[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.xn8HsxbJPO/springsettings.978333.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-12-amd64 #1 SMP Debian 4.19.152-1 (2020-10-18) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 17ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fa11401d170 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 8720 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/978333/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 200ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x449f7490] using map "Scaryland v1.00" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Scaryland v1.00", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x449f7490] using game "Zero-K v1.8.10.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.10.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 108ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 1301ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 1389ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 35ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 717ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 186ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 25ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 25ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 61ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Acid Gadget 1.0 Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Ghetto Feature Placer Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Acid Gadget 1.0 Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Ghetto Feature Placer Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 74ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 2 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 1 mapped to this game's team 1 [f=-000001] Testing last game's team 0 mapped to this game's team 0 [f=-000001] All players and teams match from last game, using last game's scores as base [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/978333/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Mex Placement Initialised with 28 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 56, 115 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=9d150dee [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=da236050 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=9426d1d0 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=efcb48bf [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=fb2a8941 [f=-000001] [Path] [PathEstimator::ReadFile] hash=fb2a8941 file="cache/104dev-maintenance/paths/Scaryland v1.00.pe-fb2a8941.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=9d150dee [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=da236050 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=9426d1d0 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=efcb48bf [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=fb2a8951 [f=-000001] [Path] [PathEstimator::ReadFile] hash=fb2a8951 file="cache/104dev-maintenance/paths/Scaryland v1.00.pe2-fb2a8951.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (197ms, checksum 809d22da)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11612,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/978333/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ff4105af86bd9600dbf3cff90c8055c66505f249a93a64f3ffa47819ab1c9f4333b734e0cfa4f2206ebdf2342d1138ee5f3f837a3fee725bea39b04d5735c768" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=65e3eeea208bc29fbf0a892e880a7a9b4d9a0257b4326303d66d9dd1168563fee30f9af15a19fd3cdda2913d0237e8298439c06f52c288dd557670c0c8aaa21d]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=1ab933f097e9542ea8a9e152d5a8fdf9b1b0f015206c69de7fe12c6fe0f927893148d85f7f985bed4553e2bad367afb02083eb6ad87fabc229919a8776ca79b6]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x510d5cd0,0x62195600}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 8697945f80234e8981e4a2ca18df2838 [f=-000001] Connection attempt from eqdw [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: eqdw changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="eqdw" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ff4105af86bd9600dbf3cff90c8055c66505f249a93a64f3ffa47819ab1c9f4333b734e0cfa4f2206ebdf2342d1138ee5f3f837a3fee725bea39b04d5735c768" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="eqdw" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from