[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.dpWsNRHuzB/springsettings.979746.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-12-amd64 #1 SMP Debian 4.19.152-1 (2020-10-18) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 14ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f85a801d170 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 8717 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/979746/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 216ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x4619e570] using map "Desert Rumble 1.02" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Desert Rumble 1.02", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x4619e570] using game "Zero-K v1.8.10.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.10.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 108ms [f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (56 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 745ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 821ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 9ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 52ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 674ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 111ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 26ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 23ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 27ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 91ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 77ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 3 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] TheVisitor was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/979746/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Mex Placement Initialised with 28 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 28, 102 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=9ebb3f0e [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=718fe2a3 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=80a00422 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=3a321ea7 [f=-000001] [Path] [PathEstimator::ReadFile] hash=3a321ea7 file="cache/104dev-maintenance/paths/Desert Rumble 1.02.pe-3a321ea7.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=9ebb3f0e [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=718fe2a3 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=80a00422 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=3a321eb7 [f=-000001] [Path] [PathEstimator::ReadFile] hash=3a321eb7 file="cache/104dev-maintenance/paths/Desert Rumble 1.02.pe2-3a321eb7.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (508ms, checksum c184bb7b)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11611,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/979746/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=a5b3602d5aa6fee4db1af6f8ff3c2ac095fde977e17beb2135f0fa30d5cd2bb11b8f936e6c0a1baeb369c06acb6bc7db5323af97f1b3cd2e9c66191daf68e555]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=1bd15b4e5b178eb2cebe220ef3bbb4538bb2b548a849ed1f8d59bbd02974aab9a5b993d61c4c5631b354f9d24a9b7c5ee5d521649ba967247c35b39298e72227]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x53ebb550,0x5481d720}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 9d2e975faf30b7bd97e0d62f5fdaa0bf [f=-000001] Connection attempt from Dregs [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Dregs changed status [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from ATOSTIC [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: ATOSTIC changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Dregs" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Dregs" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Dregs" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=a5b3602d5aa6fee4db1af6f8ff3c2ac095fde977e17beb2135f0fa30d5cd2bb11b8f936e6c0a1baeb369c06acb6bc7db5323af97f1b3cd2e9c66191daf68e555]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Dregs" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=1bd15b4e5b178eb2cebe220ef3bbb4538bb2b548a849ed1f8d59bbd02974aab9a5b993d61c4c5631b354f9d24a9b7c5ee5d521649ba967247c35b39298e72227]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Dregs" string="[Game::Load][lua{Rules,Gaia}={00000000d7726800,00000000c418bb80}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=a5b3602d5aa6fee4db1af6f8ff3c2ac095fde977e17beb2135f0fa30d5cd2bb11b8f936e6c0a1baeb369c06acb6bc7db5323af97f1b3cd2e9c66191daf68e555]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=1bd15b4e5b178eb2cebe220ef3bbb4538bb2b548a849ed1f8d59bbd02974aab9a5b993d61c4c5631b354f9d24a9b7c5ee5d521649ba967247c35b39298e72227]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[Game::Load][lua{Rules,Gaia}={000000013f9a6070,00000000f62f1b70}]" [f=-000001] Allies: I choose: Recon! [f=-000001] Allies: I choose: Grandma! [f=-000001] > Game will be force started in 60 seconds [f=-000001] [0] Event [2127,11.8024902,1405]: 0 finished unit Recon Commander [f=-000001] [0] Event [6054,11.8010864,3067]: 1 finished unit Engineer Commander [f=0000000] [0] Dregs, team: 1, elo:3112 [f=0000000] [0] ATOSTIC, team: 0, elo:2879 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000006] [6] Event [5896,16.3169479,3224]: 1 finished unit Spider Factory [f=0000008] [8] Event [2240,12.7851868,1456]: 0 finished unit Rover Assembly [f=0000132] [132] Event [5860,17.1841412,3224]: 1 finished unit Flea [f=0000216] [216] Event [5860,17.1841412,3224]: 1 finished unit Flea [f=0000241] [241] Event [5896,11.796875,2984]: 1 finished unit Metal Extractor [f=0000352] [352] Event [2136,11.796875,1320]: 0 finished unit Metal Extractor [f=0000431] [431] Event [2257.99243,13.434164,1455.97034]: 0 finished unit Mason [f=0000481] [481] Event [6024,12.4518738,3128]: 1 finished unit Metal Extractor [f=0000598] [598] Event [6168,136.382294,3272]: 1 finished unit Wind/Tidal Generator [f=0000718] [718] Event [6248,137.773682,3240]: 1 finished unit Wind/Tidal Generator [f=0000742] [742] Event [5860,17.1841412,3224]: 1 finished unit Weaver [f=0000787] [787] Event [2008,11.8743896,1192]: 0 finished unit Metal Extractor [f=0000834] [834] Event [5860,17.1841412,3224]: 1 finished unit Flea [f=0000922] [922] Event [5860,17.1841412,3224]: 1 finished unit Flea [f=0001012] [1012] Event [5860,17.1841412,3224]: 1 finished unit Flea [f=0001116] [1116] Event [6344,131.847687,3192]: 1 finished unit Wind/Tidal Generator [f=0001259] [1259] Event [2257.99243,13.434164,1455.97034]: 0 finished unit Mason [f=0001365] [1365] Event [2120,11.796875,1624]: 0 finished unit Solar Collector [f=0001654] [1654] Event [5860,17.1841412,3224]: 1 finished unit Venom [f=0001746] [1746] Event [2257.99243,13.434164,1455.97034]: 0 finished unit Scorcher [f=0001802] [Game::ClientReadNet] added new player LordSwan3x with number 2 to team 0 [f=0001803] > SPRINGIE:User LordSwan3x|shieldscout|4_3||False|||BR [f=0001819] Connection attempt from LordSwan3x [f=0001819] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0001819] -> Connection established (given id 2) [f=0001875] [Game::ClientReadNet][LOGMSG] sender="LordSwan3x" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=0001875] [Game::ClientReadNet][LOGMSG] sender="LordSwan3x" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0001905] [1905] Event [5944,11.796875,3080]: 1 finished unit Solar Collector [f=0002132] [2132] Event [424,91.171875,296]: 0 finished unit Metal Extractor [f=0002155] [2155] Event [2257.99243,13.434164,1455.97034]: 0 finished unit Scorcher [f=0002184] [2184] Event [5860,17.1841412,3224]: 1 finished unit Weaver [f=0002203] [2203] Event [3262.32178,14.7734375,565.025574]: 1 lost unit Flea [f=0002242] [2242] Event [3177.46436,12.0360336,434.987457]: 1 lost unit Flea [f=0002388] [2388] Event [6296,137.800812,3224]: 1 finished unit Wind/Tidal Generator [f=0002412] [2412] Event [3146.65625,10.8046875,350.100677]: 1 lost unit Flea [f=0002626] [2626] Event [5860,17.1841412,3224]: 1 finished unit Venom [f=0002710] [2710] Event [1330.68237,118.244057,418.612793]: 1 lost unit Flea [f=0002727] [2727] Event [1488.91187,137.755432,475.16394]: 0 lost unit Mason [f=0002729] [2729] Event [1394.91589,126.391037,389.963715]: 1 lost unit Flea [f=0002764] [2764] Event [2257.99243,13.434164,1455.97034]: 0 finished unit Scorcher [f=0002862] [2862] Event [3352,13.9324036,1752]: 0 finished unit Metal Extractor [f=0002941] [2941] Event [5860,17.1841412,3224]: 1 finished unit Weaver [f=0003120] [Game::ClientReadNet][LOGMSG] sender="LordSwan3x" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=a5b3602d5aa6fee4db1af6f8ff3c2ac095fde977e17beb2135f0fa30d5cd2bb11b8f936e6c0a1baeb369c06acb6bc7db5323af97f1b3cd2e9c66191daf68e555]" [f=0003166] [Game::ClientReadNet][LOGMSG] sender="LordSwan3x" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=1bd15b4e5b178eb2cebe220ef3bbb4538bb2b548a849ed1f8d59bbd02974aab9a5b993d61c4c5631b354f9d24a9b7c5ee5d521649ba967247c35b39298e72227]" [f=0003166] [Game::ClientReadNet][LOGMSG] sender="LordSwan3x" string="[Game::Load][lua{Rules,Gaia}={000000008f57a360,00000000616dfb00}]" [f=0003454] [3454] Event [2257.99243,13.434164,1455.97034]: 0 finished unit Scorcher [f=0003553] [3553] Event [6872,91.171875,4696]: 1 finished unit Metal Extractor [f=0003560] [3560] Event [5860,17.1841412,3224]: 1 finished unit Venom [f=0003657] [3657] Event [5860,17.1841412,3224]: 1 finished unit Flea [f=0003730] [3730] Event [3400,17.0601196,1544]: 0 finished unit Metal Extractor [f=0003746] [3746] Event [5860,17.1841412,3224]: 1 finished unit Flea [f=0003868] [3868] Event [5860,17.1841412,3224]: 1 finished unit Flea [f=0003897] [3897] Event [5107.18018,14.3599234,2329.32568]: 0 lost unit Scorcher [f=0004008] [4008] Event [5860,17.1841412,3224]: 1 finished unit Flea [f=0004085] [4085] Event [6744,91.171875,4824]: 1 finished unit Metal Extractor [f=0004111] [4111] Event [3160,189.289917,1704]: 0 finished unit Wind/Tidal Generator [f=0004268] [4268] Event [3296,13.0293579,480]: 0 finished unit Lotus [f=0004273] [4273] Event [5176,12.2813416,3928]: 1 finished unit Metal Extractor [f=0004295] [4295] Event [2257.99243,13.434164,1455.97034]: 0 finished unit Scorcher [f=0004340] [4340] Event [3192,188.40625,1624]: 0 finished unit Wind/Tidal Generator [f=0004481] [4481] Event [3208,188.464386,1544]: 0 finished unit Wind/Tidal Generator [f=0004691] [4691] Event [3240,189.320923,1464]: 0 finished unit Wind/Tidal Generator [f=0004743] [4743] Event [5860,17.1841412,3224]: 1 finished unit Redback [f=0004880] [4880] Event [3628.63184,11.5042868,519.110046]: 1 lost unit Venom [f=0005006] [5006] Event [3120,182.887207,1776]: 0 finished unit Radar Tower [f=0005016] [5016] Event [5360,122.379272,3728]: 1 finished unit Lotus [f=0005117] [5117] Event [5921.57324,11.796875,2796.35913]: 0 lost unit Scorcher [f=0005124] [5124] Event [5672,211.226563,5080]: 1 finished unit Wind/Tidal Generator [f=0005173] [5173] Event [5968.22461,11.7972651,2800.96191]: 0 lost unit Scorcher [f=0005266] [5266] Event [3568.20679,7.86506271,464.624878]: 0 lost unit Scorcher [f=0005274] [5274] Event [5688,211.226563,4984]: 1 finished unit Wind/Tidal Generator [f=0005424] [5424] Event [5704,211.149048,4888]: 1 finished unit Wind/Tidal Generator [f=0005431] [5431] Event [5312,107.252289,3696]: 1 finished unit Picket [f=0005483] [5483] Event [5860,17.1841412,3224]: 1 finished unit Redback [f=0005571] [5571] Event [7112,211.226563,4680]: 1 finished unit Wind/Tidal Generator [f=0005676] [5676] Event [2257.99243,13.434164,1455.97034]: 0 finished unit Mason [f=0005731] [5731] Event [5418.59375,53.3407021,3352.00366]: 0 lost unit Scorcher [f=0005737] [5737] Event [3392,15.215271,1648]: 0 finished unit Lotus [f=0005751] [5751] Event [7112,211.226563,4776]: 1 finished unit Wind/Tidal Generator [f=0005810] [5810] Event [2224,12.7890625,1616]: 0 finished unit Lotus [f=0005931] [5931] Event [7112,211.226563,4872]: 1 finished unit Wind/Tidal Generator [f=0005937] [5937] Event [296,91.171875,424]: 0 lost unit Metal Extractor [f=0005961] [5961] Event [3296,13.0293579,480]: 0 lost unit Lotus [f=0005968] game_message: ATOSTIC has been destroyed! [f=0005968] [5968] Event [undefined]: ATOSTIC resigned [f=0005968] game_message: Dregs wins! [f=0005968] Submitting stats [f=0005968] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0005968] Part| Total Time|Time of the last 0.5s [f=0005968] Draw 8679.95ms 15.47% [f=0005968] Lua::Callins::Synced 2111.02ms 11.88% [f=0005968] Lua::Callins::Unsynced 11163.06ms 21.86% [f=0005968] Lua::CollectGarbage::Synced 234.60ms 0.00% [f=0005968] Lua::CollectGarbage::Unsynced 527.21ms 0.30% [f=0005968] Misc::Profiler::AddTime 33.99ms 0.10% [f=0005968] Sim 5875.46ms 56.19% [f=0005968] [5968] Received game_message: ATOSTIC has been destroyed! [f=0005968] [5968] Received game_message: Dregs wins! [f=0005969] [5969] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0005969] [5969] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0005969] [5969] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0005969] [5969] Game End Stats Values: 2,2285,2215,2215,2285,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,5.86666679,6.26666689,6.26666689,5.86666679,0,50,50,0,0,0,0,0,1010,890,890,1010,0,0,0,0,0,0,0,0,0,0,0,0 [f=0005969] [5969] Game End Stats Values: 3,2375,2570,2570,2375,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,9.57574558,9.57574558,8,1275,1275,1275,1275,8.26666641,10.4133329,10.4133329,8.26666641,0,75,75,0,0,0,0,0,1100,1220,1220,1100,0,0,0,0,0,0.0006,0.0006,0,0,0,0,0 [f=0005969] [5969] Game End Stats Values: 4,2495,2655,2655,2495,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,15.0246296,15.0246296,8,1275,1275,1275,1275,10,13.1999931,13.1999931,10,0,125,125,0,0,0,0,0,1220,1255,1255,1220,0,0,0,0,0,0.00201999,0.00201999,0,0,0,0,0 [f=0005969] [5969] Game End Stats Values: 5,2695,2855,2855,2695,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,9.73333359,16.6853371,16.6853371,9.73333359,1275,1275,1275,1275,10,12.9366617,12.9366617,10,130,325,325,130,0,0,0,0,1290,1255,1255,1290,0,0,0,0,0,21.5030212,21.5030212,0,0,0,0,0 [f=0005969] [5969] Game End Stats Values: 6,2915,3045,3045,2915,0,7.82520914,7.82520914,0,0,0,0,0,0,0,0,0,0,0,0,0,54.2063637,59.0518951,59.0518951,54.2063637,0,0,0,0,10,14.4756613,14.4756613,10,1275,1275,1275,1275,10.2666664,17.2550297,17.2550297,10.2666664,260,275,275,260,50,0,0,50,1380,1495,1495,1380,0,50,50,0,0,123.003021,123.003021,0,59.0518951,54.2063637,54.2063637,59.0518951 [f=0005969] [5969] Game End Stats Values: 7,2915,3255,3255,2915,0,11.5539217,11.5539217,0,0,0,0,0,0,0,0,0,0,0,0,0,75.0000076,188.131332,188.131332,75.0000076,0,0,0,0,10,11.7923956,11.7923956,10,1275,1275,1275,1275,12,13.8985767,13.8985767,12,260,450,450,260,75,0,0,75,1380,1530,1530,1380,0,75,75,0,0,170.753021,170.753021,0,188.131332,79.0833359,79.0833359,188.131332 [f=0005969] [5969] Game End Stats Values: 8,3015,3375,3375,3015,0,12.2904377,12.2904377,0,0,0,0,0,0,0,0,0,0,0,0,0,120.916672,192.79361,192.79361,120.916672,0,0,0,0,10,12.8611851,12.8611851,10,1275,1275,1275,1275,13.0666666,10.0491009,10.0491009,13.0666666,390,400,400,390,125,120,120,125,1350,1700,1700,1350,120,125,125,120,0,170.753021,170.753021,0,192.79361,125,125,192.79361 [f=0005969] [5969] Game End Stats Values: 