[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.Ko7suXictp/springsettings.978290.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-12-amd64 #1 SMP Debian 4.19.152-1 (2020-10-18) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 33ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f23cc01d170 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 8607 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/978290/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 374ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x4692ff80] using map "FrostyCove v1.11" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="FrostyCove v1.11", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x4692ff80] using game "Zero-K v1.8.10.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.8.10.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 117ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 886ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 980ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 39ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 730ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 111ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 24ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 28ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 122ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: feature placer v3 Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: we require more minerals v1.1 Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Share mode Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature placer v3 Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: we require more minerals v1.1 Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Spring.GetMyPlayerID(), 2 [f=-000001] Spring.GetMyPlayerID() done, [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Madehonestly was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/978290/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: State Reverse Toggle [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Mex Placement Initialised with 36 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loading: LuaUI/Widgets/gfx_outline_no_shader.lua [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] placing 0 unit(s) [f=-000001] placing 612 feature(s) [f=-000001] placing 0 building(s) [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=1a373a0 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=9e11bc21 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=80522928 [f=-000001] [Path] [PathEstimator::ReadFile] hash=80522928 file="cache/104dev-maintenance/paths/FrostyCove v1.11.pe-80522928.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=1a373a0 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=a946f860 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=9e11bc21 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=80522938 [f=-000001] [Path] [PathEstimator::ReadFile] hash=80522938 file="cache/104dev-maintenance/paths/FrostyCove v1.11.pe2-80522938.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (469ms, checksum 6ad25b8a)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11611,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/978290/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=1ddb045d3e82b189e52f3b584aafb72e5863a34b5965bd6c54d772fa74e3db07ad4c0c0c1b45e217a2a5af018f86141423e1de3efc28db031d341a3a05bc843c" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=fd63e257ccf45c428c934b94a120b102c9f83ca6d67b4b2007251c0d08e49ab48fa3cb1a58d809944cb93e62e52ad61e0f3c3d8c9f576451d14c9922b3eb49d4]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=6d6e793392e232dd6cd70357338eb5e675b6c7d79302b47a67ff55846bcb4950788dca0b6bfa771ce0e1b48bc4172cbf69ba09df7c0155e31d9e6e362ee59c68]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x52fa65d0,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: b18c945f88fff9207703582348b97af0 [f=-000001] Connection attempt from matthewwightman [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: matthewwightman changed status [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from ilmarinen1987 [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: ilmarinen1987 changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="matthewwightman" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=1ddb045d3e82b189e52f3b584aafb72e5863a34b5965bd6c54d772fa74e3db07ad4c0c0c1b45e217a2a5af018f86141423e1de3efc28db031d341a3a05bc843c" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="matthewwightman" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ilmarinen1987" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=1ddb045d3e82b189e52f3b584aafb72e5863a34b5965bd6c54d772fa74e3db07ad4c0c0c1b45e217a2a5af018f86141423e1de3efc28db031d341a3a05bc843c" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ilmarinen1987" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ilmarinen1987" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=fd63e257ccf45c428c934b94a120b102c9f83ca6d67b4b2007251c0d08e49ab48fa3cb1a58d809944cb93e62e52ad61e0f3c3d8c9f576451d14c9922b3eb49d4]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ilmarinen1987" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=6d6e793392e232dd6cd70357338eb5e675b6c7d79302b47a67ff55846bcb4950788dca0b6bfa771ce0e1b48bc4172cbf69ba09df7c0155e31d9e6e362ee59c68]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ilmarinen1987" string="[Game::Load][lua{Rules,Gaia}={000000007351d9b0,0000000000000000}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="matthewwightman" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=fd63e257ccf45c428c934b94a120b102c9f83ca6d67b4b2007251c0d08e49ab48fa3cb1a58d809944cb93e62e52ad61e0f3c3d8c9f576451d14c9922b3eb49d4]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="matthewwightman" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=6d6e793392e232dd6cd70357338eb5e675b6c7d79302b47a67ff55846bcb4950788dca0b6bfa771ce0e1b48bc4172cbf69ba09df7c0155e31d9e6e362ee59c68]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="matthewwightman" string="[Game::Load][lua{Rules,Gaia}={0000000075599aa0,0000000000000000}]" [f=-000001] Allies: I choose: Sniper! [f=-000001] Allies: I choose: WorthlessLoser! [f=-000001] !predict [f=-000001] > Team matthewwightman has a 25.2% chance to win [f=-000001] > Team ilmarinen1987 has a 74.8% chance to win [f=-000001] gl hf! [f=-000001] yep you too [f=-000001] [0] Event [4245,267.448853,4854]: 0 finished unit Guardian Commander [f=-000001] [0] Event [922,267.453003,365]: 1 finished unit Engineer Commander [f=0000000] [0] ilmarinen1987, team: 1, elo:2208 [f=0000000] [0] matthewwightman, team: 0, elo:2019 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000009] [9] Event [1080,267.446533,496]: 1 finished unit Cloakbot Factory [f=0000045] [45] Event [4232,267.446533,4688]: 0 finished unit Cloakbot Factory [f=0000291] [291] Event [1080,267.446533,505.600006]: 1 finished unit Conjurer [f=0000374] [374] Event [4200,267.678467,4984]: 0 finished unit Metal Extractor [f=0000503] [503] Event [4232.01465,267.453766,4678.3999]: 0 finished unit Conjurer [f=0000554] [554] Event [952,267.446533,168]: 1 finished unit Metal Extractor [f=0000570] [570] Event [1080,267.446533,505.600006]: 1 finished unit Conjurer [f=0000603] [603] Event [4280,273.469543,4968]: 0 finished unit Solar Collector [f=0000689] [689] Event [4309.87158,346.16217,4863.89111]: 0 finished unit Firefly [f=0000707] [707] Event [4232.01465,267.453766,4678.3999]: 0 finished unit Glaive [f=0000910] [910] Event [4232.01465,267.453766,4678.3999]: 0 finished unit Glaive [f=0000976] [976] Event [504,310.629639,584]: 1 finished unit Metal Extractor [f=0001115] [1115] Event [4232.01465,267.453766,4678.3999]: 0 finished unit Glaive [f=0001124] [1124] Event [4128,267.446533,4816]: 0 finished unit Lotus [f=0001241] [1241] Event [616,305.084991,632]: 1 finished unit Solar Collector [f=0001249] [1249] Event [1080,267.446533,505.600006]: 1 finished unit Conjurer [f=0001327] [1327] Event [4232.01465,267.453766,4678.3999]: 0 finished unit Glaive [f=0001517] [1517] Event [760,268.62793,504]: 1 finished unit Solar Collector [f=0001542] [1542] Event [4232.01465,267.453766,4678.3999]: 0 finished unit Glaive [f=0001880] [1880] Event [4808,310.289001,4936]: 0 finished unit Solar Collector [f=0001907] [1907] Event [856,267.446533,328]: 1 finished unit Solar Collector [f=0001957] [1957] Event [720,79.0367126,2032]: 1 finished unit Lotus [f=0002319] [2319] Event [4936,310.289001,4952]: 0 finished unit Metal Extractor [f=0002378] [2378] Event [4232.01465,267.453766,4678.3999]: 0 finished unit Conjurer [f=0002540] [2540] Event [1080,267.446533,505.600006]: 1 finished unit Conjurer [f=0002627] [2627] Event [1016,267.446533,296]: 1 finished unit Solar Collector [f=0002683] [2683] Event [808,97.9393005,1752]: 1 finished unit Metal Extractor [f=0002757] [2757] Event [4232.01465,267.453766,4678.3999]: 0 finished unit Conjurer [f=0002819] [2819] Event [824,267.475525,424]: 1 finished unit Wind/Tidal Generator [f=0002963] [2963] Event [4232.01465,267.453766,4678.3999]: 0 finished unit Glaive [f=0002992] [2992] Event [1080,267.446533,505.600006]: 1 finished unit Glaive [f=0003184] [3184] Event [1024,267.446533,400]: 1 lost unit Lotus [f=0003207] [3207] Event [4648,313.173676,4568]: 0 finished unit Metal Extractor [f=0003255] [3255] Event [4232.01465,267.453766,4678.3999]: 0 finished unit Glaive [f=0003292] [3292] Event [1093.44495,251.842621,689.178345]: 0 lost unit Glaive [f=0003316] [3316] Event [584,94.6342468,1960]: 1 finished unit Metal Extractor [f=0003361] [3361] Event [1080,267.446533,505.600006]: 1 finished unit Glaive [f=0003460] [3460] Event [4232.01465,267.453766,4678.3999]: 0 finished unit Glaive [f=0003569] [3569] Event [1080,267.446533,505.600006]: 1 finished unit Glaive [f=0003577] [3577] Event [855.868164,267.446533,466.397766]: 0 lost unit Glaive [f=0003605] [3605] Event [861.029114,267.010284,473.153076]: 1 lost unit Glaive [f=0003625] [3625] Event [775.903809,46.0641403,2189.2793]: 0 lost unit Glaive [f=0003671] [3671] Event [4232.01465,267.453766,4678.3999]: 0 finished unit Glaive [f=0003727] [3727] Event [790.776184,49.4858627,2165.23242]: 0 lost unit Glaive [f=0003855] [3855] Event [571.605896,310.668152,61.4689445]: 1 lost unit Conjurer [f=0003874] [3874] Event [168,2.94075012,2120]: 1 finished unit Metal Extractor [f=0003880] [3880] Event [4232.01465,267.453766,4678.3999]: 0 finished unit Glaive [f=0003928] [3928] Event [323.703644,310.289001,116.730293]: 0 lost unit Glaive [f=0003969] [3969] Event [1080,267.446533,505.600006]: 1 finished unit Conjurer [f=0004053] [4053] Event [1056,267.446533,352]: 1 finished unit Lotus [f=0004166] [4166] Event [4232.01465,267.453766,4678.3999]: 0 finished unit Ronin [f=0004197] [4197] Event [1080,267.446533,505.600006]: 1 finished unit Glaive [f=0004406] [4406] Event [1080,267.446533,505.600006]: 1 finished unit Glaive [f=0004451] [4451] Event [4232.01465,267.453766,4678.3999]: 0 finished unit Ronin [f=0004595] [4595] Event [4536,444.404602,3976]: 0 finished unit Metal Extractor [f=0004617] [4617] Event [1080,267.446533,505.600006]: 1 finished unit Glaive [f=0004710] [4710] Event [864,268.004608,672]: 1 finished unit Lotus [f=0004737] [4737] Event [4232.01465,267.453766,4678.3999]: 0 finished unit Ronin [f=0004792] [4792] Event [4272,444.129181,4064]: 0 finished unit Radar Tower [f=0004916] [4916] Event [3918.32227,201.926605,1574.61865]: 1 lost unit Conjurer [f=0004939] [4939] Event [4032,201.3237,1584]: 1 lost unit Lotus [f=0004971] [4971] Event [1136,79.4353485,2016]: 1 finished unit Lotus [f=0004986] [4986] Event [1080,267.446533,505.600006]: 1 