SausageandMash [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: SausageandMash changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="SausageandMash" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ff4105af86bd9600dbf3cff90c8055c66505f249a93a64f3ffa47819ab1c9f4333b734e0cfa4f2206ebdf2342d1138ee5f3f837a3fee725bea39b04d5735c768" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="SausageandMash" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="SausageandMash" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=65e3eeea208bc29fbf0a892e880a7a9b4d9a0257b4326303d66d9dd1168563fee30f9af15a19fd3cdda2913d0237e8298439c06f52c288dd557670c0c8aaa21d]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="SausageandMash" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=1ab933f097e9542ea8a9e152d5a8fdf9b1b0f015206c69de7fe12c6fe0f927893148d85f7f985bed4553e2bad367afb02083eb6ad87fabc229919a8776ca79b6]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="SausageandMash" string="[Game::Load][lua{Rules,Gaia}={00000000774fe830,00000000dd651d00}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="eqdw" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=65e3eeea208bc29fbf0a892e880a7a9b4d9a0257b4326303d66d9dd1168563fee30f9af15a19fd3cdda2913d0237e8298439c06f52c288dd557670c0c8aaa21d]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="eqdw" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=1ab933f097e9542ea8a9e152d5a8fdf9b1b0f015206c69de7fe12c6fe0f927893148d85f7f985bed4553e2bad367afb02083eb6ad87fabc229919a8776ca79b6]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="eqdw" string="[Game::Load][lua{Rules,Gaia}={00000000fa382da0,0000000118ca75c0}]" [f=-000001] Allies: I choose: Soban! [f=-000001] Allies: I choose: BB! [f=-000001] [0] Event [4724,148.03566,1007]: 0 finished unit Strike Commander [f=-000001] [0] Event [423,188.671936,4726]: 1 finished unit Guardian Commander [f=0000000] [0] eqdw, team: 0, elo:1678 [f=0000000] [0] SausageandMash, team: 1, elo:1559 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000061] [61] Event [576,188.671875,4784]: 1 finished unit Tank Foundry [f=0000195] [195] Event [4688,77.6683807,1392]: 0 finished unit Tank Foundry [f=0000420] [420] Event [264,188.671875,4776]: 1 finished unit Metal Extractor [f=0000689] [689] Event [381.363556,265.671875,4759.00781]: 1 finished unit Firefly [f=0000705] [705] Event [376,188.671875,4872]: 1 finished unit Metal Extractor [f=0000808] [808] Event [576.042969,189.991882,4756]: 1 finished unit Welder [f=0000841] [841] Event [4660,78.4241867,1392]: 0 finished unit Welder [f=0000855] [855] Event [216,188.671875,4728]: 1 finished unit Wind/Tidal Generator [f=0000914] [914] Event [4728,77.104187,1912]: 0 finished unit Metal Extractor [f=0001020] [1020] Event [184,188.671875,4648]: 1 finished unit Wind/Tidal Generator [f=0001140] [1140] Event [4648,77.104187,1896]: 0 finished unit Solar Collector [f=0001321] [1321] Event [168,188.671875,4568]: 1 finished unit Wind/Tidal Generator [f=0001383] [1383] Event [4660,78.4241867,1392]: 0 finished unit Kodachi [f=0001552] [1552] Event [576.042969,189.991882,4756]: 1 finished unit Kodachi [f=0001634] [1634] Event [952,188.671875,4344]: 1 finished unit Metal Extractor [f=0001846] [1846] Event [136,188.671875,4488]: 1 finished unit Wind/Tidal Generator [f=0001981] [1981] Event [4128,186.612244,880]: 0 finished unit Radar Tower [f=0001988] [1988] Event [4184,188.671875,808]: 0 finished unit Metal Extractor [f=0002067] [2067] Event [104,188.526611,4408]: 1 finished unit Wind/Tidal Generator [f=0002241] [2241] Event [200,188.671875,4376]: 1 finished unit Wind/Tidal Generator [f=0002281] [2281] Event [4248,188.671875,728]: 0 finished unit Solar Collector [f=0002306] [2306] Event [4568,77.104187,1896]: 0 finished unit Metal Extractor [f=0002410] [2410] Event [576.042969,189.991882,4756]: 1 finished unit Kodachi [f=0002482] [2482] Event [232,188.671875,4456]: 1 finished unit Wind/Tidal Generator [f=0002645] [2645] Event [4376,188.671875,616]: 0 finished unit Solar Collector [f=0002725] [2725] Event [264,188.671875,4536]: 1 finished unit Wind/Tidal Generator [f=0002946] [2946] Event [4736,119.801331,2064]: 0 finished unit Radar Tower [f=0002964] [2964] Event [280,188.671875,4616]: 1 finished unit Wind/Tidal