[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.TfPM2I7JtV/springsettings.979016.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-12-amd64 #1 SMP Debian 4.19.152-1 (2020-10-18) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 17ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f654401d170 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 8755 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/979016/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 204ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x4555a5b0] using map "Cobalt Dream v1.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Cobalt Dream v1.0", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x4555a5b0] using game "Zero-K v1.8.10.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.10.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 108ms [f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (38 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 609ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 684ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 1ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 30ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 711ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 111ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 25ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 26ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 62ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 78ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 3 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] SirEdgelord was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/979016/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Mex Placement Initialised with 44 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 44, 78 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=c8e7acdd [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=aad9a4a2 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=545e4ae6 [f=-000001] [Path] [PathEstimator::ReadFile] hash=545e4ae6 file="cache/104dev-maintenance/paths/Cobalt Dream v1.0.pe-545e4ae6.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=c8e7acdd [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=aad9a4a2 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=545e4af6 [f=-000001] [Path] [PathEstimator::ReadFile] hash=545e4af6 file="cache/104dev-maintenance/paths/Cobalt Dream v1.0.pe2-545e4af6.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (166ms, checksum 9f002146)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11610,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/979016/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e83948aa6840334dfa941769d2c19a3ee3f5352fa5245859a90c6479e49c3e1562a8cc2709fdc8d7452eef69adaf0e96fe2d33789bdeecff969fb51b19cd2b35" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=06dcde00bfd6bd67bf5a88ce8a4f4b146ac6d11383bab5bea984f7d3c6bf970a954f7ba563b9b59d680ac61d16fe1bfe35e01e0af5184bf3f33cf08b1bd80de3]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=982343467aad7d88ad64aec3d6f7f814b91b7441cff5e4f87f1d0d011f828e16b7c4315173e122fec24bab04dafc8df366b2a3342e45e9e47f8677aace72420c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x518a0420,0x5221e940}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: d9c2955f1c9bbfd3e42a95859a071acf [f=-000001] Connection attempt from Shapeshifters [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Shapeshifters changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Shapeshifters" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e83948aa6840334dfa941769d2c19a3ee3f5352fa5245859a90c6479e49c3e1562a8cc2709fdc8d7452eef69adaf0e96fe2d33789bdeecff969fb51b19cd2b35" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Shapeshifters" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from whodies [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: whodies changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="whodies" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e83948aa6840334dfa941769d2c19a3ee3f5352fa5245859a90c6479e49c3e1562a8cc2709fdc8d7452eef69adaf0e96fe2d33789bdeecff969fb51b19cd2b35" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="whodies" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Shapeshifters" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=06dcde00bfd6bd67bf5a88ce8a4f4b146ac6d11383bab5bea984f7d3c6bf970a954f7ba563b9b59d680ac61d16fe1bfe35e01e0af5184bf3f33cf08b1bd80de3]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Shapeshifters" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=982343467aad7d88ad64aec3d6f7f814b91b7441cff5e4f87f1d0d011f828e16b7c4315173e122fec24bab04dafc8df366b2a3342e45e9e47f8677aace72420c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Shapeshifters" string="[Game::Load][lua{Rules,Gaia}={00000000b8032d70,00000001088c74d0}]" [f=-000001] Allies: I choose: you Pikachu! