[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.yM9H5oiXFn/springsettings.979139.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-12-amd64 #1 SMP Debian 4.19.152-1 (2020-10-18) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 16ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f4ce001d170 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 8764 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/979139/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 211ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x453487c0] using map "Fallendell v1.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Fallendell v1.0", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x453487c0] using game "Zero-K v1.8.10.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.10.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 111ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (48 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 603ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 674ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 43ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 693ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 164ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 24ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 4ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 25ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 59ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 76ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 2 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] rtwfroody was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/979139/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Mex Placement Initialised with 32 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 32, 226 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=1a02b33b [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=10a6fc1e [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=b46a8c0 [f=-000001] [Path] [PathEstimator::ReadFile] hash=b46a8c0 file="cache/104dev-maintenance/paths/Fallendell v1.0.pe-b46a8c0.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=1a02b33b [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=10a6fc1e [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=b46a8d0 [f=-000001] [Path] [PathEstimator::ReadFile] hash=b46a8d0 file="cache/104dev-maintenance/paths/Fallendell v1.0.pe2-b46a8d0.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (276ms, checksum 45e99d70)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11612,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/979139/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=0d057a3a635869bf883852fe41c4d413190f0b3b358a46fb4d0155a8b9a154b75b65f2e6cb636f91ae272529bb56134dda5d793a3c9e03bd7a28bf7a11f7d777" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=217f3d5f8552648731a1afbb75bbfa0139ef7916f8a0dd11ea6ebfa5bd4097cfef8f7c470ca8ba9f3fb4124f953ffc005a31feb2d1edfa422ab8c768791ff502]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=246a6011242f8b361efe1dac5ef46b6fb4523baf2d13b02ceafe4aed96e6467f1df8cb2b640cad80d422b8c089d34058bfe18588e67c6d457a692d76123433e5]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x51e09a50,0x52b4a2a0}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: eae4955fcab14ed057e74a3ef30d042d [f=-000001] Connection attempt from castlekside [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [0] Event [undefined]: castlekside changed status [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from SausageandMash [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: SausageandMash changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="castlekside" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=0d057a3a635869bf883852fe41c4d413190f0b3b358a46fb4d0155a8b9a154b75b65f2e6cb636f91ae272529bb56134dda5d793a3c9e03bd7a28bf7a11f7d777" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="castlekside" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="SausageandMash" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=0d057a3a635869bf883852fe41c4d413190f0b3b358a46fb4d0155a8b9a154b75b65f2e6cb636f91ae272529bb56134dda5d793a3c9e03bd7a28bf7a11f7d777" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="SausageandMash" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="SausageandMash" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=217f3d5f8552648731a1afbb75bbfa0139ef7916f8a0dd11ea6ebfa5bd4097cfef8f7c470ca8ba9f3fb4124f953ffc005a31feb2d1edfa422ab8c768791ff502]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="SausageandMash" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=246a6011242f8b361efe1dac5ef46b6fb4523baf2d13b02ceafe4aed96e6467f1df8cb2b640cad80d422b8c089d34058bfe18588e67c6d457a692d76123433e5]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="SausageandMash" string="[Game::Load][lua{Rules,Gaia}={00000000a547a9d0,0000000154154760}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="castlekside" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=217f3d5f8552648731a1afbb75bbfa0139ef7916f8a0dd11ea6ebfa5bd4097cfef8f7c470ca8ba9f3fb4124f953ffc005a31feb2d1edfa422ab8c768791ff502]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="castlekside" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=246a6011242f8b361efe1dac5ef46b6fb4523baf2d13b02ceafe4aed96e6467f1df8cb2b640cad80d422b8c089d34058bfe18588e67c6d457a692d76123433e5]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="castlekside" string="[Game::Load][lua{Rules,Gaia}={0x50a5d880,0x8eaf2380}]" [f=-000001] Allies: I choose: BB! [f=-000001] Allies: I choose: Engineer! [f=-000001] [0] Event [5848,4.19406891,3033]: 0 finished unit Engineer Commander [f=-000001] [0] Event [348,6.23364258,2234]: 1 finished unit Guardian Commander [f=0000000] [0] SausageandMash, team: 1, elo:1628 [f=0000000] [0] castlekside, team: 0, elo:1625 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000006] [6] Event [416,7.41493225,2352]: 1 finished unit Tank Foundry [f=0000021] [21] Event [5752,6.3936615,2936]: 0 finished unit Amphbot Factory [f=0000264] [264] Event [5784,4.15283203,3064]: 0 finished unit Metal Extractor [f=0000330] [330] Event [360,4.01596069,2056]: 1 finished unit Metal Extractor [f=0000426] [426] Event [5716,8.97771072,2936]: 0 finished unit Conch [f=0000654] [654] Event [444,8.27974701,2352]: 1 finished unit Welder [f=0000689] [689] Event [239.030426,81.0194702,2234.2688]: 1 finished unit Firefly [f=0000720] [720] Event [136,4.01947021,2296]: 1 finished unit Metal Extractor [f=0000750] [750] Event [6008,4.01947021,2824]: 0 finished unit Metal Extractor [f=0000979] [979] Event [5704,4.56695557,3064]: 0 finished unit Solar Collector [f=0001001] [1001] Event [104,4.01947021,2232]: 1 finished unit Solar Collector [f=0001018] [1018] Event [5864,4.07211304,3064]: 0 finished unit Solar Collector [f=0001196] [1196] Event [5784,4.50378418,3144]: 0 finished unit Solar Collector [f=0001472] [1472] Event [280,4.01947021,2040]: 1 finished unit Solar Collector [f=0001477] [1477] Event [444,8.27974701,2352]: 1 finished unit Kodachi [f=0001603] [1603] Event [6088,4.01947021,2824]: 0 finished unit Solar Collector [f=0001754] [1754] Event [5716,8.97771072,2936]: 0 finished unit Archer [f=0001841] [1841] Event [184,4.01947021,2104]: 1 finished unit Solar Collector [f=0001888] [1888] Event [6008,4.01947021,2744]: 0 finished unit Solar Collector [f=0002306] [2306] Event [6008,4.01947021,2904]: 0 finished unit Solar Collector [f=0002318] [2318] Event [5716,8.97771072,2936]: 0 finished unit Archer [f=0002355] [2355] Event [88,4.01947021,2360]: 1 finished unit Solar Collector [f=0002433] [2433] Event [444,8.27974701,2352]: 1 finished unit Kodachi [f=0002433] [2433] Event [1304,157.494354,1000]: 1 finished unit Metal Extractor [f=0002655] [2655] Event [6040,52.742157,2024]: 0 finished unit Metal Extractor [f=0002701] [2701] Event [232,4.01947021,2360]: 1 finished unit Solar Collector [f=0002802] [2802] Event [5928,4.01947021,2824]: 0 finished unit Solar Collector [f=0002836] [2836] Event [1224,157.389069,984]: 1 finished unit Solar Collector [f=0002875] [2875] Event [5716,8.97771072,2936]: 0 finished unit Archer [f=0003169] [3169] Event [444,8.27974701,2352]: 1 finished unit Kodachi [f=0003214] [3214] Event [480,17.0783997,2192]: 1 finished unit Lotus [f=0003218] [3218] Event [1096,157.350464,952]: 1 finished unit Solar Collector [f=0003427] [3427] Event [5716,8.97771072,2936]: 0 finished unit Archer [f=0003634] [3634] Event [440,4.0826416,1992]: 1 finished unit Solar Collector [f=0003728] [3728] Event [1000,157.350464,936]: 1 finished unit Metal Extractor [f=0003846] [3846] Event [444,8.27974701,2352]: 1 finished unit Kodachi [f=0004121] [4121] Event [1064,157.350464,840]: 1 finished unit Solar Collector [f=0004174] [4174] Event [5912,4.01947021,2952]: 0 finished unit Caretaker [f=0004295] [4295] Event [5716,8.97771072,2936]: 0 finished unit Archer [f=0004466] [4466] Event [444,8.27974701,2352]: 1 finished unit Welder [f=0004466] [4466] Event [1096,157.350464,728]: 1 finished unit Solar Collector [f=0004590] [4590] Event [5144,103.233643,1560]: 0 finished unit Metal Extractor [f=0004594] [4594] Event [5716,8.97771072,2936]: 0 finished unit Archer [f=0004876] [4876] Event [1176,157.350464,616]: 1 finished unit Metal Extractor [f=0004891] [4891] Event [5716,8.97771072,2936]: 0 finished unit Archer [f=0004965] [4965] Event [4920,103.237152,1624]: 0 finished unit Metal Extractor [f=0005019] [5019] Event [444,8.27974701,2352]: 1 finished unit Kodachi [f=0005219] [5219] Event [1224,103.233643,3496]: 1 finished unit Metal Extractor [f=0005311] [5311] Event [1392,157.350464,672]: 1 finished unit Lotus [f=0005340] [5340] Event [5096,103.233643,1288]: 0 finished unit Metal Extractor [f=0005510] [5510] Event [5716,8.97771072,2936]: 0 finished unit Buoy [f=0005575] [5575] Event [444,8.27974701,2352]: 1 finished unit Kodachi [f=0005594] [5594] Event [1000,103.233643,3560]: 1 finished unit Metal Extractor [f=0005614] [5614] Event [1507.32971,137.784149,2950.7915]: 1 lost unit Firefly [f=0005712] [5712] Event [1207.93958,23.0766735,2701.0791]: 1 lost unit Kodachi [f=0005791] [5791] Event [1392,158.799896,1072]: 1 finished unit Lotus [f=0005836] [5836] Event [1098.33594,38.2659149,2690.38696]: 1 lost unit Kodachi [f=0005884] [5884] Event [1205.29932,-1.1680468,2568.66504]: 1 lost unit Kodachi [f=0005921] [5921] Event [4672,160.323029,3856]: 0 finished unit Radar Tower [f=0005925] [5925] Event [1321.13965,4.62538815,2696.02905]: 0 lost unit Archer [f=0005939] [5939] Event [1060.40173,180.233643,3713.76318]: 1 finished unit Firefly [f=0005942] [5942] Event [1220.91589,19.7652683,2699.99536]: 1 lost unit Kodachi [f=0005958] [5958] Event [5716,8.97771072,2936]: 0 finished unit Buoy [f=0006059] [6059] Event [1048,103.233643,3832]: 1 finished unit Metal Extractor [f=0006131] [6131] Event [444,8.27974701,2352]: 1 finished unit Kodachi [f=0006375] [6375] Event [1144,103.233643,3784]: 1 finished unit Solar Collector [f=0006384] [6384] Event [631.816345,-4.1639142,2507.82373]: 1 lost unit Kodachi [f=0006407] [6407] Event [5716,8.97771072,2936]: 0 finished unit Buoy [f=0006473] [6473] Event [1800,157.529449,5000]: 1 finished unit Metal Extractor [f=0006572] [6572] Event [444,8.27974701,2352]: 1 lost unit Welder [f=0006600] [6600] Event [1112,103.233643,3592]: 1 finished unit Solar Collector [f=0006613] [6613] Event [480,17.0783997,2192]: 1 lost unit Lotus [f=0006643] [6643] Event [444,8.27974701,2352]: 1 lost unit Welder [f=0006661] [6661] Event [444,8.27974701,2352]: 1 lost unit Blitz [f=0006686] [6686] Event [444,8.27974701,2352]: 1 lost unit Blitz [f=0006714] [6714] Event [444,8.27974701,2352]: 1 lost unit Blitz [f=0006728] [6728] Event [444,8.27974701,2352]: 1 lost unit Blitz [f=0006751] [6751] Event [444,8.27974701,2352]: 1 lost unit Blitz [f=0006799] [6799] Event [444,8.27974701,2352]: 1 lost unit Blitz [f=0006836] [6836] Event [444,8.27974701,2352]: 1 lost unit Blitz [f=0006855] [6855] Event [5716,8.97771072,2936]: 0 finished unit Buoy [f=0006871] [6871] Event [444,8.27974701,2352]: 1 lost unit Blitz [f=0006900] [6900] Event [1256,103.233643,3608]: 1 finished unit Solar Collector [f=0006906] [6906] Event [444,8.27974701,2352]: 1 lost unit Blitz [f=0006916] gg [f=0006941] [6941] Event [444,8.27974701,2352]: 1 lost unit Blitz [f=0007000] [7000] Event [444,8.27974701,2352]: 1 lost unit Blitz [f=0007016] [7016] Event [444,8.27974701,2352]: 1 lost unit Blitz [f=0007053] [7053] Event [444,8.27974701,2352]: 1 lost unit Blitz [f=0007099] [7099] Event [444,8.27974701,2352]: 1 lost unit Blitz [f=0007132] [7132] Event [416,6.95974731,2352]: 1 lost unit Tank Foundry [f=0007155] [7155] Event [5716,8.97771072,2936]: 0 finished unit Archer [f=0007231] [7231] Event [360,4.01596069,2056]: 1 lost unit Metal Extractor [f=0007239] [7239] Event [undefined]: SausageandMash resigned [f=0007239] game_message: SausageandMash has been destroyed! [f=0007239] game_message: castlekside wins! [f=0007239] Submitting stats [f=0007239] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0007239] Part| Total Time|Time of the last 0.5s [f=0007239] Draw 7159.73ms 16.40% [f=0007239] Lua::Callins::Synced 2470.53ms 20.30% [f=0007239] Lua::Callins::Unsynced 9636.76ms 24.30% [f=0007239] Lua::CollectGarbage::Synced 164.71ms 0.90% [f=0007239] Lua::CollectGarbage::Unsynced 304.36ms 1.70% [f=0007239] Misc::Profiler::AddTime 23.83ms 0.10% [f=0007239] Sim 7642.52ms 50.10% [f=0007239] [7239] Received game_message: SausageandMash has been destroyed! [f=0007239] [7239] Received game_message: castlekside wins! [f=0007240] [7240] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0007240] [7240] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0007240] [7240] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0007240] [7240] Game End Stats Values: 2,2315,2165,2165,2315,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,6.76666689,6.30000019,6.30000019,6.76666689,0,0,0,0,0,0,0,0,1040,890,890,1040,0,0,0,0,0,0,0,0,0,0,0,0 [f=0007240] [7240] Game End Stats Values: 3,2405,2475,2475,2405,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,8,8,8,1275,1275,1275,1275,10.4333334,10.666667,10.666667,10.4333334,0,0,0,0,0,0,0,0,1130,1180,1180,1130,0,0,0,0,0,0,0,0,0,0,0,0 [f=0007240] [7240] Game End Stats Values: 4,2615,2545,2545,2615,6.37283707,0.5623709,0.5623709,6.37283707,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,11.333333,9.33333302,9.33333302,11.333333,1275,1275,1275,1275,13.4248552,13.0374899,13.0374899,13.4248552,0,0,0,0,0,0,0,0,1340,1250,1250,1340,0,0,0,0,0,0,0,0,0,0,0,0 [f=0007240] [7240] Game End Stats Values: 5,2865,2795,2795,2865,14.4355869,0.95698023,0.95698023,14.4355869,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,14.666667,11.1999998,11.1999998,14.666667,1275,1275,1275,1275,13.5375166,13.0263062,13.0263062,13.5375166,180,180,180,180,0,0,0,0,1410,1320,1320,1410,0,0,0,0,0,0,0,0,0,0,0,0 [f=0007240] [7240] Game End Stats Values: 6,2935,2865,2865,2935,23.9898586,1.72167146,1.72167146,23.9898586,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,17.4666672,13.6000004,13.6000004,17.4666672,1275,1275,1275,1275,13.6369505,13.0509787,13.0509787,13.6369505,180,180,180,180,0,0,0,0,1480,1390,1390,1480,0,0,0,0,0,0,0,0,0,0,0,0 [f=0007240] [7240] Game End Stats Values: 7,3275,3205,3205,3275,34.3340302,2.93802071,2.93802071,34.3340302,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,19.6000004,15.333333,15.333333,19.6000004,1275,1275,1275,1275,13.6896114,14.0144234,14.0144234,13.6896114,360,360,360,360,0,0,0,0,1640,1550,1550,1640,0,0,0,0,0,0,0,0,0,0,0,0 [f=0007240] [7240] Game End Stats Values: 8,3525,3345,3345,3525,60.5450287,5.22369623,5.22369623,60.5450287,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,21.333334,18.9333324,18.9333324,21.333334,1275,1275,1275,1275,16.7474003,15.15238,15.15238,16.7474003,540,360,360,540,0,0,0,0,1710,1690,1690,1710,0,0,0,0,0,0,0,0,0,0,0,0 [f=0007240] [7240] Game End Stats Values: 9,3705,3685,3685,3705,106.775299,13.3304329,13.3304329,106.775299,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,90,0,22,21.4666672,21.4666672,22,1275,1275,1275,1275,18.0820198,15.5404491,15.5404491,18.0820198,720,540,540,720,0,0,0,0,1710,1760,1760,1710,0,0,0,0,0,0,0,0,0,0,0,0 [f=0007240] [7240] Game End Stats Values: 10,3705,4025,4025,3705,156.896942,44.9053001,44.9053001,156.896942,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,90,0,22,25.2666664,25.2666664,22,1275,1275,1275,1275,18.3414421,18.3049908,18.3049908,18.3414421,720,720,720,720,0,0,0,0,1710,1920,1920,1710,0,0,0,0,0,0.00101,0.00101,0,0,0,0,0 [f=0007240] [7240] Game End Stats Values: 11,4065,4365,4365,4065,183.702881,87.8439026,87.8439026,183.702881,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,90,0,22,25.4666672,25.4666672,22,1275,1275,1275,1275,16.7870655,19.8625755,19.8625755,16.7870655,900,720,720,900,0,0,0,0,1890,2260,2260,1890,0,0,0,0,0,0.00101,0.00101,0,0,0,0,0 [f=0007240] [7240] Game End Stats Values: 12,4515,4455,4455,4515,193.662094,145.021805,145.021805,193.662094,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,90,0,22,28,28,22,1275,1275,1275,1275,17.1306152,20.9451923,20.9451923,17.1306152,1260,720,720,1260,0,0,0,0,1980,2350,2350,1980,0,0,0,0,0,0.00101,0.00101,0,0,0,0,0 [f=0007240] [7240] Game End Stats Values: 13,4695,4815,4815,4695,219.958939,182.81604,182.81604,219.958939,0,0,0,0,0,0,0,0,0,0,0,0,111.712036,44.306385,44.306385,111.712036,0,180,180,0,22,28,28,22,1275,1275,1275,1275,20.6197872,22.1862831,22.1862831,20.6197872,1260,900,900,1260,0,0,0,0,2160,2440,2440,2160,0,0,0,0,0,0.00101,0.00101,0,44.306385,111.712036,111.712036,44.306385 [f=0007240] [7240] Game End Stats Values: 14,4975,4795,4795,4975,237.694901,228.723831,228.723831,237.694901,0,0,0,0,0,0,0,0,0,0,0,0,456.861633,71.8458252,71.8458252,456.861633,0,270,270,0,22,28,28,22,1275,1275,1275,1275,22.1823978,24.9938545,24.9938545,22.1823978,1540,720,720,1540,380,0,0,380,2160,2530,2530,2160,0,380,380,0,0,0.00101,0.00101,0,131.662445,456.861633,456.861633,131.662445 [f=0007240] [7240] Game End Stats Values: 