Generator [f=0003029] [3029] Event [2120,77.104187,4792]: 1 finished unit Metal Extractor [f=0003036] [3036] Event [4504,188.671875,504]: 0 finished unit Solar Collector [f=0003252] [3252] Event [312,188.671875,4696]: 1 finished unit Wind/Tidal Generator [f=0003446] [3446] Event [4632,188.671875,392]: 0 finished unit Solar Collector [f=0003513] [3513] Event [344,188.671875,4776]: 1 finished unit Wind/Tidal Generator [f=0003524] [3524] Event [576.042969,189.991882,4756]: 1 finished unit Welder [f=0003536] [3536] Event [4660,78.4241867,1392]: 0 finished unit Welder [f=0003622] [3622] Event [4656,110.566711,2048]: 0 finished unit Lotus [f=0003634] [3634] Event [2120,77.104187,4584]: 1 finished unit Metal Extractor [f=0003719] [3719] Event [408,188.671875,4808]: 1 finished unit Wind/Tidal Generator [f=0003867] [3867] Event [4760,188.671875,280]: 0 finished unit Solar Collector [f=0003989] [3989] Event [472,188.671875,4888]: 1 finished unit Wind/Tidal Generator [f=0004029] [4029] Event [4824,77.104187,1832]: 0 finished unit Solar Collector [f=0004123] [4123] Event [576.042969,189.991882,4756]: 1 finished unit Kodachi [f=0004229] [4229] Event [536,188.671875,4968]: 1 finished unit Wind/Tidal Generator [f=0004308] [4308] Event [4696,188.671875,216]: 0 finished unit Metal Extractor [f=0004411] [4411] Event [1704,50.97229,3784]: 1 finished unit Metal Extractor [f=0004674] [4674] Event [576.042969,189.991882,4756]: 1 finished unit Kodachi [f=0004687] [4687] Event [4856,188.671875,312]: 0 finished unit Metal Extractor [f=0004810] [4810] Event [4824,77.104187,1704]: 0 finished unit Solar Collector [f=0004956] [4956] Event [3464,48.9541626,1384]: 0 finished unit Metal Extractor [f=0005117] [5117] Event [4800,188.671875,560]: 0 finished unit Lotus [f=0005154] [5154] Event [4660,78.4241867,1392]: 0 finished unit Kodachi [f=0005231] [5231] Event [576.042969,189.991882,4756]: 1 finished unit Kodachi [f=0005238] [5238] Event [4840,77.6748657,1576]: 0 finished unit Solar Collector [f=0005416] [5416] Event [536,77.104187,3208]: 1 finished unit Metal Extractor [f=0005613] [5613] Event [4400,188.671875,368]: 0 finished unit Lotus [f=0005637] [5637] Event [4840,83.4802246,1448]: 0 finished unit Solar Collector [f=0005677] [5677] Event [2824,22.2671509,4664]: 1 finished unit Metal Extractor [f=0005848] [5848] Event [576.042969,189.991882,4756]: 1 finished unit Welder [f=0005854] [5854] Event [4660,78.4241867,1392]: 0 finished unit Welder [f=0005866] [5866] Event [344,77.104187,3256]: 1 finished unit Metal Extractor [f=0006000] [6000] Event [4840,100.994873,1320]: 0 finished unit Solar Collector [f=0006019] [6019] Event [2880,120.844116,624]: 0 finished unit Radar Tower [f=0006050] [6050] Event [2984,22.651062,4584]: 1 finished unit Metal Extractor [f=0006234] [6234] Event [552,77.104187,3288]: 1 finished unit Solar Collector [f=0006254] [6254] Event [4256,188.671875,896]: 0 finished unit Lotus [f=0006345] [6345] Event [3032,22.2463989,4664]: 1 finished unit Solar Collector [f=0006521] [6521] Event [392,77.104187,3352]: 1 finished unit Solar Collector [f=0006722] [6722] Event [4744,77.104187,1512]: 0 finished unit Caretaker [f=0006740] [6740] Event [2936,27.4966431,4744]: 1 finished unit Solar Collector [f=0006750] [6750] Event [576.042969,189.991882,4756]: 1 finished unit Blitz [f=0006850] [6850] Event [696,188.671875,4840]: 1 finished unit Caretaker [f=0006889] [6889] Event [2968,77.104187,536]: 0 finished unit Metal Extractor [f=0006958] [6958] Event [4660,78.4241867,1392]: 0 finished unit Blitz [f=0007140] [7140] Event [2824,22.651062,4776]: 1 finished unit Solar Collector [f=0007297] [7297] Event [4680,77.104187,1512]: 0 finished unit Caretaker [f=0007562] [7562] Event [576.042969,189.991882,4756]: 1 finished unit Ogre [f=0007576] [7576] Event [680,188.671875,4776]: 1 finished unit Caretaker [f=0007578] [7578] Event [4660,78.4241867,1392]: 0 finished unit Welder [f=0007630] [7630] Event [4808,113.907776,1176]: 0 finished unit Solar Collector [f=0007655] [7655] Event [2984,77.104187,360]: 0 finished unit Metal Extractor [f=0007705] [7705] Event [2008,77.104187,4600]: 1 finished unit Solar Collector [f=0007782] [7782] Event [696,188.671875,4712]: 1 finished unit Caretaker [f=0008037] [8037] Event [4744,123.318787,1080]: 0 finished unit Solar Collector [f=0008135] [8135] Event [2040,77.104187,4792]: 