9,3145,3665,3665,3145,0,21.9339485,21.9339485,0,0,0,0,0,0,0,0,0,0,0,0,0,120.916672,192.79361,192.79361,120.916672,0,0,0,0,10,16.3565979,16.3565979,10,1275,1275,1275,1275,14,10.6428995,10.6428995,14,520,600,600,520,125,120,120,125,1350,1790,1790,1350,120,125,125,120,0,170.753021,170.753021,0,192.79361,125,125,192.79361 [f=0005969] [5969] Game End Stats Values: 10,3105,3765,3765,3105,0,31.3989811,31.3989811,0,0,0,0,0,0,0,0,0,0,0,0,0,130.807373,322.793335,322.793335,130.807373,0,0,0,0,10,16.2915535,16.2915535,10,1275,1275,1275,1275,15.1999998,13.9643393,13.9643393,15.1999998,390,700,700,390,125,250,250,125,1440,1790,1790,1440,250,125,125,250,0,202.352539,202.352539,0,322.793335,134.890701,134.890701,322.793335 [f=0005969] [5969] Game End Stats Values: 11,3430,3945,3945,3430,0,33.8938904,33.8938904,0,0,0,0,0,0,0,0,0,0,0,0,0,255.432953,333.629181,333.629181,255.432953,90,0,0,90,11.2280903,15.0151691,15.0151691,11.2280903,1275,1275,1275,1275,16,21.0330029,21.0330029,16,520,700,700,520,125,250,250,125,1545,1970,1970,1545,250,125,125,250,0,295.252228,295.252228,0,333.629181,259.516296,259.516296,333.629181 [f=0005969] [5969] Game End Stats Values: 12,3465,3985,3985,3465,0,40.3443871,40.3443871,0,0,0,0,0,0,0,0,0,23.5776367,0,0,23.5776367,521.076782,573.706909,573.706909,521.076782,90,0,0,90,14.6533813,15.1075239,15.1075239,14.6533813,1275,1275,1275,1275,16,23.2133656,23.2133656,16,520,740,740,520,325,250,250,325,1580,1970,1970,1580,250,325,325,250,0,393.502228,393.502228,0,573.706909,525.160339,525.160339,573.706909 [f=0005969] [5969] Game End Stats Values: 13,3130,4145,4145,3130,0,40.7448845,40.7448845,0,0,0,0,0,0,0,0,0,205.177155,0,0,205.177155,546.981384,764.064209,764.064209,546.981384,90,90,90,90,19.156126,20.5634079,20.5634079,19.156126,1330,1275,1275,1330,16,20.1366997,20.1366997,16,130,740,740,130,325,640,640,325,1580,2040,2040,1580,640,325,325,640,0,463.50116,463.50116,0,765.184265,551.064941,551.064941,765.184265 [f=0005969] [5969] Game End Stats Values: 14,3300,4590,4590,3300,0,53.0627899,53.0627899,0,0,0,0,0,0,0,0,0,205.910492,0,0,205.910492,546.981384,894.064087,894.064087,546.981384,270,190,190,270,19.7698364,27.8914604,27.8914604,19.7698364,1330,1275,1275,1330,16,19.8611889,19.8611889,16,0,980,980,0,325,770,770,325,1700,2145,2145,1700,770,325,325,770,0,497.500641,497.500641,0,895.184143,551.064941,551.064941,895.184143 [f=0005969] [5969] Game End Stats Values: 15,90,4625,4625,90,0,54.3894043,54.3894043,0,0,0,0,0,0,0,0,0,244.846191,0,0,244.846191,546.981384,895.910217,895.910217,546.981384,90,190,190,90,18.7263279,29.5840511,29.5840511,18.7263279,0,1275,1275,0,16,16.3316536,16.3316536,16,0,980,980,0,325,771.833313,771.833313,325,0,2180,2180,0,4044.16675,325,325,4044.16675,0,497.500641,497.500641,0,897.030273,551.064941,551.064941,897.030273 [f=0006084] Player Dregs left the game: normal quit [f=0006084] [6084] Event [undefined]: Dregs quit [f=0006090] Spectator LordSwan3x left the game: normal quit [f=0006090] [6090] Event [undefined]: LordSwan3x quit [f=0006126] [6126] Event [7112,211.226563,4968]: 1 finished unit Wind/Tidal Generator [f=0006144] Spectator ATOSTIC left the game: normal quit [f=0006144] [6144] Event [undefined]: ATOSTIC quit [f=0006150] No clients connected, shutting down server [f=0006150] Server shutdown [f=0006150] Playback paused [f=0006150] Autoquit sending quit command. [f=0006150] [QuitAction] user exited to system [f=0006150] [SpringApp::Kill][1] fromRun=1 [f=0006150] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0006150] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0006150] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0006150] [ThreadPool::SetThreadCount][2] workers=0 [f=0006150] [SpringApp::Kill][2] [f=0006150] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0006150] [Game::KillLua][3] dtor=0 luaUI=0x67ca66a0 [f=0006150] Start widgetHandler:Shutdown [f=0006150] Shutdown - SaveOrderList Complete [f=0006150] Writing last game win data [f=0006150] Shutdown - SaveConfigData Complete [f=0006150] Shutdown Widget - Save/Load API [f=0006150] Shutdown Widget - Chili Highlight [f=0006150] Shutdown Widget - Draw After Chili [f=0006150] Shutdown Widget - EPIC Menu [f=0006150] Shutdown Widget - Chili Widget Selector [f=0006150] Shutdown Widget - Chili Minimap [f=0006150] Shutdown Widget - Local Team Colors [f=0006150] Shutdown Widget - Display Keys 2 [f=0006150] Shutdown Widget - Save Game Menu [f=0006150] Shutdown Widget - Unit Icons [f=0006150] Shutdown Widget - Noises [f=0006150] Shutdown Widget - HealthBars [f=0006150] Shutdown Widget - Win Counter [f=0006150] Shutdown Widget - SpringRTS Replay Stats [f=0006150] Shutdown Widget - BuildETA [f=0006150] Shutdown Widget - Modular Comm Info [f=0006150] Shutdown Widget - Music Player v2 [f=0006150] Shutdown Widget - Stereo3D [f=0006150] Shutdown Widget - Showeco and Grid Drawer [f=0006150] Shutdown Widget - Point Tracker [f=0006150] Shutdown Widget - Missile Silo Range [f=0006150] Shutdown Widget - MinimapEvents [f=0006150] Shutdown Widget - Mex Placement Handler [f=0006150] Shutdown Widget - Local Widgets Config [f=0006150] Shutdown Widget - Highlight Geos [f=0006150] Shutdown Widget - Grab Input [f=0006150] Input grabbing is disabled! [f=0006150] Shutdown Widget - Defense Range Zero-K [f=0006150] Shutdown Widget - MetalFeatures (new) [f=0006150] Shutdown Widget - Darkening [f=0006150] Shutdown Widget - Context Menu [f=0006150] Shutdown Widget - Chili Spectator Panels [f=0006150] Shutdown Widget - Chili Selections & CursorTip v2 [f=0006150] Shutdown Widget - Chili Nuke Warning [f=0006150] Shutdown Widget - Chili EndGame Window [f=0006150] Shutdown Widget - Chili Economy Panel Default [f=0006150] Shutdown Widget - CameraShake [f=0006150] Shutdown Widget - Attack AoE [f=0006150] Shutdown Widget - Map Edge Extension [f=0006150] Shutdown Widget - Selection Send [f=0006150] Shutdown Widget - LupsManager [f=0006150] Shutdown Widget - Newton Firezone [f=0006150] Shutdown Widget - Chili Pro Console [f=0006150] Shutdown Widget - Lasso Terraform GUI [f=0006150] Shutdown Widget - Lups [f=0006150] Shutdown Widget - Chili Framework [f=0006150] Shutdown Widget - Chili Core Selector [f=0006150] Shutdown Widget - Custom Markers [f=0006150] Shutdown Widget - Select Keys [f=0006150] Shutdown Widget - Pause Screen [f=0006150] Shutdown Widget - Text To Speech Control [f=0006150] Shutdown Widget - Persistent Build Height [f=0006150] Shutdown Widget - Layout Handler [f=0006150] End widgetHandler:Shutdown [f=0006150] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={560848,68117021} {int,ext,rec}Allocs={22603625,0,0} {chunk,block}Bytes={68117021,0} [f=0006150] [Game::KillLua][1] dtor=0 luaGaia=0x5481d720 [f=0006150] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={435200,59566240} {int,ext,rec}Allocs={22603626,0,0} {chunk,block}Bytes={59566240,0} [f=0006150] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={435200,59566240} {int,ext,rec}Allocs={22603626,0,0} {chunk,block}Bytes={59566240,0} [f=0006150] [Game::KillLua][2] dtor=0 luaRules=0x53ebb550 [f=0006150] Start gadgetHandler:Shutdown [f=0006150] Shutdown - StartSetup [f=0006150] Shutdown - UnitMorph [f=0006150] Shutdown - Carrier Drones [f=0006150] Shutdown - LupsNanoSpray [f=0006150] Shutdown - Missile Silo Controller [f=0006150] Shutdown - Modular Comm Info [f=0006150] Shutdown - Terrain Texture Handler [f=0006150] Shutdown - UnitCloakShield [f=0006150] Shutdown - Starlight Handler [f=0006150] End gadgetHandler:Shutdown [f=0006150] Start gadgetHandler:Shutdown [f=0006150] Shutdown - Save/Load [f=0006150] Shutdown - Teleport Throw [f=0006150] Shutdown - UnitMorph [f=0006150] Shutdown - Modular Comm Info [f=0006150] Shutdown - Retreat Command [f=0006150] Shutdown - Shockwaves [f=0006150] Shutdown - UnitCloakShield [f=0006150] Shutdown - Lups Cloak FX [f=0006150] Shutdown - Lups [f=0006150] Shutdown - Lups Shield [f=0006150] End gadgetHandler:Shutdown [f=0006150] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={22603682,0,0} {chunk,block}Bytes={0,0} [f=0006150] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={22603682,0,0} {chunk,block}Bytes={0,0} [f=0006150] [Game::KillLua][4] dtor=0 [f=0006150] [Game::~CGame][1] [f=0006150] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0006150] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0006150] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0006150] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0006150] [Game::KillLua][4] dtor=1 [f=0006150] [Game::KillMisc][1] [f=0006150] [Game::KillMisc][2] [f=0006150] [Game::KillMisc][3] [f=0006150] [Game::KillRendering][1] [f=0006150] [3DOParser::Kill] allocated 137 pieces [f=0006150] [S3OParser::Kill] allocated 2724 pieces [f=0006150] [AssParser::Kill] allocated 243 pieces [f=0006150] [Game::KillInterface][1] [f=0006150] [Game::KillInterface][2] [f=0006150] [Game::KillSimulation][1] [f=0006150] [Game::KillSimulation][2] [f=0006150] [CCollisionHandler] dis-/continuous tests: 0/174079 [f=0006150] [Game::KillSimulation][3] [f=0006150] [~CPathCache(28x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0006150] [~CPathCache(28x20)] cacheHits=12 hitPercentage=21% numHashColls=0 maxCacheSize=7 [f=0006150] [~CPathCache(56x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0006150] [~CPathCache(56x40)] cacheHits=44 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0006150] [~CRectangleOverlapHandler] 0% overlap reduction [f=0006150] [~CRectangleOverlapHandler] 0% overlap reduction [f=0006150] [LosHandler::Kill] raycast instance cache-{hits,misses}={1429,5519}; shared=1%; cached=19% [f=0006150] [Game::KillSimulation][4] [f=0006150] [CommonDefHandler::KillStatic] 3163 sound-set data items added [f=0006150] [Game::~CGame][2] [f=0006150] [Game::~CGame][3] [f=0006150] [SpringApp::Kill][3] [f=0006150] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 67133 bytes sent 83089 bytes recv'd [f=0006150] [SpringApp::Kill][4] font=0x4612aaa0 [f=0006150] [SpringApp::Kill][5] [f=0006150] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7792 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/1744f8151505db92eb3c8724f41eb638.sdp (0x46198f70) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/1744f8151505db92eb3c8724f41eb638.sdp" numZipFiles=7792 sumInflSize=721737kb sumReadTime=3763ms file="unittextures/factorytank_1.png" indx=7141 inflSize=4103kb readTime=82ms file="unittextures/bcore_abc_1.tga" indx=6966 inflSize=3210kb readTime=66ms file="bitmaps/loadpictures/facplop.png" indx=499 inflSize=3075kb readTime=52ms file="unittextures/bcore_abc_2.tga" indx=6968 inflSize=1800kb readTime=38ms file="scripts/hoverraid.lua" indx=5701 inflSize=2kb readTime=34ms file="luaui/widgets/chili_old/controls/tabbaritem.lua" indx=4181 inflSize=0kb readTime=31ms file="unittextures/factorytank_2.png" indx=7143 inflSize=4103kb readTime=27ms file="scripts/jumpaa.lua" indx=5708 inflSize=8kb readTime=26ms file="scripts/pw_mine2.lua" indx=5751 inflSize=1kb readTime=26ms file="objects3d/cormort.s3o" indx=5034 inflSize=44kb readTime=25ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/1744f8151505db92eb3c8724f41eb638.sdp] 64202939 bytes cached in 2888 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=169 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/DesertRumble_V1.02.sd7 (0x462cdf20) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x462c24f0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x461a7720) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f85a808bf10) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]