[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.BnxB8zYHCb/springsettings.981182.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-12-amd64 #1 SMP Debian 4.19.152-1 (2020-10-18) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 19ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f5c6801d170 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 8810 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/981182/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 209ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x45ca6430] using map "Fallendell v1.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Fallendell v1.0", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x45ca6430] using game "Zero-K v1.8.10.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.10.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 143ms [f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (48 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 612ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 681ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 1ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 43ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 768ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 128ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 24ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 35ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 59ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 108ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 3 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 0 mapped to this game's team 0 [f=-000001] chrisdoor1990 was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/981182/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Mex Placement Initialised with 32 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 32, 226 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=1a02b33b [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=10a6fc1e [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=b46a8c0 [f=-000001] [Path] [PathEstimator::ReadFile] hash=b46a8c0 file="cache/104dev-maintenance/paths/Fallendell v1.0.pe-b46a8c0.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=1a02b33b [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=10a6fc1e [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=b46a8d0 [f=-000001] [Path] [PathEstimator::ReadFile] hash=b46a8d0 file="cache/104dev-maintenance/paths/Fallendell v1.0.pe2-b46a8d0.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (220ms, checksum 45e99d70)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11610,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/981182/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=0d057a3a635869bf883852fe41c4d413190f0b3b358a46fb4d0155a8b9a154b75b65f2e6cb636f91ae272529bb56134dda5d793a3c9e03bd7a28bf7a11f7d777" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=217f3d5f8552648731a1afbb75bbfa0139ef7916f8a0dd11ea6ebfa5bd4097cfef8f7c470ca8ba9f3fb4124f953ffc005a31feb2d1edfa422ab8c768791ff502]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=246a6011242f8b361efe1dac5ef46b6fb4523baf2d13b02ceafe4aed96e6467f1df8cb2b640cad80d422b8c089d34058bfe18588e67c6d457a692d76123433e5]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x52789420,0x52721460}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 1fc89a5f0d5c66a2913313f42c9ceb70 [f=-000001] Connection attempt from eqdw [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: eqdw changed status [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from lytzhadow [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: lytzhadow changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="eqdw" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=0d057a3a635869bf883852fe41c4d413190f0b3b358a46fb4d0155a8b9a154b75b65f2e6cb636f91ae272529bb56134dda5d793a3c9e03bd7a28bf7a11f7d777" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="eqdw" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="lytzhadow" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=0d057a3a635869bf883852fe41c4d413190f0b3b358a46fb4d0155a8b9a154b75b65f2e6cb636f91ae272529bb56134dda5d793a3c9e03bd7a28bf7a11f7d777" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="lytzhadow" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="eqdw" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=217f3d5f8552648731a1afbb75bbfa0139ef7916f8a0dd11ea6ebfa5bd4097cfef8f7c470ca8ba9f3fb4124f953ffc005a31feb2d1edfa422ab8c768791ff502]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="eqdw" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=246a6011242f8b361efe1dac5ef46b6fb4523baf2d13b02ceafe4aed96e6467f1df8cb2b640cad80d422b8c089d34058bfe18588e67c6d457a692d76123433e5]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="eqdw" string="[Game::Load][lua{Rules,Gaia}={0000000114eef990,00000000f1f7c160}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="lytzhadow" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=217f3d5f8552648731a1afbb75bbfa0139ef7916f8a0dd11ea6ebfa5bd4097cfef8f7c470ca8ba9f3fb4124f953ffc005a31feb2d1edfa422ab8c768791ff502]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="lytzhadow" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=246a6011242f8b361efe1dac5ef46b6fb4523baf2d13b02ceafe4aed96e6467f1df8cb2b640cad80d422b8c089d34058bfe18588e67c6d457a692d76123433e5]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="lytzhadow" string="[Game::Load][lua{Rules,Gaia}={000000006e385010,00000000cd120da0}]" [f=-000001] Allies: I choose: The Pain Train! [f=-000001] Allies: I choose: Soban! [f=-000001] yeesh took the damn thing long enough. how goes it? [f=-000001] I am so bad at this game it's really starting to piss me off [f=-000001] so gl hf [f=-000001] aight =P [f=-000001] [0] Event [5908,4.02441406,2816]: 0 finished unit Strike Commander [f=-000001] [0] Event [477,17.0457153,2193]: 1 finished unit Guardian Commander [f=0000000] [0] lytzhadow, team: 1, elo:1992 [f=0000000] [0] eqdw, team: 0, elo:1515 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000012] [12] Event [576,17.589035,2120]: 1 finished unit Cloakbot Factory [f=0000045] [45] Event [6032,4.01947021,2712]: 0 finished unit Cloakbot Factory [f=0000215] [Game::ClientReadNet] added new player mad_kraft with number 2 to team 0 [f=0000216] > SPRINGIE:User mad_kraft|raveparty|5_3||False|||CA [f=0000229] Connection attempt from mad_kraft [f=0000229] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0000229] -> Connection established (given id 2) [f=0000230] > SPRINGIE:User mad_kraft|raveparty|5_3||False|||CA [f=0000232] > SPRINGIE:User mad_kraft|raveparty|5_3||False|||CA [f=0000243] [Game::ClientReadNet][LOGMSG] sender="mad_kraft" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=0d057a3a635869bf883852fe41c4d413190f0b3b358a46fb4d0155a8b9a154b75b65f2e6cb636f91ae272529bb56134dda5d793a3c9e03bd7a28bf7a11f7d777" [f=0000243] [Game::ClientReadNet][LOGMSG] sender="mad_kraft" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0000329] [329] Event [6008,4.01947021,2824]: 0 finished unit Metal Extractor [f=0000330] [330] Event [360,4.01596069,2056]: 1 finished unit Metal Extractor [f=0000335] [335] Event [585.599976,17.2749329,2120]: 1 finished unit Glaive [f=0000493] [493] Event [6022.3999,4.01947021,2712]: 0 finished unit Conjurer [f=0000541] [541] Event [585.599976,17.2749329,2120]: 1 finished unit Glaive [f=0000557] [557] Event [424,4.89334106,2072]: 1 finished unit Solar Collector [f=0000585] [585] Event [5976,4.01947021,2936]: 0 finished unit Solar Collector [f=0000689] [689] Event [455.696106,89.6210632,2149.74097]: 1 finished unit Firefly [f=0000692] [692] Event [6022.3999,4.01947021,2712]: 0 finished unit Glaive [f=0000736] [736] Event [585.599976,17.2749329,2120]: 1 finished unit Glaive [f=0000781] [781] Event [344,4.02999878,2120]: 1 finished unit Solar Collector [f=0000900] [900] Event [5880,4.04754639,3048]: 0 finished unit Solar Collector [f=0000905] [905] Event [6022.3999,4.01947021,2712]: 0 finished unit Glaive [f=0000905] [Game::ClientReadNet][LOGMSG] sender="mad_kraft" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=217f3d5f8552648731a1afbb75bbfa0139ef7916f8a0dd11ea6ebfa5bd4097cfef8f7c470ca8ba9f3fb4124f953ffc005a31feb2d1edfa422ab8c768791ff502]" [f=0000935] [Game::ClientReadNet][LOGMSG] sender="mad_kraft" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=246a6011242f8b361efe1dac5ef46b6fb4523baf2d13b02ceafe4aed96e6467f1df8cb2b640cad80d422b8c089d34058bfe18588e67c6d457a692d76123433e5]" [f=0000935] [Game::ClientReadNet][LOGMSG] sender="mad_kraft" string="[Game::Load][lua{Rules,Gaia}={00000000d276e9e0,00000000f5488ce0}]" [f=0000935] Spectator