[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.4eDdL0C9La/springsettings.978550.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-12-amd64 #1 SMP Debian 4.19.152-1 (2020-10-18) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 17ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f576801d170 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 8733 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/978550/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 210ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x45ec0290] using map "Desert Rumble 1.02" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Desert Rumble 1.02", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x45ec0290] using game "Zero-K v1.8.10.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.10.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 109ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (56 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 807ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 882ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 3ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 53ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 683ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 106ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 24ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 75ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 60ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 75ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 2 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] brianfreeman was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/978550/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Mex Placement Initialised with 28 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 28, 102 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=9ebb3f0e [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=718fe2a3 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=80a00422 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=3a321ea7 [f=-000001] [Path] [PathEstimator::ReadFile] hash=3a321ea7 file="cache/104dev-maintenance/paths/Desert Rumble 1.02.pe-3a321ea7.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=9ebb3f0e [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=718fe2a3 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=80a00422 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=3a321eb7 [f=-000001] [Path] [PathEstimator::ReadFile] hash=3a321eb7 file="cache/104dev-maintenance/paths/Desert Rumble 1.02.pe2-3a321eb7.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (440ms, checksum c184bb7b)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11613,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/978550/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=a5b3602d5aa6fee4db1af6f8ff3c2ac095fde977e17beb2135f0fa30d5cd2bb11b8f936e6c0a1baeb369c06acb6bc7db5323af97f1b3cd2e9c66191daf68e555]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=1bd15b4e5b178eb2cebe220ef3bbb4538bb2b548a849ed1f8d59bbd02974aab9a5b993d61c4c5631b354f9d24a9b7c5ee5d521649ba967247c35b39298e72227]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x53ad2d70,0x67aea6c0}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 48e6945f72e1ec6a42237b23f30d042d [f=-000001] Connection attempt from castlekside [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [0] Event [undefined]: castlekside changed status [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from KingTuff [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: KingTuff changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="castlekside" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="castlekside" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="KingTuff" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="KingTuff" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="castlekside" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=a5b3602d5aa6fee4db1af6f8ff3c2ac095fde977e17beb2135f0fa30d5cd2bb11b8f936e6c0a1baeb369c06acb6bc7db5323af97f1b3cd2e9c66191daf68e555]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="castlekside" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=1bd15b4e5b178eb2cebe220ef3bbb4538bb2b548a849ed1f8d59bbd02974aab9a5b993d61c4c5631b354f9d24a9b7c5ee5d521649ba967247c35b39298e72227]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="castlekside" string="[Game::Load][lua{Rules,Gaia}={0x579499a0,0x90832500}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="KingTuff" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=a5b3602d5aa6fee4db1af6f8ff3c2ac095fde977e17beb2135f0fa30d5cd2bb11b8f936e6c0a1baeb369c06acb6bc7db5323af97f1b3cd2e9c66191daf68e555]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="KingTuff" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=1bd15b4e5b178eb2cebe220ef3bbb4538bb2b548a849ed1f8d59bbd02974aab9a5b993d61c4c5631b354f9d24a9b7c5ee5d521649ba967247c35b39298e72227]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="KingTuff" string="[Game::Load][lua{Rules,Gaia}={0000000065e27980,00000000e0eaf0c0}]" [f=-000001] Allies: I choose: Guardian! [f=-000001] [0] Event [4955,11.7994385,3737]: 0 finished unit Engineer Commander [f=-000001] [0] Event [431,91.1787109,408]: 1 finished unit Guardian Commander [f=0000000] [0] castlekside, team: 0, elo:1628 [f=0000000] [0] KingTuff, team: 1, elo:1500 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000009] [9] Event [4904,11.796875,3600]: 0 finished unit Cloakbot Factory [f=0000226] [226] Event [584,91.171875,488]: 1 finished unit Spider Factory [f=0000240] [240] Event [5032,11.796875,3800]: 0 finished unit Metal Extractor [f=0000351] [351] Event [4904.01465,11.796875,3590.3999]: 0 finished unit Conjurer [f=0000689] [689] Event [417.443726,168.171875,439.752075]: 1 finished unit Firefly [f=0000690] [690] Event [5176,12.2813416,3928]: 0 finished unit Metal Extractor [f=0000795] [795] Event [424,91.171875,296]: 1 finished unit Metal Extractor [f=0001007] [1007] Event [5112,11.796875,3800]: 0 finished unit Solar Collector [f=0001024] [1024] Event [5032,11.796875,3720]: 0 finished unit Solar Collector [f=0001090] [1090] Event [620,91.171875,488]: 1 finished unit Weaver [f=0001195] [1195] Event [5032,11.796875,3880]: 0 finished unit Solar Collector [f=0001605] [1605] Event [4904.01465,11.796875,3590.3999]: 0 finished unit Glaive [f=0001614] [1614] Event [620,91.171875,488]: 1 finished unit Weaver [f=0001710] [1710] Event [4904.01465,11.796875,3590.3999]: 0 finished unit Glaive [f=0001815] [1815] Event [4904.01465,11.796875,3590.3999]: 0 finished unit Glaive [f=0001920] [1920] Event [4904.01465,11.796875,3590.3999]: 0 finished unit Glaive [f=0002025] [2025] Event [4904.01465,11.796875,3590.3999]: 0 finished unit Glaive [f=0002371] [2371] Event [4952,11.796875,3800]: 0 finished unit Solar Collector [f=0002580] [2580] Event [4904.01465,11.796875,3590.3999]: 0 finished unit Reaver [f=0002762] [2762] Event [4904.01465,11.796875,3590.3999]: 0 finished unit Glaive [f=0002944] [2944] Event [4904.01465,11.796875,3590.3999]: 0 finished unit Glaive [f=0003124] [3124] Event [4904.01465,11.796875,3590.3999]: 0 finished unit Glaive [f=0003133] [3133] Event [620,91.171875,488]: 1 finished unit Weaver [f=0003304] [3304] Event [4904.01465,11.796875,3590.3999]: 0 finished unit Glaive [f=0003499] [3499] Event [4904.01465,11.796875,3590.3999]: 0 finished unit Glaive [f=0003671] [3671] Event [1018.77063,240.642914,1056.67786]: 1 lost unit Firefly [f=0003866] [3866] Event [759.052734,91.171875,420.716736]: 1 lost unit Weaver [f=0003917] [3917] Event [632,91.171875,264]: 1 lost unit Solar Collector [f=0003989] [3989] Event [557.622986,168.171875,560.283813]: 1 finished unit Firefly [f=0004022] [4022] Event [6024,12.4518738,3128]: 0 finished unit Metal Extractor [f=0004121] [4121] Event [1190.47693,91.171875,31.1408901]: 1 lost unit Weaver [f=0004169] [4169] Event [1077.75757,194.798309,-9.0736456]: 1 lost unit Firefly [f=0004183] [4183] Event [296,91.171875,424]: 1 finished unit Metal Extractor [f=0004249] [4249] Event [870.175903,91.171875,443.485291]: 1 finished unit Guardian Commander [f=0004499] [4499] Event [739.282898,168.171875,326.907257]: 1 finished unit Firefly [f=0004575] [4575] Event [5896,11.796875,2984]: 0 finished unit Metal Extractor [f=0004675] [4675] Event [584,91.171875,280]: 1 finished unit Solar Collector [f=0004704] [4704] Event [4904.01465,11.796875,3590.3999]: 0 finished unit Conjurer [f=0004928] [4928] Event [4816,11.796875,3744]: 0 finished unit Lotus [f=0005080] [5080] Event [4904.01465,11.796875,3590.3999]: 0 finished unit Conjurer [f=0005596] [5596] Event [620,91.171875,488]: 1 finished unit Venom [f=0006291] [6291] Event [4904.01465,11.796875,3590.3999]: 0 finished unit Scythe [f=0006379] [6379] Event [4712,12.7890625,3672]: 0 finished unit Stardust [f=0006598] [6598] Event [6016,11.796875,2992]: 0 finished unit Lotus [f=0006606] [6606] Event [264,91.171875,280]: 1 finished unit Solar Collector [f=0007060] [7060] Event [4904.01465,11.796875,3590.3999]: 0 finished unit Scythe [f=0007127] [7127] Event [6720,91.171875,4672]: 0 finished unit Lotus [f=0007598] [7598] Event [620,91.171875,488]: 1 finished unit Venom [f=0007866] [7866] Event [6744,91.171875,4824]: 0 finished unit Metal Extractor [f=0007951] [7951] Event [424,91.171875,216]: 1 finished unit Solar Collector [f=0007982] [7982] Event [4904.01465,11.796875,3590.3999]: 0 finished unit Scythe [f=0008721] [8721] Event [5944,137.800812,3832]: 0 finished unit Geothermal Generator [f=0008858] [8858] Event [6872,91.171875,4696]: 0 finished unit Metal Extractor [f=0008916] [8916] Event [3976,12.7890625,4712]: 0 finished unit Metal Extractor [f=0009141] [9141] Event [4904.01465,11.796875,3590.3999]: 0 finished unit Scythe [f=0009520] [9520] Event [5672,137.800812,3944]: 0 finished unit Energy Pylon [f=0009612] [9612] Event [4056,12.7890625,4712]: 0 finished unit Solar Collector [f=0009817] [9817] Event [3976,13.6378479,4632]: 0 finished unit Solar Collector [f=0009993] [9993] Event [4904.01465,11.796875,3590.3999]: 0 finished unit Scythe [f=0010047] [10047] Event [3976,10.2194519,4792]: 0 finished unit Solar Collector [f=0010225] [10225] Event [3896,11.4248047,4712]: 0 finished unit Solar Collector [f=0010292] [10292] Event [976,91.171875,256]: 1 finished unit Lotus [f=0010547] [10547] Event [6440,91.171875,4536]: 0 finished unit Energy Pylon [f=0010820] [10820] Event [4904.01465,11.796875,3590.3999]: 0 finished unit Conjurer [f=0011165] [11165] Event [4904.01465,11.796875,3590.3999]: 0 finished unit Sling [f=0011374] [11374] Event [620,91.171875,488]: 1 finished unit Venom [f=0011436] [11436] Event [336.890778,91.171875,594.236328]: 1 finished unit Guardian Commander [f=0011487] [11487] Event [4904.01465,11.796875,3590.3999]: 0 finished unit Sling [f=0011756] [11756] Event [976,91.171875,560]: 1 finished unit Lotus [f=0011759] [11759] Event [336.890778,171.171875,594.236328]: 1 finished unit Firefly [f=0011817] [11817] Event [4904.01465,11.796875,3590.3999]: 