[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.KUvqF30xwN/springsettings.979156.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-12-amd64 #1 SMP Debian 4.19.152-1 (2020-10-18) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 16ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f6cb001d170 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 8767 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/979156/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 206ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x44b91800] using map "Sparkles Reef v1.01" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Sparkles Reef v1.01", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x44b91800] using game "Zero-K v1.8.10.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.10.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 120ms [f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 640ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 724ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 10ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 30ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 870ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 198ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 68ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 27ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 85ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Particles Gadget 1.0 Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: we require more minerals v1.1 Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Particles Gadget 1.0 Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: we require more minerals v1.1 Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 112ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 3 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] matthewwightman was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/979156/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Mex Placement Initialised with 34 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 34, 70 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=ccb8844c [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=79653f79 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=26babd2c [f=-000001] [Path] [PathEstimator::ReadFile] hash=26babd2c file="cache/104dev-maintenance/paths/Sparkles Reef v1.01.pe-26babd2c.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=ccb8844c [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=79653f79 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=26babd3c [f=-000001] [Path] [PathEstimator::ReadFile] hash=26babd3c file="cache/104dev-maintenance/paths/Sparkles Reef v1.01.pe2-26babd3c.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (341ms, checksum 0f087854)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11612,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/979156/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f48e086bf5db08c7c21278ee3502f770f660346b8977fc5d4c7f883668e364a619c77bfbbfb2fe442558656ea6daa2666b7b48707fe0f3c4d1bc7196ea541f46]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=1a7a6fe97a8125f7278ff15d3a6df848ab7f220451c714f03986246b133ff4a2020d9496084c04b38a6c0a3e8140e00aabb832211812a13fa6278be23ad4eec8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x5122edb0,0x622a06a0}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: d9e7955f5b893b14b7d109754596f592 [f=-000001] Connection attempt from Dregs [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Dregs changed status [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from Godde [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Godde changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Dregs" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Dregs" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Godde" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Godde" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Dregs" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f48e086bf5db08c7c21278ee3502f770f660346b8977fc5d4c7f883668e364a619c77bfbbfb2fe442558656ea6daa2666b7b48707fe0f3c4d1bc7196ea541f46]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Dregs" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=1a7a6fe97a8125f7278ff15d3a6df848ab7f220451c714f03986246b133ff4a2020d9496084c04b38a6c0a3e8140e00aabb832211812a13fa6278be23ad4eec8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Dregs" string="[Game::Load][lua{Rules,Gaia}={00000000c2930750,00000000dce54000}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Godde" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f48e086bf5db08c7c21278ee3502f770f660346b8977fc5d4c7f883668e364a619c77bfbbfb2fe442558656ea6daa2666b7b48707fe0f3c4d1bc7196ea541f46]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Godde" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=1a7a6fe97a8125f7278ff15d3a6df848ab7f220451c714f03986246b133ff4a2020d9496084c04b38a6c0a3e8140e00aabb832211812a13fa6278be23ad4eec8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Godde" string="[Game::Load][lua{Rules,Gaia}={00000000c72dc540,00000000b8cf5110}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] lol [f=-000001] Allies: I choose: Grandma! [f=-000001] Allies: I choose: Engineer! [f=-000001] So then [f=-000001] As before [f=-000001] what as before? [f=-000001] yes [f=-000001] You happy to just go archers or want to mix it up [f=-000001] I wanna explore Archers a bit more [f=-000001] Joy. [f=-000001] [Game::ClientReadNet] added new player LordSwan3x with number 2 to team 0 [f=-000001] > SPRINGIE:User LordSwan3x|shieldscout|4_3||False|||BR [f=-000001] Connection attempt from LordSwan3x [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="LordSwan3x" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="LordSwan3x" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [0] Event [345,-61.063004,4762]: 0 finished unit Engineer Commander [f=-000001] [0] Event [4804,-60.039734,272]: 1 finished unit Engineer Commander [f=0000000] [0] Godde, team: 0, elo:3321 [f=0000000] [0] Dregs, team: 1, elo:3078 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000005] [5] Event [4696,-60.823364,456]: 1 finished unit Amphbot Factory [f=0000006] [6] Event [456,-60.53772,4568]: 0 finished unit Amphbot Factory [f=0000240] [240] Event [136,-1,4856]: 0 finished unit Metal Extractor [f=0000241] [241] Event [4840,-1,136]: 1 finished unit Metal Extractor [f=0000478] [Game::ClientReadNet][LOGMSG] sender="LordSwan3x" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f48e086bf5db08c7c21278ee3502f770f660346b8977fc5d4c7f883668e364a619c77bfbbfb2fe442558656ea6daa2666b7b48707fe0f3c4d1bc7196ea541f46]" [f=0000480] [480] Event [280,-1,4984]: 0 finished unit Metal Extractor [f=0000481] [481] Event [4984,-1,264]: 1 finished unit Metal Extractor [f=0000491] [491] Event [4696,-60.148804,492]: 1 finished unit Conch [f=0000497] [497] Event [456.055206,-60.55529,4532]: 0 finished unit Conch [f=0000511] [Game::ClientReadNet][LOGMSG] sender="LordSwan3x" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=1a7a6fe97a8125f7278ff15d3a6df848ab7f220451c714f03986246b133ff4a2020d9496084c04b38a6c0a3e8140e00aabb832211812a13fa6278be23ad4eec8]" [f=0000511] [Game::ClientReadNet][LOGMSG] sender="LordSwan3x" string="[Game::Load][lua{Rules,Gaia}={00000000a223d880,00000000a223cb60}]" [f=0000582] [582] Event [280,0,4840]: 0 finished unit Wind/Tidal Generator [f=0000583] [583] Event [4904,0,120]: 1 finished unit Wind/Tidal Generator [f=0000672] [672] Event [376,0,4840]: 0 finished unit Wind/Tidal Generator [f=0000673] [673] Event [4968,0,152]: 1 finished unit Wind/Tidal Generator [f=0000759] [759] Event [456.055206,-60.55529,4532]: 0 finished unit Duck [f=0000775] [775] Event [472,0,4856]: 0 finished unit Wind/Tidal Generator [f=0000797] [797] Event [5016,0,200]: 1 finished unit Wind/Tidal Generator [f=0000872] [872] Event [520,0,4856]: 0 finished unit Wind/Tidal Generator [f=0001052] [1052] Event [4696,-60.148804,492]: 1 finished unit Archer [f=0001132] [1132] Event [456.055206,-60.55529,4532]: 0 finished unit Duck [f=0001520] [1520] Event [4696,-60.148804,492]: 1 finished unit Conch [f=0001674] [1674] Event [3848,0,152]: 1 finished unit Wind/Tidal Generator [f=0001795] [1795] Event [1400,-1,5016]: 0 finished unit Metal Extractor [f=0001843] [1843] Event [344,-1,3448]: 0 finished unit Metal Extractor [f=0002090] [2090] Event [3720,-1,104]: 1 finished unit Metal Extractor [f=0002162] [2162] Event [4776,-1,1672]: 1 finished unit Metal Extractor [f=0002175] [2175] Event [1592,-1,4936]: 0 finished unit Metal Extractor [f=0002277] [2277] Event [1448,0,4968]: 0 finished unit Wind/Tidal Generator [f=0002283] [2283] Event [168,-1,3464]: 0 finished unit Metal Extractor [f=0002367] [2367] Event [1512,0,4952]: 0 finished unit Wind/Tidal Generator [f=0002394] [2394] Event [4872,0,1672]: 1 finished unit Wind/Tidal Generator [f=0002437] [2437] Event [216,0,3464]: 0 finished unit Wind/Tidal Generator [f=0002587] [2587] Event [280,0,3448]: 0 finished unit Wind/Tidal Generator [f=0002589] [2589] Event [3528,-1,184]: 1 finished unit Metal Extractor [f=0002656] [2656] Event [3624,0,152]: 1 finished unit Wind/Tidal Generator [f=0002761] [2761] Event [456.055206,-60.55529,4532]: 0 finished unit Conch [f=0002779] [2779] Event [3800,0,136]: 1 finished unit Wind/Tidal Generator [f=0002877] [2877] Event [4952,-1,1656]: 1 finished unit Metal Extractor [f=0002888] [2888] Event [3832,0,232]: 1 finished unit Wind/Tidal Generator [f=0003098] [3098] Event [4696,-60.148804,492]: 1 finished unit Archer [f=0003192] [3192] Event [200,0,4872]: 0 finished unit Wind/Tidal Generator [f=0003301] [3301] Event [3528,-1,184]: 1 lost unit Metal Extractor [f=0003321] [3321] Event [456.055206,-60.55529,4532]: 0 finished unit Archer [f=0003357] [3357] Event [296,0,4920]: 0 