[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.vW6PtPTCg8/springsettings.979248.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-12-amd64 #1 SMP Debian 4.19.152-1 (2020-10-18) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 16ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f383001d170 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 8691 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/979248/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 236ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x468ed3f0] using map "Anvilwood v1.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Anvilwood v1.1", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x468ed3f0] using game "Zero-K v1.8.10.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.10.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 108ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 587ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 659ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 1ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 37ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 969ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 295ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 62ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 5ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 26ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 84ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 83ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 2 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] brianfreeman was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/979248/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Mex Placement Initialised with 26 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 26, 557 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=ef20bb4c [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=79332c60 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=48f0e113 [f=-000001] [Path] [PathEstimator::ReadFile] hash=48f0e113 file="cache/104dev-maintenance/paths/Anvilwood v1.1.pe-48f0e113.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=ef20bb4c [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=79332c60 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=48f0e123 [f=-000001] [Path] [PathEstimator::ReadFile] hash=48f0e123 file="cache/104dev-maintenance/paths/Anvilwood v1.1.pe2-48f0e123.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (181ms, checksum 19957a72)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11611,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/979248/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=29ec76fc15b90de37c3ab6ffc4e68e0f4221ead0acf68d84fa6c43d71ad7e54acef5754129c85c68e8b3f52a28dba6abce09e3fbca7afebfd44e3cc1931c14e2" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=b0dce567c83a61b6e51c6afbc8d3ccdbb75dd116401b8e0784af2ff1e7fd573d62d70af9b6335e7d60b936d43e8e3d1734c992f9e37d6e6ec584225801f48fd1]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=68b8950b970ebeda37275b2240e8be0f2e2ef11996bd5f16dc4e17a5a12872587e9983df5320ceddd1a28f83b60fc813d9948aebac09e572b57e260312eea7ed]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x530e1250,0x53964ae0}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 6905965f55d85e9126828e17437eed85 [f=-000001] Connection attempt from eqdw [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: eqdw changed status [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from Jabba360 [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Jabba360 changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="eqdw" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=29ec76fc15b90de37c3ab6ffc4e68e0f4221ead0acf68d84fa6c43d71ad7e54acef5754129c85c68e8b3f52a28dba6abce09e3fbca7afebfd44e3cc1931c14e2" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="eqdw" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Jabba360" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=29ec76fc15b90de37c3ab6ffc4e68e0f4221ead0acf68d84fa6c43d71ad7e54acef5754129c85c68e8b3f52a28dba6abce09e3fbca7afebfd44e3cc1931c14e2" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Jabba360" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="eqdw" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=b0dce567c83a61b6e51c6afbc8d3ccdbb75dd116401b8e0784af2ff1e7fd573d62d70af9b6335e7d60b936d43e8e3d1734c992f9e37d6e6ec584225801f48fd1]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="eqdw" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=68b8950b970ebeda37275b2240e8be0f2e2ef11996bd5f16dc4e17a5a12872587e9983df5320ceddd1a28f83b60fc813d9948aebac09e572b57e260312eea7ed]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="eqdw" string="[Game::Load][lua{Rules,Gaia}={0000000117d15980,0000000102872680}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Jabba360" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=b0dce567c83a61b6e51c6afbc8d3ccdbb75dd116401b8e0784af2ff1e7fd573d62d70af9b6335e7d60b936d43e8e3d1734c992f9e37d6e6ec584225801f48fd1]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Jabba360" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=68b8950b970ebeda37275b2240e8be0f2e2ef11996bd5f16dc4e17a5a12872587e9983df5320ceddd1a28f83b60fc813d9948aebac09e572b57e260312eea7ed]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Jabba360" string="[Game::Load][lua{Rules,Gaia}={00000000e82672d0,00000000ee909ff0}]" [f=-000001] Allies: I choose: Nabaal! [f=-000001] Allies: I choose: Strike! [f=-000001] gl hf maybe third times the charm [f=-000001] im so fn bad at this game [f=-000001] last times i've played this map, i've gotten my ass handed to me [f=-000001] gl hf [f=-000001] and dude, sometimes you just have some bad games [f=-000001] don't sweat it [f=-000001] you too [f=-000001] [0] Event [4639,191.734726,3859]: 0 finished unit Strike Commander [f=-000001] [0] Event [842,192.172607,331]: 1 finished unit Engineer Commander [f=0000000] [0] Jabba360, team: 0, elo:1800 [f=0000000] [0] eqdw, team: 1, elo:1581 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000006] [6] Event [4712,191.61171,3776]: 0 finished unit Cloakbot Factory [f=0000091] [91] Event [576,192.878189,496]: 1 finished unit Tank Foundry [f=0000314] [314] Event [4552,191.998901,3880]: 0 finished unit Metal Extractor [f=0000434] [434] Event [4616,192.471924,3928]: 0 finished unit Wind/Tidal Generator [f=0000516] [516] Event [4712.01465,191.251221,3766.3999]: 0 finished unit Glaive [f=0000526] [526] Event [920,192.929688,280]: 1 finished unit Metal Extractor [f=0000554] [554] Event [4712,192.571106,3976]: 0 finished unit Wind/Tidal Generator [f=0000726] [726] Event [4712.01465,191.251221,3766.3999]: 0 finished unit Glaive [f=0000737] [737] Event [604,192.34082,496]: 1 finished unit Welder [f=0000749] [749] Event [4792,192.937317,4008]: 0 finished unit Wind/Tidal Generator [f=0000776] [776] Event [1016,192.883911,248]: 1 finished unit Solar Collector [f=0000939] [939] Event [4712.01465,191.251221,3766.3999]: 0 finished unit Glaive [f=0001079] [1079] Event [4872,192.906799,4008]: 0 finished unit Metal Extractor [f=0001147] [1147] Event [1112,192.746582,248]: 1 finished unit Metal Extractor [f=0001229] [1229] Event [4856,192.937317,4088]: 0 finished unit Wind/Tidal Generator [f=0001394] [1394] Event [4856,192.937317,4136]: 0 finished unit Wind/Tidal Generator [f=0001675] [1675] Event [1160,186.46759,344]: 1 finished unit Solar Collector [f=0001709] [1709] Event [4840,192.929688,4200]: 0 finished unit Metal Extractor [f=0001803] [1803] Event [4712.01465,191.251221,3766.3999]: 0 finished unit Glaive [f=0001896] [1896] Event [604,192.34082,496]: 1 finished unit Welder [f=0002006] [2006] Event [376,190.968933,824]: 1 finished unit Metal Extractor [f=0002010] [2010] Event [4712.01465,191.251221,3766.3999]: 0 finished unit Glaive [f=0002114] [2114] Event [4704,187.413635,3904]: 0 finished unit Lotus [f=0002205] [2205] Event [4712.01465,191.251221,3766.3999]: 0 finished unit Glaive [f=0002235] [2235] Event [1160,192.937317,536]: 1 finished unit Solar Collector [f=0002490] [2490] Event [4384,216.535034,3904]: 0 finished