1 finished unit Solar Collector [f=0008185] [8185] Event [576.042969,189.991882,4756]: 1 finished unit Ogre [f=0008290] [8290] Event [4660,78.4241867,1392]: 0 finished unit Blitz [f=0008294] [8294] Event [2984,77.104187,440]: 0 finished unit Solar Collector [f=0008641] [8641] Event [4888,188.365784,952]: 0 finished unit Solar Collector [f=0008661] [8661] Event [2232,87.3348999,4648]: 1 finished unit Wind/Tidal Generator [f=0008661] [8661] Event [2296,22.2671509,456]: 0 finished unit Metal Extractor [f=0008685] [8685] Event [576.042969,189.991882,4756]: 1 finished unit Ogre [f=0008850] [8850] Event [2152,77.104187,4664]: 1 finished unit Wind/Tidal Generator [f=0008966] [8966] Event [3112,77.104187,424]: 0 finished unit Solar Collector [f=0009002] [9002] Event [4920,188.671875,792]: 0 finished unit Solar Collector [f=0009245] [9245] Event [2072,77.104187,4664]: 1 finished unit Wind/Tidal Generator [f=0009368] [9368] Event [576.042969,189.991882,4756]: 1 finished unit Ogre [f=0009557] [9557] Event [1992,77.104187,4680]: 1 finished unit Wind/Tidal Generator [f=0009586] [9586] Event [2219.87793,22.5286884,505.090546]: 1 lost unit Kodachi [f=0009592] [9592] Event [3677.09131,32.1797562,1965.67566]: 0 finished unit Strike Commander [f=0009592] game_message: Morph complete: Soban lvl 1 -> Soban lvl 2 [f=0009592] [9592] Received game_message: Morph complete: Soban lvl 1 -> Soban lvl 2 [f=0009614] [9614] Event [2138.51855,22.3962288,442.896576]: 0 lost unit Welder [f=0009644] [9644] Event [576.042969,189.991882,4756]: 1 finished unit Kodachi [f=0009744] [9744] Event [4030.22729,24.5028477,3435.51733]: 0 lost unit Kodachi [f=0009760] [9760] Event [2296,22.2671509,456]: 0 lost unit Metal Extractor [f=0009766] [9766] Event [4920,188.671875,664]: 0 finished unit Solar Collector [f=0009772] [9772] Event [2290.00659,22.651062,660.289917]: 0 lost unit Kodachi [f=0009822] [9822] Event [3240,77.104187,392]: 0 finished unit Solar Collector [f=0009935] [9935] Event [2136,22.651062,536]: 0 lost unit Metal Extractor [f=0009948] [9948] Event [1912,77.104187,4696]: 1 finished unit Wind/Tidal Generator [f=0009963] [9963] Event [576.042969,189.991882,4756]: 1 finished unit Kodachi [f=0010124] [10124] Event [4920,188.671875,536]: 0 finished unit Solar Collector [f=0010214] [10214] Event [4660,78.4241867,1392]: 0 finished unit Ogre [f=0010266] [10266] Event [576.042969,189.991882,4756]: 1 finished unit Kodachi [f=0010269] [10269] Event [4696,25.307312,4760]: 1 finished unit Metal Extractor [f=0010323] [10323] Event [1832,77.104187,4696]: 1 finished unit Wind/Tidal Generator [f=0010348] [10348] Event [4200,27.963562,3176]: 1 finished unit Metal Extractor [f=0010482] [10482] Event [3597.20898,27.4421806,1987.47021]: 1 lost unit Kodachi [f=0010489] [10489] Event [4920,188.671875,408]: 0 finished unit Solar Collector [f=0010534] [10534] Event [3652.60303,30.0219593,1954.92261]: 0 lost unit Blitz [f=0010538] [10538] Event [576.042969,189.991882,4756]: 1 finished unit Kodachi [f=0010667] [10667] Event [1752,77.104187,4712]: 1 finished unit Wind/Tidal Generator [f=0010729] [10729] Event [3676.12305,34.0190048,1930.27563]: 1 lost unit Ogre [f=0010765] [10765] Event [3712,27.8027344,2080]: 0 lost unit Picket [f=0010833] [10833] Event [3368,77.104187,376]: 0 finished unit Solar Collector [f=0010841] [10841] Event [576.042969,189.991882,4756]: 1 finished unit Welder [f=0010926] [10926] Event [4856,24.1088867,4632]: 1 finished unit Metal Extractor [f=0010953] [10953] Event [3678.1582,41.9217949,1686.62512]: 0 lost unit Strike Commander [f=0010955] [10955] Event [3752.34888,35.8855209,1948.93848]: 1 lost unit Ogre [f=0011005] [11005] Event [1672,77.104187,4728]: 1 finished unit Wind/Tidal Generator [f=0011009] [11009] Event [4040,24.9026489,3064]: 1 finished unit Metal Extractor [f=0011096] [11096] Event [undefined]: eqdw resigned [f=0011096] game_message: eqdw has been destroyed! [f=0011096] game_message: SausageandMash wins! [f=0011096] Submitting stats [f=0011096] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0011096] Part| Total Time|Time of the last 0.5s [f=0011096] Draw 15479.68ms 16.50% [f=0011096] Lua::Callins::Synced 4424.61ms 15.21% [f=0011096] Lua::Callins::Unsynced 20035.35ms 20.48% [f=0011096] Lua::CollectGarbage::Synced 352.15ms 2.29% [f=0011096] Lua::CollectGarbage::Unsynced 786.70ms 