[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.sgteTVrni5/springsettings.980064.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-12-amd64 #1 SMP Debian 4.19.152-1 (2020-10-18) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 16ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fa49801d170 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 8737 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/980064/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 211ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x45d75dc0] using map "Scaryland v1.00" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Scaryland v1.00", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x45d75dc0] using game "Zero-K v1.8.10.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.10.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 107ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 722ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 805ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 36ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 693ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 111ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 24ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 26ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 95ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Acid Gadget 1.0 Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Ghetto Feature Placer Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Acid Gadget 1.0 Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Ghetto Feature Placer Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 75ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 2 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] izirayd was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/980064/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Mex Placement Initialised with 28 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 56, 115 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=9d150dee [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=da236050 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=9426d1d0 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=efcb48bf [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=fb2a8941 [f=-000001] [Path] [PathEstimator::ReadFile] hash=fb2a8941 file="cache/104dev-maintenance/paths/Scaryland v1.00.pe-fb2a8941.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=9d150dee [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=da236050 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=9426d1d0 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=efcb48bf [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=fb2a8951 [f=-000001] [Path] [PathEstimator::ReadFile] hash=fb2a8951 file="cache/104dev-maintenance/paths/Scaryland v1.00.pe2-fb2a8951.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (212ms, checksum 809d22da)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11610,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/980064/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ff4105af86bd9600dbf3cff90c8055c66505f249a93a64f3ffa47819ab1c9f4333b734e0cfa4f2206ebdf2342d1138ee5f3f837a3fee725bea39b04d5735c768" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=65e3eeea208bc29fbf0a892e880a7a9b4d9a0257b4326303d66d9dd1168563fee30f9af15a19fd3cdda2913d0237e8298439c06f52c288dd557670c0c8aaa21d]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=1ab933f097e9542ea8a9e152d5a8fdf9b1b0f015206c69de7fe12c6fe0f927893148d85f7f985bed4553e2bad367afb02083eb6ad87fabc229919a8776ca79b6]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x5271b550,0x52efbba0}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 8fb1975fd71e0ead9790917f2c9ceb70 [f=-000001] Connection attempt from chaplol [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [0] Event [undefined]: chaplol changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="chaplol" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ff4105af86bd9600dbf3cff90c8055c66505f249a93a64f3ffa47819ab1c9f4333b734e0cfa4f2206ebdf2342d1138ee5f3f837a3fee725bea39b04d5735c768" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="chaplol" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from _Fulcrum [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [0] Event [undefined]: _Fulcrum changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="_Fulcrum" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ff4105af86bd9600dbf3cff90c8055c66505f249a93a64f3ffa47819ab1c9f4333b734e0cfa4f2206ebdf2342d1138ee5f3f837a3fee725bea39b04d5735c768" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="_Fulcrum" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="_Fulcrum" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=65e3eeea208bc29fbf0a892e880a7a9b4d9a0257b4326303d66d9dd1168563fee30f9af15a19fd3cdda2913d0237e8298439c06f52c288dd557670c0c8aaa21d]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="_Fulcrum" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=1ab933f097e9542ea8a9e152d5a8fdf9b1b0f015206c69de7fe12c6fe0f927893148d85f7f985bed4553e2bad367afb02083eb6ad87fabc229919a8776ca79b6]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="_Fulcrum" string="[Game::Load][lua{Rules,Gaia}={0x91104f80,0x9fefcc80}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="chaplol" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=65e3eeea208bc29fbf0a892e880a7a9b4d9a0257b4326303d66d9dd1168563fee30f9af15a19fd3cdda2913d0237e8298439c06f52c288dd557670c0c8aaa21d]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="chaplol" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=1ab933f097e9542ea8a9e152d5a8fdf9b1b0f015206c69de7fe12c6fe0f927893148d85f7f985bed4553e2bad367afb02083eb6ad87fabc229919a8776ca79b6]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="chaplol" string="[Game::Load][lua{Rules,Gaia}={0x9ddaebf0,0x8dadffa0}]" [f=-000001] <_Fulcrum> Allies: I choose: Recon! [f=-000001] <_Fulcrum> lol again [f=-000001] <_Fulcrum> anyway,a s said, coutners to various stuff is explained there [f=-000001] this damn map [f=-000001] neat [f=-000001] <_Fulcrum> yea [f=-000001] i mostly play the larger games [f=-000001] <_Fulcrum> find alistair's match with catr lady (just checked) [f=-000001] <_Fulcrum> cat, i guess [f=-000001] <_Fulcrum> larger games are nice, but also teach you bad habits [f=-000001] that's for sure :v [f=-000001] <_Fulcrum> like, you know, relying on teammates too much [f=-000001] <_Fulcrum> or nto expanding fast enough [f=-000001] aha found it [f=-000001] Allies: I choose: doom slayer! [f=-000001] <_Fulcrum> have a nice watch later on :0 [f=-000001] > Game will be force started in 60 seconds [f=-000001] [0] Event [699,188.679565,4505]: 0 finished unit Recon Commander [f=-000001] [0] Event [4067,188.686035,651]: 1 finished unit Recon Commander [f=0000000] [0] _Fulcrum, team: 1, elo:1669 [f=0000000] [0] chaplol, team: 0, elo:1589 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000140] [140] Event [584,188.671875,4760]: 0 finished unit Shieldbot Factory [f=0000464] [464] Event [584.018433,188.671875,4748]: 0 finished unit Bandit [f=0000501] [501] Event [376,188.671875,4872]: 0 finished unit Metal Extractor [f=0000709] [709] Event [584.018433,188.671875,4748]: 0 finished unit Bandit [f=0001029] [1029] Event [2556.15527,27.6738815,1234.9043]: 1 finished unit Recon Commander [f=0001246] [1246] Event [584.018433,188.671875,4748]: 0 finished unit Outlaw [f=0001631] [1631] Event [440,188.671875,4920]: 0 finished unit Wind/Tidal Generator [f=0001748] [1748] Event [1552,66.4052582,1456]: 1 finished unit Hovercraft Platform [f=0001766] [1766] Event [504,188.671875,4952]: 0 finished unit Wind/Tidal Generator [f=0001895] [1895] Event [584.018433,188.671875,4748]: 0 finished unit Convict [f=0002464] [2464] Event [1048,26.9674683,2120]: 1 finished unit Metal Extractor [f=0003108] [3108] Event [1705.51929,66.4644089,1443.03662]: 0 lost unit Bandit [f=0003140] [3140] Event [1552,62.9897461,1424]: 1 finished unit Mace [f=0003153] [3153] Event [1674.21729,66.479187,1557.83154]: 0 lost unit Bandit [f=0003159] [3159] Event [552,188.671875,4984]: 0 finished unit Wind/Tidal Generator [f=0003233] [3233] Event [264,188.671875,4776]: 0 finished unit Metal Extractor [f=0003458] [3458] Event [584.018433,188.671875,4748]: 0 finished unit Racketeer [f=0003463] [3463] Event [600,188.671875,4984]: 0 finished unit Wind/Tidal Generator [f=0003636] [3636] Event [312,188.671875,4824]: 0 finished unit Wind/Tidal Generator [f=0004133] [4133] Event [1072,188.282776,4352]: 0 finished unit Radar Tower [f=0004370] [4370] Event [1552,62.9897461,1424]: 1 finished unit Mace [f=0004540] [4540] Event [952,188.671875,4344]: 0 finished unit Metal Extractor [f=0004789] [4789] Event [1552,62.9897461,1424]: 1 finished unit Quill [f=0004901] [4901] Event [584.018433,188.671875,4748]: 0 finished unit Racketeer [f=0004957] [4957] Event [888,30.3396606,2040]: 1 finished unit Metal Extractor [f=0005080] [5080] Event [952,28.8870239,2088]: 1 finished unit Wind/Tidal Generator [f=0005275] [5275] Event [584.018433,188.671875,4748]: 0 finished unit Convict [f=0005512] [5512] Event [2120,77.104187,4584]: 0 finished unit Metal Extractor [f=0005621] [5621] Event [936,28.6587524,2040]: 1 finished unit Wind/Tidal Generator [f=0005746] [5746] Event [752,180.127258,4112]: 0 finished unit Lotus [f=0005774] [5774] Event [888,32.1969604,2088]: 