[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.2YHrykcayC/springsettings.980051.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-12-amd64 #1 SMP Debian 4.19.152-1 (2020-10-18) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 18ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f611c01d170 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 8736 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/980051/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 255ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x459ded50] using map "Scaryland v1.00" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Scaryland v1.00", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x459ded50] using game "Zero-K v1.8.10.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.10.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 116ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 767ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 838ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 1ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 36ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 763ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 135ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 28ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 4ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 50ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 102ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Acid Gadget 1.0 Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Ghetto Feature Placer Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Acid Gadget 1.0 Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Ghetto Feature Placer Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 132ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 2 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 1 mapped to this game's team 1 [f=-000001] Testing last game's team 0 mapped to this game's team 0 [f=-000001] All players and teams match from last game, using last game's scores as base [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/980051/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Mex Placement Initialised with 28 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 56, 115 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=9d150dee [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=da236050 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=9426d1d0 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=efcb48bf [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=fb2a8941 [f=-000001] [Path] [PathEstimator::ReadFile] hash=fb2a8941 file="cache/104dev-maintenance/paths/Scaryland v1.00.pe-fb2a8941.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=9d150dee [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=da236050 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=9426d1d0 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=efcb48bf [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=fb2a8951 [f=-000001] [Path] [PathEstimator::ReadFile] hash=fb2a8951 file="cache/104dev-maintenance/paths/Scaryland v1.00.pe2-fb2a8951.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (550ms, checksum 809d22da)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11613,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/980051/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ff4105af86bd9600dbf3cff90c8055c66505f249a93a64f3ffa47819ab1c9f4333b734e0cfa4f2206ebdf2342d1138ee5f3f837a3fee725bea39b04d5735c768" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=65e3eeea208bc29fbf0a892e880a7a9b4d9a0257b4326303d66d9dd1168563fee30f9af15a19fd3cdda2913d0237e8298439c06f52c288dd557670c0c8aaa21d]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=1ab933f097e9542ea8a9e152d5a8fdf9b1b0f015206c69de7fe12c6fe0f927893148d85f7f985bed4553e2bad367afb02083eb6ad87fabc229919a8776ca79b6]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x51fa6c80,0x62d74000}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: c4ab975fd71e0ead4325cc855fc8eb57 [f=-000001] Connection attempt from chaplol [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [0] Event [undefined]: chaplol changed status [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from _Fulcrum [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [0] Event [undefined]: _Fulcrum changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="chaplol" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ff4105af86bd9600dbf3cff90c8055c66505f249a93a64f3ffa47819ab1c9f4333b734e0cfa4f2206ebdf2342d1138ee5f3f837a3fee725bea39b04d5735c768" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="chaplol" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="_Fulcrum" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ff4105af86bd9600dbf3cff90c8055c66505f249a93a64f3ffa47819ab1c9f4333b734e0cfa4f2206ebdf2342d1138ee5f3f837a3fee725bea39b04d5735c768" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="_Fulcrum" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="chaplol" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=65e3eeea208bc29fbf0a892e880a7a9b4d9a0257b4326303d66d9dd1168563fee30f9af15a19fd3cdda2913d0237e8298439c06f52c288dd557670c0c8aaa21d]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="_Fulcrum" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=65e3eeea208bc29fbf0a892e880a7a9b4d9a0257b4326303d66d9dd1168563fee30f9af15a19fd3cdda2913d0237e8298439c06f52c288dd557670c0c8aaa21d]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="chaplol" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=1ab933f097e9542ea8a9e152d5a8fdf9b1b0f015206c69de7fe12c6fe0f927893148d85f7f985bed4553e2bad367afb02083eb6ad87fabc229919a8776ca79b6]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="chaplol" string="[Game::Load][lua{Rules,Gaia}={0x812b51d0,0x9709e0b0}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="_Fulcrum" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=1ab933f097e9542ea8a9e152d5a8fdf9b1b0f015206c69de7fe12c6fe0f927893148d85f7f985bed4553e2bad367afb02083eb6ad87fabc229919a8776ca79b6]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="_Fulcrum" string="[Game::Load][lua{Rules,Gaia}={0x62501a40,0x9af413f0}]" [f=-000001] Allies: I choose: Recon! [f=-000001] <_Fulcrum> Allies: I choose: Strike! [f=-000001] [0] Event [869,188.675415,4351]: 0 finished unit Recon Commander [f=-000001] [0] Event [4624,188.676025,421]: 1 finished unit Strike Commander [f=0000000] [0] chaplol, team: 0, elo:1897 [f=0000000] [0] _Fulcrum, team: 1, elo:1514 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000010] [10] Event [4504,188.671875,488]: 1 finished unit Gunship Plant [f=0000285] [285] Event [1104,66.479187,3840]: 0 finished unit Hovercraft Platform [f=0000375] [375] Event [4696,188.671875,216]: 1 finished unit Metal Extractor [f=0000495] [495] Event [4760,188.671875,264]: 1 finished unit Wind/Tidal Generator [f=0000698] [698] Event [1103.95093,66.479187,3872]: 0 finished unit Dagger [f=0000825] [825] Event [4856,188.671875,312]: 1 finished unit Metal Extractor [f=0000892] [892] Event [1264,64.2276001,3520]: 0 finished unit Lotus [f=0000952] [952] Event [4648,188.671875,296]: 1 finished unit Wind/Tidal Generator [f=0000952] [952] Event [1103.95093,66.479187,3872]: 0 finished unit Dagger [f=0001210] [1210] Event [1103.95093,66.479187,3872]: 0 finished unit Dagger [f=0001402] [1402] Event [1704,50.97229,3784]: 0 finished unit Metal Extractor [f=0001467] [1467] Event [1103.95093,66.479187,3872]: 0 finished unit Dagger [f=0001694] [1694] Event [4184,188.671875,808]: 1 finished unit Metal Extractor [f=0001717] [1717] Event [1103.95093,66.479187,3872]: 0 finished unit Dagger [f=0001720] [1720] Event [1752,57.182312,3864]: 0 finished unit Solar Collector [f=0001967] [1967] Event [3898.85303,120.107101,391.587646]: 0 lost unit Dagger [f=0002225] [2225] Event [3963.09106,132.051926,452.391571]: 1 finished unit Strike Commander [f=0002693] [2693] Event [4240,188.671875,848]: 1 finished unit Radar Tower [f=0002819] [2819] Event [4248,188.671875,728]: 1 finished unit Wind/Tidal Generator [f=0002827] [2827] Event [1103.95093,66.479187,3872]: 0 finished unit Quill [f=0002962] [2962] Event [4296,188.671875,632]: 1 finished unit Wind/Tidal Generator [f=0003045] [3045] Event [1648,37.9400635,3552]: 0 finished unit Faraday [f=0003157] [3157] Event [4328,188.671875,536]: 1 finished unit Wind/Tidal Generator [f=0003367] [3367] Event [4392,188.671875,440]: 1 finished unit Wind/Tidal Generator [f=0003592] [3592] Event [4472,188.671875,376]: 1 finished unit Wind/Tidal Generator [f=0003753] [3753] Event [4504,209.671875,488]: 1 finished unit Hercules [f=0003818] [3818] Event [536,77.104187,3208]: 0 finished unit Metal Extractor [f=0003967] [3967] Event [4639.2168,133.813812,1056.87158]: 0 lost unit Dagger [f=0004266] [4266] Event [1800,57.1044922,3992]: 0 finished unit Solar Collector [f=0004319] [4319] Event [1103.95093,66.479187,3872]: 0 finished unit Scalpel [f=0004643] [4643] Event [536,77.104187,3208]: 0 lost unit Metal Extractor [f=0004672] [4672] Event [4552,188.671875,328]: 1 finished unit Wind/Tidal Generator [f=0004884] [4884] Event [4615.59521,188.671875,435.639801]: 1 finished unit Strike Commander [f=0005007] [5007] Event [1103.95093,66.479187,3872]: 0 finished unit Scalpel [f=0006584] [6584] Event [1258.03064,66.479187,3712.8186]: 0 finished unit Recon Commander [f=0006584] game_message: Morph complete: Recon lvl 1 -> Recon lvl 2 [f=0006584] [6584] Received game_message: Morph complete: Recon lvl 1 -> Recon lvl 2 [f=0006673] D: [f=0006798] <_Fulcrum> :D [f=0006875] [6875] Event [4615.59521,188.671875,435.639801]: 1 finished unit Strike Commander [f=0006912] [6912] Event [1103.95093,66.479187,3872]: 0 finished unit Bolas [f=0006957] [6957] Event [536,75.9437561,3208]: 0 finished unit Metal Extractor [f=0007101] [7101] Event [1696,21.322937,2944]: 0 finished unit Lotus [f=0007690] [7690] Event [1103.95093,66.479187,3872]: 0 finished unit Bolas [f=0007975] [7975] Event [344,77.104187,3256]: 0 finished unit Metal Extractor [f=0008046] [8046] Event [900.308044,69.4849091,3712.19336]: 0 lost unit Scalpel [f=0008144] [8144] Event [4615.59521,188.671875,435.639801]: 1 finished unit Strike Commander [f=0008178] [8178] Event [829.328308,72.0417633,3822.39111]: 0 lost unit Bolas [f=0008376] [8376] Event [1103.95093,66.479187,3872]: 0 finished unit Bolas [f=0008413] [8413] Event [869.355469,69.8147507,3820.30322]: 0 lost unit Bolas [f=0009011] that's a funny tactic [f=0009058] [9058] Event [1104,66.479187,3840]: 0 lost unit Hovercraft Platform [f=0009121] <_Fulcrum> yea [f=0009187] <_Fulcrum> ysaw in on youtube [f=0009412] <_Fulcrum> alistar's sinclari's video [f=0009458] lolll hax [f=0009617] i'll check it out later :v [f=0009625] <_Fulcrum> some lady did it to him, lol [f=0009752] [9752] Event [4615.59521,188.671875,435.639801]: 1 finished unit Strike Commander [f=0009990] that must be some OLD meta [f=0010243] how old's the video? [f=0010365] <_Fulcrum> year or two [f=0010511] <_Fulcrum> and it was never meta i think [f=0010544] [10544] Event [1784.86011,38.4908371,2268.27979]: 0 finished unit Recon Commander [f=0010544] game_message: Morph complete: Recon lvl 2 -> Recon lvl 3 [f=0010544] [10544] Received game_message: Morph complete: Recon lvl 2 -> Recon lvl 3 [f=0010597] [10597] Event [1824,46.9204712,2160]: 0 finished unit Faraday [f=0010679] <_Fulcrum> it relies on surprise and forcing enemy to do aa, to [f=0010782] <_Fulcrum> you wills ee what [f=0010908] <_Fulcrum> see* [f=0010920] [10920] Event [464,77.104187,3344]: 0 finished unit Faraday [f=0011238] <_Fulcrum> it have part two [f=0011266] [11266] Event [1752,57.182312,3864]: 0 lost unit Solar Collector [f=0011482] [11482] Event [1648,37.9400635,3552]: 0 lost unit Faraday [f=0011532] [11532] Event [1704,50.97229,3784]: 0 lost unit Metal Extractor [f=0011591] [11591] Event [1800,57.1044922,3992]: 0 lost unit Solar Collector [f=0011802] [11802] Event [1264,64.2276001,3520]: 0 lost unit Lotus [f=0011944] [11944] Event [1355.1377,62.1616364,3611.60376]: 1 finished unit Strike Commander [f=0012671] [12671] Event [1400,61.6647339,3688]: 1 finished unit Caretaker [f=0013060] [13060] Event [582.322021,76.8741302,3248.79956]: 0 lost unit Bolas [f=0013222] [13222] Event [464,77.104187,3344]: 0 lost unit Faraday [f=0013281] [13281] Event [465.568024,76.3843765,3274.57007]: 0 lost unit Quill [f=0013449] [13449] Event [344,77.3735809,3256]: 0 lost unit Metal Extractor [f=0013462] [13462] Event [536,76.1768341,3208]: 0 lost unit Metal Extractor [f=0013527] <_Fulcrum> if enemy alive after that you, do your base on his wreckage, if your first died [f=0013883] <_Fulcrum> either doing units or commander buff from salvage [f=0013910] [13910] Event [400.627228,77.3046494,3215.29175]: 1 finished unit Strike Commander [f=0014440] guessing it's frowned upon in higher elo games [f=0014644] [14644] Event [1696,21.322937,2944]: 0 lost unit Lotus [f=0014742] <_Fulcrum> tbh, who cares [f=0014838] i don't mind since it's the first time i'm seeing it, and i got completely wrecked :v [f=0015076] <_Fulcrum> no worries [f=0015335] [15335] Event [3782.17065,44.8488426,1898.40564]: 0 lost unit Dagger [f=0015403] <_Fulcrum> it cna be countere dall right with sucessful scout [f=0015683] [15683] Event [2032.60022,66.479187,1888.35889]: 0 finished unit Recon Commander [f=0015683] game_message: Morph complete: Recon lvl 3 -> Recon lvl 4 [f=0015683] [15683] Received game_message: Morph complete: Recon lvl 3 -> Recon lvl 4 [f=0015791] <_Fulcrum> ie one that doesnt die to commander before seing whats up [f=0015812] [15812] Event [1191.09216,36.3330421,2925.44946]: 1 finished unit Strike Commander [f=0015838] i thought you were going to grab my comm [f=0016124] <_Fulcrum> if i had chance, sure [f=0016278] <_Fulcrum> but sene you run away even with constructors [f=0016437] <_Fulcrum> hercules cant grab moving units [f=0016532] [16532] Event [1824,46.9204712,2160]: 0 lost unit Faraday [f=0016829] yeah it's OP as hell :v [f=0017502] [17502] Event [777.290955,25.1887188,408.983826]: 0 lost unit Dagger [f=0017921] [17921] Event [233.389191,66.4085922,1336.74255]: 0 lost unit Dagger [f=0018231] [18231] Event [351.176544,66.479187,1395.78699]: 1 finished unit Strike Commander [f=0018249] [18249] Event [4296,188.671875,632]: 1 lost unit Wind/Tidal Generator [f=0018303] [18303] Event [4248,188.796997,728]: 1 lost unit Wind/Tidal Generator [f=0018357] [18357] Event [4328,188.671875,536]: 1 lost unit Wind/Tidal Generator [f=0018411] [18411] Event [4240,188.680984,848]: 1 lost unit Radar Tower [f=0018465] [18465] Event [4392,188.737946,440]: 1 lost unit Wind/Tidal Generator [f=0018573] [18573] Event [4472,188.831482,376]: 1 lost unit Wind/Tidal Generator [f=0018597] [18597] Event [736,64.0097046,1632]: 1 finished unit Radar Tower [f=0018681] [18681] Event [4184,188.671875,808]: 1 lost unit