15,5130,4725,4725,5130,250.286835,285.114838,285.114838,250.286835,0,0,0,0,0,0,0,0,0,0,0,0,900.90802,235.596985,235.596985,900.90802,0,270,270,0,22,29.666666,29.666666,22,1330,1275,1275,1330,21.8394642,27.6927357,27.6927357,21.8394642,1640,540,540,1640,740,180,180,740,2160,2620,2620,2160,180,740,740,180,0,0.00202333,0.00202333,0,313.56189,910.196838,910.196838,313.56189 [f=0007240] [7240] Game End Stats Values: 16,5410,4685,4685,5410,267.904877,324.593323,324.593323,267.904877,0,0,0,0,0,0,0,0,0,18.5931702,18.5931702,0,1128.19873,338.535339,338.535339,1128.19873,0,180,180,0,22,30,30,22,1330,1275,1275,1330,22.1745319,36.3208046,36.3208046,22.1745319,1920,360,360,1920,1077.66663,180,180,1077.66663,2160,2850,2850,2160,180,1192.00012,1192.00012,180,0,0.00202333,0.00202333,0,416.500305,1137.48755,1137.48755,416.500305 [f=0007240] [7240] Game End Stats Values: 17,5870,3955,3955,5870,286.453857,399.328339,399.328339,286.453857,0,0,0,0,0,0,0,0,0,152.669922,152.669922,0,2055.83594,338.535339,338.535339,2055.83594,0,180,180,0,22,34.8666649,34.8666649,22,1330,1275,1275,1330,22.2366009,31.982336,31.982336,22.2366009,2380,360,360,2380,1976.6665,180,180,1976.6665,2160,2120,2120,2160,180,2098.6665,2098.6665,180,0,0.00303334,0.00303334,0,468.088226,2075.4043,2075.4043,468.088226 [f=0007240] [7240] Game End Stats Values: 18,5870,3865,3865,5870,292.587677,413.278564,413.278564,292.587677,0,0,0,0,0,0,0,0,0,190.620117,190.620117,0,2088.87744,338.535339,338.535339,2088.87744,0,180,180,0,22,32,32,22,1330,1275,1275,1330,24.066906,33.9751129,33.9751129,24.066906,2380,360,360,2380,2066.6665,180,180,2066.6665,2160,2030,2030,2160,180,2188.6665,2188.6665,180,0,0.00303334,0.00303334,0,468.088226,2108.4458,2108.4458,468.088226 [f=0007281] [7281] Event [136,4.08553123,2296]: 1 lost unit Metal Extractor [f=0007286] [7286] Event [104,3.99388671,2232]: 1 lost unit Solar Collector [f=0007286] [7286] Event [88,4.00716543,2360]: 1 lost unit Solar Collector [f=0007286] [7286] Event [440,4.13156986,1992]: 1 lost unit Solar Collector [f=0007287] [7287] Event [280,4.05623293,2040]: 1 lost unit Solar Collector [f=0007349] Player castlekside left the game: normal quit [f=0007349] [7349] Event [undefined]: castlekside quit [f=0007455] [7455] Event [5716,8.97771072,2936]: 0 finished unit Archer [f=0007523] No clients connected, shutting down server [f=0007523] Server shutdown [f=0007754] [7754] Event [5716,8.97771072,2936]: 0 finished unit Archer [f=0008054] [8054] Event [5716,8.97771072,2936]: 0 finished unit Archer [f=0008354] [8354] Event [5716,8.97771072,2936]: 0 finished unit Archer [f=0008654] [8654] Event [5716,8.97771072,2936]: 0 finished unit Archer [f=0011581] Autoquit sending quit command. [f=0011581] [QuitAction] user exited to system [f=0011581] [SpringApp::Kill][1] fromRun=1 [f=0011581] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0011581] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0011581] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0011581] [ThreadPool::SetThreadCount][2] workers=0 [f=0011581] [SpringApp::Kill][2] [f=0011581] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0011581] [Game::KillLua][3] dtor=0 luaUI=0x51cddbe0 [f=0011581] Start widgetHandler:Shutdown [f=0011581] Shutdown - SaveOrderList Complete [f=0011581] Writing last game win data [f=0011581] Shutdown - SaveConfigData Complete [f=0011581] Shutdown Widget - Chili Highlight [f=0011581] Shutdown Widget - Save/Load API [f=0011581] Shutdown Widget - Draw After Chili [f=0011581] Shutdown Widget - EPIC Menu [f=0011581] Shutdown Widget - Chili Minimap [f=0011581] Shutdown Widget - Chili Widget Selector [f=0011581] Shutdown Widget - Local Team Colors [f=0011581] Shutdown Widget - Display Keys 2 [f=0011581] Shutdown Widget - Save Game Menu [f=0011581] Shutdown Widget - HealthBars [f=0011581] Shutdown Widget - Noises [f=0011581] Shutdown Widget - Unit Icons [f=0011581] Shutdown Widget - Win Counter [f=0011581] Shutdown Widget - BuildETA [f=0011581] Shutdown Widget - SpringRTS Replay Stats [f=0011581] Shutdown Widget - Modular Comm Info [f=0011581] Shutdown Widget - CameraShake [f=0011581] Shutdown Widget - Chili Economy Panel Default [f=0011581] Shutdown Widget - Chili EndGame Window [f=0011581] Shutdown Widget - Chili Nuke Warning [f=0011581] Shutdown Widget - Chili Selections & CursorTip v2 [f=0011581] Shutdown Widget - Chili Spectator Panels [f=0011581] Shutdown Widget - Context Menu [f=0011581] Shutdown Widget - Darkening [f=0011581] Shutdown Widget - MetalFeatures (new) [f=0011581] Shutdown Widget - Defense Range Zero-K [f=0011581] Shutdown Widget - Grab Input [f=0011581] Input grabbing is disabled! [f=0011581] Shutdown Widget - Highlight Geos [f=0011581] Shutdown Widget - Local Widgets Config [f=0011581] Shutdown Widget - Mex Placement Handler [f=0011581] Shutdown Widget - MinimapEvents [f=0011581] Shutdown Widget - Missile Silo Range [f=0011581] Shutdown Widget - Point Tracker [f=0011581] Shutdown Widget - Showeco and Grid Drawer [f=0011581] Shutdown Widget - Stereo3D [f=0011581] Shutdown Widget - Music Player v2 [f=0011581] Shutdown Widget - Attack AoE [f=0011581] Shutdown Widget - UnitShapes [f=0011581] Shutdown Widget - Map Edge Extension [f=0011581] Shutdown Widget - Selection Send [f=0011581] Shutdown Widget - LupsManager [f=0011581] Shutdown Widget - Newton Firezone [f=0011581] Shutdown Widget - Chili Pro Console [f=0011581] Shutdown Widget - Lasso Terraform GUI [f=0011581] Shutdown Widget - Chili Framework [f=0011581] Shutdown Widget - Lups [f=0011581] Shutdown Widget - Custom Markers [f=0011581] Shutdown Widget - Chili Core Selector [f=0011581] Shutdown Widget - Select Keys [f=0011581] Shutdown Widget - Pause Screen [f=0011581] Shutdown Widget - Layout Handler [f=0011581] Shutdown Widget - Persistent Build Height [f=0011581] Shutdown Widget - Text To Speech Control [f=0011581] End widgetHandler:Shutdown [f=0011581] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={684713,82958684} {int,ext,rec}Allocs={21373532,0,0} {chunk,block}Bytes={82958684,0} [f=0011581] [Game::KillLua][1] dtor=0 luaGaia=0x52b4a2a0 [f=0011581] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={511135,71988709} {int,ext,rec}Allocs={21373533,0,0} {chunk,block}Bytes={71988709,0} [f=0011581] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={511135,71988709} {int,ext,rec}Allocs={21373533,0,0} {chunk,block}Bytes={71988709,0} [f=0011581] [Game::KillLua][2] dtor=0 luaRules=0x51e09a50 [f=0011581] Start gadgetHandler:Shutdown [f=0011581] Shutdown - StartSetup [f=0011581] Shutdown - UnitMorph [f=0011581] Shutdown - Carrier Drones [f=0011581] Shutdown - LupsNanoSpray [f=0011581] Shutdown - Missile Silo Controller [f=0011581] Shutdown - Modular Comm Info [f=0011581] Shutdown - Terrain Texture Handler [f=0011581] Shutdown - UnitCloakShield [f=0011581] Shutdown - Starlight Handler [f=0011581] End gadgetHandler:Shutdown [f=0011581] Start gadgetHandler:Shutdown [f=0011581] Shutdown - Save/Load [f=0011581] Shutdown - Teleport Throw [f=0011581] Shutdown - UnitMorph [f=0011581] Shutdown - Modular Comm Info [f=0011581] Shutdown - Retreat Command [f=0011581] Shutdown - Shockwaves [f=0011581] Shutdown - UnitCloakShield [f=0011581] Shutdown - Lups Cloak FX [f=0011581] Shutdown - Lups [f=0011581] Shutdown - Lups Shield [f=0011581] End