[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.J5DW6CKDmN/springsettings.980407.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-12-amd64 #1 SMP Debian 4.19.152-1 (2020-10-18) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 16ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fb09401d170 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 8760 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/980407/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 211ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 5 to team 0 (#active=6) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x4627f550] using map "Intersection v4.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Intersection v4.1", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x4627f550] using game "Zero-K v1.8.10.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.10.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 137ms [f=-000001] [PreGame::UpdateClientNet] received local player number 5 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 594ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 663ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 1ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 33ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 945ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 114ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 23ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 27ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 62ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: feature placer v3 Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature placer v3 Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 5 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Jamtime360 was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/980407/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Mex Placement Initialised with 25 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] placing 0 unit(s) [f=-000001] placing 50 feature(s) [f=-000001] placing 0 building(s) [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=b2db43ed [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=22dd4c46 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=75ed670e [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=f4ecf015 [f=-000001] [Path] [PathEstimator::ReadFile] hash=f4ecf015 file="cache/104dev-maintenance/paths/Intersection v4.1.pe-f4ecf015.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=b2db43ed [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=22dd4c46 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=75ed670e [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=f4ecf025 [f=-000001] [Path] [PathEstimator::ReadFile] hash=f4ecf025 file="cache/104dev-maintenance/paths/Intersection v4.1.pe2-f4ecf025.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (241ms, checksum 18989a79)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11610,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/980407/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 5 to team 0 [f=-000001] -> Connection established (given id 5) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=6f4e170ad48103d264a1eb2dcf49535b73a92bd5be9e3c22fa36ae189736bd75c3e8cecd84d71891a8398d10bed206573a9de13182a7d5832348ee1b98c1d6e8" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=128bee7fb3aeea4fca5b7d847b9e39612706e20b0edeae75651f9ba31fa0a513904fa99329a30885054378b7097de6b00f501ff8aebae521b9c97b334e0bfb7c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=060cabfa3f59f83fae83b1a54f05ae5a2f492ccbe29afe0108f9e6ff2759d5125576c5264cea74a6b15bd8691af22ca5c19f8b0fc1ed6d401ebdb926e6e45c20]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x52dca4a0,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: f790985f03d3d6c43e1b13fc48b97af0 [f=-000001] Connection attempt from Shapeshifters [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Shapeshifters changed status [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from dyth68 [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: dyth68 changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Shapeshifters" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=6f4e170ad48103d264a1eb2dcf49535b73a92bd5be9e3c22fa36ae189736bd75c3e8cecd84d71891a8398d10bed206573a9de13182a7d5832348ee1b98c1d6e8" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Shapeshifters" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="dyth68" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=6f4e170ad48103d264a1eb2dcf49535b73a92bd5be9e3c22fa36ae189736bd75c3e8cecd84d71891a8398d10bed206573a9de13182a7d5832348ee1b98c1d6e8" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="dyth68" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="dyth68" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=128bee7fb3aeea4fca5b7d847b9e39612706e20b0edeae75651f9ba31fa0a513904fa99329a30885054378b7097de6b00f501ff8aebae521b9c97b334e0bfb7c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="dyth68" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=060cabfa3f59f83fae83b1a54f05ae5a2f492ccbe29afe0108f9e6ff2759d5125576c5264cea74a6b15bd8691af22ca5c19f8b0fc1ed6d401ebdb926e6e45c20]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="dyth68" string="[Game::Load][lua{Rules,Gaia}={00000000a806bdc0,0000000000000000}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Shapeshifters" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=128bee7fb3aeea4fca5b7d847b9e39612706e20b0edeae75651f9ba31fa0a513904fa99329a30885054378b7097de6b00f501ff8aebae521b9c97b334e0bfb7c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Shapeshifters" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=060cabfa3f59f83fae83b1a54f05ae5a2f492ccbe29afe0108f9e6ff2759d5125576c5264cea74a6b15bd8691af22ca5c19f8b0fc1ed6d401ebdb926e6e45c20]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Shapeshifters" string="[Game::Load][lua{Rules,Gaia}={000000005eb25920,0000000000000000}]" [f=-000001] Allies: I choose: you Pikachu! [f=-000001] howdy [f=-000001] Allies: I choose: Guardian! [f=-000001] hey [f=-000001] [0] Event [4328,261.997192,4628]: 0 finished unit Strike Commander [f=-000001] [0] Event [852,261.997681,728]: 1 finished unit Guardian Commander [f=0000000] [0] dyth68, team: 1, elo:2736 [f=0000000] [0] Shapeshifters, team: 0, elo:2372 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000005] [5] Event [4216,261.995605,4616]: 0 finished unit Shieldbot Factory [f=0000006] [6] Event [856,261.995605,632]: 1 finished unit Shieldbot Factory [f=0000285] [285] Event [776,261.995605,760]: 1 finished unit Metal Extractor [f=0000374] [374] Event [4360,261.995605,4856]: 0 finished unit Metal Extractor [f=0000420] [420] Event [728,261.995605,824]: 1 finished unit Wind/Tidal