[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.9q5zTKidUQ/springsettings.978741.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-12-amd64 #1 SMP Debian 4.19.152-1 (2020-10-18) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 44ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f9ebc01d170 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 8738 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/978741/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 229ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x4691dfe0] using map "DunePatrolRedux v1.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="DunePatrolRedux v1.0", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x4691dfe0] using game "Zero-K v1.8.10.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.10.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 111ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (38 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 661ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 737ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 35ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 715ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 135ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 29ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 25ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 97ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 74ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 2 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 0 mapped to this game's team 0 [f=-000001] Testing last game's team 1 mapped to this game's team 1 [f=-000001] All players and teams match from last game, using last game's scores as base [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/978741/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Mex Placement Initialised with 36 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 36, 139 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=c1067d66 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=1c58f1f4 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=bdfc68c1 [f=-000001] [Path] [PathEstimator::ReadFile] hash=bdfc68c1 file="cache/104dev-maintenance/paths/DunePatrolRedux v1.0.pe-bdfc68c1.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=c1067d66 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=1c58f1f4 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=bdfc68d1 [f=-000001] [Path] [PathEstimator::ReadFile] hash=bdfc68d1 file="cache/104dev-maintenance/paths/DunePatrolRedux v1.0.pe2-bdfc68d1.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (179ms, checksum f5cbdc87)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11611,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/978741/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c89ab397b7b8e4624df7241b7bc13bf34fc30446d5ff3736dfd1b1a34f4d820880cdc935ec553f89cf0fed6e7521a0f8c652601e27fcc510277a554b82a13327" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=ce686554cfa4f42463af8871dc7c986f5e09e815156dffe438613486230873a9283749b142d65fa507ba57eef35b50e2f15e3289c8a959381864ec9e0da41b3d]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=2763773346ddca969f4e094d897f0a0425456f517b662b638cb8e07b5a3441bd3081b05a2d37f9b365f59d2a57949ada5f516b0fc2f3e2fed157a0496f9663b6]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x52cfa1c0,0x61ba10e0}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 5b5f955f83cd489f198fef7ddbab37ef [f=-000001] Connection attempt from Lordlon [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Lordlon changed status [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from chrisdoor1990 [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: chrisdoor1990 changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Lordlon" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c89ab397b7b8e4624df7241b7bc13bf34fc30446d5ff3736dfd1b1a34f4d820880cdc935ec553f89cf0fed6e7521a0f8c652601e27fcc510277a554b82a13327" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Lordlon" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="chrisdoor1990" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c89ab397b7b8e4624df7241b7bc13bf34fc30446d5ff3736dfd1b1a34f4d820880cdc935ec553f89cf0fed6e7521a0f8c652601e27fcc510277a554b82a13327" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="chrisdoor1990" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Lordlon" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=ce686554cfa4f42463af8871dc7c986f5e09e815156dffe438613486230873a9283749b142d65fa507ba57eef35b50e2f15e3289c8a959381864ec9e0da41b3d]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Lordlon" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=2763773346ddca969f4e094d897f0a0425456f517b662b638cb8e07b5a3441bd3081b05a2d37f9b365f59d2a57949ada5f516b0fc2f3e2fed157a0496f9663b6]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Lordlon" string="[Game::Load][lua{Rules,Gaia}={00000000eb482d80,00000000c37f8c10}]" [f=-000001] Allies: I choose: Recon! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="chrisdoor1990" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=ce686554cfa4f42463af8871dc7c986f5e09e815156dffe438613486230873a9283749b142d65fa507ba57eef35b50e2f15e3289c8a959381864ec9e0da41b3d]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="chrisdoor1990" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=2763773346ddca969f4e094d897f0a0425456f517b662b638cb8e07b5a3441bd3081b05a2d37f9b365f59d2a57949ada5f516b0fc2f3e2fed157a0496f9663b6]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="chrisdoor1990" string="[Game::Load][lua{Rules,Gaia}={0000000065474860,00000000cdef0220}]" [f=-000001] Allies: I choose: Guardian! [f=-000001] [0] Event [5023,47.5529785,3462]: 0 finished unit Recon Commander [f=-000001] [0] Event [1409,46.3308105,774]: 1 finished unit Guardian Commander [f=0000000] [0] chrisdoor1990, team: 1, elo:1852 [f=0000000] [0] Lordlon, team: 0, elo:1838 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000045] [45] Event [4912,46.5235672,3584]: 0 finished unit Tank Foundry [f=0000121] [121] Event [1424,46.3260803,848]: 1 finished unit Tank Foundry [f=0000405] [405] Event [1400,47.2768555,600]: 1 finished unit Metal Extractor [f=0000487] [487] Event [4744,47.267395,3496]: 0 finished unit Metal Extractor [f=0000631] [631] Event [1336,46.8795166,584]: 1 finished unit Solar Collector [f=0000689] [689] Event [1391.51794,123.327103,710.758423]: 1 finished unit Firefly [f=0000773] [773] Event [4912.04297,47.64608,3556]: 0 finished unit Welder [f=0000798] [798] Event [1452,47.4587631,848]: 1 finished unit Welder [f=0000856] [856] Event [1464,46.3355408,600]: 1 finished unit Solar Collector [f=0000862] [862] Event [4936,47.5464783,3352]: 0 finished unit Metal Extractor [f=0001178] [1178] Event [4872,47.1585999,3336]: 0 finished unit Solar Collector [f=0001517] [1517] Event [4912.04297,47.64608,3556]: 0 finished unit Welder [f=0001569] [1569] Event [1384,46.5815125,664]: 1 finished unit Solar Collector [f=0001589] [1589] Event [1452,47.4587631,848]: 1 finished unit Welder [f=0001625] [1625] Event [4792,46.3260803,3368]: 0 finished unit Solar Collector [f=0002142] [2142] Event [1416,46.3591919,520]: 1 finished unit Solar Collector [f=0002480] [2480] Event [4696,46.3308105,3432]: 0 finished unit Solar Collector [f=0002708] [2708] Event [5736,17.1500549,2152]: 0 finished unit Metal Extractor [f=0002736] [2736] Event [4928,47.0419197,3296]: 0 finished unit Lotus [f=0003047] [3047] Event [3688,74.286438,840]: 1 finished unit Metal Extractor [f=0003171] [3171] Event [4912.04297,47.64608,3556]: 0 finished unit Kodachi [f=0003277] [3277] Event [1452,47.4587631,848]: 1 finished unit Kodachi [f=0003298] [3298] Event [1208,47.5370178,744]: 1 finished unit Metal Extractor [f=0003385] [3385] Event [1432,75.4642639,1816]: 1 finished unit Metal Extractor [f=0003744] [3744] Event [5096,46.3260803,3576]: 0 finished unit Metal Extractor [f=0003932] [3932] Event [3496,74.286438,504]: 1 finished unit Metal Extractor [f=0003957] [3957] Event [5880,18.015686,2072]: 0 finished unit Metal Extractor [f=0004029] [4029] Event [1048,46.3260803,520]: 1 finished unit Metal Extractor [f=0004297] [4297] Event [3688,74.286438,840]: 1 lost unit Metal Extractor [f=0004324] [4324] Event [1452,47.4587631,848]: 1 finished unit Kodachi [f=0004345] [4345] Event [1456,74.5040283,1904]: 1 finished unit Lotus [f=0004444] [4444] Event [984,46.3260803,520]: 1 finished unit Solar Collector [f=0004449] [4449] Event [4225.48242,74.286438,3395.69238]: 0 finished unit Recon Commander [f=0004449] game_message: Morph complete: Recon lvl 1 -> Recon lvl 2 [f=0004449] [4449] Received game_message: Morph complete: Recon lvl 1 -> Recon lvl 2 [f=0004546] [4546] Event [4912.04297,47.64608,3556]: 0 finished unit Kodachi [f=0004564] [4564] Event [3664,74.286438,352]: 1 lost unit Lotus [f=0004717] [4717] Event [4936,46.657196,3720]: 0 finished unit Caretaker [f=0004739] [4739] Event [5720,17.1595154,1912]: 0 finished unit Metal Extractor [f=0004759] [4759] Event [1112,46.3355408,520]: 1 finished unit Solar Collector [f=0004988] [4988] Event [4002.47241,16.6631432,987.257568]: 0 lost unit Kodachi [f=0005111] [5111] Event [3928,75.5021057,3224]: 0 finished unit Metal Extractor [f=0005142] [5142] Event [1144,47.5322876,744]: 1 finished unit Solar Collector [f=0005162] [5162] Event [1452,47.4587631,848]: 1 finished unit Kodachi [f=0005211] [5211] Event [3808,73.4822998,752]: 1 finished unit Lotus [f=0005222] [5222] Event [4912.04297,47.64608,3556]: 0 finished unit Kodachi [f=0005315] [5315] Event [5672,17.1595154,1976]: 0 finished unit Solar Collector [f=0005457] [5457] Event [1272,47.2011719,744]: 1 finished unit Solar Collector [f=0005606] [5606] Event [3989.64844,40.1403275,749.775269]: 0 lost unit Kodachi [f=0005745] [5745] Event [4912.04297,47.64608,3556]: 0 finished unit Welder [f=0005794] [5794] Event [5656,16.2276611,2088]: 0 finished unit Solar Collector [f=0005938] [5938] Event [3552,69.338623,976]: 1 finished unit Lotus [f=0005977] [5977] Event [1452,47.4587631,848]: 1 finished unit Kodachi [f=0006007] [6007] Event [1128,47.499176,632]: 1 finished unit Solar Collector [f=0006077] [6077] Event [408,17.1358643,1944]: 1 finished unit Metal Extractor [f=0006086] [6086] Event [5816,17.1737061,2120]: 0 finished unit Solar Collector [f=0006119] [6119] Event [3576,74.286438,3176]: 0 finished unit Metal Extractor [f=0006528] [6528] Event [264,17.9494629,2024]: 1 finished unit Metal Extractor [f=0006918] [6918] Event [424,17.1595154,2184]: 1 finished unit Metal Extractor [f=0006941] [6941] Event [4712,75.487915,2280]: 0 finished unit Metal Extractor [f=0006964] [6964] Event [1452,47.4587631,848]: 1 finished unit Kodachi [f=0007446] [7446] Event [1480,46.3024292,744]: 1 finished unit Caretaker [f=0007466] [7466] Event [3688,70.2250061,840]: 1 finished unit Metal Extractor [f=0007489] [7489] Event [1452,47.4587631,848]: 1 finished unit Kodachi [f=0007535] [7535] Event [2648,74.286438,3592]: 0 finished unit Metal Extractor [f=0007626] [7626] Event [4912.04297,47.64608,3556]: 0 finished unit Blitz [f=0007819] [7819] Event [1544,45.6354675,744]: 1 finished unit Caretaker [f=0008073] [8073] Event [4280,17.3865662,2056]: 0 finished unit Stinger [f=0008094] [8094] Event [1608,46.2693176,744]: 1 finished unit Caretaker [f=0008162] [8162] Event [4424,16.0384521,1848]: 0 finished unit Metal Extractor [f=0008404] [8404] Event [2840,74.286438,4056]: 0 finished unit Solar Collector [f=0008410] [8410] Event [5864,18.3562622,1992]: 0 finished unit Solar Collector [f=0008615] [8615] Event [4912.04297,47.64608,3556]: 0 finished unit Blitz [f=0008699] [8699] Event [2216,75.5021057,872]: 1 finished unit Metal Extractor [f=0008731] [8731] Event [3792,74.286438,336]: 1 finished unit Lotus [f=0008793] [8793] Event [4472,17.2068176,1928]: 0 finished unit Solar Collector [f=0008894] [8894] Event [2920,74.286438,4056]: 0 finished unit Solar Collector [f=0008918] [8918] Event [4088,15.9343872,2024]: 0 finished unit Metal Extractor [f=0008949] [8949] Event [1452,47.4587631,848]: 1 finished unit Ogre [f=0009132] [9132] Event [200,17.2493896,2024]: 1 finished unit Solar Collector [f=0009247] [9247] Event [4912.04297,47.64608,3556]: 0 finished unit Blitz [f=0009263] [9263] Event [4648,74.32901,2184]: 0 finished unit Solar Collector [f=0009289] [9289] Event [3016,74.286438,4056]: 0 finished unit Solar Collector [f=0009339] [9339] Event [2568,74.286438,920]: 1 finished unit Metal Extractor [f=0009483] [9483] Event [1452,47.4587631,848]: 1 finished unit Ogre [f=0009614] [9614] Event [328,17.7933655,2024]: 1 finished unit Solar Collector [f=0009626] [9626] Event [3112,74.286438,4056]: 0 finished unit Solar Collector [f=0009720] [9720] Event [4912.04297,47.64608,3556]: 0 finished unit Blitz [f=0009765] [9765] Event [5512,75.5021057,504]: 0 finished unit Metal Extractor [f=0009913] [9913] Event [2152,75.4784546,888]: 1 finished unit Solar Collector [f=0010112] [10112] Event [3208,74.286438,4040]: 0 finished unit Solar Collector [f=0010147] [10147] Event [344,17.1547852,1944]: 1 finished unit Solar Collector [f=0010206] [10206] Event [1452,47.4587631,848]: 1 finished unit Ogre [f=0010229] [10229] Event [5320,75.5021057,664]: 0 lost unit Metal Extractor [f=0010276] [10276] Event [4912.04297,47.64608,3556]: 0 finished unit Blitz [f=0010438] [10438] Event [5237.62598,75.5021057,939.692322]: 1 lost unit Kodachi [f=0010460] [10460] Event [2280,75.5021057,888]: 1 finished unit Solar Collector [f=0010486] [10486] Event [4963.81201,73.2289047,1104.4978]: 0 lost unit Blitz [f=0010604] [10604] Event [4104,17.0838318,2152]: 0 finished unit Stinger [f=0010720] [10720] Event [5512,75.5021057,504]: 0 lost unit Metal Extractor [f=0010768] [10768] Event [4912.04297,47.64608,3556]: 0 finished unit Blitz [f=0010777] [10777] Event [472,16.2560425,1944]: 1 finished unit Solar Collector [f=0010822] [10822] Event [5456.25537,75.5021057,804.04248]: 1 lost unit Kodachi [f=0010925] [10925] Event [2504,74.286438,936]: 1 finished unit Solar Collector [f=0010993] [10993] Event [1452,47.4587631,848]: 1 finished unit Ogre [f=0010994] [10994] Event [5048,74.286438,360]: 1 lost unit Metal Extractor [f=0011052] [11052] Event [5530.05225,75.5021057,735.1297]: 1 lost unit Kodachi [f=0011235] [11235] Event [4912.04297,47.64608,3556]: 0 finished unit Blitz [f=0011293] [11293] Event [360,17.5994263,2184]: 1 finished unit Solar Collector [f=0011429] [11429] Event [2632,74.286438,936]: 1 finished unit Solar Collector [f=0011437] [11437] Event [1011.08038,75.5021057,3237.52246]: 0 lost unit Kodachi [f=0011639] [11639] Event [1452,47.4587631,848]: 1 finished unit Ogre [f=0011694] [11694] Event [3792,74.286438,336]: 1 lost unit Lotus [f=0011701] [11701] Event [4912.04297,47.64608,3556]: 0 finished unit Blitz [f=0011724] [11724] Event [488,16.9135437,2184]: 1 finished unit Solar Collector [f=0011838] [11838] Event [2216,75.5021057,968]: 1 finished unit Solar Collector [f=0011839] [11839] Event [5752,17.2399292,2056]: 0 finished unit Stinger [f=0011845] [11845] Event [3706.11548,66.4044876,408.772949]: 0 lost unit Blitz [f=0011850] [11850] Event [3772.22559,76.3363266,441.203278]: 0 lost unit Blitz [f=0011855] [11855] Event [3384,15.9343872,2456]: 0 finished unit Metal Extractor [f=0011874] [11874] Event [3717.4104,72.2038651,452.604065]: 0 lost unit Blitz [f=0011948] [11948] Event [824,75.5021057,3448]: 0 lost unit Metal Extractor [f=0012078] [12078] Event [1160.76721,74.286438,3569.20483]: 0 lost unit Welder [f=0012135] [12135] Event [2216,75.5021057,792]: 1 finished unit Solar Collector [f=0012180] [12180] Event [4912.04297,47.64608,3556]: 0 finished unit Blitz [f=0012346] [12346] Event [176,60.2849731,2592]: 1 finished unit Lotus [f=0012495] [12495] Event [2552,74.286438,1016]: 1 finished unit Solar Collector [f=0012515] [12515] Event [2856,16.3222656,2616]: 0 finished unit Metal Extractor [f=0012576] [12576] Event [1452,47.4587631,848]: 1 finished unit Ogre [f=0012735] [12735] Event [2568,74.4661865,856]: 1 finished unit Solar Collector [f=0012966] [12966] Event [592,71.59021,2512]: 1 finished unit Lotus [f=0013077] [13077] Event [1452,47.4587631,848]: 1 finished unit Ogre [f=0013280] [13280] Event [2456,73.6856995,3256]: 0 finished unit Metal Extractor [f=0013337] [13337] Event [5720,13.2020044,1912]: 0 lost unit Metal Extractor [f=0013454] [13454] Event [5752,7.03144407,2056]: 0 lost unit Stinger [f=0013518] [13518] Event [5736,15.0251331,2152]: 0 lost unit Metal Extractor [f=0013553] [13553] Event [5880,18.015686,2072]: 0 lost unit Metal Extractor [f=0013597] [13597] Event [5672,15.2135048,1976]: 0 lost unit Solar Collector [f=0013661] [13661] Event [925.386108,74.8087387,2620.83569]: 0 lost unit Blitz [f=0013726] [13726] Event [1452,47.4587631,848]: 1 finished unit Ogre [f=0013726] [13726] Event [672.628296,72.3387451,2626.49683]: 0 lost unit Blitz [f=0013729] [13729] Event [800,47.0498047,2240]: 1 finished unit Lotus [f=0013760] [13760] Event [5864,16.1985512,1992]: 0 lost unit Solar Collector [f=0013802] [13802] Event [756.483826,75.7219238,2713.15356]: 0 lost unit Blitz [f=0013829] [13829] Event [5816,17.7307663,2120]: 0 lost unit Solar Collector [f=0013849] [13849] Event [5656,16.2280273,2088]: 0 lost unit Solar Collector [f=0013939] [13939] Event [1364.08093,61.6665878,2460.06982]: 0 lost unit Blitz [f=0013998] [13998] Event [3752,71.3351135,392]: 1 finished unit Stardust [f=0014144] [14144] Event [4824,47.3572693,3736]: 0 finished unit Caretaker [f=0014176] [14176] Event [1456,74.5040283,1904]: 1 lost unit Lotus [f=0014214] [14214] Event [1486.57715,73.8031693,1846.05273]: 0 lost unit Blitz [f=0014323] [14323] Event [1452,47.4587631,848]: 1 finished unit Ogre [f=0014568] [14568] Event [4720,74.286438,2160]: 0 finished unit Lotus [f=0014873] [14873] Event [1664.19177,57.7691345,3513.79199]: 0 lost unit Welder [f=0014879] [14879] Event [5032,46.3260803,3736]: 0 finished unit Caretaker [f=0014912] [14912] Event [1452,47.4587631,848]: 1 finished unit Ogre [f=0014976] [14976] Event [4720,69.7805939,2160]: 0 lost unit Lotus [f=0015079] [15079] Event [2856,15.8726673,2616]: 0 lost unit Metal Extractor [f=0015121] [15121] Event [4836.51367,74.286438,2304.84717]: 1 lost unit Ogre [f=0015251] [15251] Event [2456,65.829483,3256]: 0 lost unit Metal Extractor [f=0015286] [15286] Event [2648,66.6151581,3592]: 0 lost unit Metal Extractor [f=0015315] [15315] Event [4912.04297,47.64608,3556]: 0 finished unit Cyclops [f=0015346] [15346] Event [632,75.5021057,3608]: 1 finished unit Metal Extractor [f=0015446] [15446] Event [3384,8.06233978,2456]: 0 lost unit Metal Extractor [f=0015455] [15455] Event [5048,74.286438,360]: 1 finished unit Metal Extractor [f=0015598] [15598] Event [1452,47.4587631,848]: 1 finished unit Ogre [f=0015757] [15757] Event [3576,66.4299164,3176]: 0 lost unit Metal Extractor [f=0015820] [15820] Event [4912.04297,47.64608,3556]: 0 finished unit Blitz [f=0015883] [15883] Event [3928,68.3445435,3224]: 0 lost unit Metal Extractor [f=0015887] [15887] Event [2224,74.6743164,1216]: 1 finished unit Advanced Radar [f=0015940] [15940] Event [5369.47803,74.286438,3007.03003]: 1 lost unit Ogre [f=0015959] [15959] Event [824,75.5021057,3448]: 1 finished unit Metal Extractor [f=0016147] [16147] Event [1452,47.4587631,848]: 1 finished unit Ogre [f=0016213] [16213] Event [5512,71.4406738,504]: 1 finished unit Metal Extractor [f=0016247] [16247] Event [3208,70.8745728,4040]: 0 lost unit Solar Collector [f=0016372] [16372] Event [3112,65.2880249,4056]: 0 lost unit Solar Collector [f=0016427] [16427] Event [4455.00977,48.8684464,3467.08838]: 1 lost unit Ogre [f=0016437] [16437] Event [4912.04297,47.64608,3556]: 0 finished unit Blitz [f=0016607] [16607] Event [1096,74.286438,3736]: 1 finished unit Metal Extractor [f=0016636] [16636] Event [3016,71.0735474,4056]: 0 lost unit Solar Collector [f=0016636] [16636] Event [4653.34033,46.8391647,3745.60327]: 1 lost unit Ogre [f=0016661] [16661] Event [1452,47.4587631,848]: 1 finished unit Ogre [f=0016730] [16730] Event [5320,71.5304718,664]: 1 finished unit Metal Extractor [f=0016770] [16770] Event [2920,64.7673187,4056]: 0 lost unit Solar Collector [f=0016833] [16833] Event [2840,68.551651,4056]: 0 lost unit Solar Collector [f=0016868] [16868] Event [1672,47.0450745,744]: 1 finished unit Caretaker [f=0017192] [17192] Event [4912.04297,47.64608,3556]: 0 finished unit Blitz [f=0017265] [17265] Event [1736,55.985199,744]: 1 finished unit Caretaker [f=0017284] [17284] Event [1452,47.4587631,848]: 1 finished unit Ogre [f=0017672] [17672] Event [4243.53516,16.1983452,1900.72766]: 0 finished unit Recon Commander [f=0017672] game_message: Morph complete: Recon lvl 2 -> Recon lvl 3 [f=0017672] [17672] Received game_message: Morph complete: Recon lvl 2 -> Recon lvl 3 [f=0017722] [17722] Event [1452,47.4587631,848]: 1 finished unit Ogre [f=0017767] [17767] Event [4360,15.9438477,1880]: 0 finished unit Solar Collector [f=0017961] [17961] Event [1800,70.9043274,648]: 1 finished unit Energy Pylon [f=0017975] [17975] Event [4912.04297,47.64608,3556]: 0 finished unit Blitz [f=0018255] [18255] Event [1452,47.4587631,848]: 1 finished unit Ogre [f=0018427] [18427] Event [4280,15.9343872,1912]: 0 finished unit Solar Collector [f=0018528] [18528] Event [4984,74.286438,776]: 1 finished unit Stardust [f=0018603] [18603] Event [4912.04297,47.64608,3556]: 0 finished unit Blitz [f=0018617] [18617] Event [3928,62.88797,3224]: 0 finished unit Metal Extractor [f=0018925] [18925] Event [1452,47.4587631,848]: 1 finished unit Emissary [f=0019029] [19029] Event [4912.04297,47.64608,3556]: 0 finished unit Blitz [f=0019287] [19287] Event [1304,74.286438,3432]: 1 finished unit Stardust [f=0019487] [19487] Event [2392,75.3933105,760]: 1 finished unit Energy Pylon [f=0019545] [19545] Event [3576,61.629406,3176]: 0 lost unit Metal Extractor [f=0019596] [19596] Event [1452,47.4587631,848]: 1 finished unit Emissary [f=0019606] [19606] Event [3724.48315,70.388588,3153.25537]: 0 lost unit Welder [f=0019624] [19624] Event [4912.04297,47.64608,3556]: 0 finished unit Blitz [f=0019625] [19625] Event [3615.67212,71.8390808,3532.10303]: 0 lost unit Blitz [f=0019661] [19661] Event [3608.28394,75.5021057,3384.28687]: 1 lost unit Ogre [f=0019670] [19670] Event [3534.23511,74.0542908,3543.06055]: 0 lost unit Blitz [f=0019678] [19678] Event [3928,59.9916611,3224]: 0 lost unit Metal Extractor [f=0019693] [19693] Event [3555.19116,75.5021057,3424.99927]: 1 lost unit Ogre [f=0019700] [19700] Event [3659.03003,68.4943695,3436.73706]: 0 lost unit Blitz [f=0019742] [19742] Event [3510.27002,74.3583679,3395.47729]: 0 lost unit Blitz [f=0019808] [19808] Event [3583.30029,76.4686356,3310.3855]: 0 lost unit Blitz [f=0019854] [19854] Event [3965.71924,65.276123,3242.25684]: 0 lost unit Blitz [f=0019903] [19903] Event [3875.09595,79.4061966,3280.13037]: 1 lost unit Ogre [f=0019985] [19985] Event [4032.37402,67.2820053,3229.26099]: 0 lost unit Blitz [f=0019988] [19988] Event [3986.24072,71.3805847,3216.53931]: 1 lost unit Ogre [f=0020086] [20086] Event [4098.8501,62.488884,3312.68848]: 0 lost unit Cyclops [f=0020200] [20200] Event [1452,47.4587631,848]: 1 finished unit Emissary [f=0020212] [20212] Event [5384,75.5021057,824]: 1 finished unit Stardust [f=0020233] [20233] Event [4744,47.267395,3496]: 0 lost unit Metal Extractor [f=0020291] [20291] Event [4912.04297,47.64608,3556]: 0 finished unit Blitz [f=0020324] [20324] Event [4824,46.4929733,3736]: 0 lost unit Caretaker [f=0020336] gg ^^ [f=0020381] [20381] Event [4716.06348,41.553669,3548.25]: 0 lost unit Blitz [f=0020390] [20390] Event [4142.00879,18.7721157,2212.81152]: 1 lost unit Kodachi [f=0020394] [20394] Event [4912.04297,47.64608,3556]: 0 lost unit Blitz [f=0020409] gg [f=0020428] [20428] Event [4936,46.224987,3720]: 0 lost unit Caretaker [f=0020454] [20454] Event [4204.2168,24.0993328,2222.79468]: 1 lost unit Kodachi [f=0020465] [20465] Event [4912.04297,45.5980453,3556]: 0 lost unit Blitz [f=0020477] [20477] Event [4561.41162,48.2112503,3665.4082]: 1 lost unit Ogre [f=0020491] [20491] Event [5032,38.7944565,3736]: 0 lost unit Caretaker [f=0020525] [20525] Event [4912.04297,42.1936951,3556]: 0 lost unit Blitz [f=0020538] [20538] Event [4222.77881,22.4100227,2187.1272]: 1 lost unit Kodachi [f=0020553] [20553] Event [4912.04297,38.7727966,3556]: 0 lost unit Blitz [f=0020577] [20577] Event [1352,74.286438,3592]: 1 finished unit Stardust [f=0020599] [20599] Event [4912.04297,39.3887024,3556]: 0 lost unit Blitz [f=0020614] [20614] Event [4912,35.7806168,3584]: 0 lost unit Tank Foundry [f=0020647] [20647] Event [5096,44.8156395,3576]: 0 lost unit Metal Extractor [f=0020649] [20649] Event [undefined]: Lordlon resigned [f=0020649] game_message: Lordlon has been destroyed! [f=0020649] game_message: chrisdoor1990 wins! [f=0020649] Submitting stats [f=0020649] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0020649] Part| Total Time|Time of the last 0.5s [f=0020649] Draw 26721.63ms 14.91% [f=0020649] Lua::Callins::Synced 8678.91ms 19.74% [f=0020649] Lua::Callins::Unsynced 35360.14ms 17.47% [f=0020649] Lua::CollectGarbage::Synced 627.21ms 0.10% [f=0020649] Lua::CollectGarbage::Unsynced 1627.64ms 7.31% [f=0020649] Misc::Profiler::AddTime 104.82ms 0.00% [f=0020649] Sim 62585.27ms 70.58% [f=0020649] [20649] Received game_message: Lordlon has been destroyed! [f=0020649] [20649] Received game_message: chrisdoor1990 wins! [f=0020650] [20650] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received 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Stats Values: 