[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.RuO7r7q9fo/springsettings.979299.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-12-amd64 #1 SMP Debian 4.19.152-1 (2020-10-18) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 15ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f2fcc01d170 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 8694 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/979299/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 213ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x464b2050] using map "Ravaged_v2" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Ravaged_v2", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x464b2050] using game "Zero-K v1.8.10.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.10.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 108ms [f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 613ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 688ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 32ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 680ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 112ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 58ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 46ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 145ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 3 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Nighthawk44 was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/979299/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Mex Placement Initialised with 32 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=81bc3ac [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=dacb5a16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=c3841729 [f=-000001] [Path] [PathEstimator::ReadFile] hash=c3841729 file="cache/104dev-maintenance/paths/Ravaged_v2.pe-c3841729.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=81bc3ac [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=dacb5a16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=c3841739 [f=-000001] [Path] [PathEstimator::ReadFile] hash=c3841739 file="cache/104dev-maintenance/paths/Ravaged_v2.pe2-c3841739.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (235ms, checksum ec2c733e)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11613,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/979299/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=06c773431b240bec75cb59a118ee1eadfe4d2d1c628ae86f13b6dd6d33b535f1ed80cdf77a1d5547b7cdea05ecf3c0f9c11d5368b46f630158f1a97881d2bcfb" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=941d59af8c3b28a5417d7929d9831dfe4645f33aa53d11b5dc06e00284074616b089b47b9c78830003f238a73779d766d53fe2d3172241aea0f91a9a577fad2f]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=580f198f51c3df5f78df4efcb8534b9438741196ad419901dba45da9830834f89be829b01b9139eeeb7d3ac13cc7cd87245f7099d28bb6089eac303d5c8e655c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x538b54b0,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 1f17965fe625417b85c8f26c1a42524b [f=-000001] Connection attempt from CHAOSBOSS [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: CHAOSBOSS changed status [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from samuelaz20 [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: samuelaz20 changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="CHAOSBOSS" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=06c773431b240bec75cb59a118ee1eadfe4d2d1c628ae86f13b6dd6d33b535f1ed80cdf77a1d5547b7cdea05ecf3c0f9c11d5368b46f630158f1a97881d2bcfb" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="CHAOSBOSS" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="samuelaz20" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=06c773431b240bec75cb59a118ee1eadfe4d2d1c628ae86f13b6dd6d33b535f1ed80cdf77a1d5547b7cdea05ecf3c0f9c11d5368b46f630158f1a97881d2bcfb" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="samuelaz20" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="CHAOSBOSS" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=941d59af8c3b28a5417d7929d9831dfe4645f33aa53d11b5dc06e00284074616b089b47b9c78830003f238a73779d766d53fe2d3172241aea0f91a9a577fad2f]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="CHAOSBOSS" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=580f198f51c3df5f78df4efcb8534b9438741196ad419901dba45da9830834f89be829b01b9139eeeb7d3ac13cc7cd87245f7099d28bb6089eac303d5c8e655c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="CHAOSBOSS" string="[Game::Load][lua{Rules,Gaia}={0000000069a3df60,0000000000000000}]" [f=-000001] Allies: I choose: Guardian! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="samuelaz20" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=941d59af8c3b28a5417d7929d9831dfe4645f33aa53d11b5dc06e00284074616b089b47b9c78830003f238a73779d766d53fe2d3172241aea0f91a9a577fad2f]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="samuelaz20" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=580f198f51c3df5f78df4efcb8534b9438741196ad419901dba45da9830834f89be829b01b9139eeeb7d3ac13cc7cd87245f7099d28bb6089eac303d5c8e655c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="samuelaz20" string="[Game::Load][lua{Rules,Gaia}={00000000d21d6180,0000000000000000}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] [0] Event [635,341.408081,4051]: 0 finished unit Guardian Commander [f=-000001] [0] Event [4175,341.189453,948]: 1 finished unit Engineer Commander [f=0000000] [0] CHAOSBOSS, team: 0, elo:1481 [f=0000000] [0] samuelaz20, team: 1, elo:1403 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000209] [209] Event [4144,341.583679,944]: 1 finished unit Rover Assembly [f=0000275] [275] Event [632,340.997925,3992]: 0 finished unit Metal Extractor [f=0000285] [285] Event [728,342.647522,4104]: 0 finished unit Spider Factory [f=0000571] [571] Event [4104,341.916138,664]: 1 finished unit Metal Extractor [f=0000689] [689] Event [846.211304,419.671661,3990.02026]: 0 finished unit Firefly [f=0000693] [693] Event [4126.00781,342.457367,944.029663]: 1 finished unit Scorcher [f=0000734] [734] Event [968,342.562012,3960]: 0 finished unit Metal Extractor [f=0000821] [821] Event [4184,342.08075,664]: 1 finished unit Solar Collector [f=0000884] [884] Event [696,340.997925,3976]: 0 finished unit Wind/Tidal Generator [f=0000997] [997] Event [764,342.470825,4104]: 0 finished unit Flea [f=0001004] [1004] Event [760,341.574158,3960]: 0 finished unit Wind/Tidal Generator [f=0001086] [1086] Event [764,342.470825,4104]: 0 finished unit Flea [f=0001099] [1099] Event [4126.00781,342.457367,944.029663]: 1 finished unit Scorcher [f=0001172] [1172] Event [4088,342.118774,744]: 1 finished unit Solar Collector [f=0001172] [1172] Event [764,342.470825,4104]: 0 finished unit Flea [f=0001229] [1229] Event [824,342.245422,3960]: 0 finished unit Wind/Tidal Generator [f=0001262] [1262] Event [764,342.470825,4104]: 0 finished unit Flea [f=0001352] [1352] Event [764,342.470825,4104]: 0 finished unit Flea [f=0001442] [1442] Event [764,342.470825,4104]: 0 finished unit Flea [f=0001444] [1444] Event [904,342.574707,3928]: 0 finished unit Wind/Tidal Generator [f=0001475] [1475] Event [4126.00781,342.457367,944.029663]: 1 finished unit Mason [f=0001821] [1821] Event [944,342.131409,3840]: 0 finished unit Lotus [f=0001966] [1966] Event [764,342.470825,4104]: 0 finished unit Weaver [f=0002150] [2150] Event [4126.00781,342.457367,944.029663]: 1 finished unit Mason [f=0002222] [2222] Event [4504,340.845947,728]: 1 finished unit Metal Extractor [f=0002591] [2591] Event [4248,341.485504,680]: 1 finished unit Wind/Tidal Generator [f=0002654] [2654] Event [680,341.827454,4232]: 0 finished unit Caretaker [f=0002781] [2781] Event [4296,341.485535,680]: 1 finished unit Wind/Tidal Generator [f=0002969] [2969] Event [4344,341.738831,680]: 1 finished unit Wind/Tidal Generator [f=0003039] [3039] Event [764,342.470825,4104]: 0 finished unit Recluse [f=0003160] [3160] Event [4392,341.086578,680]: 1 finished unit Wind/Tidal Generator [f=0003190] [3190] Event [3752,341.586853,1080]: 1 finished unit Stardust [f=0003285] [3285] Event [4440,340.921936,680]: 1 finished unit Wind/Tidal Generator [f=0003326] [3326] Event [764,342.470825,4104]: 0 finished unit Flea [f=0003450] [3450] Event [1000,341.27655,4504]: 0 finished unit Metal Extractor [f=0003454] [3454] Event [4488,341.225891,776]: 1 finished unit Wind/Tidal Generator [f=0003502] [3502] Event [764,342.470825,4104]: 0 finished unit Flea [f=0003552] [3552] Event [4488,341.111908,824]: 1 finished unit Wind/Tidal Generator [f=0003610] [3610] Event [1960,226.539856,3080]: 0 finished unit Metal Extractor [f=0003642] [3642] Event [4488,341.289215,872]: 1 finished unit Wind/Tidal Generator [f=0003747] [3747] Event [4488,341.852783,920]: 1 finished unit Wind/Tidal Generator [f=0003867] [3867] Event [4488,342.131409,968]: 1 finished unit Wind/Tidal Generator [f=0003987] [3987] Event [4488,341.78949,1016]: 1 finished unit Wind/Tidal Generator [f=0004004] [4004] Event [1976,226.248535,3160]: 0 finished unit Wind/Tidal Generator [f=0004123] [4123] Event [4488,341.916138,1064]: 1 finished unit Wind/Tidal Generator [f=0004301] [4301] Event [764,342.470825,4104]: 0 finished unit Venom [f=0004305] [4305] Event [4488,342.270752,1112]: 1 finished unit Wind/Tidal Generator [f=0004333] [4333] Event [600,342.05542,4392]: 0 finished unit Metal Extractor [f=0004399] [4399] Event [2056,226.805786,3080]: 0 finished unit Wind/Tidal Generator [f=0004730] [4730] Event [1960,228.680176,3000]: 0 finished