mad_kraft left the game: normal quit [f=0000935] [935] Event [undefined]: mad_kraft quit [f=0000941] Connection attempt from mad_kraft [f=0000941] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0000941] -> Connection established (given id 2) [f=0000945] [Game::ClientReadNet][LOGMSG] sender="mad_kraft" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=0d057a3a635869bf883852fe41c4d413190f0b3b358a46fb4d0155a8b9a154b75b65f2e6cb636f91ae272529bb56134dda5d793a3c9e03bd7a28bf7a11f7d777" [f=0000945] [Game::ClientReadNet][LOGMSG] sender="mad_kraft" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0001117] [1117] Event [6022.3999,4.01947021,2712]: 0 finished unit Glaive [f=0001258] [1258] Event [5784,4.15283203,3064]: 0 finished unit Metal Extractor [f=0001279] [1279] Event [320,4.02297974,2064]: 1 finished unit Lotus [f=0001334] [1334] Event [585.599976,17.2749329,2120]: 1 finished unit Conjurer [f=0001395] [1395] Event [6022.3999,4.01947021,2712]: 0 finished unit Glaive [f=0001585] [Game::ClientReadNet][LOGMSG] sender="mad_kraft" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=217f3d5f8552648731a1afbb75bbfa0139ef7916f8a0dd11ea6ebfa5bd4097cfef8f7c470ca8ba9f3fb4124f953ffc005a31feb2d1edfa422ab8c768791ff502]" [f=0001605] [Game::ClientReadNet][LOGMSG] sender="mad_kraft" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=246a6011242f8b361efe1dac5ef46b6fb4523baf2d13b02ceafe4aed96e6467f1df8cb2b640cad80d422b8c089d34058bfe18588e67c6d457a692d76123433e5]" [f=0001605] [Game::ClientReadNet][LOGMSG] sender="mad_kraft" string="[Game::Load][lua{Rules,Gaia}={00000000f5483100,00000000f0674dc0}]" [f=0001773] [1773] Event [6022.3999,4.01947021,2712]: 0 finished unit Glaive [f=0001779] [1779] Event [5872,4.01947021,2880]: 0 finished unit Lotus [f=0001930] [1930] Event [585.599976,17.2749329,2120]: 1 finished unit Conjurer [f=0001960] [1960] Event [5040,103.233643,1472]: 0 finished unit Radar Tower [f=0001985] [1985] Event [136,4.01947021,2296]: 1 finished unit Metal Extractor [f=0002224] [2224] Event [200,4.01947021,2312]: 1 finished unit Solar Collector [f=0002242] [2242] Event [6022.3999,4.01947021,2712]: 0 finished unit Conjurer [f=0002463] [2463] Event [152,4.01947021,2232]: 1 finished unit Solar Collector [f=0002508] [2508] Event [1208,52.7246094,1400]: 1 finished unit Metal Extractor [f=0002581] [2581] Event [6022.3999,4.01947021,2712]: 0 finished unit Ronin [f=0002775] [2775] Event [72,4.01947021,2280]: 1 finished unit Solar Collector [f=0003165] [3165] Event [104,52.7526855,3096]: 1 finished unit Metal Extractor [f=0003263] [3263] Event [120,4.01947021,2360]: 1 finished unit Solar Collector [f=0003265] [3265] Event [6022.3999,4.01947021,2712]: 0 finished unit Reaver [f=0003427] [3427] Event [722.547302,14.4219131,2062.42798]: 0 lost unit Glaive [f=0003506] [3506] Event [585.599976,17.2749329,2120]: 1 finished unit Reaver [f=0003518] [3518] Event [6104,4.01947021,2840]: 0 finished unit Solar Collector [f=0003532] [3532] Event [1304,157.494354,1000]: 1 finished unit Metal Extractor [f=0003542] [3542] Event [726.911377,6.18800831,2180.39893]: 0 lost unit Glaive [f=0003561] [3561] Event [736.999695,11.591033,2118.27734]: 0 lost unit Glaive [f=0003571] [3571] Event [706.46936,10.3539801,2151.59106]: 0 lost unit Glaive [f=0003779] [3779] Event [585.599976,17.2749329,2120]: 1 finished unit Ronin [f=0004064] [4064] Event [6104,4.01947021,2968]: 0 finished unit Solar Collector [f=0004074] [4074] Event [585.599976,17.2749329,2120]: 1 finished unit Ronin [f=0004330] [4330] Event [1000,103.233643,3560]: 1 finished unit Metal Extractor [f=0004384] [4384] Event [520,18.1628418,2200]: 1 finished unit Caretaker [f=0004405] [4405] Event [1176,157.350464,616]: 1 finished unit Metal Extractor [f=0004458] [4458] Event [585.599976,17.2749329,2120]: 1 finished unit Ronin [f=0004508] [4508] Event [4952,52.7561951,3720]: 0 finished unit Metal Extractor [f=0004550] [4550] Event [6088,4.01947021,3096]: 0 finished unit Solar Collector [f=0004657] [4657] Event [6022.3999,4.01947021,2712]: 0 finished