34,5865,10845,10845,5865,415.186066,992.578918,992.578918,415.186066,0,0,0,0,0,0,0,0,1253.88171,320.68457,320.68457,1253.88171,2130.32446,4627.63623,4627.63623,2130.32446,1020,670,670,1020,28,54,54,28,1505,1275,1275,1505,30,34.1477661,34.1477661,30,0,4540,4540,0,946.499817,4586.75,4586.75,946.499817,3340,4340,4340,3340,4586.75,1446.49976,1446.49976,4586.75,0,72.25,72.25,0,4725.7251,2340.34546,2340.34546,4725.7251 [f=0020650] [20650] Game End Stats Values: 35,5485,10845,10845,5485,415.795837,1084.91919,1084.91919,415.795837,0,0,0,0,0,0,0,0,1253.88171,320.68457,320.68457,1253.88171,2654.66406,6311.30811,6311.30811,2654.66406,930,670,670,930,26.7999992,54,54,26.7999992,1505,1275,1275,1505,29.2406521,34.1560173,34.1560173,29.2406521,0,4540,4540,0,1446.49976,5146.75,5146.75,1446.49976,3050,4340,4340,3050,5146.75,1946.49976,1946.49976,5146.75,0,72.25,72.25,0,6653.76318,2864.68506,2864.68506,6653.76318 [f=0020650] [20650] Game End Stats Values: 36,7595,11525,11525,7595,418.974213,1172.97632,1172.97632,418.974213,0,0,0,0,0,0,0,0,1253.88171,320.68457,320.68457,1253.88171,2654.66406,6463.04834,6463.04834,2654.66406,930,670,670,930,28,54,54,28,1505,1275,1275,1505,23.1452255,36.5371437,36.5371437,23.1452255,2200,5040,5040,2200,1446.49976,5236.75,5236.75,1446.49976,2960,4520,4520,2960,5236.75,1946.49976,1946.49976,5236.75,0,72.25,72.25,0,6805.50342,2864.68506,2864.68506,6805.50342 [f=0020650] [20650] Game End Stats Values: 37,7715,12115,12115,7715,424.52005,1251.94153,1251.94153,424.52005,0,0,0,0,0,0,0,0,1253.88171,320.68457,320.68457,1253.88171,3011.84351,6757.38232,6757.38232,3011.84351,930,670,670,930,28,54,54,28,1505,1775,1775,1505,19.4363899,38.1976852,38.1976852,19.4363899,2500,5040,5040,2500,1946.49976,5416.75,5416.75,1946.49976,2780,4610,4610,2780,5416.75,2446.49976,2446.49976,5416.75,0,72.25,72.25,0,7099.8374,3221.8645,3221.8645,7099.8374 [f=0020650] [20650] Game End Stats Values: 38,7805,11295,11295,7805,436.415924,1317.49609,1317.49609,436.415924,0,0,0,0,0,0,0,0,1253.88171,320.68457,320.68457,1253.88171,4011.84424,7333.63721,7333.63721,4011.84424,930,670,670,930,22.666666,54,54,22.666666,1505,1775,1775,1505,18.7930603,40.1036263,40.1036263,18.7930603,2800,4040,4040,2800,2946.49976,5626.75,5626.75,2946.49976,2570,4790,4790,2570,5626.75,3446.49976,3446.49976,5626.75,0,72.25,72.25,0,7680.42236,4221.86523,4221.86523,7680.42236 [f=0020650] [20650] Game End Stats Values: 39,7665,12065,12065,7665,436.537018,1372.34912,1372.34912,436.537018,0,0,0,0,0,0,0,0,1253.88171,320.68457,320.68457,1253.88171,4011.84424,7471.28369,7471.28369,4011.84424,930,670,670,930,18.2666664,54,54,18.2666664,1505,1775,1775,1505,18.0080757,43.1235466,43.1235466,18.0080757,2800,4540,4540,2800,2946.49976,5766.75,5766.75,2946.49976,2430,5060,5060,2430,5766.75,3446.49976,3446.49976,5766.75,0,72.25,72.25,0,7820.34863,4221.86523,4221.86523,7820.34863 [f=0020650] [20650] Game End Stats Values: 40,7965,12745,12745,7965,437.013916,1429.61829,1429.61829,437.013916,0,0,0,0,0,0,0,0,1253.88171,320.68457,320.68457,1253.88171,4011.84424,7471.28369,7471.28369,4011.84424,930,670,670,930,18,54,54,18,1505,1775,1775,1505,24.6984329,43.8179588,43.8179588,24.6984329,3100,5040,5040,3100,2946.49976,5766.75,5766.75,2946.49976,2430,5240,5240,2430,5766.75,3446.49976,3446.49976,5766.75,100.333511,72.25,72.25,100.333511,7820.34863,4221.86523,4221.86523,7820.34863 [f=0020650] [20650] Game End Stats Values: 41,9035,13445,13445,9035,437.810883,1485.17114,1485.17114,437.810883,0,0,0,0,0,0,0,0,1253.88171,320.68457,320.68457,1253.88171,4011.84424,7471.28369,7471.28369,4011.84424,930,670,670,930,18.7999992,54,54,18.7999992,2205,1775,1775,2205,18.053133,43.7035255,43.7035255,18.053133,3400,5540,5540,3400,2946.49976,5766.75,5766.75,2946.49976,2500,5440,5440,2500,5766.75,3446.49976,3446.49976,5766.75,100.333511,72.25,72.25,100.333511,7820.34863,4221.86523,4221.86523,7820.34863 [f=0020650] [20650] Game End Stats Values: 42,9105,13945,13945,9105,438.687927,1542.00635,1542.00635,438.687927,0,0,0,0,0,0,0,0,1253.88171,320.68457,320.68457,1253.88171,4011.84424,7471.28369,7471.28369,4011.84424,930,670,670,930,20,54,54,20,2205,1775,1775,2205,24.725111,43.7890129,43.7890129,24.725111,3400,6040,6040,3400,2946.49976,5766.75,5766.75,2946.49976,2570,5440,5440,2570,5766.75,3446.49976,3446.49976,5766.75,200.665939,72.25,72.25,200.665939,7820.34863,4221.86523,4221.86523,7820.34863 [f=0020650] [20650] Game End Stats Values: 43,9495,14165,14165,9495,440.304657,1596.35828,1596.35828,440.304657,0,0,0,0,0,0,0,0,1253.88171,320.68457,320.68457,1253.88171,4011.84424,7471.28369,7471.28369,4011.84424,930,890,890,930,21.8666668,54,54,21.8666668,2205,1775,1775,2205,20.6911144,43.6234665,43.6234665,20.6911144,3700,6040,6040,3700,2946.49976,5766.75,5766.75,2946.49976,2660,5440,5440,2660,5766.75,3446.49976,3446.49976,5766.75,230.665939,72.25,72.25,230.665939,7820.34863,4221.86523,4221.86523,7820.34863 [f=0020650] [20650] Game End Stats Values: 44,9795,15085,15085,9795,441.122711,1650.69299,1650.69299,441.122711,0,0,0,0,0,0,0,0,1253.88171,320.68457,320.68457,1253.88171,4011.84424,7471.28369,7471.28369,4011.84424,930,1110,1110,930,22,54,54,22,2205,1775,1775,2205,26.0844555,43.6222916,43.6222916,26.0844555,4000,6740,6740,4000,2946.49976,5766.75,5766.75,2946.49976,2660,5440,5440,2660,5766.75,3446.49976,3446.49976,5766.75,325.7146,72.25,72.25,325.7146,7820.34863,4221.86523,4221.86523,7820.34863 [f=0020650] [20650] Game End Stats Values: 45,8605,14985,14985,8605,442.035126,1705.125,1705.125,442.035126,0,0,0,0,0,0,0,0,1253.88171,320.68457,320.68457,1253.88171,5274.05615,9367.01563,9367.01563,5274.05615,930,1110,1110,930,22,54,54,22,2205,1775,1775,2205,23.9541492,43.6287994,43.6287994,23.9541492,3100,6440,6440,3100,3946.49976,7326.5,7326.5,3946.49976,2370,5640,5640,2370,7326.5,4446.5,4446.5,7326.5,378.513794,72.25,72.25,378.513794,9733.60156,5504.46338,5504.46338,9733.60156 [f=0020650] [20650] Game End Stats Values: 46,5415,14905,14905,5415,442.035126,1760.91626,1760.91626,442.035126,0,0,0,0,0,0,0,0,1253.88171,320.68457,320.68457,1253.88171,5940.49609,11894.5107,11894.5107,5940.49609,930,1330,1330,930,22,54,54,22,2205,1775,1775,2205,18,43.7194214,43.7194214,18,0,6140,6140,0,3946.49976,10516.5,10516.5,3946.49976,2280,5640,5640,2280,10516.5,5446.5,5446.5,10516.5,378.513794,72.25,72.25,378.513794,12266.6963,7104.91992,7104.91992,12266.6963 [f=0020650] [20650] Game End Stats Values: 47,3985,14085,14085,3985,442.601715,1867.73108,1867.73108,442.601715,0,0,0,0,0,0,0,0,1253.88171,320.68457,320.68457,1253.88171,6808.17041,14206.4941,14206.4941,6808.17041,930,1550,1550,930,21.1428566,54,54,21.1428566,2205,1775,1775,2205,16.1833286,47.629631,47.629631,16.1833286,0,5100,5100,0,4986.5,12298.166,12298.166,4986.5,850,5640,5640,850,12299.499,6486.5,6486.5,12299.499,378.513794,72.25,72.25,378.513794,14623.541,8014.80225,8014.80225,14623.541 [f=0020674] [20674] Event [4696,46.3622818,3432]: 0 lost unit Solar Collector [f=0020771] Player chrisdoor1990 left the game: normal quit [f=0020771] [20771] Event [undefined]: chrisdoor1990 quit [f=0020819] [20819] Event [3320,74.286438,776]: 1 finished unit Energy Pylon [f=0020935] No clients connected, shutting down server [f=0020935] Server shutdown [f=0021235] [21235] Event [5672,75.5162964,808]: 1 finished unit Stardust [f=0021581] [21581] Event [1320,74.286438,3864]: 1 finished unit Stardust [f=0021643] Autoquit sending quit command. [f=0021643] [QuitAction] user exited to system [f=0021643] [SpringApp::Kill][1] fromRun=1 [f=0021643] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0021643] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0021643] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0021643] [ThreadPool::SetThreadCount][2] workers=0 [f=0021643] [SpringApp::Kill][2] [f=0021643] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0021643] [Game::KillLua][3] dtor=0 luaUI=0x607602d0 [f=0021643] Start widgetHandler:Shutdown [f=0021643] Shutdown - SaveOrderList Complete [f=0021643] Writing last game win data [f=0021643] Shutdown - SaveConfigData Complete [f=0021643] Shutdown Widget - Save/Load API [f=0021643] Shutdown Widget - Chili Highlight [f=0021643] Shutdown Widget - Draw After Chili [f=0021643] Shutdown Widget - EPIC Menu [f=0021643] Shutdown Widget - Chili Widget Selector [f=0021643] Shutdown Widget - Chili Minimap [f=0021643] Shutdown Widget - Local Team Colors [f=0021643] Shutdown Widget - Display Keys 2 [f=0021643] Shutdown Widget - Save Game Menu [f=0021643] Shutdown Widget - Unit Icons [f=0021643] Shutdown Widget - Noises [f=0021643] Shutdown Widget - HealthBars [f=0021643] Shutdown Widget - Win Counter [f=0021643] Shutdown Widget - SpringRTS Replay Stats [f=0021643] Shutdown Widget - BuildETA [f=0021643] Shutdown Widget - Modular Comm Info [f=0021643] Shutdown Widget - Music Player v2 [f=0021643] Shutdown Widget - Stereo3D [f=0021643] Shutdown Widget - Showeco and Grid Drawer [f=0021643] Shutdown Widget - Point Tracker [f=0021643] Shutdown Widget - Missile Silo Range [f=0021643] Shutdown Widget - MinimapEvents [f=0021643] Shutdown Widget - Mex Placement Handler [f=0021643] Shutdown Widget - Local Widgets Config [f=0021643] Shutdown Widget - Highlight Geos [f=0021643] Shutdown Widget - Grab Input [f=0021643] Input grabbing is disabled! [f=0021643] Shutdown Widget - Defense Range Zero-K [f=0021643] Shutdown Widget - MetalFeatures (new) [f=0021643] Shutdown Widget - Darkening [f=0021643] Shutdown Widget - Context Menu [f=0021643] Shutdown Widget - Chili Spectator Panels [f=0021643] Shutdown Widget - Chili Selections & CursorTip v2 [f=0021643] Shutdown Widget - Chili Nuke Warning [f=0021643] Shutdown Widget - Chili EndGame Window [f=0021643] Shutdown Widget - Chili Economy Panel Default [f=0021643] Shutdown Widget - CameraShake [f=0021643] Shutdown Widget - Attack AoE [f=0021643] Shutdown Widget - UnitShapes [f=0021643] Shutdown Widget - Map Edge Extension [f=0021643] Shutdown Widget - Selection Send [f=0021643] Shutdown Widget - LupsManager [f=0021643] Shutdown Widget - Newton Firezone [f=0021643] Shutdown Widget - Chili Pro Console [f=0021643] Shutdown Widget - Lasso Terraform GUI [f=0021643] Shutdown Widget - Lups [f=0021643] Shutdown Widget - Chili Framework [f=0021643] Shutdown Widget - Chili Core Selector [f=0021643] Shutdown Widget - Custom Markers [f=0021643] Shutdown Widget - Select Keys [f=0021643] Shutdown Widget - Pause Screen [f=0021643] Shutdown Widget - Text To Speech Control [f=0021643] Shutdown Widget - Persistent Build Height [f=0021643] Shutdown Widget - Layout Handler [f=0021643] End widgetHandler:Shutdown [f=0021643] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={601427,69470060} {int,ext,rec}Allocs={32376177,0,0} {chunk,block}Bytes={69470060,0} [f=0021643] [Game::KillLua][1] dtor=0 luaGaia=0x61ba10e0 [f=0021643] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={363923,55272133} {int,ext,rec}Allocs={32376178,0,0} {chunk,block}Bytes={55272133,0} [f=0021643] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={363923,55272133} {int,ext,rec}Allocs={32376178,0,0} {chunk,block}Bytes={55272133,0} [f=0021643] [Game::KillLua][2] dtor=0 luaRules=0x52cfa1c0 [f=0021643] Start gadgetHandler:Shutdown [f=0021643] Shutdown - StartSetup [f=0021643] Shutdown - UnitMorph [f=0021643] Shutdown - Carrier Drones [f=0021643] Shutdown - LupsNanoSpray [f=0021643] Shutdown - Missile Silo Controller [f=0021643] Shutdown - Modular Comm Info [f=0021643] Shutdown - Terrain Texture Handler [f=0021643] Shutdown - UnitCloakShield [f=0021643] Shutdown - Starlight Handler [f=0021643] End gadgetHandler:Shutdown [f=0021643] Start gadgetHandler:Shutdown [f=0021643] Shutdown - Save/Load [f=0021643] Shutdown - Teleport Throw [f=0021643] Shutdown - UnitMorph [f=0021643] Shutdown - Modular Comm Info [f=0021643] Shutdown - Retreat Command [f=0021643] Shutdown - Shockwaves [f=0021643] Shutdown - UnitCloakShield [f=0021643] Shutdown - Lups Cloak FX [f=0021643] Shutdown - Lups [f=0021643] Shutdown - Lups Shield [f=0021643] End gadgetHandler:Shutdown [f=0021643] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={32376216,0,0} {chunk,block}Bytes={0,0} [f=0021643] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={32376216,0,0} {chunk,block}Bytes={0,0} [f=0021643] [Game::KillLua][4] dtor=0 [f=0021643] [Game::~CGame][1] [f=0021643] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0021643] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0021643] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0021643] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0021643] [Game::KillLua][4] dtor=1 [f=0021643] [Game::KillMisc][1] [f=0021643] [Game::KillMisc][2] [f=0021643] [Game::KillMisc][3] [f=0021643] [Game::KillRendering][1] [f=0021643] [3DOParser::Kill] allocated 137 pieces [f=0021643] [S3OParser::Kill] allocated 2713 pieces [f=0021643] [AssParser::Kill] allocated 220 pieces [f=0021643] [Game::KillInterface][1] [f=0021643] [Game::KillInterface][2] [f=0021643] [Game::KillSimulation][1] [f=0021643] [Game::KillSimulation][2] [f=0021643] [CCollisionHandler] dis-/continuous tests: 0/1910855 [f=0021643] [Game::KillSimulation][3] [f=0021643] [~CPathCache(24x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0021643] [~CPathCache(24x16)] cacheHits=37 hitPercentage=29% numHashColls=0 maxCacheSize=14 [f=0021643] [~CPathCache(48x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0021643] [~CPathCache(48x32)] cacheHits=17 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0021643] [~CRectangleOverlapHandler] 0% overlap reduction [f=0021643] [~CRectangleOverlapHandler] 0% overlap reduction [f=0021643] [LosHandler::Kill] raycast instance cache-{hits,misses}={4005,11933}; shared=0%; cached=25% [f=0021643] [Game::KillSimulation][4] [f=0021643] [CommonDefHandler::KillStatic] 3163 sound-set data items added [f=0021643] [Game::~CGame][2] [f=0021643] [Game::~CGame][3] [f=0021643] [SpringApp::Kill][3] [f=0021643] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 228078 bytes sent 214239 bytes recv'd [f=0021643] [SpringApp::Kill][4] font=0x4685caa0 [f=0021643] [SpringApp::Kill][5] [f=0021643] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7792 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/1744f8151505db92eb3c8724f41eb638.sdp (0x46919ec0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/1744f8151505db92eb3c8724f41eb638.sdp" numZipFiles=7792 sumInflSize=721737kb sumReadTime=3685ms file="unittextures/bcore_abc_1.tga" indx=6966 inflSize=3210kb readTime=70ms file="unittextures/factorytank_1.png" indx=7141 inflSize=4103kb readTime=55ms file="unittextures/bcore_abc_2.tga" indx=6968 inflSize=1800kb readTime=54ms file="objects3d/corcomalt3.s3o" indx=5015 inflSize=114kb readTime=31ms file="bitmaps/gpl/glow2.tga" indx=444 inflSize=256kb readTime=25ms file="unittextures/factorytank_2.png" indx=7143 inflSize=4103kb readTime=24ms file="units/amphaa.lua" indx=6636 inflSize=3kb readTime=24ms file="objects3d/spideranarchid.s3o" indx=5432 inflSize=168kb readTime=23ms file="luarules/gadgets/weapon_trail_burnout.lua" indx=1828 inflSize=4kb readTime=21ms file="objects3d/funnelweb.dae" indx=5147 inflSize=1500kb readTime=21ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/1744f8151505db92eb3c8724f41eb638.sdp] 63264721 bytes cached in 2894 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=87 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/dunepatrolredux_v1.0.sd7 (0x469b3260) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x469a9870) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x468d0600) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f9ebc08bf10) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]