unit Wind/Tidal Generator [f=0004766] [4766] Event [4408,341.599487,1192]: 1 finished unit Metal Extractor [f=0004782] [4782] Event [616,341.314545,4056]: 0 finished unit Wind/Tidal Generator [f=0004862] [4862] Event [764,342.470825,4104]: 0 finished unit Weaver [f=0004932] [4932] Event [600,341.637512,4136]: 0 finished unit Wind/Tidal Generator [f=0004992] [4992] Event [1896,234.14505,3096]: 0 finished unit Wind/Tidal Generator [f=0005113] [Game::ClientReadNet] added new player Nighthawk44 with number 2 to team 0 [f=0005113] > SPRINGIE:User Nighthawk44|vehcon|5_6||False|DSR||US [f=0005120] [5120] Event [600,341.453857,4216]: 0 finished unit Wind/Tidal Generator [f=0005129] Connection attempt from Nighthawk44 [f=0005129] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0005129] -> Connection established (given id 2) [f=0005137] [Game::ClientReadNet][LOGMSG] sender="Nighthawk44" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=06c773431b240bec75cb59a118ee1eadfe4d2d1c628ae86f13b6dd6d33b535f1ed80cdf77a1d5547b7cdea05ecf3c0f9c11d5368b46f630158f1a97881d2bcfb" [f=0005137] [Game::ClientReadNet][LOGMSG] sender="Nighthawk44" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0005183] [5183] Event [4072,341.536194,1112]: 1 finished unit Metal Extractor [f=0005302] [5302] Event [584,341.453857,4296]: 0 finished unit Wind/Tidal Generator [f=0005303] [5303] Event [4136,341.453857,1112]: 1 finished unit Wind/Tidal Generator [f=0005390] [5390] Event [2064,226.951447,3008]: 0 finished unit Lotus [f=0005420] [5420] Event [4184,341.238556,1112]: 1 finished unit Wind/Tidal Generator [f=0005499] [5499] Event [664,342.37207,4424]: 0 finished unit Wind/Tidal Generator [f=0005536] [5536] Event [4232,341.187897,1112]: 1 finished unit Wind/Tidal Generator [f=0005604] [5604] Event [4000,342.258057,800]: 1 finished unit Cornea [f=0005634] [5634] Event [744,342.460693,4456]: 0 finished unit Wind/Tidal Generator [f=0005648] [5648] Event [4280,341.086578,1112]: 1 finished unit Wind/Tidal Generator [f=0005739] [5739] Event [824,342.346741,4472]: 0 finished unit Wind/Tidal Generator [f=0005742] [5742] Event [4328,341.061249,1112]: 1 finished unit Wind/Tidal Generator [f=0005779] [5779] Event [2000,229.98468,2928]: 0 finished unit Lotus [f=0005812] [Game::ClientReadNet][LOGMSG] sender="Nighthawk44" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=941d59af8c3b28a5417d7929d9831dfe4645f33aa53d11b5dc06e00284074616b089b47b9c78830003f238a73779d766d53fe2d3172241aea0f91a9a577fad2f]" [f=0005832] [5832] Event [4376,341.327209,1112]: 1 finished unit Wind/Tidal Generator [f=0005848] [Game::ClientReadNet][LOGMSG] sender="Nighthawk44" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=580f198f51c3df5f78df4efcb8534b9438741196ad419901dba45da9830834f89be829b01b9139eeeb7d3ac13cc7cd87245f7099d28bb6089eac303d5c8e655c]" [f=0005848] [Game::ClientReadNet][LOGMSG] sender="Nighthawk44" string="[Game::Load][lua{Rules,Gaia}={000000006696b3a0,0000000000000000}]" [f=0005874] [5874] Event [904,341.662842,4504]: 0 finished unit Wind/Tidal Generator [f=0005922] [5922] Event [4424,341.700806,1112]: 1 finished unit Wind/Tidal Generator [f=0006244] [6244] Event [1800,234.594666,2872]: 0 finished unit Metal Extractor [f=0006314] [6314] Event [1136,341.238556,4448]: 0 finished unit Lotus [f=0006404] [6404] Event [4088,342.245422,840]: 1 finished unit Caretaker [f=0006428] [6428] Event [1864,234.809937,2920]: 0 finished unit Wind/Tidal Generator [f=0006593] [6593] Event [1880,234.442688,2840]: 0 finished unit Wind/Tidal Generator [f=0006773] [6773] Event [1752,235.04425,2808]: 0 finished unit Wind/Tidal Generator [f=0006826] [6826] Event [496,341.327209,4384]: 0 finished unit Lotus [f=0006917] [6917] Event [4152,341.941467,840]: 1 finished unit Caretaker [f=0006938] [6938] Event [1784,234.455322,2936]: 0 finished unit Wind/Tidal Generator [f=0007061] [7061] Event [764,342.470825,4104]: 0 finished unit Weaver [f=0007088] [7088] Event [1896,234.784607,2984]: 0 finished unit Wind/Tidal Generator [f=0007246] [7246] Event [760,342.650696,4232]: 0 finished unit Caretaker [f=0007409] [7409] Event [4216,341.377869,840]: 1 finished unit Caretaker [f=0007551] [7551] Event [3288,235.671143,632]: 1 finished unit Stardust [f=0007572] [7572] Event [3736,136.334839,3928]: 0 finished unit Metal Extractor [f=0007628] [7628] Event [1824,234.759277,2768]: 0 finished unit Lotus [f=0007631] [7631] Event [764,342.470825,4104]: 0 finished unit Recluse [f=0007859] [7859] Event [3736,136.334839,3832]: 0 finished unit Wind/Tidal Generator [f=0007869] [7869] Event [4232,341.200562,920]: 1 finished unit Caretaker [f=0007987] [7987] Event [3352,234.107056,472]: 1 finished unit Metal Extractor [f=0008091] [8091] Event [764,342.470825,4104]: 0 finished unit Venom [f=0008191] [8191] Event [3656,136.056213,3928]: 0 finished unit Wind/Tidal Generator [f=0008196] [8196] Event [4126.00781,342.457367,944.029663]: 1 finished unit Fencer [f=0008443] [8443] Event [2000,234.157715,2864]: 0 finished unit Lotus [f=0008452] [8452] Event [4126.00781,342.457367,944.029663]: 1 finished unit Fencer [f=0008551] [8551] Event [3736,136.448822,4024]: 0 finished unit Wind/Tidal Generator [f=0008606] [8606] Event [4424,341.035919,760]: 1 finished unit Solar Collector [f=0008696] [8696] Event [764,342.470825,4104]: 0 finished unit Redback [f=0008856] [8856] Event [1784,226.387878,4536]: 0 finished unit Metal Extractor [f=0008914] [8914] Event [3816,136.423492,3944]: 0 finished unit Wind/Tidal Generator [f=0008921] [8921] Event [4126.00781,342.457367,944.029663]: 1 finished unit Fencer [f=0009006] [9006] Event [4424,340.95993,840]: 1 finished unit Solar Collector [f=0009173] [9173] Event [1848,226.058594,4488]: 0 finished unit Wind/Tidal Generator [f=0009359] [9359] Event [1952,234.265381,2832]: 0 finished unit Picket [f=0009376] [9376] Event [4424,341.814819,920]: 1 finished unit Solar Collector [f=0009392] [9392] Event [4126.00781,342.457367,944.029663]: 1 finished unit Fencer [f=0009502] [9502] Event [1736,226.28656,4472]: 0 finished unit Wind/Tidal Generator [f=0009535] [9535] Event [4424,341.675476,1000]: 1 finished unit Solar Collector [f=0009616] [9616] Event [3064,227.223755,424]: 1 finished unit Metal Extractor [f=0009740] [9740] Event [764,342.470825,4104]: 0 finished unit Recluse [f=0009748] [9748] Event [4126.00781,342.457367,944.029663]: 1 finished unit Fencer [f=0009807] [9807] Event [3656,136.144867,4232]: 0 finished unit Metal Extractor [f=0009822] [9822] Event [1704,226.780457,4568]: 0 finished unit Wind/Tidal Generator [f=0010024] [10024] Event [4126.00781,342.457367,944.029663]: 1 finished unit Fencer [f=0010115] [10115] Event [3720,136.410828,4088]: 0 finished unit Wind/Tidal Generator [f=0010181] [10181] Event [1816,226.121887,4600]: 0 finished unit Wind/Tidal Generator [f=0010230] [10230] Event [2776,234.214722,344]: 1 finished unit Metal Extractor [f=0010292] [10292] Event [4126.00781,342.457367,944.029663]: 1 finished unit Fencer [f=0010338] Nighthawk44 added point: cmon attack! [f=0010409] [10409] Event [3672,136.448822,4152]: 0 finished unit Wind/Tidal Generator [f=0010491] [10491] Event [2840,232.175659,360]: 1 finished unit Wind/Tidal Generator [f=0010717] [10717] Event [3576,135.923233,4216]: 0 finished unit Wind/Tidal Generator [f=0010892] [10892] Event [1800,234.518677,3016]: 0 finished unit Caretaker [f=0010951] [10951] Event [2888,226.31189,360]: 1 finished unit Wind/Tidal Generator [f=0011002] [11002] Event [764,342.470825,4104]: 0 finished unit Venom [f=0011003] [11003] Event [880,342.941956,4304]: 0 finished unit Chainsaw [f=0011010] i gtg soon [f=0011049] [11049] Event [3624,136.436157,4312]: 0 finished unit Wind/Tidal Generator [f=0011088] Player CHAOSBOSS left the game: normal quit [f=0011088] [11088] Event [undefined]: CHAOSBOSS quit [f=0011091] [11091] Event [2104,228.629517,4680]: 0 finished unit Metal Extractor [f=0011252] [11252] Event [4336,340.883942,880]: 1 finished unit Advanced Radar [f=0011281] [11281] Event [4126.00781,342.457367,944.029663]: 1 finished unit Fencer [f=0011311] [11311] Event [3752,136.011887,4248]: 0 finished unit Wind/Tidal Generator [f=0011324] [11324] Event [2936,226.159912,360]: 1 finished unit Wind/Tidal Generator [f=0011348] [11348] Event [2024,226.159912,4664]: 0 finished unit Wind/Tidal Generator [f=0011480] [11480] Event [4126.00781,341.812256,944.029663]: 1 finished unit Fencer [f=0011550] [Nighthawk44] click win [f=0011599] [11599] Event [1896,225.760956,4632]: 0 finished unit Wind/Tidal Generator [f=0011687] [11687] Event [2984,226.438538,360]: 1 finished unit Wind/Tidal Generator [f=0011704] [11704] Event [4126.00781,342.457367,944.029663]: 1 finished unit Fencer [f=0011840] Spectator Nighthawk44 left the game: normal quit [f=0011840] [11840] Event [undefined]: Nighthawk44 quit [f=0011844] [11844] Event [1960,225.836945,4648]: 0 finished unit Wind/Tidal Generator [f=0011891] [11891] Event [4126.00781,342.457367,944.029663]: 1 finished unit Fencer [f=0011920] [11920] Event [816,342.998962,4288]: 0 finished unit Aegis [f=0012005] [12005] Event [3384,135.65094,4376]: 0 finished unit Metal Extractor [f=0012061] [12061] Event [2120,226.185242,4600]: 0 finished unit Wind/Tidal Generator [f=0012106] [12106] Event [4126.00781,342.457367,944.029663]: 1 finished unit Fencer [f=0012123] [12123] Event [3032,226.837463,360]: 1 finished unit Wind/Tidal Generator [f=0012193] [12193] Event [764,342.470825,4104]: 0 finished unit Tarantula [f=0012201] [12201] Event [3544,135.961227,4312]: 0 finished unit Wind/Tidal Generator [f=0012266] [12266] Event [2184,233.442139,4664]: 0 finished unit Wind/Tidal Generator [f=0012281] samuelaz20 has forced a win due to dropped opposition. [f=0012281] game_message: CHAOSBOSS has been destroyed! [f=0012281] [12281] Event [undefined]: CHAOSBOSS resigned [f=0012281] game_message: samuelaz20 wins! [f=0012281] Submitting stats [f=0012281] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0012281] Part| Total Time|Time of the last 0.5s [f=0012281] Draw 7872.28ms 11.74% [f=0012281] Lua::Callins::Synced 3196.76ms 20.20% [f=0012281] Lua::Callins::Unsynced 10741.48ms 19.30% [f=0012281] Lua::CollectGarbage::Synced 149.72ms 1.19% [f=0012281] Lua::CollectGarbage::Unsynced 364.49ms 0.20% [f=0012281] Misc::Profiler::AddTime 43.17ms 0.10% [f=0012281] Sim 10746.79ms 60.50% [f=0012281] [12281] Received game_message: CHAOSBOSS has been destroyed! [f=0012281] [12281] Received game_message: samuelaz20 wins! [f=0012282] [12282] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0012282] [12282] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0012282] [12282] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0012282] [12282] Game End Stats Values: 2,2075,2165,2075,2165,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,5.5999999,6.08959961,5.5999999,6.08959961,0,0,0,0,0,0,0,0,800,890,800,890,0,0,0,0,0,0,0,0,0,0,0,0 [f=0012282] [12282] Game End Stats Values: 3,2365,2310,2365,2310,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8.13333321,8,8.13333321,8,1275,1275,1275,1275,7.10159922,8.32559872,7.10159922,8.32559872,130,0,130,0,0,0,0,0,960,1015,960,1015,0,0,0,0,0,0,0,0,0,0,0,0 [f=0012282] [12282] Game End Stats Values: 4,2565,2480,2565,2480,1.24045002,1.49513412,1.24045002,1.49513412,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,10.5333338,9.255126,10.5333338,9.255126,1275,1275,1275,1275,7.91869545,9.77167606,7.91869545,9.77167606,260,100,260,100,0,0,0,0,1030,1085,1030,1085,0,0,0,0,0,0,0,0,0,0,0,0 [f=0012282] [12282] Game End Stats Values: 5,2685,2565,2685,2565,5.73758984,3.69923401,5.73758984,3.69923401,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,12,10.9344692,12,10.9344692,1275,1275,1275,1275,8.13580894,9.81893921,8.13580894,9.81893921,260,150,260,150,0,0,0,0,1150,1120,1150,1120,0,0,0,0,0,0,0,0,0,0,0,0 [f=0012282] [12282] Game End Stats Values: 6,2895,2825,2895,2825,13.1818638,16.2176094,13.1818638,16.2176094,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,0,90,12,13.1915674,12,13.1915674,1275,1275,1275,1275,8.33228588,10.5065575,8.33228588,10.5065575,260,150,260,150,0,0,0,0,1360,1290,1360,1290,0,0,0,0,0,0,0,0,0,0,0,0 [f=0012282] [12282] Game End Stats Values: 7,2930,3005,2930,3005,19.2746029,24.5830841,19.2746029,24.5830841,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,0,90,12.3278055,17.8342304,12.3278055,17.8342304,1275,1275,1275,1275,9.95578194,10.2296972,9.95578194,10.2296972,260,150,260,150,0,0,0,0,1395,1470,1395,1470,0,0,0,0,0,0,0,0,0,0,0,0 [f=0012282] [12282] Game End Stats Values: 8,3000,3285,3000,3285,30.0248528,30.5546551,30.0248528,30.5546551,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,0,90,16.2311325,17.0848351,16.2311325,17.0848351,1275,1275,1275,1275,10.3886843,10.0701036,10.3886843,10.0701036,260,430,260,430,0,0,0,0,1465,1470,1465,1470,0,0,0,0,0,0,0,0,0,0,0,0 [f=0012282] [12282] Game End Stats Values: 9,3360,3425,3360,3425,50.289505,41.1234894,50.289505,41.1234894,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,220,90,220,90,18.75033,13.8998985,18.75033,13.8998985,1275,1275,1275,1275,11.0229778,10.866189,11.0229778,10.866189,260,480,260,480,0,0,0,0,1605,1560,1605,1560,0,0,0,0,0,0,0,0,0,0,0,0 [f=0012282] [12282] Game End Stats Values: 10,3500,3550,3500,3550,76.8303223,44.4087791,76.8303223,44.4087791,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,220,90,220,90,23.9864063,13.6101198,23.9864063,13.6101198,1275,1275,1275,1275,11.44139,13.3182173,11.44139,13.3182173,260,480,260,480,0,0,0,0,1745,1685,1745,1685,0,0,0,0,0,0,0,0,0,0,0,0 [f=0012282] [12282] Game End Stats Values: 11,3570,3875,3570,3875,103.336578,46.1227493,103.336578,46.1227493,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,220,90,220,90,23.5512047,12.570303,23.5512047,12.570303,1275,1275,1275,1275,11.439085,13.9478636,11.439085,13.9478636,260,680,260,680,0,0,0,0,1815,1810,1815,1810,0,0,0,0,0,0,0,0,0,0,0,0 [f=0012282] [12282] Game End Stats Values: 12,3660,4150,3660,4150,135.843597,48.1968231,135.843597,48.1968231,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,220,90,220,90,24.7866096,14.0143709,24.7866096,14.0143709,1275,1275,1275,1275,12.4511356,15.3182707,12.4511356,15.3182707,260,680,260,680,0,0,0,0,1905,2085,1905,2085,0,0,0,0,0,0,0,0,0,0,0,0 [f=0012282] [12282] Game End Stats Values: 