[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.J2SHZsp0Ay/springsettings.979258.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-12-amd64 #1 SMP Debian 4.19.152-1 (2020-10-18) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 14ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f89a001d170 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 8692 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/979258/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 208ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x45b24870] using map "Ravaged_v2" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Ravaged_v2", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x45b24870] using game "Zero-K v1.8.10.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.10.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 107ms [f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 550ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 620ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 1ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 30ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 677ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 106ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 26ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 5ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 25ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 58ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 3 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] eqdw was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/979258/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Mex Placement Initialised with 32 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=81bc3ac [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=dacb5a16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=c3841729 [f=-000001] [Path] [PathEstimator::ReadFile] hash=c3841729 file="cache/104dev-maintenance/paths/Ravaged_v2.pe-c3841729.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=81bc3ac [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=dacb5a16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=c3841739 [f=-000001] [Path] [PathEstimator::ReadFile] hash=c3841739 file="cache/104dev-maintenance/paths/Ravaged_v2.pe2-c3841739.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (641ms, checksum ec2c733e)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11611,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/979258/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=06c773431b240bec75cb59a118ee1eadfe4d2d1c628ae86f13b6dd6d33b535f1ed80cdf77a1d5547b7cdea05ecf3c0f9c11d5368b46f630158f1a97881d2bcfb" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=941d59af8c3b28a5417d7929d9831dfe4645f33aa53d11b5dc06e00284074616b089b47b9c78830003f238a73779d766d53fe2d3172241aea0f91a9a577fad2f]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=580f198f51c3df5f78df4efcb8534b9438741196ad419901dba45da9830834f89be829b01b9139eeeb7d3ac13cc7cd87245f7099d28bb6089eac303d5c8e655c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x52628030,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 5707965fe0bf5daf869a515f52e76435 [f=-000001] Connection attempt from No_U [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: No_U changed status [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from KingJasper [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: KingJasper changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="No_U" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=06c773431b240bec75cb59a118ee1eadfe4d2d1c628ae86f13b6dd6d33b535f1ed80cdf77a1d5547b7cdea05ecf3c0f9c11d5368b46f630158f1a97881d2bcfb" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="No_U" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="KingJasper" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=06c773431b240bec75cb59a118ee1eadfe4d2d1c628ae86f13b6dd6d33b535f1ed80cdf77a1d5547b7cdea05ecf3c0f9c11d5368b46f630158f1a97881d2bcfb" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="KingJasper" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="KingJasper" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=941d59af8c3b28a5417d7929d9831dfe4645f33aa53d11b5dc06e00284074616b089b47b9c78830003f238a73779d766d53fe2d3172241aea0f91a9a577fad2f]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="No_U" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=941d59af8c3b28a5417d7929d9831dfe4645f33aa53d11b5dc06e00284074616b089b47b9c78830003f238a73779d766d53fe2d3172241aea0f91a9a577fad2f]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="No_U" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=580f198f51c3df5f78df4efcb8534b9438741196ad419901dba45da9830834f89be829b01b9139eeeb7d3ac13cc7cd87245f7099d28bb6089eac303d5c8e655c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="No_U" string="[Game::Load][lua{Rules,Gaia}={0000000066268820,0000000000000000}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="KingJasper" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=580f198f51c3df5f78df4efcb8534b9438741196ad419901dba45da9830834f89be829b01b9139eeeb7d3ac13cc7cd87245f7099d28bb6089eac303d5c8e655c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="KingJasper" string="[Game::Load][lua{Rules,Gaia}={0000000075904840,0000000000000000}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] Allies: I choose: Engineer! [f=-000001] hello there [f=-000001] hey [f=-000001] you any good? [f=-000001] can't say i'm amazing [f=-000001] yeah same, i cant beat hard bots... [f=-000001] 50/50 if I beat them myself [f=-000001] fair enough [f=-000001] > Game will be force started in 60 seconds [f=-000001] > Game will be force started in 40 seconds [f=-000001] [0] Event [689,342.985718,4323]: 0 finished unit Engineer Commander [f=-000001] [0] Event [4114,341.676331,966]: 1 finished unit Engineer Commander [f=0000000] [0] No_U, team: 0, elo:1651 [f=0000000] [0] KingJasper, team: 1, elo:1345 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000015] [15] Event [696,341.985779,4232]: 0 finished unit Shieldbot Factory [f=0000023] [23] Event [4200,341.365234,904]: 1 finished unit Spider Factory [f=0000255] [255] Event [600,342.05542,4392]: 0 finished unit Metal Extractor [f=0000277] [277] Event [4072,341.536194,1112]: 1 finished unit Metal Extractor [f=0000445] [445] Event [616,342.03009,4328]: 0 finished unit Solar Collector [f=0000457] [457] Event [708,342.640533,4232]: 0 finished unit Convict [f=0000461] [461] Event [4136,341.485535,1128]: 1 finished unit Solar Collector [f=0000625] [625] Event [664,342.562012,4408]: 0 finished unit Solar Collector [f=0000641] [641] Event [4056,342.106079,1176]: 1 finished unit Solar Collector [f=0000661] [661] Event [4164,341.5159,904]: 1 finished unit Weaver [f=0000692] [692] Event [708,342.640533,4232]: 0 finished unit Bandit [f=0000753] [753] Event [4164,341.5159,904]: 1 finished unit Flea [f=0000888] [888] Event [4008,341.403198,1096]: 1 finished unit Solar Collector [f=0001009] [1009] Event [584,342.068115,4456]: 0 finished unit Solar Collector [f=0001305] havent played on this map before actually [f=0001505] [1505] Event [4088,341.536194,1048]: 1 finished unit Solar Collector [f=0001582] [1582] Event [536,341.124573,4376]: 0 finished unit Solar Collector [f=0001727] [1727] Event [708,342.640533,4232]: 0 finished unit Convict [f=0001867] [1867] Event [1302.61951,341.606659,3794.44336]: 1 lost unit Flea [f=0001892] don't think I have [f=0001990] [1990] Event [1000,341.27655,4504]: 0 finished unit Metal Extractor [f=0002080] [2080] Event [4104,341.916138,664]: 1 finished unit Metal Extractor [f=0002248] [2248] Event [968,342.562012,3960]: 0 finished unit Metal Extractor [f=0002352] [2352] Event [4408,341.599487,1192]: 1 finished unit Metal Extractor [f=0002375] aye going spider bots, great i hate those lol [f=0002557] [2557] Event [4168,341.979431,680]: 1 finished unit Solar Collector [f=0002593] [2593] Event [984,342.258057,3896]: 0 finished unit Solar Collector [f=0002624] [2624] Event [4164,341.5159,904]: 1 finished unit Venom [f=0002752] [2752] Event [1016,341.415863,4440]: 0 finished unit Solar Collector [f=0002851] [2851] Event [4088,342.03009,728]: 1 finished unit Solar Collector [f=0002851] [2851] Event [632,340.997925,3992]: 0 finished unit Metal Extractor [f=0002881] [2881] Event [4472,342.106079,1208]: 1 finished unit Solar Collector [f=0002888] [2888] Event [1032,342.422729,3976]: 0 finished unit Solar Collector [f=0003146] [3146] Event [952,343.15094,4040]: 0 finished unit Solar Collector [f=0003151] [3151] Event [4040,341.637512,648]: 1 finished unit Solar Collector [f=0003198] [3198] Event [4392,341.149902,1256]: 1 finished unit Solar Collector [f=0003398] [3398] Event [1064,341.099243,4520]: 