[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.Ux3Nly1rRL/springsettings.980108.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-12-amd64 #1 SMP Debian 4.19.152-1 (2020-10-18) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 16ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fb7bc01d170 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 8738 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/980108/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 206ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x45513300] using map "Vantage v1.2" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Vantage v1.2", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x45513300] using game "Zero-K v1.8.10.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.10.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 110ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (58 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 659ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 732ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 9ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 58ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 702ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 142ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 25ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 30ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 83ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 114ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 2 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Godde was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/980108/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Mex Placement Initialised with 32 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 32, 121 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=bd068497 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=b5649098 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=53080e96 [f=-000001] [Path] [PathEstimator::ReadFile] hash=53080e96 file="cache/104dev-maintenance/paths/Vantage v1.2.pe-53080e96.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=bd068497 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=b5649098 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=53080ea6 [f=-000001] [Path] [PathEstimator::ReadFile] hash=53080ea6 file="cache/104dev-maintenance/paths/Vantage v1.2.pe2-53080ea6.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (320ms, checksum fc9d2293)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11610,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/980108/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=134ac4ddac6381f91d3e8a31aeed9746749d45ec1b5c363343aa6fb3f03c849c82755442291f348fa9092cd1bb7eff8be8ded1b7f2a6d3a8f2f54970f72de8bf" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=e3f2f3b6d9b0fd2f99becc1a7fcd46c194ac81952b8115ac4be4486450f270fd629873072c914c858c14d0c82eba7cc99d7987f201fae1eebdbb2c2ca3f41199]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=18aa2edd5bfc694561f843658b35884ac0bec86ee29cf3eba1c7aa09aa51b53d8e8d957b6e0c5d8c0c21a4b08ff6aa9da84388d99fc94d7e2cdbd4a28e85a52e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x533e2cc0,0x674f4bf0}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 35e3975fc5bf8d6976acd5f85fc8eb57 [f=-000001] Connection attempt from Day21ofSpring [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Day21ofSpring changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Day21ofSpring" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=134ac4ddac6381f91d3e8a31aeed9746749d45ec1b5c363343aa6fb3f03c849c82755442291f348fa9092cd1bb7eff8be8ded1b7f2a6d3a8f2f54970f72de8bf" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Day21ofSpring" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from cnflxy [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: cnflxy changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="cnflxy" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=134ac4ddac6381f91d3e8a31aeed9746749d45ec1b5c363343aa6fb3f03c849c82755442291f348fa9092cd1bb7eff8be8ded1b7f2a6d3a8f2f54970f72de8bf" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="cnflxy" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Day21ofSpring" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=e3f2f3b6d9b0fd2f99becc1a7fcd46c194ac81952b8115ac4be4486450f270fd629873072c914c858c14d0c82eba7cc99d7987f201fae1eebdbb2c2ca3f41199]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Day21ofSpring" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=18aa2edd5bfc694561f843658b35884ac0bec86ee29cf3eba1c7aa09aa51b53d8e8d957b6e0c5d8c0c21a4b08ff6aa9da84388d99fc94d7e2cdbd4a28e85a52e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Day21ofSpring" string="[Game::Load][lua{Rules,Gaia}={0000000066ca7080,00000000edd36070}]" [f=-000001] Allies: I choose: Resurrecommander! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="cnflxy" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=e3f2f3b6d9b0fd2f99becc1a7fcd46c194ac81952b8115ac4be4486450f270fd629873072c914c858c14d0c82eba7cc99d7987f201fae1eebdbb2c2ca3f41199]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="cnflxy" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=18aa2edd5bfc694561f843658b35884ac0bec86ee29cf3eba1c7aa09aa51b53d8e8d957b6e0c5d8c0c21a4b08ff6aa9da84388d99fc94d7e2cdbd4a28e85a52e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="cnflxy" string="[Game::Load][lua{Rules,Gaia}={000000015fe3e7f0,000000016608e2d0}]" [f=-000001] hello [f=-000001] Allies: I choose: Strike! [f=-000001] > Game will be force started in 60 seconds [f=-000001] [0] Event [796,190.137207,3765]: 0 finished unit Engineer Commander [f=-000001] [0] Event [5265,191.113525,2358]: 1 finished unit Strike Commander [f=0000000] [0] cnflxy, team: 1, elo:1500 [f=0000000] [0] Day21ofSpring, team: 0, elo:1394 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000006] [6] Event [720,186.866211,3864]: 0 finished unit Cloakbot Factory [f=0000240] [240] Event [664,184.0625,3944]: 0 finished unit Metal Extractor [f=0000298] [298] Event [729.599976,187.424805,3864]: 0 finished unit Glaive [f=0000430] [430] Event [600,185.899414,3832]: 0 finished unit Solar Collector [f=0000498] [498] Event [729.599976,187.424805,3864]: 0 finished unit Glaive [f=0000690] [690] Event [568,189.197266,3704]: 0 finished unit Metal Extractor [f=0000710] [710] Event [729.599976,187.424805,3864]: 0 finished unit Glaive [f=0000923] [923] Event [729.599976,187.424805,3864]: 0 finished unit Glaive [f=0001136] [1136] Event [729.599976,187.424805,3864]: 0 finished unit Glaive [f=0001517] [1517] Event [729.599976,187.424805,3864]: 0 finished unit Conjurer [f=0001741] [1741] Event [729.599976,187.424805,3864]: 0 finished unit Glaive [f=0001954] [1954] Event [729.599976,187.424805,3864]: 0 finished unit Glaive [f=0002000] [2000] Event [648,191.227539,3624]: 0 finished unit Solar Collector [f=0002180] [2180] Event [729.599976,187.424805,3864]: 0 finished unit Glaive [f=0002395] [2395] Event [729.599976,187.424805,3864]: 0 finished