13,3785,4345,3785,4345,180.287186,82.3836746,180.287186,82.3836746,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,220,180,220,180,39.0346413,29.2260513,39.0346413,29.2260513,1275,1275,1275,1275,15.2053061,17.4591236,15.2053061,17.4591236,260,680,260,680,0,0,0,0,2030,2190,2030,2190,0,0,0,0,0,0,0,0,0,0,0,0 [f=0012282] [12282] Game End Stats Values: 14,4380,4540,4380,4540,239.589737,138.160599,239.589737,138.160599,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,220,270,220,270,47.4356079,37.2968025,47.4356079,37.2968025,1695,1275,1695,1275,17.2975044,18.8984623,17.2975044,18.8984623,260,680,260,680,0,0,0,0,2205,2295,2205,2295,0,0,0,0,0,0,0,0,0,0,0,0 [f=0012282] [12282] Game End Stats Values: 15,4415,4665,4415,4665,272.233185,185.739807,272.233185,185.739807,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,220,270,220,270,35.6359482,26.2349281,35.6359482,26.2349281,1695,1275,1695,1275,15.5202246,18.3519478,15.5202246,18.3519478,260,680,260,680,0,0,0,0,2240,2420,2240,2420,0,0,0,0,0,0,0,0,0,0,0,0 [f=0012282] [12282] Game End Stats Values: 16,4595,4825,4595,4825,277.870392,242.135529,277.870392,242.135529,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,220,360,220,360,29.6655483,21.6580925,29.6655483,21.6580925,1695,1275,1695,1275,13.7198143,20.7757168,13.7198143,20.7757168,260,680,260,680,0,0,0,0,2420,2490,2420,2490,0,0,0,0,0,0,0,0,0,0,0,0 [f=0012282] [12282] Game End Stats Values: 17,4775,5190,4775,5190,295.124603,242.135529,295.124603,242.135529,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,220,450,220,450,31.0532856,24.7985573,31.0532856,24.7985573,1695,1275,1695,1275,14.4942789,17.0160694,14.4942789,17.0160694,260,680,260,680,0,0,0,0,2600,2765,2600,2765,0,0,0,0,0,0.001,0,0.001,0,0,0,0 [f=0012282] [12282] Game End Stats Values: 18,5175,5830,5175,5830,315.31076,258.364319,315.31076,258.364319,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,440,540,440,540,31.8567181,26.8181839,31.8567181,26.8181839,1695,1275,1695,1275,14.6897402,18.2203178,14.6897402,18.2203178,260,960,260,960,0,0,0,0,2780,3035,2780,3035,0,0,0,0,0,0.001,0,0.001,0,0,0,0 [f=0012282] [12282] Game End Stats Values: 19,5445,6065,5445,6065,341.627167,285.323425,341.627167,285.323425,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,440,540,440,540,30.7115173,25.712532,30.7115173,25.712532,1695,1275,1695,1275,15.3432255,20.6492729,15.3432255,20.6492729,260,1160,260,1160,0,0,0,0,3050,3070,3050,3070,0,0,0,0,0,0.001,0,0.001,0,0,0,0 [f=0012282] [12282] Game End Stats Values: 20,5725,6190,5725,6190,351.686279,313.334351,351.686279,313.334351,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,440,630,440,630,29.5663166,24.9588985,29.5663166,24.9588985,1695,1275,1695,1275,15.8506021,20.7193985,15.8506021,20.7193985,540,1160,540,1160,0,0,0,0,3050,3105,3050,3105,0,0,0,0,0,0.001,0,0.001,0,0,0,0 [f=0012282] [12282] Game End Stats Values: 21,5935,6590,5935,6590,377.441895,364.454132,377.441895,364.454132,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,440,630,440,630,38.7823448,35.5552826,38.7823448,35.5552826,1695,1275,1695,1275,16.8970432,22.6271858,16.8970432,22.6271858,680,1400,680,1400,0,0,0,0,3120,3265,3120,3265,0,0,0,0,0,0.001,0,0.001,0,0,0,0 [f=0012282] [12282] Game End Stats Values: 22,6215,6725,6215,6725,432.0047,454.786743,432.0047,454.786743,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,440,730,440,730,54.2039528,55.3280983,54.2039528,55.3280983,1695,1275,1695,1275,18.817522,26.7101784,18.817522,26.7101784,820,1400,820,1400,0,0,0,0,3260,3300,3260,3300,0,0,0,0,0,0.001,0,0.001,0,0,0,0 [f=0012282] [12282] Game End Stats Values: 23,6515,7165,6515,7165,490.24939,554.010925,490.24939,554.010925,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,440,730,440,730,56.2388649,55.4089432,56.2388649,55.4089432,1695,1275,1695,1275,20.0421753,27.5477409,20.0421753,27.5477409,960,1680,960,1680,0,0,0,0,3420,3460,3420,3460,0,0,0,0,0,0.001,0,0.001,0,0,0,0 [f=0012282] [12282] Game End Stats Values: 24,6885,7235,6885,7235,543.495361,643.543579,543.495361,643.543579,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,440,730,440,730,51.8595657,50.8445435,51.8595657,50.8445435,1695,1275,1695,1275,20.9329281,28.4928493,20.9329281,28.4928493,1240,1680,1240,1680,0,0,0,0,3510,3530,3510,3530,0,0,0,0,0,0.001,0,0.001,0,0,0,0 [f=0012282] [12282] Game End Stats Values: 25,6920,7305,6920,7305,596.790039,742.421692,596.790039,742.421692,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,440,730,440,730,52.0408478,52.792614,52.0408478,52.792614,1695,1275,1695,1275,22.4049911,29.1158733,22.4049911,29.1158733,1240,1680,1240,1680,0,0,0,0,3545,3600,3545,3600,0,0,0,0,0,0.001,0,0.001,0,0,0,0 [f=0012282] [12282] Game End Stats Values: 26,6955,8710,6955,8710,651.43811,834.124695,651.43811,834.124695,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,440,1630,440,1630,50.1489754,49.2458954,50.1489754,49.2458954,1695,1275,1695,1275,22.4952049,29.1271324,22.4952049,29.1271324,1240,1880,1240,1880,0,0,0,0,3580,3905,3580,3905,0,0,0,0,0,0.001,0,0.001,0,0,0,0 [f=0012282] [12282] Game End Stats Values: 27,7805,8815,7805,8815,702.809265,931.908813,702.809265,931.908813,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,440,1630,440,1630,51.7651367,52.0607643,51.7651367,52.0607643,2195,1275,2195,1275,22.276741,30.8789425,22.276741,30.8789425,1520,1880,1520,1880,0,0,0,0,3650,4010,3650,4010,0,0,0,0,0,0.001,0,0.001,0,0,0,0 [f=0012282] [12282] Game End Stats Values: 28,8260,9500,8260,9500,767.751831,1045.60718,767.751831,1045.60718,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,440,2155,440,2155,58.2002525,63.0549965,58.2002525,63.0549965,2195,1275,2195,1275,23.181509,32.3071022,23.181509,32.3071022,1940,1880,1940,1880,0,0,0,0,3685,4170,3685,4170,0,0,0,0,0,0.001,0,0.001,0,0,0,0 [f=0012282] [12282] Game End Stats Values: 29,8260,9950,8260,9950,789.721985,1080.62292,789.721985,1080.62292,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,440,2155,440,2155,60.1893921,66.4380569,60.1893921,66.4380569,2195,1275,2195,1275,23.2460384,33.1991386,23.2460384,33.1991386,1940,2260,1940,2260,0,0,0,0,3685,4240,3685,4240,0,0,0,0,0,0.001,0,0.001,0,0,0,0 [f=0012296] [12296] Event [4126.00781,342.457367,944.029663]: 1 finished unit Fencer [f=0012449] Player samuelaz20 left the game: normal quit [f=0012449] [12449] Event [undefined]: samuelaz20 quit [f=0012455] No clients connected, shutting down server [f=0012455] Server shutdown [f=0012455] Playback paused [f=0012455] Autoquit sending quit command. [f=0012455] [QuitAction] user exited to system [f=0012455] [SpringApp::Kill][1] fromRun=1 [f=0012455] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0012455] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0012455] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0012455] [ThreadPool::SetThreadCount][2] workers=0 [f=0012455] [SpringApp::Kill][2] [f=0012455] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0012455] [Game::KillLua][3] dtor=0 luaUI=0x52b4f4b0 [f=0012455] Start widgetHandler:Shutdown [f=0012455] Shutdown - SaveOrderList Complete [f=0012455] Writing last game win data [f=0012455] Shutdown - SaveConfigData Complete [f=0012455] Shutdown Widget - Save/Load API [f=0012455] Shutdown Widget - Chili Highlight [f=0012455] Shutdown Widget - Draw After Chili [f=0012455] Shutdown Widget - EPIC Menu [f=0012455] Shutdown Widget - Chili Widget Selector [f=0012455] Shutdown Widget - Chili Minimap [f=0012455] Shutdown Widget - Local Team Colors [f=0012455] Shutdown Widget - Display Keys 2 [f=0012455] Shutdown Widget - Save Game Menu [f=0012455] Shutdown Widget - Unit Icons [f=0012455] Shutdown Widget - Noises [f=0012455] Shutdown Widget - HealthBars [f=0012455] Shutdown Widget - Win Counter [f=0012455] Shutdown Widget - SpringRTS Replay Stats [f=0012455] Shutdown Widget - BuildETA [f=0012455] Shutdown Widget - Modular Comm Info [f=0012455] Shutdown Widget - Music Player v2 [f=0012455] Shutdown Widget - Stereo3D [f=0012455] Shutdown Widget - Showeco and Grid Drawer [f=0012455] Shutdown Widget - Point Tracker [f=0012455] Shutdown Widget - Missile Silo Range [f=0012455] Shutdown Widget - MinimapEvents [f=0012455] Shutdown Widget - Mex Placement Handler [f=0012455] Shutdown Widget - Local Widgets Config [f=0012455] Shutdown Widget - Highlight Geos [f=0012455] Shutdown Widget - Grab Input [f=0012455] Input grabbing is disabled! [f=0012455] Shutdown Widget - Defense Range Zero-K [f=0012455] Shutdown Widget - MetalFeatures (new) [f=0012455] Shutdown Widget - Darkening [f=0012455] Shutdown Widget - Context Menu [f=0012455] Shutdown Widget - Chili Spectator Panels [f=0012455] Shutdown Widget - Chili Selections & CursorTip v2 [f=0012455] Shutdown Widget - Chili Nuke Warning [f=0012455] Shutdown Widget - Chili EndGame Window [f=0012455] Shutdown Widget - Chili Economy Panel Default [f=0012455] Shutdown Widget - CameraShake [f=0012455] Shutdown Widget - Attack AoE [f=0012455] Shutdown Widget - UnitShapes [f=0012455] Shutdown Widget - Map Edge Extension [f=0012455] Shutdown Widget - Selection Send [f=0012455] Shutdown Widget - LupsManager [f=0012455] Shutdown Widget - Newton Firezone [f=0012455] Shutdown Widget - Chili Pro Console [f=0012455] Shutdown Widget - Lasso Terraform GUI [f=0012455] Shutdown Widget - Lups [f=0012455] Shutdown Widget - Chili Framework [f=0012455] Shutdown Widget - Chili Core Selector [f=0012455] Shutdown Widget - Custom Markers [f=0012455] Shutdown Widget - Select Keys [f=0012455] Shutdown Widget - Pause Screen [f=0012455] Shutdown Widget - Text To Speech Control [f=0012455] Shutdown Widget - Persistent Build Height [f=0012455] Shutdown Widget - Layout Handler [f=0012455] End widgetHandler:Shutdown [f=0012455] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={902929,90508942} {int,ext,rec}Allocs={23406135,0,0} {chunk,block}Bytes={90508942,0} [f=0012455] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0012455] [Game::KillLua][2] dtor=0 luaRules=0x538b54b0 [f=0012455] Start gadgetHandler:Shutdown [f=0012455] Shutdown - StartSetup [f=0012455] Shutdown - UnitMorph [f=0012455] Shutdown - Carrier Drones [f=0012455] Shutdown - LupsNanoSpray [f=0012455] Shutdown - Missile Silo Controller [f=0012455] Shutdown - Modular Comm Info [f=0012455] Shutdown - Terrain Texture Handler [f=0012455] Shutdown - UnitCloakShield [f=0012455] Shutdown - Starlight Handler [f=0012455] End gadgetHandler:Shutdown [f=0012455] Start gadgetHandler:Shutdown [f=0012455] Shutdown - Save/Load [f=0012455] Shutdown - Teleport Throw [f=0012455] Shutdown - UnitMorph [f=0012455] Shutdown - Modular Comm Info [f=0012455] Shutdown - Retreat Command [f=0012455] Shutdown - Shockwaves [f=0012455] Shutdown - UnitCloakShield [f=0012455] Shutdown - Lups Cloak FX [f=0012455] Shutdown - Lups [f=0012455] Shutdown - Lups Shield [f=0012455] End gadgetHandler:Shutdown [f=0012455] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={23406282,0,0} {chunk,block}Bytes={0,0} [f=0012455] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={23406282,0,0} {chunk,block}Bytes={0,0} [f=0012455] [Game::KillLua][4] dtor=0 [f=0012455] [Game::~CGame][1] [f=0012455] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0012455] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0012455] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0012455] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0012455] [Game::KillLua][4] dtor=1 [f=0012455] [Game::KillMisc][1] [f=0012455] [Game::KillMisc][2] [f=0012455] [Game::KillMisc][3] [f=0012455] [Game::KillRendering][1] [f=0012455] [3DOParser::Kill] allocated 137 pieces [f=0012455] [S3OParser::Kill] allocated 2795 pieces [f=0012455] [AssParser::Kill] allocated 249 pieces [f=0012455] [Game::KillInterface][1] [f=0012455] [Game::KillInterface][2] [f=0012455] [Game::KillSimulation][1] [f=0012455] [Game::KillSimulation][2] [f=0012455] [CCollisionHandler] dis-/continuous tests: 0/1136084 [f=0012455] [Game::KillSimulation][3] [f=0012455] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0012455] [~CPathCache(20x20)] cacheHits=4 hitPercentage=12% numHashColls=0 maxCacheSize=4 [f=0012455] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0012455] [~CPathCache(40x40)] cacheHits=95 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0012455] [~CRectangleOverlapHandler] 0% overlap reduction [f=0012455] [~CRectangleOverlapHandler] 0% overlap reduction [f=0012455] [LosHandler::Kill] raycast instance cache-{hits,misses}={2472,2891}; shared=0%; cached=46% [f=0012455] [Game::KillSimulation][4] [f=0012455] [CommonDefHandler::KillStatic] 3163 sound-set data items added [f=0012455] [Game::~CGame][2] [f=0012455] [Game::~CGame][3] [f=0012455] [SpringApp::Kill][3] [f=0012455] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 131634 bytes sent 85252 bytes recv'd [f=0012455] [SpringApp::Kill][4] font=0x463ecaa0 [f=0012455] [SpringApp::Kill][5] [f=0012455] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7792 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/1744f8151505db92eb3c8724f41eb638.sdp (0x451917c0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/1744f8151505db92eb3c8724f41eb638.sdp" numZipFiles=7792 sumInflSize=721737kb sumReadTime=3809ms file="objects3d/funnelweb.dae" indx=5147 inflSize=1500kb readTime=77ms file="unittextures/factoryveh1.png" indx=7148 inflSize=1077kb readTime=56ms file="unittextures/bcore_abc_1.tga" indx=6966 inflSize=3210kb readTime=56ms file="objects3d/strikecom.dae" indx=5455 inflSize=999kb readTime=54ms file="objects3d/detriment.s3o" indx=5099 inflSize=514kb readTime=43ms file="objects3d/starlight_satellite.dae" indx=5444 inflSize=149kb readTime=40ms file="objects3d/strikecom_1.dae" indx=5457 inflSize=999kb readTime=37ms file="luaui/images/lobbyranks/3_2.png" indx=3590 inflSize=82kb readTime=31ms file="unittextures/bcore_abc_2.tga" indx=6968 inflSize=1800kb readTime=29ms file="objects3d/cortrem.s3o" indx=5048 inflSize=122kb readTime=28ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/1744f8151505db92eb3c8724f41eb638.sdp] 56372101 bytes cached in 2884 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=121 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/Ravaged_v2.sd7 (0x46582fd0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x4659d010) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x464b0500) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz] 14008 bytes cached in 3 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f2fcc08bf10) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]