[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.XNhQLv1iwx/springsettings.980828.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-12-amd64 #1 SMP Debian 4.19.152-1 (2020-10-18) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 28ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7ff87c01d170 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 8780 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/980828/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 204ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 4 to team 0 (#active=5) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x464312c0] using map "Vantage v1.2" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Vantage v1.2", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x464312c0] using game "Zero-K v1.8.10.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.10.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 108ms [f=-000001] [PreGame::UpdateClientNet] received local player number 4 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (58 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 608ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 677ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 1ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 59ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 684ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 104ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 23ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 8ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 27ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 60ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 122ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 4 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] SausageandMash was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/980828/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Mex Placement Initialised with 32 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 32, 121 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=bd068497 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=b5649098 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=53080e96 [f=-000001] [Path] [PathEstimator::ReadFile] hash=53080e96 file="cache/104dev-maintenance/paths/Vantage v1.2.pe-53080e96.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=bd068497 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=b5649098 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=53080ea6 [f=-000001] [Path] [PathEstimator::ReadFile] hash=53080ea6 file="cache/104dev-maintenance/paths/Vantage v1.2.pe2-53080ea6.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (306ms, checksum fc9d2293)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11612,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/980828/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 4 to team 0 [f=-000001] -> Connection established (given id 4) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=134ac4ddac6381f91d3e8a31aeed9746749d45ec1b5c363343aa6fb3f03c849c82755442291f348fa9092cd1bb7eff8be8ded1b7f2a6d3a8f2f54970f72de8bf" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=e3f2f3b6d9b0fd2f99becc1a7fcd46c194ac81952b8115ac4be4486450f270fd629873072c914c858c14d0c82eba7cc99d7987f201fae1eebdbb2c2ca3f41199]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=18aa2edd5bfc694561f843658b35884ac0bec86ee29cf3eba1c7aa09aa51b53d8e8d957b6e0c5d8c0c21a4b08ff6aa9da84388d99fc94d7e2cdbd4a28e85a52e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x5422fb40,0x53f7a1a0}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: bbc8995f4f314eecee570d194e5162e7 [f=-000001] Connection attempt from mad_kraft [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: mad_kraft changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="mad_kraft" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=134ac4ddac6381f91d3e8a31aeed9746749d45ec1b5c363343aa6fb3f03c849c82755442291f348fa9092cd1bb7eff8be8ded1b7f2a6d3a8f2f54970f72de8bf" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="mad_kraft" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from chrisdoor1990 [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: chrisdoor1990 changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="chrisdoor1990" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=134ac4ddac6381f91d3e8a31aeed9746749d45ec1b5c363343aa6fb3f03c849c82755442291f348fa9092cd1bb7eff8be8ded1b7f2a6d3a8f2f54970f72de8bf" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="chrisdoor1990" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet] added new player SausageandMash with number 2 to team 0 [f=-000001] > SPRINGIE:User SausageandMash|staticnuke|3_3||False|||GB [f=-000001] Connection attempt from SausageandMash [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="SausageandMash" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=134ac4ddac6381f91d3e8a31aeed9746749d45ec1b5c363343aa6fb3f03c849c82755442291f348fa9092cd1bb7eff8be8ded1b7f2a6d3a8f2f54970f72de8bf" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="SausageandMash" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet] added new player LordSwan3x with number 3 to team 0 [f=-000001] > SPRINGIE:User LordSwan3x|shieldscout|4_3||False|||BR [f=-000001] Connection attempt from LordSwan3x [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="LordSwan3x" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=134ac4ddac6381f91d3e8a31aeed9746749d45ec1b5c363343aa6fb3f03c849c82755442291f348fa9092cd1bb7eff8be8ded1b7f2a6d3a8f2f54970f72de8bf" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="LordSwan3x" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="SausageandMash" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=e3f2f3b6d9b0fd2f99becc1a7fcd46c194ac81952b8115ac4be4486450f270fd629873072c914c858c14d0c82eba7cc99d7987f201fae1eebdbb2c2ca3f41199]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="SausageandMash" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=18aa2edd5bfc694561f843658b35884ac0bec86ee29cf3eba1c7aa09aa51b53d8e8d957b6e0c5d8c0c21a4b08ff6aa9da84388d99fc94d7e2cdbd4a28e85a52e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="SausageandMash" string="[Game::Load][lua{Rules,Gaia}={00000000cea7cb10,0000000147ffdda0}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="mad_kraft" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=e3f2f3b6d9b0fd2f99becc1a7fcd46c194ac81952b8115ac4be4486450f270fd629873072c914c858c14d0c82eba7cc99d7987f201fae1eebdbb2c2ca3f41199]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="mad_kraft" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=18aa2edd5bfc694561f843658b35884ac0bec86ee29cf3eba1c7aa09aa51b53d8e8d957b6e0c5d8c0c21a4b08ff6aa9da84388d99fc94d7e2cdbd4a28e85a52e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="mad_kraft" string="[Game::Load][lua{Rules,Gaia}={000000006de42030,000000004861a7d0}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="chrisdoor1990" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=e3f2f3b6d9b0fd2f99becc1a7fcd46c194ac81952b8115ac4be4486450f270fd629873072c914c858c14d0c82eba7cc99d7987f201fae1eebdbb2c2ca3f41199]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="chrisdoor1990" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=18aa2edd5bfc694561f843658b35884ac0bec86ee29cf3eba1c7aa09aa51b53d8e8d957b6e0c5d8c0c21a4b08ff6aa9da84388d99fc94d7e2cdbd4a28e85a52e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="chrisdoor1990" string="[Game::Load][lua{Rules,Gaia}={00000000ea02e060,00000000d50cbf10}]" [f=-000001] !predict [f=-000001] > Team mad_kraft has a 31.6% chance to win [f=-000001] > Team chrisdoor1990 has a 68.4% chance to win [f=-000001] Allies: I choose: Guardian! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="LordSwan3x" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=e3f2f3b6d9b0fd2f99becc1a7fcd46c194ac81952b8115ac4be4486450f270fd629873072c914c858c14d0c82eba7cc99d7987f201fae1eebdbb2c2ca3f41199]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="LordSwan3x" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=18aa2edd5bfc694561f843658b35884ac0bec86ee29cf3eba1c7aa09aa51b53d8e8d957b6e0c5d8c0c21a4b08ff6aa9da84388d99fc94d7e2cdbd4a28e85a52e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="LordSwan3x" string="[Game::Load][lua{Rules,Gaia}={000000009298ee20,000000009a00e6d0}]" [f=-000001] [0] Event [5405,191.987183,2443]: 0 finished unit Engineer Commander [f=-000001] [0] Event [759,188.05188,3577]: 1 finished unit Guardian Commander [f=0000000] [0] chrisdoor1990, team: 1, elo:1928 [f=0000000] [0] mad_kraft, team: 0, elo:1793 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000005] [5] Event [5280,191.227539,2456]: 0 finished unit Cloakbot Factory [f=0000046] [46] Event [896,184.43042,3680]: 1 finished unit Tank Foundry [f=0000270] [270] Event [5320,188.445313,2680]: 0 finished unit Metal Extractor [f=0000274] [274] Event [5270.3999,191.227539,2456]: 0 finished unit Glaive [f=0000345] [345] Event [824,185.491211,3464]: 1 finished unit Metal Extractor [f=0000461] [461] Event [5416,192.65625,2600]: 0 finished unit Solar Collector [f=0000465] [465] Event [776,187.618164,3464]: 1 finished unit Wind/Tidal Generator [f=0000585] [585] Event [824,184.696289,3512]: 1 finished unit Wind/Tidal Generator [f=0000637] [637] Event [924,184.2202,3680]: 1 finished unit Kodachi [f=0000640] [640] Event [5480,193.010742,2440]: 0 finished unit Solar Collector [f=0000689] [689] Event [820.384521,262.160339,3582.09424]: 1 finished unit Firefly [f=0000720] [720] Event [872,183.847656,3464]: 1 finished unit Wind/Tidal Generator [f=0000738] [738] Event [5270.3999,191.227539,2456]: 0 finished unit Conjurer [f=0000869] [869] Event [824,186.876953,3416]: 1 finished unit Wind/Tidal Generator [f=0000977] [977] Event [5576,193.794922,2440]: 0 finished unit Metal Extractor [f=0001143] [1143] Event [5270.3999,191.227539,2456]: 0 finished unit Glaive [f=0001350] [1350] Event [5384,188.219727,2280]: 0 finished unit Solar Collector [f=0001514] [1514] Event [5270.3999,191.227539,2456]: 0 finished unit Glaive [f=0001516] [1516] Event [924,184.2202,3680]: 1 finished unit Welder [f=0001592] [1592] Event [568,189.197266,3704]: 1 finished unit Metal Extractor [f=0001804] [1804] Event [568,190.969727,3656]: 1 finished unit Wind/Tidal Generator [f=0001911] [1911] Event [5256,182.956055,2168]: 0 finished unit Solar Collector [f=0002015] [2015] Event [5270.3999,191.227539,2456]: 0 finished unit Glaive [f=0002023] [2023] Event [520,188.1875,3704]: 1 finished unit Wind/Tidal Generator [f=0002283] [2283] Event [568,186.780273,3752]: 1 finished unit Wind/Tidal Generator [f=0002471] [2471] Event [5480,184.674805,2200]: 0 finished unit Metal Extractor [f=0002550] [2550] Event [4392,120.361328,1592]: 0 finished unit Metal Extractor [f=0002555] [2555] Event [616,190.765625,3704]: 1 finished unit Wind/Tidal Generator [f=0002653] [2653] Event [924,184.2202,3680]: 1 finished unit Kodachi [f=0002700] [2700] Event [5270.3999,191.227539,2456]: 0 finished unit Conjurer [f=0002859] [2859] Event [5128,185.276367,2072]: 0 finished unit Solar Collector [f=0002873] [2873] Event [1752,120.586914,4552]: 1 finished unit Metal Extractor [f=0002994] [2994] Event [5270.3999,191.227539,2456]: 0 finished unit Glaive [f=0003228] [3228] Event [1795.93213,303.552521,4837.97705]: 0 lost unit Glaive [f=0003240] [3240] Event [664,184.0625,3944]: 1 finished unit Metal Extractor [f=0003285] [3285] Event [4984,188.155273,2008]: 0 finished unit Solar Collector [f=0003350] [3350] Event [5270.3999,191.227539,2456]: 0 finished unit Glaive [f=0003430] [3430] Event [616,185.501953,3944]: 1 finished unit Wind/Tidal Generator [f=0003488] [3488] Event [4168,92.2705078,1544]: 0 finished unit Metal Extractor [f=0003608] [3608] Event [664,185.426758,3896]: 1 finished unit Wind/Tidal Generator [f=0003639] [3639] Event [1976,92.2919922,4600]: 1 finished unit Metal Extractor [f=0003657] [3657] Event [924,184.2202,3680]: 1 finished unit Kodachi [f=0003668] [3668] Event [5270.3999,191.227539,2456]: 0 finished unit Glaive [f=0003742] [3742] Event [4824,188.670898,1944]: 0 finished unit Solar Collector [f=0003766] [3766] Event [712,183.160156,3944]: 1 finished unit Wind/Tidal Generator [f=0003977] [3977] Event [664,182.719727,3992]: 1 finished unit Wind/Tidal Generator [f=0004062] [4062] Event [4376,187.188477,3000]: 0 finished unit Metal Extractor [f=0004078] [4078] Event [435.809845,185.714752,3851.57935]: 0 lost unit Glaive [f=0004177] [4177] Event [4664,184.545898,1864]: 0 finished unit Solar Collector [f=0004217] [4217] Event [5270.3999,191.227539,2456]: 0 finished unit Conjurer [f=0004353] [4353] Event [924,184.2202,3680]: 1 finished unit Kodachi [f=0004360] [4360] Event [4288,158.37793,1872]: 0 finished unit Lotus [f=0004501] [4501] Event [5270.3999,191.227539,2456]: 0 finished unit Glaive [f=0004607] [4607] Event [4520,160.891602,1784]: 0 finished unit Solar Collector [f=0004742] [4742] Event [1880,119.544922,4408]: 1 finished unit Stardust [f=0004757] [4757] Event [760,190.131836,3672]: 1 finished unit Caretaker [f=0004784] [4784] Event [5270.3999,191.227539,2456]: 0 finished unit Glaive [f=0004948] [4948] Event [3856,57.9169922,1552]: 0 lost unit Lotus [f=0004967] [4967] Event [4152,188.445313,3032]: 0 finished unit Metal Extractor [f=0004978] [4978] Event [3856.56274,60.8260918,1501.15002]: 0 lost unit Glaive [f=0005022] [5022] Event [3926.56592,70.0747223,1481.47522]: 0 lost unit Glaive [f=0005036] [5036] Event [924,184.2202,3680]: 1 finished unit Kodachi [f=0005062] [5062] Event [4392,125.120117,1672]: 0 finished unit Solar Collector [f=0005098] [5098] Event [5270.3999,191.227539,2456]: 0 finished unit Glaive [f=0005100] [5100] Event [5056,189.573242,2560]: 0 finished unit Lotus [f=0005114] [5114] Event [4204.45068,99.2978287,1457.95239]: 1 lost unit Kodachi [f=0005333] [5333] Event [4264,104.033203,1640]: 0 finished unit Solar Collector [f=0005362] [5362] Event [760,191.03418,3736]: 1 finished unit Caretaker [f=0005478] [5478] Event [4152,188.445313,3032]: 0 lost unit Metal Extractor [f=0005486] [5486] Event [5270.3999,191.227539,2456]: 0 finished unit Conjurer [f=0005562] [5562] Event [3984,170.484375,3024]: 0 lost unit Lotus [f=0005606] [5606] Event [4152,93.6777344,1624]: 0 finished unit Solar Collector [f=0005608] [5608] Event [4376,187.188477,3000]: 0 lost unit Metal Extractor [f=0005652] [5652] Event [3936.98682,246.309555,2793.87817]: 0 lost unit Conjurer [f=0005668] [5668] Event [5270.3999,191.227539,2456]: 0 finished unit Glaive [f=0005673] [5673] Event [4319.67188,181.651947,3107.39575]: 0 lost unit Glaive [f=0005695] [5695] Event [924,184.2202,3680]: 1 finished unit Kodachi [f=0005865] [5865] Event [5270.3999,191.227539,2456]: 0 finished unit Glaive [f=0006074] [6074] Event [5270.3999,191.227539,2456]: 0 finished unit Glaive [f=0006076] [6076] Event [760,189.745117,3800]: 1 finished unit Caretaker [f=0006121] [6121] Event [5348.61035,186.3582,3486.19385]: 0 lost unit Glaive [f=0006180] [6180] Event [2157.12915,72.7087326,4543.95898]: 0 lost unit Glaive [f=0006196] [6196] Event [5395.354,190.357895,3151.27197]: 0 lost unit Glaive [f=0006210] [6210] Event [5291.90234,190.657242,3107.81421]: 0 lost unit Glaive [f=0006277] [6277] Event [2003.68127,105.911491,4707.67334]: 0 lost unit Glaive [f=0006277] [6277] Event [5840,181.043945,3504]: 0 finished unit Lotus [f=0006290] [6290] Event [904,191.206055,4984]: 1 finished unit Metal Extractor [f=0006312] [6312] Event [5504,209.725586,2800]: 0 lost unit Lotus [f=0006365] [6365] Event [924,184.2202,3680]: 1 finished unit Kodachi [f=0006377] [6377] Event [3568,313.119141,1312]: 0 finished unit Radar Tower [f=0006434] [6434] Event [5576,193.794922,2440]: 0 lost unit Metal Extractor [f=0006448] [6448] Event [5270.3999,191.227539,2456]: 0 finished unit Conjurer [f=0006450] [6450] Event [5791.9502,187.072922,2413.20825]: 1 lost unit Kodachi [f=0006488] [6488] Event [5696.5874,191.608032,2516.46045]: 0 lost unit Glaive [f=0006569] [6569] Event [5669.23828,193.893585,2460.79053]: 0 lost unit Glaive [f=0006677] [6677] Event [696,191.227539,3704]: 1 finished unit Energy Pylon [f=0006885] [6885] Event [3440,207.061523,1296]: 0 finished unit Lotus [f=0006919] [6919] Event [924,184.2202,3680]: 1 finished unit Kodachi [f=0006958] [6958] Event [5416,192.65625,2600]: 0 lost unit Solar Collector [f=0006958] [6958] Event [680,188.574219,3544]: 1 finished unit Wind/Tidal Generator [f=0007051] [7051] Event [5296,191.603516,2560]: 0 lost unit Picket [f=0007226] [7226] Event [600,188.853516,3544]: 1 finished unit Wind/Tidal Generator [f=0007287] [7287] Event [4040,224.324219,872]: 0 finished unit Metal Extractor [f=0007303] [7303] Event [924,184.2202,3680]: 1 finished unit Kodachi [f=0007328] [7328] Event [6040,187.714844,3496]: 