0 finished unit Solar Collector [f=0003400] [3400] Event [904,342.764648,3944]: 0 finished unit Solar Collector [f=0003460] [3460] Event [696,340.997925,3976]: 0 finished unit Solar Collector [f=0003485] [3485] Event [4120,341.485535,600]: 1 finished unit Solar Collector [f=0003564] [3564] Event [4344,341.599487,1176]: 1 finished unit Solar Collector [f=0003606] [3606] Event [1040,342.166595,3920]: 0 finished unit Radar Tower [f=0003681] [Game::ClientReadNet] added new player dyth68 with number 2 to team 0 [f=0003682] > SPRINGIE:User dyth68|bomberriot|6_6|dev_content,donator_1|False|||GB [f=0003694] Connection attempt from dyth68 [f=0003694] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0003694] -> Connection established (given id 2) [f=0003725] [Game::ClientReadNet][LOGMSG] sender="dyth68" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=06c773431b240bec75cb59a118ee1eadfe4d2d1c628ae86f13b6dd6d33b535f1ed80cdf77a1d5547b7cdea05ecf3c0f9c11d5368b46f630158f1a97881d2bcfb" [f=0003725] [Game::ClientReadNet][LOGMSG] sender="dyth68" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0003833] [3833] Event [4424,341.713501,1128]: 1 finished unit Solar Collector [f=0003955] [3955] Event [984,340.744629,4568]: 0 finished unit Solar Collector [f=0004034] [4034] Event [616,341.428528,3928]: 0 finished unit Solar Collector [f=0004068] [4068] Event [4164,341.5159,904]: 1 finished unit Weaver [f=0004160] [4160] Event [708,342.640533,4232]: 0 finished unit Thug [f=0004231] [Game::ClientReadNet][LOGMSG] sender="dyth68" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=941d59af8c3b28a5417d7929d9831dfe4645f33aa53d11b5dc06e00284074616b089b47b9c78830003f238a73779d766d53fe2d3172241aea0f91a9a577fad2f]" [f=0004231] [Game::ClientReadNet][LOGMSG] sender="dyth68" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=580f198f51c3df5f78df4efcb8534b9438741196ad419901dba45da9830834f89be829b01b9139eeeb7d3ac13cc7cd87245f7099d28bb6089eac303d5c8e655c]" [f=0004231] [Game::ClientReadNet][LOGMSG] sender="dyth68" string="[Game::Load][lua{Rules,Gaia}={000000009a84a320,0000000000000000}]" [f=0004352] [4352] Event [4504,340.845947,728]: 1 finished unit Metal Extractor [f=0004405] [4405] Event [4568,340.833282,744]: 1 finished unit Solar Collector [f=0004459] [4459] Event [568,341.561523,4008]: 0 finished unit Solar Collector [f=0004549] [4549] Event [1804.53064,235.062149,3972.68994]: 0 lost unit Bandit [f=0004573] [4573] Event [936,341.466522,4488]: 0 finished unit Solar Collector [f=0004586] [4586] Event [4488,341.314545,792]: 1 finished unit Solar Collector [f=0004632] [4632] Event [708,342.640533,4232]: 0 finished unit Bandit [f=0004697] [4697] Event [4280,341.035919,872]: 1 finished unit Storage [f=0004776] [4776] Event [4440,340.95993,712]: 1 finished unit Solar Collector [f=0004860] [4860] Event [708,342.640533,4232]: 0 finished unit Bandit [f=0004990] [4990] Event [4520,341.162567,664]: 1 finished unit Solar Collector [f=0005003] [5003] Event [648,341.599487,4056]: 0 finished unit Solar Collector [f=0005100] [5100] Event [708,342.640533,4232]: 0 finished unit Bandit [f=0005353] [5353] Event [708,342.640533,4232]: 0 finished unit Bandit [f=0005439] [5439] Event [3352,234.107056,472]: 1 finished unit Metal Extractor [f=0005594] [5594] Event [708,342.640533,4232]: 0 finished unit Bandit [f=0005662] [5662] Event [4280,341.175232,920]: 1 finished unit Storage [f=0005979] [5979] Event [3064,227.223755,424]: 1 finished unit Metal Extractor [f=0006100] how do you raise a platform while building a thing [f=0006270] or was that removed [f=0006532] [6532] Event [2776,234.214722,344]: 1 finished unit Metal Extractor [f=0006621] [6621] Event [4280,341.238556,968]: 1 finished unit Caretaker [f=0006734] [6734] Event [4164,341.5159,904]: 1 finished unit Venom [f=0006961] [6961] Event [4600,341.903442,2744]: 1 finished unit Metal Extractor [f=0007054] [7054] Event [4164,341.5159,904]: 1 finished unit Venom [f=0007224] [7224] Event [1072,341.878113,3904]: 0 finished unit Picket [f=0007288] raise while building can't recall how but it's still in the game [f=0007297] [7297] Event [2752,234.278015,1216]: 1 finished unit Lotus [f=0007437] [7437] Event [2041.09851,234.808228,3913.66016]: 1 lost unit Venom [f=0007504] [7504] Event [4164,341.5159,904]: 1 finished unit Recluse [f=0007532] [7532] Event [1168,341.675476,4032]: 0 finished unit