2.88% [f=0011096] Misc::Profiler::AddTime 57.08ms 0.00% [f=0011096] Sim 33456.62ms 67.59% [f=0011096] [11096] Received game_message: eqdw has been destroyed! [f=0011096] [11096] Received game_message: SausageandMash wins! [f=0011097] [11097] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0011097] [11097] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0011097] [11097] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0011097] [11097] Game End Stats Values: 2,2165,2075,2165,2075,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,5.5999999,5.5999999,5.5999999,5.5999999,0,0,0,0,0,0,0,0,890,800,890,800,0,0,0,0,0,0,0,0,0,0,0,0 [f=0011097] [11097] Game End Stats Values: 3,2510,2275,2510,2275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,8,8,8,1275,1275,1275,1275,8.66666698,6,8.66666698,6,0,0,0,0,0,0,0,0,1215,1000,1215,1000,0,0,0,0,0,0,0,0,0,0,0,0 [f=0011097] [11097] Game End Stats Values: 4,2580,2435,2580,2435,0.13997838,0.00052589,0.13997838,0.00052589,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,9.66207218,8.80000019,9.66207218,8.80000019,1275,1275,1275,1275,10.0093327,7.73336792,10.0093327,7.73336792,0,0,0,0,0,0,0,0,1285,1160,1285,1160,0,0,0,0,0,0,0,0,0,0,0,0 [f=0011097] [11097] Game End Stats Values: 5,2850,2615,2850,2615,2.45259523,3.06877947,2.45259523,3.06877947,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,18.0626259,10,18.0626259,10,1275,1275,1275,1275,10.6875067,8.20455074,10.6875067,8.20455074,180,180,180,180,0,0,0,0,1375,1160,1375,1160,0,0,0,0,0.00100333,0,0.00100333,0,0,0,0,0 [f=0011097] [11097] Game End Stats Values: 6,2955,2760,2955,2760,3.769912,5.82419205,3.769912,5.82419205,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,11.7424908,10,11.7424908,10,1275,1330,1275,1330,12.087821,9.11702824,12.087821,9.11702824,180,180,180,180,0,0,0,0,1480,1250,1480,1250,0,0,0,0,0.00100333,0,0.00100333,0,0,0,0,0 [f=0011097] [11097] Game End Stats 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[f=0011097] [11097] Game End Stats Values: 10,3760,3615,3760,3615,48.3165779,35.7788811,48.3165779,35.7788811,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,0,90,27.4854202,18.666666,27.4854202,18.666666,1275,1385,1275,1385,17.369566,12.886529,17.369566,12.886529,360,180,360,180,0,0,0,0,2105,1960,2105,1960,0,0,0,0,0.00100333,0,0.00100333,0,0,0,0,0 [f=0011097] [11097] Game End Stats Values: 11,4065,3705,4065,3705,67.4189453,56.2815018,67.4189453,56.2815018,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,0,90,28.4623032,21.8666668,28.4623032,21.8666668,1275,1385,1275,1385,17.4068241,14.0335083,17.4068241,14.0335083,540,180,540,180,0,0,0,0,2230,2050,2230,2050,0,0,0,0,0.00185333,0,0.00185333,0,0,0,0,0 [f=0011097] [11097] Game End Stats Values: 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[f=0011097] [11097] Game End Stats Values: 15,5055,4870,5055,4870,195.415634,159.989975,195.415634,159.989975,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,360,0,360,29.2206211,29.2000008,29.2206211,29.2000008,1275,1440,1275,1440,25.3893986,19.8990536,25.3893986,19.8990536,900,360,900,360,0,0,0,0,2860,2710,2860,2710,0,0,0,0,0.00501668,0,0.00501668,0,0,0,0,0 [f=0011097] [11097] Game End Stats Values: 16,5265,5050,5265,5050,202.323364,196.720108,202.323364,196.720108,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,360,0,360,31.3385506,30,31.3385506,30,1275,1440,1275,1440,26.4605141,20.4486771,26.4605141,20.4486771,900,360,900,360,0,0,0,0,3070,2890,3070,2890,0,0,0,0,0.00601997,0,0.00601997,0,0,0,0,0 [f=0011097] [11097] Game End Stats Values: 17,5815,5440,5815,5440,223.552338,231.554123,223.552338,231.554123,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,360,0,360,30.6069756,30,30.6069756,30,1275,1440,1275,1440,27.4152641,21.5222721,27.4152641,21.5222721,1200,660,1200,660,0,0,0,0,3320,2980,3320,2980,0,0,0,0,0.00629996,0,0.00629996,0,0,0,0,0 [f=0011097] [11097] Game End Stats Values: 18,6495,5890,6495,5890,254.189667,265.516541,254.189667,265.516541,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,360,0,360,45.4603004,30,45.4603004,30,1275,1440,1275,1440,28.0424881,22.2641621,28.0424881,22.2641621,1700,660,1700,660,0,0,0,0,3500,3430,3500,3430,0,0,0,0,0.00903325,0,0.00903325,0,0,0,0,0 [f=0011097] [11097] Game End Stats Values: 