275,16.5611668,13.9180822,16.5611668,13.9180822,910,155,910,155,195,0,195,0,1615,1820,1615,1820,0,195,0,195,0,0,0,0,150.298218,194.999771,150.298218,194.999771 [f=0007555] [7555] Game End Stats Values: 10,4060,3500,4060,3500,32.981514,72.7258606,32.981514,72.7258606,0,0,0,0,0,0,0,0,0,0,0,0,240.495911,140.838928,240.495911,140.838928,0,0,0,0,20.0791111,21.4666672,20.0791111,21.4666672,1275,1275,1275,1275,16.6952419,15.419652,16.6952419,15.419652,1170,245,1170,245,195,0,195,0,1615,1960,1615,1960,0,195,0,195,0,0,0,0,150.298218,240.495911,150.298218,240.495911 [f=0007555] [7555] Game End Stats Values: 11,3760,3590,3760,3590,46.7459297,109.12355,46.7459297,109.12355,0,0,0,0,0,0,0,0,0,0,0,0,393.175507,502.990906,393.175507,502.990906,0,0,0,0,21.5023994,24,21.5023994,24,1275,1275,1275,1275,17.317627,16.4265137,17.317627,16.4265137,780,245,780,245,285,520,285,520,1705,2050,1705,2050,520,285,520,285,0,0,0,0,545.985596,401.652924,545.985596,401.652924 [f=0007555] [7555] Game End Stats Values: 12,4020,3415,4020,3415,58.6521797,133.940186,58.6521797,133.940186,0,0,0,0,0,0,0,0,0,0,0,0,614.922546,570.403687,614.922546,570.403687,0,0,0,0,21.2758808,24.5289707,21.2758808,24.5289707,1275,1275,1275,1275,18.7937508,17.6544437,18.7937508,17.6544437,1040,155,1040,155,495,520,495,520,1705,1965,1705,1965,520,495,520,495,0,0,0,0,613.398376,623.400024,613.398376,623.400024 [f=0007555] [7555] Game End Stats Values: 13,4240,3660,4240,3660,62.6603737,164.487366,62.6603737,164.487366,0,0,0,0,0,0,0,0,0,0,0,0,762.582703,652.470276,762.582703,652.470276,0,0,0,0,14.2980785,22.569376,14.2980785,22.569376,1275,1275,1275,1275,18.6672134,16.703146,18.6672134,16.703146,1170,310,1170,310,740,650,740,650,1795,2055,1795,2055,650,740,650,740,0,0,0,0,725.637329,794.327881,725.637329,794.327881 [f=0007555] [7555] Game End Stats Values: 14,4500,3525,4500,3525,64.7340317,189.156128,64.7340317,189.156128,0,0,0,0,0,0,0,0,0,0,0,0,1075.91138,666.624695,1075.91138,666.624695,0,0,0,0,13.139081,22.8365574,13.139081,22.8365574,1275,1275,1275,1275,20.1382446,22.6001472,20.1382446,22.6001472,1430,310,1430,310,1064,650,1064,650,1795,1920,1795,1920,650,1064,650,1064,0,121.333672,0,121.333672,767.881287,1118.35522,767.881287,1118.35522 [f=0007555] [7555] Game End Stats Values: 15,4795,3945,4795,3945,66.7516937,211.517502,66.7516937,211.517502,0,0,0,0,0,0,0,0,0,0,0,0,1077.01758,666.624695,1077.01758,666.624695,0,0,0,0,16.7928944,23.0666676,16.7928944,23.0666676,1275,1275,1275,1275,21.512289,15.3352013,21.512289,15.3352013,1690,660,1690,660,1064,650,1064,650,1830,1990,1830,1990,670.666687,1064,670.666687,1064,0,140.333527,0,140.333527,767.881287,1119.46143,767.881287,1119.46143 [f=0007555] [7555] Game End Stats Values: 16,4710,3910,4710,3910,84.4533997,245.613663,84.4533997,245.613663,0,0,0,0,0,0,0,0,0,0,0,0,1674.70923,1116.14258,1674.70923,1116.14258,0,0,0,0,22.1987724,24,22.1987724,24,1275,1330,1275,1330,21.1801147,14.2730761,21.1801147,14.2730761,1430,350,1430,350,1394,910,1394,910,2005,2230,2005,2230,930.666687,1394,930.666687,1394,0,140.333527,0,140.333527,1294.89514,1724.31042,1294.89514,1724.31042 [f=0007555] [7555] Game End Stats Values: 17,4580,3490,4580,3490,128.714172,280.248718,128.714172,280.248718,0,0,0,0,0,0,0,0,27.223114,0,27.223114,0,1948.12927,1128.5719,1948.12927,1128.5719,0,0,0,0,26.5871944,22.5333328,26.5871944,22.5333328,1275,1330,1275,1330,22.950716,14.3090067,22.950716,14.3090067,1300,0,1300,0,1972.16663,910,1972.16663,910,2005,2160,2005,2160,1060.66675,1972.16663,1060.66675,1972.16663,0,140.333527,0,140.333527,1375.55847,1997.73047,1375.55847,1997.73047 [f=0007555] [7555] Game End Stats Values: 18,3630,2465,3630,2465,171.404434,292.820801,171.404434,292.820801,0,0,0,0,0,0,0,0,294.41037,2.84680772,294.41037,2.84680772,3226.71826,1429.40002,3226.71826,1429.40002,0,0,0,0,26.6858826,21,26.6858826,21,1275,55,1275,55,24.5575275,16.3349743,24.5575275,16.3349743,260,250,260,250,3247.1665,1430,3247.1665,1430,2095,2160,2095,2160,2100.66675,3267.1665,2100.66675,3267.1665,0,181.666229,0,181.666229,2165.63232,3289.27661,2165.63232,3289.27661 [f=0007667] Spectator eqdw left the game: normal quit [f=0007667] [7667] Event [undefined]: eqdw quit [f=0007673] Player