unit Glaive [f=0002445] [2445] Event [5120,129.702148,2408]: 1 finished unit Cloakbot Factory [f=0002606] [2606] Event [729.599976,187.424805,3864]: 0 finished unit Glaive [f=0002818] [2818] Event [760,187.800781,3496]: 0 finished unit Solar Collector [f=0002849] [2849] Event [5480,184.674805,2200]: 1 finished unit Metal Extractor [f=0003177] [3177] Event [5110.3999,129.702148,2408]: 1 finished unit Conjurer [f=0003187] [3187] Event [824,185.491211,3464]: 0 finished unit Metal Extractor [f=0003239] [3239] Event [5576,193.794922,2440]: 1 finished unit Metal Extractor [f=0003381] [3381] Event [904,191.206055,4984]: 0 finished unit Metal Extractor [f=0003426] [3426] Event [696,191.173828,3736]: 0 finished unit Solar Collector [f=0003501] [3501] Event [5098.84277,191.121567,2525.18726]: 0 lost unit Glaive [f=0003610] [3610] Event [760,188.391602,3608]: 0 finished unit Solar Collector [f=0003670] [3670] Event [5110.3999,129.702148,2408]: 1 finished unit Ronin [f=0003840] [3840] Event [704,191.202469,3680]: 0 finished unit Lotus [f=0003878] [3878] Event [5110.3999,129.702148,2408]: 1 finished unit Glaive [f=0003878] [3878] Event [5480,184.674805,2200]: 1 lost unit Metal Extractor [f=0004061] [4061] Event [5576,193.794922,2440]: 1 lost unit Metal Extractor [f=0004104] [4104] Event [704,190.253586,3648]: 0 finished unit Picket [f=0004369] [4369] Event [1752,120.586914,4552]: 0 finished unit Metal Extractor [f=0004691] [4691] Event [5096.8252,165.967575,2480.1001]: 1 lost unit Conjurer [f=0004715] [4715] Event [4961.63525,188.466797,2520.35938]: 0 lost unit Glaive [f=0004789] [4789] Event [4983.54053,188.466797,2482.14307]: 0 lost unit Glaive [f=0004904] [4904] Event [5576,189.73349,2440]: 1 finished unit Metal Extractor [f=0004948] [4948] Event [5142.82275,165.998535,2480.1001]: 1 lost unit Ronin [f=0004969] [4969] Event [1976,92.2919922,4600]: 0 finished unit Metal Extractor [f=0005085] [5085] Event [5248.56152,191.227539,2595.8396]: 0 lost unit Glaive [f=0005506] [5506] Event [5320,188.445313,2680]: 1 finished unit Metal Extractor [f=0005785] [5785] Event [5110.3999,129.702148,2408]: 1 finished unit Ronin [f=0005904] [5904] Event [5352,193.612305,2536]: 1 finished unit Wind/Tidal Generator [f=0006062] [6062] Event [5009.83691,185.700806,2284.39673]: 0 lost unit Glaive [f=0006153] [6153] Event [2104,224.367188,5272]: 0 finished unit Metal Extractor [f=0006289] [6289] Event [729.599976,187.424805,3864]: 0 finished unit Knight [f=0006383] [6383] Event [4991.46191,187.119492,2333.50488]: 0 lost unit Glaive [f=0006392] [6392] Event [1571.00952,186.692841,3244.45752]: 0 finished unit Engineer Commander [f=0006392] game_message: Morph complete: Resurrecommander lvl 1 -> Resurrecommander lvl 2 [f=0006392] [6392] Received game_message: Morph complete: Resurrecommander lvl 1 -> Resurrecommander lvl 2 [f=0006409] [6409] Event [1768,185.179688,3144]: 0 finished unit Metal Extractor [f=0006412] [6412] Event [4997.21729,187.838638,2365.45044]: 0 lost unit Glaive [f=0006440] [6440] Event [5120,129.702148,2408]: 1 lost unit Cloakbot Factory [f=0006445] [6445] Event [4952.87842,189.496033,2355.78076]: 0 lost unit Glaive [f=0006451] [6451] Event [5064.90674,128.364288,2443.55298]: 1 lost unit Ronin [f=0006727] [6727] Event [5247.55811,183.942123,2828.98389]: 0 lost unit Glaive [f=0006748] [6748] Event [2008,187.306641,3112]: 0 finished unit Metal Extractor [f=0006871] [6871] Event [2376,227.12793,5368]: 0 finished unit Metal Extractor [f=0007316] [7316] Event [5576,189.73349,2440]: 1 lost unit Metal