0 finished unit Metal Extractor [f=0007359] [7359] Event [520,191.410156,3544]: 1 finished unit Wind/Tidal Generator [f=0007372] [7372] Event [3632,327.019531,1280]: 0 finished unit Picket [f=0007380] [7380] Event [5320,188.445313,2680]: 0 lost unit Metal Extractor [f=0007384] [7384] Event [5467.37354,190.282791,2582.53613]: 1 lost unit Kodachi [f=0007457] [7457] Event [440,194.450195,3544]: 1 finished unit Wind/Tidal Generator [f=0007509] [7509] Event [2104,224.367188,5272]: 1 finished unit Metal Extractor [f=0007522] [7522] Event [5480,184.674805,2200]: 0 lost unit Metal Extractor [f=0007547] [7547] Event [360,194.450195,3544]: 1 finished unit Wind/Tidal Generator [f=0007560] [7560] Event [5296,189.959961,2320]: 0 lost unit Lotus [f=0007616] [7616] Event [5056,189.573242,2560]: 0 lost unit Lotus [f=0007651] [7651] Event [5239.56494,191.227539,2406.77734]: 0 lost unit Conjurer [f=0007752] [7752] Event [5222.76465,191.373566,2375.94824]: 0 lost unit Conjurer [f=0007828] [7828] Event [5270.3999,191.227539,2456]: 0 lost unit Knight [f=0007832] [7832] Event [5270.3999,191.227539,2456]: 0 lost unit Knight [f=0007845] [7845] Event [3696,313.355469,1264]: 0 finished unit Picket [f=0007846] [7846] Event [5270.3999,191.227539,2456]: 0 lost unit Knight [f=0007862] [7862] Event [5270.3999,191.227539,2456]: 0 lost unit Knight [f=0007876] [7876] Event [5270.3999,191.227539,2456]: 0 lost unit Knight [f=0007892] [7892] Event [5270.3999,191.227539,2456]: 0 lost unit Knight [f=0007906] [7906] Event [5270.3999,191.227539,2456]: 0 lost unit Knight [f=0007922] [7922] Event [5270.3999,191.227539,2456]: 0 lost unit Knight [f=0007936] [7936] Event [5270.3999,191.227539,2456]: 0 lost unit Knight [f=0007941] [7941] Event [undefined]: mad_kraft resigned [f=0007941] game_message: mad_kraft has been destroyed! [f=0007941] game_message: chrisdoor1990 wins! [f=0007941] Submitting stats [f=0007941] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0007941] Part| Total Time|Time of the last 0.5s [f=0007941] Draw 13337.76ms 29.54% [f=0007941] Lua::Callins::Synced 3449.54ms 8.58% [f=0007941] Lua::Callins::Unsynced 17433.00ms 36.93% [f=0007941] Lua::CollectGarbage::Synced 295.93ms 2.99% [f=0007941] Lua::CollectGarbage::Unsynced 660.92ms 0.30% [f=0007941] Misc::Profiler::AddTime 48.96ms 0.10% [f=0007941] Sim 24504.01ms 48.90% [f=0007941] [7941] Received game_message: mad_kraft has been destroyed! [f=0007941] [7941] Received game_message: chrisdoor1990 wins! [f=0007942] [7942] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0007942] [7942] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0007942] [7942] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0007942] [7942] Game End Stats Values: 2,2230,2165,2165,2230,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,7.71111155,5.86666679,5.86666679,7.71111155,65,0,0,65,0,0,0,0,890,890,890,890,21.6666679,0,0,21.6666679,0,0,0,0,0,0,0,0 [f=0007942] [7942] Game End Stats Values: 3,2490,2505,2505,2490,0.25243586,0.13496356,0.13496356,0.25243586,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,10.666667,9.26269054,9.26269054,10.666667,1275,1275,1275,1275,8.01682854,8.00899792,8.00899792,8.01682854,65,180,180,65,0,0,0,0,1150,1030,1030,1150,21.6666679,0,0,21.6666679,0,0,0,0,0,0,0,0 [f=0007942] [7942] Game End Stats Values: 4,2645,2505,2505,2645,4.60208988,4.10749912,4.10749912,4.60208988,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,12,11.7954569,11.7954569,12,1275,1275,1275,1275,9.7566433,8.26483631,8.26483631,9.7566433,130,180,180,130,0,0,0,0,1240,1030,1030,1240,21.6666679,0,0,21.6666679,0,0,0,0,0,0,0,0 [f=0007942] [7942] Game End Stats Values: 5,2780,2795,2795,2780,12.3698359,10.8381233,10.8381233,12.3698359,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,13.8666668,12.7549467,12.7549467,13.8666668,1275,1275,1275,1275,10.5178499,9.11537457,9.11537457,10.5178499,195,180,180,195,0,0,0,0,1310,1320,1320,1310,21.6666679,0,0,21.6666679,0,0,0,0,0,0,0,0 [f=0007942] [7942] Game End Stats 