Generator [f=0000423] [423] Event [4216.01855,261.995605,4604]: 0 finished unit Convict [f=0000479] [479] Event [868,261.995605,632]: 1 finished unit Convict [f=0000539] [539] Event [4408,261.995605,4920]: 0 finished unit Wind/Tidal Generator [f=0000540] [540] Event [792,261.995605,824]: 1 finished unit Wind/Tidal Generator [f=0000659] [659] Event [856,261.995605,824]: 1 finished unit Wind/Tidal Generator [f=0000689] [689] Event [838.957458,338.995605,741.319641]: 1 finished unit Firefly [f=0000689] [689] Event [4472,261.995605,4920]: 0 finished unit Wind/Tidal Generator [f=0000708] [708] Event [868,261.995605,632]: 1 finished unit Bandit [f=0000800] [800] Event [4216.01855,261.995605,4604]: 0 finished unit Convict [f=0000865] [865] Event [4536,261.995605,4920]: 0 finished unit Wind/Tidal Generator [f=0000951] [951] Event [868,261.995605,632]: 1 finished unit Bandit [f=0001234] [1234] Event [760,261.995605,264]: 1 finished unit Metal Extractor [f=0001271] [1271] Event [4600,261.995605,4920]: 0 finished unit Wind/Tidal Generator [f=0001315] [1315] Event [868,261.995605,632]: 1 finished unit Bandit [f=0001405] [1405] Event [4216.01855,261.995605,4604]: 0 finished unit Bandit [f=0001431] [1431] Event [4360,261.995605,4360]: 0 finished unit Metal Extractor [f=0001475] [1475] Event [680,261.995605,248]: 1 finished unit Wind/Tidal Generator [f=0001756] [1756] Event [4112,257.167725,4112]: 0 finished unit Radar Tower [f=0001763] [1763] Event [868,261.995605,632]: 1 finished unit Convict [f=0001986] [1986] Event [4872,261.995605,4856]: 0 finished unit Metal Extractor [f=0002080] [2080] Event [4216.01855,261.995605,4604]: 0 finished unit Bandit [f=0002261] [2261] Event [664,54.0366211,2184]: 1 finished unit Metal Extractor [f=0002361] [2361] Event [264,261.995605,264]: 1 finished unit Metal Extractor [f=0002381] [2381] Event [4872,261.995605,4344]: 0 finished unit Metal Extractor [f=0002493] [2493] Event [868,261.995605,632]: 1 finished unit Bandit [f=0002541] [2541] Event [4216.01855,261.995605,4604]: 0 finished unit Bandit [f=0002621] [Game::ClientReadNet] added new player matthewwightman with number 2 to team 0 [f=0002621] > SPRINGIE:User matthewwightman|jumpscout|6_4||False|||GB [f=0002637] [2637] Event [1136,253.694824,1136]: 1 finished unit Radar Tower [f=0002637] Connection attempt from matthewwightman [f=0002637] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0002637] -> Connection established (given id 2) [f=0002652] [Game::ClientReadNet][LOGMSG] sender="matthewwightman" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=6f4e170ad48103d264a1eb2dcf49535b73a92bd5be9e3c22fa36ae189736bd75c3e8cecd84d71891a8398d10bed206573a9de13182a7d5832348ee1b98c1d6e8" [f=0002652] [Game::ClientReadNet][LOGMSG] sender="matthewwightman" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0002740] [2740] Event [4048,250.905518,4256]: 0 finished unit Lotus [f=0002765] [2765] Event [868,261.995605,632]: 1 finished unit Bandit [f=0002775] [2775] Event [4664,261.995605,4920]: 0 finished unit Wind/Tidal Generator [f=0002861] [2861] Event [4216.01855,261.995605,4604]: 0 finished unit Bandit [f=0002903] [2903] Event [4728,261.995605,4920]: 0 finished unit Wind/Tidal Generator [f=0002988] [2988] Event [4112,257.167725,4112]: 0 lost unit Radar Tower [f=0003014] [3014] Event [4166.52148,225.101379,3918.76855]: 1 lost unit Bandit [f=0003018] [3018] Event [4792,261.995605,4920]: 0 finished unit Wind/Tidal Generator [f=0003031] [3031] Event [4159.82764,251.054672,4046.69849]: 0 lost unit Bandit [f=0003109] [3109] Event [264,261.995605,744]: 1 finished unit Metal Extractor [f=0003181] [3181] Event [4856,261.995605,4920]: 0 finished unit Wind/Tidal Generator [f=0003210] [3210] Event [868,261.995605,632]: 1 finished unit Bandit [f=0003314] [3314] Event [928,261.995605,768]: 1 finished unit Lotus [f=0003347] [3347] Event [4920,261.995605,4920]: 0 finished unit Wind/Tidal Generator [f=0003372] [Game::ClientReadNet][LOGMSG] sender="matthewwightman" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=128bee7fb3aeea4fca5b7d847b9e39612706e20b0edeae75651f9ba31fa0a513904fa99329a30885054378b7097de6b00f501ff8aebae521b9c97b334e0bfb7c]" [f=0003393] [Game::ClientReadNet][LOGMSG] sender="matthewwightman" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=060cabfa3f59f83fae83b1a54f05ae5a2f492ccbe29afe0108f9e6ff2759d5125576c5264cea74a6b15bd8691af22ca5c19f8b0fc1ed6d401ebdb926e6e45c20]" [f=0003393] [Game::ClientReadNet][LOGMSG] sender="matthewwightman" string="[Game::Load][lua{Rules,Gaia}={00000000aaebbda0,0000000000000000}]" [f=0003409] [3409] Event [4448,261.995605,4192]: 0 finished unit Lotus [f=0003464] [3464] Event [4936,261.995605,4856]: 0 finished unit Wind/Tidal Generator [f=0003525] [3525] Event [4216.01855,261.995605,4604]: 0 finished unit Bandit [f=0003542] [3542] Event [376,261.995605,728]: 1 finished unit Solar Collector [f=0003599] [3599] Event [4936,261.995605,4792]: 0 finished unit Wind/Tidal Generator [f=0003618] [3618] Event [868,261.995605,632]: 1 finished unit Convict [f=0003749] [3749] Event [4936,261.995605,4728]: 0 finished unit Wind/Tidal Generator [f=0003788] [3788] Event [664,54.0366211,2184]: 1 lost unit Metal Extractor [f=0003790] [3790] Event [786.595032,54.0295677,2183.58813]: 0 lost unit Bandit [f=0003791] [3791] Event [4216.01855,261.995605,4604]: 0 finished unit Bandit [f=0003844] [3844] Event [677.684875,55.4754257,2092.32544]: 0 lost unit Bandit [f=0003914] [3914] Event [4936,261.995605,4664]: 0 finished unit Wind/Tidal Generator [f=0003937] [3937] Event [760,254.20752,3832]: 1 finished unit Metal Extractor [f=0004013] [4013] Event [868,261.995605,632]: 1 finished unit Bandit [f=0004081] [4081] Event [4936,261.995605,4600]: 0 finished unit Wind/Tidal Generator [f=0004123] [4123] Event [504,261.995605,744]: 1 finished unit Solar Collector [f=0004245] [4245] Event [4936,261.995605,4536]: 0 finished unit Wind/Tidal Generator [f=0004259] [4259] Event [868,261.995605,632]: 1 finished unit Bandit [f=0004443] [4443] Event [2184,54.012207,648]: 1 finished unit Metal Extractor [f=0004446] [4446] Event [3720,57.7231445,3464]: 0 finished unit Metal Extractor [f=0004541] [4541] Event [616,261.995605,776]: 1 finished unit Solar Collector [f=0004585] [4585] Event [868,261.995605,632]: 1 finished unit Bandit [f=0004627] [4627] Event [4936,261.995605,4472]: 0 finished unit Wind/Tidal Generator [f=0004710] [4710] Event [1520,253.713135,3984]: 1 finished unit Radar Tower [f=0004860] [4860] Event [264,261.995605,648]: 1 finished unit Wind/Tidal Generator [f=0004875] [4875] Event [4936,261.995605,4408]: 0 finished unit Wind/Tidal Generator [f=0005040] [5040] Event [3464,57.7536621,3720]: 0 lost unit Metal Extractor [f=0005124] [5124] Event [280,261.995605,552]: 1 finished unit Wind/Tidal Generator [f=0005176] [5176] Event [868,261.995605,632]: 1 finished unit Convict [f=0005219] [5219] Event [1288,254.177002,4360]: 1 finished unit Metal Extractor [f=0005280] [5280] Event [5016,261.995605,4424]: 0 finished unit Wind/Tidal Generator [f=0005338] [5338] Event [3827.55151,146.290131,3869.96191]: 0 lost unit Convict [f=0005391] [5391] Event [296,261.995605,456]: 1 finished unit Wind/Tidal Generator [f=0005399] [5399] Event [2195.85767,54.0342484,2758.44434]: 1 lost unit Bandit [f=0005417] [5417] Event [3720,57.7231445,3464]: 0 lost unit Metal Extractor [f=0005520] [5520] Event [5016,261.995605,4488]: 0 finished unit Wind/Tidal Generator [f=0005537] [5537] Event [868,261.995605,632]: 1 finished unit Bandit [f=0005646] [5646] Event [952,261.995605,424]: 1 finished unit Shieldbot Plate [f=0005661] [5661] Event [312,261.995605,360]: 1 finished unit Wind/Tidal Generator [f=0005787] [5787] Event [3320,55.2084961,1800]: 1 finished unit Metal Extractor [f=0005790] [5790] Event [5016,261.995605,4552]: 0 finished unit Wind/Tidal Generator [f=0005793] [5793] Event [868,261.995605,632]: 1 finished unit Bandit [f=0005798] [5798] Event [4464,54.9765625,3040]: 0 finished unit Lotus [f=0005845] [5845] Event [4216.01855,261.995605,4604]: 0 finished unit Felon [f=0005926] [5926] Event [344,261.995605,264]: 1 finished unit Wind/Tidal Generator [f=0006010] [6010] Event [974,261.995605,424]: 1 finished unit Bandit [f=0006044] [6044] Event [5016,261.995605,4616]: 0 finished unit Wind/Tidal Generator [f=0006167] [6167] Event [868,261.995605,632]: 1 finished unit Bandit [f=0006171] [6171] Event [1272,254.177002,4424]: 1 finished unit Solar Collector [f=0006185] [6185] Event [424,261.995605,248]: 1 finished unit Wind/Tidal Generator [f=0006201] [6201] Event [1515.69763,57.697113,1827.46985]: 0 lost unit Bandit [f=0006278] [6278] Event [4216.01855,261.995605,4604]: 0 finished unit Convict [f=0006314] [6314] Event [5016,261.995605,4680]: 0 finished unit Wind/Tidal Generator [f=0006395] [6395] Event [1352,254.219727,4376]: 1 finished unit Solar Collector [f=0006425] [6425] Event [520,261.995605,280]: 1 finished unit Wind/Tidal Generator [f=0006487] [6487] Event [974,261.995605,424]: 1 finished unit Bandit [f=0006493] [6493] Event [4472,54.0488281,2952]: 0 finished unit Metal Extractor [f=0006535] [6535] Event [2066.10083,55.8967819,841.897095]: 1 lost unit Bandit [f=0006569] [6569] Event [5016,261.995605,4744]: 0 finished unit Wind/Tidal Generator [f=0006654] [6654] Event [4216.01855,261.995605,4604]: 0 finished unit Convict [f=0006693] [6693] Event [1456,254.140381,4352]: 1 finished unit Lotus [f=0006709] [6709] Event [616,261.995605,296]: 1 finished unit Wind/Tidal Generator [f=0006742] [Game::ClientReadNet] added new player LordSwan3x with number 3 to team 0 [f=0006742] > SPRINGIE:User LordSwan3x|shieldscout|4_3||False|||BR [f=0006779] Connection attempt from LordSwan3x [f=0006779] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0006779] -> Connection established (given id 3) [f=0006820] [Game::ClientReadNet][LOGMSG] sender="LordSwan3x" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=6f4e170ad48103d264a1eb2dcf49535b73a92bd5be9e3c22fa36ae189736bd75c3e8cecd84d71891a8398d10bed206573a9de13182a7d5832348ee1b98c1d6e8" [f=0006820] [Game::ClientReadNet][LOGMSG] sender="LordSwan3x" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0006824] [6824] Event [5016,261.995605,4808]: 0 finished unit Wind/Tidal Generator [f=0006860] [6860] Event [1672,57.7231445,1416]: 1 finished unit Metal Extractor [f=0006918] [6918] Event [1192,254.177002,4360]: 1 finished unit Solar Collector [f=0006950] [6950] Event [2195.27319,54.0294075,393.208008]: 0 lost unit Bandit [f=0006978] [6978] Event [712,261.995605,328]: 1 finished unit Wind/Tidal Generator [f=0007038] [7038] Event [868,261.995605,632]: 1 finished unit Convict [f=0007079] [7079] Event [5016,261.995605,4872]: 0 finished unit Wind/Tidal Generator [f=0007093] [7093] Event [974,261.995605,424]: 1 finished unit Bandit [f=0007194] [7194] Event [4216.01855,261.995605,4604]: 0 finished unit Thug [f=0007293] [7293] Event [1048,254.152588,4216]: 1 finished unit Solar Collector [f=0007334] [7334] Event [5016,261.995605,4936]: 0 finished unit Wind/Tidal Generator [f=0007358] [7358] Event [868,261.995605,632]: 1 finished unit Bandit [f=0007449] [7449] Event [3600,55.1047363,3600]: 0 finished unit Lotus [f=0007450] [7450] Event [974,261.995605,424]: 1 finished unit Bandit [f=0007536] [7536] Event [3840,254.20752,880]: 1 finished unit Lotus [f=0007564] [7564] Event [1416,57.729248,1656]: 1 finished unit Metal Extractor [f=0007630] [7630] Event [868,261.995605,632]: 1 finished unit Bandit [f=0007681] [7681] Event [3832,254.20752,776]: 1 finished unit Metal Extractor [f=0007717] [7717] Event [974,261.995605,424]: 1 finished unit Bandit [f=0007735] [7735] Event [4216.01855,261.995605,4604]: 0 finished unit Thug [f=0007741] [Game::ClientReadNet][LOGMSG] sender="LordSwan3x" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=128bee7fb3aeea4fca5b7d847b9e39612706e20b0edeae75651f9ba31fa0a513904fa99329a30885054378b7097de6b00f501ff8aebae521b9c97b334e0bfb7c]" [f=0007772] [Game::ClientReadNet][LOGMSG] sender="LordSwan3x" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=060cabfa3f59f83fae83b1a54f05ae5a2f492ccbe29afe0108f9e6ff2759d5125576c5264cea74a6b15bd8691af22ca5c19f8b0fc1ed6d401ebdb926e6e45c20]" [f=0007772] [Game::ClientReadNet][LOGMSG] sender="LordSwan3x" string="[Game::Load][lua{Rules,Gaia}={000000009585d210,0000000000000000}]" [f=0007796] [7796] Event [868,261.995605,632]: 1 finished unit Bandit [f=0007845] [7845] Event [1176,254.219727,4232]: 1 finished unit Solar Collector [f=0007886] [7886] Event [974,261.995605,424]: 1 finished unit Bandit [f=0007889] [7889] Event [5080,261.995605,4424]: 0 finished unit Wind/Tidal Generator [f=0007996] [7996] Event [920,254.10376,4072]: 1 finished unit Solar Collector [f=0008055] [8055] Event [4416,254.115967,1536]: 0 finished unit Lotus [f=0008063] [8063] Event [3464,53.3407059,3720]: 0 finished unit Metal Extractor [f=0008114] [8114] Event [5080,261.995605,4488]: 0 finished unit Wind/Tidal Generator [f=0008132] [8132] Event [974,261.995605,424]: 1 finished unit Bandit [f=0008134] [8134] Event [868,261.995605,632]: 1 finished unit Convict [f=0008151] [8151] Event [4360,254.177002,1288]: 1 lost unit Metal Extractor [f=0008276] [8276] Event [4216.01855,261.995605,4604]: 0 finished unit Thug [f=0008334] [8334] Event [974,261.995605,424]: 1 finished unit Bandit [f=0008347] [8347] Event [868,261.995605,632]: 1 finished unit Bandit [f=0008385] [8385] Event [776,254.177002,3928]: 1 finished unit Solar Collector [f=0008413] [8413] Event [5080,261.995605,4552]: 0 finished unit Wind/Tidal Generator [f=0008503] [8503] Event [920,261.995605,504]: 