Extractor [f=0007358] [7358] Event [729.599976,187.424805,3864]: 0 finished unit Knight [f=0007934] [7934] Event [5576,186.845154,2440]: 1 finished unit Metal Extractor [f=0008036] [8036] Event [729.599976,187.424805,3864]: 0 finished unit Reaver [f=0008322] [8322] Event [729.599976,187.424805,3864]: 0 finished unit Ronin [f=0008462] [8462] Event [5360,193.827148,2592]: 1 finished unit Lotus [f=0008603] [8603] Event [729.599976,187.424805,3864]: 0 finished unit Ronin [f=0008792] [8792] Event [5456,193.517151,2496]: 1 finished unit Radar Tower [f=0008821] [8821] Event [3600.16821,110.834137,2792.8938]: 0 finished unit Engineer Commander [f=0008821] game_message: Morph complete: Resurrecommander lvl 2 -> Resurrecommander lvl 3 [f=0008821] [8821] Received game_message: Morph complete: Resurrecommander lvl 2 -> Resurrecommander lvl 3 [f=0008889] [8889] Event [729.599976,187.424805,3864]: 0 finished unit Ronin [f=0009174] [9174] Event [729.599976,187.424805,3864]: 0 finished unit Ronin [f=0009389] [9389] Event [5184,186.404297,2800]: 1 finished unit Lotus [f=0009460] [9460] Event [729.599976,187.424805,3864]: 0 finished unit Ronin [f=0009604] [9604] Event [5416,187.779297,2744]: 1 finished unit Wind/Tidal Generator [f=0009746] [9746] Event [729.599976,187.424805,3864]: 0 finished unit Ronin [f=0010031] [10031] Event [729.599976,187.424805,3864]: 0 finished unit Ronin [f=0010317] [10317] Event [729.599976,187.424805,3864]: 0 finished unit Ronin [f=0010484] [10484] Event [5480,180.613373,2200]: 1 finished unit Metal Extractor [f=0010602] [10602] Event [729.599976,187.424805,3864]: 0 finished unit Ronin [f=0010888] [10888] Event [729.599976,187.424805,3864]: 0 finished unit Ronin [f=0011209] [11209] Event [752,183.235352,3960]: 0 finished unit Cloakbot Plate [f=0012564] [12564] Event [456,183.546875,4136]: 0 finished unit Solar Collector [f=0012888] [12888] Event [536,187.800781,4136]: 0 finished unit Solar Collector [f=0012888] [12888] Event [5184,186.404297,2800]: 1 lost unit Lotus [f=0012954] [12954] Event [4796.03613,190.496841,2939.10864]: 0 finished unit Engineer Commander [f=0012954] game_message: Morph complete: Resurrecommander lvl 3 -> Resurrecommander lvl 4 [f=0012954] [12954] Received game_message: Morph complete: Resurrecommander lvl 3 -> Resurrecommander lvl 4 [f=0012977] [12977] Event [5320,188.445313,2680]: 1 lost unit Metal Extractor [f=0013063] [13063] Event [5416,188.010468,2744]: 1 lost unit Wind/Tidal Generator [f=0013075] [13075] Event [5360,194.432922,2592]: 1 lost unit Lotus [f=0013100] [13100] Event [5352,192.431885,2536]: 1 lost unit Wind/Tidal Generator [f=0013106] [13106] Event [5431.37842,193.573151,2559.54346]: 0 lost unit Glaive [f=0013166] [13166] Event [5456,193.842163,2496]: 1 lost unit Radar Tower [f=0013316] [13316] Event [536,187.714844,4056]: 0 finished unit Solar Collector [f=0013338] [13338] Event [5407.14551,188.75473,2304.16821]: 1 lost unit Strike Commander [f=0013365] game_message: AllyTeam 1 has an overwhelming numerical advantage! [f=0013366] [13366] Received game_message: AllyTeam 1 has an overwhelming numerical advantage! [f=0013419] [13419] Event [5576,189.271912,2440]: 1 lost unit Metal Extractor [f=0013475] game_message: cnflxy has been destroyed! [f=0013475] [13475] Event [undefined]: cnflxy resigned [f=0013475] game_message: Day21ofSpring wins! [f=0013475] Submitting stats [f=0013475] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0013475] Part| Total Time|Time of the last 0.5s [f=0013475] Draw 20800.14ms 14.37% [f=0013475] Lua::Callins::Synced 