1 finished unit Wind/Tidal Generator [f=0005925] [5925] Event [840,35.045166,2088]: 1 finished unit Wind/Tidal Generator [f=0005958] [5958] Event [216,188.671875,4728]: 0 finished unit Wind/Tidal Generator [f=0006039] [6039] Event [840,33.2138062,2040]: 1 finished unit Wind/Tidal Generator [f=0006134] [6134] Event [840,30.8065796,1992]: 1 finished unit Wind/Tidal Generator [f=0006224] [6224] Event [888,29.2138672,1992]: 1 finished unit Wind/Tidal Generator [f=0006248] [6248] Event [2112,78.2299805,4464]: 0 finished unit Lotus [f=0006279] [6279] Event [216,188.671875,4680]: 0 finished unit Wind/Tidal Generator [f=0006355] [6355] Event [440,25.307312,248]: 1 finished unit Metal Extractor [f=0006400] [6400] Event [936,28.3526611,1992]: 1 finished unit Wind/Tidal Generator [f=0006494] [6494] Event [1096,25.2294922,2120]: 1 finished unit Wind/Tidal Generator [f=0006496] [6496] Event [1552,62.9897461,1424]: 1 finished unit Scalpel [f=0006576] [6576] Event [200,188.671875,4632]: 0 finished unit Wind/Tidal Generator [f=0006598] [6598] Event [1096,25.328064,2168]: 1 finished unit Wind/Tidal Generator [f=0006613] [6613] Event [2112,78.2299805,4464]: 0 lost unit Lotus [f=0006688] [6688] Event [1048,27.3773193,2168]: 1 finished unit Wind/Tidal Generator [f=0006689] [6689] Event [2120,77.122406,4584]: 0 lost unit Metal Extractor [f=0006711] [6711] Event [1908.98315,71.4527817,4279.0835]: 0 lost unit Outlaw [f=0006778] [6778] Event [1000,28.6587524,2168]: 1 finished unit Wind/Tidal Generator [f=0006856] [6856] Event [200,188.671875,4584]: 0 finished unit Wind/Tidal Generator [f=0006868] [6868] Event [1000,28.3526611,2120]: 1 finished unit Wind/Tidal Generator [f=0006921] [6921] Event [280,26.635437,344]: 1 finished unit Metal Extractor [f=0007039] [7039] Event [1000,27.963562,2072]: 1 finished unit Wind/Tidal Generator [f=0007130] [7130] Event [1471.98865,66.479187,4271.29834]: 0 lost unit Racketeer [f=0007145] [7145] Event [200,188.671875,4536]: 0 finished unit Wind/Tidal Generator [f=0007203] [7203] Event [1048,26.9674683,2072]: 1 finished unit Wind/Tidal Generator [f=0007438] [7438] Event [1096,24.0621948,2072]: 1 finished unit Wind/Tidal Generator [f=0007532] [7532] Event [584.018433,188.671875,4748]: 0 finished unit Felon [f=0007801] [7801] Event [1904,60.5181885,4224]: 0 finished unit Lotus [f=0007985] [7985] Event [184,188.671875,4488]: 0 finished unit Wind/Tidal Generator [f=0008135] [8135] Event [584.018433,188.671875,4748]: 0 finished unit Bandit [f=0008174] [8174] Event [384,77.104187,3200]: 0 finished unit Lotus [f=0008210] [8210] Event [184,188.671875,4440]: 0 finished unit Wind/Tidal Generator [f=0008243] [8243] Event [1552,62.9897461,1424]: 1 finished unit Mace [f=0008513] [8513] Event [1552,62.9897461,1424]: 1 finished unit Dagger [f=0008571] [8571] Event [168,188.671875,4392]: 0 finished unit Wind/Tidal Generator [f=0008680] [8680] Event [584.018433,188.671875,4748]: 0 finished unit Convict [f=0008794] [8794] Event [1552,62.9897461,1424]: 1 finished unit Dagger [f=0008853] [8853] Event [2968,77.104187,536]: 1 finished unit Metal Extractor [f=0008892] [8892] Event [2120,75.9619751,4584]: 0 finished unit Metal Extractor [f=0008919] [8919] Event [1173.7959,29.4433784,2747.93799]: 1 lost unit Mace [f=0008978] [8978] Event [168,188.671875,4344]: 0 finished unit Wind/Tidal Generator [f=0009034] [9034] Event [584.018433,188.671875,4748]: 0 finished unit Bandit [f=0009045] [9045] Event [344,77.104187,3256]: 0 finished unit Metal Extractor [f=0009046] [9046] Event [1552,62.9897461,1424]: 1 finished unit Dagger [f=0009081] [9081] Event [1295.47681,42.6183968,3153.11377]: 1 lost unit Dagger [f=0009208] [9208] Event [1209.8324,48.3168488,3192.96802]: 1 lost unit Dagger [f=0009270] [9270] Event [584.018433,188.671875,4748]: 0 finished unit Bandit [f=0009301] [9301] Event [1552,62.9897461,1424]: 1 finished unit Dagger [f=0009318] [9318] Event [232,188.671875,4280]: 0 finished unit Wind/Tidal Generator [f=0009427] [9427] Event [2120,77.104187,4792]: 0 finished unit Metal Extractor [f=0009468] [9468] Event [2984,77.104187,360]: 1 finished unit Metal Extractor [f=0009511] [9511] Event [584.018433,188.671875,4748]: 0 finished unit Bandit [f=0009556] [9556] Event [1552,62.9897461,1424]: 1 finished unit Dagger [f=0009614] [9614] Event [583.107178,77.104187,3602.35522]: 0 lost unit Felon [f=0009619] [9619] Event [296,188.505859,4200]: 0 finished unit Wind/Tidal Generator [f=0009750] [9750] Event [584.018433,188.671875,4748]: 0 finished unit Bandit [f=0009903] [9903] Event [344,77.104187,3256]: 0 lost unit Metal Extractor [f=0009938] [9938] Event [384,76.9967651,3200]: 0 lost unit Lotus [f=0009990] [9990] Event [584.018433,188.671875,4748]: 0 