1 finished unit Shieldbot Plate [f=0008504] [8504] Event [4224,254.10376,1328]: 0 finished unit Lotus [f=0008587] [8587] Event [868,261.995605,632]: 1 finished unit Bandit [f=0008648] [8648] Event [974,261.995605,424]: 1 finished unit Bandit [f=0008687] [8687] Event [5080,261.995605,4616]: 0 finished unit Wind/Tidal Generator [f=0008807] [8807] Event [632,254.268555,3784]: 1 finished unit Solar Collector [f=0008839] [8839] Event [942,261.995605,504]: 1 finished unit Rogue [f=0008900] [8900] Event [868,261.995605,632]: 1 finished unit Bandit [f=0008947] [8947] Event [3720,53.210434,3464]: 0 finished unit Metal Extractor [f=0008973] [8973] Event [5080,261.995605,4680]: 0 finished unit Wind/Tidal Generator [f=0008989] [8989] Event [974,261.995605,424]: 1 finished unit Bandit [f=0009041] [9041] Event [4216.01855,261.995605,4604]: 0 finished unit Outlaw [f=0009105] [9105] Event [942,261.995605,504]: 1 finished unit Rogue [f=0009172] [Game::ClientReadNet] added new player ATOSTIC with number 4 to team 0 [f=0009172] > SPRINGIE:User ATOSTIC|staticarty|7_7||False||Dynasty|AT [f=0009191] Connection attempt from ATOSTIC [f=0009191] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0009191] -> Connection established (given id 4) [f=0009199] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=6f4e170ad48103d264a1eb2dcf49535b73a92bd5be9e3c22fa36ae189736bd75c3e8cecd84d71891a8398d10bed206573a9de13182a7d5832348ee1b98c1d6e8" [f=0009199] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0009259] [9259] Event [5096,261.995605,4744]: 0 finished unit Wind/Tidal Generator [f=0009285] [9285] Event [868,261.995605,632]: 1 finished unit Convict [f=0009299] [9299] Event [974,261.995605,424]: 1 finished unit Bandit [f=0009335] [9335] Event [4048,254.268555,1008]: 0 finished unit Lotus [f=0009364] [9364] Event [3840,254.20752,880]: 1 lost unit Lotus [f=0009443] [9443] Event [942,261.995605,504]: 1 finished unit Rogue [f=0009458] [9458] Event [4872,453.810791,248]: 1 finished unit Metal Extractor [f=0009524] [9524] Event [3832,254.611801,776]: 1 lost unit Metal Extractor [f=0009543] [9543] Event [5096,261.995605,4808]: 0 finished unit Wind/Tidal Generator [f=0009561] [9561] Event [3456,105.757813,3440]: 0 finished unit Lotus [f=0009580] [9580] Event [868,261.995605,632]: 1 finished unit Bandit [f=0009670] [9670] Event [974,261.995605,424]: 1 finished unit Bandit [f=0009735] [9735] Event [1535.20056,54.0299225,2440.79053]: 1 lost unit Convict [f=0009781] [9781] Event [942,261.995605,504]: 1 finished unit Rogue [f=0009784] [9784] Event [4440.30322,243.662766,1627.1189]: 1 lost unit Bandit [f=0009786] [9786] Event [4416,254.115967,1536]: 0 lost unit Lotus [f=0009828] [9828] Event [5096,261.995605,4872]: 0 finished unit Wind/Tidal Generator [f=0009856] [9856] Event [4224,254.10376,1328]: 0 lost unit Lotus [f=0009875] [9875] Event [4119.38428,254.516647,1371.21912]: 1 lost unit Bandit [f=0009900] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=128bee7fb3aeea4fca5b7d847b9e39612706e20b0edeae75651f9ba31fa0a513904fa99329a30885054378b7097de6b00f501ff8aebae521b9c97b334e0bfb7c]" [f=0009921] [9921] Event [868,261.995605,632]: 1 finished unit Bandit [f=0009923] [9923] Event [4036.59717,253.713928,1315.66736]: 1 lost unit Bandit [f=0009925] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=060cabfa3f59f83fae83b1a54f05ae5a2f492ccbe29afe0108f9e6ff2759d5125576c5264cea74a6b15bd8691af22ca5c19f8b0fc1ed6d401ebdb926e6e45c20]" [f=0009925] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[Game::Load][lua{Rules,Gaia}={0000000103544ce0,0000000000000000}]" [f=0009965] [9965] Event [3976,253.975586,1176]: 0 lost unit Stardust [f=0009970] [9970] Event [4189.16602,254.167252,1262.51904]: 1 lost unit Bandit [f=0010007] [10007] Event [4116.99121,254.122696,1173.27844]: 1 lost unit Bandit [f=0010071] [10071] Event [974,261.995605,424]: 1 finished unit Bandit [f=0010113] [10113] Event [5096,261.995605,4936]: 0 finished unit Wind/Tidal Generator [f=0010130] [10130] Event [942,261.995605,504]: 1 finished unit Rogue [f=0010155] [10155] Event [4212.96973,254.140976,954.256287]: 1 lost unit Bandit [f=0010208] [10208] Event [4178.1748,254.221527,1037.43225]: 1 lost unit Bandit [f=0010232] [10232] Event [4158.25537,254.074921,1053.54285]: 1 lost unit Bandit [f=0010264] [10264] Event [868,261.995605,632]: 1 finished unit Bandit [f=0010266] [10266] Event [3264,104.292969,3472]: 0 finished unit Lotus [f=0010288] [10288] Event [4103.46436,254.158325,794.09906]: 0 lost unit Strike Commander [f=0010302] [10302] Event [4048,255.666336,1008]: 0 lost unit Lotus [f=0010329] [10329] Event [4182.75537,256.69574,1020.17072]: 1 lost unit Bandit [f=0010329] [10329] Event [4162.25635,257.139221,1008.6955]: 1 lost unit Bandit [f=0010408] [10408] Event [5096,261.995605,5000]: 0 finished unit Wind/Tidal Generator [f=0010466] [10466] Event [974,261.995605,424]: 1 finished unit Bandit [f=0010487] [10487] Event [942,261.995605,504]: 1 finished unit Rogue [f=0010712] [10712] Event [1528,254.177002,4232]: 1 finished unit Stinger [f=0010802] [10802] Event [974,261.995605,424]: 1 finished unit Bandit [f=0010821] [10821] Event [864,261.995605,736]: 1 finished unit Lotus [f=0010859] [10859] Event [868,261.995605,632]: 1 finished unit Convict [f=0010925] [10925] Event [3600,57.7353516,3328]: 0 finished unit Lotus [f=0010937] [10937] Event [942,261.995605,504]: 1 finished unit Rogue [f=0011022] [11022] Event [868,261.995605,632]: 1 finished unit Bandit [f=0011069] [11069] Event [974,261.995605,424]: 1 finished unit Bandit [f=0011109] [11109] Event [728,261.995605,824]: 1 lost unit Wind/Tidal Generator [f=0011151] [11151] Event [4216.01855,261.995605,4604]: 0 finished unit Outlaw [f=0011154] [11154] Event [833.631897,261.541443,990.727112]: 1 lost unit Bandit [f=0011176] [11176] Event [817.839783,261.997314,973.003723]: 1 lost unit Bandit [f=0011244] [11244] Event [4322.91113,54.533165,2792.27368]: 1 lost unit Bandit [f=0011278] [11278] Event [4472,54.0488281,2952]: 0 lost unit Metal Extractor [f=0011296] [11296] Event [965.289307,261.995605,968.768799]: 1 lost unit Bandit [f=0011318] [11318] Event [4302.54443,54.0310211,2968.79639]: 1 lost unit Bandit [f=0011320] [11320] Event [868,261.995605,632]: 1 finished unit Bandit [f=0011330] [11330] Event [896,261.995605,848]: 1 finished unit Lotus [f=0011337] [11337] Event [4464,55.5076828,3040]: 0 lost unit Lotus [f=0011373] [11373] Event [942,261.995605,504]: 1 finished unit Rogue [f=0011381] [11381] Event [974,261.995605,424]: 1 finished unit Bandit [f=0011442] [11442] Event [792,261.995605,824]: 1 lost unit Wind/Tidal Generator [f=0011450] [11450] Event [868,261.995605,632]: 1 finished unit Bandit [f=0011536] [11536] Event [4680,261.995605,5000]: 0 finished unit Storage [f=0011558] [11558] Event [264,261.995605,648]: 1 lost unit Wind/Tidal Generator [f=0011667] [11667] Event [868,261.995605,632]: 1 finished unit Convict [f=0011669] [11669] Event [974,261.995605,424]: 1 finished unit Bandit [f=0011687] [11687] Event [296,261.995605,456]: 1 lost unit Wind/Tidal Generator [f=0011691] [11691] Event [4543.33301,215.388657,3872.23608]: 1 lost unit Bandit [f=0011741] [11741] Event [4587.5957,234.9702,3968.48901]: 1 lost unit Bandit [f=0011766] [11766] Event [942,261.995605,504]: 1 finished unit Rogue [f=0011861] [11861] Event [868,261.995605,632]: 1 finished unit Bandit [f=0011896] [11896] Event [192.000641,262.434326,602.765442]: 0 lost unit Felon [f=0011913] [11913] Event [4872,261.995605,4344]: 0 lost unit Metal Extractor [f=0011921] [11921] Event [4936,262.055878,4408]: 0 lost unit Wind/Tidal Generator [f=0011922] [11922] Event [4216.01855,261.995605,4604]: 0 finished unit Outlaw [f=0011937] [11937] Event [4901.3501,261.995605,4191.30957]: 1 lost unit Bandit [f=0011946] [11946] Event [4936,261.249756,4472]: 0 lost unit Wind/Tidal Generator [f=0011953] [11953] Event [974,261.995605,424]: 1 finished unit Bandit [f=0011958] [11958] Event [5016,262.282776,4424]: 0 lost unit Wind/Tidal Generator [f=0011984] [11984] Event [4936,261.267761,4536]: 0 lost unit Wind/Tidal Generator [f=0012006] [12006] Event [5016,262.49762,4488]: 0 lost unit Wind/Tidal Generator [f=0012017] [12017] Event [5080,261.309418,4424]: 0 lost unit Wind/Tidal Generator [f=0012023] [12023] Event [4936,261.267761,4600]: 0 lost unit Wind/Tidal Generator [f=0012041] [12041] Event [5080,261.103882,4488]: 0 lost unit Wind/Tidal Generator [f=0012042] [12042] Event [5016,262.519287,4552]: 0 lost unit Wind/Tidal Generator [f=0012043] [12043] Event [942,261.995605,504]: 1 finished unit Rogue [f=0012060] [12060] Event [4936,261.995605,4664]: 0 lost unit Wind/Tidal Generator [f=0012079] [12079] Event [5080,261.129517,4552]: 0 lost unit Wind/Tidal Generator [f=0012083] [12083] Event [868,261.995605,632]: 1 finished unit Bandit [f=0012086] [12086] Event [5016,262.647156,4616]: 0 lost unit Wind/Tidal Generator [f=0012109] [12109] Event [5080,261.473511,4616]: 0 lost unit Wind/Tidal Generator [f=0012122] [12122] Event [4936,261.252655,4728]: 0 lost unit Wind/Tidal Generator [f=0012143] [12143] Event [5016,262.772583,4680]: 0 lost unit Wind/Tidal Generator [f=0012172] [12172] Event [4864.84961,262.861328,4650.54639]: 1 lost unit Bandit [f=0012174] [12174] Event [5080,260.83197,4680]: 0 lost unit Wind/Tidal Generator [f=0012187] [12187] Event [4936,262.01239,4856]: 0 lost unit Wind/Tidal Generator [f=0012193] [12193] Event [4936,261.267761,4792]: 0 lost unit Wind/Tidal Generator [f=0012201] [12201] Event [4970.07617,260.359253,4768.74463]: 1 lost unit Bandit [f=0012203] [12203] Event [5016,263.196045,4808]: 0 lost unit Wind/Tidal Generator [f=0012205] [12205] Event [4975.86621,258.926727,4833.0127]: 1 lost unit Bandit [f=0012245] [12245] Event [5016,262.22583,4744]: 0 lost unit Wind/Tidal Generator [f=0012251] [12251] Event [4792,261.995605,4920]: 0 lost unit Wind/Tidal Generator [f=0012252] [12252] Event [942,261.995605,504]: 1 finished unit Rogue [f=0012259] [12259] Event [4952.05811,257.055634,4839.85596]: 1 lost unit Bandit [f=0012281] [12281] Event [4916.70898,257.793976,4833.55518]: 1 lost unit Bandit [f=0012283] [12283] Event [4943.99072,257.562103,4854.87109]: 1 lost unit Bandit [f=0012312] [12312] Event [4979.46973,262.018158,4903.0332]: 1 lost unit Bandit [f=0012315] [12315] Event [134.535355,261.995605,251.560211]: 1 lost unit Bandit [f=0012319] [12319] Event [868,261.995605,632]: 1 finished unit Bandit [f=0012330] [12330] Event [5016,261.846375,4872]: 0 lost unit Wind/Tidal Generator [f=0012333] [12333] Event [4944.98926,259.199341,4876.12939]: 1 lost unit Bandit [f=0012341] [12341] Event [4970.20605,261.80423,4924.21484]: 1 lost unit Bandit [f=0012361] [12361] Event [4920,262.482361,4920]: 0 lost unit Wind/Tidal Generator [f=0012372] [12372] Event [974,261.995605,424]: 1 finished unit Bandit [f=0012376] [12376] Event [5063.16553,261.995605,5092.49854]: 1 lost unit Bandit [f=0012425] [12425] Event [5096,261.995605,5000]: 0 lost unit Wind/Tidal Generator [f=0012431] [12431] Event [344,261.995605,264]: 1 lost unit Wind/Tidal Generator [f=0012447] [12447] Event [4992.31201,261.998444,5084.11475]: 1 lost unit Bandit [f=0012475] [12475] Event [5039.95654,262.652954,5077.89307]: 1 lost unit Bandit [f=0012488] [12488] Event [44.5814171,261.995605,300.006226]: 1 lost unit Bandit [f=0012516] [12516] Event [942,261.995605,504]: 1 finished unit Rogue [f=0012610] [12610] Event [312,262.638306,360]: 1 lost unit Wind/Tidal Generator [f=0012645] [12645] Event [1784,55.2084961,3336]: 1 finished unit Metal Extractor [f=0012663] [12663] Event [264,262.03833,264]: 1 lost unit Metal Extractor [f=0012669] [12669] Event [868,261.995605,632]: 1 finished unit Convict [f=0012687] [12687] Event [4216.01855,261.995605,4604]: 0 finished unit Outlaw [f=0012814] [12814] Event [974,261.995605,424]: 1 finished unit Bandit [f=0012841] [12841] Event [942,261.995605,504]: 1 finished unit Rogue [f=0012850] [12850] Event [293.033752,255.245102,255.648254]: 0 lost unit Thug [f=0012860] [12860] Event [210.153458,260.789276,244.100327]: 0 lost unit Thug [f=0012893] [12893] Event [285.867126,259.316345,222.136734]: 0 lost unit Convict [f=0012946] [12946] Event [224,261.996521,208]: 0 lost unit Lotus [f=0012960] [12960] Event [868,261.995605,632]: 1 finished unit Bandit [f=0012991] [12991] Event [95.0944901,261.995605,202.141846]: 0 lost unit Thug [f=0013034] [13034] Event [584,261.995605,392]: 1 finished unit Solar Collector [f=0013059] !resign x9290129 [f=0013060] > Poll: Resign team 2? [!y=0/1, !n=0/1] [f=0013060] > Poll: Resign team 2? [!y=1/1, !n=0/1] [f=0013060] > Poll: Resign team 2? [END:SUCCESS] [f=0013060] [13060] Event [undefined]: Shapeshifters resigned [f=0013060] game_message: Shapeshifters has been destroyed! [f=0013060] game_message: dyth68 wins! [f=0013060] Submitting stats [f=0013060] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0013060] Part| Total Time|Time of the last 0.5s [f=0013060] Draw 11468.52ms 11.45% [f=0013060] Lua::Callins::Synced 10563.15ms 27.29% [f=0013060] Lua::Callins::Unsynced 16008.26ms 15.94% [f=0013060] Lua::CollectGarbage::Synced 387.38ms 0.20% [f=0013060] Lua::CollectGarbage::Unsynced 658.41ms 1.29% [f=0013060] Misc::Profiler::AddTime 60.54ms 0.00% [f=0013060] Sim 25710.07ms 78.39% [f=0013060] [13060] Received game_message: Shapeshifters has been destroyed! [f=0013060] [13060] Received game_message: dyth68 wins! [f=0013060] > Team 2 resigned [f=0013061] [13061] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received 