finished unit Conjurer [f=0005020] [5020] Event [4232.01465,267.453766,4678.3999]: 0 finished unit Ronin [f=0005200] [5200] Event [1080,267.446533,505.600006]: 1 finished unit Glaive [f=0005305] [5305] Event [4232.01465,267.453766,4678.3999]: 0 finished unit Ronin [f=0005411] [5411] Event [1080,267.446533,505.600006]: 1 finished unit Glaive [f=0005519] [5519] Event [4744,97.9393005,2008]: 0 finished unit Metal Extractor [f=0005621] [5621] Event [1080,267.446533,505.600006]: 1 finished unit Glaive [f=0005790] [5790] Event [2112,97.9030609,1840]: 1 finished unit Lotus [f=0005982] [5982] Event [4232.01465,267.453766,4678.3999]: 0 finished unit Reaver [f=0005998] [5998] Event [1080,267.446533,505.600006]: 1 finished unit Conjurer [f=0006003] [6003] Event [4344,97.9393005,3400]: 0 finished unit Metal Extractor [f=0006149] [6149] Event [4984,97.9393005,1608]: 0 finished unit Metal Extractor [f=0006165] [6165] Event [1080,267.446533,505.600006]: 1 finished unit Glaive [f=0006180] [6180] Event [216,310.317993,200]: 1 finished unit Metal Extractor [f=0006374] [6374] Event [1080,267.446533,505.600006]: 1 finished unit Glaive [f=0006517] [6517] Event [1928,97.9393005,1272]: 1 finished unit Metal Extractor [f=0006544] [6544] Event [1712,192.930603,3568]: 0 finished unit Radar Tower [f=0006581] [6581] Event [1080,267.446533,505.600006]: 1 finished unit Glaive [f=0006633] [6633] Event [1471.64014,267.446533,309.35318]: 0 lost unit Glaive [f=0006670] [6670] Event [4232.01465,267.453766,4678.3999]: 0 finished unit Reaver [f=0006695] [6695] Event [1501.84436,267.446533,560.883972]: 0 lost unit Glaive [f=0006725] [6725] Event [1552.71057,267.154205,667.572083]: 0 lost unit Glaive [f=0006737] [6737] Event [4568,97.8450775,3192]: 0 finished unit Metal Extractor [f=0006751] [6751] Event [1520.15149,264.060944,721.200928]: 0 lost unit Glaive [f=0006771] [6771] Event [1499.63818,267.360626,795.859863]: 1 lost unit Glaive [f=0006870] [6870] Event [1305.82251,191.487793,998.123108]: 0 lost unit Glaive [f=0006915] [6915] Event [2352,97.9393005,1680]: 1 finished unit Lotus [f=0006958] [6958] Event [1080,267.446533,505.600006]: 1 finished unit Conjurer [f=0007048] [7048] Event [1301.45654,2.94075012,2411.4353]: 0 lost unit Ronin [f=0007090] [7090] Event [1136,79.4353485,2016]: 1 lost unit Lotus [f=0007166] [7166] Event [1080,267.446533,505.600006]: 1 finished unit Glaive [f=0007294] [7294] Event [2376,97.9393005,1320]: 1 finished unit Metal Extractor [f=0007360] [7360] Event [1080,267.446533,505.600006]: 1 finished unit Glaive [f=0007448] [7448] Event [986.177551,2.94075012,2494.34058]: 0 lost unit Ronin [f=0007502] [7502] Event [911.576904,2.94075012,2686.89258]: 0 lost unit Ronin [f=0007516] [7516] Event [1080,267.446533,505.600006]: 1 finished unit Glaive [f=0007559] [7559] Event [3752,202.251434,1144]: 0 finished unit Metal Extractor [f=0007562] [7562] Event [4984,2.94075012,3032]: 0 finished unit Metal Extractor [f=0007568] [7568] Event [2224,93.0976868,1808]: 1 finished unit Picket [f=0007577] [7577] Event [920.007324,20.6793118,2866.84448]: 0 lost unit Ronin [f=0007677] [7677] Event [1212.96057,169.725494,1088.82959]: 0 lost unit Ronin [f=0007750] [7750] Event [4232.01465,267.453766,4678.3999]: 0 finished unit Knight [f=0007878] [7878] Event [1080,267.446533,505.600006]: 1 finished unit Conjurer [f=0007973] [7973] Event [2016,97.9393005,1888]: 1 finished unit Picket [f=0007983] [7983] Event [1216,231.808472,800]: 1 finished unit Lotus [f=0008048] [8048] Event [1080,267.446533,505.600006]: 1 finished unit Glaive [f=0008261] [8261] Event [1080,267.446533,505.600006]: 1 finished unit Glaive [f=0008269] [8269] Event [1688,97.9393005,1944]: 1 finished unit Metal Extractor [f=0008471] [8471] Event [1080,267.446533,505.600006]: 1 finished unit Glaive [f=0008591] [8591] Event [3648,202.251434,1536]: 0 finished unit Radar Tower [f=0008757] [8757] Event [616,444.404602,1176]: 1 finished unit Metal Extractor [f=0008778] [8778] Event [936,267.446533,600]: 1 finished unit Caretaker [f=0008858] [8858] Event [1360,93.5905457,2064]: 1 finished unit Picket [f=0009010] [9010] Event [1080,267.446533,505.600006]: 1 finished unit Conjurer [f=0009155] [9155] Event [2088,267.446533,280]: 1 finished unit Metal Extractor [f=0009206] [9206] Event [3512,202.251434,1496]: 0 finished unit Stardust [f=0009213] [9213] Event [968,249.319458,728]: 1 finished unit Solar Collector [f=0009286] [9286] Event [1080,267.446533,505.600006]: 1 finished unit Glaive [f=0009435] [9435] Event [1080,267.446533,505.600006]: 1 finished unit Glaive [f=0009445] [9445] Event [3560,202.251434,1704]: 0 finished unit Metal Extractor [f=0009448] [9448] Event [1104,71.3735199,2048]: 1 finished unit Picket [f=0009566] [9566] Event [1144,267.446533,328]: 1 finished unit Solar Collector [f=0009612] [9612] Event [1080,267.446533,505.600006]: 1 finished unit Glaive [f=0009660] [9660] Event [3656,202.251434,1720]: 0 finished unit Solar Collector [f=0009863] [9863] Event [912,72.1149445,2048]: 1 finished unit Picket [f=0009987] [9987] Event [1080,267.446533,505.600006]: 1 finished unit Conjurer [f=0010095] [10095] Event [3640,202.251434,1832]: 0 finished unit Solar Collector [f=0010104] [10104] Event [872,267.460999,536]: 1 finished unit Caretaker [f=0010114] [10114] Event [1064,267.446533,152]: 1 finished unit Solar Collector [f=0010158] [10158] Event [1080,267.446533,505.600006]: 1 finished unit Glaive [f=0010196] [10196] Event [3048,97.9393005,488]: 1 finished unit Metal Extractor [f=0010282] [10282] Event [1080,267.446533,505.600006]: 1 finished unit Glaive [f=0010297] [10297] Event [1248,78.3450317,2032]: 1 finished unit Lotus [f=0010304] [10304] Event [4544,88.5894775,3088]: 0 finished unit Lotus [f=0010372] [10372] Event [1080,267.446533,505.600006]: 1 finished unit Glaive [f=0010512] [10512] Event [1832,164.627457,3416]: 