finished unit Wind/Tidal Generator [f=0003433] [3433] Event [4696,-60.148804,492]: 1 finished unit Archer [f=0003505] [3505] Event [3624,0,152]: 1 lost unit Wind/Tidal Generator [f=0003525] [3525] Event [2792,-1,5016]: 0 finished unit Metal Extractor [f=0003535] [3535] Event [360,0,4936]: 0 finished unit Wind/Tidal Generator [f=0003633] [3633] Event [3656,0,216]: 1 finished unit Wind/Tidal Generator [f=0003677] [3677] Event [344,28.0340576,2568]: 0 finished unit Metal Extractor [f=0003730] [3730] Event [456,0,4936]: 0 finished unit Wind/Tidal Generator [f=0003752] [3752] Event [4696,-60.148804,492]: 1 finished unit Archer [f=0003878] [3878] Event [456.055206,-60.55529,4532]: 0 finished unit Archer [f=0003930] [3930] Event [3528,-1,184]: 1 finished unit Metal Extractor [f=0003955] [3955] Event [584,0,4888]: 0 finished unit Wind/Tidal Generator [f=0004126] [4126] Event [504,26.8914795,2504]: 0 finished unit Metal Extractor [f=0004126] [4126] Event [4696,-60.148804,492]: 1 finished unit Archer [f=0004150] [4150] Event [680,0,4888]: 0 finished unit Wind/Tidal Generator [f=0004260] [4260] Event [3144,-1,4392]: 0 finished unit Metal Extractor [f=0004360] [4360] Event [776,0,4888]: 0 finished unit Wind/Tidal Generator [f=0004424] [4424] Event [456.055206,-60.55529,4532]: 0 finished unit Archer [f=0004459] [4459] Event [2215.88867,-59.374519,258.165894]: 0 lost unit Duck [f=0004470] [4470] Event [4696,-60.148804,492]: 1 finished unit Archer [f=0004555] [4555] Event [872,0,4888]: 0 finished unit Wind/Tidal Generator [f=0004763] [4763] Event [4696,-60.148804,492]: 1 finished unit Conch [f=0004815] [4815] Event [3384,-1,5016]: 0 finished unit Metal Extractor [f=0004977] [4977] Event [456.055206,-60.55529,4532]: 0 finished unit Archer [f=0004988] [4988] Event [4833.17432,209.44223,2959.58423]: 0 lost unit Duck [f=0005008] [5008] Event [4696,-60.148804,492]: 1 finished unit Archer [f=0005235] [5235] Event [3576,-1,4712]: 0 finished unit Urchin [f=0005274] [5274] Event [4696,-60.148804,492]: 1 finished unit Archer [f=0005310] [5310] Event [3032,-1,1672]: 1 finished unit Metal Extractor [f=0005519] [5519] Event [456.055206,-60.55529,4532]: 0 finished unit Archer [f=0005645] [5645] Event [616,-58.911743,4616]: 0 finished unit Amphbot Plate [f=0005707] [5707] Event [2696,-1,1576]: 1 finished unit Metal Extractor [f=0005714] [5714] Event [4616,26.8914795,2616]: 1 finished unit Metal Extractor [f=0005770] [5770] Event [4984,0,376]: 1 finished unit Wind/Tidal Generator [f=0005879] [5879] Event [3728,-5,4208]: 0 finished unit Lotus [f=0005926] [5926] Event [5000,0,488]: 1 finished unit Wind/Tidal Generator [f=0005957] [5957] Event [4696,-60.148804,492]: 1 finished unit Archer [f=0005982] [5982] Event [3608,0,4120]: 0 finished unit Wind/Tidal Generator [f=0006030] [6030] Event [1480,-1,2056]: 0 finished unit Urchin [f=0006059] [6059] Event [456.055206,-60.55529,4532]: 0 finished unit Archer [f=0006135] [6135] Event [5000,0,568]: 1 finished unit Wind/Tidal Generator [f=0006136] [6136] Event [4776,28.0340576,2552]: 1 finished unit Metal Extractor [f=0006162] [6162] Event [3704,0,4024]: 0 finished unit Wind/Tidal Generator [f=0006246] [6246] Event [616.052124,-58.911743,4582]: 0 finished unit Archer [f=0006284] [6284] Event [728,-60.142212,4616]: 0 finished unit Amphbot Plate [f=0006373] [6373] Event [2920,0,1384]: 1 finished unit Wind/Tidal Generator [f=0006393] [6393] Event [5000,0,648]: 1 finished unit Wind/Tidal Generator [f=0006593] [6593] Event [5000,0,728]: 1 finished unit Wind/Tidal Generator [f=0006637] [6637] Event [4696,-60.148804,492]: 1 finished unit Archer [f=0006721] [6721] Event [1160,16.6906738,1576]: 0 finished unit Metal Extractor [f=0006735] [6735] Event [3832,15.4272461,3640]: 0 finished unit Metal Extractor [f=0006756] [6756] Event [4584,0,552]: 1 finished unit Caretaker [f=0006781] [6781] Event [296,0,4696]: 0 finished unit Wind/Tidal Generator [f=0006787] [6787] Event [5000,0,808]: 1 finished unit Wind/Tidal Generator [f=0006842] [6842] Event [456.055206,-60.55529,4532]: 0 finished unit Archer [f=0006950] [6950] Event [4696,-60.148804,492]: 1 finished unit Archer [f=0006982] [6982] Event [5000,0,888]: 1 finished unit Wind/Tidal Generator [f=0007140] [7140] Event [3960,17.4597168,3544]: 0 finished unit Metal Extractor [f=0007171] [7171] Event [1288,15.4876709,1480]: 0 finished unit Metal Extractor [f=0007177] [7177] Event [5000,0,968]: 1 finished unit Wind/Tidal Generator [f=0007180] [7180] Event [4696,-60.148804,492]: 1 finished unit Archer [f=0007180] [7180] Event [616.052124,-58.911743,4582]: 0 finished unit Archer [f=0007241] [7241] Event [392,0,4712]: 0 finished unit Wind/Tidal Generator [f=0007334] [7334] Event [728.052124,-60.142212,4582]: 0 finished unit Archer [f=0007372] [7372] Event [5000,0,1048]: 1 finished unit Wind/Tidal Generator [f=0007380] [7380] Event [3936,17.0751953,3712]: 0 finished unit Lotus [f=0007405] [7405] Event [4696,-60.148804,492]: 1 finished unit Archer [f=0007567] [7567] Event [5000,0,1128]: 1 finished unit Wind/Tidal Generator [f=0007573] [7573] Event [488,0,4728]: 0 finished unit Wind/Tidal Generator [f=0007620] [7620] Event [4032,18.2397461,3648]: 0 finished unit Lotus [f=0007629] [7629] Event [4696,-60.148804,492]: 1 finished unit Archer [f=0007747] [7747] Event [5000,0,1208]: 1 finished unit Wind/Tidal Generator [f=0007777] [7777] Event [456.055206,-60.55529,4532]: 0 finished unit Archer [f=0007806] [7806] Event [990.852966,-66.491837,3676.98291]: 0 lost unit Archer [f=0007816] [7816] Event [584,0,4760]: 0 finished unit Wind/Tidal Generator [f=0007854] [7854] Event [4696,-60.148804,492]: 1 finished unit Archer [f=0007862] [7862] Event [2394.50464,53.5810051,1010.44019]: 1 lost unit Engineer Commander [f=0007927] [7927] Event [616.052124,-58.911743,4582]: 0 finished unit Archer [f=0007938] [7938] Event [728.052124,-60.142212,4582]: 0 finished unit Conch [f=0007976] [7976] Event [5000,0,1288]: 1 finished unit Wind/Tidal Generator [f=0008058] [8058] Event [680,0,4776]: 0 finished unit Wind/Tidal Generator [f=0008091] [8091] Event [1061.79346,-13.858994,3235.35742]: 0 lost unit Archer [f=0008147] [8147] Event [4696,-60.148804,492]: 1 finished unit Archer [f=0008162] [8162] Event [2322.05542,-13.502165,553.606934]: 0 lost unit Archer [f=0008174] [8174] Event [1158.80725,-12.305466,3223.3667]: 0 lost unit Archer [f=0008180] [8180] Event [1124.63416,14.4879866,3449.24976]: 1 lost unit Archer [f=0008212] [8212] Event [5000,0,1368]: 1 finished unit Wind/Tidal Generator [f=0008214] [8214] Event [1231.76855,-13.705132,3227.41797]: 0 lost unit Archer [f=0008298] [8298] Event [776,0,4792]: 0 finished unit Wind/Tidal Generator [f=0008321] [8321] Event [968.913086,-0.0422474,3645.18091]: 1 lost unit Archer [f=0008335] [8335] Event [456.055206,-60.55529,4532]: 0 finished unit Archer [f=0008452] [8452] Event [4696,-60.148804,492]: 1 finished unit Archer [f=0008460] [8460] Event [848.999084,-15.163171,3673.88477]: 1 lost unit Archer [f=0008468] [8468] Event [5000,0,1448]: 1 finished unit Wind/Tidal Generator [f=0008492] [8492] Event [616.052124,-58.911743,4582]: 0 finished unit Archer [f=0008495] [8495] Event [832.279724,-41.099972,3680.66089]: 1 lost unit Archer [f=0008507] [8507] Event [728.052124,-60.142212,4582]: 0 finished unit Archer [f=0008522] [8522] Event [1143.8988,-12.706564,3922.73633]: 0 lost unit Archer [f=0008552] [8552] Event [872,0,4808]: 0 finished unit Wind/Tidal Generator [f=0008554] [8554] Event [1158.30383,-67.096664,3944.83545]: 0 lost unit Conch [f=0008589] [8589] Event [927.536682,-55.963814,3689.49805]: 1 lost unit Archer [f=0008595] [8595] Event [4064,15.8172607,3600]: 0 finished unit Lotus [f=0008690] [8690] Event [1152.62634,-1.1418681,3994.43872]: 0 lost unit Archer [f=0008705] [8705] Event [5000,0,1528]: 1 finished unit Wind/Tidal Generator [f=0008719] [8719] Event [1047.78882,-16.552296,3692.05811]: 1 lost unit Archer [f=0008751] [8751] Event [4696,-60.148804,492]: 1 finished unit Archer [f=0008760] [8760] Event [2138.82813,2.76668787,449.295776]: 1 lost unit Archer [f=0008772] [8772] Event [945.85321,-12.393529,3926.08643]: 0 lost unit Archer [f=0008774] [8774] Event [1110.88733,-12.332197,3747.06055]: 1 lost unit Archer [f=0008837] [8837] Event [968,0,4840]: 0 finished unit Wind/Tidal Generator [f=0008895] [8895] Event [4128,-5,3552]: 0 finished unit Lotus [f=0008956] [8956] Event [456.055206,-60.55529,4532]: 0 finished unit Archer [f=0008965] [8965] Event [5000,0,1608]: 1 finished unit Wind/Tidal Generator [f=0009040] [9040] Event [4696,-60.148804,492]: 1 finished unit Archer [f=0009101] [9101] Event [984,0,4904]: 0 finished unit Wind/Tidal Generator [f=0009116] [9116] Event [616.052124,-58.911743,4582]: 0 finished unit Archer [f=0009133] [9133] Event [728.052124,-60.142212,4582]: 0 finished unit Archer [f=0009247] [9247] Event [1080,0,4920]: 0 finished unit Wind/Tidal Generator [f=0009250] [9250] Event [4584,-60.317993,632]: 1 finished unit Storage [f=0009406] [9406] Event [4696,-60.148804,492]: 1 finished unit Archer [f=0009427] [9427] Event [1176,0,4936]: 0 finished unit Wind/Tidal Generator [f=0009523] Spectator LordSwan3x left the game: normal quit [f=0009523] [9523] Event [undefined]: LordSwan3x quit [f=0009596] [9596] Event [728.052124,-60.142212,4582]: 0 finished unit Conch [f=0009622] [9622] Event [1272,0,4936]: 0 finished unit Wind/Tidal Generator [f=0009643] [9643] Event [456.055206,-60.55529,4532]: 0 finished unit Archer [f=0009671] [9671] Event [616.052124,-58.911743,4582]: 0 finished unit Archer [f=0009739] [9739] Event [4696,-60.148804,492]: 1 finished unit Archer [f=0009750] [9750] Event [1104,18.0859375,1440]: 0 finished unit Lotus [f=0009813] [9813] Event [3840,0,3152]: 1 finished unit Picket [f=0009832] [9832] Event [1368,0,4952]: 0 finished unit Wind/Tidal Generator [f=0009850] [9850] Event [3528,-1,184]: 1 lost unit