8067.89ms 35.43% [f=0013475] Lua::Callins::Unsynced 26088.98ms 18.46% [f=0013475] Lua::CollectGarbage::Synced 504.66ms 0.30% [f=0013475] Lua::CollectGarbage::Unsynced 1172.12ms 0.70% [f=0013475] Misc::Profiler::AddTime 87.40ms 0.00% [f=0013475] Sim 43942.20ms 73.75% [f=0013475] [13475] Event [5480,176.648071,2200]: 1 lost unit Metal Extractor [f=0013475] [13475] Received game_message: cnflxy has been destroyed! [f=0013475] [13475] Received game_message: Day21ofSpring wins! [f=0013476] [13476] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received 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21,5770,1635,1635,5770,194.768616,0,0,194.768616,0,0,0,0,0,0,0,0,559.444153,736.958801,736.958801,559.444153,1400.85913,746.407349,746.407349,1400.85913,190,90,90,190,18,9.34034061,9.34034061,18,2155,1330,1330,2155,26.1623344,10,10,26.1623344,1255,0,0,1255,1280,585,585,1280,2170,215,215,2170,585,1499.00012,1499.00012,585,0,71.9999619,71.9999619,0,858.805359,1607.50525,1607.50525,858.805359 [f=0013476] [13476] Game End Stats Values: 22,5860,1725,1725,5860,196.219833,0,0,196.219833,0,0,0,0,0,0,0,0,702.132202,796.956299,796.956299,702.132202,1400.85913,746.407349,746.407349,1400.85913,190,180,180,190,18,9.53444862,9.53444862,18,2155,1330,1330,2155,28.2904339,10,10,28.2904339,1345,0,0,1345,1280,585,585,1280,2170,215,215,2170,585,1499.00012,1499.00012,585,0,71.9999619,71.9999619,0,858.805359,1607.50525,1607.50525,858.805359 [f=0013476] [13476] Game End Stats Values: 23,6040,1760,1760,6040,197.180847,0,0,197.180847,0,0,0,0,0,0,0,0,823.42395,911.955261,911.955261,823.42395,1400.85913,746.407349,746.407349,1400.85913,190,180,180,190,18,9.98588181,9.98588181,18,2155,1330,1330,2155,26.0640697,10,10,26.0640697,1525,0,0,1525,1280,585,585,1280,2170,250,250,2170,585,1499.00012,1499.00012,585,0,71.9999619,71.9999619,0,858.805359,1607.50525,1607.50525,858.805359 [f=0013476] [13476] Game End Stats Values: 24,6220,1760,1760,6220,197.572144,0,0,197.572144,0,0,0,0,0,0,0,0,945.146606,1062.62036,1062.62036,945.146606,1400.85913,805.756958,805.756958,1400.85913,190,180,180,190,18,9.55850601,9.55850601,18,2155,1330,1330,2155,26.0260868,12.3999987,12.3999987,26.0260868,1705,0,0,1705,1280,585,585,1280,2170,250,250,2170,585,1499.00012,1499.00012,585,0,108.000237,108.000237,0,918.154968,1607.50525,1607.50525,918.154968 [f=0013476] [13476] Game End Stats Values: 25,6310,1850,1850,6310,198.450241,0,0,198.450241,0,0,0,0,0,0,0,0,1331.0979,1103.61621,1103.61621,1331.0979,1400.85913,805.756958,805.756958,1400.85913,190,180,180,190,18,9.90142345,9.90142345,18,2155,1330,1330,2155,43.7858391,11.1999998,11.1999998,43.7858391,1795,0,0,1795,1280,585,585,1280,2170,340,340,2170,585,1499.00012,1499.00012,585,0,108.000237,108.000237,0,918.154968,1607.50525,1607.50525,918.154968 [f=0013476] [13476] Game End Stats Values: 26,6550,1850,1850,6550,199.546967,0,0,199.546967,0,0,0,0,0,0,0,0,1458.35364,1133.61255,1133.61255,1458.35364,1400.85913,805.756958,805.756958,1400.85913,190,180,180,190,18,11.9690418,11.9690418,18,2155,1330,1330,2155,26.0731163,12,12,26.0731163,1885,0,0,1885,1280,585,585,1280,2320,340,340,2320,585,1499.00012,1499.00012,585,0,108.000237,108.000237,0,918.154968,1607.50525,1607.50525,918.154968 [f=0013476] [13476] Game End Stats Values: 27,6550,1850,1850,6550,199.681992,0,0,199.681992,0,0,0,0,0,0,0,0,1578.98145,1163.60889,1163.60889,1578.98145,1400.85913,805.756958,805.756958,1400.85913,190,180,180,190,18,11.8924074,11.8924074,18,2155,1330,1330,2155,26.0090027,12,12,26.0090027,1885,0,0,1885,1280,585,585,1280,2320,340,340,2320,585,1499.00012,1499.00012,585,0,108.000237,108.000237,0,918.154968,1607.50525,1607.50525,918.154968 [f=0013476] [13476] Game End Stats Values: 28,6550,1850,1850,6550,199.792191,0,0,199.792191,0,0,0,0,0,0,0,0,1698.58472,1193.60522,1193.60522,1698.58472,1400.85913,805.756958,805.756958,1400.85913,190,180,180,190,18,9.67371559,9.67371559,18,2155,1330,1330,2155,26.0073471,12,12,26.0073471,1885,0,0,1885,1280,585,585,1280,2320,340,340,2320,585,1499.00012,1499.00012,585,0,108.000237,108.000237,0,918.154968,1607.50525,1607.50525,918.154968 [f=0013476] [13476] Game End Stats Values: 29,6620,1850,1850,6620,200.429062,0,0,200.429062,0,0,0,0,0,0,0,0,1818.7146,1223.60156,1223.60156,1818.7146,1400.85913,805.756958,805.756958,1400.85913,190,180,180,190,18,9.39997292,9.39997292,18,2155,1330,1330,2155,26.0424557,12,12,26.0424557,1885,0,0,1885,1280,585,585,1280,2390,340,340,2390,585,1499.00012,1499.00012,585,0,108.000237,108.000237,0,918.154968,1607.50525,1607.50525,918.154968 [f=0013476] [13476] Game End Stats Values: 30,7740,1670,1670,7740,202.851807,0,0,202.851807,0,0,0,0,0,0,0,0,1938.79688,1251.59814,1251.59814,1938.79688,1605.00452,904.164429,904.164429,1605.00452,190,90,90,190,20.5333328,9.10246563,9.10246563,20.5333328,3205,1330,1330,3205,26.1615124,11.8666668,11.8666668,26.1615124,1885,0,0,1885,1460,585,585,1460,2460,250,250,2460,585,1679.00012,1679.00012,585,0,108.000237,108.000237,0,1055.13574,1812.50024,1812.50024,1055.13574 [f=0013476] [13476] Game End Stats Values: 31,7655,90,90,7655,233.307617,0,0,233.307617,0,0,0,0,0,0,0,0,2309.91382,1767.42773,1767.42773,2309.91382,3177.66382,1060.32178,1060.32178,3177.66382,190,0,0,190,22.666666,6.57254839,6.57254839,22.666666,3205,0,0,3205,28.030386,8.66666698,8.66666698,28.030386,1730,0,0,1730,3040,650,650,3040,2530,90,90,2530,740,3259,3259,740,0,108.000237,108.000237,0,1258.24829,3465.09351,3465.09351,1258.24829 [f=0013720] Player Day21ofSpring left the game: normal quit [f=0013720] [13720] Event [undefined]: Day21ofSpring quit [f=0013759] No clients connected, shutting down server [f=0013759] Server shutdown [f=0013932] [13932] Event [616,186.8125,4136]: 0 finished unit Solar Collector [f=0014333] [14333] Event [616,184.911133,4056]: 0 finished unit Solar Collector [f=0015436] [15436] Event [600,185.974609,3944]: 0 finished unit Caretaker [f=0015491] Autoquit sending quit command. [f=0015491] [QuitAction] user exited to system [f=0015491] [SpringApp::Kill][1] fromRun=1 [f=0015491] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0015491] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0015491] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0015491] [ThreadPool::SetThreadCount][2] workers=0 [f=0015491] [SpringApp::Kill][2] [f=0015491] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0015491] [Game::KillLua][3] dtor=0 luaUI=0x6682cfe0 [f=0015491] Start widgetHandler:Shutdown [f=0015491] Shutdown - SaveOrderList Complete [f=0015491] Writing last game win data [f=0015491] Shutdown - SaveConfigData Complete [f=0015491] Shutdown Widget - Save/Load API [f=0015491] Shutdown Widget - Chili Highlight [f=0015491] Shutdown Widget - Draw After Chili [f=0015491] Shutdown Widget - EPIC Menu [f=0015491] Shutdown Widget - Chili Widget Selector [f=0015491] Shutdown Widget - Chili Minimap [f=0015491] Shutdown Widget - Local Team Colors [f=0015491] Shutdown Widget - Display Keys 2 [f=0015491] Shutdown Widget - Save Game Menu [f=0015491] Shutdown Widget - Unit Icons [f=0015491] Shutdown Widget - Noises [f=0015491] Shutdown