finished unit Bandit [f=0010004] [10004] Event [1193.82837,53.8094597,4072.89307]: 0 lost unit Racketeer [f=0010092] [10092] Event [404.745514,97.4391708,3091.78687]: 0 lost unit Convict [f=0010186] [10186] Event [1366.65955,82.7302704,4563.19092]: 1 lost unit Dagger [f=0010652] [10652] Event [4184,188.671875,808]: 1 finished unit Metal Extractor [f=0011004] [11004] Event [584.018433,188.671875,4748]: 0 finished unit Snitch [f=0011026] [11026] Event [896,186.420288,4720]: 0 finished unit Lotus [f=0011157] [11157] Event [580.442322,77.104187,3493.74048]: 1 finished unit Recon Commander [f=0011432] [11432] Event [4696,188.671875,216]: 1 finished unit Metal Extractor [f=0011504] [11504] Event [472,188.671875,4440]: 0 finished unit Stinger [f=0011924] [11924] Event [584.018433,188.671875,4748]: 0 finished unit Thug [f=0011970] [11970] Event [608,77.104187,3648]: 1 finished unit Picket [f=0012043] [12043] Event [752,180.127258,4112]: 0 lost unit Lotus [f=0012047] [12047] Event [4856,188.671875,312]: 1 finished unit Metal Extractor [f=0012307] [12307] Event [488.071075,95.4936752,3906.53369]: 1 lost unit Dagger [f=0012476] [12476] Event [584.018433,188.671875,4748]: 0 finished unit Thug [f=0012581] [12581] Event [584.018433,188.671875,4748]: 0 finished unit Dirtbag [f=0012641] [12641] Event [1552,62.9897461,1424]: 1 finished unit Lance [f=0012686] [12686] Event [584.018433,188.671875,4748]: 0 finished unit Dirtbag [f=0012740] [12740] Event [3732.32007,60.2532654,1488.00159]: 1 lost unit Quill [f=0012743] [12743] Event [440,77.0266724,3224]: 1 finished unit Wind/Tidal Generator [f=0012791] [12791] Event [584.018433,188.671875,4748]: 0 finished unit Dirtbag [f=0012897] [12897] Event [584.018433,188.671875,4748]: 0 finished unit Dirtbag [f=0012936] [12936] Event [1855.14368,77.104187,4578.61914]: 0 finished unit Recon Commander [f=0012936] game_message: Morph complete: doom slayer lvl 1 -> doom slayer lvl 2 [f=0012936] [12936] Received game_message: Morph complete: doom slayer lvl 1 -> doom slayer lvl 2 [f=0012971] [12971] Event [344,75.8475494,3256]: 1 finished unit Metal Extractor [f=0013035] [13035] Event [608,188.671875,4336]: 0 finished unit Picket [f=0013246] [13246] Event [517.225098,83.2487411,3844.79272]: 0 lost unit Dirtbag [f=0013273] [13273] Event [584.018433,188.671875,4748]: 0 finished unit Rogue [f=0013406] [13406] Event [4184,188.671875,808]: 1 lost unit Metal Extractor [f=0013499] [13499] Event [456.594025,77.104187,3620.29321]: 1 finished unit Recon Commander [f=0013648] [13648] Event [584.018433,188.671875,4748]: 0 finished unit Rogue [f=0013679] [13679] Event [4696,188.671875,216]: 1 lost unit Metal Extractor [f=0013771] [13771] Event [296,188.505859,4200]: 0 lost unit Wind/Tidal Generator [f=0013797] [13797] Event [4856,188.671875,312]: 1 lost unit Metal Extractor [f=0013842] [13842] Event [232,188.831482,4280]: 0 lost unit Wind/Tidal Generator [f=0014165] [14165] Event [536,188.671875,4888]: 0 finished unit Caretaker [f=0014225] [14225] Event [536,77.104187,3208]: 1 finished unit Metal Extractor [f=0014317] [14317] Event [2968,77.104187,536]: 1 lost unit Metal Extractor [f=0014351] [14351] Event [1552,62.9897461,1424]: 1 finished unit Mace [f=0014373] [14373] Event [472,188.671875,4440]: 0 lost unit Stinger [f=0014418] [14418] Event [2984,77.104187,360]: 1 lost unit Metal Extractor [f=0014428] [14428] Event [584.018433,188.671875,4748]: 0 finished unit Convict [f=0014697] [14697] Event [584.018433,188.671875,4748]: 0 finished unit Convict [f=0014770] [14770] Event [1552,62.9897461,1424]: 1 finished unit Quill [f=0014904] [14904] Event [402.922729,100.403313,3900.88843]: 1 lost unit Dagger [f=0015095] [15095] Event [632,188.671875,4888]: 0 finished unit Caretaker [f=0015152] [15152] Event [1552,62.9897461,1424]: 1 finished unit Quill [f=0015230] [15230] Event [608,188.671875,4336]: 0 lost unit Picket [f=0015245] [15245] Event [656,188.671875,4304]: 0 lost unit Picket [f=0015282] [15282] Event [486.995941,164.854019,4145.40088]: 1 finished unit Recon Commander [f=0015555] [15555] Event [395.04895,188.671875,4636.04395]: 0 lost unit Thug [f=0015653] [15653] Event [184,188.671875,4440]: 0 lost unit Wind/Tidal Generator [f=0015660] [15660] Event [184,188.671875,4488]: 0 lost unit Wind/Tidal Generator [f=0015661] [15661] Event [168,188.671875,4392]: 0 lost unit Wind/Tidal Generator [f=0015730] [15730] Event [168,188.337555,4344]: 0 lost unit Wind/Tidal Generator [f=0015757] [15757] Event [816,188.671875,4496]: 0 finished unit Faraday [f=0015819] [15819] Event [1552,62.9897461,1424]: 1 finished unit Mace [f=0016056] [16056] Event [1552,62.9897461,1424]: 1 finished unit Quill [f=0016239] [16239] Event [2072,40.2487183,4072]: 0 