0 finished unit Sling [f=0012072] [12072] Event [4776,11.855011,3864]: 0 finished unit Caretaker [f=0012117] [12117] Event [4904.01465,11.796875,3590.3999]: 0 finished unit Sling [f=0012149] [12149] Event [336.890778,171.171875,594.236328]: 1 finished unit Firefly [f=0012304] [12304] Event [4904.01465,11.796875,3590.3999]: 0 finished unit Sling [f=0012485] [12485] Event [4904.01465,11.796875,3590.3999]: 0 finished unit Sling [f=0012539] [12539] Event [336.890778,171.171875,594.236328]: 1 finished unit Firefly [f=0012663] [12663] Event [4904.01465,11.796875,3590.3999]: 0 finished unit Sling [f=0012756] [12756] Event [5624,137.800812,4408]: 0 finished unit Solar Collector [f=0012847] [12847] Event [4904.01465,11.796875,3590.3999]: 0 finished unit Sling [f=0013023] [13023] Event [4904.01465,11.796875,3590.3999]: 0 finished unit Sling [f=0013099] [13099] Event [620,91.171875,488]: 1 finished unit Weaver [f=0013216] [13216] Event [880,91.3540344,832]: 1 finished unit Lotus [f=0013272] [13272] Event [5704,137.800812,4408]: 0 finished unit Solar Collector [f=0013296] [13296] Event [4904.01465,11.796875,3590.3999]: 0 finished unit Sling [f=0013584] [13584] Event [4904.01465,11.796875,3590.3999]: 0 finished unit Sling [f=0013878] [13878] Event [4904.01465,11.796875,3590.3999]: 0 finished unit Sling [f=0013980] [13980] Event [4048,188.40625,3552]: 0 finished unit Advanced Radar [f=0013996] [13996] Event [6592,91.171875,4688]: 0 finished unit Faraday [f=0014015] [14015] Event [5704,137.800812,4328]: 0 finished unit Solar Collector [f=0014096] [14096] Event [6200,137.800812,3320]: 0 finished unit Energy Pylon [f=0014169] [14169] Event [469.00177,137.800812,1703.82141]: 1 lost unit Weaver [f=0014540] [14540] Event [5624,137.800812,4328]: 0 finished unit Solar Collector [f=0014685] [14685] Event [656,91.171875,960]: 1 finished unit Lotus [f=0014751] [14751] Event [4904.01465,11.796875,3590.3999]: 0 finished unit Scythe [f=0014989] [14989] Event [561.050842,137.800812,1854.74194]: 0 lost unit Scythe [f=0015118] [15118] Event [583.579468,137.804031,1842.00452]: 0 lost unit Scythe [f=0015139] [15139] Event [4904.01465,11.796875,3590.3999]: 0 finished unit Scythe [f=0015163] [15163] Event [585.17926,137.804062,1866.25842]: 0 lost unit Scythe [f=0015529] [15529] Event [4904.01465,11.796875,3590.3999]: 0 finished unit Scythe [f=0015591] [15591] Event [1187.43555,137.800812,1662.73083]: 0 lost unit Glaive [f=0015830] [15830] Event [1166.09229,137.800812,1633.39282]: 0 lost unit Glaive [f=0015882] [15882] Event [1156.09497,137.80162,1610.02405]: 0 lost unit Glaive [f=0015919] [15919] Event [4904.01465,11.796875,3590.3999]: 0 finished unit Scythe [f=0015939] [15939] Event [1229.80273,137.800812,1679.84985]: 1 lost unit Venom [f=0015940] [15940] Event [1189.63184,137.821838,1643.68469]: 0 lost unit Glaive [f=0016147] [16147] Event [4016,189.336426,3664]: 0 finished unit Faraday [f=0016211] [16211] Event [352,91.171875,1024]: 1 finished unit Lotus [f=0016257] [16257] Event [4872,11.796875,3880]: 0 finished unit Caretaker [f=0016401] [16401] Event [4904.01465,11.796875,3590.3999]: 0 finished unit Scythe [f=0016666] [16666] Event [4904.01465,11.796875,3590.3999]: 0 finished unit Scythe [f=0016750] [16750] Event [880,91.3540344,832]: 1 lost unit Lotus [f=0016769] [16769] Event [7064,12.7890625,2088]: 0 finished unit Metal Extractor [f=0016908] [16908] Event [656,91.171875,960]: 1 lost unit Lotus [f=0016936] [16936] Event [4904.01465,11.796875,3590.3999]: 0 finished unit Scythe [f=0016987] [16987] Event [4712,212.885376,1320]: 0 finished unit Metal Extractor [f=0017206] [17206] Event [4904.01465,11.796875,3590.3999]: 0 finished unit