Metal Extractor [f=0009921] [9921] Event [3832,15.4272461,3640]: 0 lost unit Metal Extractor [f=0009956] [9956] Event [3689.37964,-26.436712,3607.42896]: 1 lost unit Archer [f=0009980] [9980] Event [3960,17.4597168,3544]: 0 lost unit Metal Extractor [f=0010004] [10004] Event [4696,-60.148804,492]: 1 finished unit Archer [f=0010020] [10020] Event [4632,-1,4792]: 0 finished unit Metal Extractor [f=0010085] [10085] Event [3656,0,216]: 1 lost unit Wind/Tidal Generator [f=0010152] [10152] Event [728.052124,-60.142212,4582]: 0 finished unit Archer [f=0010197] [10197] Event [456.055206,-60.55529,4532]: 0 finished unit Archer [f=0010210] [10210] Event [4696,-60.148804,492]: 1 finished unit Limpet [f=0010227] [10227] Event [616.052124,-58.911743,4582]: 0 finished unit Archer [f=0010320] [10320] Event [4824,-1,4696]: 0 finished unit Metal Extractor [f=0010335] [10335] Event [3608,0,4120]: 0 lost unit Wind/Tidal Generator [f=0010348] [10348] Event [3681.42993,15.1966705,4242.72559]: 1 lost unit Archer [f=0010373] [10373] Event [3728,-5,4208]: 0 lost unit Lotus [f=0010403] [10403] Event [3704,0,4024]: 0 lost unit Wind/Tidal Generator [f=0010413] [10413] Event [4696,-60.148804,492]: 1 finished unit Limpet [f=0010425] [10425] Event [992,14.4439697,1280]: 0 finished unit Lotus [f=0010473] [10473] Event [3690.62891,-12.090759,4188.59863]: 1 lost unit Archer [f=0010618] [10618] Event [1104,17.064209,1392]: 0 finished unit Lotus [f=0010632] [10632] Event [3535.4126,-49.940407,3998.80029]: 0 lost unit Archer [f=0010642] [10642] Event [4064,15.8172607,3600]: 0 lost unit Lotus [f=0010656] [10656] Event [4696,-60.148804,492]: 1 finished unit Archer [f=0010700] [10700] Event [808,-58.950195,4680]: 0 finished unit Amphbot Plate [f=0010707] [10707] Event [728.052124,-60.142212,4582]: 0 finished unit Archer [f=0010737] [10737] Event [3576,-1,4712]: 0 lost unit Urchin [f=0010752] [10752] Event [456.055206,-60.55529,4532]: 0 finished unit Archer [f=0010771] [10771] Event [3661.10254,21.0947914,4209.32471]: 1 lost unit Archer [f=0010781] [10781] Event [616.052124,-58.911743,4582]: 0 finished unit Archer [f=0010804] [10804] Event [3468.54346,-9.5775156,3989.53564]: 0 lost unit Archer [f=0010812] [10812] Event [3576.1377,-22.309114,3963.30664]: 0 lost unit Archer [f=0010873] [10873] Event [3693.06714,-59.482555,108.150566]: 0 lost unit Archer [f=0010899] [10899] Event [4696,-60.148804,492]: 1 finished unit Archer [f=0010911] [10911] Event [3630.82104,14.6968422,4178.29346]: 1 lost unit Archer [f=0010996] [10996] Event [3695.67017,-13.829964,3918.11768]: 0 lost unit Archer [f=0011014] [11014] Event [3720,-1,104]: 1 lost unit Metal Extractor [f=0011037] [11037] Event [2088,-1,3448]: 0 finished unit Metal Extractor [f=0011115] [11115] Event [3800,0,136]: 1 lost unit Wind/Tidal Generator [f=0011148] [11148] Event [3848,0,152]: 1 lost unit Wind/Tidal Generator [f=0011149] [11149] Event [4696,-60.148804,492]: 1 finished unit Archer [f=0011253] [11253] Event [undefined]: Dregs resigned [f=0011253] game_message: Dregs has been destroyed! [f=0011253] game_message: Godde wins! [f=0011253] Submitting stats [f=0011253] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0011253] Part| Total Time|Time of the last 0.5s [f=0011253] Draw 17246.30ms 11.93% [f=0011253] Lua::Callins::Synced 6964.21ms 13.02% [f=0011253] Lua::Callins::Unsynced 22781.83ms 19.28% [f=0011253] Lua::CollectGarbage::Synced 360.05ms 0.80% [f=0011253] Lua::CollectGarbage::Unsynced 970.00ms 0.50% [f=0011253] Misc::Profiler::AddTime 64.77ms 0.00% [f=0011253] Sim 37822.67ms 77.04% [f=0011253] [11253] Received game_message: Dregs has been destroyed! [f=0011253] [11253] Received game_message: Godde wins! [f=0011254] [11254] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0011254] [11254] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0011254] [11254] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0011254] [11254] Game End Stats Values: 2,2165,2165,2165,2165,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,6.26666689,6.4000001,6.26666689,6.4000001,0,0,0,0,0,0,0,0,890,890,890,890,0,0,0,0,0,0,0,0,0,0,0,0 [f=0011254] [11254] Game End Stats Values: 3,2510,2625,2510,2625,0.36998561,0,0.36998561,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,11.3377695,12.0844326,11.3377695,12.0844326,1275,1275,1275,1275,10.6135511,11.0555506,10.6135511,11.0555506,0,80,0,80,0,0,0,0,1235,1270,1235,1270,0,0,0,0,13.7999897,17.8000107,13.7999897,17.8000107,0,0,0,0 [f=0011254] [11254] Game End Stats Values: 4,2690,2705,2690,2705,4.74792194,0,4.74792194,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,12.9555511,13.408886,12.9555511,13.408886,1275,1275,1275,1275,10.9696369,10.3444414,10.9696369,10.3444414,180,160,180,160,0,0,0,0,1235,1270,1235,1270,0,0,0,0,20.0667076,20.0667076,20.0667076,20.0667076,0,0,0,0 [f=0011254] [11254] Game End Stats Values: 