finished unit Stinger [f=0016247] [16247] Event [392.211487,188.762329,4357.6499]: 0 lost unit Rogue [f=0016247] [16247] Event [401.933289,188.335938,4380.45313]: 0 lost unit Rogue [f=0016330] [16330] Event [584.018433,188.671875,4748]: 0 finished unit Felon [f=0016463] [16463] Event [1552,62.9897461,1424]: 1 finished unit Scalpel [f=0016525] [16525] Event [1924.89368,66.8505936,1560.70947]: 0 lost unit Bandit [f=0016550] [16550] Event [1913.70911,70.4729385,1560.58484]: 0 lost unit Bandit [f=0016599] [16599] Event [1605.95886,66.4212189,1235.17786]: 0 lost unit Bandit [f=0016612] [16612] Event [1590.85425,67.1521912,1208.70544]: 0 lost unit Bandit [f=0016617] [16617] Event [1607.88293,66.4772263,1266.83643]: 0 lost unit Bandit [f=0016878] [16878] Event [625.336365,183.513245,4192.85889]: 0 lost unit Snitch [f=0017094] [17094] Event [800,188.671875,4272]: 0 finished unit Faraday [f=0017116] [17116] Event [430.743652,119.530319,4029.13843]: 0 lost unit Convict [f=0017210] [17210] Event [396.036011,168.589859,4152.01025]: 0 lost unit Convict [f=0017379] [17379] Event [1552,62.9897461,1424]: 1 finished unit Mace [f=0017575] [17575] Event [1552,62.9897461,1424]: 1 finished unit Dagger [f=0017723] [17723] Event [496,187.769012,4240]: 0 lost unit Lotus [f=0017733] [17733] Event [534.7146,188.837387,4322.73291]: 0 lost unit Convict [f=0017791] [17791] Event [464,189.276733,4272]: 0 lost unit Lotus [f=0017803] [17803] Event [416,189.432373,4272]: 0 lost unit Lotus [f=0017806] [17806] Event [560,185.526276,4256]: 0 lost unit Lotus [f=0017814] [17814] Event [592,186.857452,4304]: 0 lost unit Lotus [f=0017921] [17921] Event [1552,62.9897461,1424]: 1 finished unit Dagger [f=0018071] also doesn't help that i'm high as a kite [f=0018794] [18794] Event [584.018433,188.671875,4748]: 0 finished unit Dirtbag [f=0019174] [19174] Event [584.018433,188.671875,4748]: 0 finished unit Dirtbag [f=0019681] [19681] Event [undefined]: chaplol resigned [f=0019681] game_message: chaplol has been destroyed! [f=0019681] game_message: _Fulcrum wins! [f=0019681] Submitting stats [f=0019681] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0019681] Part| Total Time|Time of the last 0.5s [f=0019681] Draw 29674.36ms 19.74% [f=0019681] Lua::Callins::Synced 8797.85ms 8.57% [f=0019681] Lua::Callins::Unsynced 39605.16ms 26.42% [f=0019681] Lua::CollectGarbage::Synced 709.28ms 0.40% [f=0019681] Lua::CollectGarbage::Unsynced 1997.55ms 2.09% [f=0019681] Misc::Profiler::AddTime 125.28ms 0.00% [f=0019681] Sim 63718.45ms 64.51% [f=0019681] [19681] Received game_message: chaplol has been destroyed! [f=0019681] [19681] Received game_message: _Fulcrum wins! [f=0019682] [19682] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0019682] [19682] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0019682] [19682] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0019682] [19682] Game End Stats Values: 2,2075,1275,1275,2075,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,5.5999999,5.5999999,5.5999999,5.5999999,0,0,0,0,0,0,0,0,800,0,0,800,0,0,0,0,0,0,0,0,0,0,0,0 [f=0019682] [19682] Game End Stats Values: 3,2315,1275,1275,2315,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,8,8,8,1275,1275,1275,1275,7.5999999,6,6,7.5999999,150,0,0,150,0,0,0,0,890,0,0,890,0,0,0,0,0,0,0,0,0,0,0,0 [f=0019682] [19682] Game End Stats Values: 4,2565,1505,1505,2565,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,8,8,8,1275,1505,1505,1275,8,6,6,8,400,0,0,400,0,0,0,0,890,0,0,890,0,0,0,0,0,0,0,0,0,0,0,0 [f=0019682] [19682] Game End Stats Values: 5,2635,2305,2305,2635,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8.34766293,8,8,8.34766293,1275,1505,1505,1275,8,6,6,8,400,0,0,400,0,0,0,0,960,800,800,960,0,0,0,0,0,0,0,0,0,0,0,0 [f=0019682] [19682] Game End Stats Values: 6,2755,2305,2305,2755,3.73770118,0,0,3.73770118,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,10.0702085,8,8,10.0702085,1275,1505,1505,1275,8.24917984,6,6,8.24917984,400,0,0,400,0,0,0,0,1080,800,800,1080,0,0,0,0,0,0,0,0,0,0,0,0 [f=0019682] [19682] Game End Stats Values: 7,2755,2395,2395,2755,3.87496996,0,0,3.87496996,0,0,0,0,0,0,0,0,0,0,0,0,34.2299919,0,0,34.2299919,0,0,0,0,14.504756,8,8,14.504756,1275,1505,1505,1275,8.00915146,6.80000019,6.80000019,8.00915146,400,0,0,400,0,0,0,0,1080,890,890,1080,0,0,0,0,0.000752,0,0,0.000752,0,34.2299919,34.2299919,0 [f=0019682] [19682] Game End Stats Values: 8,2680,2795,2795,2680,9.42625332,0,0,9.42625332,0,0,0,0,0,0,0,0,0,0,0,0,459.660889,142.229752,142.229752,459.660889,0,0,0,0,12.6589317,8,8,12.6589317,1275,1505,1505,1275,8.37008572,8,8,8.37008572,325,400,400,325,0,75,75,0,1080,890,890,1080,75,0,0,75,0.00100267,0,0,0.00100267,144.082016,459.660889,459.660889,144.082016 [f=0019682] [19682] Game End Stats Values: 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[f=0019682] [19682] Game End Stats Values: 37,5545,9150,9150,5545,802.04071,373.197296,373.197296,802.04071,0,0,0,0,0,0,0,0,429.023254,151.033722,151.033722,429.023254,5549.29541,4680.26416,4680.26416,5549.29541,430,100,100,430,15.9390345,16.246645,16.246645,15.9390345,1560,3905,3905,1560,17.1422176,18.2762852,18.2762852,17.1422176,1115,2820,2820,1115,1380,3199,3199,1380,2440,2325,2325,2440,3287.33325,1418,1418,3287.33325,155.261017,459.99527,459.99527,155.261017,4878.48486,5864.23242,5864.23242,4878.48486 [f=0019682] [19682] Game End Stats Values: 38,5970,9370,9370,5970,802.496094,376.266663,376.266663,802.496094,0,0,0,0,0,0,0,0,429.023254,151.033722,151.033722,429.023254,5576.00342,5367.26318,5367.26318,5576.00342,850,100,100,850,16.3551788,16.8033905,16.8033905,16.3551788,1560,3905,3905,1560,19.9859009,18.2046223,18.2046223,19.9859009,1120,3040,3040,1120,1380,3814,3814,1380,2440,2325,2325,2440,3902.33325,1418,1418,3902.33325,214.762833,459.99527,459.99527,214.762833,5578.61279,5896.18164,5896.18164,5578.61279 [f=0019682] [19682] Game End Stats Values: 39,6060,9370,9370,6060,807.635559,381.502502,381.502502,807.635559,0,0,0,0,0,0,0,0,429.023254,151.033722,151.033722,429.023254,5576.00342,5624.78174,5624.78174,5576.00342,1100,100,100,1100,16.99687,18.1024609,18.1024609,16.99687,1560,3905,3905,1560,18.2538815,21.5601749,21.5601749,18.2538815,960,3040,3040,960,1380,3974,3974,1380,2440,2325,2325,2440,4062.33325,1418,1418,4062.33325,239.26358,512.992188,512.992188,239.26358,6081.60449,5896.18164,5896.18164,6081.60449 [f=0019682] [19682] Game End Stats Values: 40,5820,9770,9770,5820,822.475037,390.168243,390.168243,822.475037,0,0,0,0,0,0,0,0,480.531403,151.033722,151.033722,480.531403,5842.83545,5780.93994,5780.93994,5842.83545,1100,100,100,1100,16.2488155,16.5880642,16.5880642,16.2488155,1560,3905,3905,1560,17.0226326,22.0554905,22.0554905,17.0226326,960,3440,3440,960,1380,4214,4214,1380,2200,2325,2325,2200,4302.33301,1418,1418,4302.33301,239.26358,564.998535,564.998535,239.26358,6243.98193,6163.01367,6163.01367,6243.98193 [f=0019682] [19682] Game End Stats Values: 41,5700,9930,9930,5700,837.4776,391.198273,391.198273,837.4776,0,0,0,0,0,0,0,0,721.365601,167.815277,167.815277,721.365601,5842.83545,6032.49561,6032.49561,5842.83545,1100,100,100,1100,13.0695848,10.1518679,10.1518679,13.0695848,1560,3905,3905,1560,17.0001698,18.3797779,18.3797779,17.0001698,960,3600,3600,960,1380,4347.00049,4347.00049,1380,2080,2325,2325,2080,4436.5,1418,1418,4436.5,239.26358,564.998535,564.998535,239.26358,6503.50781,6163.01367,6163.01367,6503.50781 [f=0019682] [19682] Game End Stats Values: 42,5700,9930,9930,5700,849.723511,394.095551,394.095551,849.723511,0,0,0,0,0,0,0,0,919.745117,285.376312,285.376312,919.745117,5842.83545,6149.68311,6149.68311,5842.83545,1100,100,100,1100,13.2401485,10.4971733,10.4971733,13.2401485,1560,3905,3905,1560,16.8163948,18.1931515,18.1931515,16.8163948,960,3600,3600,960,1380,4347.00049,4347.00049,1380,2080,2325,2325,2080,4436.5,1418.80005,1418.80005,4436.5,239.26358,564.998535,564.998535,239.26358,6620.69531,6163.84961,6163.84961,6620.69531 [f=0019682] [19682] Game End Stats Values: 43,5730,9930,9930,5730,850.343689,396.629883,396.629883,850.343689,0,0,0,0,0,0,0,0,935.700073,490.57608,490.57608,935.700073,5842.83545,6149.68311,6149.68311,5842.83545,1100,100,100,1100,15.3294506,14.7268534,14.7268534,15.3294506,1560,3905,3905,1560,16.0413475,18.1689548,18.1689548,16.0413475,990,3600,3600,990,1380,4347.00049,4347.00049,1380,2080,2325,2325,2080,4436.5,1418.80005,1418.80005,4436.5,239.26358,564.998535,564.998535,239.26358,6620.69531,6163.84961,6163.84961,6620.69531 [f=0019682] [19682] Game End Stats Values: 44,5760,9930,9930,5760,850.714355,399.694061,399.694061,850.714355,0,0,0,0,0,0,0,0,1010.57245,577.17334,577.17334,1010.57245,5842.83545,6266.87061,6266.87061,5842.83545,1100,100,100,1100,15.4403524,14.9513741,14.9513741,15.4403524,1560,3905,3905,1560,16.0247097,20.5976124,20.5976124,16.0247097,1020,3600,3600,1020,1380,4347.00049,4347.00049,1380,2080,2325,2325,2080,4436.5,1420,1420,4436.5,239.26358,611.001343,611.001343,239.26358,6737.88281,6165.08545,6165.08545,6737.88281 [f=0019682] [19682] Game End Stats Values: 45,5760,9930,9930,5760,850.923401,401.225006,401.225006,850.923401,0,0,0,0,0,0,0,0,1071.61646,676.804199,676.804199,1071.61646,5918.39795,6266.87061,6266.87061,5918.39795,1100,100,100,1100,14.3366632,12.7170057,12.7170057,14.3366632,1560,3905,3905,1560,16.0174217,21.4275799,21.4275799,16.0174217,1020,3600,3600,1020,1380,4347.00049,4347.00049,1380,2080,2325,2325,2080,4436.5,1423.59998,1423.59998,4436.5,239.26358,641.003174,641.003174,239.26358,6737.88281,6244.28418,6244.28418,6737.88281 [f=0019697] [19697] Event [584,188.671875,4760]: 0 lost unit Shieldbot Factory [f=0019700] [19700] Event [658.836182,188.6362,4644.18213]: 0 lost unit Convict [f=0019704] [19704] Event [800,188.671875,4272]: 0 lost unit Faraday [f=0019716] [19716] Event [128.239197,193.686874,4641.47803]: 0 lost unit Dirtbag [f=0019718] [19718] Event [72.4002228,175.92218,4415.81201]: 0 lost unit Dirtbag [f=0019720] [19720] Event [459.681854,189.233459,4632.24463]: 0 lost unit Felon [f=0019728] [19728] Event [114.291542,188.783661,4581.57813]: 0 lost unit Thug [f=0019730] [19730] Event [200,188.163757,4536]: 0 lost unit Wind/Tidal Generator [f=0019805] Player _Fulcrum left the game: normal quit [f=0019805] [19805] Event [undefined]: _Fulcrum quit [f=0019811] Spectator chaplol left the game: normal quit [f=0019811] [19811] Event [undefined]: chaplol quit [f=0019817] No clients connected, shutting down server [f=0019817] Server shutdown [f=0020094] [20094] Event [680,77.104187,3656]: 1 finished unit Caretaker [f=0020407] [20407] Event [2136,22.651062,536]: 1 finished unit Metal Extractor [f=0021984] Autoquit sending quit command. [f=0021984] [QuitAction] user exited to system [f=0021984] [SpringApp::Kill][1] fromRun=1 [f=0021984] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0021984] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0021984] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0021984] [ThreadPool::SetThreadCount][2] workers=0 [f=0021984] [SpringApp::Kill][2] [f=0021984] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0021984] [Game::KillLua][3] dtor=0 luaUI=0x5222da70 [f=0021984] Start widgetHandler:Shutdown [f=0021984] Shutdown - SaveOrderList Complete [f=0021984] Writing last game win data [f=0021984] Shutdown - SaveConfigData Complete [f=0021984] Shutdown Widget - Chili Highlight [f=0021984] Shutdown Widget - Save/Load API [f=0021984] Shutdown Widget - Draw After Chili [f=0021984] Shutdown Widget - EPIC Menu [f=0021984] Shutdown Widget - Chili Minimap [f=0021984] Shutdown Widget - Chili Widget Selector [f=0021984] Shutdown Widget - Local Team Colors [f=0021984] Shutdown Widget - Display Keys 2 [f=0021984] Shutdown Widget - Save Game Menu [f=0021984] Shutdown Widget - HealthBars [f=0021984] Shutdown Widget - Noises [f=0021984] Shutdown Widget - Unit Icons [f=0021984] Shutdown Widget - Win Counter [f=0021984] Shutdown Widget - BuildETA [f=0021984] Shutdown Widget - SpringRTS Replay Stats [f=0021984] Shutdown Widget - Modular Comm Info [f=0021984] Shutdown Widget - CameraShake [f=0021984] Shutdown Widget - Chili Economy Panel Default [f=0021984] Shutdown Widget - Chili EndGame Window [f=0021984] Shutdown Widget - Chili Nuke Warning [f=0021984] Shutdown Widget - Chili Selections & CursorTip v2 [f=0021984] Shutdown Widget - Chili Spectator Panels [f=0021984] Shutdown Widget - Context Menu [f=0021984] Shutdown Widget - Darkening [f=0021984] Shutdown Widget - MetalFeatures (new) [f=0021984] Shutdown Widget - Defense Range Zero-K [f=0021984] Shutdown Widget - Grab Input [f=0021984] Input grabbing is disabled! [f=0021984] Shutdown Widget - Highlight Geos [f=0021984] Shutdown Widget - Local Widgets Config [f=0021984] Shutdown Widget - Mex Placement Handler [f=0021984] Shutdown Widget - MinimapEvents [f=0021984] Shutdown Widget - Missile Silo Range [f=0021984] Shutdown Widget - Point Tracker [f=0021984] Shutdown Widget - Showeco and Grid Drawer [f=0021984] Shutdown Widget - Stereo3D [f=0021984] Shutdown Widget - Music Player v2 [f=0021984] Shutdown Widget - Attack AoE [f=0021984] Shutdown Widget - Map Edge Extension [f=0021984] Shutdown Widget - Selection Send [f=0021984] Shutdown Widget - LupsManager [f=0021984] Shutdown Widget - Newton Firezone [f=0021984] Shutdown Widget - Chili Pro Console [f=0021984] Shutdown Widget - Lasso Terraform GUI [f=0021984] Shutdown Widget - Chili Framework [f=0021984] Shutdown Widget - Lups [f=0021984] Shutdown Widget - Custom Markers [f=0021984] Shutdown Widget - Chili Core Selector [f=0021984] Shutdown Widget - Select Keys [f=0021984] Shutdown Widget - Pause Screen [f=0021984] Shutdown Widget - Layout Handler [f=0021984] Shutdown Widget - Persistent Build Height [f=0021984] Shutdown Widget - Text To Speech Control [f=0021984] End widgetHandler:Shutdown [f=0021984] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={524557,64814242} {int,ext,rec}Allocs={32869660,0,0} {chunk,block}Bytes={64814242,0} [f=0021984] [Game::KillLua][1] dtor=0 luaGaia=0x52efbba0 [f=0021984] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={290721,50806672} {int,ext,rec}Allocs={32869661,0,0} {chunk,block}Bytes={50806672,0} [f=0021984] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={290721,50806672} {int,ext,rec}Allocs={32869661,0,0} {chunk,block}Bytes={50806672,0} [f=0021984] [Game::KillLua][2] dtor=0 