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11,3950,3885,3885,3950,101.132431,168.963043,168.963043,101.132431,0,0,0,0,0,0,0,0,0,0,0,0,47.3699722,129.999908,129.999908,47.3699722,90,0,0,90,23.2000008,36.6065712,36.6065712,23.2000008,1275,1275,1275,1275,18.9895897,19.3023319,19.3023319,18.9895897,325,720,720,325,0,130,130,0,2260,1870,1870,2260,151.666672,0,0,151.666672,0,0,0,0,129.999908,57.6105766,57.6105766,129.999908 [f=0007942] [7942] Game End Stats Values: 12,4150,4285,4285,4150,124.980682,217.340622,217.340622,124.980682,0,0,0,0,0,0,0,0,0,0,0,0,121.357971,190.466553,190.466553,121.357971,90,220,220,90,25.333334,35.9135513,35.9135513,25.333334,1275,1275,1275,1275,19.5898838,19.225172,19.225172,19.5898838,455,720,720,455,0,172.166748,172.166748,0,2330,2050,2050,2330,193.833405,0,0,193.833405,0,0,0,0,190.466553,132.805923,132.805923,190.466553 [f=0007942] [7942] Game End Stats Values: 13,4405,4465,4465,4405,151.304001,240.22081,240.22081,151.304001,0,0,0,0,0,0,0,0,0,0,0,0,223.422104,401.662567,401.662567,223.422104,180,220,220,180,27.4666672,21.499012,21.499012,27.4666672,1275,1275,1275,1275,21.4882221,17.5253468,17.5253468,21.4882221,390,720,720,390,180,237.166748,237.166748,180,2560,2230,2230,2560,323.833405,180,180,323.833405,0,0,0,0,421.669098,237.610352,237.610352,421.669098 [f=0007942] [7942] Game End Stats Values: 14,4295,4645,4645,4295,197.95163,257.224976,257.224976,197.95163,0,0,0,0,0,0,0,0,0,0,0,0,256.305664,775.455383,775.455383,256.305664,180,220,220,180,30.9333324,19.0883675,19.0883675,30.9333324,1275,1275,1275,1275,20.7098408,17.1336117,17.1336117,20.7098408,390,900,900,390,180,665.500244,665.500244,180,2450,2230,2230,2450,752.16687,180,180,752.16687,0,0,0,0,796.459778,275.223877,275.223877,796.459778 [f=0007942] [7942] Game End Stats Values: 15,4190,4915,4915,4190,253.160095,289.291656,289.291656,253.160095,0,0,0,0,0,0,0,0,0,0,0,0,458.198547,1160.51526,1160.51526,458.198547,270,220,220,270,32,24.7806683,24.7806683,32,1275,1275,1275,1275,19.6805668,18.1377773,18.1377773,19.6805668,195,900,900,195,180,990.500244,990.500244,180,2450,2500,2500,2450,1077.16687,180,180,1077.16687,0,0,0,0,1184.40198,530.877136,530.877136,1184.40198 [f=0007942] [7942] Game End Stats Values: 16,4145,5115,5115,4145,289.88858,322.129059,322.129059,289.88858,0,0,0,0,0,0,0,0,0,0,0,0,484.553009,1472.74951,1472.74951,484.553009,270,220,220,270,31.0666676,26.5941448,26.5941448,31.0666676,1330,1275,1275,1330,17.2485657,20.0558281,20.0558281,17.2485657,65,900,900,65,360,1223.16711,1223.16711,360,2480,2700,2700,2480,1374.83374,360,360,1374.83374,0,0,0,0,1514.07947,563.748596,563.748596,1514.07947 [f=0007942] [7942] Game End Stats Values: 17,4165,5330,5330,4165,332.925476,367.691254,367.691254,332.925476,0,0,0,0,0,0,0,0,0,0,0,0,510.746613,1622.41016,1622.41016,510.746613,360,220,220,360,30,34.8057861,34.8057861,30,1330,1275,1275,1330,16.869133,21.0374794,21.0374794,16.869133,65,1080,1080,65,360,1336.33374,1336.33374,360,2410,2735,2735,2410,1488.00037,360,360,1488.00037,0,0,0,0,1663.74011,589.9422,589.9422,1663.74011 [f=0007942] [7942] Game End Stats Values: 18,4175,5560,5560,4175,373.582764,433.310974,433.310974,373.582764,0,0,0,0,0,0,0,0,0,0,0,0,670.87915,1968.12329,1968.12329,670.87915,370,220,220,370,30,44.6561241,44.6561241,30,1330,1275,1275,1330,17.9104862,24.5079823,24.5079823,17.9104862,65,1080,1080,65,540,1632.00049,1632.00049,540,2410,2965,2965,2410,1783.66711,540,540,1783.66711,0,26.0000114,26.0000114,0,2009.45325,767.427673,767.427673,2009.45325 [f=0007942] [7942] Game End Stats Values: 19,4035,5560,5560,4035,399.186554,487.707428,487.707428,399.186554,0,0,0,0,0,0,0,0,0,0,0,0,670.87915,2689.31738,2689.31738,670.87915,470,220,220,470,30,47.4979782,47.4979782,30,1330,1275,1275,1330,16.5603752,25.4396439,25.4396439,16.5603752,65,1080,1080,65,540,2127.66626,2127.66626,540,2170,2965,2965,2170,2279.33301,540,540,2279.33301,0,26.0000114,26.0000114,0,2735.66187,767.427673,767.427673,2735.66187 [f=0007974] [7974] Event [5280,191.227539,2456]: 0 lost unit Cloakbot Factory [f=0008027] [8027] Event [2376,227.12793,5368]: 1 finished unit Metal Extractor [f=0008064] Spectator LordSwan3x left the game: normal quit [f=0008064] [8064] Event [undefined]: LordSwan3x quit [f=0008070] Player chrisdoor1990 left the game: normal quit [f=0008070] [8070] Event [undefined]: chrisdoor1990 quit [f=0008076] Spectator mad_kraft left the game: normal quit [f=0008076] [8076] Event [undefined]: mad_kraft quit [f=0008177] No clients connected, shutting down server [f=0008177] Server shutdown [f=0010035] Autoquit sending quit command. [f=0010035] [QuitAction] user exited to system [f=0010035] [SpringApp::Kill][1] fromRun=1 [f=0010035] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0010035] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0010035] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0010035] [ThreadPool::SetThreadCount][2] workers=0 [f=0010035] [SpringApp::Kill][2] [f=0010035] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0010035] [Game::KillLua][3] dtor=0 luaUI=0x6772e960 [f=0010035] Start widgetHandler:Shutdown [f=0010035] Shutdown - SaveOrderList Complete [f=0010035] Writing last game win data [f=0010035] Shutdown - SaveConfigData Complete [f=0010035] Shutdown Widget - Save/Load API [f=0010035] Shutdown Widget - Chili Highlight [f=0010035] Shutdown Widget - Draw After Chili [f=0010035] Shutdown Widget - EPIC Menu [f=0010035] Shutdown Widget - Chili Widget Selector [f=0010035] Shutdown Widget - Chili Minimap [f=0010035] Shutdown Widget - Local Team Colors [f=0010035] Shutdown Widget - Display Keys 2 [f=0010035] Shutdown Widget - Save Game Menu [f=0010035] Shutdown Widget - Unit Icons [f=0010035] Shutdown Widget - Noises [f=0010035] Shutdown Widget - HealthBars [f=0010035] Shutdown Widget - Win Counter [f=0010035] Shutdown Widget - SpringRTS Replay Stats [f=0010035] Shutdown Widget - BuildETA [f=0010035] Shutdown Widget - Modular Comm Info [f=0010035] Shutdown Widget - Music Player v2 [f=0010035] Shutdown Widget - Stereo3D [f=0010035] Shutdown Widget - Showeco and Grid Drawer [f=0010035] Shutdown Widget - Point Tracker [f=0010035] Shutdown Widget - Missile Silo Range [f=0010035] Shutdown Widget - MinimapEvents [f=0010035] Shutdown Widget - Mex Placement Handler [f=0010035] Shutdown Widget - Local Widgets Config [f=0010035] Shutdown Widget - Highlight Geos [f=0010035] Shutdown Widget - Grab Input [f=0010035] Input grabbing is disabled! [f=0010035] Shutdown Widget - Defense Range Zero-K [f=0010035] Shutdown Widget - MetalFeatures (new) [f=0010035] Shutdown Widget - Darkening [f=0010035] Shutdown Widget - Context Menu [f=0010035] Shutdown Widget - Chili Spectator Panels [f=0010035] Shutdown Widget - Chili Selections & CursorTip v2 [f=0010035] Shutdown Widget - Chili Nuke Warning [f=0010035] Shutdown Widget - Chili EndGame Window [f=0010035] Shutdown Widget - Chili Economy Panel Default [f=0010035] Shutdown Widget - CameraShake [f=0010035] Shutdown Widget - Attack AoE [f=0010035] Shutdown Widget - UnitShapes [f=0010035] Shutdown Widget - Map Edge Extension [f=0010035] Shutdown Widget - Selection Send [f=0010035] Shutdown Widget - LupsManager [f=0010035] Shutdown Widget - Newton Firezone [f=0010035] Shutdown Widget - Chili Pro Console [f=0010035] Shutdown Widget - Lasso Terraform GUI [f=0010035] Shutdown Widget - Lups [f=0010035] Shutdown Widget - Chili Framework [f=0010035] Shutdown Widget - Chili Core Selector [f=0010035] Shutdown Widget - Custom Markers [f=0010035] Shutdown Widget - Select Keys [f=0010035] Shutdown Widget - Pause Screen [f=0010035] Shutdown Widget - Text To Speech Control [f=0010035] Shutdown Widget - Persistent Build Height [f=0010035] Shutdown Widget - Layout Handler [f=0010035] End widgetHandler:Shutdown [f=0010035] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={436267,58320035} {int,ext,rec}Allocs={23606300,0,0} {chunk,block}Bytes={58320035,0} [f=0010035] [Game::KillLua][1] dtor=0 luaGaia=0x53f7a1a0 [f=0010035] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={276986,48082270} {int,ext,rec}Allocs={23606301,0,0} {chunk,block}Bytes={48082270,0} [f=0010035] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={276986,48082270} {int,ext,rec}Allocs={23606301,0,0} {chunk,block}Bytes={48082270,0} [f=0010035] [Game::KillLua][2] dtor=0 luaRules=0x5422fb40 [f=0010035] Start gadgetHandler:Shutdown [f=0010035] Shutdown - StartSetup [f=0010035] Shutdown - UnitMorph [f=0010035] Shutdown - Carrier Drones [f=0010035] Shutdown - LupsNanoSpray [f=0010035] Shutdown - Missile Silo Controller [f=0010035] Shutdown - Modular Comm Info [f=0010035] Shutdown - Terrain Texture