0 finished unit Stardust [f=0010597] [10597] Event [1080,267.446533,505.600006]: 1 finished unit Conjurer [f=0010604] [10604] Event [4232.01465,267.453766,4678.3999]: 0 finished unit Knight [f=0010614] [10614] Event [4120,267.446533,4688]: 0 finished unit Cloakbot Plate [f=0010656] [10656] Event [3872.46191,267.446533,4877.05273]: 1 lost unit Glaive [f=0010710] [10710] Event [1080,267.446533,505.600006]: 1 finished unit Glaive [f=0010722] [10722] Event [3945.55737,267.446533,4784.43604]: 1 lost unit Glaive [f=0010739] [10739] Event [3929.44922,267.446533,4751.87012]: 1 lost unit Glaive [f=0010751] [10751] Event [4128,267.446533,4816]: 0 lost unit Lotus [f=0010827] [10827] Event [1080,267.446533,505.600006]: 1 finished unit Glaive [f=0010866] [10866] Event [4200,267.678467,4984]: 0 lost unit Metal Extractor [f=0010908] [10908] Event [1080,267.446533,505.600006]: 1 finished unit Glaive [f=0010965] [10965] Event [3528,202.251434,1832]: 0 finished unit Solar Collector [f=0010968] [10968] Event [4703.66016,290.981232,4845.2959]: 1 lost unit Glaive [f=0011047] [11047] Event [1080,267.446533,505.600006]: 1 finished unit Conjurer [f=0011050] [11050] Event [4936,310.289001,4952]: 0 lost unit Metal Extractor [f=0011099] [11099] Event [4822.99219,309.224091,4638.44287]: 1 lost unit Glaive [f=0011128] [11128] Event [1080,267.446533,505.600006]: 1 finished unit Glaive [f=0011203] [11203] Event [1080,267.446533,505.600006]: 1 finished unit Glaive [f=0011277] [11277] Event [4232.01465,267.453766,4678.3999]: 0 finished unit Reaver [f=0011278] [11278] Event [1080,267.446533,505.600006]: 1 finished unit Glaive [f=0011299] [11299] Event [4602.35205,308.42627,4404.94482]: 1 lost unit Glaive [f=0011360] [11360] Event [4536,444.404602,3976]: 0 lost unit Metal Extractor [f=0011360] [11360] Event [4648,313.173676,4568]: 0 lost unit Metal Extractor [f=0011392] [11392] Event [4640.77441,311.757599,4510.77051]: 1 lost unit Glaive [f=0011408] [11408] Event [1080,267.446533,505.600006]: 1 finished unit Conjurer [f=0011446] [11446] Event [4486.97705,302.738586,4398.92383]: 1 lost unit Glaive [f=0011487] [11487] Event [1080,267.446533,505.600006]: 1 finished unit Glaive [f=0011562] [11562] Event [1080,267.446533,505.600006]: 1 finished unit Glaive [f=0011594] [11594] Event [4529.05469,307.759521,4263.94482]: 1 lost unit Glaive [f=0011637] [11637] Event [1080,267.446533,505.600006]: 1 finished unit Glaive [f=0011685] [11685] Event [4219.45215,255.170486,4227.26123]: 1 lost unit Glaive [f=0011686] [11686] Event [4272,444.129181,4064]: 0 lost unit Radar Tower [f=0011710] [11710] Event [1592,202.251434,3448]: 0 finished unit Metal Extractor [f=0011854] [11854] Event [888,267.446533,440]: 1 finished unit Caretaker [f=0011864] [11864] Event [2304,97.9393005,1488]: 1 finished unit Faraday [f=0011875] [11875] Event [3448,2.94075012,2264]: 0 finished unit Metal Extractor [f=0011896] [11896] Event [1080,267.446533,505.600006]: 1 finished unit Conjurer [f=0011965] [11965] Event [1080,267.446533,505.600006]: 1 finished unit Glaive [f=0012026] [12026] Event [1080,267.446533,505.600006]: 1 finished unit Glaive [f=0012034] [12034] Event [3685.15552,97.9393005,3140.85278]: 0 lost unit Conjurer [f=0012070] [12070] Event [3584,97.9393005,3152]: 0 lost unit Lotus [f=0012087] [12087] Event [1080,267.446533,505.600006]: 1 finished unit Glaive [f=0012270] [12270] Event [3996.46948,97.9393005,3325.48096]: 1 lost unit Glaive [f=0012276] [12276] Event [1080,267.446533,505.600006]: 1 finished unit Conjurer [f=0012365] [12365] Event [2416,97.9393005,1216]: 1 finished unit Picket [f=0012427] [12427] Event [4232.01465,267.453766,4678.3999]: 0 finished unit Knight [f=0012544] [12544] Event [4120.03369,267.446533,4666]: 0 finished unit Glaive [f=0012618] [12618] Event [1080,267.446533,505.600006]: 1 finished unit Glaive [f=0012643] [12643] Event [1008,69.9478149,2064]: 1 finished unit Lotus [f=0013000] [13000] Event [1608,202.251434,3384]: 0 finished unit Solar Collector [f=0013029] [13029] Event [1080,267.446533,505.600006]: 1 finished unit Glaive [f=0013035] [13035] Event [2400,97.9393005,1424]: 1 finished unit Picket [f=0013059] [13059] Event [3088,97.9393005,368]: 1 finished unit Lotus [f=0013274] [13274] Event [4888,97.9393005,1592]: 0 finished unit Solar Collector [f=0013411] [13411] Event [728,269.309235,384]: 1 finished unit Fusion Reactor [f=0013424] [13424] Event [1080,267.446533,505.600006]: 1 finished unit Glaive [f=0013489] [13489] Event [3056,97.9393005,640]: 1 finished unit Lotus [f=0013528] [13528] Event [1080,267.446533,505.600006]: 1 finished unit Conjurer [f=0013548] [13548] Event [1528,202.251434,3432]: 0 finished unit Solar Collector [f=0013606] [13606] Event [4816,97.9393005,1760]: 0 finished unit Lotus [f=0013609] [13609] Event [4232.01465,267.453766,4678.3999]: 0 finished unit Knight [f=0013637] [13637] Event [2336,97.9393005,1568]: 1 finished unit Picket [f=0013643] [13643] Event [1080,267.446533,505.600006]: 1 finished unit Glaive [f=0013720] [13720] Event [1080,267.446533,505.600006]: 1 finished unit Glaive [f=0013921] [13921] Event [3410.24121,97.9393005,507.031464]: 0 lost unit Glaive [f=0013942] [13942] Event [4776,97.9393005,1912]: 0 finished unit Solar Collector [f=0013994] [13994] Event [1576,202.251434,3512]: 0 finished unit Solar Collector [f=0014016] [14016] Event [4120.03369,267.446533,4666]: 0 finished unit Glaive [f=0014046] [14046] Event [1080,267.446533,505.600006]: 1 finished unit Reaver [f=0014050] [14050] Event [504,308.47702,696]: 1 finished unit Wind/Tidal Generator [f=0014129] [14129] Event [520,308.469788,792]: 1 finished unit Wind/Tidal Generator [f=0014206] [14206] Event [4904,97.9175568,1944]: 0 finished unit Solar Collector [f=0014308] [14308] Event [1008,87.7849579,1968]: 1 finished unit Faraday [f=0014336] [14336] Event [4120.03369,267.446533,4666]: 0 