Scythe [f=0017475] [17475] Event [4904.01465,11.796875,3590.3999]: 0 finished unit Scythe [f=0017641] [17641] Event [160,91.171875,976]: 1 finished unit Lotus [f=0017745] [17745] Event [3768,18.0523071,3576]: 0 finished unit Metal Extractor [f=0017745] [17745] Event [4904.01465,11.796875,3590.3999]: 0 finished unit Scythe [f=0018027] [18027] Event [undefined]: KingTuff resigned [f=0018027] game_message: KingTuff has been destroyed! [f=0018027] game_message: castlekside wins! [f=0018027] Submitting stats [f=0018027] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0018027] Part| Total Time|Time of the last 0.5s [f=0018027] Draw 9686.11ms 12.99% [f=0018027] Lua::Callins::Synced 5442.37ms 17.38% [f=0018027] Lua::Callins::Unsynced 13487.90ms 20.28% [f=0018027] Lua::CollectGarbage::Synced 304.40ms 0.40% [f=0018027] Lua::CollectGarbage::Unsynced 601.58ms 0.00% [f=0018027] Misc::Profiler::AddTime 55.62ms 0.10% [f=0018027] Sim 14711.03ms 54.95% [f=0018027] [18027] Received game_message: KingTuff has been destroyed! [f=0018027] [18027] Received game_message: castlekside wins! [f=0018028] [18028] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received 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42,4405,12055,4405,12055,289.462738,1775.37012,289.462738,1775.37012,0,0,0,0,0,0,0,0,0,712.877319,0,712.877319,1209.12585,1099.00085,1209.12585,1099.00085,360,990,360,990,14,57,14,57,2205,1775,2205,1775,11.162528,31.1810398,11.162528,31.1810398,400,4810,400,4810,1010,943.75,1010,943.75,1360,4480,1360,4480,990.416687,1010,990.416687,1010,120.25,50.1686249,120.25,50.1686249,1132.92969,1255.62573,1132.92969,1255.62573 [f=0018029] [18029] Event [4904.01465,11.796875,3590.3999]: 0 finished unit Scythe [f=0018031] [18031] Event [584,91.171875,488]: 1 lost unit Spider Factory [f=0018042] [18042] Event [1080.927,93.4683075,584.080139]: 1 lost unit Venom [f=0018107] [18107] Event [6312,87.1992493,840]: 0 finished unit Metal Extractor [f=0018167] Player castlekside left the game: normal quit [f=0018167] [18167] Event [undefined]: castlekside quit [f=0018300] [18300] Event [4904.01465,11.796875,3590.3999]: 0 finished unit Scythe [f=0018311] No clients connected, shutting down server [f=0018311] Server shutdown [f=0018570] [18570] Event [4904.01465,11.796875,3590.3999]: 0 finished unit Scythe [f=0018675] [18675] Event [3816,14.9245911,3368]: 0 finished unit Metal Extractor [f=0018838] [18838] Event [6920,87.1992493,104]: 0 finished unit Metal Extractor [f=0018844] [18844] Event [4904.01465,11.796875,3590.3999]: 0 finished unit Scythe [f=0019111] [19111] Event [4904.01465,11.796875,3590.3999]: 0 finished unit Scythe [f=0019172] [19172] Event [7064,87.1992493,248]: 0 finished unit Metal Extractor [f=0019380] [19380] Event [4904.01465,11.796875,3590.3999]: 0 finished unit Scythe [f=0020357] Autoquit sending quit command. [f=0020357] [QuitAction] user exited to system [f=0020357] [SpringApp::Kill][1] fromRun=1 [f=0020357] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0020357] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0020357] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0020357] [ThreadPool::SetThreadCount][2] workers=0 [f=0020357] [SpringApp::Kill][2] [f=0020357] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0020357] [Game::KillLua][3] dtor=0 luaUI=0x66f21550 [f=0020357] Start widgetHandler:Shutdown [f=0020357] Shutdown - SaveOrderList Complete [f=0020357] Writing last game win data [f=0020357] Shutdown - SaveConfigData Complete [f=0020357] Shutdown Widget - Chili Highlight [f=0020357] Shutdown Widget - Save/Load API [f=0020357] Shutdown Widget - Draw After Chili [f=0020357] Shutdown Widget - EPIC Menu [f=0020357] Shutdown Widget - Chili Minimap [f=0020357] Shutdown Widget - Chili Widget Selector [f=0020357] Shutdown Widget - Local Team Colors [f=0020357] Shutdown Widget - Display Keys 2 [f=0020357] Shutdown Widget - Save Game Menu [f=0020357] Shutdown Widget - HealthBars [f=0020357] Shutdown Widget - Noises [f=0020357] Shutdown Widget - Unit Icons [f=0020357] Shutdown Widget - Win Counter [f=0020357] Shutdown Widget - BuildETA [f=0020357] Shutdown Widget - SpringRTS Replay Stats [f=0020357] Shutdown Widget - Modular Comm Info [f=0020357] Shutdown Widget - CameraShake [f=0020357] Shutdown Widget - Chili Economy Panel Default [f=0020357] Shutdown Widget - Chili EndGame Window [f=0020357] Shutdown Widget - Chili Nuke Warning [f=0020357] Shutdown Widget - Chili Selections & CursorTip v2 [f=0020357] Shutdown Widget - Chili Spectator Panels [f=0020357] Shutdown Widget - Context Menu [f=0020357] Shutdown Widget - Darkening [f=0020357] Shutdown Widget - MetalFeatures (new) [f=0020357] Shutdown Widget - Defense Range Zero-K [f=0020357] Shutdown Widget - Grab Input [f=0020357] Input grabbing is disabled! [f=0020357] Shutdown Widget - Highlight Geos [f=0020357] Shutdown Widget - Local Widgets Config [f=0020357] Shutdown Widget - Mex Placement Handler [f=0020357] Shutdown Widget - MinimapEvents [f=0020357] Shutdown Widget - Missile Silo Range [f=0020357] Shutdown Widget - Point Tracker [f=0020357] Shutdown Widget - Showeco and Grid Drawer [f=0020357] Shutdown Widget - Stereo3D [f=0020357] Shutdown Widget - Music Player v2 [f=0020357] Shutdown Widget - Attack AoE [f=0020357] Shutdown Widget - Map Edge Extension [f=0020357] Shutdown Widget - Selection Send [f=0020357] Shutdown Widget - LupsManager [f=0020357] Shutdown Widget - Newton Firezone [f=0020357] Shutdown Widget - Chili Pro Console [f=0020357] Shutdown Widget - Lasso Terraform GUI [f=0020357] Shutdown Widget - Chili Framework [f=0020357] Shutdown Widget - Lups [f=0020357] Shutdown Widget - Custom Markers [f=0020357] Shutdown Widget - Chili Core Selector [f=0020357] Shutdown Widget - Select Keys [f=0020357] Shutdown Widget - Pause Screen [f=0020357] Shutdown Widget - Layout Handler [f=0020357] Shutdown Widget - Persistent Build Height [f=0020357] Shutdown Widget - Text To Speech Control [f=0020357] End widgetHandler:Shutdown [f=0020357] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={794458,99667147} {int,ext,rec}Allocs={22647668,0,0} {chunk,block}Bytes={99667147,0} [f=0020357] [Game::KillLua][1] dtor=0 luaGaia=0x67aea6c0 [f=0020357] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={541375,84672586} {int,ext,rec}Allocs={22647669,0,0} {chunk,block}Bytes={84672586,0} [f=0020357] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={541375,84672586} {int,ext,rec}Allocs={22647669,0,0} {chunk,block}Bytes={84672586,0} [f=0020357] [Game::KillLua][2] dtor=0 luaRules=0x53ad2d70 [f=0020357] Start gadgetHandler:Shutdown [f=0020357] Shutdown - StartSetup [f=0020357] Shutdown - UnitMorph [f=0020357] Shutdown - Carrier Drones [f=0020357] Shutdown - LupsNanoSpray [f=0020357] Shutdown - Missile Silo Controller [f=0020357] Shutdown - Modular Comm Info [f=0020357] Shutdown - Terrain Texture Handler [f=0020357] Shutdown - UnitCloakShield [f=0020357] Shutdown - Starlight Handler [f=0020357] End gadgetHandler:Shutdown [f=0020357] Start gadgetHandler:Shutdown [f=0020357] Shutdown - Save/Load [f=0020357] Shutdown - Teleport Throw [f=0020357] Shutdown - UnitMorph [f=0020357] Shutdown - Modular Comm Info [f=0020357] Shutdown - Retreat Command [f=0020357] Shutdown - Shockwaves [f=0020357] Shutdown - UnitCloakShield [f=0020357] Shutdown - Lups Cloak FX [f=0020357] Shutdown - Lups [f=0020357] Shutdown - Lups Shield [f=0020357] End gadgetHandler:Shutdown [f=0020357] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={22647833,0,0} {chunk,block}Bytes={0,0} [f=0020357] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={22647833,0,0} {chunk,block}Bytes={0,0} [f=0020357] [Game::KillLua][4] dtor=0 [f=0020357] [Game::~CGame][1] [f=0020357] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0020357] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0020357] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0020357] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0020357] [Game::KillLua][4] dtor=1 [f=0020357] [Game::KillMisc][1] [f=0020357] [Game::KillMisc][2] [f=0020357] [Game::KillMisc][3] [f=0020357] [Game::KillRendering][1] [f=0020357] [3DOParser::Kill] allocated 155 pieces [f=0020357] [S3OParser::Kill] allocated 2715 pieces [f=0020357] [AssParser::Kill] allocated 225 pieces [f=0020357] [Game::KillInterface][1] [f=0020357] [Game::KillInterface][2] [f=0020357] [Game::KillSimulation][1] [f=0020357] [Game::KillSimulation][2] [f=0020357] [CCollisionHandler] dis-/continuous tests: 0/79376 [f=0020357] [Game::KillSimulation][3] [f=0020357] [~CPathCache(28x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0020357] [~CPathCache(28x20)] cacheHits=93 hitPercentage=59% numHashColls=0 maxCacheSize=8 [f=0020357] [~CPathCache(56x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0020357] [~CPathCache(56x40)] cacheHits=228 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0020357] [~CRectangleOverlapHandler] 0% overlap reduction [f=0020357] [~CRectangleOverlapHandler] 0% overlap reduction [f=0020357] [LosHandler::Kill] raycast instance cache-{hits,misses}={12011,8228}; shared=10%; cached=50% [f=0020357] [Game::KillSimulation][4] [f=0020357] [CommonDefHandler::KillStatic] 3163 sound-set data items added [f=0020357] [Game::~CGame][2] [f=0020357] [Game::~CGame][3] [f=0020357] [SpringApp::Kill][3] [f=0020357] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 213126 bytes sent 147218 bytes recv'd [f=0020357] [SpringApp::Kill][4] font=0x45dfaaa0 [f=0020357] [SpringApp::Kill][5] [f=0020357] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7792 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/1744f8151505db92eb3c8724f41eb638.sdp (0x45ebc0f0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/1744f8151505db92eb3c8724f41eb638.sdp" numZipFiles=7792 sumInflSize=721737kb sumReadTime=5079ms file="luaui/actions.lua" indx=1913 inflSize=8kb readTime=98ms file="unittextures/bcore_abc_1.tga" indx=6966 inflSize=3210kb readTime=81ms file="objects3d/detriment.s3o" indx=5099 inflSize=514kb readTime=60ms file="objects3d/funnelweb.dae" indx=5147 inflSize=1500kb readTime=55ms file="objects3d/dante.s3o" indx=5079 inflSize=112kb readTime=53ms file="luaui/widgets/api_cluster_detection.lua" indx=3783 inflSize=25kb readTime=52ms file="bitmaps/loadpictures/facplop.png" indx=499 inflSize=3075kb readTime=51ms file="luaui/widgets/api_draw_mouse_build.lua" indx=3784 inflSize=2kb readTime=50ms file="objects3d/bantha.s3o" indx=4884 inflSize=433kb readTime=50ms file="luaui/widgets/api_chili_docking.lua" indx=3781 inflSize=13kb readTime=46ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/1744f8151505db92eb3c8724f41eb638.sdp] 54150878 bytes cached in 2887 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=169 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/DesertRumble_V1.02.sd7 (0x45f50b40) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x45f63e10) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x45e6e390) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f576808bf10) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]