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12,3765,4180,4180,3765,155.35112,50.1625633,50.1625633,155.35112,0,0,0,0,0,0,0,0,0,0,0,0,264.049164,300.130432,300.130432,264.049164,180,90,90,180,37.0563736,21.1635132,21.1635132,37.0563736,1275,1385,1385,1275,19.1793098,18.7526569,18.7526569,19.1793098,225,600,600,225,165,280,280,165,2085,2085,2085,2085,280,165,165,280,0,0,0,0,308.197174,299.591858,299.591858,308.197174 [f=0013061] [13061] Game End Stats Values: 13,3680,4385,4385,3680,202.43219,53.3652878,53.3652878,202.43219,0,0,0,0,0,0,0,0,0,0,0,0,320.526215,613.91571,613.91571,320.526215,180,90,90,180,28.1618328,20.3832989,20.3832989,28.1618328,1275,1385,1385,1275,19.3387375,19.1335125,19.1335125,19.3387375,225,525,525,225,240,475.333496,475.333496,240,2000,2365,2365,2000,475.333496,240,240,475.333496,0,0,0,0,621.982483,382.00061,382.00061,621.982483 [f=0013061] [13061] Game End Stats Values: 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16,4655,5330,5330,4655,379.484283,110.709602,110.709602,379.484283,0,0,0,0,0,0,0,0,0,0,0,0,490.033691,775.616699,775.616699,490.033691,270,180,180,270,51.5430794,38.2498055,38.2498055,51.5430794,1275,1385,1385,1275,20.2068348,24.8165932,24.8165932,20.2068348,695,825,825,695,315,640.333496,640.333496,315,2415,2920,2920,2415,732.333496,315,315,732.333496,0,0,0,0,786.444885,560.769409,560.769409,786.444885 [f=0013061] [13061] Game End Stats Values: 17,4825,5720,5720,4825,468.710968,167.550323,167.550323,468.710968,0,0,0,0,0,0,0,0,0,0,0,0,502.999542,779.519592,779.519592,502.999542,270,180,180,270,62.3237114,47.0966873,47.0966873,62.3237114,1275,1385,1385,1275,22.1484451,27.4693794,27.4693794,22.1484451,795,900,900,795,315,715.333496,715.333496,315,2485,3235,3235,2485,807.333496,315,315,807.333496,0,0,0,0,790.347778,577.440063,577.440063,790.347778 [f=0013061] [13061] Game End Stats Values: 18,4950,6195,6195,4950,566.554199,240.467804,240.467804,566.554199,0,0,0,0,0,0,0,0,0,0,0,0,502.999542,779.519592,779.519592,502.999542,360,270,270,360,70.6937485,53.2531281,53.2531281,70.6937485,1275,1385,1385,1275,22.7228737,29.3571663,29.3571663,22.7228737,795,1125,1125,795,315,715.333496,715.333496,315,2520,3395,3395,2520,807.333496,315,315,807.333496,0,0,0,0,790.347778,577.440063,577.440063,790.347778 [f=0013061] [13061] Game End Stats Values: 19,5340,6650,6650,5340,625.299561,288.319183,288.319183,625.299561,0,0,0,0,0,0,0,0,0,0,0,0,502.999542,779.519592,779.519592,502.999542,450,270,270,450,50.8710403,45.2560081,45.2560081,50.8710403,1275,1385,1385,1275,20.1163521,33.4154205,33.4154205,20.1163521,970,1350,1350,970,315,715.333496,715.333496,315,2645,3625,3625,2645,807.333496,315,315,807.333496,0,33.8665657,33.8665657,0,790.347778,577.440063,577.440063,790.347778 [f=0013061] [13061] Game End Stats Values: 20,5675,7215,7215,5675,667.162781,317.347717,317.347717,667.162781,0,0,0,0,0,0,0,0,0,0,0,0,530.000427,779.519592,779.519592,530.000427,540,270,270,540,30.9288921,39.0722122,39.0722122,30.9288921,1275,1385,1385,1275,23.4308739,30.8485641,30.8485641,23.4308739,1145,1575,1575,1145,335.833344,715.333496,715.333496,335.833344,2715,3965,3965,2715,807.333496,335.833344,335.833344,807.333496,36.1666489,40.0664711,40.0664711,36.1666489,790.347778,604.441406,604.441406,790.347778 [f=0013061] [13061] Game End Stats Values: 21,5835,7705,7705,5835,722.308289,364.327118,364.327118,722.308289,0,0,0,0,0,0,0,0,0,0,0,0,530.000427,814.429504,814.429504,530.000427,540,270,270,540,37.3467178,42.8865738,42.8865738,37.3467178,1275,1385,1385,1275,21.9163647,31.9052906,31.9052906,21.9163647,1145,1995,1995,1145,335.833344,715.333496,715.333496,335.833344,2875,4035,4035,2875,807.333496,335.833344,335.833344,807.333496,36.1666489,45.0997276,45.0997276,36.1666489,825.25769,604.441406,604.441406,825.25769 [f=0013061] [13061] Game End Stats Values: 22,6210,8050,8050,6210,788.06958,428.734619,428.734619,788.06958,0,0,0,0,0,0,0,0,0,0,0,0,649.891235,1090.67322,1090.67322,649.891235,630,180,180,630,48.2178764,46.7574463,46.7574463,48.2178764,1275,1385,1385,1275,24.6640854,32.7338371,32.7338371,24.6640854,1395,2310,2310,1395,425.833344,715.333496,715.333496,425.833344,2910,4155,4155,2910,807.333496,425.833344,425.833344,807.333496,36.1666489,45.0997276,45.0997276,36.1666489,1101.50134,724.942932,724.942932,1101.50134 [f=0013061] [13061] Game End Stats Values: 23,6190,8050,8050,6190,856.33783,490.608612,490.608612,856.33783,0,0,0,0,0,0,0,0,0,0,0,0,1004.80786,1281.44104,1281.44104,1004.80786,540,180,180,540,49.1102638,46.364212,46.364212,49.1102638,1275,1385,1385,1275,24.8312187,32.8369331,32.8369331,24.8312187,1395,2430,2430,1395,785.833374,895.333496,895.333496,785.833374,2980,4035,4035,2980,987.333496,785.833374,785.833374,987.333496,36.1666489,45.0997276,45.0997276,36.1666489,1292.26917,1106.12366,1106.12366,1292.26917 [f=0013061] [13061] Game End Stats Values: 24,4950,7795,7795,4950,924.548462,552.823059,552.823059,924.548462,0,0,0,0,0,0,0,0,6.10159302,0,0,6.10159302,1633.1377,2502.76904,2502.76904,1633.1377,540,180,180,540,47.6357155,45.1299019,45.1299019,47.6357155,0,1385,1385,0,24.5606976,32.5876274,32.5876274,24.5606976,1395,2175,2175,1395,1310.83337,2374.66675,2374.66675,1310.83337,3015,4035,4035,3015,2466.66675,1385.83337,1385.83337,2466.66675,36.1666489,45.0997276,45.0997276,36.1666489,2517.24438,1859.38098,1859.38098,2517.24438 [f=0013061] [13061] Game End Stats Values: 25,4985,8410,8410,4985,1000.37415,618.770203,618.770203,1000.37415,0,0,0,0,0,0,0,0,1045.1272,0,0,1045.1272,1633.1377,2502.76904,2502.76904,1633.1377,540,600,600,540,48.3639984,46.8545494,46.8545494,48.3639984,0,1385,1385,0,51.2016869,32.836483,32.836483,51.2016869,1395,2370,2370,1395,1310.83337,2374.66675,2374.66675,1310.83337,3050,4035,4035,3050,2914.66626,1385.83337,1385.83337,2914.66626,36.1666489,45.0997276,45.0997276,36.1666489,2517.24438,1859.38098,1859.38098,2517.24438 [f=0013061] [13061] Game End Stats Values: 26,5325,8705,8705,5325,1105.00159,705.368103,705.368103,1105.00159,0,0,0,0,0,0,0,0,1177.62317,0,0,1177.62317,1909.92383,2554.11377,2554.11377,1909.92383,630,690,690,630,76.8246765,56.0633621,56.0633621,76.8246765,0,1385,1385,0,23.2551517,34.2131844,34.2131844,23.2551517,1645,2490,2490,1645,1570.83337,2374.66675,2374.66675,1570.83337,3050,4120,4120,3050,2914.66626,1645.83337,1645.83337,2914.66626,36.1666489,45.0997276,45.0997276,36.1666489,2569.63696,2160.64307,2160.64307,2569.63696 [f=0013061] [13061] Game End Stats Values: 27,5245,9005,9005,5245,1194.94519,762.419312,762.419312,1194.94519,0,0,0,0,0,0,0,0,1244.32654,0,0,1244.32654,2309.92773,2972.45605,2972.45605,2309.92773,540,780,780,540,75.3258743,50.649128,50.649128,75.3258743,0,1385,1385,0,20.5082397,32.2434082,32.2434082,20.5082397,1645,2685,2685,1645,1900.83337,2554.66675,2554.66675,1900.83337,3060,4135,4135,3060,3094.66626,1975.83337,1975.83337,3094.66626,36.1666489,45.0997276,45.0997276,36.1666489,2991.54346,2607.26758,2607.26758,2991.54346 [f=0013061] [13061] Game End Stats Values: 28,4260,9320,9320,4260,1245.40381,790.28479,790.28479,1245.40381,0,0,0,0,0,0,0,0,1244.32654,0,0,1244.32654,2657.65967,3803.31299,3803.31299,2657.65967,540,780,780,540,37.1567802,37.9910469,37.9910469,37.1567802,0,1385,1385,0,16.7879124,30.2976971,30.2976971,16.7879124,1275,3000,3000,1275,2050.8335,3789.66675,3789.66675,2050.8335,2445,4135,4135,2445,4329.66602,2125.8335,2125.8335,4329.66602,36.1666489,45.0997276,45.0997276,36.1666489,4058.33496,3176.35449,3176.35449,4058.33496 [f=0013061] [13061] Game End Stats Values: 29,3945,8625,8625,3945,1268.95313,831.375183,831.375183,1268.95313,0,0,0,0,0,0,0,0,1244.32654,0,0,1244.32654,3070.39478,4260.41553,4260.41553,3070.39478,540,780,780,540,16.4412785,38.2578278,38.2578278,16.4412785,0,1385,1385,0,13.7699518,31.1793594,31.1793594,13.7699518,1275,2340,2340,1275,2910.8335,4104.66699,4104.66699,2910.8335,2130,4100,4100,2130,4644.66602,3210.8335,3210.8335,4644.66602,36.1666489,45.0997276,45.0997276,36.1666489,4667.14502,3783.77979,3783.77979,4667.14502 [f=0013061] [13061] Game End Stats Values: 30,3550,9015,9015,3550,1303.57007,885.846252,885.846252,1303.57007,0,0,0,0,0,0,0,0,1244.32654,0,0,1244.32654,3141.67114,4783.125,4783.125,3141.67114,540,780,780,540,26.6818867,44.1221161,44.1221161,26.6818867,0,1385,1385,0,15.1966686,32.2073898,32.2073898,15.1966686,1000,2610,2610,1000,2945.8335,4782.00049,4782.00049,2945.8335,2010,4220,4220,2010,5321.99951,3370.8335,3370.8335,5321.99951,46.500061,45.0997276,45.0997276,46.500061,5221.23535,3988.82886,3988.82886,5221.23535 [f=0013061] [13061] Game End Stats Values: 31,3550,9015,9015,3550,1306.24841,888.797241,888.797241,1306.24841,0,0,0,0,0,0,0,0,1244.32654,0,0,1244.32654,3141.67114,4783.125,4783.125,3141.67114,540,780,780,540,29.8129711,43.9064827,43.9064827,29.8129711,0,1385,1385,0,14.8782921,31.3909798,31.3909798,14.8782921,1000,2610,2610,1000,2945.8335,4782.00049,4782.00049,2945.8335,2010,4220,4220,2010,5321.99951,3370.8335,3370.8335,5321.99951,46.500061,45.0997276,45.0997276,46.500061,5221.23535,3988.82886,3988.82886,5221.23535 [f=0013116] [13116] Event [942,261.995605,504]: 1 finished unit Rogue [f=0013195] Spectator LordSwan3x left the game: normal quit [f=0013195] [13195] Event [undefined]: LordSwan3x quit [f=0013201] Spectator Shapeshifters left the game: normal quit [f=0013201] [13201] Event [undefined]: Shapeshifters quit [f=0013209] Spectator ATOSTIC left the game: normal quit [f=0013209] [13209] Event [undefined]: ATOSTIC quit [f=0013215] Player dyth68 left the game: normal quit [f=0013215] [13215] Event [undefined]: dyth68 quit [f=0013249] [13249] Event [868,261.995605,632]: 1 finished unit Bandit [f=0013265] [13265] Event [974,261.995605,424]: 1 finished unit Bandit [f=0013273] No clients connected, shutting down server [f=0013273] Server shutdown [f=0013296] [13296] Event [440,258.605408,264]: 1 finished unit Solar Collector [f=0013503] [13503] Event [360,258.256287,232]: 1 finished unit Solar Collector [f=0013526] [13526] Event [942,261.995605,504]: 1 finished unit Rogue [f=0013563] [13563] Event [868,261.995605,632]: 1 finished unit Bandit [f=0013629] [13629] Event [974,261.995605,424]: 1 finished unit Bandit [f=0013675] [13675] Event [942,261.995605,504]: 1 finished unit Rogue [f=0013891] [13891] Event [264,255.365967,264]: 1 finished unit Metal Extractor [f=0013924] [13924] Event [868,261.995605,632]: 1 finished unit Convict [f=0013981] [13981] Event [974,261.995605,424]: 1 finished unit Bandit [f=0014053] [14053] Event [942,261.995605,504]: 1 finished unit Rogue [f=0014150] [14150] Event [868,261.995605,632]: 1 finished unit Bandit [f=0014285] [14285] Event [942,261.995605,504]: 1 finished unit Rogue [f=0014323] [14323] Event [974,261.995605,424]: 1 finished unit Bandit [f=0014350] [14350] Event [868,261.995605,632]: 1 finished unit Bandit [f=0014496] [14496] Event [942,261.995605,504]: 1 finished unit Rogue [f=0014588] [14588] Event [868,261.995605,632]: 1 finished unit Bandit [f=0014589] [14589] Event [974,261.995605,424]: 1 finished unit Bandit [f=0014729] [14729] Event [942,261.995605,504]: 1 finished unit Rogue [f=0014879] [14879] Event [974,261.995605,424]: 1 finished unit Bandit [f=0014903] [14903] Event [868,261.995605,632]: 1 finished unit Convict [f=0014984] [14984] Event [942,261.995605,504]: 1 finished unit Rogue [f=0015113] [15113] Event [974,261.995605,424]: 1 finished unit Bandit [f=0015168] [15168] Event [868,261.995605,632]: 1 finished unit Bandit [f=0015212] [15212] Event [942,261.995605,504]: 1 finished unit Rogue [f=0015389] [15389] Event [974,261.995605,424]: 1 finished unit Bandit [f=0015411] [15411] Event [868,261.995605,632]: 1 finished unit Bandit [f=0015431] [15431] Event [942,261.995605,504]: 1 finished unit Rogue [f=0015541] [15541] Event [974,261.995605,424]: 1 finished unit Bandit [f=0015655] [15655] Event [868,261.995605,632]: 1 finished unit Bandit [f=0015690] [15690] Event [942,261.995605,504]: 1 finished unit Rogue [f=0015833] [15833] Event [974,261.995605,424]: 1 finished unit Bandit [f=0015908] [15908] Event [942,261.995605,504]: 1 finished unit Rogue [f=0016012] [16012] Event [974,261.995605,424]: 1 finished unit Bandit [f=0016048] [16048] Event [868,261.995605,632]: 1 finished unit Convict [f=0016155] [16155] Event [942,261.995605,504]: 1 finished unit Rogue [f=0016252] [16252] Event [974,261.995605,424]: 1 finished unit Bandit [f=0016323] [16323] Event [868,261.995605,632]: 1 finished unit Bandit [f=0016395] [16395] Event [942,261.995605,504]: 1 finished unit Rogue [f=0016490] [16490] Event [974,261.995605,424]: 1 finished unit Bandit [f=0016521] Autoquit sending quit command. [f=0016521] [QuitAction] user exited to system [f=0016521] [SpringApp::Kill][1] fromRun=1 [f=0016521] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0016521] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0016521] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0016521] [ThreadPool::SetThreadCount][2] workers=0 [f=0016521] [SpringApp::Kill][2] [f=0016521] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0016521] [Game::KillLua][3] dtor=0 luaUI=0x5357a4a0 [f=0016521] Start widgetHandler:Shutdown [f=0016521] Shutdown - SaveOrderList Complete [f=0016521] Writing last game win data [f=0016521] Shutdown - SaveConfigData Complete [f=0016521] Shutdown Widget - Save/Load API [f=0016521] Shutdown Widget - Chili Highlight [f=0016521] Shutdown Widget - Draw After Chili [f=0016521] Shutdown Widget - EPIC Menu [f=0016521] Shutdown Widget - Chili Widget Selector [f=0016521] Shutdown Widget - Chili Minimap [f=0016521] Shutdown Widget - Local Team Colors [f=0016521] Shutdown Widget - Display Keys 2 [f=0016521] Shutdown Widget - Save Game Menu [f=0016521] Shutdown Widget - Unit