unit Radar Tower [f=0002568] [2568] Event [784,247.868958,752]: 1 finished unit Radar Tower [f=0002580] [2580] Event [4712.01465,191.251221,3766.3999]: 0 finished unit Conjurer [f=0002655] [2655] Event [456,192.922058,856]: 1 finished unit Solar Collector [f=0003076] [3076] Event [1240,192.937317,568]: 1 finished unit Metal Extractor [f=0003090] [3090] Event [4712.01465,191.251221,3766.3999]: 0 finished unit Glaive [f=0003134] [3134] Event [604,192.34082,496]: 1 finished unit Kodachi [f=0003225] [3225] Event [520,192.937317,984]: 1 lost unit Solar Collector [f=0003299] [3299] Event [4712.01465,191.251221,3766.3999]: 0 finished unit Glaive [f=0003389] [3389] Event [4296,192.784729,4744]: 0 finished unit Metal Extractor [f=0003494] [3494] Event [4712.01465,191.251221,3766.3999]: 0 finished unit Glaive [f=0003680] [3680] Event [4312,184.560242,4824]: 0 finished unit Solar Collector [f=0003894] [3894] Event [4920,191.670837,2392]: 0 finished unit Metal Extractor [f=0003901] [3901] Event [4216,192.937317,4728]: 0 finished unit Solar Collector [f=0003918] [3918] Event [4712.01465,191.251221,3766.3999]: 0 finished unit Glaive [f=0003964] [3964] Event [1336,192.876282,520]: 1 finished unit Stardust [f=0003969] [3969] Event [1940.53186,68.2271957,600.027039]: 1 lost unit Welder [f=0004037] [4037] Event [520,191.776886,984]: 1 finished unit Solar Collector [f=0004124] [4124] Event [4712.01465,191.251221,3766.3999]: 0 finished unit Glaive [f=0004142] ive already lost this [f=0004330] [4330] Event [4712.01465,191.251221,3766.3999]: 0 finished unit Glaive [f=0004377] [4377] Event [584,192.922058,1112]: 1 finished unit Solar Collector [f=0004483] a welder this earlyon is a tough hit [f=0004606] but kodas beat glaives [f=0004615] [4615] Event [4712.01465,191.251221,3766.3999]: 0 finished unit Ronin [f=0004721] [4721] Event [648,192.906799,1240]: 1 finished unit Solar Collector [f=0004784] [4784] Event [3736,192.922058,4472]: 0 finished unit Metal Extractor [f=0004900] [4900] Event [4712.01465,191.251221,3766.3999]: 0 finished unit Ronin [f=0004940] [4940] Event [228.33075,188.543564,3667.54468]: 0 lost unit Glaive [f=0004968] [4968] Event [585.121155,191.58638,3559.31226]: 0 lost unit Glaive [f=0004974] [4974] Event [604,192.34082,496]: 1 finished unit Ogre [f=0005037] [5037] Event [432.95755,192.936401,3577.55835]: 0 lost unit Glaive [f=0005186] [5186] Event [4712.01465,191.251221,3766.3999]: 0 finished unit Ronin [f=0005197] [5197] Event [4864,181.844177,2272]: 0 finished unit Radar Tower [f=0005214] :) [f=0005276] [5276] Event [2104.50952,62.0014725,436.761993]: 0 lost unit Glaive [f=0005328] [5328] Event [2178.64478,58.4361916,491.873779]: 0 lost unit Glaive [f=0005354] [5354] Event [728,188.687744,1368]: 1 finished unit Solar Collector [f=0005385] [5385] Event [2431.83154,63.2877197,570.210205]: 0 lost unit Glaive [f=0005471] [5471] Event [4712.01465,191.251221,3766.3999]: 0 finished unit Ronin [f=0005632] [5632] Event [2426.34106,73.7193909,435.2547]: 1 finished unit Engineer Commander [f=0005923] [5923] Event [5000,192.868652,2376]: 0 finished unit Solar Collector [f=0005979] [5979] Event [4712.01465,191.251221,3766.3999]: 0 finished unit Glaive [f=0006051] [6051] Event [648,192.937317,1384]: 1 finished unit Metal Extractor [f=0006051] [6051] Event [2736,188.718262,304]: 1 finished unit Radar Tower [f=0006192] [6192] Event [4712.01465,191.251221,3766.3999]: 0 finished unit Glaive [f=0006263] [6263] Event [3816,192.937317,4552]: 0 finished unit Solar Collector [f=0006402] [6402] Event [4712.01465,191.251221,3766.3999]: 0 finished unit Glaive [f=0006551] [6551] Event [2728,192.479553,200]: 1 finished unit Metal Extractor [f=0006613] [6613] Event [4712.01465,191.251221,3766.3999]: 0 finished unit Glaive [f=0006695] [6695] Event [4896,184.895935,2224]: 0 finished unit Picket [f=0006714] [6714] Event [604,192.34082,496]: 1 finished unit Blitz [f=0006949] [6949] Event [3056.9187,60.87957,2926.85815]: 1 lost unit Kodachi [f=0006986] [6986] Event [4712.01465,191.251221,3766.3999]: 0 finished unit Conjurer [f=0007036] [7036] Event [168,192.861023,2088]: 1 finished unit Metal Extractor [f=0007199] [7199] Event [2920,192.929688,4616]: 0 finished unit Metal Extractor [f=0007310] [7310] Event [2927.83911,61.5104866,703.199768]: 1 finished unit Engineer Commander [f=0007426] [7426] Event [2936,192.388,4712]: 0 finished unit Solar Collector [f=0007445] [7445] Event [604,192.34082,496]: 1 finished unit Welder [f=0007506] [7506] Event [504,192.929688,2200]: 1 finished unit Metal Extractor [f=0007696] [7696] Event [2984,185.315552,4808]: 0 finished unit Solar Collector [f=0007960] [7960] Event [4712.01465,191.251221,3766.3999]: 0 finished unit Reaver [f=0007997] [7997] Event [2984,188.916626,4904]: 0 finished unit Solar Collector [f=0008065] [8065] Event [352,253.331604,2912]: 1 finished unit Radar Tower [f=0008309] [8309] Event [3048,192.937317,4952]: 0 finished unit Metal Extractor [f=0008321] [8321] Event [4600,187.589111,4024]: 0 finished unit Caretaker [f=0008343] [8343] Event [3064,73.8882446,3032]: 0 finished unit Metal Extractor [f=0008366] [8366] Event [604,192.34082,496]: 1 finished unit Blitz [f=0008480] [8480] Event [4712.01465,191.251221,3766.3999]: 0 finished unit Ronin [f=0008496] [8496] Event [3033.21655,187.36879,4816.94385]: 0 finished unit Strike Commander [f=0008496] game_message: Morph complete: Strike lvl 1 -> Strike lvl 2 [f=0008496] [8496] Received game_message: Morph complete: Strike lvl 1 -> Strike lvl 2 [f=0008629] [8629] Event [4712.01465,191.251221,3766.3999]: 0 finished unit Ronin [f=0008663] [8663] Event [574.360413,190.460342,3188.96436]: 0 lost unit Glaive [f=0008686] [8686] Event [638.318726,192.961411,3133.67407]: 0 lost unit Glaive [f=0008738] [8738] Event [862.922363,128.59726,3164.4165]: 0 lost unit Glaive [f=0008793] [8793] Event [4712.01465,191.251221,3766.3999]: 0 finished unit Ronin [f=0008903] [8903] Event [3128,69.6691895,3048]: 0 finished unit Solar Collector [f=0008921] [8921] Event [2720,175.221863,4432]: 0 finished unit Radar Tower [f=0008944] [8944] Event [4712.01465,191.251221,3766.3999]: 0 finished unit Ronin [f=0009034] [9034] Event [604,192.34082,496]: 1 finished unit Welder [f=0009303] [9303] Event [4712.01465,191.251221,3766.3999]: 0 finished unit Reaver [f=0009419] [9419] Event [3048,76.71875,3096]: 0 finished unit Solar Collector [f=0009469] [9469] Event [4776,191.617432,4152]: 0 finished unit Storage [f=0009853] [9853] Event [568,193.079163,3112]: 1 finished unit Metal Extractor [f=0009927] [9927] Event [3000,75.8566284,3016]: 0 finished unit Solar Collector [f=0009997] [9997] Event [4712.01465,191.251221,3766.3999]: 0 finished unit Knight [f=0010223] [10223] Event [2008,192.593994,4568]: 0 finished unit Metal Extractor [f=0010270] [10270] Event [856,192.799988,200]: 1 finished unit Solar Collector [f=0010446] [10446] Event [3080,65.2671051,2968]: 0 finished unit Solar Collector [f=0010501] [10501] Event [440,188.931885,632]: 1 finished unit Caretaker [f=0010548] [10548] Event [4712.01465,191.251221,3766.3999]: 0 finished unit Knight [f=0010712] [10712] Event [604,192.34082,496]: 1 finished unit Kodachi [f=0010802] [10802] Event [2880,61.7269897,2864]: 0 finished unit Radar Tower [f=0010923] [10923] Event [4712.01465,191.251221,3766.3999]: 0 finished unit Reaver [f=0011052] [11052] Event [728,189.24469,152]: 1 finished unit Solar Collector [f=0011343] [11343] Event [440,191.693726,536]: 1 finished unit Caretaker [f=0011455] [11455] Event [1864,191.602173,4504]: 0 finished unit Stinger [f=0011465] [11465] Event [4712.01465,191.251221,3766.3999]: 0 finished unit Reaver [f=0011535] [11535] Event [5080,106.20636,3448]: 0 finished unit Solar Collector [f=0011704] [11704] Event [604,192.34082,496]: 1 finished unit Kodachi [f=0011734] [11734] Event [184,104.276123,4248]: 1 finished unit Metal Extractor [f=0011762] [11762] Event [3168,56.9586182,2944]: 0 finished unit Lotus [f=0011763] [11763] Event [600,192.830505,136]: 1 finished unit Solar Collector [f=0011903] [11903] Event [1982.81958,91.6856842,257.750092]: 1 finished unit Engineer Commander [f=0011975] [11975] Event [4712.01465,191.251221,3766.3999]: 0 finished unit Ronin [f=0012002] [12002] Event [1352.9386,184.782623,4286.43994]: 1 lost unit Blitz [f=0012064] [12064] Event [440,192.838135,456]: 1 finished unit Caretaker [f=0012124] [12124] Event [4712.01465,191.251221,3766.3999]: 0 finished unit Ronin [f=0012129] [12129] Event [5080,107.251587,3528]: 0 finished unit Solar Collector [f=0012273] [12273] Event [4712.01465,191.251221,3766.3999]: 0 finished unit Ronin [f=0012403] [12403] Event [208,106.397095,4480]: 1 finished unit Radar Tower [f=0012423] [12423] Event [4712.01465,191.251221,3766.3999]: 0 finished unit Ronin [f=0012582] [12582] Event [472,185.895386,120]: 1 finished unit Solar Collector [f=0012729] [12729] Event [5080,107.251587,3608]: 0 finished unit Solar Collector [f=0012739] [12739] Event [1263.28394,192.930374,4389.31104]: 0 finished unit Strike Commander [f=0012739] game_message: Morph complete: Strike lvl 2 -> Strike lvl 3 [f=0012739] [12739] Received game_message: Morph complete: Strike lvl 2 -> Strike lvl 3 [f=0012905] [12905] Event [604,192.34082,496]: 1 finished unit Ogre [f=0012969] [12969] Event [344,181.096497,104]: 1 finished unit Solar Collector [f=0013207] [13207] Event [5080,107.053223,3688]: 0 finished unit Solar Collector [f=0013273] [13273] Event [1280,192.853394,4352]: 0 finished unit Radar Tower [f=0013292] [13292] Event [168,106.603088,4968]: 1 finished unit Metal Extractor [f=0013399] [13399] Event [4712.01465,191.251221,3766.3999]: 0 finished unit Knight [f=0013546] [13546] Event [216,148.335876,88]: 1 finished unit Solar Collector [f=0013703] [13703] Event [872,106.664124,4936]: 1 lost unit Metal Extractor [f=0013836] [13836] Event [604,192.34082,496]: 1 finished unit Emissary [f=0013851] [13851] Event [5080,106.778564,3768]: 0 finished unit Solar Collector [f=0013952] [13952] Event [4712.01465,191.251221,3766.3999]: 0 finished unit Knight [f=0013979] [13979] Event [88,117.696228,72]: 1 finished unit Solar Collector [f=0014000] [14000] Event [660.111877,106.664124,4658.70264]: 1 lost unit Welder [f=0014111] [14111] Event [72,110.585632,200]: 1 finished unit Solar Collector [f=0014225] [14225] Event [88,108.701172,328]: 1 finished unit Solar Collector [f=0014313] [14313] Event [4712.01465,191.251221,3766.3999]: 0 finished unit Reaver [f=0014324] [14324] Event [872,106.664124,4936]: 0 finished unit Metal Extractor [f=0014404] [14404] Event [2472,1.2878418,1192]: 1 lost unit Geothermal Generator [f=0014573] [14573] Event [88,107.96875,456]: 1 finished unit Solar Collector [f=0014601] [14601] Event [604,192.34082,496]: 1 finished unit Ogre [f=0015215] [15215] Event [880.229492,105.112625,4810.43506]: 0 finished unit Strike Commander [f=0015215] game_message: Morph complete: Strike lvl 3 -> Strike lvl 4 [f=0015215] [15215] Received game_message: Morph complete: Strike lvl 3 -> Strike lvl 4 [f=0015269] [15269] Event [4712.01465,191.251221,3766.3999]: 0 finished unit Scythe [f=0015271] [15271] Event [72,116.330566,616]: 1 finished unit Solar Collector [f=0015288] [15288] Event [5032,101.270142,3832]: 0 finished unit Wind/Tidal Generator [f=0015392] [15392] Event [604,192.34082,496]: 1 finished unit Ogre [f=0015514] [15514] Event [4984,119.504395,3880]: 0 finished unit Wind/Tidal Generator [f=0015523] [15523] Event [2643.23706,68.2980652,1942.62793]: 0 lost unit Reaver [f=0015546] [15546] Event [3419.65845,59.2404175,1016.45886]: 0 lost unit Glaive [f=0015654] [15654] Event [3000,55.737915,2808]: 0 finished unit Stinger [f=0015661] [15661] Event [4712.01465,191.251221,3766.3999]: 0 finished unit Scythe [f=0015730] [15730] Event [4936,188.657227,3912]: 0 finished unit Wind/Tidal Generator [f=0015798] I have lost this [f=0015807] [15807] Event [3987.854,113.487251,553.233215]: 0 lost unit Ronin [f=0015843] [15843] Event [4028.25659,118.357803,437.832611]: 0 lost unit Ronin [f=0015848] [15848] Event [3995.59644,121.33358,603.937073]: 1 lost unit Kodachi [f=0015885] [15885] Event [undefined]: eqdw resigned [f=0015885] game_message: eqdw has been destroyed! [f=0015885] game_message: Jabba360 