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="whodies" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=06dcde00bfd6bd67bf5a88ce8a4f4b146ac6d11383bab5bea984f7d3c6bf970a954f7ba563b9b59d680ac61d16fe1bfe35e01e0af5184bf3f33cf08b1bd80de3]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="whodies" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=982343467aad7d88ad64aec3d6f7f814b91b7441cff5e4f87f1d0d011f828e16b7c4315173e122fec24bab04dafc8df366b2a3342e45e9e47f8677aace72420c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="whodies" string="[Game::Load][lua{Rules,Gaia}={00000000737976b0,00000000bfa91d70}]" [f=-000001] Allies: I choose: Infiltrator! [f=-000001] [0] Event [3959,195.765991,5571]: 0 finished unit Recon Commander [f=-000001] [0] Event [295,195.762329,973]: 1 finished unit Strike Commander [f=0000000] [0] Shapeshifters, team: 1, elo:2316 [f=0000000] [0] whodies, team: 0, elo:1804 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000005] [5] Event [336,195.761719,1104]: 1 finished unit Hovercraft Platform [f=0000235] [235] Event [3856,195.761719,5392]: 0 finished unit Rover Assembly [f=0000285] [285] Event [168,195.761719,1032]: 1 finished unit Metal Extractor [f=0000405] [405] Event [168,195.761719,968]: 1 finished unit Wind/Tidal Generator [f=0000463] [463] Event [336,195.761719,1072]: 1 finished unit Quill [f=0000525] [525] Event [216,195.761719,888]: 1 finished unit Wind/Tidal Generator [f=0000564] [564] Event [3688,195.761719,5448]: 0 finished unit Metal Extractor [f=0000656] [656] Event [3855.99805,196.406815,5374.00781]: 0 finished unit Mason [f=0000690] [690] Event [264,195.761719,808]: 1 finished unit Wind/Tidal Generator [f=0000856] [856] Event [336,195.761719,1072]: 1 finished unit Quill [f=0000870] [870] Event [312,195.761719,728]: 1 finished unit Wind/Tidal Generator [f=0001132] [1132] Event [3928,195.761719,5112]: 0 finished unit Metal Extractor [f=0001176] [1176] Event [360,195.761719,648]: 1 finished unit Wind/Tidal Generator [f=0001207] [1207] Event [3688,195.761719,5384]: 0 finished unit Solar Collector [f=0001319] [1319] Event [336,195.761719,1072]: 1 finished unit Dagger [f=0001483] [1483] Event [3855.99805,196.406815,5374.00781]: 0 finished unit Mason [f=0001608] [1608] Event [3855.99805,196.406815,5374.00781]: 0 finished unit Dart [f=0001683] [1683] Event [3608,195.761719,5448]: 0 finished unit Solar Collector [f=0001743] [1743] Event [3855.99805,196.406815,5374.00781]: 0 finished unit Dart [f=0001878] [1878] Event [3855.99805,196.406815,5374.00781]: 0 finished unit Dart [f=0002013] [2013] Event [3855.99805,196.406815,5374.00781]: 0 finished unit Dart [f=0002056] [2056] Event [408,195.761719,696]: 1 finished unit Metal Extractor [f=0002117] [2117] Event [336,195.761719,1072]: 1 finished unit Dagger [f=0002148] [2148] Event [3855.99805,196.406815,5374.00781]: 0 finished unit Dart [f=0002178] [2178] Event [3688,195.761719,5528]: 0 finished unit Solar Collector [f=0002251] [2251] Event [1008,338.818359,1552]: 1 finished unit Radar Tower [f=0002289] [2289] Event [3855.99805,196.406815,5374.00781]: 0 finished unit Dart [f=0002381] [2381] Event [2896,195.761719,4480]: 0 finished unit Radar Tower [f=0002408] [2408] Event [1160,195.761719,72]: 1 finished unit Metal Extractor [f=0002425] [2425] Event [3855.99805,196.406815,5374.00781]: 0 finished unit Dart [f=0002491] [2491] Event [336,195.761719,1072]: 1 finished unit Dagger [f=0002697] [Game::ClientReadNet] added new player Benny4537 with number 2 to team 0 [f=0002698] > SPRINGIE:User Benny4537|staticcon|6_6||False|||US [f=0002711] Connection attempt from Benny4537 [f=0002711] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0002711] -> Connection established (given id 2) [f=0002716] [Game::ClientReadNet][LOGMSG] sender="Benny4537" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e83948aa6840334dfa941769d2c19a3ee3f5352fa5245859a90c6479e49c3e1562a8cc2709fdc8d7452eef69adaf0e96fe2d33789bdeecff969fb51b19cd2b35" [f=0002716] [Game::ClientReadNet][LOGMSG] sender="Benny4537" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0002851] [2851] Event [3855.99805,196.406815,5374.00781]: 0 finished unit Fencer [f=0002979] [2979] Event [336,195.761719,1072]: 1 finished unit Dagger [f=0003014] [3014] Event [616,195.761719,1384]: 1 finished unit Metal Extractor [f=0003241] [Game::ClientReadNet][LOGMSG] sender="Benny4537" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=06dcde00bfd6bd67bf5a88ce8a4f4b146ac6d11383bab5bea984f7d3c6bf970a954f7ba563b9b59d680ac61d16fe1bfe35e01e0af5184bf3f33cf08b1bd80de3]" [f=0003244] [Game::ClientReadNet][LOGMSG] sender="Benny4537" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=982343467aad7d88ad64aec3d6f7f814b91b7441cff5e4f87f1d0d011f828e16b7c4315173e122fec24bab04dafc8df366b2a3342e45e9e47f8677aace72420c]" [f=0003244] [Game::ClientReadNet][LOGMSG] sender="Benny4537" string="[Game::Load][lua{Rules,Gaia}={00000000d70035c0,00000000613232d0}]" [f=0003262] [3262] Event [336,195.761719,1072]: 1 finished unit Dagger [f=0003306] [3306] Event [1448,195.761719,152]: 1 finished unit Metal Extractor [f=0003388] [3388] Event [2632,195.761719,4200]: 0 finished unit Metal Extractor [f=0003436] [3436] Event [3855.99805,196.406815,5374.00781]: 0 finished unit Mason [f=0003572] [3572] Event [336,195.761719,1072]: 1 finished unit Dagger [f=0003676] [3676] Event [1096,195.761719,56]: 1 finished unit Wind/Tidal