Metal Extractor [f=0019203] [19203] Event [4696,188.671875,216]: 1 lost unit Metal Extractor [f=0019419] [19419] Event [4856,188.671875,312]: 1 lost unit Metal Extractor [f=0019473] [19473] Event [4648,188.805908,296]: 1 lost unit Wind/Tidal Generator [f=0019477] <_Fulcrum> air desant goes brrrrrr [f=0019527] [19527] Event [4760,188.671875,264]: 1 lost unit Wind/Tidal Generator [f=0019846] game_message: chaplol has been destroyed! [f=0019846] [19846] Event [undefined]: chaplol resigned [f=0019846] game_message: _Fulcrum wins! [f=0019846] Submitting stats [f=0019846] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0019846] Part| Total Time|Time of the last 0.5s [f=0019846] Draw 27773.60ms 8.58% [f=0019846] Lua::Callins::Synced 10453.99ms 47.80% [f=0019846] Lua::Callins::Unsynced 36485.15ms 12.87% [f=0019846] Lua::CollectGarbage::Synced 526.45ms 0.40% [f=0019846] Lua::CollectGarbage::Unsynced 1446.19ms 1.50% [f=0019846] Misc::Profiler::AddTime 100.96ms 0.00% [f=0019846] Sim 60335.83ms 81.34% [f=0019846] [19846] Event [4856.07617,188.671875,881.473267]: 0 lost unit Recon Commander [f=0019846] [19846] Received game_message: chaplol has been destroyed! [f=0019846] [19846] Received game_message: _Fulcrum wins! [f=0019847] [19847] Game End Stats Header: 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44,9740,3205,9740,3205,564.645813,101.127258,564.645813,101.127258,0,0,0,0,0,0,0,0,324.888947,0,324.888947,0,3593.24194,1261.43396,3593.24194,1261.43396,0,0,0,0,4.66935587,8,4.66935587,8,9365,3205,9365,3205,5.15150928,6,5.15150928,6,0,0,0,0,3550,410,3550,410,375,0,375,0,410,3853.6665,410,3853.6665,1017.97534,36.1666489,1017.97534,36.1666489,2828.00171,4590.76074,2828.00171,4590.76074 [f=0019847] [19847] Game End Stats Values: 45,9580,3205,9580,3205,564.645813,101.127258,564.645813,101.127258,0,0,0,0,0,0,0,0,324.888947,0,324.888947,0,6059.5625,1448.94214,6059.5625,1448.94214,0,0,0,0,6.50799561,7.19999981,6.50799561,7.19999981,9365,3205,9365,3205,3.33333325,5.4666667,3.33333325,5.4666667,0,0,0,0,3550,570,3550,570,215,0,215,0,570,3853.6665,570,3853.6665,1017.97534,36.1666489,1017.97534,36.1666489,4816.8623,7057.08105,4816.8623,7057.08105 [f=0019847] [19847] Game End Stats Values: 46,9580,3205,9580,3205,564.645813,101.127258,564.645813,101.127258,0,0,0,0,0,0,0,0,324.888947,0,324.888947,0,6451.79199,1448.94214,6451.79199,1448.94214,0,0,0,0,9.48248196,2,9.48248196,2,9365,3205,9365,3205,6,2,6,2,0,0,0,0,3550,570,3550,570,215,0,215,0,570,3853.6665,570,3853.6665,1017.97534,36.1666489,1017.97534,36.1666489,4816.8623,7449.31055,4816.8623,7449.31055 [f=0019988] Player _Fulcrum left the game: normal quit [f=0019988] [19988] Event [undefined]: _Fulcrum quit [f=0019994] Spectator chaplol left the game: normal quit [f=0019994] [19994] Event [undefined]: chaplol quit [f=0020000] No clients connected, shutting down server [f=0020000] Server shutdown [f=0021480] Autoquit sending quit command. [f=0021480] [QuitAction] user exited to system [f=0021480] [SpringApp::Kill][1] fromRun=1 [f=0021480] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0021480] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0021480] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0021480] [ThreadPool::SetThreadCount][2] workers=0 [f=0021480] [SpringApp::Kill][2] [f=0021480] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0021480] [Game::KillLua][3] dtor=0 luaUI=0x518d5c60 [f=0021480] Start widgetHandler:Shutdown [f=0021480] Shutdown - SaveOrderList Complete [f=0021480] Writing last game win data [f=0021480] Shutdown - SaveConfigData Complete [f=0021480] Shutdown Widget - Chili Highlight [f=0021480] Shutdown Widget - Save/Load API [f=0021480] Shutdown Widget - Draw After Chili [f=0021480] Shutdown Widget - EPIC Menu [f=0021480] Shutdown Widget - Chili Minimap [f=0021480] Shutdown Widget - Chili Widget Selector [f=0021480] Shutdown Widget - Local Team Colors [f=0021480] Shutdown Widget - Display Keys 2 [f=0021480] Shutdown Widget - Save Game Menu [f=0021480] Shutdown Widget - HealthBars [f=0021480] Shutdown Widget - Noises [f=0021480] Shutdown Widget - Unit Icons [f=0021480] Shutdown Widget - Win Counter [f=0021480] Shutdown Widget - BuildETA [f=0021480] Shutdown Widget - SpringRTS Replay Stats [f=0021480] Shutdown Widget - Modular Comm Info [f=0021480] Shutdown Widget - CameraShake [f=0021480] Shutdown Widget - Chili Economy Panel Default [f=0021480] Shutdown Widget - Chili EndGame Window [f=0021480] Shutdown Widget - Chili Nuke Warning [f=0021480] Shutdown Widget - Chili Selections & CursorTip v2 [f=0021480] Shutdown Widget - Chili Spectator Panels [f=0021480] Shutdown Widget - Context Menu [f=0021480] Shutdown Widget - Darkening [f=0021480] Shutdown Widget - MetalFeatures (new) [f=0021480] Shutdown Widget - Defense Range Zero-K [f=0021480] Shutdown Widget - Grab Input [f=0021480] Input grabbing is disabled! [f=0021480] Shutdown Widget - Highlight Geos [f=0021480] Shutdown Widget - Local Widgets Config [f=0021480] Shutdown Widget - Mex Placement Handler [f=0021480] Shutdown Widget - MinimapEvents [f=0021480] Shutdown Widget - Missile Silo Range [f=0021480] Shutdown Widget - Point Tracker [f=0021480] Shutdown Widget - Showeco and Grid Drawer [f=0021480] Shutdown Widget - Stereo3D [f=0021480] Shutdown Widget - Music Player v2 [f=0021480] Shutdown Widget - Attack AoE [f=0021480] Shutdown Widget - UnitShapes [f=0021480] Shutdown Widget - Map Edge Extension [f=0021480] Shutdown Widget - Selection Send [f=0021480] Shutdown Widget - LupsManager [f=0021480] Shutdown Widget - Newton Firezone [f=0021480] Shutdown Widget - Chili Pro Console [f=0021480] Shutdown Widget - Lasso Terraform GUI [f=0021480] Shutdown Widget - Chili Framework [f=0021480] Shutdown Widget - Lups [f=0021480] Shutdown Widget - Custom Markers [f=0021480] Shutdown Widget - Chili Core Selector [f=0021480] Shutdown Widget - Select Keys [f=0021480] Shutdown Widget - Pause Screen [f=0021480] Shutdown Widget - Layout Handler [f=0021480] Shutdown Widget - Persistent Build Height [f=0021480] Shutdown Widget - Text To Speech Control [f=0021480] End widgetHandler:Shutdown [f=0021480] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={908066,126667112} {int,ext,rec}Allocs={29504017,0,0} {chunk,block}Bytes={126667112,0} [f=0021480] [Game::KillLua][1] dtor=0 luaGaia=0x62d74000 [f=0021480] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={670020,112444806} {int,ext,rec}Allocs={29504018,0,0} {chunk,block}Bytes={112444806,0} [f=0021480] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={670020,112444806} {int,ext,rec}Allocs={29504018,0,0} {chunk,block}Bytes={112444806,0} [f=0021480] [Game::KillLua][2] dtor=0 luaRules=0x51fa6c80 [f=0021480] Start gadgetHandler:Shutdown [f=0021480] Shutdown - StartSetup [f=0021480] Shutdown - UnitMorph [f=0021480] Shutdown - Carrier Drones [f=0021480] Shutdown - LupsNanoSpray [f=0021480] Shutdown - Missile Silo Controller [f=0021480] Shutdown - Modular Comm Info [f=0021480] Shutdown - Terrain Texture Handler [f=0021480] Shutdown - UnitCloakShield [f=0021480] Shutdown - Starlight Handler [f=0021480] End gadgetHandler:Shutdown [f=0021480] Start gadgetHandler:Shutdown [f=0021480] Shutdown - Save/Load [f=0021480] Shutdown - Teleport Throw [f=0021480] Shutdown - UnitMorph [f=0021480] Shutdown - Modular Comm Info [f=0021480] Shutdown - Retreat Command [f=0021480] Shutdown - Shockwaves [f=0021480] Shutdown - UnitCloakShield [f=0021480] Shutdown - Lups Cloak FX [f=0021480] Shutdown - Lups [f=0021480] Shutdown - Lups Shield [f=0021480] End gadgetHandler:Shutdown [f=0021480] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={29504050,0,0} {chunk,block}Bytes={0,0} [f=0021480] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={29504050,0,0} {chunk,block}Bytes={0,0} [f=0021480] [Game::KillLua][4] dtor=0 [f=0021480] [Game::~CGame][1] [f=0021480] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0021480] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0021480] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0021480] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0021480] [Game::KillLua][4] dtor=1 [f=0021480] [Game::KillMisc][1] [f=0021480] [Game::KillMisc][2] [f=0021480] [Game::KillMisc][3] [f=0021480] [Game::KillRendering][1] [f=0021480] [3DOParser::Kill] allocated 155 pieces [f=0021480] [S3OParser::Kill] allocated 2805 pieces [f=0021480] [AssParser::Kill] allocated 232 pieces [f=0021480] [Game::KillInterface][1] [f=0021480] [Game::KillInterface][2] [f=0021480] [Game::KillSimulation][1] [f=0021480] [Game::KillSimulation][2] [f=0021480] [CCollisionHandler] dis-/continuous tests: 0/712728 [f=0021480] [Game::KillSimulation][3] [f=0021480] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0021480] [~CPathCache(20x20)] cacheHits=1 hitPercentage=4% numHashColls=0 maxCacheSize=2 [f=0021480] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0021480] [~CPathCache(40x40)] cacheHits=2 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0021480] [~CRectangleOverlapHandler] 0% overlap reduction [f=0021480] [~CRectangleOverlapHandler] 0% overlap reduction [f=0021480] [LosHandler::Kill] raycast instance cache-{hits,misses}={321,6386}; shared=0%; cached=4% [f=0021480] [Game::KillSimulation][4] [f=0021480] [CommonDefHandler::KillStatic] 3163 sound-set data items added [f=0021480] [Game::~CGame][2] [f=0021480] [Game::~CGame][3] [f=0021480] [SpringApp::Kill][3] [f=0021480] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 226127 bytes sent 179803 bytes recv'd [f=0021480] [SpringApp::Kill][4] font=0x45914aa0 [f=0021480] [SpringApp::Kill][5] [f=0021480] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7792 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/1744f8151505db92eb3c8724f41eb638.sdp (0x459db0c0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/1744f8151505db92eb3c8724f41eb638.sdp" numZipFiles=7792 sumInflSize=721737kb sumReadTime=5758ms file="luaui/images/commands/bold/jump.png" indx=3083 inflSize=3kb readTime=357ms file="unittextures/bcore_abc_1.tga" indx=6966 inflSize=3210kb readTime=135ms file="unittextures/bcore_abc_2.tga" indx=6968 inflSize=1800kb readTime=55ms file="objects3d/strikecom_2.dae" indx=5459 inflSize=1000kb readTime=47ms file="objects3d/strikecom_1.dae" indx=5457 inflSize=999kb readTime=43ms file="objects3d/commrecon5.s3o" indx=4981 inflSize=133kb readTime=42ms file="luaui/widgets/api_set_springsettings.lua" indx=3798 inflSize=0kb readTime=42ms file="objects3d/strikecom.dae" indx=5455 inflSize=999kb readTime=39ms file="effects/fires.lua" indx=657 inflSize=10kb readTime=38ms file="luaui/widgets/gui_chili_facbar.lua" indx=4592 inflSize=19kb readTime=34ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/1744f8151505db92eb3c8724f41eb638.sdp] 55355524 bytes cached in 2890 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=142 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/Scaryland_V1.00.sd7 (0x45a6de70) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x45a60d50) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x4598a630) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f611c08bf10) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 207630 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]