unit Knight [f=0004881] [4881] Event [6022.3999,4.01947021,2712]: 0 finished unit Glaive [f=0004959] [4959] Event [585.599976,17.2749329,2120]: 1 finished unit Sling [f=0004974] [4974] Event [5040,103.233643,1472]: 0 lost unit Radar Tower [f=0004985] [4985] Event [5992,4.05456543,3096]: 0 finished unit Solar Collector [f=0004997] [4997] Event [5144,103.233643,1560]: 0 lost unit Metal Extractor [f=0005056] [5056] Event [2976,103.25119,240]: 0 finished unit Radar Tower [f=0005096] [5096] Event [6022.3999,4.01947021,2712]: 0 finished unit Glaive [f=0005313] [5313] Event [6022.3999,4.01947021,2712]: 0 finished unit Glaive [f=0005320] [5320] Event [568,17.7522278,2200]: 1 finished unit Caretaker [f=0005367] Spectator mad_kraft left the game: normal quit [f=0005367] [5367] Event [undefined]: mad_kraft quit [f=0005373] [5373] Event [5144,157.350464,4184]: 0 finished unit Metal Extractor [f=0005403] [5403] Event [1224,103.233643,3496]: 1 finished unit Metal Extractor [f=0005480] [5480] Event [5824,111.39679,3264]: 0 finished unit Radar Tower [f=0005532] [5532] Event [1000,157.350464,936]: 1 finished unit Metal Extractor [f=0005535] [5535] Event [6022.3999,4.01947021,2712]: 0 finished unit Glaive [f=0005742] [5742] Event [585.599976,17.2749329,2120]: 1 finished unit Conjurer [f=0005744] [5744] Event [6022.3999,4.01947021,2712]: 0 finished unit Glaive [f=0005976] [5976] Event [6104,4.08615112,3176]: 0 finished unit Solar Collector [f=0005981] [5981] Event [616,14.8323059,2200]: 1 finished unit Caretaker [f=0006091] [6091] Event [904,157.350464,936]: 1 finished unit Wind/Tidal Generator [f=0006189] [6189] Event [4840,157.350464,4120]: 0 finished unit Metal Extractor [f=0006234] [6234] Event [6022.3999,4.01947021,2712]: 0 finished unit Ronin [f=0006343] [6343] Event [585.599976,17.2749329,2120]: 1 finished unit Reaver [f=0006458] [6458] Event [4944,157.350464,4272]: 0 finished unit Radar Tower [f=0006515] [6515] Event [585.599976,17.2749329,2120]: 1 finished unit Ronin [f=0006532] [6532] Event [232,4.01947021,2232]: 1 finished unit Solar Collector [f=0006598] [6598] Event [6022.3999,4.01947021,2712]: 0 finished unit Ronin [f=0006607] [6607] Event [952,157.350464,856]: 1 finished unit Wind/Tidal Generator [f=0006667] [6667] Event [585.599976,17.2749329,2120]: 1 finished unit Ronin [f=0006710] [6710] Event [1048,103.233643,3832]: 1 finished unit Metal Extractor [f=0006717] [6717] Event [4939.05518,157.350464,4385.74707]: 0 finished unit Strike Commander [f=0006717] game_message: Morph complete: Soban lvl 1 -> Soban lvl 2 [f=0006717] [6717] Received game_message: Morph complete: Soban lvl 1 -> Soban lvl 2 [f=0006791] [6791] Event [585.599976,17.2749329,2120]: 1 finished unit Ronin [f=0006870] [6870] Event [5378.88525,85.3542328,1197.86438]: 1 lost unit Glaive [f=0006911] [6911] Event [585.599976,17.2749329,2120]: 1 finished unit Sling [f=0006950] [6950] Event [5291.58545,105.313713,1399.17029]: 1 lost unit Glaive [f=0006995] [6995] Event [1000,157.350464,776]: 1 finished unit Wind/Tidal Generator [f=0007009] [7009] Event [6022.3999,4.01947021,2712]: 0 finished unit Ronin [f=0007011] [7011] Event [4968,157.350464,4504]: 0 finished unit Metal Extractor [f=0007013] [7013] Event [6104,108.940125,3368]: 0 finished unit Solar Collector [f=0007018] [7018] Event [5268.36328,104.855507,1389.43213]: 1 lost unit Glaive [f=0007084] [7084] Event [585.599976,17.2749329,2120]: 1 finished unit Conjurer [f=0007300] [7300] Event [6022.3999,4.01947021,2712]: 0 finished unit Ronin [f=0007388] [7388] Event [585.599976,17.2749329,2120]: 1 finished unit Reaver [f=0007488] [7488] Event [6104,103.2547,3496]: 0 finished unit Solar Collector [f=0007510] [7510] Event [585.599976,17.2749329,2120]: 1 finished unit Ronin [f=0007510] [7510] Event [1048,157.350464,696]: 1 finished unit Wind/Tidal Generator [f=0007625] [7625] Event [585.599976,17.2749329,2120]: 1 finished unit Ronin [f=0007637] [7637] Event [6022.3999,4.01947021,2712]: 0 finished unit Ronin [f=0007691] [7691] Event [968,103.233643,3832]: 1 finished unit Solar Collector [f=0007749] [7749] Event [585.599976,17.2749329,2120]: 1 finished unit Ronin [f=0007892] [7892] Event [585.599976,17.2749329,2120]: 1 finished unit Sling [f=0007928] [7928] Event [1096,157.350464,616]: 1 finished unit Wind/Tidal Generator [f=0008000] [8000] Event [6104,103.233643,3624]: 0 finished unit Solar Collector [f=0008045] [8045] Event [585.599976,17.2749329,2120]: 1 finished unit Conjurer [f=0008130] [8130] Event [5096,103.233643,1288]: 0 finished unit Metal Extractor [f=0008167] [8167] Event [2208,52.7246094,2144]: 1 finished unit Radar Tower [f=0008296] [8296] Event [585.599976,17.2749329,2120]: 1 finished unit Reaver [f=0008302] [8302] Event [1144,157.350464,536]: 1 finished unit Wind/Tidal Generator [f=0008319] [8319] Event [936,103.233643,3688]: 1 finished unit Solar Collector [f=0008387] [8387] Event [585.599976,17.2749329,2120]: 1 finished unit Ronin [f=0008475] [8475] Event [585.599976,17.2749329,2120]: 1 finished unit Ronin [f=0008523] [8523] Event [6104,106.455383,3752]: 0 finished unit Solar Collector [f=0008565] [8565] Event [585.599976,17.2749329,2120]: 1 finished unit Ronin [f=0008673] [8673] Event [585.599976,17.2749329,2120]: 1 finished unit Sling [f=0008798] [8798] Event [585.599976,17.2749329,2120]: 1 finished unit Conjurer [f=0008889] [8889] Event [1176,157.350464,616]: 1 lost unit Metal Extractor [f=0008914] [8914] Event [1048,157.350464,696]: 1 lost unit Wind/Tidal Generator [f=0008929] [8929] Event [1000,157.434235,776]: 1 lost unit Wind/Tidal Generator [f=0008950] [8950] Event [952,157.518005,856]: 1 lost unit Wind/Tidal Generator [f=0008972] [8972] Event [904,103.233643,3544]: 1 finished unit Solar Collector [f=0008982] [8982] Event [904,157.518005,936]: 1 lost unit Wind/Tidal Generator [f=0009039] [9039] Event [585.599976,17.2749329,2120]: 1 finished unit Reaver [f=0009064] [9064] Event [1784,4.00894165,3128]: 1 finished unit Metal Extractor [f=0009096] [9096] Event [1096,157.350464,616]: 1 lost unit Wind/Tidal Generator [f=0009124] [9124] Event [1024.50378,160.210403,544.88739]: 0 lost unit Glaive [f=0009131] [9131] Event [6104,161.70929,4008]: 0 finished unit Solar Collector [f=0009132] [9132] Event [1144,157.518005,536]: 1 lost unit Wind/Tidal Generator [f=0009154] [9154] Event [585.599976,17.2749329,2120]: 1 finished unit Ronin [f=0009252] [9252] Event [1000,157.350464,936]: 1 lost unit Metal Extractor [f=0009272] [9272] Event [585.599976,17.2749329,2120]: 1 finished unit Ronin [f=0009319] [9319] Event [5616.57959,211.467285,4844.37354]: 0 finished unit Strike Commander [f=0009319] game_message: Morph complete: Soban lvl 2 -> Soban lvl 3 [f=0009319] [9319] Received game_message: Morph complete: Soban lvl 2 -> Soban lvl 3 [f=0009394] [9394] Event [585.599976,17.2749329,2120]: 1 finished unit Ronin [f=0009432] [9432] Event [1028.14612,156.775955,666.340759]: 0 lost unit Glaive [f=0009458] [9458] Event [1100.87842,156.84906,670.340088]: 0 lost unit Glaive [f=0009460] [9460] Event [1128.54602,157.650131,692.508362]: 0 lost unit Glaive [f=0009485] [9485] Event [1101.07861,157.419632,830.833435]: 0 lost unit Glaive [f=0009487] [9487] Event [6022.3999,4.01947021,2712]: 0 finished unit Scythe [f=0009523] [9523] Event [585.599976,17.2749329,2120]: 1 finished unit Sling [f=0009609] [9609] Event [5144,103.233643,1560]: 0 finished unit Metal Extractor [f=0009674] [9674] Event [6104,157.736511,4136]: 0 finished unit Solar Collector [f=0009694] [9694] Event [585.599976,17.2749329,2120]: 1 finished unit Conjurer [f=0009751] [9751] Event [1000,103.237152,3464]: 1 finished unit Solar Collector [f=0009966] [9966] Event [585.599976,17.2749329,2120]: 1 finished unit Reaver [f=0010086] [10086] Event [585.599976,17.2749329,2120]: 1 finished unit Ronin [f=0010140] [10140] Event [5720,111.467285,4920]: 0 finished unit Geothermal Generator [f=0010150] [10150] Event [5992,159.589539,3896]: 0 finished unit Solar Collector [f=0010206] [10206] Event [585.599976,17.2749329,2120]: 1 finished unit Ronin [f=0010207] [10207] Event [2632,5.17410278,1496]: 1 finished unit Metal Extractor [f=0010284] [10284] Event [4920,103.237152,1624]: 0 finished unit Metal Extractor [f=0010306] [10306] Event [585.599976,17.2749329,2120]: 1 finished unit Ronin [f=0010353] [10353] Event [6022.3999,4.01947021,2712]: 0 finished unit Reaver [f=0010373] [10373] Event [5445.93896,3.95915627,2802.79736]: 1 lost unit Ronin [f=0010375] [10375] Event [5872,4.01947021,2880]: 0 lost unit Lotus [f=0010423] [10423] Event [585.599976,17.2749329,2120]: 1 finished unit Sling [f=0010460] [10460] Event [5784,4.15283203,3064]: 0 lost unit Metal Extractor [f=0010513] [10513] Event [1144,103.233643,3480]: 1 finished unit Solar Collector [f=0010532] [10532] Event [5726.3291,3.89165926,2759.45605]: 0 lost unit Reaver [f=0010571] [10571] Event [585.599976,17.2749329,2120]: 1 finished unit Conjurer [f=0010766] [10766] Event [6022.3999,4.01947021,2712]: 0 lost unit Reaver [f=0010772] [10772] Event [6022.3999,4.01947021,2712]: 0 lost unit Reaver [f=0010787] [10787] Event [6022.3999,4.01947021,2712]: 0 lost unit Reaver [f=0010802] [10802] Event [6022.3999,4.01947021,2712]: 0 lost unit Reaver [f=0010817] [10817] Event [6022.3999,4.01947021,2712]: 0 lost unit Reaver [f=0010831] [10831] Event [6022.3999,4.01947021,2712]: 0 lost unit Reaver [f=0010834] [10834] Event [585.599976,17.2749329,2120]: 1 finished unit Reaver [f=0010842] [10842] Event [5183.93555,3.31065655,2795.84766]: 1 lost unit Sling [f=0010844] fuck this faggot game, 31 [f=0010847] [10847] Event [6022.3999,4.01947021,2712]: 0 lost unit Reaver [f=0010862] [10862] Event [6022.3999,4.01947021,2712]: 0 lost unit Reaver [f=0010878] [10878] Event [6022.3999,4.01947021,2712]: 0 lost unit Reaver [f=0010892] [10892] Event [6022.3999,4.01947021,2712]: 0 lost unit Reaver [f=0010908] [10908] Event [6022.3999,4.01947021,2712]: 0 lost unit Reaver [f=0010912] [10912] Event [undefined]: eqdw resigned [f=0010912] game_message: eqdw has been destroyed! [f=0010912] game_message: lytzhadow wins! [f=0010912] Submitting stats [f=0010912] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0010912] Part| Total Time|Time of the last 0.5s [f=0010912] Draw 9935.57ms 10.19% [f=0010912] Lua::Callins::Synced 5302.39ms 34.67% [f=0010912] Lua::Callins::Unsynced 12613.68ms 15.58% [f=0010912] Lua::CollectGarbage::Synced 287.16ms 0.10% [f=0010912] Lua::CollectGarbage::Unsynced 470.89ms 0.70% [f=0010912] Misc::Profiler::AddTime 49.42ms 0.10% [f=0010912] Sim 14121.03ms 61.74% [f=0010912] [10912] Received game_message: eqdw has been destroyed! [f=0010912] [10912] Received game_message: lytzhadow wins! [f=0010913] [10913] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0010913] [10913] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0010913] [10913] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0010913] [10913] Game End Stats Values: 2,2165,2230,2230,2165,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,6.30000019,6.30000019,6.30000019,6.30000019,0,65,65,0,0,0,0,0,890,890,890,890,0,0,0,0,0,0,0,0,0,0,0,0 [f=0010913] [10913] Game End Stats Values: 3,2420,2520,2520,2420,0.00138364,0.4247067,0.4247067,0.00138364,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,9.19999981,9.60000038,9.60000038,9.19999981,1275,1275,1275,1275,9.50009155,9.52831459,9.52831459,9.50009155,65,195,195,65,0,0,0,0,1080,1030,1030,1080,0,0,0,0,0,0,0,0,0,0,0,0 [f=0010913] [10913] Game End Stats Values: 4,2710,2730,2730,2710,3.24193645,7.23549938,7.23549938,3.24193645,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,90,0,11.8666668,12,12,11.8666668,1275,1275,1275,1275,10.182704,9.95405293,9.95405293,10.182704,195,195,195,195,0,0,0,0,1240,1150,1150,1240,0,0,0,0,0,0,0,0,0,0,0,0 [f=0010913] [10913] Game End Stats Values: 5,2930,2730,2730,2930,3.78755593,15.1996965,15.1996965,3.78755593,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,90,90,90,12,12,12,12,1275,1275,1275,1275,13.036375,10.0309467,10.0309467,13.036375,325,195,195,325,0,0,0,0,1240,1150,1150,1240,0,0,0,0,0,0,0,0,0,0,0,0 [f=0010913] [10913] Game End Stats Values: 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Factory [f=0010920] [10920] Event [5191.87695,4.38860083,2839.04663]: 1 lost unit Sling [f=0010932] [10932] Event [6008,3.55317593,2824]: 0 lost unit Metal Extractor [f=0010951] [10951] Event [585.599976,17.2749329,2120]: 1 finished unit Ronin [f=0010958] [10958] Event [6104,3.9934411,2840]: 0 lost unit Solar Collector [f=0010959] [10959] Event [5880,4.10491943,3048]: 0 lost unit Solar Collector [f=0011013] Spectator eqdw left the game: normal quit [f=0011013] [11013] Event [undefined]: eqdw quit [f=0011052] [11052] Event [585.599976,17.2749329,2120]: 