Icons [f=0016521] Shutdown Widget - Noises [f=0016521] Shutdown Widget - HealthBars [f=0016521] Shutdown Widget - Win Counter [f=0016521] Shutdown Widget - SpringRTS Replay Stats [f=0016521] Shutdown Widget - BuildETA [f=0016521] Shutdown Widget - Modular Comm Info [f=0016521] Shutdown Widget - Music Player v2 [f=0016521] Shutdown Widget - Stereo3D [f=0016521] Shutdown Widget - Showeco and Grid Drawer [f=0016521] Shutdown Widget - Point Tracker [f=0016521] Shutdown Widget - Missile Silo Range [f=0016521] Shutdown Widget - MinimapEvents [f=0016521] Shutdown Widget - Mex Placement Handler [f=0016521] Shutdown Widget - Local Widgets Config [f=0016521] Shutdown Widget - Highlight Geos [f=0016521] Shutdown Widget - Grab Input [f=0016521] Input grabbing is disabled! [f=0016521] Shutdown Widget - Defense Range Zero-K [f=0016521] Shutdown Widget - MetalFeatures (new) [f=0016521] Shutdown Widget - Darkening [f=0016521] Shutdown Widget - Context Menu [f=0016521] Shutdown Widget - Chili Spectator Panels [f=0016521] Shutdown Widget - Chili Selections & CursorTip v2 [f=0016521] Shutdown Widget - Chili Nuke Warning [f=0016521] Shutdown Widget - Chili EndGame Window [f=0016521] Shutdown Widget - Chili Economy Panel Default [f=0016521] Shutdown Widget - CameraShake [f=0016521] Shutdown Widget - Attack AoE [f=0016521] Shutdown Widget - Map Edge Extension [f=0016521] Shutdown Widget - Selection Send [f=0016521] Shutdown Widget - LupsManager [f=0016521] Shutdown Widget - Newton Firezone [f=0016521] Shutdown Widget - Chili Pro Console [f=0016521] Shutdown Widget - Lasso Terraform GUI [f=0016521] Shutdown Widget - Lups [f=0016521] Shutdown Widget - Chili Framework [f=0016521] Shutdown Widget - Chili Core Selector [f=0016521] Shutdown Widget - Custom Markers [f=0016521] Shutdown Widget - Select Keys [f=0016521] Shutdown Widget - Pause Screen [f=0016521] Shutdown Widget - Text To Speech Control [f=0016521] Shutdown Widget - Persistent Build Height [f=0016521] Shutdown Widget - Layout Handler [f=0016521] End widgetHandler:Shutdown [f=0016521] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={1248715,118336581} {int,ext,rec}Allocs={25842556,0,0} {chunk,block}Bytes={118336581,0} [f=0016521] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0016521] [Game::KillLua][2] dtor=0 luaRules=0x52dca4a0 [f=0016521] Start gadgetHandler:Shutdown [f=0016521] Shutdown - StartSetup [f=0016521] Shutdown - UnitMorph [f=0016521] Shutdown - Carrier Drones [f=0016521] Shutdown - LupsNanoSpray [f=0016521] Shutdown - Missile Silo Controller [f=0016521] Shutdown - Modular Comm Info [f=0016521] Shutdown - Terrain Texture Handler [f=0016521] Shutdown - UnitCloakShield [f=0016521] Shutdown - Starlight Handler [f=0016521] End gadgetHandler:Shutdown [f=0016521] Start gadgetHandler:Shutdown [f=0016521] Shutdown - Save/Load [f=0016521] Shutdown - Teleport Throw [f=0016521] Shutdown - UnitMorph [f=0016521] Shutdown - Modular Comm Info [f=0016521] Shutdown - Retreat Command [f=0016521] Shutdown - Shockwaves [f=0016521] Shutdown - UnitCloakShield [f=0016521] Shutdown - Lups Cloak FX [f=0016521] Shutdown - Lups [f=0016521] Shutdown - Lups Shield [f=0016521] End gadgetHandler:Shutdown [f=0016521] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={25842594,0,0} {chunk,block}Bytes={0,0} [f=0016521] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={25842594,0,0} {chunk,block}Bytes={0,0} [f=0016521] [Game::KillLua][4] dtor=0 [f=0016521] [Game::~CGame][1] [f=0016521] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0016521] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0016521] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0016521] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0016521] [Game::KillLua][4] dtor=1 [f=0016521] [Game::KillMisc][1] [f=0016521] [Game::KillMisc][2] [f=0016521] [Game::KillMisc][3] [f=0016521] [Game::KillRendering][1] [f=0016521] [3DOParser::Kill] allocated 137 pieces [f=0016521] [S3OParser::Kill] allocated 2717 pieces [f=0016521] [AssParser::Kill] allocated 222 pieces [f=0016521] [Game::KillInterface][1] [f=0016521] [Game::KillInterface][2] [f=0016521] [Game::KillSimulation][1] [f=0016521] [Game::KillSimulation][2] [f=0016521] [CCollisionHandler] dis-/continuous tests: 0/483819 [f=0016521] [Game::KillSimulation][3] [f=0016521] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0016521] [~CPathCache(20x20)] cacheHits=60 hitPercentage=24% numHashColls=0 maxCacheSize=10 [f=0016521] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0016521] [~CPathCache(40x40)] cacheHits=1313 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0016521] [~CRectangleOverlapHandler] 0% overlap reduction [f=0016521] [~CRectangleOverlapHandler] 0% overlap reduction [f=0016521] [LosHandler::Kill] raycast instance cache-{hits,misses}={13067,14636}; shared=12%; cached=35% [f=0016521] [Game::KillSimulation][4] [f=0016521] [CommonDefHandler::KillStatic] 3163 sound-set data items added [f=0016521] [Game::~CGame][2] [f=0016521] [Game::~CGame][3] [f=0016521] [SpringApp::Kill][3] [f=0016521] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 174169 bytes sent 429068 bytes recv'd [f=0016521] [SpringApp::Kill][4] font=0x461a9aa0 [f=0016521] [SpringApp::Kill][5] [f=0016521] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7792 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/1744f8151505db92eb3c8724f41eb638.sdp (0x46217f50) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/1744f8151505db92eb3c8724f41eb638.sdp" numZipFiles=7792 sumInflSize=721737kb sumReadTime=3673ms file="unittextures/bcore_abc_1.tga" indx=6966 inflSize=3210kb readTime=58ms file="objects3d/venom.s3o" indx=5495 inflSize=118kb readTime=51ms file="luaui/widgets/cofctools/interpolate.lua" indx=4523 inflSize=11kb readTime=46ms file="objects3d/strikecom_1.dae" indx=5457 inflSize=999kb readTime=43ms file="objects3d/infiltrator.s3o" indx=5192 inflSize=74kb readTime=39ms file="bitmaps/loadpictures/windgen.png" indx=515 inflSize=2589kb readTime=33ms file="objects3d/weaver.s3o" indx=5499 inflSize=128kb readTime=32ms file="luaui/widgets/mission_messagebox_zk.lua" indx=4688 inflSize=18kb readTime=31ms file="unittextures/bcore_abc_2.tga" indx=6968 inflSize=1800kb readTime=28ms file="objects3d/hermit.s3o" indx=5172 inflSize=105kb readTime=27ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/1744f8151505db92eb3c8724f41eb638.sdp] 55232992 bytes cached in 2886 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=35 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/intersection_v4.1.sd7 (0x4630e140) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x46309890) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x46273fa0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7fb09408bf10) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]