wins! [f=0015885] Submitting stats [f=0015885] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0015885] Part| Total Time|Time of the last 0.5s [f=0015885] Draw 12381.74ms 25.50% [f=0015885] Lua::Callins::Synced 6562.53ms 11.41% [f=0015885] Lua::Callins::Unsynced 15026.82ms 28.57% [f=0015885] Lua::CollectGarbage::Synced 360.61ms 2.78% [f=0015885] Lua::CollectGarbage::Unsynced 660.20ms 0.50% [f=0015885] Misc::Profiler::AddTime 56.22ms 0.10% [f=0015885] Sim 21954.89ms 54.86% [f=0015885] [15885] Received game_message: eqdw has been destroyed! [f=0015885] [15885] Received game_message: Jabba360 wins! [f=0015886] [15886] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0015886] [15886] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0015886] [15886] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0015886] [15886] Game End Stats Values: 2,2075,2200,2075,2200,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,5.5999999,6,5.5999999,6,0,0,0,0,0,0,0,0,800,925,800,925,0,0,0,0,0,0,0,0,0,0,0,0 [f=0015886] [15886] Game End Stats Values: 3,2435,2400,2435,2400,0.00025278,0,0.00025278,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8.39999962,8.97069836,8.39999962,8.97069836,1275,1275,1275,1275,7.46668339,8,7.46668339,8,0,130,0,130,0,0,0,0,1160,995,1160,995,0,0,0,0,0,0,0,0,0,0,0,0 [f=0015886] [15886] Game End Stats Values: 4,2525,2590,2525,2590,1.32766187,5.22573662,1.32766187,5.22573662,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,10,10.1183262,10,10.1183262,1275,1275,1275,1275,8.75516033,9.4150486,8.75516033,9.4150486,0,195,0,195,0,0,0,0,1250,1120,1250,1120,0,0,0,0,0,0,0,0,0,0,0,0 [f=0015886] [15886] Game End Stats Values: 5,2595,2715,2595,2715,2.78268409,12.6033545,2.78268409,12.6033545,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,10.3999996,11.725317,10.3999996,11.725317,1275,1275,1275,1275,10.0970011,10.7585087,10.0970011,10.7585087,0,195,0,195,0,0,0,0,1320,1245,1320,1245,0,0,0,0,0,0,0,0,0,0,0,0 [f=0015886] [15886] Game End Stats Values: 6,2955,3000,2955,3000,6.35826159,16.0151691,6.35826159,16.0151691,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,0,90,12,11.6969519,12,11.6969519,1275,1275,1275,1275,11.1717062,12.2274542,11.1717062,12.2274542,0,390,0,390,0,0,0,0,1680,1245,1680,1245,0,0,0,0,0,0,0,0,0,0,0,0 [f=0015886] [15886] Game End Stats Values: 7,3080,3175,3080,3175,11.3553486,20.8114738,11.3553486,20.8114738,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,0,90,13.8666668,11.1408186,13.8666668,11.1408186,1330,1330,1330,1330,12.3331394,12.3197546,12.3331394,12.3197546,0,390,0,390,0,0,0,0,1750,1365,1750,1365,0,0,0,0,0,0,0,0,0,0,0,0 [f=0015886] [15886] Game End Stats Values: 8,3350,3240,3350,3240,21.1777382,36.430294,21.1777382,36.430294,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,0,90,16,11.9013405,16,11.9013405,1330,1330,1330,1330,12.7881584,13.041255,12.7881584,13.041255,180,455,180,455,0,0,0,0,1840,1365,1840,1365,0,0,0,0,0,0,0,0,0,0,0,0 [f=0015886] [15886] Game End Stats Values: 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37,11135,11970,11135,11970,258.27771,891.280945,258.27771,891.280945,0,0,0,0,0,0,0,0,161.963593,306.040741,161.963593,306.040741,1567.32776,1587.47058,1567.32776,1587.47058,220,1120,220,1120,46,51.7143326,46,51.7143326,3675,3135,3675,3135,26.0631142,32.4616547,26.0631142,32.4616547,3180,4005,3180,4005,870,1189.56689,870,1189.56689,4060,3710,4060,3710,1213.2334,1126,1213.2334,1126,760.037781,120.403328,760.037781,120.403328,1667.90063,1661.32153,1667.90063,1661.32153 [f=0015892] [15892] Event [3279.74756,76.3663025,456.328979]: 1 lost unit Ogre [f=0015917] [15917] Event [4103.54639,148.18045,464.016571]: 1 lost unit Kodachi [f=0016008] Spectator eqdw left the game: normal quit [f=0016008] [16008] Event [undefined]: eqdw quit [f=0016009] [16009] Event [4888,192.510071,3960]: 0 finished unit Wind/Tidal Generator [f=0016082] [16082] Event [4712.01465,191.251221,3766.3999]: 0 finished unit Scythe [f=0016101] you're arty was scary lol [f=0016170] No clients connected, shutting down server [f=0016170] Server shutdown [f=0019632] Autoquit sending