Picket [f=0007546] [7546] Event [4776,340.807953,3032]: 1 finished unit Metal Extractor [f=0007942] [7942] Event [3392,235.037903,1248]: 1 finished unit Lotus [f=0008056] [8056] Event [4664,341.840149,3288]: 1 finished unit Metal Extractor [f=0008076] [8076] Event [4164,341.5159,904]: 1 finished unit Redback [f=0008221] [8221] Event [1184,340.383667,4240]: 0 finished unit Picket [f=0008464] [8464] Event [4164,341.5159,904]: 1 finished unit Redback [f=0008681] [8681] Event [4480,342.118774,3936]: 1 finished unit Radar Tower [f=0008793] [8793] Event [4164,341.5159,904]: 1 finished unit Venom [f=0008941] [8941] Event [1152,341.187897,4448]: 0 finished unit Picket [f=0009123] [9123] Event [4164,341.5159,904]: 1 finished unit Venom [f=0009396] [9396] Event [1440,235.620483,1760]: 1 finished unit Lotus [f=0009669] [9669] Event [708,342.640533,4232]: 0 finished unit Racketeer [f=0009772] Spectator dyth68 left the game: normal quit [f=0009772] [9772] Event [undefined]: dyth68 quit [f=0009841] [9841] Event [3736,136.334839,3928]: 1 finished unit Metal Extractor [f=0009874] [9874] Event [4328,340.833282,872]: 1 finished unit Storage [f=0010366] [10366] Event [3656,136.144867,4232]: 1 finished unit Metal Extractor [f=0010511] [10511] Event [4328,341.289215,968]: 1 finished unit Caretaker [f=0010747] [10747] Event [708,342.640533,4232]: 0 finished unit Racketeer [f=0010866] [10866] Event [1448,135.473633,1192]: 1 finished unit Metal Extractor [f=0010921] [10921] Event [3384,135.65094,4376]: 1 finished unit Metal Extractor [f=0010964] [10964] Event [4328,341.415863,1016]: 1 finished unit Caretaker [f=0011318] [11318] Event [708,342.640533,4232]: 0 finished unit Rogue [f=0011360] [11360] Event [1528,135.777588,968]: 1 finished unit Metal Extractor [f=0011429] [11429] Event [4280,341.548828,1016]: 1 finished unit Caretaker [f=0011456] [11456] Event [2880,234.265381,4560]: 1 finished unit Radar Tower [f=0011478] [11478] Event [4164,341.5159,904]: 1 finished unit Crab [f=0011576] [11576] Event [496,341.814819,4504]: 0 finished unit Fusion Reactor [f=0011788] [11788] Event [708,342.640533,4232]: 0 finished unit Rogue [f=0011855] [11855] Event [1720,135.448303,808]: 1 finished unit Metal Extractor [f=0011987] [11987] Event [1567.62378,273.706512,4001.23901]: 0 lost unit Bandit [f=0012014] [12014] Event [1601.67871,261.209381,4011.90332]: 0 lost unit Bandit [f=0012058] [12058] Event [1689.85229,233.829712,4133.83252]: 0 lost unit Bandit [f=0012062] [12062] Event [1699.76196,233.778519,4187.11768]: 0 lost unit Bandit [f=0012150] [12150] Event [708,342.640533,4232]: 0 finished unit Rogue [f=0012182] [12182] Event [1592.9563,262.255707,4158.17822]: 0 lost unit Bandit [f=0012203] [12203] Event [1641.64893,242.009872,4206.48145]: 0 lost unit Thug [f=0012386] [12386] Event [2792,234.822632,4536]: 1 finished unit Stardust [f=0012525] [12525] Event [708,342.640533,4232]: 0 finished unit Rogue [f=0012900] [12900] Event [708,342.640533,4232]: 0 finished unit Rogue [f=0013055] [13055] Event [568,341.111908,1960]: 1 finished unit Metal Extractor [f=0013107] [13107] Event [1008,342.97226,4032]: 0 finished unit Aegis [f=0013655] [13655] Event [360,340.883942,2184]: 1 finished unit Metal Extractor [f=0014016] [14016] Event [4328,341.035919,920]: 1 finished unit Storage [f=0014071] [14071] Event [2840,234.429993,4584]: 1 finished unit Stinger [f=0014114] [14114] Event [4164,341.5159,904]: 1 finished unit Weaver [f=0014135] [14135] Event [504,342.448059,2424]: 1 finished unit Metal Extractor [f=0014153] [14153] Event [708,342.640533,4232]: 0 finished unit Rogue [f=0014239] [14239] Event [4164,341.5159,904]: 1 finished unit Weaver [f=0014255] [14255] Event [712,342.258057,4040]: 0 finished unit Energy Pylon [f=0014369] [14369] Event [608,342.207397,2400]: 1 finished unit Radar Tower [f=0014378] yeah you are doing well idk how to handle spider bots [f=0014532] [14532] Event [708,342.640533,4232]: 0 finished unit Rogue [f=0014723] [14723] Event [4224,341.624817,792]: 1 finished unit Cloakbot Factory [f=0014858] [14858] Event [1072,341.192108,4464]: 0 finished unit Aegis [f=0014908] [14908] Event [708,342.640533,4232]: 0 finished unit Rogue [f=0015090] and if my rader isnt deceiving me you already spread over half the entire map already [f=0015270] [15270] Event [708,342.640533,4232]: 0 finished unit Rogue [f=0015645] [15645] Event [708,342.640533,4232]: 0 finished unit Rogue [f=0016004] [16004] Event [744,341.941467,2376]: 1 finished unit Stardust [f=0016020] [16020] Event [708,342.640533,4232]: 0 finished unit Rogue [f=0016094] [16094] Event [2968,234.14505,4648]: 1 finished unit Caretaker [f=0016395] [16395] Event [708,342.640533,4232]: 0 finished unit Rogue [f=0016629] [16629] Event [2176.39575,226.818481,4377.72119]: 0 lost unit Rogue [f=0016659] [16659] Event [2507.99878,234.567551,4709.71338]: 1 lost unit Recluse [f=0016706] [16706] Event [2171.82056,226.091995,4406.06592]: 0 lost unit Rogue [f=0016717] [16717] Event [2175.9165,226.786911,4273.30078]: 0 lost unit Rogue [f=0016732] [16732] Event [2896,234.17038,4608]: 1 finished unit Aegis [f=0016770] [16770] Event [708,342.640533,4232]: 0 finished unit Rogue [f=0016772] [16772] Event [1976.32275,226.309402,4445.70313]: 0 lost unit Rogue [f=0016783] [16783] Event [1977.95459,225.953552,4374.87109]: 0 lost unit Rogue [f=0016844] [16844] Event [2007.3728,235.415649,4122.60889]: 0 lost unit Rogue [f=0016885] [16885] Event [1998.93579,233.323868,4230.03369]: 0 lost unit Rogue [f=0016994] [16994] Event [936,340.371033,2152]: 1 finished unit Stardust [f=0017145] [17145] Event [708,342.640533,4232]: 0 finished unit Rogue [f=0017520] [17520] Event [708,342.640533,4232]: 0 finished unit Rogue [f=0017815] [17815] Event [2928,234.240051,4720]: 1 finished unit Missile Silo [f=0017888] [17888] Event [1088,341.637512,4208]: 0 finished unit Aegis [f=0018427] [18427] Event [708,342.640533,4232]: 0 finished unit Convict [f=0018437] [18437] Event [1688,234.392029,4344]: 0 finished unit Stinger [f=0018780] [18780] Event [2944,234.040039,4736]: 1 finished unit Eos [f=0018808] [18808] Event [708,342.640533,4232]: 0 finished unit Convict [f=0018980] [18980] Event [1601.0332,234.6548,4303.21582]: 0 lost unit Convict [f=0018981] [18981] Event [1583.51001,234.653656,4319.68652]: 0 lost unit Convict [f=0018982] [18982] Event [1660.98975,235.785782,4183.96143]: 0 lost unit Rogue [f=0018983] [18983] Event [1716.29895,233.959518,4224.65967]: 0 lost unit Rogue [f=0018983] [18983] Event [1722.9292,234.073303,4248.5083]: 0 lost unit Rogue [f=0019389] [19389] Event [3064,234.455322,4648]: 1 finished unit Caretaker [f=0019412] [19412] Event [4164,341.5159,904]: 1 finished unit Crab [f=0019430] [19430] Event [2236.5874,226.793045,4379.24902]: 1 lost unit Venom [f=0019560] [19560] Event [1832,235.09491,3976]: 0 finished unit Stinger [f=0019588] [19588] Event [1950.57031,234.751984,4215.7627]: 1 lost unit Venom [f=0019643] [19643] Event [1528,234.721313,4328]: 0 finished unit Caretaker [f=0019720] [19720] Event [1976.32654,225.197815,4382.10693]: 1 lost unit Redback [f=0019867] [19867] Event [1952.83423,224.990433,4416.52441]: 1 lost unit Redback [f=0019892] [19892] Event [1688,234.392029,4344]: 0 lost unit Stinger [f=0019940] [19940] Event [2944,234.040039,4736]: 1 finished unit Inferno [f=0019993] [19993] Event [808,340.624329,2216]: 1 finished unit Stinger [f=0020038] [20038] Event [1851.33191,234.1922,4085.57568]: 0 lost unit Rogue [f=0020285] [20285] Event [3096,234.746643,4712]: 1 finished unit Caretaker [f=0020302] [20302] Event [1968.8208,234.242355,4207.90332]: 0 lost unit Rogue [f=0020462] [20462] Event [4214.3999,341.624817,792]: 1 finished unit Phantom [f=0020541] [20541] Event [2352.0481,230.970062,4252.65527]: 0 lost unit Rogue [f=0021242] i thing this is gg you basically won [f=0021400] think [f=0021442] [21442] Event [2290.74707,226.679108,4329.1543]: 1 lost unit Venom [f=0021611] [21611] Event [708,342.640533,4232]: 0 finished unit Racketeer [f=0021787] [21787] Event [2912,234.040039,4736]: 1 finished unit Inferno [f=0022292] [22292] Event [4214.3999,341.624817,792]: 1 finished unit Phantom [f=0022364] [22364] Event [1688,230.453125,4296]: 0 finished unit Stinger [f=0022415] [22415] Event [2896,234.307602,4656]: 1 finished unit Aegis [f=0022679] [22679] Event [708,342.640533,4232]: 0 finished unit Racketeer [f=0022777] [22777] Event [3112,234.809937,4824]: 1 finished unit Caretaker [f=0022919] [22919] Event [708,342.640533,4232]: 0 finished unit Bandit [f=0023112] [23112] Event [1832,233.442902,4184]: 0 finished unit Stinger [f=0023293] [23293] Event [708,342.640533,4232]: 0 finished unit Rogue [f=0023367] [23367] Event [2223.99097,234.584641,3595.2124]: 1 lost unit Phantom [f=0023832] [23832] Event [708,342.640533,4232]: 0 finished unit Thug [f=0023965] [23965] Event [1672,229.340973,4456]: 0 finished unit Stinger [f=0024133] [24133] Event [4528,342.524048,984]: 1 finished unit Fusion Reactor [f=0024372] [24372] Event [708,342.640533,4232]: 0 finished unit Thug [f=0024748] [24748] Event [708,342.640533,4232]: 0 finished unit Rogue [f=0024885] [24885] Event [2226.24683,235.438858,3883.72583]: 0 lost unit Racketeer [f=0024989] [24989] Event [708,342.640533,4232]: 0 finished unit Bandit [f=0025479] [25479] Event [3008,234.518677,4704]: 1 finished unit Cornea [f=0025503] you can easily finish me off ngl [f=0025528] [25528] Event [708,342.640533,4232]: 0 finished unit Thug [f=0025588] [25588] Event [4464,341.928772,984]: 1 finished unit Fusion Reactor [f=0025894] [25894] Event [2944,234.040039,4736]: 1 finished unit Inferno [f=0025904] [25904] Event [708,342.640533,4232]: 0 finished unit Rogue [f=0026077] [26077] Event [1584,401.126465,4544]: 0 finished unit Advanced Radar [f=0026144] [26144] Event [708,342.640533,4232]: 0 finished unit Bandit [f=0026146] [26146] Event [4164,341.5159,904]: 1 finished unit Crab [f=0026473] [26473] Event [2912,234.040039,4736]: 1 finished unit Inferno [f=0026591] [26591] Event [4214.3999,341.624817,792]: 1 finished unit Phantom [f=0026682] [26682] Event [708,342.640533,4232]: 0 finished unit Thug [f=0026960] [26960] Event [2312.43628,226.962738,4392.00195]: 0 lost unit Bandit [f=0026993] [26993] Event [1712,234.061737,4096]: 0 finished unit Aegis [f=0027034] [27034] Event [2475.5459,235.811127,4415.46973]: 0 lost unit Bandit [f=0027049] [27049] Event [2041.07922,225.065842,4341.97607]: 0 lost unit Racketeer [f=0027083] [27083] Event [2522.71362,235.318405,4475.3291]: 0 lost unit Bandit [f=0027126] [27126] Event [2912,234.040039,4704]: 1 finished unit Eos [f=0027216] [27216] Event [2549.74292,235.19809,4470.46191]: 0 lost unit Thug [f=0027222] [27222] Event [708,342.640533,4232]: 0 finished unit Thug [f=0027235] [27235] Event [2539.46826,235.5345,4501.97607]: 0 lost unit Thug [f=0027242] [27242] Event [4528,341.814819,904]: 1 finished unit Fusion Reactor [f=0027268] [27268] Event [2310.23218,226.955215,4370.46094]: 0 lost unit Rogue [f=0027357] [27357] Event [2303.92725,226.279633,4398.40723]: 0 lost unit Rogue [f=0027364] [27364] Event [2274.27539,226.874863,4400.48828]: 0 lost unit Rogue [f=0027399] [27399] Event [2315.22998,224.94397,4369.13477]: 0 lost unit Rogue [f=0027559] [27559] Event [undefined]: No_U resigned [f=0027559] game_message: No_U has been destroyed! [f=0027559] game_message: KingJasper wins! [f=0027559] Submitting stats [f=0027559] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0027559] Part| Total Time|Time of the last 0.5s [f=0027559] Draw 20337.38ms 11.40% [f=0027559] Lua::Callins::Synced 14000.90ms 20.52% [f=0027559] Lua::Callins::Unsynced 27009.24ms 17.54% [f=0027559] Lua::CollectGarbage::Synced 528.65ms 0.00% [f=0027559] Lua::CollectGarbage::Unsynced 1440.07ms 0.30% [f=0027559] Misc::Profiler::AddTime 96.04ms 0.10% [f=0027559] Sim 36286.66ms 77.70% [f=0027559] [27559] Received game_message: No_U has been destroyed! [f=0027559] [27559] Received game_message: KingJasper wins! [f=0027560] [27560] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received 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62,23930,11255,23930,11255,1380.94519,4639.70264,1380.94519,4639.70264,0,0,0,0,0,0,0,0,2559.05933,3200.85938,2559.05933,3200.85938,5449.23682,5306.24414,5449.23682,5306.24414,2820,4180,2820,4180,121.666664,75,121.666664,75,4660,1830,4660,1830,41.1012383,20.6734924,41.1012383,20.6734924,6500,1345,6500,1345,4600,2335,4600,2335,9950,3900,9950,3900,3935,4600,3935,4600,56.3332634,819.382141,56.3332634,819.382141,5554.31445,5577.66846,5554.31445,5577.66846 [f=0027560] [27560] Game End Stats Values: 63,23930,11255,23930,11255,1390.71277,4659.56152,1390.71277,4659.56152,0,0,0,0,0,0,0,0,2559.05933,3200.85938,2559.05933,3200.85938,5449.23682,5306.24414,5449.23682,5306.24414,2820,4180,2820,4180,145,75,145,75,4660,1830,4660,1830,43.325882,18.3086853,43.325882,18.3086853,6500,1345,6500,1345,4600,2335,4600,2335,9950,3900,9950,3900,3935,4600,3935,4600,56.3332634,819.382141,56.3332634,819.382141,5554.31445,5577.66846,5554.31445,5577.66846 [f=0027573] [27573] Event [1832,233.442902,4184]: 0 lost unit Stinger [f=0027573] [27573] Event [708,342.640533,4232]: 0 