1 finished unit Ronin [f=0011077] Player lytzhadow left the game: normal quit [f=0011077] [11077] Event [undefined]: lytzhadow quit [f=0011083] No clients connected, shutting down server [f=0011083] Server shutdown [f=0011083] Playback paused [f=0011083] Autoquit sending quit command. [f=0011083] [QuitAction] user exited to system [f=0011083] [SpringApp::Kill][1] fromRun=1 [f=0011083] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0011083] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0011083] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0011083] [ThreadPool::SetThreadCount][2] workers=0 [f=0011083] [SpringApp::Kill][2] [f=0011083] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0011083] [Game::KillLua][3] dtor=0 luaUI=0x5303b730 [f=0011083] Start widgetHandler:Shutdown [f=0011083] Shutdown - SaveOrderList Complete [f=0011083] Writing last game win data [f=0011083] Shutdown - SaveConfigData Complete [f=0011083] Shutdown Widget - Save/Load API [f=0011083] Shutdown Widget - Chili Highlight [f=0011083] Shutdown Widget - Draw After Chili [f=0011083] Shutdown Widget - EPIC Menu [f=0011083] Shutdown Widget - Chili Widget Selector [f=0011083] Shutdown Widget - Chili Minimap [f=0011083] Shutdown Widget - Local Team Colors [f=0011083] Shutdown Widget - Display Keys 2 [f=0011083] Shutdown Widget - Save Game Menu [f=0011083] Shutdown Widget - Unit Icons [f=0011083] Shutdown Widget - Noises [f=0011083] Shutdown Widget - HealthBars [f=0011083] Shutdown Widget - Win Counter [f=0011083] Shutdown Widget - SpringRTS Replay Stats [f=0011083] Shutdown Widget - BuildETA [f=0011083] Shutdown Widget - Modular Comm Info [f=0011083] Shutdown Widget - Music Player v2 [f=0011083] Shutdown Widget - Stereo3D [f=0011083] Shutdown Widget - Showeco and Grid Drawer [f=0011083] Shutdown Widget - Point Tracker [f=0011083] Shutdown Widget - Missile Silo Range [f=0011083] Shutdown Widget - MinimapEvents [f=0011083] Shutdown Widget - Mex Placement Handler [f=0011083] Shutdown Widget - Local Widgets Config [f=0011083] Shutdown Widget - Highlight Geos [f=0011083] Shutdown Widget - Grab Input [f=0011083] Input grabbing is disabled! [f=0011083] Shutdown Widget - Defense Range Zero-K [f=0011083] Shutdown Widget - MetalFeatures (new) [f=0011083] Shutdown Widget - Darkening [f=0011083] Shutdown Widget - Context Menu [f=0011083] Shutdown Widget - Chili Spectator Panels [f=0011083] Shutdown Widget - Chili Selections & CursorTip v2 [f=0011083] Shutdown Widget - Chili Nuke Warning [f=0011083] Shutdown Widget - Chili EndGame Window [f=0011083] Shutdown Widget - Chili Economy Panel Default [f=0011083] Shutdown Widget - CameraShake [f=0011083] Shutdown Widget - Attack AoE [f=0011083] Shutdown Widget - Map Edge Extension [f=0011083] Shutdown Widget - Selection Send [f=0011083] Shutdown Widget - LupsManager [f=0011083] Shutdown Widget - Newton Firezone [f=0011083] Shutdown Widget - Chili Pro Console [f=0011083] Shutdown Widget - Lasso Terraform GUI [f=0011083] Shutdown Widget - Lups [f=0011083] Shutdown Widget - Chili Framework [f=0011083] Shutdown Widget - Chili Core Selector [f=0011083] Shutdown Widget - Custom Markers [f=0011083] Shutdown Widget - Select Keys [f=0011083] Shutdown Widget - Pause Screen [f=0011083] Shutdown Widget - Text To Speech Control [f=0011083] Shutdown Widget - Persistent Build Height [f=0011083] Shutdown Widget - Layout Handler [f=0011083] End widgetHandler:Shutdown [f=0011083] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={676785,74453751} {int,ext,rec}Allocs={24660871,0,0} {chunk,block}Bytes={74453751,0} [f=0011083] [Game::KillLua][1] dtor=0 luaGaia=0x52721460 [f=0011083] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={507141,63678272} {int,ext,rec}Allocs={24660872,0,0} {chunk,block}Bytes={63678272,0} [f=0011083] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={507141,63678272} {int,ext,rec}Allocs={24660872,0,0} {chunk,block}Bytes={63678272,0} [f=0011083] [Game::KillLua][2] dtor=0 luaRules=0x52789420 [f=0011083] Start gadgetHandler:Shutdown [f=0011083] Shutdown - StartSetup [f=0011083] Shutdown - UnitMorph [f=0011083] Shutdown - Carrier Drones [f=0011083] Shutdown - LupsNanoSpray [f=0011083] Shutdown - Missile Silo Controller [f=0011083] Shutdown - Modular Comm Info [f=0011083] Shutdown - Terrain Texture Handler [f=0011083] Shutdown - UnitCloakShield [f=0011083] Shutdown - Starlight Handler [f=0011083] End gadgetHandler:Shutdown [f=0011083] Start gadgetHandler:Shutdown [f=0011083] Shutdown - Save/Load [f=0011083] Shutdown - Teleport Throw [f=0011083] Shutdown - UnitMorph [f=0011083] Shutdown - Modular Comm Info [f=0011083] Shutdown - Retreat Command [f=0011083] Shutdown - Shockwaves [f=0011083] Shutdown - UnitCloakShield [f=0011083] Shutdown - Lups Cloak FX [f=0011083] Shutdown - Lups [f=0011083] Shutdown - Lups Shield [f=0011083] End gadgetHandler:Shutdown [f=0011083] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={24660958,0,0} {chunk,block}Bytes={0,0} [f=0011083] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={24660958,0,0} {chunk,block}Bytes={0,0} [f=0011083] [Game::KillLua][4] dtor=0 [f=0011083] [Game::~CGame][1] [f=0011083] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0011083] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0011083] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0011083] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0011083] [Game::KillLua][4] dtor=1 [f=0011083] [Game::KillMisc][1] [f=0011083] [Game::KillMisc][2] [f=0011083] [Game::KillMisc][3] [f=0011083] [Game::KillRendering][1] [f=0011083] [3DOParser::Kill] allocated 137 pieces [f=0011083] [S3OParser::Kill] allocated 2682 pieces [f=0011083] [AssParser::Kill] allocated 225 pieces [f=0011083] [Game::KillInterface][1] [f=0011083] [Game::KillInterface][2] [f=0011083] [Game::KillSimulation][1] [f=0011083] [Game::KillSimulation][2] [f=0011083] [CCollisionHandler] dis-/continuous tests: 0/237381 [f=0011083] [Game::KillSimulation][3] [f=0011083] [~CPathCache(24x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0011083] [~CPathCache(24x20)] cacheHits=6 hitPercentage=18% numHashColls=0 maxCacheSize=3 [f=0011083] [~CPathCache(48x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0011083] [~CPathCache(48x40)] cacheHits=212 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0011083] [~CRectangleOverlapHandler] 0% overlap reduction [f=0011083] [~CRectangleOverlapHandler] 0% overlap reduction [f=0011083] [LosHandler::Kill] raycast instance cache-{hits,misses}={4773,10039}; shared=5%; cached=27% [f=0011083] [Game::KillSimulation][4] [f=0011083] [CommonDefHandler::KillStatic] 3163 sound-set data items added [f=0011083] [Game::~CGame][2] [f=0011083] [Game::~CGame][3] [f=0011083] [SpringApp::Kill][3] [f=0011083] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 118872 bytes sent 206853 bytes recv'd [f=0011083] [SpringApp::Kill][4] font=0x45bdeaa0 [f=0011083] [SpringApp::Kill][5] [f=0011083] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7792 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/1744f8151505db92eb3c8724f41eb638.sdp (0x45c4cc60) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/1744f8151505db92eb3c8724f41eb638.sdp" numZipFiles=7792 sumInflSize=721737kb sumReadTime=3767ms file="objects3d/strikecom.dae" indx=5455 inflSize=999kb readTime=117ms file="unittextures/bcore_abc_1.tga" indx=6966 inflSize=3210kb readTime=88ms file="objects3d/strikecom_4.dae" indx=5463 inflSize=1000kb readTime=50ms file="objects3d/funnelweb.dae" indx=5147 inflSize=1500kb readTime=43ms file="unittextures/bcore_abc_2.tga" indx=6968 inflSize=1800kb readTime=43ms file="objects3d/strikecom_3.dae" indx=5461 inflSize=1000kb readTime=41ms file="objects3d/strikecom_2.dae" indx=5459 inflSize=1000kb readTime=40ms file="scripts/dynrecon.lua" indx=5651 inflSize=18kb readTime=32ms file="luaui/widgets/unit_decoration_handler.lua" indx=4728 inflSize=6kb readTime=28ms file="objects3d/amphaa.s3o" indx=4820 inflSize=144kb readTime=25ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/1744f8151505db92eb3c8724f41eb638.sdp] 53627442 bytes cached in 2883 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=98 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/Fallendell_v1.0.sd7 (0x45d40cb0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x45d54600) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x45cafca0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f5c6808bf10) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]