quit command. [f=0019632] [QuitAction] user exited to system [f=0019632] [SpringApp::Kill][1] fromRun=1 [f=0019632] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0019632] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0019632] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0019632] [ThreadPool::SetThreadCount][2] workers=0 [f=0019632] [SpringApp::Kill][2] [f=0019632] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0019632] [Game::KillLua][3] dtor=0 luaUI=0x52a0eb50 [f=0019632] Start widgetHandler:Shutdown [f=0019632] Shutdown - SaveOrderList Complete [f=0019632] Writing last game win data [f=0019632] Shutdown - SaveConfigData Complete [f=0019632] Shutdown Widget - Save/Load API [f=0019632] Shutdown Widget - Chili Highlight [f=0019632] Shutdown Widget - Draw After Chili [f=0019632] Shutdown Widget - EPIC Menu [f=0019632] Shutdown Widget - Chili Widget Selector [f=0019632] Shutdown Widget - Chili Minimap [f=0019632] Shutdown Widget - Local Team Colors [f=0019632] Shutdown Widget - Display Keys 2 [f=0019632] Shutdown Widget - Save Game Menu [f=0019632] Shutdown Widget - Unit Icons [f=0019632] Shutdown Widget - Noises [f=0019632] Shutdown Widget - HealthBars [f=0019632] Shutdown Widget - Win Counter [f=0019632] Shutdown Widget - SpringRTS Replay Stats [f=0019632] Shutdown Widget - BuildETA [f=0019632] Shutdown Widget - Modular Comm Info [f=0019632] Shutdown Widget - Music Player v2 [f=0019632] Shutdown Widget - Stereo3D [f=0019632] Shutdown Widget - Showeco and Grid Drawer [f=0019632] Shutdown Widget - Point Tracker [f=0019632] Shutdown Widget - Missile Silo Range [f=0019632] Shutdown Widget - MinimapEvents [f=0019632] Shutdown Widget - Mex Placement Handler [f=0019632] Shutdown Widget - Local Widgets Config [f=0019632] Shutdown Widget - Highlight Geos [f=0019632] Shutdown Widget - Grab Input [f=0019632] Input grabbing is disabled! [f=0019632] Shutdown Widget - Defense Range Zero-K [f=0019632] Shutdown Widget - MetalFeatures (new) [f=0019632] Shutdown Widget - Darkening [f=0019632] Shutdown Widget - Context Menu [f=0019632] Shutdown Widget - Chili Spectator Panels [f=0019632] Shutdown Widget - Chili Selections & CursorTip v2 [f=0019632] Shutdown Widget - Chili Nuke Warning [f=0019632] Shutdown Widget - Chili EndGame Window [f=0019632] Shutdown Widget - Chili Economy Panel Default [f=0019632] Shutdown Widget - CameraShake [f=0019632] Shutdown Widget - Attack AoE [f=0019632] Shutdown Widget - Map Edge Extension [f=0019632] Shutdown Widget - Selection Send [f=0019632] Shutdown Widget - LupsManager [f=0019632] Shutdown Widget - Newton Firezone [f=0019632] Shutdown Widget - Chili Pro Console [f=0019632] Shutdown Widget - Lasso Terraform GUI [f=0019632] Shutdown Widget - Lups [f=0019632] Shutdown Widget - Chili Framework [f=0019632] Shutdown Widget - Chili Core Selector [f=0019632] Shutdown Widget - Custom Markers [f=0019632] Shutdown Widget - Select Keys [f=0019632] Shutdown Widget - Pause Screen [f=0019632] Shutdown Widget - Text To Speech Control [f=0019632] Shutdown Widget - Persistent Build Height [f=0019632] Shutdown Widget - Layout Handler [f=0019632] End widgetHandler:Shutdown [f=0019632] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={671093,77704481} {int,ext,rec}Allocs={23511028,0,0} {chunk,block}Bytes={77704481,0} [f=0019632] [Game::KillLua][1] dtor=0 luaGaia=0x53964ae0 [f=0019632] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={424326,62967402} {int,ext,rec}Allocs={23511029,0,0} {chunk,block}Bytes={62967402,0} [f=0019632] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={424326,62967402} {int,ext,rec}Allocs={23511029,0,0} {chunk,block}Bytes={62967402,0} [f=0019632] [Game::KillLua][2] dtor=0 luaRules=0x530e1250 [f=0019632] Start gadgetHandler:Shutdown [f=0019632] Shutdown - StartSetup [f=0019632] Shutdown - UnitMorph [f=0019632] Shutdown - Carrier Drones [f=0019632] Shutdown - LupsNanoSpray [f=0019632] Shutdown - Missile Silo Controller [f=0019632] Shutdown - Modular Comm Info [f=0019632] Shutdown - Terrain Texture Handler [f=0019632] Shutdown - UnitCloakShield [f=0019632] Shutdown - Starlight Handler [f=0019632] End gadgetHandler:Shutdown [f=0019632] Start gadgetHandler:Shutdown [f=0019632] Shutdown - Save/Load [f=0019632] Shutdown - Teleport Throw [f=0019632] Shutdown - UnitMorph [f=0019632] Shutdown - Modular Comm Info [f=0019632] Shutdown - Retreat Command [f=0019632] Shutdown - Shockwaves [f=0019632] Shutdown - UnitCloakShield [f=0019632] Shutdown - Lups Cloak FX [f=0019632] Shutdown - Lups [f=0019632] Shutdown - Lups Shield [f=0019632] End gadgetHandler:Shutdown [f=0019632] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={23511090,0,0} {chunk,block}Bytes={0,0} [f=0019632] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={23511090,0,0} {chunk,block}Bytes={0,0} [f=0019632] [Game::KillLua][4] dtor=0 [f=0019632] [Game::~CGame][1] [f=0019632] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0019632] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0019632] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0019632] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0019632] [Game::KillLua][4] dtor=1 [f=0019632] [Game::KillMisc][1] [f=0019632] [Game::KillMisc][2] [f=0019632] [Game::KillMisc][3] [f=0019632] [Game::KillRendering][1] [f=0019632] [3DOParser::Kill] allocated 137 pieces [f=0019632] [S3OParser::Kill] allocated 2789 pieces [f=0019632] [AssParser::Kill] allocated 227 pieces [f=0019632] [Game::KillInterface][1] [f=0019632] [Game::KillInterface][2] [f=0019632] [Game::KillSimulation][1] [f=0019632] [Game::KillSimulation][2] [f=0019632] [CCollisionHandler] dis-/continuous tests: 0/1339065 [f=0019632] [Game::KillSimulation][3] [f=0019632] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0019632] [~CPathCache(20x20)] cacheHits=14 hitPercentage=23% numHashColls=0 maxCacheSize=5 [f=0019632] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0019632] [~CPathCache(40x40)] cacheHits=183 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0019632] [~CRectangleOverlapHandler] 0% overlap reduction [f=0019632] [~CRectangleOverlapHandler] 0% overlap reduction [f=0019632] [LosHandler::Kill] raycast instance cache-{hits,misses}={3077,9491}; shared=3%; cached=21% [f=0019632] [Game::KillSimulation][4] [f=0019632] [CommonDefHandler::KillStatic] 3163 sound-set data items added [f=0019632] [Game::~CGame][2] [f=0019632] [Game::~CGame][3] [f=0019632] [SpringApp::Kill][3] [f=0019632] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 205959 bytes sent 146679 bytes recv'd [f=0019632] [SpringApp::Kill][4] font=0x46821aa0 [f=0019632] [SpringApp::Kill][5] [f=0019632] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7792 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/1744f8151505db92eb3c8724f41eb638.sdp (0x468eab60) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/1744f8151505db92eb3c8724f41eb638.sdp" numZipFiles=7792 sumInflSize=721737kb sumReadTime=3522ms file="unittextures/bcore_abc_1.tga" indx=6966 inflSize=3210kb readTime=83ms file="unittextures/factorytank_1.png" indx=7141 inflSize=4103kb readTime=68ms file="objects3d/funnelweb.dae" indx=5147 inflSize=1500kb readTime=51ms file="unittextures/bcore_abc_2.tga" indx=6968 inflSize=1800kb readTime=40ms file="scripts/tele_beacon.lua" indx=5843 inflSize=2kb readTime=28ms file="unittextures/factorytank_2.png" indx=7143 inflSize=4103kb readTime=24ms file="scripts/tankriot.lua" indx=5842 inflSize=5kb readTime=24ms file="scripts/subscout.lua" indx=5829 inflSize=1kb readTime=23ms file="bitmaps/cc/bluering.tga" indx=409 inflSize=256kb readTime=22ms file="objects3d/cremfactory.s3o" indx=5077 inflSize=98kb readTime=21ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/1744f8151505db92eb3c8724f41eb638.sdp] 62163523 bytes cached in 2897 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=113 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/Anvilwood_v1.1.sd7 (0x4697b8a0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x4696fd40) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x46894470) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f383008bf10) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]