finished unit Bandit [f=0027598] [27598] Event [1832,235.09491,3976]: 0 lost unit Stinger [f=0027603] [27603] Event [1837.09851,231.390396,4215.98242]: 0 lost unit Engineer Commander [f=0027761] [No_U (replay)] big nope [f=0027793] gg [f=0027872] No clients connected, shutting down server [f=0027872] Server shutdown [f=0028051] [28051] Event [2760,234.847961,4648]: 1 finished unit Gauss [f=0028168] [28168] Event [2944,234.040039,4704]: 1 finished unit Eos [f=0028459] [28459] Event [4164,341.5159,904]: 1 finished unit Crab [f=0028713] [28713] Event [3496,234.746643,1240]: 1 finished unit Stardust [f=0029877] [29877] Event [2840,234.721313,1240]: 1 finished unit Stardust [f=0031637] [31637] Event [2680,234.34137,1208]: 1 finished unit Stinger [f=0031929] Autoquit sending quit command. [f=0031929] [QuitAction] user exited to system [f=0031929] [SpringApp::Kill][1] fromRun=1 [f=0031929] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0031929] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0031929] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0031929] [ThreadPool::SetThreadCount][2] workers=0 [f=0031929] [SpringApp::Kill][2] [f=0031929] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0031929] [Game::KillLua][3] dtor=0 luaUI=0x520a10a0 [f=0031929] Start widgetHandler:Shutdown [f=0031929] Shutdown - SaveOrderList Complete [f=0031929] Writing last game win data [f=0031929] Shutdown - SaveConfigData Complete [f=0031929] Shutdown Widget - Save/Load API [f=0031929] Shutdown Widget - Chili Highlight [f=0031929] Shutdown Widget - Draw After Chili [f=0031929] Shutdown Widget - EPIC Menu [f=0031929] Shutdown Widget - Chili Widget Selector [f=0031929] Shutdown Widget - Chili Minimap [f=0031929] Shutdown Widget - Local Team Colors [f=0031929] Shutdown Widget - Display Keys 2 [f=0031929] Shutdown Widget - Save Game Menu [f=0031929] Shutdown Widget - Unit Icons [f=0031929] Shutdown Widget - Noises [f=0031929] Shutdown Widget - HealthBars [f=0031929] Shutdown Widget - Win Counter [f=0031929] Shutdown Widget - SpringRTS Replay Stats [f=0031929] Shutdown Widget - BuildETA [f=0031929] Shutdown Widget - Modular Comm Info [f=0031929] Shutdown Widget - Music Player v2 [f=0031929] Shutdown Widget - Stereo3D [f=0031929] Shutdown Widget - Showeco and Grid Drawer [f=0031929] Shutdown Widget - Point Tracker [f=0031929] Shutdown Widget - Missile Silo Range [f=0031929] Shutdown Widget - MinimapEvents [f=0031929] Shutdown Widget - Mex Placement Handler [f=0031929] Shutdown Widget - Local Widgets Config [f=0031929] Shutdown Widget - Highlight Geos [f=0031929] Shutdown Widget - Grab Input [f=0031929] Input grabbing is disabled! [f=0031929] Shutdown Widget - Defense Range Zero-K [f=0031929] Shutdown Widget - MetalFeatures (new) [f=0031929] Shutdown Widget - Darkening [f=0031929] Shutdown Widget - Context Menu [f=0031929] Shutdown Widget - Chili Spectator Panels [f=0031929] Shutdown Widget - Chili Selections & CursorTip v2 [f=0031929] Shutdown Widget - Chili Nuke Warning [f=0031929] Shutdown Widget - Chili EndGame Window [f=0031929] Shutdown Widget - Chili Economy Panel Default [f=0031929] Shutdown Widget - CameraShake [f=0031929] Shutdown Widget - Attack AoE [f=0031929] Shutdown Widget - UnitShapes [f=0031929] Shutdown Widget - Map Edge Extension [f=0031929] Shutdown Widget - Selection Send [f=0031929] Shutdown Widget - LupsManager [f=0031929] Shutdown Widget - Newton Firezone [f=0031929] Shutdown Widget - Chili Pro Console [f=0031929] Shutdown Widget - Lasso Terraform GUI [f=0031929] Shutdown Widget - Lups [f=0031929] Shutdown Widget - Chili Framework [f=0031929] Shutdown Widget - Chili Core Selector [f=0031929] Shutdown Widget - Custom Markers [f=0031929] Shutdown Widget - Select Keys [f=0031929] Shutdown Widget - Pause Screen [f=0031929] Shutdown Widget - Text To Speech Control [f=0031929] Shutdown Widget - Persistent Build Height [f=0031929] Shutdown Widget - Layout Handler [f=0031929] End widgetHandler:Shutdown [f=0031929] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={379800,56293900} {int,ext,rec}Allocs={28679134,0,0} {chunk,block}Bytes={56293900,0} [f=0031929] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0031929] [Game::KillLua][2] dtor=0 luaRules=0x52628030 [f=0031929] Start gadgetHandler:Shutdown [f=0031929] Shutdown - StartSetup [f=0031929] Shutdown - UnitMorph [f=0031929] Shutdown - Carrier Drones [f=0031929] Shutdown - LupsNanoSpray [f=0031929] Shutdown - Missile Silo Controller [f=0031929] Shutdown - Modular Comm Info [f=0031929] Shutdown - Terrain Texture Handler [f=0031929] Shutdown - UnitCloakShield [f=0031929] Shutdown - Starlight Handler [f=0031929] End gadgetHandler:Shutdown [f=0031929] Start gadgetHandler:Shutdown [f=0031929] Shutdown - Save/Load [f=0031929] Shutdown - Teleport Throw [f=0031929] Shutdown - UnitMorph [f=0031929] Shutdown - Modular Comm Info [f=0031929] Shutdown - Retreat Command [f=0031929] Shutdown - Shockwaves [f=0031929] Shutdown - UnitCloakShield [f=0031929] Shutdown - Lups Cloak FX [f=0031929] Shutdown - Lups [f=0031929] Shutdown - Lups Shield [f=0031929] End gadgetHandler:Shutdown [f=0031929] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={28679220,0,0} {chunk,block}Bytes={0,0} [f=0031929] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={28679220,0,0} {chunk,block}Bytes={0,0} [f=0031929] [Game::KillLua][4] dtor=0 [f=0031929] [Game::~CGame][1] [f=0031929] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0031929] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0031929] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0031929] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0031929] [Game::KillLua][4] dtor=1 [f=0031929] [Game::KillMisc][1] [f=0031929] [Game::KillMisc][2] [f=0031929] [Game::KillMisc][3] [f=0031929] [Game::KillRendering][1] [f=0031929] [3DOParser::Kill] allocated 137 pieces [f=0031929] [S3OParser::Kill] allocated 2803 pieces [f=0031929] [AssParser::Kill] allocated 250 pieces [f=0031929] [Game::KillInterface][1] [f=0031929] [Game::KillInterface][2] [f=0031929] [Game::KillSimulation][1] [f=0031929] [Game::KillSimulation][2] [f=0031929] [CCollisionHandler] dis-/continuous tests: 0/1786626 [f=0031929] [Game::KillSimulation][3] [f=0031929] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0031929] [~CPathCache(20x20)] cacheHits=59 hitPercentage=29% numHashColls=0 maxCacheSize=20 [f=0031929] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0031929] [~CPathCache(40x40)] cacheHits=560 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0031929] [~CRectangleOverlapHandler] 0% overlap reduction [f=0031929] [~CRectangleOverlapHandler] 0% overlap reduction [f=0031929] [LosHandler::Kill] raycast instance cache-{hits,misses}={3742,10247}; shared=4%; cached=23% [f=0031929] [Game::KillSimulation][4] [f=0031929] [CommonDefHandler::KillStatic] 3163 sound-set data items added [f=0031929] [Game::~CGame][2] [f=0031929] [Game::~CGame][3] [f=0031929] [SpringApp::Kill][3] [f=0031929] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 335024 bytes sent 235238 bytes recv'd [f=0031929] [SpringApp::Kill][4] font=0x45a5baa0 [f=0031929] [SpringApp::Kill][5] [f=0031929] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7792 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/1744f8151505db92eb3c8724f41eb638.sdp (0x45b24490) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/1744f8151505db92eb3c8724f41eb638.sdp" numZipFiles=7792 sumInflSize=721737kb sumReadTime=4000ms file="unittextures/bcore_abc_1.tga" indx=6966 inflSize=3210kb readTime=57ms file="bitmaps/other/bubble.tga" indx=517 inflSize=13kb readTime=51ms file="objects3d/strikecom.dae" indx=5455 inflSize=999kb readTime=49ms file="unittextures/bcore_abc_2.tga" indx=6968 inflSize=1800kb readTime=28ms file="unitpics/chickenf.png" indx=6319 inflSize=10kb readTime=28ms file="unitpics/armcom.png" indx=6287 inflSize=9kb readTime=27ms file="luaui/widgets/gui_chili_gesture_menu.lua" indx=4594 inflSize=20kb readTime=26ms file="unitpics/chicken_pigeon.png" indx=6307 inflSize=9kb readTime=23ms file="unittextures/gauss3_tex1.png" indx=7161 inflSize=1103kb readTime=23ms file="objects3d/gauss.dae" indx=5152 inflSize=1555kb readTime=23ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/1744f8151505db92eb3c8724f41eb638.sdp] 56579648 bytes cached in 2904 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=121 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/Ravaged_v2.sd7 (0x45bb49c0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x45bceab0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x45b22640) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz] 14008 bytes cached in 3 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f89a008bf10) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]