Generator [f=0003694] [3694] Event [3855.99805,196.406815,5374.00781]: 0 finished unit Dart [f=0003806] [3806] Event [280,195.761719,1880]: 1 finished unit Metal Extractor [f=0003939] [3939] Event [336,195.761719,1072]: 1 finished unit Dagger [f=0003984] [3984] Event [3855.99805,196.406815,5374.00781]: 0 finished unit Dart [f=0003992] [3992] Event [1016,195.761719,120]: 1 finished unit Wind/Tidal Generator [f=0004140] Spectator Benny4537 left the game: normal quit [f=0004140] [4140] Event [undefined]: Benny4537 quit [f=0004185] [4185] Event [848,195.761719,1776]: 1 finished unit Lotus [f=0004191] [4191] Event [3472,195.761719,5536]: 0 finished unit Lotus [f=0004197] [4197] Event [336,195.761719,1072]: 1 finished unit Dagger [f=0004245] [4245] Event [936,195.761719,168]: 1 finished unit Wind/Tidal Generator [f=0004280] [4280] Event [3855.99805,196.406815,5374.00781]: 0 finished unit Dart [f=0004338] [4338] Event [2624,195.761719,4096]: 0 finished unit Picket [f=0004341] [4341] Event [253.262741,195.761719,3843.76782]: 0 lost unit Dart [f=0004426] [4426] Event [3480,195.761719,4760]: 0 finished unit Metal Extractor [f=0004434] [4434] Event [675.456299,195.761719,4045.80371]: 0 lost unit Dart [f=0004519] [4519] Event [336,195.761719,1072]: 1 finished unit Dagger [f=0004520] [4520] Event [2816.7644,195.720657,517.501404]: 0 lost unit Dart [f=0004609] [4609] Event [856,195.761719,232]: 1 finished unit Wind/Tidal Generator [f=0004667] [4667] Event [328,195.761719,2584]: 1 finished unit Metal Extractor [f=0004784] [4784] Event [2936,195.761719,6072]: 0 finished unit Metal Extractor [f=0004861] [4861] Event [776,195.761719,280]: 1 finished unit Wind/Tidal Generator [f=0004893] [4893] Event [720,195.761719,1872]: 1 finished unit Lotus [f=0005076] [5076] Event [336,195.761719,1072]: 1 finished unit Quill [f=0005105] [5105] Event [248,195.761719,2728]: 1 finished unit Metal Extractor [f=0005174] [5174] Event [696,195.761719,344]: 1 finished unit Wind/Tidal Generator [f=0005352] [5352] Event [336,195.761719,1072]: 1 finished unit Dagger [f=0005380] [5380] Event [3855.99805,196.406815,5374.00781]: 0 finished unit Fencer [f=0005450] [5450] Event [616,195.761719,408]: 1 finished unit Wind/Tidal Generator [f=0005521] [5521] Event [2648,195.761719,5992]: 0 lost unit Metal Extractor [f=0005541] [5541] Event [2728.09155,195.761719,4841.54053]: 0 finished unit Recon Commander [f=0005541] game_message: Morph complete: Infiltrator lvl 1 -> Infiltrator lvl 2 [f=0005541] [5541] Received game_message: Morph complete: Infiltrator lvl 1 -> Infiltrator lvl 2 [f=0005598] [5598] Event [2954.31348,195.761719,5731.10352]: 0 lost unit Dart [f=0005648] [5648] Event [2936,195.761719,6072]: 0 lost unit Metal Extractor [f=0005711] [5711] Event [432,195.761719,2080]: 1 finished unit Lotus [f=0005784] [5784] Event [3107.06738,195.761719,5820.24902]: 0 lost unit Mason [f=0005804] [5804] Event [536,195.761719,456]: 1 finished unit Wind/Tidal Generator [f=0005807] [5807] Event [3816,195.761719,4264]: 0 finished unit Metal Extractor [f=0005829] [5829] Event [3855.99805,196.406815,5374.00781]: 0 finished unit Fencer [f=0005857] [5857] Event [336,195.761719,2720]: 1 finished unit Lotus [f=0005867] [5867] Event [3111.88037,195.761719,5549.00635]: 0 lost unit Fencer [f=0005930] [5930] Event [2832.27026,195.761719,5310.26807]: 1 lost unit Dagger [f=0005971] [5971] Event [2916.25903,195.761719,5205.77686]: 1 lost unit Dagger [f=0005984] [5984] Event [2974.8252,195.761719,5137.9834]: 1 lost unit Dagger [f=0005987] [5987] Event [2955.13232,195.761734,5120.6333]: 1 lost unit Dagger [f=0006102] [6102] Event [336,195.761719,1072]: 1 finished unit Bolas [f=0006108] [6108] Event [456,195.761719,520]: 1 finished unit Wind/Tidal Generator [f=0006244] [6244] Event [464,195.761719,2624]: 1 finished unit Lotus [f=0006245] [6245] Event [3480,195.761719,4760]: 0 lost unit Metal Extractor [f=0006255] [6255] Event [3496.56396,195.603577,4700.22119]: 1 lost unit Dagger [f=0006278] [6278] Event [3855.99805,196.406815,5374.00781]: 0 finished unit Fencer [f=0006391] [6391] Event [336,195.761719,1072]: 1 finished unit Dagger [f=0006394] [6394] Event [376,195.761719,584]: 1 finished unit Wind/Tidal Generator [f=0006414] [6414] Event [184,195.761719,1144]: 1 finished unit Caretaker [f=0006530] [6530] Event [336,195.761719,1072]: 1 finished unit Dagger [f=0006677] [6677] Event [3768,195.761719,3560]: 0 finished unit Metal Extractor [f=0006727] [6727] Event [3855.99805,196.406815,5374.00781]: 0 finished unit Fencer [f=0006793] [6793] Event [336,195.761719,1072]: 1 finished unit Dagger [f=0006869] [6869] Event [184,195.761719,1256]: 1 finished unit Caretaker [f=0006904] [6904] Event [2648,194.87915,5992]: 0 finished unit Metal Extractor [f=0006926] [6926] Event [4050.91162,195.761719,4640.51221]: 1 lost unit Dagger [f=0006935] [6935] Event [336,195.761719,1072]: 1 finished unit Dagger [f=0006983] [6983] Event [4070.10352,195.761719,4516.6958]: 1 lost unit Dagger [f=0007046] [7046] Event [336,195.761719,1072]: 1 finished unit Dagger [f=0007204] [7204] Event [336,195.761719,1072]: 1 finished unit Quill [f=0007334] [7334] Event [336,195.761719,1072]: 