finished unit Glaive [f=0014433] [14433] Event [4328,268.722168,4688]: 0 finished unit Cloakbot Plate [f=0014497] [14497] Event [3008,97.9393005,544]: 1 finished unit Faraday [f=0014517] [14517] Event [552,309.810638,872]: 1 finished unit Wind/Tidal Generator [f=0014547] [14547] Event [4120.03369,267.446533,4666]: 0 finished unit Glaive [f=0014566] [14566] Event [1080,267.446533,505.600006]: 1 finished unit Knight [f=0014640] [14640] Event [4936,97.9393005,1832]: 0 finished unit Solar Collector [f=0014674] [14674] Event [2755.53638,97.9393005,1320.01001]: 0 lost unit Reaver [f=0014689] [14689] Event [4232.01465,267.453766,4678.3999]: 0 finished unit Knight [f=0014746] [14746] Event [1080,267.446533,505.600006]: 1 finished unit Sling [f=0014746] [14746] Event [3058.1792,136.84642,1709.5426]: 1 lost unit Conjurer [f=0014810] [14810] Event [4120.03369,267.446533,4666]: 0 finished unit Glaive [f=0014840] [14840] Event [2777.44971,97.9393005,3902.3811]: 0 lost unit Glaive [f=0014853] [14853] Event [1656,201.570129,3464]: 0 finished unit Solar Collector [f=0014915] [14915] Event [2482.09058,10.5479527,1930.40369]: 0 lost unit Reaver [f=0014920] [14920] Event [1080,267.446533,505.600006]: 1 finished unit Sling [f=0014941] [14941] Event [2400,97.9393005,1424]: 1 lost unit Picket [f=0014960] [14960] Event [2481.11963,97.9393005,1550.14795]: 1 lost unit Glaive [f=0014973] [14973] Event [3120,97.9393005,560]: 1 finished unit Picket [f=0014986] [14986] Event [568,435.27948,952]: 1 finished unit Wind/Tidal Generator [f=0015000] [15000] Event [2730.22217,97.4739151,4027.84229]: 1 lost unit Glaive [f=0015019] [15019] Event [4120.03369,267.446533,4666]: 0 finished unit Glaive [f=0015026] [15026] Event [2554.17505,97.9393005,1583.93457]: 1 lost unit Glaive [f=0015052] [15052] Event [2425.23828,54.7407913,1851.48523]: 1 lost unit Glaive [f=0015061] [15061] Event [2455.74756,9.57663918,1957.30396]: 0 lost unit Reaver [f=0015068] [15068] Event [1080,267.446533,505.600006]: 1 finished unit Sling [f=0015079] [15079] Event [4232.01465,267.453766,4678.3999]: 0 finished unit Conjurer [f=0015141] [15141] Event [2500.49951,2.94075012,2017.03601]: 1 lost unit Glaive [f=0015148] [15148] Event [2535.69312,2.94075012,2031.54333]: 0 lost unit Knight [f=0015150] [15150] Event [4984,97.9320526,1688]: 0 finished unit Solar Collector [f=0015183] [15183] Event [1080,267.446533,505.600006]: 1 finished unit Glaive [f=0015188] [15188] Event [2472.02075,24.8749943,1893.26733]: 1 lost unit Glaive [f=0015196] [15196] Event [4328.03369,268.722168,4666]: 0 finished unit Reaver [f=0015223] [15223] Event [4120.03369,267.446533,4666]: 0 finished unit Glaive [f=0015270] [15270] Event [2518.0625,95.3941422,1796.8739]: 1 lost unit Glaive [f=0015297] [15297] Event [4232.01465,267.453766,4678.3999]: 0 finished unit Glaive [f=0015336] [15336] Event [2633.50293,97.9393005,1741.23389]: 1 lost unit Glaive [f=0015359] [15359] Event [1080,267.446533,505.600006]: 1 finished unit Conjurer [f=0015373] [15373] Event [2664.55737,97.9393005,1512.57251]: 0 lost unit Knight [f=0015402] [15402] Event [2809.93701,98.3075027,1591.78577]: 1 lost unit Glaive [f=0015416] [15416] Event [4328.03369,268.722168,4666]: 0 finished unit Glaive [f=0015429] [15429] Event [1080,267.446533,505.600006]: 1 finished unit Glaive [f=0015432] [15432] Event [4120.03369,267.446533,4666]: 0 finished unit Glaive [f=0015435] [15435] Event [3072,97.7653503,720]: 1 finished unit Picket [f=0015490] [15490] Event [2869.49756,102.836258,1589.87109]: 1 lost unit Glaive [f=0015493] [15493] Event [2951.12891,119.969048,1629.93542]: 0 lost unit Knight [f=0015502] [15502] Event [1080,267.446533,505.600006]: 1 finished unit Glaive [f=0015508] [15508] Event [4232.01465,267.453766,4678.3999]: 0 finished unit Glaive [f=0015577] [15577] Event [600,444.404602,1032]: 1 finished unit Wind/Tidal Generator [f=0015643] [15643] Event [4120.03369,267.446533,4666]: 0 finished unit Glaive [f=0015701] [15701] Event [1080,267.446533,505.600006]: 1 finished unit Reaver [f=0015718] [15718] Event [4232.01465,267.453766,4678.3999]: 0 finished unit Glaive [f=0015735] [15735] Event [3120,97.9393005,464]: 1 finished unit Picket [f=0015780] [15780] Event [1400,202.251434,4008]: 0 finished unit Metal Extractor [f=0015786] I'ver energy stalled far too much; I'll never stop your army. [f=0015830] [15830] Event [616,444.404602,1112]: 1 finished unit Wind/Tidal Generator [f=0015852] [15852] Event [4120.03369,267.446533,4666]: 0 finished unit Glaive [f=0015873] [15873] Event [2248,97.9393005,1256]: 1 finished unit Stinger [f=0015883] Well played. [f=0015927] [15927] Event [4232.01465,267.453766,4678.3999]: 0 finished unit Glaive [f=0016010] ok [f=0016027] [16027] Event [1080,267.446533,505.600006]: 1 finished unit Knight [f=0016042] [16042] Event [616,269.309235,296]: 1 finished unit Wind/Tidal Generator [f=0016062] [16062] Event [4120.03369,267.446533,4666]: 0 finished unit Glaive [f=0016063] thanks [f=0016093] [16093] Event [4328.03369,268.722168,4666]: 0 finished unit Reaver [f=0016107] [16107] Event [undefined]: matthewwightman resigned [f=0016107] game_message: matthewwightman has been destroyed! [f=0016107] game_message: ilmarinen1987 wins! [f=0016107] Submitting stats [f=0016107] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0016107] Part| Total Time|Time of the last 0.5s [f=0016107] Draw 15837.68ms 26.62% [f=0016107] Lua::Callins::Synced 7484.75ms 12.46% [f=0016107] Lua::Callins::Unsynced 19455.32ms 32.50% [f=0016107] Lua::CollectGarbage::Synced 417.78ms 1.89% [f=0016107] Lua::CollectGarbage::Unsynced 720.64ms 2.69% [f=0016107] Misc::Profiler::AddTime 67.73ms 0.10% [f=0016107] Sim 30592.26ms 52.84% [f=0016107] [16107] Received game_message: matthewwightman has been destroyed! [f=0016107] [16107] Received game_message: ilmarinen1987 wins! [f=0016108] [16108] Game End