gadgetHandler:Shutdown [f=0011581] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={21373564,0,0} {chunk,block}Bytes={0,0} [f=0011581] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={21373564,0,0} {chunk,block}Bytes={0,0} [f=0011581] [Game::KillLua][4] dtor=0 [f=0011581] [Game::~CGame][1] [f=0011581] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0011581] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0011581] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0011581] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0011581] [Game::KillLua][4] dtor=1 [f=0011581] [Game::KillMisc][1] [f=0011581] [Game::KillMisc][2] [f=0011581] [Game::KillMisc][3] [f=0011581] [Game::KillRendering][1] [f=0011581] [3DOParser::Kill] allocated 155 pieces [f=0011581] [S3OParser::Kill] allocated 2710 pieces [f=0011581] [AssParser::Kill] allocated 223 pieces [f=0011581] [Game::KillInterface][1] [f=0011581] [Game::KillInterface][2] [f=0011581] [Game::KillSimulation][1] [f=0011581] [Game::KillSimulation][2] [f=0011581] [CCollisionHandler] dis-/continuous tests: 0/211461 [f=0011581] [Game::KillSimulation][3] [f=0011581] [~CPathCache(24x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0011581] [~CPathCache(24x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=2 [f=0011581] [~CPathCache(48x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0011581] [~CPathCache(48x40)] cacheHits=201 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0011581] [~CRectangleOverlapHandler] 0% overlap reduction [f=0011581] [~CRectangleOverlapHandler] 0% overlap reduction [f=0011581] [LosHandler::Kill] raycast instance cache-{hits,misses}={675,3144}; shared=0%; cached=17% [f=0011581] [Game::KillSimulation][4] [f=0011581] [CommonDefHandler::KillStatic] 3163 sound-set data items added [f=0011581] [Game::~CGame][2] [f=0011581] [Game::~CGame][3] [f=0011581] [SpringApp::Kill][3] [f=0011581] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 121408 bytes sent 73575 bytes recv'd [f=0011581] [SpringApp::Kill][4] font=0x45280aa0 [f=0011581] [SpringApp::Kill][5] [f=0011581] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7792 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/1744f8151505db92eb3c8724f41eb638.sdp (0x452f7180) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/1744f8151505db92eb3c8724f41eb638.sdp" numZipFiles=7792 sumInflSize=721737kb sumReadTime=3152ms file="unittextures/factorytank_1.png" indx=7141 inflSize=4103kb readTime=123ms file="unittextures/bcore_abc_1.tga" indx=6966 inflSize=3210kb readTime=61ms file="unittextures/bcore_abc_2.tga" indx=6968 inflSize=1800kb readTime=60ms file="unittextures/factorytank_2.png" indx=7143 inflSize=4103kb readTime=38ms file="objects3d/detriment.s3o" indx=5099 inflSize=514kb readTime=32ms file="bitmaps/loadpictures/fire.png" indx=500 inflSize=3301kb readTime=31ms file="objects3d/strikecom_2.dae" indx=5459 inflSize=1000kb readTime=24ms file="objects3d/behethud.s3o" indx=4900 inflSize=73kb readTime=23ms file="objects3d/funnelweb.dae" indx=5147 inflSize=1500kb readTime=21ms file="luaui/headers/overdrive.lua" indx=2938 inflSize=0kb readTime=18ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/1744f8151505db92eb3c8724f41eb638.sdp] 62564051 bytes cached in 2886 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=98 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/Fallendell_v1.0.sd7 (0x45419400) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x4540d360) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x45345b40) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f4ce008bf10) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]