luaRules=0x5271b550 [f=0021984] Start gadgetHandler:Shutdown [f=0021984] Shutdown - StartSetup [f=0021984] Shutdown - UnitMorph [f=0021984] Shutdown - Carrier Drones [f=0021984] Shutdown - LupsNanoSpray [f=0021984] Shutdown - Missile Silo Controller [f=0021984] Shutdown - Modular Comm Info [f=0021984] Shutdown - Terrain Texture Handler [f=0021984] Shutdown - UnitCloakShield [f=0021984] Shutdown - Starlight Handler [f=0021984] End gadgetHandler:Shutdown [f=0021984] Start gadgetHandler:Shutdown [f=0021984] Shutdown - Save/Load [f=0021984] Shutdown - Teleport Throw [f=0021984] Shutdown - UnitMorph [f=0021984] Shutdown - Modular Comm Info [f=0021984] Shutdown - Retreat Command [f=0021984] Shutdown - Shockwaves [f=0021984] Shutdown - UnitCloakShield [f=0021984] Shutdown - Lups Cloak FX [f=0021984] Shutdown - Lups [f=0021984] Shutdown - Lups Shield [f=0021984] End gadgetHandler:Shutdown [f=0021984] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={32869693,0,0} {chunk,block}Bytes={0,0} [f=0021984] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={32869693,0,0} {chunk,block}Bytes={0,0} [f=0021984] [Game::KillLua][4] dtor=0 [f=0021984] [Game::~CGame][1] [f=0021984] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0021984] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0021984] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0021984] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0021984] [Game::KillLua][4] dtor=1 [f=0021984] [Game::KillMisc][1] [f=0021984] [Game::KillMisc][2] [f=0021984] [Game::KillMisc][3] [f=0021984] [Game::KillRendering][1] [f=0021984] [3DOParser::Kill] allocated 155 pieces [f=0021984] [S3OParser::Kill] allocated 2829 pieces [f=0021984] [AssParser::Kill] allocated 230 pieces [f=0021984] [Game::KillInterface][1] [f=0021984] [Game::KillInterface][2] [f=0021984] [Game::KillSimulation][1] [f=0021984] [Game::KillSimulation][2] [f=0021984] [CCollisionHandler] dis-/continuous tests: 0/523138 [f=0021984] [Game::KillSimulation][3] [f=0021984] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0021984] [~CPathCache(20x20)] cacheHits=28 hitPercentage=18% numHashColls=0 maxCacheSize=10 [f=0021984] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0021984] [~CPathCache(40x40)] cacheHits=19 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0021984] [~CRectangleOverlapHandler] 0% overlap reduction [f=0021984] [~CRectangleOverlapHandler] 0% overlap reduction [f=0021984] [LosHandler::Kill] raycast instance cache-{hits,misses}={2051,10260}; shared=2%; cached=15% [f=0021984] [Game::KillSimulation][4] [f=0021984] [CommonDefHandler::KillStatic] 3163 sound-set data items added [f=0021984] [Game::~CGame][2] [f=0021984] [Game::~CGame][3] [f=0021984] [SpringApp::Kill][3] [f=0021984] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 233015 bytes sent 401991 bytes recv'd [f=0021984] [SpringApp::Kill][4] font=0x45cabaa0 [f=0021984] [SpringApp::Kill][5] [f=0021984] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7792 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/1744f8151505db92eb3c8724f41eb638.sdp (0x45d22550) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/1744f8151505db92eb3c8724f41eb638.sdp" numZipFiles=7792 sumInflSize=721737kb sumReadTime=3888ms file="objects3d/funnelweb.dae" indx=5147 inflSize=1500kb readTime=71ms file="unittextures/bcore_abc_1.tga" indx=6966 inflSize=3210kb readTime=60ms file="objects3d/strikecom_4.dae" indx=5463 inflSize=1000kb readTime=32ms file="objects3d/spiderriot.s3o" indx=5433 inflSize=134kb readTime=31ms file="objects3d/detriment.s3o" indx=5099 inflSize=514kb readTime=29ms file="unittextures/bcore_abc_2.tga" indx=6968 inflSize=1800kb readTime=28ms file="scripts/shipscout.lua" indx=5787 inflSize=2kb readTime=26ms file="luarules/configs/oneclick_weapon_defs.lua" indx=1311 inflSize=3kb readTime=23ms file="luaui/configs/teamcolorconfig.lua" indx=2910 inflSize=4kb readTime=23ms file="luaui/widgets/chili_old/handlers/themehandler.lua" indx=4193 inflSize=0kb readTime=22ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/1744f8151505db92eb3c8724f41eb638.sdp] 55837006 bytes cached in 2906 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=142 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/Scaryland_V1.00.sd7 (0x45e04c50) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x45e19fb0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x45d21630) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7fa49808bf10) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 207630 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]