Widget - HealthBars [f=0015491] Shutdown Widget - Win Counter [f=0015491] Shutdown Widget - SpringRTS Replay Stats [f=0015491] Shutdown Widget - BuildETA [f=0015491] Shutdown Widget - Modular Comm Info [f=0015491] Shutdown Widget - Music Player v2 [f=0015491] Shutdown Widget - Stereo3D [f=0015491] Shutdown Widget - Showeco and Grid Drawer [f=0015491] Shutdown Widget - Point Tracker [f=0015491] Shutdown Widget - Missile Silo Range [f=0015491] Shutdown Widget - MinimapEvents [f=0015491] Shutdown Widget - Mex Placement Handler [f=0015491] Shutdown Widget - Local Widgets Config [f=0015491] Shutdown Widget - Highlight Geos [f=0015491] Shutdown Widget - Grab Input [f=0015491] Input grabbing is disabled! [f=0015491] Shutdown Widget - Defense Range Zero-K [f=0015491] Shutdown Widget - MetalFeatures (new) [f=0015491] Shutdown Widget - Darkening [f=0015491] Shutdown Widget - Context Menu [f=0015491] Shutdown Widget - Chili Spectator Panels [f=0015491] Shutdown Widget - Chili Selections & CursorTip v2 [f=0015491] Shutdown Widget - Chili Nuke Warning [f=0015491] Shutdown Widget - Chili EndGame Window [f=0015491] Shutdown Widget - Chili Economy Panel Default [f=0015491] Shutdown Widget - CameraShake [f=0015491] Shutdown Widget - Attack AoE [f=0015491] Shutdown Widget - Map Edge Extension [f=0015491] Shutdown Widget - Selection Send [f=0015491] Shutdown Widget - LupsManager [f=0015491] Shutdown Widget - Newton Firezone [f=0015491] Shutdown Widget - Chili Pro Console [f=0015491] Shutdown Widget - Lasso Terraform GUI [f=0015491] Shutdown Widget - Lups [f=0015491] Shutdown Widget - Chili Framework [f=0015491] Shutdown Widget - Chili Core Selector [f=0015491] Shutdown Widget - Custom Markers [f=0015491] Shutdown Widget - Select Keys [f=0015491] Shutdown Widget - Pause Screen [f=0015491] Shutdown Widget - Text To Speech Control [f=0015491] Shutdown Widget - Persistent Build Height [f=0015491] Shutdown Widget - Layout Handler [f=0015491] End widgetHandler:Shutdown [f=0015491] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={462816,58764013} {int,ext,rec}Allocs={26155783,0,0} {chunk,block}Bytes={58764013,0} [f=0015491] [Game::KillLua][1] dtor=0 luaGaia=0x674f4bf0 [f=0015491] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={254308,46035052} {int,ext,rec}Allocs={26155784,0,0} {chunk,block}Bytes={46035052,0} [f=0015491] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={254308,46035052} {int,ext,rec}Allocs={26155784,0,0} {chunk,block}Bytes={46035052,0} [f=0015491] [Game::KillLua][2] dtor=0 luaRules=0x533e2cc0 [f=0015491] Start gadgetHandler:Shutdown [f=0015491] Shutdown - StartSetup [f=0015491] Shutdown - UnitMorph [f=0015491] Shutdown - Carrier Drones [f=0015491] Shutdown - LupsNanoSpray [f=0015491] Shutdown - Missile Silo Controller [f=0015491] Shutdown - Modular Comm Info [f=0015491] Shutdown - Terrain Texture Handler [f=0015491] Shutdown - UnitCloakShield [f=0015491] Shutdown - Starlight Handler [f=0015491] End gadgetHandler:Shutdown [f=0015491] Start gadgetHandler:Shutdown [f=0015491] Shutdown - Save/Load [f=0015491] Shutdown - Teleport Throw [f=0015491] Shutdown - UnitMorph [f=0015491] Shutdown - Modular Comm Info [f=0015491] Shutdown - Retreat Command [f=0015491] Shutdown - Shockwaves [f=0015491] Shutdown - UnitCloakShield [f=0015491] Shutdown - Lups Cloak FX [f=0015491] Shutdown - Lups [f=0015491] Shutdown - Lups Shield [f=0015491] End gadgetHandler:Shutdown [f=0015491] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={26155822,0,0} {chunk,block}Bytes={0,0} [f=0015491] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={26155822,0,0} {chunk,block}Bytes={0,0} [f=0015491] [Game::KillLua][4] dtor=0 [f=0015491] [Game::~CGame][1] [f=0015491] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0015491] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0015491] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0015491] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0015491] [Game::KillLua][4] dtor=1 [f=0015491] [Game::KillMisc][1] [f=0015491] [Game::KillMisc][2] [f=0015491] [Game::KillMisc][3] [f=0015491] [Game::KillRendering][1] [f=0015491] [3DOParser::Kill] allocated 137 pieces [f=0015491] [S3OParser::Kill] allocated 2700 pieces [f=0015491] [AssParser::Kill] allocated 224 pieces [f=0015491] [Game::KillInterface][1] [f=0015491] [Game::KillInterface][2] [f=0015491] [Game::KillSimulation][1] [f=0015491] [Game::KillSimulation][2] [f=0015491] [CCollisionHandler] dis-/continuous tests: 0/925739 [f=0015491] [Game::KillSimulation][3] [f=0015491] [~CPathCache(24x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0015491] [~CPathCache(24x24)] cacheHits=135 hitPercentage=43% numHashColls=0 maxCacheSize=13 [f=0015491] [~CPathCache(48x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0015491] [~CPathCache(48x48)] cacheHits=104 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0015491] [~CRectangleOverlapHandler] 0% overlap reduction [f=0015491] [~CRectangleOverlapHandler] 0% overlap reduction [f=0015491] [LosHandler::Kill] raycast instance cache-{hits,misses}={3159,5946}; shared=13%; cached=22% [f=0015491] [Game::KillSimulation][4] [f=0015491] [CommonDefHandler::KillStatic] 3163 sound-set data items added [f=0015491] [Game::~CGame][2] [f=0015491] [Game::~CGame][3] [f=0015491] [SpringApp::Kill][3] [f=0015491] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 163861 bytes sent 111466 bytes recv'd [f=0015491] [SpringApp::Kill][4] font=0x45446aa0 [f=0015491] [SpringApp::Kill][5] [f=0015491] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7792 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/1744f8151505db92eb3c8724f41eb638.sdp (0x454b42a0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/1744f8151505db92eb3c8724f41eb638.sdp" numZipFiles=7792 sumInflSize=721737kb sumReadTime=4286ms file="luaui/configs/lang/campaign_units.en.json" indx=2851 inflSize=4kb readTime=78ms file="unittextures/bcore_abc_1.tga" indx=6966 inflSize=3210kb readTime=57ms file="objects3d/funnelweb.dae" indx=5147 inflSize=1500kb readTime=50ms file="luaui/widgets/gui_chili_crudeplayerlist.lua" indx=4585 inflSize=21kb readTime=41ms file="objects3d/strikecom_4.dae" indx=5463 inflSize=1000kb readTime=38ms file="luaui/widgets/dbg_startbox_editor.lua" indx=4543 inflSize=3kb readTime=34ms file="objects3d/strikecom_dead_1.dae" indx=5467 inflSize=1986kb readTime=30ms file="objects3d/commrecon4.s3o" indx=4979 inflSize=133kb readTime=29ms file="unittextures/bcore_abc_2.tga" indx=6968 inflSize=1800kb readTime=28ms file="icons/heavygunshipears.png" indx=1013 inflSize=1kb readTime=26ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/1744f8151505db92eb3c8724f41eb638.sdp] 56633228 bytes cached in 2887 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=58 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/vantage_v1.2.sd7 (0x455e2ff0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x455e2e80) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x454b89d0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7fb7bc08bf10) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]