Stats Header: 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28,5645,8720,8720,5645,78.8488388,151.999359,151.999359,78.8488388,0,0,0,0,0,0,0,0,1771.59277,580.451843,580.451843,1771.59277,1918.65552,2044.77686,2044.77686,1918.65552,530,1380,1380,530,18,33.0693283,33.0693283,18,1385,1275,1275,1385,23.1972389,33.526577,33.526577,23.1972389,1360,1560,1560,1360,1233.20007,1673.5,1673.5,1233.20007,2350,4505,4505,2350,1738.5,1233.20007,1233.20007,1738.5,240.243973,778.052429,778.052429,240.243973,2082.45825,2152.73657,2152.73657,2082.45825 [f=0016108] [16108] Game End Stats Values: 29,6060,8875,8875,6060,79.3770065,151.999359,151.999359,79.3770065,0,0,0,0,0,0,0,0,1891.84668,580.451843,580.451843,1891.84668,1965.5686,2052.70996,2052.70996,1965.5686,530,1480,1480,530,18,34.1980247,34.1980247,18,1385,1275,1275,1385,24.4060059,33.144352,33.144352,24.4060059,1775,1495,1495,1775,1298.20007,1673.5,1673.5,1298.20007,2350,4625,4625,2350,1738.5,1298.20007,1298.20007,1738.5,240.243973,822.862,822.862,240.243973,2091.52466,2199.64966,2199.64966,2091.52466 [f=0016108] [16108] Game End Stats Values: 30,6130,9195,9195,6130,79.5958786,151.999359,151.999359,79.5958786,0,0,0,0,0,0,0,0,2009.79517,580.451843,580.451843,2009.79517,1965.5686,2052.70996,2052.70996,1965.5686,530,1670,1670,530,18,41.8163338,41.8163338,18,1385,1275,1275,1385,24.3853836,34.3960915,34.3960915,24.3853836,1775,1625,1625,1775,1298.20007,1673.5,1673.5,1298.20007,2420,4625,4625,2420,1738.5,1298.20007,1298.20007,1738.5,240.243973,878.028015,878.028015,240.243973,2091.52466,2199.64966,2199.64966,2091.52466 [f=0016108] [16108] Game End Stats Values: 31,6200,10440,10440,6200,79.9245529,152.853928,152.853928,79.9245529,0,0,0,0,0,0,0,0,2071.35596,580.451843,580.451843,2071.35596,1965.5686,2052.70996,2052.70996,1965.5686,530,1850,1850,530,20.7999992,38.3588104,38.3588104,20.7999992,1385,1275,1275,1385,24.3927078,35.9807777,35.9807777,24.3927078,1775,1690,1690,1775,1298.20007,1673.5,1673.5,1298.20007,2490,5625,5625,2490,1738.5,1298.20007,1298.20007,1738.5,240.243973,964.183228,964.183228,240.243973,2091.52466,2199.64966,2199.64966,2091.52466 [f=0016108] [16108] Game End Stats Values: 32,6715,10790,10790,6715,80.9538803,178.11763,178.11763,80.9538803,0,0,0,0,0,0,0,0,2111.41138,580.451843,580.451843,2111.41138,1965.5686,2117.71191,2117.71191,1965.5686,620,1950,1950,620,23.6000004,70.2027664,70.2027664,23.6000004,1385,1275,1275,1385,24.4394169,38.2029953,38.2029953,24.4394169,2060,1820,1820,2060,1298.20007,1738.5,1738.5,1298.20007,2630,5745,5745,2630,1803.5,1298.20007,1298.20007,1803.5,240.243973,1050.04529,1050.04529,240.243973,2156.52661,2199.64966,2199.64966,2156.52661 [f=0016108] [16108] Game End Stats Values: 33,6985,11330,11330,6985,84.9090805,228.595291,228.595291,84.9090805,0,0,0,0,0,0,0,0,2136.44922,580.451843,580.451843,2136.44922,1965.5686,2117.71191,2117.71191,1965.5686,620,2200,2200,620,30.4564171,65.1497421,65.1497421,30.4564171,1385,1275,1275,1385,25.6669502,34.8341484,34.8341484,25.6669502,2190,2040,2040,2190,1298.20007,1738.5,1738.5,1298.20007,2770,5815,5815,2770,1803.5,1298.20007,1298.20007,1803.5,258.706482,1064.6571,1064.6571,258.706482,2156.52661,2199.64966,2199.64966,2156.52661 [f=0016108] [16108] Game End Stats Values: 34,7400,11945,11945,7400,88.8340683,285.140717,285.140717,88.8340683,0,0,0,0,0,0,0,0,2141.53931,580.451843,580.451843,2141.53931,2128.80713,2546.61792,2546.61792,2128.80713,620,2450,2450,620,33.8077049,67.8428955,67.8428955,33.8077049,1385,1275,1275,1385,27.16922,35.8880997,35.8880997,27.16922,2385,2490,2490,2385,1418.20007,2023.5,2023.5,1418.20007,2990,5730,5730,2990,2088.5,1418.20007,1418.20007,2088.5,298.345734,1090.49695,1090.49695,298.345734,2585.43262,2368.65332,2368.65332,2585.43262 [f=0016108] [16108] Game End Stats Values: 35,7285,11690,11690,7285,94.4290619,340.988037,340.988037,94.4290619,0,0,0,0,0,0,0,0,2141.53931,580.451843,580.451843,2141.53931,2751.33911,3517.93384,3517.93384,2751.33911,620,2350,2350,620,39.1025429,71.1365204,71.1365204,39.1025429,1385,1275,1275,1385,26.3746948,35.8827019,35.8827019,26.3746948,2010,2300,2300,2010,1973.20007,2813.5,2813.5,1973.20007,3250,5765,5765,3250,2878.5,2073.2002,2073.2002,2878.5,318.449402,1112.49158,1112.49158,318.449402,3577.62695,3083.35303,3083.35303,3577.62695 [f=0016108] [16108] Game End Stats Values: 36,6910,12200,12200,6910,100.026054,383.10379,383.10379,100.026054,0,0,0,0,0,0,0,0,2141.53931,580.451843,580.451843,2141.53931,2924.63452,3884.7251,3884.7251,2924.63452,620,2550,2550,620,39.6333237,71.8178711,71.8178711,39.6333237,1385,1275,1275,1385,26.0773373,48.7681122,48.7681122,26.0773373,1635,2455,2455,1635,2168.2002,3513.5,3513.5,2168.2002,3250,5920,5920,3250,3578.5,2268.2002,2268.2002,3578.5,338.445465,1356.56018,1356.56018,338.445465,3945.90576,3275.42871,3275.42871,3945.90576 [f=0016108] [16108] Game End Stats Values: 37,7415,13040,13040,7415,109.10984,424.938507,424.938507,109.10984,0,0,0,0,0,0,0,0,2141.53931,580.451843,580.451843,2141.53931,2924.63452,3884.7251,3884.7251,2924.63452,620,2970,2970,620,36.6111183,73.6254272,73.6254272,36.6111183,1385,1275,1275,1385,29.2177296,51.8357811,51.8357811,29.2177296,2050,2805,2805,2050,2168.2002,3513.5,3513.5,2168.2002,3340,5990,5990,3340,3578.5,2268.2002,2268.2002,3578.5,371.778076,1588.73425,1588.73425,371.778076,3945.90576,3275.42871,3275.42871,3945.90576 [f=0016111] [16111] Event [3152,97.9393005,320]: 1 finished unit Picket [f=0016128] [16128] Event [1080,267.446533,505.600006]: 1 finished unit Sling [f=0016157] [16157] Event [536,269.860077,280]: 1 finished unit Wind/Tidal Generator [f=0016229] Player ilmarinen1987 left the game: normal quit [f=0016229] [16229] Event [undefined]: ilmarinen1987 quit [f=0016234] [16234] Event [1080,267.446533,505.600006]: 1 finished unit Sling [f=0016267] [16267] Event [888,267.366791,632]: 1 finished unit Wind/Tidal Generator [f=0016298] Spectator matthewwightman left the game: normal quit [f=0016298] [16298] Event [undefined]: matthewwightman quit [f=0016304] No clients connected, shutting down server [f=0016304] Server shutdown [f=0016310] [16310] Event [840,267.446533,600]: 1 finished unit Wind/Tidal Generator [f=0016376] [16376] Event [1080,267.446533,505.600006]: 1 finished unit Sling [f=0016383] [16383] Event [456,282.181549,248]: 1 finished unit Wind/Tidal Generator [f=0016461] [16461] Event [1080,267.446533,505.600006]: 1 finished unit Glaive [f=0016564] [16564] Event [1080,267.446533,505.600006]: 1 finished unit Conjurer [f=0016628] [16628] Event [1080,267.446533,505.600006]: 1 finished unit Glaive [f=0016637] [16637] Event [376,303.004822,232]: 1 finished unit Wind/Tidal Generator [f=0016688] [16688] Event [1080,267.446533,505.600006]: 1 finished unit Glaive [f=0016864] [16864] Event [1080,267.446533,505.600006]: 1 finished unit Reaver [f=0016890] [16890] Event [1160,267.446533,88]: 1 finished unit Wind/Tidal Generator [f=0016922] [16922] Event [296,310.289001,216]: 1 finished unit Wind/Tidal Generator [f=0017131] [17131] Event [1240,267.446533,88]: 1 finished unit Wind/Tidal Generator [f=0017156] [17156] Event [1080,267.446533,505.600006]: 1 finished unit Knight [f=0017254] [17254] Event [1080,267.446533,505.600006]: 1 finished unit Sling [f=0017286] [17286] Event [2168,97.9393005,1688]: 1 finished unit Stinger [f=0017358] [17358] Event [1080,267.446533,505.600006]: 1 finished unit Sling [f=0017397] [17397] Event [1320,267.446533,88]: 1 finished unit Wind/Tidal Generator [f=0017463] [17463] Event [1080,267.446533,505.600006]: 1 finished unit Sling [f=0017541] [17541] Event [1080,267.446533,505.600006]: 1 finished unit Glaive [f=0017643] [17643] Event [1080,267.446533,505.600006]: 1 finished unit Conjurer [f=0017656] [17656] Event [1400,267.446533,88]: 1 finished unit Wind/Tidal Generator [f=0017707] [17707] Event [1080,267.446533,505.600006]: 1 finished unit Glaive [f=0017767] [17767] Event [1080,267.446533,505.600006]: 1 finished unit Glaive [f=0017926] [17926] Event [1480,267.446533,104]: 1 finished unit Wind/Tidal Generator [f=0017943] [17943] Event [1080,267.446533,505.600006]: 1 finished unit Reaver [f=0018196] [18196] Event [1560,267.446533,104]: 1 finished unit Wind/Tidal Generator [f=0018237] [18237] Event [1080,267.446533,505.600006]: 1 finished unit Knight [f=0018348] [18348] Event [1080,267.446533,505.600006]: 1 finished unit Sling [f=0018453] [18453] Event [1080,267.446533,505.600006]: 1 finished unit Sling [f=0018466] [18466] Event [1640,267.446533,104]: 1 finished unit Wind/Tidal Generator [f=0018557] [18557] Event [1080,267.446533,505.600006]: 1 finished unit Sling [f=0018636] [18636] Event [1080,267.446533,505.600006]: 1 finished unit Glaive [f=0018720] [18720] Event [1720,267.446533,104]: 1 finished unit Wind/Tidal Generator [f=0018738] [18738] Event [1080,267.446533,505.600006]: 1 finished unit Conjurer [f=0018801] [18801] Event [1080,267.446533,505.600006]: 1 finished unit Glaive [f=0018861] [18861] Event [1080,267.446533,505.600006]: 1 finished unit Glaive [f=0018990] [18990] Event [1800,267.446533,104]: 1 finished unit Wind/Tidal Generator [f=0019038] [19038] Event [1080,267.446533,505.600006]: 1 finished unit Reaver [f=0019260] [19260] Event [1880,267.446533,104]: 1 finished unit Wind/Tidal Generator [f=0019330] [19330] Event [1080,267.446533,505.600006]: 1 finished unit Knight [f=0019427] [19427] Event [1080,267.446533,505.600006]: 1 finished unit Sling [f=0019515] [19515] Event [1960,267.446533,120]: 1 finished unit Wind/Tidal Generator [f=0019532] [19532] Event [1080,267.446533,505.600006]: 1 finished unit Sling [f=0019601] Autoquit sending quit command. [f=0019601] [QuitAction] user exited to system [f=0019601] [SpringApp::Kill][1] fromRun=1 [f=0019601] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0019601] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0019601] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0019601] [ThreadPool::SetThreadCount][2] workers=0 [f=0019601] [SpringApp::Kill][2] [f=0019601] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0019601] [Game::KillLua][3] dtor=0 luaUI=0x5375ac00 [f=0019601] Start widgetHandler:Shutdown [f=0019601] Shutdown - SaveOrderList Complete [f=0019601] Writing last game win data [f=0019601] Shutdown - SaveConfigData Complete [f=0019601] Shutdown Widget - Save/Load API [f=0019601] Shutdown Widget - Chili Highlight [f=0019601] Shutdown Widget - Draw After Chili [f=0019601] Shutdown Widget - EPIC Menu [f=0019601] Shutdown Widget - Chili Widget Selector [f=0019601] Shutdown Widget - Chili Minimap [f=0019601] Shutdown Widget - Local Team Colors [f=0019601] Shutdown Widget - Display Keys 2 [f=0019601] Shutdown Widget - Save Game Menu [f=0019601] Shutdown Widget - Unit Icons [f=0019601] Shutdown Widget - Noises [f=0019601] Shutdown Widget - HealthBars [f=0019601] Shutdown Widget - Win Counter [f=0019601] Shutdown Widget - SpringRTS Replay Stats [f=0019601] Shutdown Widget - BuildETA [f=0019601] Shutdown Widget - Modular Comm Info [f=0019601] Shutdown Widget - Music Player v2 [f=0019601] Shutdown Widget - Stereo3D [f=0019601] Shutdown Widget - Showeco and Grid Drawer [f=0019601] Shutdown Widget - Point Tracker [f=0019601] Shutdown Widget - Missile Silo Range [f=0019601] Shutdown Widget - MinimapEvents [f=0019601] Shutdown Widget - Mex Placement Handler [f=0019601] Shutdown Widget - Local Widgets Config [f=0019601] Shutdown Widget - Highlight Geos [f=0019601] Shutdown Widget - Grab Input [f=0019601] Input grabbing is disabled! [f=0019601] Shutdown Widget - Defense Range Zero-K [f=0019601] Shutdown Widget - MetalFeatures (new) [f=0019601] Shutdown Widget - Darkening [f=0019601] Shutdown Widget - Context Menu [f=0019601] Shutdown Widget - Chili Spectator Panels [f=0019601] Shutdown