Handler [f=0010035] Shutdown - UnitCloakShield [f=0010035] Shutdown - Starlight Handler [f=0010035] End gadgetHandler:Shutdown [f=0010035] Start gadgetHandler:Shutdown [f=0010035] Shutdown - Save/Load [f=0010035] Shutdown - Teleport Throw [f=0010035] Shutdown - UnitMorph [f=0010035] Shutdown - Modular Comm Info [f=0010035] Shutdown - Retreat Command [f=0010035] Shutdown - Shockwaves [f=0010035] Shutdown - UnitCloakShield [f=0010035] Shutdown - Lups Cloak FX [f=0010035] Shutdown - Lups [f=0010035] Shutdown - Lups Shield [f=0010035] End gadgetHandler:Shutdown [f=0010035] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={23606339,0,0} {chunk,block}Bytes={0,0} [f=0010035] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={23606339,0,0} {chunk,block}Bytes={0,0} [f=0010035] [Game::KillLua][4] dtor=0 [f=0010035] [Game::~CGame][1] [f=0010035] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0010035] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0010035] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0010035] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0010035] [Game::KillLua][4] dtor=1 [f=0010035] [Game::KillMisc][1] [f=0010035] [Game::KillMisc][2] [f=0010035] [Game::KillMisc][3] [f=0010035] [Game::KillRendering][1] [f=0010035] [3DOParser::Kill] allocated 137 pieces [f=0010035] [S3OParser::Kill] allocated 2737 pieces [f=0010035] [AssParser::Kill] allocated 220 pieces [f=0010035] [Game::KillInterface][1] [f=0010035] [Game::KillInterface][2] [f=0010035] [Game::KillSimulation][1] [f=0010035] [Game::KillSimulation][2] [f=0010035] [CCollisionHandler] dis-/continuous tests: 0/630430 [f=0010035] [Game::KillSimulation][3] [f=0010035] [~CPathCache(24x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0010035] [~CPathCache(24x24)] cacheHits=5 hitPercentage=11% numHashColls=0 maxCacheSize=6 [f=0010035] [~CPathCache(48x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0010035] [~CPathCache(48x48)] cacheHits=1 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0010035] [~CRectangleOverlapHandler] 0% overlap reduction [f=0010035] [~CRectangleOverlapHandler] 0% overlap reduction [f=0010035] [LosHandler::Kill] raycast instance cache-{hits,misses}={1663,5028}; shared=0%; cached=25% [f=0010035] [Game::KillSimulation][4] [f=0010035] [CommonDefHandler::KillStatic] 3163 sound-set data items added [f=0010035] [Game::~CGame][2] [f=0010035] [Game::~CGame][3] [f=0010035] [SpringApp::Kill][3] [f=0010035] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 106823 bytes sent 110521 bytes recv'd [f=0010035] [SpringApp::Kill][4] font=0x4636baa0 [f=0010035] [SpringApp::Kill][5] [f=0010035] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7792 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/1744f8151505db92eb3c8724f41eb638.sdp (0x463dbd70) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/1744f8151505db92eb3c8724f41eb638.sdp" numZipFiles=7792 sumInflSize=721737kb sumReadTime=4080ms file="unittextures/factorytank_1.png" indx=7141 inflSize=4103kb readTime=135ms file="objects3d/cremcom3.s3o" indx=5068 inflSize=200kb readTime=61ms file="unittextures/bcore_abc_1.tga" indx=6966 inflSize=3210kb readTime=58ms file="luaui/widgets/cmd_layout_handler.lua" indx=4511 inflSize=5kb readTime=54ms file="objects3d/strikecom.dae" indx=5455 inflSize=999kb readTime=46ms file="luaui/widgets/gui_chili_space_waster.lua" indx=4609 inflSize=1kb readTime=43ms file="unittextures/factorytank_2.png" indx=7143 inflSize=4103kb readTime=33ms file="unittextures/bcore_abc_2.tga" indx=6968 inflSize=1800kb readTime=29ms file="luaui/widgets/camera_smooth_move.lua" indx=3808 inflSize=3kb readTime=29ms file="unitpics/factorytank.png" indx=6406 inflSize=11kb readTime=28ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/1744f8151505db92eb3c8724f41eb638.sdp] 60682048 bytes cached in 2889 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=58 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/vantage_v1.2.sd7 (0x46503020) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x46510c70) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x4642f750) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7ff87c08bf10) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]