19,6745,6050,6745,6050,276.453674,300.123596,276.453674,300.123596,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,360,0,360,51.2928009,32,51.2928009,32,1275,1440,1275,1440,27.4842644,24.0404682,27.4842644,24.0404682,1700,660,1700,660,0,0,0,0,3750,3590,3750,3590,0,0,0,0,0.01129329,0,0.01129329,0,0,0,0,0 [f=0011097] [11097] Game End Stats Values: 20,7315,6420,7315,6420,363.243439,342.622711,363.243439,342.622711,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,360,0,360,55.5753174,34.9333344,55.5753174,34.9333344,1275,1440,1275,1440,31.7859879,24.8332748,31.7859879,24.8332748,2200,960,2200,960,0,0,0,0,3820,3660,3820,3660,0,0,0,0,0.01204666,0,0.01204666,0,0,0,0,0 [f=0011097] [11097] Game End Stats Values: 21,7885,6650,7885,6650,443.899139,394.121063,443.899139,394.121063,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,360,0,360,47.8763008,37.3333321,47.8763008,37.3333321,1275,1440,1275,1440,31.3770428,26.7665615,31.3770428,26.7665615,2700,960,2700,960,0,0,0,0,3890,3890,3890,3890,0,0,0,0,0.01204666,0,0.01204666,0,0,0,0,0 [f=0011097] [11097] Game End Stats Values: 22,8420,6720,8420,6720,512.202698,457.689697,512.202698,457.689697,0,0,0,0,0,0,0,0,0,0,0,0,80.6827621,180.513824,80.6827621,180.513824,0,360,0,360,40.0231361,47.5,40.0231361,47.5,1275,1440,1275,1440,30.553566,28.2379074,30.553566,28.2379074,3200,960,3200,960,0,0,0,0,3925,3960,3925,3960,0,0,0,0,0.01204666,0.0009375,0.01204666,0.0009375,181.40094,80.6827621,181.40094,80.6827621 [f=0011097] [11097] Game End Stats Values: 23,8455,6440,8455,6440,586.637207,525.962708,586.637207,525.962708,0,0,0,0,0,0,0,0,0,0,0,0,680.263184,625.973755,680.263184,625.973755,0,360,0,360,44.8510971,43.4333344,44.8510971,43.4333344,1275,1670,1275,1670,30.9622917,28.1515331,30.9622917,28.1515331,3200,600,3200,600,650,180,650,180,3960,3810,3960,3810,180,650,180,650,0.01204666,0.0010025,0.01204666,0.0010025,720.668274,694.35675,720.668274,694.35675 [f=0011097] [11097] Game End Stats Values: 24,9065,7010,9065,7010,692.260254,606.994141,692.260254,606.994141,0,0,0,0,0,0,0,0,0,0,0,0,711.919617,625.973755,711.919617,625.973755,0,360,0,360,58.0043068,46.7999992,58.0043068,46.7999992,1275,1670,1275,1670,33.1748657,27.4021015,33.1748657,27.4021015,3560,1100,3560,1100,725.999817,180,725.999817,180,4210,3880,4210,3880,180,725.999817,180,725.999817,0.01204666,0.0010025,0.01204666,0.0010025,720.668274,726.013184,720.668274,726.013184 [f=0011097] [11097] Game End Stats Values: 25,8600,6780,8600,6780,789.985535,693.425354,789.985535,693.425354,0,0,0,0,0,0,0,0,0,0,0,0,2367.72632,1370.86584,2367.72632,1370.86584,0,360,0,360,59.569191,49.2000008,59.569191,49.2000008,1275,1670,1275,1670,36.3816795,27.7620811,36.3816795,27.7620811,3060,800,3060,800,1123.66638,860,1123.66638,860,4245,3950,4245,3950,860,1123.66638,860,1123.66638,0.01204666,0.0010025,0.01204666,0.0010025,1465.97583,2456.56274,1465.97583,2456.56274 [f=0011097] [11097] Game End Stats Values: 26,8515,5345,8515,5345,850.868713,748.287292,850.868713,748.287292,0,0,0,0,0,0,0,0,0,81.4149933,0,81.4149933,2694.12939,1805.55981,2694.12939,1805.55981,0,360,0,360,55.3995056,49.5999985,55.3995056,49.5999985,1275,165,1275,165,37.2883186,35.3907242,37.2883186,35.3907242,2560,800,2560,800,2628.6665,1360,2628.6665,1360,4660,4020,4660,4020,1360,2628.6665,1360,2628.6665,0.01204666,0.0010025,0.01204666,0.0010025,1900.6698,2782.96582,1900.6698,2782.96582 [f=0011198] Spectator eqdw left the game: normal quit [f=0011198] [11198] Event [undefined]: eqdw quit [f=0011254] [11254] Event [576.042969,189.991882,4756]: 1 finished unit Blitz [f=0011323] [11323] Event [1592,77.104187,4744]: 1 finished unit Wind/Tidal Generator [f=0011381] No clients connected, shutting down server [f=0011381] Server shutdown [f=0011420] [11420] Event [1352,66.479187,4024]: 1 finished unit Geothermal Generator [f=0011580] [11580] Event [4880,22.671814,4496]: 1 finished unit Lotus [f=0011643] [11643] Event [1512,80.7461548,4744]: 1 finished unit Wind/Tidal Generator [f=0011740] [11740] Event [4224,32.1762085,3008]: 1 finished unit Picket [f=0011893] [11893] Event [576.042969,189.991882,4756]: 1 finished unit Ogre [f=0011946] [11946] Event [1432,92.9586792,4760]: 1 finished unit Wind/Tidal Generator [f=0012115] [12115] Event [4624,25.4525757,4656]: 1 finished unit Lotus [f=0012250] [12250] Event [1352,107.184143,4776]: 1 finished unit Wind/Tidal Generator [f=0012351] [12351] Event [4000,25.307312,2960]: 1 finished unit Picket [f=0012484] [12484] Event [576.042969,189.991882,4756]: 1 finished unit Ogre [f=0012517] [12517] Event [1272,114.763794,4776]: 1 finished unit Wind/Tidal Generator [f=0012747] [12747] Event [1192,119.993286,4792]: 1 finished unit Wind/Tidal Generator [f=0012982] [12982] Event [576.042969,189.991882,4756]: 1 finished unit Ogre [f=0012996] [12996] Event [1112,132.994385,4808]: 1 finished unit Wind/Tidal Generator [f=0013113] Autoquit sending quit command. [f=0013113] [QuitAction] user exited to system [f=0013113] [SpringApp::Kill][1] fromRun=1 [f=0013113] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0013113] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0013113] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0013113] [ThreadPool::SetThreadCount][2] workers=0 [f=0013113] [SpringApp::Kill][2] [f=0013113] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0013113] [Game::KillLua][3] dtor=0 luaUI=0x50be3a10 [f=0013113] Start widgetHandler:Shutdown [f=0013113] Shutdown - SaveOrderList Complete [f=0013113] Writing last game win data [f=0013113] Shutdown - SaveConfigData Complete [f=0013113] Shutdown Widget - Chili Highlight [f=0013113] Shutdown Widget - Save/Load API [f=0013113] Shutdown Widget - Draw After Chili [f=0013113] Shutdown Widget - EPIC Menu [f=0013113] Shutdown Widget - Chili Minimap [f=0013113] Shutdown Widget - Chili Widget Selector [f=0013113] Shutdown Widget - Local Team Colors [f=0013113] Shutdown Widget - Display Keys 2 [f=0013113] Shutdown Widget - Save Game Menu [f=0013113] Shutdown Widget - HealthBars [f=0013113] Shutdown Widget - Noises [f=0013113] Shutdown Widget - Unit Icons [f=0013113] Shutdown Widget - Win Counter [f=0013113] Shutdown Widget - BuildETA [f=0013113] Shutdown Widget - SpringRTS Replay Stats [f=0013113] Shutdown Widget - Modular Comm Info [f=0013113] Shutdown Widget - CameraShake [f=0013113] Shutdown Widget - Chili Economy Panel Default [f=0013113] Shutdown Widget - Chili EndGame Window [f=0013113] Shutdown Widget - Chili Nuke Warning [f=0013113] Shutdown Widget - Chili Selections & CursorTip v2 [f=0013113] Shutdown Widget - Chili Spectator Panels [f=0013113] Shutdown Widget - Context Menu [f=0013113] Shutdown Widget - Darkening [f=0013113] Shutdown Widget - MetalFeatures (new) [f=0013113] Shutdown Widget - Defense Range Zero-K [f=0013113] Shutdown Widget - Grab Input [f=0013113] Input grabbing is disabled! [f=0013113] Shutdown Widget - Highlight Geos [f=0013113] Shutdown Widget - Local Widgets Config [f=0013113] Shutdown Widget - Mex Placement Handler [f=0013113] Shutdown Widget - MinimapEvents [f=0013113] Shutdown Widget - Missile Silo Range [f=0013113] Shutdown Widget - Point Tracker [f=0013113] Shutdown Widget - Showeco and Grid Drawer [f=0013113] Shutdown Widget - Stereo3D [f=0013113] Shutdown Widget - Music Player v2 [f=0013113] Shutdown Widget - Attack AoE [f=0013113] Shutdown Widget - Map Edge Extension [f=0013113] Shutdown Widget - Selection Send [f=0013113] Shutdown Widget - LupsManager [f=0013113] Shutdown Widget - Newton Firezone [f=0013113] Shutdown Widget - Chili Pro Console [f=0013113] Shutdown Widget - Lasso Terraform GUI [f=0013113] Shutdown Widget - Chili Framework [f=0013113] Shutdown Widget - Lups [f=0013113] Shutdown Widget - Custom Markers [f=0013113] Shutdown Widget - Chili Core Selector [f=0013113] Shutdown Widget - Select Keys [f=0013113] Shutdown Widget - Pause Screen [f=0013113] Shutdown Widget - Layout Handler [f=0013113] Shutdown Widget - Persistent Build Height [f=0013113] Shutdown Widget - Text To Speech Control [f=0013113] End widgetHandler:Shutdown [f=0013113] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={1038560,101297862} {int,ext,rec}Allocs={27011551,0,0} {chunk,block}Bytes={101297862,0} [f=0013113] [Game::KillLua][1] dtor=0 luaGaia=0x62195600 [f=0013113] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={851108,89635363} {int,ext,rec}Allocs={27011552,0,0} {chunk,block}Bytes={89635363,0} [f=0013113] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={851108,89635363} {int,ext,rec}Allocs={27011552,0,0} {chunk,block}Bytes={89635363,0} [f=0013113] [Game::KillLua][2] dtor=0 luaRules=0x510d5cd0 [f=0013113] Start gadgetHandler:Shutdown [f=0013113] Shutdown - StartSetup [f=0013113] Shutdown - UnitMorph [f=0013113] Shutdown - Carrier Drones [f=0013113] Shutdown - LupsNanoSpray [f=0013113] Shutdown - Missile Silo Controller [f=0013113] Shutdown - Modular Comm Info [f=0013113] Shutdown - Terrain Texture Handler [f=0013113] Shutdown - UnitCloakShield [f=0013113] Shutdown - Starlight Handler [f=0013113] End gadgetHandler:Shutdown [f=0013113] Start gadgetHandler:Shutdown [f=0013113] Shutdown - Save/Load [f=0013113] Shutdown - Teleport Throw [f=0013113] Shutdown - UnitMorph [f=0013113] Shutdown - Modular Comm Info [f=0013113] Shutdown - Retreat Command [f=0013113] Shutdown - Shockwaves [f=0013113] Shutdown - UnitCloakShield [f=0013113] Shutdown - Lups Cloak FX [f=0013113] Shutdown - Lups [f=0013113] Shutdown - Lups Shield [f=0013113] End gadgetHandler:Shutdown [f=0013113] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={27011590,0,0} {chunk,block}Bytes={0,0} [f=0013113] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={27011590,0,0} {chunk,block}Bytes={0,0} [f=0013113] [Game::KillLua][4] dtor=0 [f=0013113] [Game::~CGame][1] [f=0013113] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0013113] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0013113] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0013113] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0013113] [Game::KillLua][4] dtor=1 [f=0013113] [Game::KillMisc][1] [f=0013113] [Game::KillMisc][2] [f=0013113] [Game::KillMisc][3] [f=0013113] [Game::KillRendering][1] [f=0013113] [3DOParser::Kill] allocated 137 pieces [f=0013113] [S3OParser::Kill] allocated 2723 pieces [f=0013113] [AssParser::Kill] allocated 235 pieces [f=0013113] [Game::KillInterface][1] [f=0013113] [Game::KillInterface][2] [f=0013113] [Game::KillSimulation][1] [f=0013113] [Game::KillSimulation][2] [f=0013113] [CCollisionHandler] dis-/continuous tests: 0/186529 [f=0013113] [Game::KillSimulation][3] [f=0013113] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0013113] [~CPathCache(20x20)] cacheHits=46 hitPercentage=36% numHashColls=0 maxCacheSize=7 [f=0013113] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0013113] [~CPathCache(40x40)] cacheHits=4 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0013113] [~CRectangleOverlapHandler] 0% overlap reduction [f=0013113] [~CRectangleOverlapHandler] 0% overlap reduction [f=0013113] [LosHandler::Kill] raycast instance cache-{hits,misses}={2681,6300}; shared=0%; cached=30% [f=0013113] [Game::KillSimulation][4] [f=0013113] [CommonDefHandler::KillStatic] 3163 sound-set data items added [f=0013113] [Game::~CGame][2] [f=0013113] [Game::~CGame][3] [f=0013113] [SpringApp::Kill][3] [f=0013113] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 138496 bytes sent 95877 bytes recv'd [f=0013113] [SpringApp::Kill][4] font=0x4492eaa0 [f=0013113] [SpringApp::Kill][5] [f=0013113] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7792 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/1744f8151505db92eb3c8724f41eb638.sdp (0x4499c5b0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/1744f8151505db92eb3c8724f41eb638.sdp" numZipFiles=7792 sumInflSize=721737kb sumReadTime=3869ms file="unittextures/bcore_abc_1.tga" indx=6966 inflSize=3210kb readTime=57ms file="unittextures/factorytank_1.png" indx=7141 inflSize=4103kb readTime=55ms file="bitmaps/gpl/explosion2/exp00_10.tga" indx=428 inflSize=15kb readTime=42ms file="bitmaps/pd/shockwave.tga" indx=560 inflSize=256kb readTime=37ms file="luaui/widgets/gui_chili_vote.lua" indx=4611 inflSize=8kb readTime=36ms file="unittextures/factorytank_2.png" indx=7143 inflSize=4103kb readTime=34ms file="objects3d/funnelweb.dae" indx=5147 inflSize=1500kb readTime=33ms file="unittextures/bcore_abc_2.tga" indx=6968 inflSize=1800kb readTime=28ms file="luaui/configs/tipconfig.lua" indx=2911 inflSize=6kb readTime=27ms file="unittextures/tatex/noise4a00.bmp" indx=7640 inflSize=12kb readTime=25ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/1744f8151505db92eb3c8724f41eb638.sdp] 64105230 bytes cached in 2891 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=142 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/Scaryland_V1.00.sd7 (0x44acd120) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x44ac2070) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x449aa350) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7fa11408bf10) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 207630 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]