Widget - Chili Selections & CursorTip v2 [f=0019601] Shutdown Widget - Chili Nuke Warning [f=0019601] Shutdown Widget - Chili EndGame Window [f=0019601] Shutdown Widget - Chili Economy Panel Default [f=0019601] Shutdown Widget - CameraShake [f=0019601] Shutdown Widget - Attack AoE [f=0019601] Shutdown Widget - UnitShapes [f=0019601] Shutdown Widget - Map Edge Extension [f=0019601] Shutdown Widget - Selection Send [f=0019601] Shutdown Widget - LupsManager [f=0019601] Shutdown Widget - Newton Firezone [f=0019601] Shutdown Widget - Chili Pro Console [f=0019601] Shutdown Widget - Lasso Terraform GUI [f=0019601] Shutdown Widget - Lups [f=0019601] Shutdown Widget - Chili Framework [f=0019601] Shutdown Widget - Chili Core Selector [f=0019601] Shutdown Widget - Custom Markers [f=0019601] Shutdown Widget - Select Keys [f=0019601] Shutdown Widget - Pause Screen [f=0019601] Shutdown Widget - Text To Speech Control [f=0019601] Shutdown Widget - Persistent Build Height [f=0019601] Shutdown Widget - Layout Handler [f=0019601] End widgetHandler:Shutdown [f=0019601] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={541043,80720046} {int,ext,rec}Allocs={24405323,0,0} {chunk,block}Bytes={80720046,0} [f=0019601] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0019601] [Game::KillLua][2] dtor=0 luaRules=0x52fa65d0 [f=0019601] Start gadgetHandler:Shutdown [f=0019601] Shutdown - StartSetup [f=0019601] Shutdown - UnitMorph [f=0019601] Shutdown - Carrier Drones [f=0019601] Shutdown - LupsNanoSpray [f=0019601] Shutdown - Missile Silo Controller [f=0019601] Shutdown - Modular Comm Info [f=0019601] Shutdown - Terrain Texture Handler [f=0019601] Shutdown - UnitCloakShield [f=0019601] Shutdown - Starlight Handler [f=0019601] End gadgetHandler:Shutdown [f=0019601] Start gadgetHandler:Shutdown [f=0019601] Shutdown - Save/Load [f=0019601] Shutdown - Teleport Throw [f=0019601] Shutdown - UnitMorph [f=0019601] Shutdown - Modular Comm Info [f=0019601] Shutdown - Retreat Command [f=0019601] Shutdown - Shockwaves [f=0019601] Shutdown - we require more minerals v1.1 [f=0019601] Shutdown - UnitCloakShield [f=0019601] Shutdown - Lups Cloak FX [f=0019601] Shutdown - Lups [f=0019601] Shutdown - Lups Shield [f=0019601] End gadgetHandler:Shutdown [f=0019601] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={24405463,0,0} {chunk,block}Bytes={0,0} [f=0019601] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={24405463,0,0} {chunk,block}Bytes={0,0} [f=0019601] [Game::KillLua][4] dtor=0 [f=0019601] [Game::~CGame][1] [f=0019601] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0019601] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0019601] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0019601] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0019601] [Game::KillLua][4] dtor=1 [f=0019601] [Game::KillMisc][1] [f=0019601] [Game::KillMisc][2] [f=0019601] [Game::KillMisc][3] [f=0019601] [Game::KillRendering][1] [f=0019601] [3DOParser::Kill] allocated 155 pieces [f=0019601] [S3OParser::Kill] allocated 2745 pieces [f=0019601] [AssParser::Kill] allocated 224 pieces [f=0019601] [Game::KillInterface][1] [f=0019601] [Game::KillInterface][2] [f=0019601] [Game::KillSimulation][1] [f=0019601] [Game::KillSimulation][2] [f=0019601] [CCollisionHandler] dis-/continuous tests: 0/1725766 [f=0019601] [Game::KillSimulation][3] [f=0019601] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0019601] [~CPathCache(20x20)] cacheHits=132 hitPercentage=46% numHashColls=0 maxCacheSize=10 [f=0019601] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0019601] [~CPathCache(40x40)] cacheHits=1900 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0019601] [~CRectangleOverlapHandler] 0% overlap reduction [f=0019601] [~CRectangleOverlapHandler] 0% overlap reduction [f=0019601] [LosHandler::Kill] raycast instance cache-{hits,misses}={16528,14631}; shared=10%; cached=43% [f=0019601] [Game::KillSimulation][4] [f=0019601] [CommonDefHandler::KillStatic] 3163 sound-set data items added [f=0019601] [Game::~CGame][2] [f=0019601] [Game::~CGame][3] [f=0019601] [SpringApp::Kill][3] [f=0019601] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 206228 bytes sent 170660 bytes recv'd [f=0019601] [SpringApp::Kill][4] font=0x4684eaa0 [f=0019601] [SpringApp::Kill][5] [f=0019601] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7792 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/1744f8151505db92eb3c8724f41eb638.sdp (0x468ba680) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/1744f8151505db92eb3c8724f41eb638.sdp" numZipFiles=7792 sumInflSize=721737kb sumReadTime=4665ms file="objects3d/strikecom_1.dae" indx=5457 inflSize=999kb readTime=151ms file="unittextures/bcore_abc_1.tga" indx=6966 inflSize=3210kb readTime=138ms file="unittextures/bcore_abc_2.tga" indx=6968 inflSize=1800kb readTime=69ms file="objects3d/corcomalt5.s3o" indx=5017 inflSize=114kb readTime=62ms file="luaui/configs/lang/campaign_units.en.json" indx=2851 inflSize=4kb readTime=44ms file="objects3d/spherezeus.s3o" indx=5430 inflSize=118kb readTime=38ms file="objects3d/commrecon3.s3o" indx=4977 inflSize=130kb readTime=32ms file="unitpics/pw_estorage2.png" indx=6491 inflSize=9kb readTime=32ms file="objects3d/weaver.s3o" indx=5499 inflSize=128kb readTime=30ms file="unitpics/pw_garrison.png" indx=6492 inflSize=10kb readTime=28ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/1744f8151505db92eb3c8724f41eb638.sdp] 54769060 bytes cached in 2896 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=21 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/frostycove_v1.11.sd7 (0x469ae500) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x46b3a330) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x468c5350) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f23cc08bf10) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]