5,2875,2795,2875,2795,9.04029083,0,9.04029083,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,11.8400002,12.8000021,11.8400002,12.8000021,1275,1275,1275,1275,10.2861586,10,10.2861586,10,180,160,180,160,0,0,0,0,1420,1360,1420,1360,0,0,0,0,20.0667076,20.0667076,20.0667076,20.0667076,0,0,0,0 [f=0011254] [11254] Game End Stats Values: 6,3055,2975,3055,2975,16.4004726,0,16.4004726,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,12.8000021,12.8000021,12.8000021,12.8000021,1275,1275,1275,1275,11.1573448,13.6000004,11.1573448,13.6000004,180,160,180,160,0,0,0,0,1600,1540,1600,1540,0,0,0,0,20.0667076,20.0667076,20.0667076,20.0667076,0,0,0,0 [f=0011254] [11254] Game End Stats Values: 7,3215,3205,3215,3205,18.1307335,9.19838524,18.1307335,9.19838524,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,13.5200005,15.3599997,13.5200005,15.3599997,1275,1275,1275,1275,14.3820171,18.2132263,14.3820171,18.2132263,180,160,180,160,0,0,0,0,1760,1770,1760,1770,0,0,0,0,20.0667076,20.0667076,20.0667076,20.0667076,0,0,0,0 [f=0011254] [11254] Game End Stats Values: 8,3555,3355,3555,3355,23.0071259,32.8345947,23.0071259,32.8345947,0,0,0,0,0,0,0,0,0,0,0,0,0,16.7155704,0,16.7155704,0,0,0,0,16.6400013,17.6000023,16.6400013,17.6000023,1275,1275,1275,1275,17.391758,19.5757465,17.391758,19.5757465,360,160,360,160,0,0,0,0,1920,1920,1920,1920,0,0,0,0,20.0667076,20.0667076,20.0667076,20.0667076,16.7155704,0,16.7155704,0 [f=0011254] [11254] Game End Stats Values: 9,3610,3730,3610,3730,29.1101112,37.9902611,29.1101112,37.9902611,0,0,0,0,0,0,0,0,0,0,0,0,0,228.896606,0,228.896606,0,0,0,0,18.4399948,19.2000008,18.4399948,19.2000008,1275,1275,1275,1275,20.2402058,18.4770451,20.2402058,18.4770451,540,340,540,340,0,125,0,125,1795,2115,1795,2115,125,0,125,0,64,20.0667076,64,20.0667076,254.836823,8.64998722,254.836823,8.64998722 [f=0011254] [11254] Game End Stats Values: 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12,4425,4545,4425,4545,46.5875587,91.5561447,46.5875587,91.5561447,0,0,0,0,0,0,0,0,0,0,0,0,167.671021,309.19693,167.671021,309.19693,0,0,0,0,20.4999886,26.9600029,20.4999886,26.9600029,1275,1275,1275,1275,20.0668297,28.4890919,20.0668297,28.4890919,1080,620,1080,620,80,125,80,125,2070,2650,2070,2650,125,80,125,80,128.999283,20.0667076,128.999283,20.0667076,335.533936,176.320999,335.533936,176.320999 [f=0011254] [11254] Game End Stats Values: 13,4875,4765,4875,4765,49.1255531,113.029282,49.1255531,113.029282,0,0,0,0,0,0,0,0,0,0,0,0,212.379501,339.988739,212.379501,339.988739,0,120,0,120,21.2000008,27.2000046,21.2000008,27.2000046,1275,1275,1275,1275,18.5692005,29.4315414,18.5692005,29.4315414,1440,720,1440,720,160,125,160,125,2160,2650,2160,2650,125,160,125,160,130.665924,20.0667076,130.665924,20.0667076,366.325745,221.02948,366.325745,221.02948 [f=0011254] [11254] Game End Stats Values: 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22,5465,7530,5465,7530,204.570526,197.033646,204.570526,197.033646,0,0,0,0,0,0,0,0,148.933212,27.4580078,148.933212,27.4580078,3156.67212,4351.66455,3156.67212,4351.66455,0,690,0,690,32.0000038,40.4000168,32.0000038,40.4000168,0,1275,0,1275,24.4438305,37.6447296,24.4438305,37.6447296,2160,1800,2160,1800,1750,2840,1750,2840,3305,3765,3305,3765,2840,1750,2840,1750,182.720673,20.0667076,182.720673,20.0667076,4410.03955,3222.57642,4410.03955,3222.57642 [f=0011254] [11254] Game End Stats Values: 23,5655,8200,5655,8200,226.765503,208.136978,226.765503,208.136978,0,0,0,0,0,0,0,0,148.933212,27.4580078,148.933212,27.4580078,3260.23901,4538.79883,3260.23901,4538.79883,100,780,100,780,32.0000038,43.4400063,32.0000038,43.4400063,0,1275,0,1275,23.4796658,36.7402229,23.4796658,36.7402229,2340,2160,2340,2160,1750,2930,1750,2930,3215,3985,3215,3985,2930,1750,2930,1750,182.720673,20.0667076,182.720673,20.0667076,4597.17383,3326.14331,4597.17383,3326.14331 [f=0011254] [11254] Game End Stats Values: 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26,5400,8430,5400,8430,326.667542,248.817474,326.667542,248.817474,0,0,0,0,0,0,0,0,148.933212,27.4580078,148.933212,27.4580078,5068.4082,6678.51563,5068.4082,6678.51563,100,660,100,660,30.4000053,42.8000069,30.4000053,42.8000069,0,1275,0,1275,21.7399426,38.681572,21.7399426,38.681572,2280,2340,2280,2340,3200,3845,3200,3845,3020,4155,3020,4155,4205,3200,4205,3200,182.720673,20.0667076,182.720673,20.0667076,7047.74219,5169.13965,7047.74219,5169.13965 [f=0011254] [11254] Game End Stats Values: 27,5400,8430,5400,8430,326.667542,251.56897,326.667542,251.56897,0,0,0,0,0,0,0,0,148.933212,27.4580078,148.933212,27.4580078,5068.4082,6678.51563,5068.4082,6678.51563,100,660,100,660,28.4000053,42.8000069,28.4000053,42.8000069,0,1275,0,1275,18,40.7514915,18,40.7514915,2280,2340,2280,2340,3200,3845,3200,3845,3020,4155,3020,4155,4205,3200,4205,3200,182.720673,20.0667076,182.720673,20.0667076,7047.74219,5169.13965,7047.74219,5169.13965 [f=0011263] [11263] Event [728.052124,-60.142212,4582]: 0 finished unit Archer [f=0011267] [11267] Event [3801.69751,-61.37904,218.209015]: 1 lost unit Archer [f=0011302] [11302] Event [3832,0,232]: 1 lost unit Wind/Tidal Generator [f=0011308] [11308] Event [456.055206,-60.55529,4532]: 0 finished unit Archer [f=0011338] [11338] Event [616.052124,-58.911743,4582]: 0 finished unit Archer [f=0011350] Spectator Dregs left the game: normal quit [f=0011350] [11350] Event [undefined]: Dregs quit [f=0011535] [11535] Event [3872,9.89582062,3488]: 0 finished unit Lotus [f=0011537] No clients connected, shutting down server [f=0011537] Server shutdown [f=0011610] [11610] Event [488,-1,328]: 0 finished unit Metal Extractor [f=0011643] [11643] Event [2424,-1,3544]: 0 finished unit Metal Extractor [f=0011856] [11856] Event [728.052124,-60.142212,4582]: 0 finished unit Archer [f=0011900] [11900] Event [456.055206,-60.55529,4532]: 0 finished unit Archer [f=0011929] [11929] Event [616.052124,-58.911743,4582]: 0 finished unit Archer [f=0012075] [12075] Event [296,-1,424]: 0 finished unit Metal Extractor [f=0012263] [12263] Event [2264,-1,3208]: 0 finished unit Urchin [f=0012417] [12417] Event [728.052124,-60.142212,4582]: 0 finished unit Archer [f=0012462] [12462] Event [456.055206,-60.55529,4532]: 0 finished unit Archer [f=0012492] [12492] Event [616.052124,-58.911743,4582]: 0 finished unit Archer [f=0012758] [12758] Event [2392,-1,3272]: 0 finished unit Urchin [f=0012973] [12973] Event [728.052124,-60.142212,4582]: 0 finished unit Archer [f=0012974] [12974] Event [1176,-1,648]: 0 finished unit Urchin [f=0013018] [13018] Event [456.055206,-60.55529,4532]: 0 finished unit Archer [f=0013021] Autoquit sending quit command. [f=0013021] [QuitAction] user exited to system [f=0013021] [SpringApp::Kill][1] fromRun=1 [f=0013021] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0013021] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0013021] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0013021] [ThreadPool::SetThreadCount][2] workers=0 [f=0013021] [SpringApp::Kill][2] [f=0013021] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0013021] [Game::KillLua][3] dtor=0 luaUI=0x62052440 [f=0013021] Start widgetHandler:Shutdown [f=0013021] Shutdown - SaveOrderList Complete [f=0013021] Writing last game win data [f=0013021] Shutdown - SaveConfigData Complete [f=0013021] Shutdown Widget - Save/Load API [f=0013021] Shutdown Widget - Chili Highlight [f=0013021] Shutdown Widget - Draw After Chili [f=0013021] Shutdown Widget - EPIC Menu [f=0013021] Shutdown Widget - Chili Widget Selector [f=0013021] Shutdown Widget - Chili Minimap [f=0013021] Shutdown Widget - Local Team Colors [f=0013021] Shutdown Widget - Display Keys 2 [f=0013021] Shutdown Widget - Save Game Menu [f=0013021] Shutdown Widget - Unit Icons [f=0013021] Shutdown Widget - Noises [f=0013021] Shutdown Widget - HealthBars [f=0013021] Shutdown Widget - Win Counter [f=0013021] Shutdown Widget - SpringRTS Replay Stats [f=0013021] Shutdown Widget - BuildETA [f=0013021] Shutdown Widget - Modular Comm Info [f=0013021] Shutdown Widget - Music Player v2 [f=0013021] Shutdown Widget - Stereo3D [f=0013021] Shutdown Widget - Showeco and Grid Drawer [f=0013021] Shutdown Widget - Point Tracker [f=0013021] Shutdown Widget - Missile Silo Range [f=0013021] Shutdown Widget - MinimapEvents [f=0013021] Shutdown Widget - Mex Placement Handler [f=0013021] Shutdown Widget - Local Widgets Config [f=0013021] Shutdown Widget - Highlight Geos [f=0013021] Shutdown Widget - Grab Input [f=0013021] Input grabbing is disabled! [f=0013021] Shutdown Widget - Defense Range Zero-K [f=0013021] Shutdown Widget - MetalFeatures (new) [f=0013021] Shutdown Widget - Darkening [f=0013021] Shutdown Widget - Context Menu [f=0013021] Shutdown Widget - Chili Spectator Panels [f=0013021] Shutdown Widget - Chili Selections & CursorTip v2 [f=0013021] Shutdown Widget - Chili Nuke Warning [f=0013021] Shutdown Widget - Chili EndGame Window [f=0013021] Shutdown Widget - Chili Economy Panel Default [f=0013021] Shutdown Widget - CameraShake [f=0013021] Shutdown Widget - Attack AoE [f=0013021] Shutdown Widget - Selection Send [f=0013021] Shutdown Widget - LupsManager [f=0013021] Shutdown Widget - Newton Firezone [f=0013021] Shutdown Widget - Chili Pro Console [f=0013021] Shutdown Widget - Lasso Terraform GUI [f=0013021] Shutdown Widget - Lups [f=0013021] Shutdown Widget - Chili Framework [f=0013021] Shutdown Widget - Chili Core Selector [f=0013021] Shutdown Widget - Custom Markers [f=0013021] Shutdown Widget - Select Keys [f=0013021] Shutdown Widget - Pause Screen [f=0013021] Shutdown Widget - Text To Speech Control [f=0013021] Shutdown Widget - Persistent Build Height [f=0013021] Shutdown Widget - Layout Handler [f=0013021] End widgetHandler:Shutdown [f=0013021] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={508418,65122761} {int,ext,rec}Allocs={26161162,0,0} {chunk,block}Bytes={65122761,0} [f=0013021] [Game::KillLua][1] dtor=0 luaGaia=0x622a06a0 [f=0013021] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={320955,53451880} {int,ext,rec}Allocs={26161163,0,0} {chunk,block}Bytes={53451880,0} [f=0013021] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={320955,53451880} {int,ext,rec}Allocs={26161163,0,0} {chunk,block}Bytes={53451880,0} [f=0013021] [Game::KillLua][2] dtor=0 luaRules=0x5122edb0 [f=0013021] Start gadgetHandler:Shutdown [f=0013021] Shutdown - StartSetup [f=0013021] Shutdown - UnitMorph [f=0013021] Shutdown - Carrier Drones [f=0013021] Shutdown - LupsNanoSpray [f=0013021] Shutdown - Missile Silo Controller [f=0013021] Shutdown - Modular Comm Info [f=0013021] Shutdown - Terrain Texture Handler [f=0013021] Shutdown - UnitCloakShield [f=0013021] Shutdown - Starlight Handler [f=0013021] End gadgetHandler:Shutdown [f=0013021] Start gadgetHandler:Shutdown [f=0013021] Shutdown - Save/Load [f=0013021] Shutdown - Teleport Throw [f=0013021] Shutdown - UnitMorph [f=0013021] Shutdown - Modular Comm Info [f=0013021] Shutdown - Retreat Command [f=0013021] Shutdown - Shockwaves [f=0013021] Shutdown - we require more minerals v1.1 [f=0013021] Shutdown - UnitCloakShield [f=0013021] Shutdown - Lups Cloak FX [f=0013021] Shutdown - Lups [f=0013021] Shutdown - Lups Shield [f=0013021] End gadgetHandler:Shutdown [f=0013021] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={26161197,0,0} {chunk,block}Bytes={0,0} [f=0013021] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={26161197,0,0} {chunk,block}Bytes={0,0} [f=0013021] [Game::KillLua][4] dtor=0 [f=0013021] [Game::~CGame][1] [f=0013021] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0013021] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0013021] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0013021] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0013021] [Game::KillLua][4] dtor=1 [f=0013021] [Game::KillMisc][1] [f=0013021] [Game::KillMisc][2] [f=0013021] [Game::KillMisc][3] [f=0013021] [Game::KillRendering][1] [f=0013021] [3DOParser::Kill] allocated 137 pieces [f=0013021] [S3OParser::Kill] allocated 2723 pieces [f=0013021] [AssParser::Kill] allocated 228 pieces [f=0013021] [Game::KillInterface][1] [f=0013021] [Game::KillInterface][2] [f=0013021] [Game::KillSimulation][1] [f=0013021] [Game::KillSimulation][2] [f=0013021] [CCollisionHandler] dis-/continuous tests: 0/635556 [f=0013021] [Game::KillSimulation][3] [f=0013021] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0013021] [~CPathCache(20x20)] cacheHits=21 hitPercentage=11% numHashColls=0 maxCacheSize=15 [f=0013021] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0013021] [~CPathCache(40x40)] cacheHits=13 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0013021] [~CRectangleOverlapHandler] 0% overlap reduction [f=0013021] [~CRectangleOverlapHandler] 0% overlap reduction [f=0013021] [LosHandler::Kill] raycast instance cache-{hits,misses}={6163,9857}; shared=0%; cached=38% [f=0013021] [Game::KillSimulation][4] [f=0013021] [CommonDefHandler::KillStatic] 3163 sound-set data items added [f=0013021] [Game::~CGame][2] [f=0013021] [Game::~CGame][3] [f=0013021] [SpringApp::Kill][3] [f=0013021] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 137770 bytes sent 149693 bytes recv'd [f=0013021] [SpringApp::Kill][4] font=0x44ac6aa0 [f=0013021] [SpringApp::Kill][5] [f=0013021] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7792 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/1744f8151505db92eb3c8724f41eb638.sdp (0x44b34200) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/1744f8151505db92eb3c8724f41eb638.sdp" numZipFiles=7792 sumInflSize=721737kb sumReadTime=3692ms file="unittextures/bcore_abc_1.tga" indx=6966 inflSize=3210kb readTime=56ms file="luarules/gadgets/unit_self_destruct.lua" indx=1779 inflSize=2kb readTime=48ms file="icons/gunshipassault.png" indx=1003 inflSize=64kb readTime=45ms file="bitmaps/loadpictures/commandqueueing.png" indx=495 inflSize=3444kb readTime=44ms file="luaui/widgets/map_external_grid.lua" indx=4682 inflSize=9kb readTime=33ms file="luarules/gadgets/unit_windmill_control.lua" indx=1809 inflSize=9kb readTime=32ms file="luaui/widgets/gui_selection_hierarchy.lua" indx=4655 inflSize=10kb readTime=29ms file="unittextures/bcore_abc_2.tga" indx=6968 inflSize=1800kb readTime=28ms file="bitmaps/gpl/explosion2/exp00_10.tga" indx=428 inflSize=15kb readTime=27ms file="unitpics/factoryshield.png" indx=6403 inflSize=12kb readTime=23ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/1744f8151505db92eb3c8724f41eb638.sdp] 54065039 bytes cached in 2890 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=133 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/SparklesReef_V1.01.sd7 (0x44c23c40) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x44db9f90) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x44b3f720) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f6cb008bf10) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 207630 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]