1 finished unit Dagger [f=0007336] [7336] Event [3855.99805,196.406815,5374.00781]: 0 finished unit Fencer [f=0007421] [7421] Event [1976,195.761719,4856]: 0 finished unit Metal Extractor [f=0007424] [7424] Event [3800.14502,195.761719,3337.30078]: 0 lost unit Dart [f=0007476] [7476] Event [336,195.761719,1072]: 1 finished unit Dagger [f=0007621] [7621] Event [336,195.761719,1072]: 1 finished unit Dagger [f=0007632] [7632] Event [328,195.761719,520]: 1 finished unit Wind/Tidal Generator [f=0007670] [7670] Event [3768,195.761719,3560]: 0 lost unit Metal Extractor [f=0007680] [7680] Event [3848,195.761719,3432]: 0 lost unit Metal Extractor [f=0007759] [7759] Event [336,195.761719,1072]: 1 finished unit Dagger [f=0007820] [7820] Event [968,195.761719,1240]: 1 finished unit Metal Extractor [f=0007851] [7851] Event [3855.99805,196.406815,5374.00781]: 0 finished unit Fencer [f=0007889] [7889] Event [336,195.761719,1072]: 1 finished unit Dagger [f=0007925] [7925] Event [408,195.761719,456]: 1 finished unit Wind/Tidal Generator [f=0007994] [7994] Event [336,195.761719,1072]: 1 finished unit Dagger [f=0008118] [8118] Event [1848,195.761719,5160]: 0 finished unit Metal Extractor [f=0008123] [8123] Event [336,195.761719,1072]: 1 finished unit Dagger [f=0008202] [8202] Event [488,195.761719,408]: 1 finished unit Wind/Tidal Generator [f=0008252] [8252] Event [336,195.761719,1072]: 1 finished unit Dagger [f=0008392] [8392] Event [336,195.761719,1072]: 1 finished unit Dagger [f=0008512] [8512] Event [3855.99805,196.406815,5374.00781]: 0 finished unit Mason [f=0008539] [8539] Event [336,195.761719,1072]: 1 finished unit Dagger [f=0008607] [8607] Event [568,195.761719,344]: 1 finished unit Wind/Tidal Generator [f=0008652] [8652] Event [3855.99805,196.406815,5374.00781]: 0 finished unit Dart [f=0008690] [8690] Event [336,195.761719,1072]: 1 finished unit Dagger [f=0008749] [8749] Event [1464,195.761719,1944]: 1 finished unit Metal Extractor [f=0008788] [8788] Event [3855.99805,196.406815,5374.00781]: 0 finished unit Dart [f=0008840] [8840] Event [336,195.761719,1072]: 1 finished unit Dagger [f=0008867] [8867] Event [3121.23047,195.761719,3711.42383]: 0 lost unit Fencer [f=0008872] [8872] Event [3119.36987,195.761719,3603.60571]: 1 lost unit Dagger [f=0008898] [8898] Event [2921.48999,195.761719,3738.66895]: 1 lost unit Dagger [f=0008923] [8923] Event [3855.99805,196.406815,5374.00781]: 0 finished unit Dart [f=0008928] [8928] Event [3091.7041,195.766144,3750.52417]: 1 lost unit Dagger [f=0008941] [8941] Event [2862.29932,195.761719,3806.16235]: 0 lost unit Fencer [f=0008954] [8954] Event [3125.32202,195.765823,3758.62988]: 1 lost unit Dagger [f=0008988] [8988] Event [336,195.761719,1072]: 1 finished unit Dagger [f=0009008] [9008] Event [648,195.761719,296]: 1 finished unit Wind/Tidal Generator [f=0009022] [9022] Event [2120,195.761719,1288]: 1 finished unit Metal Extractor [f=0009037] [9037] Event [3423.01147,195.761719,3552.36035]: 0 lost unit Fencer [f=0009068] [9068] Event [3172.21631,195.761719,3631.9519]: 1 lost unit Dagger [f=0009068] [9068] Event [3487.62207,195.761719,3456.02808]: 1 lost unit Dagger [f=0009085] [9085] Event [2000,195.761719,2976]: 1 finished unit Radar Tower [f=0009115] [9115] Event [336,195.761719,1072]: 1 finished unit Dagger [f=0009122] [9122] Event [3618.10107,195.761719,3433.677]: 0 lost unit Fencer [f=0009162] [9162] Event [3784,195.761719,5512]: 0 finished unit Solar Collector [f=0009246] [9246] Event [336,195.761719,1072]: 1 finished unit Dagger [f=0009262] [9262] Event [3816,195.761719,4264]: 0 lost unit Metal Extractor [f=0009327] [9327] Event [728,195.761719,232]: 1 finished unit Wind/Tidal Generator [f=0009376] [9376] Event [336,195.761719,1072]: 1 finished unit Dagger [f=0009448] [9448] Event [3928,195.761719,5112]: 0 lost unit Metal Extractor [f=0009507] [9507] Event [336,195.761719,1072]: 1 finished unit Dagger [f=0009524] [9524] Event [3855.99805,196.406815,5374.00781]: 0 lost unit Badger [f=0009531] [9531] Event [undefined]: whodies resigned [f=0009531] game_message: whodies has been destroyed! [f=0009531] game_message: Shapeshifters wins! [f=0009531] Submitting stats [f=0009531] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0009531] Part| Total Time|Time of the last 0.5s [f=0009531] Draw 7221.67ms 9.68% [f=0009531] Lua::Callins::Synced 3640.14ms 25.45% [f=0009531] Lua::Callins::Unsynced 10430.71ms 15.77% [f=0009531] Lua::CollectGarbage::Synced 160.41ms 0.10% [f=0009531] Lua::CollectGarbage::Unsynced 439.96ms 2.30% [f=0009531] Misc::Profiler::AddTime 34.02ms 0.10% [f=0009531] Sim 9332.30ms 75.25% [f=0009531] [9531] Received game_message: whodies has been destroyed! [f=0009531] [9531] Received game_message: Shapeshifters wins! [f=0009532] [9532] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0009532] [9532] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0009532] [9532] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0009532] [9532] Game End Stats Values: 2,2075,2200,2200,2075,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,5.5999999,6.13333321,6.13333321,5.5999999,0,0,0,0,0,0,0,0,800,925,925,800,0,0,0,0,0,0,0,0,0,0,0,0 [f=0009532] [9532] Game End Stats Values: 3,2285,2565,2565,2285,0,0.67715096,0.67715096,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,10.2248354,10.2248354,8,1275,1275,1275,1275,7.33333349,8.04514408,8.04514408,7.33333349,0,0,0,0,0,0,0,0,1010,1290,1290,1010,0,0,0,0,0,0,0,0,0,0,0,0 [f=0009532] [9532] Game End Stats Values: 4,2445,2680,2680,2445,0.00032536,6.84358788,6.84358788,0.00032536,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8.39999962,14.2011347,14.2011347,8.39999962,1275,1275,1275,1275,8.80002213,8.41109562,8.41109562,8.80002213,0,80,80,0,0,0,0,0,1170,1325,1325,1170,0,0,0,0,0,0,0,0,0,0,0,0 [f=0009532] [9532] Game End Stats Values: 5,2715,2680,2680,2715,0.74556911,19.3236465,19.3236465,0.74556911,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,10.2666664,17.2080994,17.2080994,10.2666664,1275,1275,1275,1275,10.0496826,8.83200359,8.83200359,10.0496826,80,80,80,80,0,0,0,0,1360,1325,1325,1360,0,0,0,0,0,0,0,0,0,0,0,0 [f=0009532] [9532] Game End Stats Values: 6,2905,2850,2850,2905,2.39256716,31.1946754,31.1946754,2.39256716,0,0,0,0,0,0,0,0,0,0,0,0,0,33.3366699,33.3366699,0,0,0,0,0,12.1333332,15.093277,15.093277,12.1333332,1275,1275,1275,1275,10.1097994,9.4580698,9.4580698,10.1097994,200,160,160,200,0,0,0,0,1430,1415,1415,1430,0,0,0,0,0,0,0,0,33.3366699,0,0,33.3366699 [f=0009532] [9532] Game End Stats Values: 7,3040,3075,3075,3040,6.73766232,33.4077225,33.4077225,6.73766232,0,0,0,0,0,0,0,0,0,0,0,0,0,33.3366699,33.3366699,0,0,0,0,0,14,10.1586924,10.1586924,14,1330,1330,1330,1330,10.2896729,11.2142029,11.2142029,10.2896729,280,240,240,280,0,0,0,0,1430,1505,1505,1430,0,0,0,0,0,0,0,0,33.3366699,0,0,33.3366699 [f=0009532] [9532] Game End Stats Values: 8,3180,3245,3245,3180,11.352828,34.2945595,34.2945595,11.352828,0,0,0,0,0,0,0,0,0,0,0,0,0,33.3366699,33.3366699,0,0,0,0,0,14,10.6438446,10.6438446,14,1330,1330,1330,1330,10.3076782,12.4591227,12.4591227,10.3076782,420,320,320,420,0,0,0,0,1430,1595,1595,1430,0,0,0,0,0,0,0,0,33.3366699,0,0,33.3366699 [f=0009532] [9532] Game End Stats Values: 9,3390,3495,3495,3390,16.8610764,35.7150803,35.7150803,16.8610764,0,0,0,0,0,0,0,0,0,0,0,0,0,33.3366699,33.3366699,0,0,0,0,0,14,12.7057409,12.7057409,14,1330,1330,1330,1330,11.1672173,15.1613684,15.1613684,11.1672173,420,480,480,420,0,0,0,0,1640,1685,1685,1640,0,0,0,0,0,0,0,0,33.3366699,0,0,33.3366699 [f=0009532] [9532] Game End Stats Values: 10,3470,3735,3735,3470,21.1447906,36.8752632,36.8752632,21.1447906,0,0,0,0,0,0,0,0,0,0,0,0,0,33.3366699,33.3366699,0,0,0,0,0,14,14.0716858,14.0716858,14,1330,1330,1330,1330,12.2855806,17.0106792,17.0106792,12.2855806,500,560,560,500,0,0,0,0,1640,1845,1845,1640,0,0,0,0,0,0,0,0,33.3366699,0,0,33.3366699 [f=0009532] [9532] Game End Stats Values: 11,3710,3940,3940,3710,26.3459072,46.3903008,46.3903008,26.3459072,0,0,0,0,0,0,0,0,0,0,0,0,9.33333302,146.67334,146.67334,9.33333302,190,90,90,190,14,22.8945942,22.8945942,14,1330,1330,1330,1330,12.4800749,18.6343346,18.6343346,12.4800749,460,640,640,460,0,80,80,0,1730,1880,1880,1730,80,0,0,80,0,0,0,0,146.67334,9.33333302,9.33333302,146.67334 [f=0009532] [9532] Game End Stats Values: 12,3760,4270,4270,3760,41.4663391,59.1027374,59.1027374,41.4663391,0,0,0,0,0,0,0,0,0,0,0,0,9.33333302,153.33667,153.33667,9.33333302,190,180,180,190,14,25.5886841,25.5886841,14,1330,1330,1330,1330,15.5413628,21.4030514,21.4030514,15.5413628,420,720,720,420,0,120,120,0,1820,2040,2040,1820,120,22.3333263,22.3333263,120,0,0,0,0,153.33667,9.33333302,9.33333302,153.33667 [f=0009532] [9532] Game End Stats Values: 13,3900,4605,4605,3900,44.2076874,60.4127083,60.4127083,44.2076874,0,0,0,0,0,0,0,0,0,0,0,0,9.33333302,153.33667,153.33667,9.33333302,190,180,180,190,14,18.3823185,18.3823185,14,1330,1330,1330,1330,16.1827564,21.1539974,21.1539974,16.1827564,560,800,800,560,0,120,120,0,1820,2295,2295,1820,120,22.3333263,22.3333263,120,0,0,0,0,153.33667,9.33333302,9.33333302,153.33667 [f=0009532] [9532] Game End Stats Values: 14,3960,4765,4765,3960,44.2076874,60.4127083,60.4127083,44.2076874,0,0,0,0,0,0,0,0,0,0,0,0,170.721008,583.192993,583.192993,170.721008,190,270,270,190,14,17.865963,17.865963,14,1410,1330,1330,1410,15.333333,22,22,15.333333,660,800,800,660,0,449.833496,449.833496,0,1700,2365,2365,1700,449.833496,22.3333263,22.3333263,449.833496,0,0,0,0,587.994202,226.358749,226.358749,587.994202 [f=0009532] [9532] Game End Stats Values: 15,3870,4770,4770,3870,50.1120415,66.6575623,66.6575623,50.1120415,0,0,0,0,0,0,0,0,0,0,0,0,381.061981,940.923584,940.923584,381.061981,190,450,450,190,14,26.8764896,26.8764896,14,1410,1330,1330,1410,16.3936234,22.4163246,22.4163246,16.3936234,660,590,590,660,240,679.833496,679.833496,240,1610,2400,2400,1610,679.833496,422.333313,422.333313,679.833496,0,0,0,0,945.724792,482.794525,482.794525,945.724792 [f=0009532] [9532] Game End Stats Values: 16,4100,5145,5145,4100,50.9808044,86.6856079,86.6856079,50.9808044,0,0,0,0,0,0,0,0,0,0,0,0,381.061981,1040.36206,1040.36206,381.061981,190,450,450,190,14,31.6124706,31.6124706,14,1410,1330,1330,1410,14.1912508,23.3352051,23.3352051,14.1912508,800,750,750,800,240,679.833496,679.833496,240,1700,2615,2615,1700,679.833496,422.333313,422.333313,679.833496,0,0,0,0,1045.16333,482.794525,482.794525,1045.16333 [f=0009532] [9532] Game End Stats Values: 17,4190,5405,5405,4190,51.132679,105.887817,105.887817,51.132679,0,0,0,0,0,0,0,0,0,0,0,0,458.267456,1107.0354,1107.0354,458.267456,190,450,450,190,14,31.610569,31.610569,14,1410,1330,1330,1410,19.2990112,23.2801456,23.2801456,19.2990112,800,830,830,800,400,679.833496,679.833496,400,1790,2795,2795,1790,679.833496,582.333313,582.333313,679.833496,35.9999771,0,0,35.9999771,1111.83667,559.999817,559.999817,1111.83667 [f=0009532] [9532] Game End Stats Values: 18,4380,5810,5810,4380,51.5440979,124.442123,124.442123,51.5440979,0,0,0,0,0,0,0,0,0,0,0,0,467.6008,1255.68579,1255.68579,467.6008,190,450,450,190,14,31.298769,31.298769,14,1410,1330,1330,1410,18.9818726,23.2369518,23.2369518,18.9818726,900,1070,1070,900,400,719.833496,719.833496,400,1880,2960,2960,1880,719.833496,582.333313,582.333313,719.833496,35.9999771,0,0,35.9999771,1260.48706,569.33313,569.33313,1260.48706 [f=0009532] [9532] Game End Stats Values: 19,4430,6175,6175,4430,52.1311951,152.747925,152.747925,52.1311951,0,0,0,0,0,0,0,0,0,0,0,0,488.939484,1296.04797,1296.04797,488.939484,190,450,450,190,14,34.6288719,34.6288719,14,1410,1330,1330,1410,19.0058022,24.953722,24.953722,19.0058022,1040,1310,1310,1040,400,868.833618,868.833618,400,1790,3085,3085,1790,868.833618,582.333313,582.333313,868.833618,53.3334427,0,0,53.3334427,1300.84924,590.671753,590.671753,1300.84924 [f=0009532] [9532] Game End Stats Values: 20,4640,6530,6530,4640,55.8231239,184.705688,184.705688,55.8231239,0,0,0,0,0,0,0,0,171.455872,0,0,171.455872,488.939484,1296.04797,1296.04797,488.939484,190,450,450,190,14,38.5767097,38.5767097,14,1410,1330,1330,1410,28.6794796,26.130518,26.130518,28.6794796,1040,1630,1630,1040,400,868.833618,868.833618,400,2000,3120,3120,2000,947.833862,582.333313,582.333313,947.833862,100.33297,0,0,100.33297,1300.84924,590.671753,590.671753,1300.84924 [f=0009532] [9532] Game End Stats Values: 21,4480,6575,6575,4480,60.1389771,216.246063,216.246063,60.1389771,0,0,0,0,0,0,0,0,366.695465,0,0,366.695465,949.96051,1961.80298,1961.80298,949.96051,190,450,450,190,13.9913845,36.527401,36.527401,13.9913845,1410,1330,1330,1410,24.2819786,27.0360279,27.0360279,24.2819786,880,1550,1550,880,720,1148.83362,1148.83362,720,2000,3245,3245,2000,1227.83386,902.333313,902.333313,1227.83386,165.333679,0,0,165.333679,1992.60425,1052.51013,1052.51013,1992.60425 [f=0009532] [9532] Game End Stats Values: 22,4090,6870,6870,4090,61.5001831,235.203873,235.203873,61.5001831,0,0,0,0,0,0,0,0,464.65097,0,0,464.65097,1092.3186,2452.08008,2452.08008,1092.3186,190,450,450,190,14.9425373,31.4320068,31.4320068,14.9425373,1410,1385,1385,1410,21.0413284,28.9971867,28.9971867,21.0413284,600,1630,1630,600,880,1608.83362,1608.83362,880,1890,3405,3405,1890,1687.83386,1062.33325,1062.33325,1687.83386,191.001129,0,0,191.001129,2482.88135,1249.82202,1249.82202,2482.88135 [f=0009532] [9532] Game End Stats Values: 23,4090,6950,6950,4090,61.7796478,236.53363,236.53363,61.7796478,0,0,0,0,0,0,0,0,484.430908,0,0,484.430908,1092.3186,2667.8064,2667.8064,1092.3186,190,450,450,190,16,32.6036072,32.6036072,16,1410,1385,1385,1410,21.5931778,28.4432507,28.4432507,21.5931778,600,1710,1710,600,880,1804.50024,1804.50024,880,1890,3405,3405,1890,1883.50049,1062.33325,1062.33325,1883.50049,202.50148,0,0,202.50148,2698.60767,1277.38281,1277.38281,2698.60767 [f=0009538] [9538] Event [3862.96777,195.862671,5171.31152]: 0 lost unit Dart [f=0009544] [9544] Event [3856,195.761719,5392]: 0 lost unit Rover Assembly [f=0009574] [9574] Event [3301.07593,195.761719,4060.59277]: 0 lost unit Recon Commander [f=0009597] [whodies (replay)] Allies: gg [f=0009638] [9638] Event [336,195.761719,1072]: 1 finished unit Dagger [f=0009662] [9662] Event [808,195.761719,168]: 1 finished unit Wind/Tidal Generator [f=0009677] [9677] Event [1048,195.761719,2424]: 1 finished unit Metal Extractor [f=0009694] Player Shapeshifters left the game: normal quit [f=0009694] [9694] Event [undefined]: Shapeshifters quit [f=0009749] [9749] Event [336,195.761719,1072]: 1 finished unit Dagger [f=0009812] [9812] Event [2248,195.761719,984]: 1 finished unit Metal Extractor [f=0009814] No clients connected, shutting down server [f=0009814] Server shutdown [f=0009856] [9856] Event [336,195.761719,1072]: 1 finished unit Dagger [f=0009932] [9932] Event [888,195.761719,120]: 1 finished unit Wind/Tidal Generator [f=0009959] [9959] Event [336,195.761719,1072]: 1 finished unit Dagger [f=0010059] [10059] Event [336,195.761719,1072]: 1 finished unit Dagger [f=0010168] [10168] Event [336,195.761719,1072]: 1 finished unit Dagger [f=0010214] [10214] Event [968,195.761719,56]: 1 finished unit Wind/Tidal Generator [f=0010282] [10282] Event [336,195.761719,1072]: 1 finished unit Dagger [f=0010404] [10404] Event [336,195.761719,1072]: 1 finished unit Dagger [f=0010433] [10433] Event [2256,195.761719,1184]: 1 finished unit Lotus [f=0010501] [10501] Event [792,195.761719,120]: 1 finished unit Wind/Tidal Generator [f=0010513] [10513] Event [336,195.761719,1072]: 1 finished unit Dagger [f=0010613] [10613] Event [336,195.761719,1072]: 1 finished unit Dagger [f=0010721] [10721] Event [2408,195.761719,2024]: 1 finished unit Metal Extractor [f=0010729] [10729] Event [336,195.761719,1072]: 1 finished unit Dagger [f=0010826] [10826] Event [336,195.761719,1072]: 1 finished unit Dagger [f=0010831] [10831] Event [680,195.761719,168]: 1 finished unit Wind/Tidal Generator [f=0010936] [10936] Event [336,195.761719,1072]: 1 finished unit Dagger [f=0011060] [11060] Event [336,195.761719,1072]: 1 finished unit Dagger [f=0011135] [11135] Event [600,195.761719,216]: 1 finished unit Wind/Tidal Generator [f=0011183] [11183] Event [336,195.761719,1072]: 1 finished unit Dagger [f=0011215] [11215] Event [2032,195.761719,1472]: 1 finished unit Lotus [f=0011297] [11297] Event [336,195.761719,1072]: 1 finished unit Dagger [f=0011407] [11407] Event [336,195.761719,1072]: 1 finished unit Dagger [f=0011423] [11423] Event [520,195.761719,280]: 1 finished unit Wind/Tidal Generator [f=0011505] [11505] Event [2472,195.761719,1608]: 1 finished unit Metal Extractor [f=0011524] [11524] Event [336,195.761719,1072]: 1 finished unit Dagger [f=0011696] [11696] Event [440,195.761719,328]: 1 finished unit Wind/Tidal Generator [f=0011939] [11939] Event [360,195.761719,392]: 1 finished unit Wind/Tidal Generator [f=0011955] [11955] Event [2384,195.761719,912]: 1 finished unit Lotus [f=0012209] [12209] Event [280,195.761719,440]: 1 finished unit Wind/Tidal Generator [f=0012449] [12449] Event [200,195.761719,408]: 1 finished unit Wind/Tidal Generator [f=0012552] [12552] Event [336,195.761719,1072]: 1 finished unit Lance [f=0012689] [12689] Event [280,195.761719,360]: 1 finished unit Wind/Tidal Generator [f=0012827] [12827] Event [336,195.761719,1072]: 1 finished unit Halberd [f=0012944] [12944] Event [360,195.761719,312]: 1 finished unit Wind/Tidal Generator [f=0013096] [13096] Event [336,195.761719,1072]: 1 finished unit Halberd [f=0013184] [13184] Event [440,195.761719,264]: 1 finished unit Wind/Tidal Generator [f=0013366] [13366] Event [336,195.761719,1072]: 1 finished unit Halberd [f=0013499] [13499] Event [520,195.761719,200]: 1 finished unit Wind/Tidal Generator [f=0013570] Autoquit sending quit command. [f=0013570] [QuitAction] user exited to system [f=0013570] [SpringApp::Kill][1] fromRun=1 [f=0013570] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0013570] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0013570] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0013570] [ThreadPool::SetThreadCount][2] workers=0 [f=0013570] [SpringApp::Kill][2] [f=0013570] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0013570] [Game::KillLua][3] dtor=0 luaUI=0x516b2490 [f=0013570] Start widgetHandler:Shutdown [f=0013570] Shutdown - SaveOrderList Complete [f=0013570] Writing last game win data [f=0013570] Shutdown - SaveConfigData Complete [f=0013570] Shutdown Widget - Chili Highlight [f=0013570] Shutdown Widget - Save/Load API [f=0013570] Shutdown Widget - Draw After Chili [f=0013570] Shutdown Widget - EPIC Menu [f=0013570] Shutdown Widget - Chili Minimap [f=0013570] Shutdown Widget - Chili Widget Selector [f=0013570] Shutdown Widget - Local Team Colors [f=0013570] Shutdown Widget - Display Keys 2 [f=0013570] Shutdown Widget - Save Game Menu [f=0013570] Shutdown Widget - HealthBars [f=0013570] Shutdown Widget - Noises [f=0013570] Shutdown Widget - Unit Icons [f=0013570] Shutdown Widget - Win Counter [f=0013570] Shutdown Widget - BuildETA [f=0013570] Shutdown Widget - SpringRTS Replay Stats [f=0013570] Shutdown Widget - Modular Comm Info [f=0013570] Shutdown Widget - CameraShake [f=0013570] Shutdown Widget - Chili Economy Panel Default [f=0013570] Shutdown Widget - Chili EndGame Window [f=0013570] Shutdown Widget - Chili Nuke Warning [f=0013570] Shutdown Widget - Chili Selections & CursorTip v2 [f=0013570] Shutdown Widget - Chili Spectator Panels [f=0013570] Shutdown Widget - Context Menu [f=0013570] Shutdown Widget - Darkening [f=0013570] Shutdown Widget - MetalFeatures (new) [f=0013570] Shutdown Widget - Defense Range Zero-K [f=0013570] Shutdown Widget - Grab Input [f=0013570] Input grabbing is disabled! [f=0013570] Shutdown Widget - Highlight Geos [f=0013570] Shutdown Widget - Local Widgets Config [f=0013570] Shutdown Widget - Mex Placement Handler [f=0013570] Shutdown Widget - MinimapEvents [f=0013570] Shutdown Widget - Missile Silo Range [f=0013570] Shutdown Widget - Point Tracker [f=0013570] Shutdown Widget - Showeco and Grid Drawer [f=0013570] Shutdown Widget - Stereo3D [f=0013570] Shutdown Widget - Music Player v2 [f=0013570] Shutdown Widget - Attack AoE [f=0013570] Shutdown Widget - Map Edge Extension [f=0013570] Shutdown Widget - Selection Send [f=0013570] Shutdown Widget - LupsManager [f=0013570] Shutdown Widget - Newton Firezone [f=0013570] Shutdown Widget - Chili Pro Console [f=0013570] Shutdown Widget - Lasso Terraform GUI [f=0013570] Shutdown Widget - Chili Framework [f=0013570] Shutdown Widget - Lups [f=0013570] Shutdown Widget - Custom Markers [f=0013570] Shutdown Widget - Chili Core Selector [f=0013570] Shutdown Widget - Select Keys [f=0013570] Shutdown Widget - Pause Screen [f=0013570] Shutdown Widget - Layout Handler [f=0013570] Shutdown Widget - Persistent Build Height [f=0013570] Shutdown Widget - Text To Speech Control [f=0013570] End widgetHandler:Shutdown [f=0013570] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={663086,75226361} {int,ext,rec}Allocs={22862292,0,0} {chunk,block}Bytes={75226361,0} [f=0013570] [Game::KillLua][1] dtor=0 luaGaia=0x5221e940 [f=0013570] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={470735,63304436} {int,ext,rec}Allocs={22862293,0,0} {chunk,block}Bytes={63304436,0} [f=0013570] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={470735,63304436} {int,ext,rec}Allocs={22862293,0,0} {chunk,block}Bytes={63304436,0} [f=0013570] [Game::KillLua][2] dtor=0 luaRules=0x518a0420 [f=0013570] Start gadgetHandler:Shutdown [f=0013570] Shutdown - StartSetup [f=0013570] Shutdown - UnitMorph [f=0013570] Shutdown - Carrier Drones [f=0013570] Shutdown - LupsNanoSpray [f=0013570] Shutdown - Missile Silo Controller [f=0013570] Shutdown - Modular Comm Info [f=0013570] Shutdown - Terrain Texture Handler [f=0013570] Shutdown - UnitCloakShield [f=0013570] Shutdown - Starlight Handler [f=0013570] End gadgetHandler:Shutdown [f=0013570] Start gadgetHandler:Shutdown [f=0013570] Shutdown - Save/Load [f=0013570] Shutdown - Teleport Throw [f=0013570] Shutdown - UnitMorph [f=0013570] Shutdown - Modular Comm Info [f=0013570] Shutdown - Retreat Command [f=0013570] Shutdown - Shockwaves [f=0013570] Shutdown - UnitCloakShield [f=0013570] Shutdown - Lups Cloak FX [f=0013570] Shutdown - Lups [f=0013570] Shutdown - Lups Shield [f=0013570] End gadgetHandler:Shutdown [f=0013570] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={22862325,0,0} {chunk,block}Bytes={0,0} [f=0013570] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={22862325,0,0} {chunk,block}Bytes={0,0} [f=0013570] [Game::KillLua][4] dtor=0 [f=0013570] [Game::~CGame][1] [f=0013570] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0013570] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0013570] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0013570] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0013570] [Game::KillLua][4] dtor=1 [f=0013570] [Game::KillMisc][1] [f=0013570] [Game::KillMisc][2] [f=0013570] [Game::KillMisc][3] [f=0013570] [Game::KillRendering][1] [f=0013570] [3DOParser::Kill] allocated 137 pieces [f=0013570] [S3OParser::Kill] allocated 2779 pieces [f=0013570] [AssParser::Kill] allocated 241 pieces [f=0013570] [Game::KillInterface][1] [f=0013570] [Game::KillInterface][2] [f=0013570] [Game::KillSimulation][1] [f=0013570] [Game::KillSimulation][2] [f=0013570] [CCollisionHandler] dis-/continuous tests: 0/182490 [f=0013570] [Game::KillSimulation][3] [f=0013570] [~CPathCache(16x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0013570] [~CPathCache(16x24)] cacheHits=23 hitPercentage=21% numHashColls=0 maxCacheSize=8 [f=0013570] [~CPathCache(32x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0013570] [~CPathCache(32x48)] cacheHits=50 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0013570] [~CRectangleOverlapHandler] 0% overlap reduction [f=0013570] [~CRectangleOverlapHandler] 0% overlap reduction [f=0013570] [LosHandler::Kill] raycast instance cache-{hits,misses}={7067,9281}; shared=5%; cached=39% [f=0013570] [Game::KillSimulation][4] [f=0013570] [CommonDefHandler::KillStatic] 3163 sound-set data items added [f=0013570] [Game::~CGame][2] [f=0013570] [Game::~CGame][3] [f=0013570] [SpringApp::Kill][3] [f=0013570] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 142558 bytes sent 117496 bytes recv'd [f=0013570] [SpringApp::Kill][4] font=0x4548caa0 [f=0013570] [SpringApp::Kill][5] [f=0013570] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7792 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/1744f8151505db92eb3c8724f41eb638.sdp (0x4550e8f0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/1744f8151505db92eb3c8724f41eb638.sdp" numZipFiles=7792 sumInflSize=721737kb sumReadTime=4029ms file="unittextures/bcore_abc_1.tga" indx=6966 inflSize=3210kb readTime=170ms file="objects3d/amphbomb.s3o" indx=4824 inflSize=40kb readTime=97ms file="unittextures/bcore_abc_2.tga" indx=6968 inflSize=1800kb readTime=68ms file="luaui/widgets/gui_chili_chicken.lua" indx=4582 inflSize=18kb readTime=46ms file="objects3d/amphriot.s3o" indx=4834 inflSize=95kb readTime=43ms file="objects3d/funnelweb.dae" indx=5147 inflSize=1500kb readTime=37ms file="objects3d/can.s3o" indx=4924 inflSize=64kb readTime=34ms file="objects3d/commrecon2.s3o" indx=4975 inflSize=114kb readTime=31ms file="objects3d/spherezeus.s3o" indx=5430 inflSize=118kb readTime=29ms file="unitpics/hoverdepthcharge.png" indx=6426 inflSize=10kb readTime=28ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/1744f8151505db92eb3c8724f41eb638.sdp] 56334500 bytes cached in 2892 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=67 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/Cobalt_Dream_v1.0.sd7 (0x4562f250) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x45644dc0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x4550be10) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f654408bf10) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]