LouisKing left the game: normal quit [f=0007673] [7673] Event [undefined]: LouisKing quit [f=0007679] No clients connected, shutting down server [f=0007679] Server shutdown [f=0008100] [8100] Event [344,37.6152344,2984]: 1 finished unit Metal Extractor [f=0009075] [9075] Event [184,34.1924438,2056]: 1 finished unit Metal Extractor [f=0011250] [11250] Event [3416,31.1929321,2616]: 1 finished unit Metal Extractor [f=0011434] Autoquit sending quit command. [f=0011434] [QuitAction] user exited to system [f=0011434] [SpringApp::Kill][1] fromRun=1 [f=0011434] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0011434] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0011434] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0011434] [ThreadPool::SetThreadCount][2] workers=0 [f=0011434] [SpringApp::Kill][2] [f=0011434] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0011434] [Game::KillLua][3] dtor=0 luaUI=0x5136f3c0 [f=0011434] Start widgetHandler:Shutdown [f=0011434] Shutdown - SaveOrderList Complete [f=0011434] Writing last game win data [f=0011434] Shutdown - SaveConfigData Complete [f=0011434] Shutdown Widget - Save/Load API [f=0011434] Shutdown Widget - Chili Highlight [f=0011434] Shutdown Widget - Draw After Chili [f=0011434] Shutdown Widget - EPIC Menu [f=0011434] Shutdown Widget - Chili Widget Selector [f=0011434] Shutdown Widget - Chili Minimap [f=0011434] Shutdown Widget - Local Team Colors [f=0011434] Shutdown Widget - Display Keys 2 [f=0011434] Shutdown Widget - Save Game Menu [f=0011434] Shutdown Widget - Unit Icons [f=0011434] Shutdown Widget - Noises [f=0011434] Shutdown Widget - HealthBars [f=0011434] Shutdown Widget - Win Counter [f=0011434] Shutdown Widget - SpringRTS Replay Stats [f=0011434] Shutdown Widget - BuildETA [f=0011434] Shutdown Widget - Modular Comm Info [f=0011434] Shutdown Widget - Music Player v2 [f=0011434] Shutdown Widget - Stereo3D [f=0011434] Shutdown Widget - Showeco and Grid Drawer [f=0011434] Shutdown Widget - Point Tracker [f=0011434] Shutdown Widget - Missile Silo Range [f=0011434] Shutdown Widget - MinimapEvents [f=0011434] Shutdown Widget - Mex Placement Handler [f=0011434] Shutdown Widget - Local Widgets Config [f=0011434] Shutdown Widget - Highlight Geos [f=0011434] Shutdown Widget - Grab Input [f=0011434] Input grabbing is disabled! [f=0011434] Shutdown Widget - Defense Range Zero-K [f=0011434] Shutdown Widget - MetalFeatures (new) [f=0011434] Shutdown Widget - Darkening [f=0011434] Shutdown Widget - Context Menu [f=0011434] Shutdown Widget - Chili Spectator Panels [f=0011434] Shutdown Widget - Chili Selections & CursorTip v2 [f=0011434] Shutdown Widget - Chili Nuke Warning [f=0011434] Shutdown Widget - Chili EndGame Window [f=0011434] Shutdown Widget - Chili Economy Panel Default [f=0011434] Shutdown Widget - CameraShake [f=0011434] Shutdown Widget - Attack AoE [f=0011434] Shutdown Widget - UnitShapes [f=0011434] Shutdown Widget - Map Edge Extension [f=0011434] Shutdown Widget - Selection Send [f=0011434] Shutdown Widget - LupsManager [f=0011434] Shutdown Widget - Newton Firezone [f=0011434] Shutdown Widget - Chili Pro Console [f=0011434] Shutdown Widget - Lasso Terraform GUI [f=0011434] Shutdown Widget - Lups [f=0011434] Shutdown Widget - Chili Framework [f=0011434] Shutdown Widget - Chili Core Selector [f=0011434] Shutdown Widget - Custom Markers [f=0011434] Shutdown Widget - Select Keys [f=0011434] Shutdown Widget - Pause Screen [f=0011434] Shutdown Widget - Text To Speech Control [f=0011434] Shutdown Widget - Persistent Build Height [f=0011434] Shutdown Widget - Layout Handler [f=0011434] End widgetHandler:Shutdown [f=0011434] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={327929,51908960} {int,ext,rec}Allocs={21865275,0,0} {chunk,block}Bytes={51908960,0} [f=0011434] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0011434] [Game::KillLua][2] dtor=0 luaRules=0x5156b410 [f=0011434] Start gadgetHandler:Shutdown [f=0011434] Shutdown - StartSetup [f=0011434] Shutdown - UnitMorph [f=0011434] Shutdown - Carrier Drones [f=0011434] Shutdown - LupsNanoSpray [f=0011434] Shutdown - Missile Silo Controller [f=0011434] Shutdown - Modular Comm Info [f=0011434] Shutdown - Terrain Texture Handler [f=0011434] Shutdown - UnitCloakShield [f=0011434] Shutdown - Starlight Handler [f=0011434] End gadgetHandler:Shutdown [f=0011434] Start gadgetHandler:Shutdown [f=0011434] Shutdown - Save/Load [f=0011434] Shutdown - Teleport Throw [f=0011434] Shutdown - UnitMorph [f=0011434] Shutdown - Modular Comm Info [f=0011434] Shutdown - Retreat Command [f=0011434] Shutdown - Shockwaves [f=0011434] Shutdown - UnitCloakShield [f=0011434] Shutdown - Lups Cloak FX [f=0011434] Shutdown - Lups [f=0011434] Shutdown - Lups Shield [f=0011434] End gadgetHandler:Shutdown [f=0011434] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={21865307,0,0} {chunk,block}Bytes={0,0} [f=0011434] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={21865307,0,0} {chunk,block}Bytes={0,0} [f=0011434] [Game::KillLua][4] dtor=0 [f=0011434] [Game::~CGame][1] [f=0011434] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0011434] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0011434] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0011434] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0011434] [Game::KillLua][4] dtor=1 [f=0011434] [Game::KillMisc][1] [f=0011434] [Game::KillMisc][2] [f=0011434] [Game::KillMisc][3] [f=0011434] [Game::KillRendering][1] [f=0011434] [3DOParser::Kill] allocated 137 pieces [f=0011434] [S3OParser::Kill] allocated 2679 pieces [f=0011434] [AssParser::Kill] allocated 243 pieces [f=0011434] [Game::KillInterface][1] [f=0011434] [Game::KillInterface][2] [f=0011434] [Game::KillSimulation][1] [f=0011434] [Game::KillSimulation][2] [f=0011434] [CCollisionHandler] dis-/continuous tests: 0/56011 [f=0011434] [Game::KillSimulation][3] [f=0011434] [~CPathCache(16x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0011434] [~CPathCache(16x16)] cacheHits=37 hitPercentage=23% numHashColls=0 maxCacheSize=9 [f=0011434] [~CPathCache(32x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0011434] [~CPathCache(32x32)] cacheHits=79 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0011434] [~CRectangleOverlapHandler] 0% overlap reduction [f=0011434] [~CRectangleOverlapHandler] 0% overlap reduction [f=0011434] [LosHandler::Kill] raycast instance cache-{hits,misses}={3716,5238}; shared=7%; cached=35% [f=0011434] [Game::KillSimulation][4] [f=0011434] [CommonDefHandler::KillStatic] 3163 sound-set data items added [f=0011434] [Game::~CGame][2] [f=0011434] [Game::~CGame][3] [f=0011434] [SpringApp::Kill][3] [f=0011434] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 120807 bytes sent 83763 bytes recv'd [f=0011434] [SpringApp::Kill][4] font=0x44f6caa0 [f=0011434] [SpringApp::Kill][5] [f=0011434] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7792 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/1744f8151505db92eb3c8724f41eb638.sdp (0x44fdd270) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/1744f8151505db92eb3c8724f41eb638.sdp" numZipFiles=7792 sumInflSize=721737kb sumReadTime=3677ms file="unittextures/bcore_abc_1.tga" indx=6966 inflSize=3210kb readTime=74ms file="luarules/gadgets/weapon_shield_merge.lua" indx=1824 inflSize=11kb readTime=53ms file="unittextures/bcore_abc_2.tga" indx=6968 inflSize=1800kb readTime=35ms file="objects3d/commsupport5.s3o" indx=4991 inflSize=100kb readTime=28ms file="objects3d/weaver.s3o" indx=5499 inflSize=128kb readTime=26ms file="objects3d/funnelweb.dae" indx=5147 inflSize=1500kb readTime=25ms file="unittextures/factoryveh1.png" indx=7148 inflSize=1077kb readTime=23ms file="unitpics/cloakaa.png" indx=6326 inflSize=11kb readTime=23ms file="unitpics/cloaksnipe.png" indx=6336 inflSize=10kb readTime=22ms file="objects3d/correap.s3o" indx=5039 inflSize=61kb readTime=22ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/1744f8151505db92eb3c8724f41eb638.sdp] 55131713 bytes cached in 2887 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=13 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/iced_coffee_v4.3.sd7 (0x45103750) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x44fe8870) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x44fda000) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f5fb408bf10) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]